Log file open, 05/15/20 22:11:37 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 10 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:10040). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12019BCB1A0] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz, GPU: Intel(R) HD Graphics 5500 LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: D:/Program Files (x86)/steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.16-01.11.41:140][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.16-01.11.41:140][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.16-01.11.41:142][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.16-01.11.41:142][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.16-01.11.41:142][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.16-01.11.41:150][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.16-01.11.41:150][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.16-01.11.41:150][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.16-01.11.41:150][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.16-01.11.41:172][ 0]LogHAL: Display: Platform has ~ 8 GB [8487550976 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.16-01.11.41:172][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.16-01.11.41:172][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.45]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.16-01.11.41:172][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:1024]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0.5]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.DetailMode:3]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:100 ; Medium/ PC]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.05.16-01.11.41:172][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Leonardo/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-01.11.41:178][ 0]LogInit: Computer: DESKTOP-FQHPFNE [2020.05.16-01.11.41:178][ 0]LogInit: User: Leonardo [2020.05.16-01.11.41:178][ 0]LogInit: CPU Page size=4096, Cores=2 [2020.05.16-01.11.41:178][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.16-01.11.41:178][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.05.16-01.11.41:178][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.16-01.11.41:178][ 0]LogMemory: Process Physical Memory: 224.60 MB used, 287.96 MB peak [2020.05.16-01.11.41:178][ 0]LogMemory: Process Virtual Memory: 141.37 MB used, 297.89 MB peak [2020.05.16-01.11.41:178][ 0]LogMemory: Physical Memory: 3879.63 MB used, 4214.73 MB free, 8094.36 MB total [2020.05.16-01.11.41:178][ 0]LogMemory: Virtual Memory: 4705.32 MB used, 134213024.00 MB free, 134217728.00 MB total [2020.05.16-01.11.41:978][ 0]LogInit: Using OS detected language (pt-BR). [2020.05.16-01.11.41:978][ 0]LogInit: Using OS detected locale (en-US). [2020.05.16-01.11.42:031][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/pt/Engine.locres' could not be opened for reading! [2020.05.16-01.11.42:031][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineFramework/Content/Localization/OnlineFramework/pt/OnlineFramework.locres' could not be opened for reading! [2020.05.16-01.11.42:031][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres' could not be opened for reading! [2020.05.16-01.11.42:032][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres' could not be opened for reading! [2020.05.16-01.11.42:032][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemSteam/Content/Localization/OnlineSubsystemSteam/pt/OnlineSubsystemSteam.locres' could not be opened for reading! [2020.05.16-01.11.42:640][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.16-01.11.42:640][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.16-01.11.42:640][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.16-01.11.42:640][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.16-01.11.42:640][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.16-01.11.42:641][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.16-01.11.42:835][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.16-01.11.44:808][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce 930M' (Feature Level 11_0) [2020.05.16-01.11.44:808][ 0]LogD3D11RHI: 2010/0/4047 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.05.16-01.11.45:738][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 5500' (Feature Level 11_0) [2020.05.16-01.11.45:738][ 0]LogD3D11RHI: 128/0/4047 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2020.05.16-01.11.46:020][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.16-01.11.46:020][ 0]LogD3D11RHI: 0/0/4047 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.16-01.11.46:020][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.16-01.11.46:117][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.16-01.11.46:118][ 0]LogD3D11RHI: GPU DeviceId: 0x1346 (for the marketing name, search the web for "GPU Device Id") [2020.05.16-01.11.46:118][ 0]LogWindows: EnumDisplayDevices: [2020.05.16-01.11.46:118][ 0]LogWindows: 0. 'Intel(R) HD Graphics 5500' (P:1 D:1) [2020.05.16-01.11.46:120][ 0]LogWindows: 1. 'Intel(R) HD Graphics 5500' (P:0 D:0) [2020.05.16-01.11.46:121][ 0]LogWindows: 2. 'Intel(R) HD Graphics 5500' (P:0 D:0) [2020.05.16-01.11.46:122][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 [2020.05.16-01.11.46:122][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce 930M [2020.05.16-01.11.46:122][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) [2020.05.16-01.11.46:122][ 0]LogD3D11RHI: Driver Date: Unknown [2020.05.16-01.11.46:122][ 0]LogRHI: Texture pool is 1407 MB (70% of 2010 MB) [2020.05.16-01.11.47:446][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.16-01.11.47:458][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.16-01.11.47:459][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.16-01.11.47:459][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.16-01.11.47:466][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.05.16-01.11.47:529][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.16-01.11.47:529][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.16-01.11.47:529][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.16-01.11.47:530][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.16-01.11.47:530][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.16-01.11.47:530][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.16-01.11.47:530][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.16-01.11.47:530][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.16-01.11.47:531][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.16-01.11.47:531][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.16-01.11.47:531][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.16-01.11.47:531][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.16-01.11.47:532][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.16-01.11.47:532][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.16-01.11.47:532][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.16-01.11.47:532][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.16-01.11.47:533][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.16-01.11.47:533][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.16-01.11.47:533][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.16-01.11.47:533][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.16-01.11.47:533][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.16-01.11.47:534][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.16-01.11.47:534][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.16-01.11.47:534][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.16-01.11.47:534][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.16-01.11.47:535][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.16-01.11.47:535][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.16-01.11.47:535][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.16-01.11.47:535][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.16-01.11.47:536][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.16-01.11.47:536][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.16-01.11.47:536][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.16-01.11.47:536][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.16-01.11.47:537][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.16-01.11.47:537][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.16-01.11.47:537][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.16-01.11.47:537][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.16-01.11.47:538][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.16-01.11.47:538][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.16-01.11.47:538][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.16-01.11.47:538][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.16-01.11.47:539][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.16-01.11.47:539][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.16-01.11.47:539][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.16-01.11.47:539][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.16-01.11.47:540][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.16-01.11.47:540][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.16-01.11.47:540][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.16-01.11.47:540][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.16-01.11.47:541][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.16-01.11.47:583][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.47:629][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.16-01.11.47:657][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.16-01.11.47:681][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.16-01.11.47:798][ 0]LogMoviePlayer: Initializing movie player [2020.05.16-01.11.48:226][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.05.16-01.11.48:226][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.16-01.11.48:226][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.16-01.11.48:227][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.16-01.11.48:227][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.16-01.11.48:227][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.16-01.11.48:227][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.16-01.11.48:227][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.16-01.11.48:227][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.16-01.11.48:227][ 0]LogInit: Using OS detected language (pt-BR). [2020.05.16-01.11.48:227][ 0]LogInit: Using OS detected locale (en-US). [2020.05.16-01.11.48:365][ 0]LogTextLocalizationResource: LocRes '../../../DeadByDaylight/Content/Localization/DeadByDaylight/pt/DeadByDaylight.locres' could not be opened for reading! [2020.05.16-01.11.48:369][ 0]LogTextLocalizationManager: Compacting localization data took 1.61ms [2020.05.16-01.11.48:923][ 0]LogAssetRegistry: FAssetRegistry took 0.5525 seconds to start up [2020.05.16-01.11.49:175][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.11.49:175][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.000162 seconds [2020.05.16-01.11.49:176][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.49:519][ 0]LogStreaming: Flushing async loaders took 344ms. [2020.05.16-01.11.49:523][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:543][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.16-01.11.49:571][ 0]LogStreaming: Flushing async loaders took 48ms. [2020.05.16-01.11.49:571][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:572][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.49:577][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:587][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-01.11.49:588][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:652][ 0]LogStreaming: Flushing async loaders took 64ms. [2020.05.16-01.11.49:652][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.05.16-01.11.49:653][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:653][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.16-01.11.49:737][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:818][ 0]LogStreaming: Flushing async loaders took 82ms. [2020.05.16-01.11.49:818][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:830][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.11.49:830][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:830][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.49:831][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:840][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.11.49:840][ 0]LogStreaming: Flushing async loaders took 187ms. [2020.05.16-01.11.49:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.49:850][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.49:850][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:851][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.49:856][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:863][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.49:863][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:864][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.49:865][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:882][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-01.11.49:882][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:883][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.49:883][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:886][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.49:886][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:896][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-01.11.49:902][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:905][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.49:905][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:906][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.49:906][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.49:907][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.50:639][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.50:642][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.50:782][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-01.11.50:782][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.50:810][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-01.11.50:811][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-01.11.50:829][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.16-01.11.50:829][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.186 s [2020.05.16-01.11.50:835][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.11.50:835][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.11.50:836][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.50:838][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.50:838][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.50:857][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.50:881][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.50:884][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.51:115][ 0]LogStreaming: Flushing async loaders took 278ms. [2020.05.16-01.11.51:125][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:150][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.11.51:150][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:154][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.16-01.11.51:154][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.16-01.11.51:154][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.16-01.11.51:162][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.11.51:163][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.11.51:164][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:172][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.51:173][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:189][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.51:241][ 0]LogStreaming: Flushing async loaders took 68ms. [2020.05.16-01.11.51:241][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.16-01.11.51:241][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:278][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.16-01.11.51:279][ 0]LogStreaming: Flushing async loaders took 37ms. [2020.05.16-01.11.51:280][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.11.51:292][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:295][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.51:295][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:311][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.11.51:311][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.51:312][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.51:312][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.51:313][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.51:313][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.51:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.52:324][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.16-01.11.52:324][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.52:324][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.16-01.11.52:324][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.16-01.11.52:472][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.16-01.11.52:475][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.16-01.11.52:523][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.52:523][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.16-01.11.52:523][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.16-01.11.52:523][ 0]LogDMM: DMM Module start [2020.05.16-01.11.52:523][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.16-01.11.52:536][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.05.16-01.11.52:536][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.16-01.11.52:536][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.05.16-01.11.52:536][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.05.16-01.11.52:645][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.16-01.11.52:662][ 0]LogEngine: Initializing Engine... [2020.05.16-01.11.52:678][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:699][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-01.11.52:699][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:740][ 0]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-01.11.52:740][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:751][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.11.52:751][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:851][ 0]LogStreaming: Flushing async loaders took 100ms. [2020.05.16-01.11.52:851][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:874][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-01.11.52:874][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:880][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.11.52:880][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:884][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.52:884][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:886][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.52:886][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:889][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.52:889][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:894][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.11.52:894][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:896][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.52:896][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:897][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.52:897][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:899][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.52:899][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:901][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.52:901][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:904][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.52:904][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:923][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.11.52:923][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:924][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.52:924][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.52:929][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.11.52:929][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:237][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.11.53:237][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.11.53:305][ 0]LogStreaming: Flushing async loaders took 376ms. [2020.05.16-01.11.53:305][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:447][ 0]LogStreaming: Flushing async loaders took 142ms. [2020.05.16-01.11.53:447][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:448][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.53:448][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:448][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.53:448][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:474][ 0]LogStreaming: Flushing async loaders took 27ms. [2020.05.16-01.11.53:474][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:488][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-01.11.53:492][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.16-01.11.53:563][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.16-01.11.53:657][ 0]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.05.16-01.11.53:765][ 0]LogInit: FAudioDevice initialized. [2020.05.16-01.11.53:842][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.16-01.11.53:842][ 0]LogInit: Texture streaming: Enabled [2020.05.16-01.11.53:842][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:846][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.53:846][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:847][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:847][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.53:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:848][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:870][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-01.11.53:870][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:871][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:871][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:872][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:872][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.53:873][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:874][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:874][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:876][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.53:877][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:877][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:878][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:879][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:879][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:879][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.53:879][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:881][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:881][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:881][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:881][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:882][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:882][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:883][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.53:883][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:883][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:883][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:884][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:885][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:886][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:886][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:886][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:886][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:888][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:888][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:889][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:889][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:889][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.53:890][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:900][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-01.11.53:902][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.16-01.11.53:902][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.16-01.11.53:902][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:902][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-01.11.53:903][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.53:903][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.11.53:904][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.53:905][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:905][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:905][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:905][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.53:905][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.53:905][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:905][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:905][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.16-01.11.53:905][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.16-01.11.53:905][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.16-01.11.53:905][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.16-01.11.53:920][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:6200). [2020.05.16-01.11.53:920][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.53:920][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.53:920][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:920][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.53:920][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:920][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.53:920][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:920][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.53:920][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.16-01.11.53:934][ 0]LogOnline: Verbose: OSS: Created thread (ID:4636). [2020.05.16-01.11.54:138][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:138][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:138][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.54:138][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:138][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.54:138][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:138][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.54:138][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:138][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-01.11.54:138][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:138][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.16-01.11.54:139][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-01.11.54:336][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:337][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:337][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:349][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.11.54:349][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:349][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:349][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:350][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:350][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:350][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:350][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:350][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:350][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:351][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:351][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:351][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:351][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:355][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:356][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:360][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:361][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:361][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:361][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:362][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:362][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:363][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:363][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:363][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:364][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:364][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:364][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:365][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:365][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:366][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:366][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:367][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:367][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:367][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:369][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:369][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:372][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:372][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:372][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:372][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:373][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:373][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:374][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:375][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:375][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:376][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:376][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:376][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:377][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:377][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:377][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:378][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:378][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:378][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:379][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:379][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:380][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:380][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:380][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:380][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:381][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:381][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:382][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:398][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-01.11.54:399][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:411][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.11.54:411][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:413][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:413][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:416][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:416][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:417][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:417][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:418][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:418][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:420][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:421][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:422][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:422][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:424][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:425][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:426][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:426][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:428][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:428][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:429][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:430][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:431][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:431][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:434][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:434][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:434][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:434][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:439][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:439][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:440][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:440][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:442][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:442][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:443][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:444][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:444][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:444][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:446][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:446][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:448][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:448][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:449][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:449][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:451][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:452][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:452][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:455][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:455][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:457][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:457][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:459][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:459][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:461][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:461][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:464][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:465][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:469][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.11.54:470][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:477][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:477][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:478][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:485][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:485][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:492][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:492][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:498][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.11.54:498][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:520][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-01.11.54:520][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:526][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.11.54:526][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:530][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:531][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:533][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:533][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:538][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.11.54:539][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:539][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:540][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:548][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.11.54:548][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:549][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:549][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:552][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:552][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:554][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:554][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:555][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:555][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:559][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:559][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:561][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:561][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:564][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:564][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:564][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:568][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:568][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:570][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:570][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:573][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:573][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:577][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:577][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:580][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:580][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:582][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:582][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:586][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:586][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:588][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:589][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:593][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:593][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:597][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:597][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:598][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:599][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:605][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:605][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:613][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:613][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:617][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.11.54:617][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:620][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:620][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:621][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:621][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:622][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:622][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:622][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:623][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:623][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:623][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:624][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:624][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:625][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:625][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:625][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:626][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:626][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:626][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:627][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:627][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:628][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:628][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:629][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:629][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:630][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:630][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:631][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:631][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:637][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.11.54:638][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:640][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:640][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:642][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:642][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:644][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:644][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:645][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:645][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:646][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:646][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:647][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:648][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:649][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:649][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:649][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:649][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:650][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:650][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:651][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:651][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:652][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:652][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:654][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:654][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:655][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:655][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:656][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:657][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:658][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:658][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:659][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:659][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:660][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:660][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:661][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:661][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:661][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:661][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:662][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:662][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:662][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:664][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:664][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:664][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:665][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:665][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:666][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:666][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:667][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:667][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:667][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:667][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:668][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:668][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:669][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:669][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:669][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:669][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:670][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:670][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:671][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:671][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:672][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:672][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:672][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:673][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:673][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:673][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:673][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:674][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:674][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:674][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:674][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:675][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:675][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:675][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:675][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:676][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:676][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:677][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:677][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:677][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:678][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:678][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:678][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:679][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:679][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:681][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:681][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:682][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:682][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:683][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:683][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:684][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:684][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:684][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:684][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:685][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:685][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:685][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:685][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:685][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:685][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:686][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:686][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:686][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:686][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:687][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:687][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:688][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:688][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:689][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:689][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:689][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:689][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:696][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:697][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:697][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:698][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:699][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:699][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:699][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:700][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:700][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:700][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:701][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:702][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:702][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:703][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:703][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:703][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:704][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:704][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:705][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:705][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:705][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:705][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:706][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:706][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:706][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:706][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:706][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:707][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:707][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:707][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:707][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:707][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:708][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:708][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:708][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:708][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:708][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:709][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:709][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:709][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:710][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:710][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:710][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:710][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:710][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:710][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:711][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:711][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:711][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:714][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:714][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:715][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:715][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:716][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:716][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:717][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:717][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:717][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:717][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:718][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:719][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:719][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:719][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:720][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:720][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:721][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:721][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:722][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:722][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:722][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:723][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:723][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:723][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:724][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:724][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:725][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:725][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:726][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:726][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:726][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:726][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:727][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:728][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:729][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:729][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:731][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:731][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:731][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:731][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:732][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:732][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:733][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:733][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:735][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:735][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:736][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:736][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:738][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:738][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:739][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:739][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:740][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:740][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:741][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:741][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:741][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:741][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:741][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:742][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:742][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:742][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:743][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:743][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:743][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:743][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:744][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:744][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:744][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:744][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:745][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:745][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:745][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:745][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:746][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:746][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:747][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:747][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:748][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:748][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:748][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:748][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:749][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:749][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:749][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:756][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.11.54:757][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:757][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:758][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:758][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:758][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:759][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:759][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:760][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:760][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:761][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:762][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:762][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:762][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:763][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:763][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:763][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:763][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:764][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:764][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:766][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:766][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:784][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.11.54:784][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:785][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:785][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:788][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:788][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:789][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:789][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:790][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:790][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:792][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:792][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:792][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:792][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:793][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:793][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:793][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:793][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:793][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:794][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:795][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:795][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:797][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:797][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:797][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:797][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:798][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:798][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:798][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:798][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:799][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:799][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:799][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:799][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:800][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:800][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:800][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:800][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:801][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:801][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:801][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:801][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:801][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:801][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:802][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:802][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:802][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:802][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:803][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:803][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:803][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:804][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:804][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:804][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:805][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:805][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:805][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:806][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:806][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:806][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:808][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:809][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:810][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:811][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:812][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:812][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:813][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:813][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:816][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:816][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:816][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:816][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.16-01.11.54:832][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:845][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-01.11.54:845][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:846][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:846][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:847][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:847][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:847][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:847][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:849][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:914][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000059 seconds [2020.05.16-01.11.54:914][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.16-01.11.54:914][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.16-01.11.54:957][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:959][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.11.54:959][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:968][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.11.54:968][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:969][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:970][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:971][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:971][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:972][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:972][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:973][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:973][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:973][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:974][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:974][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:975][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:975][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:976][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:976][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:977][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:977][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:977][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:977][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:978][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:978][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:979][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:979][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:979][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:979][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:981][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.11.54:981][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:982][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:982][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:983][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:983][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:983][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:984][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:984][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:985][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:985][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:986][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:986][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:987][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:987][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:988][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:988][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:988][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:988][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:989][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:989][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:989][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:990][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:990][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:990][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:990][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:991][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:991][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:991][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:991][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:992][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:992][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:992][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:992][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:993][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:993][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:994][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:994][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.11.54:994][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.11.54:995][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.11.54:995][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.05.16-01.11.54:997][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.16-01.11.55:033][ 0]LogSlate: Slate font cache was flushed [2020.05.16-01.12.13:219][ 0]LogScaleformUI: Initializing Scaleform [2020.05.16-01.12.13:219][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1366, 768] OpenMovies: 0 [2020.05.16-01.12.13:219][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1366, 768] OpenMovies: 0 [2020.05.16-01.12.13:219][ 0]LogInit: Display: Game Engine Initialized. [2020.05.16-01.12.13:219][ 0]LogInit: Display: RandInit(-836914151) SRandInit(-836914149). [2020.05.16-01.12.13:220][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.05.16-01.12.13:220][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.16-01.12.13:220][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.16-01.12.13:220][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.16-01.12.13:220][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-01.12.13:220][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-01.12.13:234][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.16-01.12.13:234][ 0]LogInit: Display: Starting Game. [2020.05.16-01.12.13:234][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.16-01.12.13:235][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.16-01.12.13:385][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.85ms [2020.05.16-01.12.13:391][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.13:796][ 0]LogStreaming: Flushing async loaders took 405ms. [2020.05.16-01.12.13:797][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.16-01.12.13:798][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.16-01.12.13:798][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.16-01.12.13:798][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.13:825][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-01.12.13:833][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.16-01.12.13:833][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.14:240][ 0]LogStreaming: Flushing async loaders took 407ms. [2020.05.16-01.12.14:253][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.15-22.12.14 [2020.05.16-01.12.14:314][ 0]LogWorld: Bringing up level for play took: 0.061743 [2020.05.16-01.12.14:315][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-01.12.14:316][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.16-01.12.14:316][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.16-01.12.14:316][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.12.14:317][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.12.14:317][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.12.14:317][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000061 seconds [2020.05.16-01.12.14:317][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000045 seconds [2020.05.16-01.12.14:317][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.16-01.12.14:317][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.12.14:318][ 0]LogLoad: Took 1.083227 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.16-01.12.14:318][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.14:324][ 0]LogRenderer: Reallocating scene render targets to support 1368x768 Format 9 NumSamples 1 (Frame:1). [2020.05.16-01.12.14:324][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.12.14:325][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.16-01.12.14:325][ 0]LogLoad: (Engine Initialization) Total time: 39.46 seconds [2020.05.16-01.12.14:341][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.14:371][ 0]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-01.12.14:371][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.14:397][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-01.12.14:397][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.16-01.12.14:397][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.14:443][ 0]LogStreaming: Flushing async loaders took 46ms. [2020.05.16-01.12.14:443][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.05.16-01.12.14:498][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.16-01.12.14:499][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.16-01.12.14:500][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.16-01.12.14:505][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.16-01.12.14:505][ 0]LogStreaming: Flushing async loaders. [2020.05.16-01.12.15:086][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.12.15:086][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.15:086][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.12.15:086][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.12.15:136][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.16-01.12.15:136][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.15:136][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.16-01.12.15:136][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.16-01.12.15:183][ 0]LogStreaming: Flushing async loaders took 678ms. [2020.05.16-01.12.15:220][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.16-01.12.15:220][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.16-01.12.15:220][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.12.15:221][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.05.16-01.12.15:222][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.12.15:222][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.12.15:222][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.12.15:248][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.16-01.12.15:248][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.16-01.12.15:249][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.16-01.12.15:249][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.16-01.12.15:254][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.15:254][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.16-01.12.15:254][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.16-01.12.15:255][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.12.15:276][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.16-01.12.15:276][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.15:276][ 2]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-01.12.15:488][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.16-01.12.15:488][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.16-01.12.15:489][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.16-01.12.15:507][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.15:507][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.15:507][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.15:507][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.12.16:423][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.12.16:423][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.17:573][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.12.17:573][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.18:264][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.12.18:264][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:014][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.12.19:014][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:314][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.12.19:314][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:314][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.12.19:314][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:315][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.12.19:315][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:332][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.12.19:332][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:338][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.12.19:338][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:344][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.12.19:344][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:353][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.12.19:353][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:353][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.12.19:353][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:358][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.12.19:358][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:363][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.12.19:364][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:364][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.12.19:364][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:364][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.12.19:364][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:364][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.12.19:364][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:364][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.12.19:364][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.12.19:366][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:372][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.12.19:372][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:397][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.12.19:397][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:397][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.12.19:397][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:397][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.12.19:397][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:397][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:398][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.12.19:398][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:399][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.12.19:399][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:399][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.12.19:399][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:399][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.12.19:399][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:402][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.12.19:402][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:406][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.12.19:406][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:414][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.12.19:414][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:419][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.12.19:419][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:423][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.12.19:424][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:424][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.12.19:424][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:424][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.12.19:424][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:433][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.12.19:433][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:446][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.12.19:446][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:448][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.19:448][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.16-01.12.19:452][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.19:453][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.16-01.12.19:453][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.16-01.12.19:453][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.16-01.12.19:454][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.12.19:454][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.16-01.12.19:455][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.16-01.12.19:455][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.16-01.12.19:455][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.12.19:455][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.16-01.12.19:456][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.16-01.12.19:456][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.16-01.12.19:456][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.16-01.12.19:457][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.12.19:472][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.16-01.12.19:472][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.12.19:472][ 3]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.12.19:510][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.16-01.12.19:510][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.16-01.12.19:511][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:516][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:517][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:518][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:519][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:520][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:521][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-01.12.19:541][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.16-01.12.19:541][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.16-01.12.19:543][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.16-01.12.19:543][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.16-01.12.19:544][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.16-01.12.19:544][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.16-01.12.19:544][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.16-01.12.19:544][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.16-01.12.19:544][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.16-01.12.19:544][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.16-01.12.19:544][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.16-01.12.19:552][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.20:152][ 21]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198215798657 [2020.05.16-01.12.22:542][ 98]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.22:779][105]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.22:900][109]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.23:200][120]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.24:568][167]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.25:190][188]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.25:529][199]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.16-01.12.25:529][199]GameFlow: Cached NetUniqueId: 666DevilSoul 76561198215798657 (811F3B0F01001001) [2020.05.16-01.12.25:529][199]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-16T01:12:25.529Z [2020.05.16-01.12.25:529][199]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-16T01:12:25.529Z [2020.05.16-01.12.25:530][199]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.16-01.12.25:530][199]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:530][199]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:530][199]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.16-01.12.25:531][199]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.25:531][199]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.16-01.12.25:531][199]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.25:531][199]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:531][199]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-01.12.25:553][200]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.25:553][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-01.12.25:554][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-01.12.25:613][201]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.25:613][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-01.12.25:614][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-01.12.25:614][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-01.12.25:615][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-01.12.25:615][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-01.12.25:663][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-01.12.25:709][202]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.25:709][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-01.12.25:709][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-01.12.25:710][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.12.25:710][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.12.25:710][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-01.12.25:714][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-01.12.25:766][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-01.12.25:816][203]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.25:816][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-01.12.25:817][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-01.12.25:817][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.12.25:818][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.12.25:818][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-01.12.25:819][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-01.12.26:009][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-01.12.26:065][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.12.26:065][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.12.26:066][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-01.12.26:071][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-01.12.26:081][204]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-01.12.26:081][204]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-16T01:12:25.529Z, endTime: 2020-05-16T01:12:26.081Z, progress complete in 0.552000 seconds [2020.05.16-01.12.26:081][204]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-16T01:12:26.081Z [2020.05.16-01.12.26:081][204]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-01.12.26:081][204]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.26:082][204]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.16-01.12.26:082][204]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-01.12.26:082][204]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.26:084][204]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:085][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.16-01.12.26:085][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.16-01.12.26:406][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.16-01.12.26:407][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.16-01.12.26:499][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.16-01.12.26:556][205]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:572][206]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:572][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-01.12.26:573][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-01.12.26:785][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-01.12.26:785][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-01.12.26:786][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-01.12.26:831][207]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:832][208]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.26:853][208]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:853][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.16-01.12.26:854][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.16-01.12.26:880][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.16-01.12.26:880][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.16-01.12.26:881][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.16-01.12.26:883][209]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.16-01.12.26:883][209]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.16-01.12.26:883][209]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.16-01.12.26:885][209]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:914][210]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:947][211]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:979][212]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.16-01.12.26:979][212]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.417.1-1 [2020.05.16-01.12.26:985][212]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.26:986][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-01.12.26:986][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-01.12.27:088][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-01.12.27:088][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-01.12.27:088][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-01.12.27:090][213]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.16-01.12.27:090][213]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.16-01.12.27:093][213]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.27:093][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-01.12.27:095][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-01.12.27:166][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-01.12.27:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-01.12.27:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-01.12.27:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-01.12.27:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-01.12.27:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-01.12.27:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-01.12.27:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-01.12.27:979][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-01.12.28:040][214]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-01.12.28:040][214]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.16-01.12.28:041][214]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.16-01.12.28:041][214]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam 666DevilSoul [2020.05.16-01.12.28:042][214]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.16-01.12.28:045][214]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.28:046][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.16-01.12.28:046][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.16-01.12.28:150][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.16-01.12.28:150][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.16-01.12.28:157][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:159][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:160][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:161][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:162][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:163][215]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-01.12.28:197][216]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.28:197][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.16-01.12.28:198][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.16-01.12.28:385][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.16-01.12.28:398][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.16-01.12.28:398][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.12.28:398][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.16-01.12.28:408][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:409][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:410][217]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-01.12.28:414][217]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.28:440][218]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.28:464][219]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.28:512][220]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.28:556][221]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-01.12.28:556][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.16-01.12.28:557][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.16-01.12.28:707][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.16-01.12.28:707][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.16-01.12.28:709][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.16-01.12.28:713][222]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-01.12.28:713][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.16-01.12.28:714][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.16-01.12.28:726][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.16-01.12.28:726][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.16-01.12.28:726][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.16-01.12.28:737][223]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-01.12.28:737][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.16-01.12.28:738][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.16-01.12.28:922][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.16-01.12.28:922][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.16-01.12.28:925][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.16-01.12.28:927][224]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.16-01.12.28:927][224]LogMirrors: Mirrors Auth: Reconnecting user id 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-01.12.28:928][224]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.16-01.12.28:928][224]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.16-01.12.28:928][224]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-01.12.28:928][224]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.28:928][224]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.16-01.12.28:928][224]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.16-01.12.28:928][224]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.16-01.12.28:928][224]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-01.12.28:928][224]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a. [2020.05.16-01.12.28:928][224]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-16T01:12:26.081Z, endTime: 2020-05-16T01:12:28.928Z, progress complete in 2.847000 seconds [2020.05.16-01.12.28:928][224]LogDBDGeneral: Date-time synced online: 2020.05.16-01.12.27 (service used - Mirrors) [2020.05.16-01.12.28:929][224]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-16T01:12:28.929Z [2020.05.16-01.12.28:929][224]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.16-01.12.28:929][224]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-01.12.28:929][224]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-01.12.28:931][224]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-01.12.28:931][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.16-01.12.28:932][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.16-01.12.29:068][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.16-01.12.29:068][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.16-01.12.29:070][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.16-01.12.29:076][225]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-01.12.29:076][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.16-01.12.29:077][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.16-01.12.29:794][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.16-01.12.29:794][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.16-01.12.29:801][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-01.12.29:805][226]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-01.12.29:806][226]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/547985c6-4433-457b-b0a0-8ddcf5ec6d1a:f03c08114439857818c1aa62c5195802a6c5aa50c914d4c8088768bc2735c18eb5d55a9ab50e15d1d18e50545c57a0bc [2020.05.16-01.12.29:806][226]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/547985c6-4433-457b-b0a0-8ddcf5ec6d1a:f03c08114439857818c1aa62c5195802a6c5aa50c914d4c8088768bc2735c18eb5d55a9ab50e15d1d18e50545c57a0bc [2020.05.16-01.12.29:806][226]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.16-01.12.29:807][226]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-16T01:12:28.929Z, endTime: 2020-05-16T01:12:29.807Z, progress complete in 0.878000 seconds [2020.05.16-01.12.29:808][226]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.16-01.12.29:808][226]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-16T01:12:29.808Z [2020.05.16-01.12.29:808][226]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-16T01:12:29.808Z, endTime: 2020-05-16T01:12:29.808Z, progress complete in 0.000000 seconds [2020.05.16-01.12.29:808][226]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-16T01:12:29.808Z [2020.05.16-01.12.29:810][226]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.16-01.12.29:811][226]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.16-01.12.29:817][226]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.29:817][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-01.12.29:818][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-01.12.29:986][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-01.12.29:986][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-01.12.29:987][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-01.12.29:997][227]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.29:997][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-01.12.29:998][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-01.12.30:222][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-01.12.30:222][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-01.12.30:223][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-01.12.30:225][228]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.16-01.12.30:225][228]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-16T01:12:29.808Z, endTime: 2020-05-16T01:12:30.225Z, progress complete in 0.417000 seconds [2020.05.16-01.12.30:225][228]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-16T01:12:29.808Z [2020.05.16-01.12.30:225][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.16-01.12.30:226][228]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000075 seconds [2020.05.16-01.12.30:229][228]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.30:229][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-01.12.30:231][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-01.12.30:455][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.30:455][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-01.12.30:456][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-01.12.30:477][229]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 3 [2020.05.16-01.12.30:477][229]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.16-01.12.30:477][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.16-01.12.30:479][229]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.30:479][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.16-01.12.30:480][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.16-01.12.30:693][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.30:694][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.16-01.12.30:694][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.16-01.12.30:697][230]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/547985c6-4433-457b-b0a0-8ddcf5ec6d1a:f03c08114439857818c1aa62c5195802a6c5aa50c914d4c8088768bc2735c18eb5d55a9ab50e15d1d18e50545c57a0bc [2020.05.16-01.12.30:701][230]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.30:701][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-01.12.30:702][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-01.12.30:936][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.30:936][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-01.12.30:938][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-01.12.31:030][231]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.16-01.12.31:030][231]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.16-01.12.31:030][231]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.16-01.12.31:030][231]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.16-01.12.31:030][231]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.16-01.12.31:030][231]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.16-01.12.31:030][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.16-01.12.31:030][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.16-01.12.31:030][231]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/friends?platform=steam] [2020.05.16-01.12.31:033][231]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.31:033][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-01.12.31:035][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-01.12.31:270][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.31:270][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-01.12.31:270][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-01.12.31:273][232]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/friends?platform=steam] [2020.05.16-01.12.31:273][232]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.16-01.12.31:274][232]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.12.31:277][232]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.31:277][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-01.12.31:278][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-01.12.31:523][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.31:523][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-01.12.31:523][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-01.12.31:526][233]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.12.31:526][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Gooddalek, friend Id: 75f1c7a3-e114-4cb7-aafa-c9e6aa91bb76 [2020.05.16-01.12.31:526][233]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-16T01:12:29.808Z, endTime: 2020-05-16T01:12:31.526Z, progress complete in 1.718000 seconds [2020.05.16-01.12.31:526][233]LogOnline: Warning: Sync friends success - 0 [2020.05.16-01.12.31:527][233]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-16T01:12:31.526Z [2020.05.16-01.12.31:574][233]LogDBDEasyAntiCheat: Client Auth is created [2020.05.16-01.12.31:574][233]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.16-01.12.31:577][233]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.31:577][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-01.12.31:578][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-01.12.31:857][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.31:857][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-01.12.31:858][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-01.12.31:860][234]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.16-01.12.31:861][234]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.16-01.12.31:868][234]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.12.31:868][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-01.12.31:869][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-01.12.32:129][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-01.12.32:129][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-01.12.32:130][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-01.12.32:176][237]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.16-01.12.32:176][237]LogDBDEasyAntiCheat: client created [2020.05.16-01.12.32:176][237]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.16-01.12.32:176][237]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-16T01:12:31.526Z, endTime: 2020-05-16T01:12:32.176Z, progress complete in 0.650000 seconds [2020.05.16-01.12.32:176][237]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-16T01:12:32.176Z [2020.05.16-01.12.32:395][244]LogLatencyCalculator: Latency of id eu-west-1: 254 [2020.05.16-01.12.32:513][247]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.32:736][255]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-16T01:12:32.176Z, endTime: 2020-05-16T01:12:32.736Z, progress complete in 0.560000 seconds [2020.05.16-01.12.32:736][255]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-16T01:12:32.736Z [2020.05.16-01.12.32:736][255]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.16-01.12.33:031][259]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.16-01.12.33:031][259]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.16-01.12.33:031][259]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-01.12.33:056][260]LogLatencyCalculator: Latency of id ap-south-1: 369 [2020.05.16-01.12.33:315][266]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.33:484][271]LogLatencyCalculator: Latency of id ap-southeast-1: 399 [2020.05.16-01.12.33:573][274]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-01.12.33:574][274]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.16-01.12.33:574][274]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.16-01.12.33:574][274]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.16-01.12.33:574][274]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.16-01.12.33:635][276]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.16-01.12.33:635][276]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-16T01:12:32.736Z, endTime: 2020-05-16T01:12:33.635Z, progress complete in 0.899000 seconds [2020.05.16-01.12.33:636][276]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-16T01:12:33.636Z [2020.05.16-01.12.33:636][276]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-16T01:12:33.636Z, endTime: 2020-05-16T01:12:33.636Z, progress complete in 0.000000 seconds [2020.05.16-01.12.33:636][276]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-16T01:12:33.636Z [2020.05.16-01.12.33:636][276]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.12.33:863][284]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.33:927][286]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.12.33:928][286]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-01.12.33:928][286]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-16T01:12:33.636Z, endTime: 2020-05-16T01:12:33.928Z, progress complete in 0.292000 seconds [2020.05.16-01.12.33:928][286]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-16T01:12:33.928Z [2020.05.16-01.12.33:928][286]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-16T01:12:33.928Z, endTime: 2020-05-16T01:12:33.928Z, progress complete in 0.000000 seconds [2020.05.16-01.12.33:928][286]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T01:12:33.928Z [2020.05.16-01.12.33:989][288]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.16-01.12.33:990][288]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T01:12:33.928Z, endTime: 2020-05-16T01:12:33.990Z, progress complete in 0.062000 seconds [2020.05.16-01.12.33:991][288]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.16-01.12.33:991][288]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T01:12:33.928Z, endTime: 2020-05-16T01:12:33.991Z, progress complete in 0.063000 seconds [2020.05.16-01.12.33:991][288]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-16T01:12:33.991Z [2020.05.16-01.12.33:991][288]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.16-01.12.33:991][288]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.16-01.12.33:993][288]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.12.33:993][288]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.16-01.12.34:019][289]LogLatencyCalculator: Latency of id ap-southeast-2: 459 [2020.05.16-01.12.34:400][302]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.16-01.12.34:418][302]GameFlow: Save validation data initialized. UID: 811F3B0F01001001 [2020.05.16-01.12.34:418][302]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-01.12.34:418][302]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-01.12.34:418][302]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-01.12.34:418][302]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-01.12.34:418][302]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-01.12.34:418][302]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-01.12.34:418][302]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.16-01.12.34:418][302]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.16-01.12.34:419][302]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.16-01.12.34:460][302]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-16T01:12:33.991Z, endTime: 2020-05-16T01:12:34.460Z, progress complete in 0.469000 seconds [2020.05.16-01.12.34:462][302]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-16T01:12:34.462Z [2020.05.16-01.12.34:463][302]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.16-01.12.34:466][303]LogLatencyCalculator: Latency of id eu-central-1: 239 [2020.05.16-01.12.34:654][309]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.16-01.12.35:023][321]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.35:120][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.16-01.12.35:120][323]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-16T01:12:34.462Z, endTime: 2020-05-16T01:12:35.120Z, progress complete in 0.658000 seconds [2020.05.16-01.12.35:120][323]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-16T01:12:35.120Z [2020.05.16-01.12.35:120][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.16-01.12.35:219][326]LogLatencyCalculator: Latency of id sa-east-1: 29 [2020.05.16-01.12.35:319][329]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.16-01.12.35:319][329]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-16T01:12:35.120Z, endTime: 2020-05-16T01:12:35.319Z, progress complete in 0.199000 seconds [2020.05.16-01.12.35:320][329]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-16T01:12:35.319Z [2020.05.16-01.12.35:320][329]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.16-01.12.35:553][336]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.16-01.12.35:553][336]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.16-01.12.35:553][336]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-16T01:12:35.319Z, endTime: 2020-05-16T01:12:35.553Z, progress complete in 0.234000 seconds [2020.05.16-01.12.35:553][336]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-16T01:12:35.553Z [2020.05.16-01.12.35:554][336]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.16-01.12.35:619][338]LogLatencyCalculator: Latency of id us-east-1: 169 [2020.05.16-01.12.35:753][342]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.16-01.12.35:887][346]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-16T01:12:35.553Z, endTime: 2020-05-16T01:12:35.887Z, progress complete in 0.334000 seconds [2020.05.16-01.12.35:887][346]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-16T01:12:35.887Z [2020.05.16-01.12.35:890][347]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.35:920][347]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.16-01.12.35:920][347]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-16T01:12:35.887Z, endTime: 2020-05-16T01:12:35.920Z, progress complete in 0.033000 seconds [2020.05.16-01.12.35:920][347]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-16T01:12:35.920Z [2020.05.16-01.12.35:920][347]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.16-01.12.35:920][347]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.16-01.12.36:019][350]LogLatencyCalculator: Latency of id ap-northeast-1: 314 [2020.05.16-01.12.36:119][353]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.16-01.12.36:119][353]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.16-01.12.36:119][353]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-16T01:12:35.920Z, endTime: 2020-05-16T01:12:36.119Z, progress complete in 0.199000 seconds [2020.05.16-01.12.36:119][353]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-16T01:12:36.119Z [2020.05.16-01.12.36:153][354]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-16T01:12:36.119Z, endTime: 2020-05-16T01:12:36.153Z, progress complete in 0.034000 seconds [2020.05.16-01.12.36:153][354]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-16T01:12:36.153Z [2020.05.16-01.12.36:210][356]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-16T01:12:36.153Z, endTime: 2020-05-16T01:12:36.210Z, progress complete in 0.057000 seconds [2020.05.16-01.12.36:211][356]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-16T01:12:36.210Z [2020.05.16-01.12.36:214][356]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-16T01:12:36.210Z, endTime: 2020-05-16T01:12:36.214Z, progress complete in 0.004000 seconds [2020.05.16-01.12.36:215][356]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-16T01:12:36.214Z [2020.05.16-01.12.36:348][356]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-16T01:12:36.214Z, endTime: 2020-05-16T01:12:36.348Z, progress complete in 0.134000 seconds [2020.05.16-01.12.36:348][356]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.16-01.12.36:348][356]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-16T01:12:25.529Z, endTime: 2020-05-16T01:12:36.348Z, progress complete in 10.819000 seconds [2020.05.16-01.12.36:354][356]GameFlow: [GameInit] New Init Complete State: Success [2020.05.16-01.12.36:354][356]LogWindows: EnumDisplayDevices: [2020.05.16-01.12.36:355][356]LogWindows: 0. 'Intel(R) HD Graphics 5500' (P:1 D:1) [2020.05.16-01.12.36:356][356]LogWindows: 1. 'Intel(R) HD Graphics 5500' (P:0 D:0) [2020.05.16-01.12.36:357][356]LogWindows: 2. 'Intel(R) HD Graphics 5500' (P:0 D:0) [2020.05.16-01.12.36:358][356]LogWindows: DebugString: FoundDriverCount:3 [2020.05.16-01.12.36:361][356]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/666DevilSoul] [2020.05.16-01.12.36:369][357]LogLatencyCalculator: Latency of id ap-northeast-2: 395 [2020.05.16-01.12.36:591][364]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/666DevilSoul] [2020.05.16-01.12.36:591][364]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.16-01.12.36:592][364]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.16-01.12.36:592][364]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.16-01.12.36:592][364]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.16-01.12.36:595][364]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.16-01.12.36:649][366]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.16-01.12.36:818][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.16-01.12.37:003][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084D30130] Result: '1' k_EResultOK (success) [2020.05.16-01.12.37:003][379]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: 666DevilSoul [0x12084D30130]' succeeded in 0.401551 seconds [2020.05.16-01.12.37:020][379]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.16-01.12.37:021][379]LogRanks: URankManager::Async_GetPlayerPips [2020.05.16-01.12.37:021][379]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-01.12.37:026][379]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.12.37:194][385]LogLatencyCalculator: Latency of id us-west-2: 234 [2020.05.16-01.12.37:218][386]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-01.12.37:218][386]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=72 Killer=0 [2020.05.16-01.12.37:218][386]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=72 [2020.05.16-01.12.37:218][386]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.16-01.12.37:218][386]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.16-01.12.37:218][386]GameFlow: Reading Profile Stat DBD_CamperSkulls: 72 [2020.05.16-01.12.37:218][386]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-01.12.37:218][386]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-01.12.37:218][386]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.05.16-01.12.37:250][386]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.12.37:250][386]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.12.37:251][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8384&schemaVersion=0] [2020.05.16-01.12.37:251][386]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.16-01.12.37:251][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.12.37:423][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084D33520] Result: '1' k_EResultOK (success) [2020.05.16-01.12.37:423][393]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084D33520]' succeeded in 0.376865 seconds [2020.05.16-01.12.37:507][396]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.12.37:507][396]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.16-01.12.37:508][396]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.16-01.12.37:508][396]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.16-01.12.37:508][396]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.12.37:509][396]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.16-01.12.37:509][396]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-01.12.37:509][396]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.16-01.12.37:509][396]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.16-01.12.37:534][396]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.16-01.12.37:536][397]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8384&schemaVersion=0] [2020.05.16-01.12.37:536][397]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.12.37:564][398]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.16-01.12.37:707][403]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.12.37:782][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208511CDC0] Result: '1' k_EResultOK (success) [2020.05.16-01.12.37:782][406]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208511CDC0]' succeeded in 0.562234 seconds [2020.05.16-01.12.37:796][406]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.16-01.12.37:818][407]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208511CDC0] Result: '1' k_EResultOK (success) [2020.05.16-01.12.37:839][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.585675 seconds [2020.05.16-01.12.38:175][419]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-01.12.38:176][419]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.12.38:176][419]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.16-01.12.38:411][427]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.12.38:411][427]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-01.12.38:412][427]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.12.38:560][432]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-01.12.38:560][432]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-01.12.38:560][432]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.12.38:579][432]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.12.38:598][432]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.16-01.12.38:599][433]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.16-01.12.38:599][433]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-01.12.38:615][433]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.12.38:683][433]LogStreaming: Flushing async loaders took 68ms. [2020.05.16-01.12.38:683][433]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-01.12.38:717][433]LogUObjectHash: Compacting FUObjectHashTables data took 6.55ms [2020.05.16-01.12.38:722][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.38:749][433]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-01.12.38:750][433]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-01.12.38:750][433]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-01.12.38:750][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-01.12.38:750][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.38:793][433]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-01.12.38:793][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-01.12.38:793][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.40:130][433]LogStreaming: Flushing async loaders took 1337ms. [2020.05.16-01.12.40:131][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-01.12.40:131][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.41:253][433]LogStreaming: Flushing async loaders took 1123ms. [2020.05.16-01.12.41:255][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-01.12.41:256][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.41:757][433]LogStreaming: Flushing async loaders took 501ms. [2020.05.16-01.12.41:757][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-01.12.41:757][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.41:815][433]LogStreaming: Flushing async loaders took 58ms. [2020.05.16-01.12.41:816][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-01.12.41:816][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.41:817][433]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.12.41:817][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-01.12.41:817][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.41:817][433]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.12.41:817][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-01.12.41:817][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:091][433]LogStreaming: Flushing async loaders took 1274ms. [2020.05.16-01.12.43:095][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-01.12.43:095][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:235][433]LogStreaming: Flushing async loaders took 141ms. [2020.05.16-01.12.43:236][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-01.12.43:236][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:238][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.12.43:238][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-01.12.43:238][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:239][433]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.12.43:239][433]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-01.12.43:239][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:307][433]LogStreaming: Flushing async loaders took 68ms. [2020.05.16-01.12.43:318][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:601][433]LogStreaming: Flushing async loaders took 284ms. [2020.05.16-01.12.43:670][433]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.15-22.12.43 [2020.05.16-01.12.43:671][433]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-01.12.43:671][433]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-01.12.43:671][433]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.12.43:671][433]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.12.43:671][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.12.43:671][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.12.43:671][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.12.43:671][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.12.43:671][433]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.12.43:687][433]LogWorld: Bringing up level for play took: 0.083646 [2020.05.16-01.12.43:687][433]GameFlow: [Login Attempted] Options: "?Name=666DevilSoul" Response: "" [2020.05.16-01.12.43:687][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.12.43:687][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.12.43:687][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.12.43:687][433]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.12.43:688][433]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-01.12.43:688][433]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-01.12.43:688][433]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-01.12.43:688][433]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.05.16-01.12.43:717][433]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.12.43:717][433]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.12.43:717][433]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.12.43:718][433]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.12.43:718][433]LogCustomization: ------ [2020.05.16-01.12.43:718][433]LogCustomization: ------ [2020.05.16-01.12.43:718][433]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.12.43:718][433]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.12.43:718][433]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.12.43:732][433]LogStreaming: Flushing async loaders. [2020.05.16-01.12.43:803][433]LogStreaming: Flushing async loaders took 71ms. [2020.05.16-01.12.43:840][433]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-01.12.43:859][433]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000057 seconds [2020.05.16-01.12.43:859][433]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000040 seconds [2020.05.16-01.12.43:859][433]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.12.43:860][433]LogLoad: Took 5.177249 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-01.12.43:860][433]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.12.43:861][433]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-01.12.43:861][433]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-01.12.43:865][434]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.12.43:865][434]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-01.12.43:867][434]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.16-01.12.43:867][434]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:867][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.16-01.12.43:868][434]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:868][434]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:868][434]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:868][434]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:868][434]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.12.43:868][434]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:868][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.16-01.12.43:886][434]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:886][434]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:886][434]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:887][434]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.16-01.12.43:887][434]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.12.43:887][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.16-01.12.43:887][434]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:887][434]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:887][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.16-01.12.43:887][434]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:888][434]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:888][434]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:888][434]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:916][434]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.12.43:916][434]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.12.43:916][434]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.12.43:916][434]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:916][434]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:916][434]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:916][434]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:916][434]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:917][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-01.12.43:923][434]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.43:923][434]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-01.12.43:924][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.12.43:955][434]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.12.44:291][434]LogStreaming: Flushing async loaders took 336ms. [2020.05.16-01.12.44:292][434]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.05.16-01.12.44:296][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.05.16-01.12.44:339][434]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.12.44:340][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:340][434]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.44:444][434]LogStreaming: Flushing async loaders took 105ms. [2020.05.16-01.12.44:445][434]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.12.44:445][434]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.12.44:446][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:523][434]LogStreaming: Flushing async loaders took 77ms. [2020.05.16-01.12.44:526][434]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.12.44:526][434]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.12.44:526][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:555][434]LogStreaming: Flushing async loaders took 29ms. [2020.05.16-01.12.44:555][434]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.12.44:555][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:623][434]LogStreaming: Flushing async loaders took 68ms. [2020.05.16-01.12.44:623][434]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.05.16-01.12.44:624][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:702][434]LogStreaming: Flushing async loaders took 78ms. [2020.05.16-01.12.44:703][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:755][434]LogStreaming: Flushing async loaders took 53ms. [2020.05.16-01.12.44:756][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:837][434]LogStreaming: Flushing async loaders took 81ms. [2020.05.16-01.12.44:838][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:851][434]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-01.12.44:851][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:881][434]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-01.12.44:882][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.16-01.12.44:884][434]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.05.16-01.12.44:885][434]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.05.16-01.12.44:885][434]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.05.16-01.12.44:886][434]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.05.16-01.12.44:886][434]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.05.16-01.12.44:886][434]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.05.16-01.12.44:886][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.44:937][434]LogStreaming: Flushing async loaders took 50ms. [2020.05.16-01.12.44:937][434]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.05.16-01.12.44:938][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:103][434]LogStreaming: Flushing async loaders took 165ms. [2020.05.16-01.12.45:103][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:188][434]LogStreaming: Flushing async loaders took 84ms. [2020.05.16-01.12.45:189][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:334][434]LogStreaming: Flushing async loaders took 145ms. [2020.05.16-01.12.45:346][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:357][434]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.12.45:358][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:459][434]LogStreaming: Flushing async loaders took 101ms. [2020.05.16-01.12.45:459][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:478][434]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.12.45:481][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.16-01.12.45:481][434]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.05.16-01.12.45:482][434]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.05.16-01.12.45:482][434]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.12.45:482][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:536][434]LogStreaming: Flushing async loaders took 54ms. [2020.05.16-01.12.45:536][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:560][434]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.12.45:560][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:586][434]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-01.12.45:587][434]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.12.45:587][434]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.12.45:588][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:607][434]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.12.45:609][434]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.12.45:609][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:639][434]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-01.12.45:640][434]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.05.16-01.12.45:641][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-01.12.45:642][434]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.16-01.12.45:642][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:643][434]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.45:702][434]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-01.12.45:702][434]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.16-01.12.45:702][434]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.16-01.12.45:703][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:741][434]LogStreaming: Flushing async loaders took 38ms. [2020.05.16-01.12.45:741][434]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.16-01.12.45:741][434]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.05.16-01.12.45:741][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:790][434]LogStreaming: Flushing async loaders took 49ms. [2020.05.16-01.12.45:790][434]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.05.16-01.12.45:791][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.45:791][434]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.45:998][434]LogStreaming: Flushing async loaders took 207ms. [2020.05.16-01.12.45:999][434]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.05.16-01.12.46:000][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.05.16-01.12.46:000][434]LogStreaming: Flushing async loaders. [2020.05.16-01.12.46:022][434]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-01.12.46:023][434]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.05.16-01.12.46:023][434]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.05.16-01.12.46:023][434]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.05.16-01.12.46:023][434]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.05.16-01.12.46:023][434]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Weapon01 [2020.05.16-01.12.46:023][434]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.05.16-01.12.46:023][434]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.12.46:023][434]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-01.12.46:023][434]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.12.46:023][434]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.12.46:023][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.12.46:023][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.12.46:023][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.12.46:023][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.12.46:024][434]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.12.46:024][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-01.12.46:024][434]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-01.12.46:025][434]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-01.12.46:148][434]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.12.46:148][434]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.12.46:148][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-01.12.46:149][434]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.46:149][434]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:149][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.12.46:214][434]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:214][434]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:214][434]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.12.46:214][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.12.46:215][434]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:215][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.16-01.12.46:215][434]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:215][434]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:215][434]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:215][434]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:216][434]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:216][434]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:216][434]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:216][434]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.46:252][435]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.266871. This could result into websocket disconnection! [2020.05.16-01.12.46:255][435]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.12.46:255][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.12.46:256][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.12.46:287][436]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-01.12.46:435][437]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.12.46:484][438]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.16-01.12.46:700][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-01.12.46:700][443]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.12.46:912][448]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.12.46:913][448]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.12.52:108][567]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.16-01.12.52:108][567]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.52:108][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.16-01.12.52:108][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-01.12.52:108][567]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.52:109][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-01.12.52:109][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-01.12.52:109][567]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.52:109][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.16-01.12.52:117][567]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.52:117][567]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.52:117][567]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.52:187][567]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.16-01.12.52:187][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.16-01.12.55:880][648]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.12.56:149][653]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23284] [2020.05.16-01.12.56:149][653]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.12.56:150][653]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8385&schemaVersion=0] [2020.05.16-01.12.56:460][660]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8385&schemaVersion=0] [2020.05.16-01.12.56:460][660]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.12.58:782][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.12.58:843][710]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.58:843][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.16-01.12.58:843][710]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.58:843][710]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.58:844][710]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.12.58:844][710]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.12.58:844][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.16-01.12.58:844][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-01.12.58:844][710]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.12.58:844][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-01.12.58:844][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-01.13.00:723][751]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: NONE(0) [2020.05.16-01.13.00:769][752]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.00:769][752]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.00:770][752]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.00:770][752]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.00:770][752]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.00:770][752]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.00:770][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-01.13.01:325][764]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:325][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.05.16-01.13.01:430][764]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:430][764]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:430][764]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:430][764]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.05.16-01.13.01:433][764]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:433][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:434][764]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.13.01:435][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.05.16-01.13.01:435][764]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:435][764]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:435][764]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:435][764]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.13.01:524][767]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.13.01:524][767]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-01.13.01:992][778]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.01:992][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.13.02:014][778]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:014][778]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:014][778]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.13.02:014][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.13.02:015][778]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:015][778]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:015][778]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:015][778]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:015][778]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:015][778]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.13.02:072][781]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-01.13.02:072][781]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.13.02:342][788]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.13.02:343][788]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-01.13.02:344][788]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.13.02:569][794]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.13.02:570][794]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-01.13.02:648][796]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.13.02:648][796]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.05.16-01.13.02:652][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.16-01.13.10:402][954]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.13.16:119][105]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.19 ms [2020.05.16-01.13.16:708][120]LogAsyncLoad: Done loading library async: Menu in 57.3 sec [2020.05.16-01.13.16:708][120]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.16-01.13.16:708][120]LogAsyncLoad: Start loading library async: Global [2020.05.16-01.13.16:708][120]LogAsyncLoad: 0 assets in Global [2020.05.16-01.13.16:708][120]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.16-01.13.34:698][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.05.16-01.14.21:768][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.05.16-01.14.22:478][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.05.16-01.14.26:623][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.16-01.14.41:121][219]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_1 [2020.05.16-01.14.41:121][219]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_1 [2020.05.16-01.14.41:124][219]LogAsyncLoad: 182 assets in CharacterItemsLibrary_1 [2020.05.16-01.14.44:502][230]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.05.16-01.14.44:625][230]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.14.44:626][230]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.14.44:804][230]LogStreaming: Flushing async loaders took 179ms. [2020.05.16-01.14.44:806][230]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.14.44:806][230]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.14.44:806][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.44:888][230]LogStreaming: Flushing async loaders took 83ms. [2020.05.16-01.14.44:888][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:003][230]LogStreaming: Flushing async loaders took 115ms. [2020.05.16-01.14.45:003][230]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.14.45:003][230]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.14.45:004][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:288][230]LogStreaming: Flushing async loaders took 284ms. [2020.05.16-01.14.45:288][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:341][230]LogStreaming: Flushing async loaders took 53ms. [2020.05.16-01.14.45:341][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:396][230]LogStreaming: Flushing async loaders took 55ms. [2020.05.16-01.14.45:397][230]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.14.45:397][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:671][230]LogStreaming: Flushing async loaders took 274ms. [2020.05.16-01.14.45:672][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:676][230]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.14.45:676][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:680][230]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.14.45:680][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.45:681][230]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.14.45:883][230]LogStreaming: Flushing async loaders took 203ms. [2020.05.16-01.14.45:884][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.46:004][230]LogStreaming: Flushing async loaders took 120ms. [2020.05.16-01.14.46:005][230]LogStreaming: Flushing async loaders. [2020.05.16-01.14.46:124][230]LogStreaming: Flushing async loaders took 119ms. [2020.05.16-01.14.49:902][318]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 1 [2020.05.16-01.14.49:902][318]LogAsyncLoad: Unloading library CharacterItemsLibrary_1 [2020.05.16-01.14.56:253][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000047 seconds [2020.05.16-01.14.56:254][452]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.05.16-01.14.56:254][452]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.05.16-01.14.56:254][452]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.05.16-01.14.56:255][452]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.05.16-01.14.56:255][452]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.05.16-01.14.56:255][452]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.05.16-01.15.02:133][575]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_9 [2020.05.16-01.15.02:133][575]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_9 [2020.05.16-01.15.02:134][575]LogAsyncLoad: 94 assets in CharacterItemsLibrary_9 [2020.05.16-01.15.03:528][587]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.05.16-01.15.03:528][587]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head002 [2020.05.16-01.15.03:529][587]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.15.03:581][587]LogStreaming: Flushing async loaders took 52ms. [2020.05.16-01.15.03:581][587]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.05.16-01.15.03:581][587]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.15.03:582][587]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.16-01.15.03:582][587]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.15.03:582][587]LogStreaming: Flushing async loaders. [2020.05.16-01.15.03:656][587]LogStreaming: Flushing async loaders took 74ms. [2020.05.16-01.15.03:657][587]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.16-01.15.03:658][587]LogStreaming: Flushing async loaders. [2020.05.16-01.15.03:698][587]LogStreaming: Flushing async loaders took 40ms. [2020.05.16-01.15.03:699][587]LogStreaming: Flushing async loaders. [2020.05.16-01.15.03:801][587]LogStreaming: Flushing async loaders took 102ms. [2020.05.16-01.15.05:702][634]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 9 [2020.05.16-01.15.05:703][634]LogAsyncLoad: Unloading library CharacterItemsLibrary_9 [2020.05.16-01.15.17:048][895]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.05.16-01.15.17:049][895]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.16-01.15.17:050][895]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.16-01.15.17:050][895]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.16-01.15.17:050][895]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.16-01.15.17:050][895]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.16-01.15.17:050][895]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.16-01.15.40:763][491]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_STORE(53) [2020.05.16-01.15.40:801][492]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:801][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.05.16-01.15.40:809][492]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:810][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-01.15.40:814][492]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.40:859][492]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.05.16-01.15.40:862][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.05.16-01.15.40:862][492]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.16-01.15.40:862][492]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.15.40:944][492]LogStreaming: Flushing async loaders took 82ms. [2020.05.16-01.15.40:945][492]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.15.40:945][492]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.05.16-01.15.40:945][492]LogStreaming: Flushing async loaders. [2020.05.16-01.15.40:995][492]LogStreaming: Flushing async loaders took 50ms. [2020.05.16-01.15.40:998][492]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.15.40:998][492]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.15.40:998][492]LogStreaming: Flushing async loaders. [2020.05.16-01.15.41:015][492]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.15.41:016][492]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.15.41:017][492]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.05.16-01.15.41:018][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.16-01.15.41:018][492]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head002 [2020.05.16-01.15.41:018][492]LogStreaming: Flushing async loaders. [2020.05.16-01.15.41:024][492]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.15.41:025][492]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.05.16-01.15.41:025][492]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.15.41:025][492]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.16-01.15.41:025][492]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.15.41:025][492]LogStreaming: Flushing async loaders. [2020.05.16-01.15.41:028][492]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.15.41:029][492]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.16-01.15.41:029][492]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.05.16-01.15.41:031][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-01.15.41:031][492]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.05.16-01.15.41:032][492]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.05.16-01.15.41:032][492]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.05.16-01.15.41:032][492]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.05.16-01.15.41:032][492]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.05.16-01.15.41:032][492]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.05.16-01.15.41:033][492]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.05.16-01.15.41:118][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-01.15.41:119][492]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.05.16-01.15.41:119][492]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.05.16-01.15.41:119][492]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01 [2020.05.16-01.15.41:120][492]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01 [2020.05.16-01.15.41:120][492]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.05.16-01.15.41:120][492]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.05.16-01.15.41:120][492]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.05.16-01.15.41:121][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000058 seconds [2020.05.16-01.15.41:121][492]LogStreaming: Flushing async loaders. [2020.05.16-01.15.41:123][492]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.15.41:123][492]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.05.16-01.15.41:123][492]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.05.16-01.15.41:123][492]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.05.16-01.15.41:124][492]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.05.16-01.15.41:124][492]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.05.16-01.15.41:124][492]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.05.16-01.15.41:124][492]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.15.41:124][492]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-01.15.41:124][492]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.15.41:124][492]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.15.41:124][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.15.41:124][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.15.41:124][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.15.41:124][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.15.41:124][492]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.15.41:124][492]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-01.15.41:125][492]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-01.15.41:126][492]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-01.15.41:262][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.15.41:263][492]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:263][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:264][492]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.15.41:264][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-01.15.41:265][492]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.41:298][493]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.15.41:484][495]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-01.15.41:485][495]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.15.41:811][503]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:811][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.15.41:842][503]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:842][503]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:842][503]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.15.41:842][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.15.41:843][503]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:843][503]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:843][503]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:844][503]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:844][503]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:844][503]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:844][503]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:844][503]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.41:844][503]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.43:252][534]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.16-01.15.43:252][534]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.16-01.15.43:252][534]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.16-01.15.43:252][534]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.16-01.15.43:252][534]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.16-01.15.43:253][534]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-01.15.43:482][539]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-01.15.43:482][539]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-01.15.43:482][539]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.16-01.15.43:482][539]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.16-01.15.43:482][539]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.16-01.15.43:482][539]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.16-01.15.43:713][544]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.16-01.15.43:713][544]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.16-01.15.44:068][552]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977862251 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.353712 seconds [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x120B09704F0] [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.15.44:079][552]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.15.44:080][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.15.44:080][552]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.16-01.15.44:080][552]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.15.44:305][557]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 0d1d6425-3806-4d97-9515-d358ad2e0a1d [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 0d1d6425-3806-4d97-9515-d358ad2e0a1d [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.16-01.15.44:306][557]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.16-01.15.44:306][557]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: 666DevilSoul, ID( 72487 ) setting playerRole : VE_Camper [2020.05.16-01.15.44:320][557]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-01.15.44:320][557]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.15.44:320][557]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-01.15.44:321][557]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.15.44:322][557]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.15.44:323][557]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.15.44:323][557]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:323][557]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:323][557]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:323][557]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:323][557]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:323][557]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:323][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:324][557]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:325][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-01.15.44:352][558]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.15.44:508][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198215798657 [2020.05.16-01.15.44:537][562]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.15.44:538][562]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.15.44:583][563]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.15.44:906][570]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:906][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.15.44:937][570]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:937][570]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:938][570]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.44:938][570]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.15.44:938][570]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.44:938][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.15.45:099][570]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:099][570]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:099][570]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.15.45:099][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.15.45:099][570]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:147][570]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:148][570]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:150][570]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.15.45:151][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.15.45:157][570]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.45:157][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.16-01.15.45:158][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.16-01.15.45:158][570]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.45:158][570]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:158][570]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:194][570]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23264] [2020.05.16-01.15.45:194][570]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.15.45:195][570]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8386&schemaVersion=0] [2020.05.16-01.15.45:196][570]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:196][570]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.45:196][570]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.15.45:209][570]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.15.45:311][570]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.15.45:311][570]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.15.45:324][570]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.16-01.15.45:324][570]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.15.45:324][570]LogStreaming: Flushing async loaders took 114ms. [2020.05.16-01.15.45:686][571]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.15.45:690][571]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-01.15.45:690][571]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.45:690][571]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.15.45:690][571]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.15.45:690][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.15.45:690][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.15.45:690][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x120831BD9C0] [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.15.45:691][571]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.15.45:692][571]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.15.45:692][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.15.45:692][571]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.15.45:692][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-01.15.45:692][571]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.15.45:693][571]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.15.45:699][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.45:708][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.16-01.15.45:708][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.16-01.15.45:711][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.16-01.15.45:747][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.15.45:747][572]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.15.45:747][572]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.15.45:747][572]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.16-01.15.45:749][572]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.15.45:749][572]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.15.45:750][572]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.45:750][572]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.15.45:750][572]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.15.45:750][572]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.45:751][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.15.45:751][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.45:751][572]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.45:752][572]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.45:752][572]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.15.45:752][572]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.15.45:752][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.15.45:861][573]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.15.45:861][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.15.45:910][574]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.15.45:910][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.15.45:991][576]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.15.45:991][576]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.15.46:029][577]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.15.46:029][577]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.15.46:030][577]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.15.46:030][577]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.46:148][580]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8386&schemaVersion=0] [2020.05.16-01.15.46:148][580]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.15.46:525][589]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.15.46:525][589]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.15.46:610][589]LogStreaming: Flushing async loaders took 85ms. [2020.05.16-01.15.46:610][589]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.15.46:610][589]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.15.46:641][589]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.15.46:641][589]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.15.46:643][589]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.15.46:643][589]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.15.46:646][589]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.15.46:646][589]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.15.46:647][589]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-01.15.46:647][589]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.15.46:652][589]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.46:657][589]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.46:658][589]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.46:658][589]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.15.46:658][589]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.15.46:675][590]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.15.46:683][590]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.15.46:684][590]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.15.46:684][590]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.15.46:684][590]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.15.46:685][590]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-01.15.46:688][590]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.05.16-01.15.46:688][590]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.05.16-01.15.46:688][590]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.15.46:688][590]LogCustomization: ------ [2020.05.16-01.15.46:688][590]LogCustomization: --> DF_Head04 [2020.05.16-01.15.46:688][590]LogCustomization: --> D_Torso02 [2020.05.16-01.15.46:688][590]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.15.46:688][590]LogCustomization: ------ [2020.05.16-01.15.46:688][590]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head04 [2020.05.16-01.15.46:689][590]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.15.46:689][590]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso02 [2020.05.16-01.15.46:690][590]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.15.46:690][590]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.15.46:691][590]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.15.46:691][590]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.15.46:696][590]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.15.46:697][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:700][590]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.15.46:701][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:704][590]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.15.46:705][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:755][590]LogStreaming: Flushing async loaders took 51ms. [2020.05.16-01.15.46:756][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:777][590]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-01.15.46:777][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:802][590]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.15.46:802][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:857][590]LogStreaming: Flushing async loaders took 54ms. [2020.05.16-01.15.46:857][590]LogStreaming: Flushing async loaders. [2020.05.16-01.15.46:894][590]LogStreaming: Flushing async loaders took 36ms. [2020.05.16-01.15.51:447][708]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.16-01.15.51:487][709]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.51:488][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.16-01.15.51:488][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-01.15.51:488][709]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.51:488][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-01.15.51:488][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-01.15.51:488][709]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.51:488][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-01.15.51:488][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-01.15.51:489][709]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.51:489][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.16-01.15.51:496][709]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.51:496][709]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.51:497][709]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.51:501][709]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.16-01.15.51:501][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.16-01.15.52:951][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.15.52:991][747]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.52:991][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.16-01.15.52:992][747]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.52:992][747]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.52:992][747]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.16-01.15.52:992][747]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.15.52:992][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.16-01.15.52:993][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.16-01.15.52:993][747]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.15.52:993][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-01.15.52:993][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.16-01.15.52:993][747]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.15.52:993][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-01.15.52:994][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.16-01.15.54:593][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.16-01.15.58:444][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.16-01.15.58:560][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-01.16.01:912][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:922][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:930][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:931][981]GameFlow: Authority_SetSelectedCharacterId: 19 Player: 666DevilSoul [2020.05.16-01.16.01:938][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:944][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:944][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.01:945][981]LogCustomization: ------ [2020.05.16-01.16.01:945][981]LogCustomization: --> DF_Head04 [2020.05.16-01.16.01:945][981]LogCustomization: --> D_Torso02 [2020.05.16-01.16.01:945][981]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.16.01:945][981]LogCustomization: ------ [2020.05.16-01.16.01:945][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.01:945][981]LogCustomization: ------ [2020.05.16-01.16.01:945][981]LogCustomization: --> DF_Head04 [2020.05.16-01.16.01:945][981]LogCustomization: --> D_Torso02 [2020.05.16-01.16.01:945][981]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.16.01:945][981]LogCustomization: ------ [2020.05.16-01.16.01:945][981]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head04 [2020.05.16-01.16.01:945][981]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.16.01:945][981]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso02 [2020.05.16-01.16.01:945][981]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.16.01:945][981]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.16.01:945][981]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.16.01:951][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:956][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.01:956][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.01:956][981]LogCustomization: ------ [2020.05.16-01.16.01:956][981]LogCustomization: --> SwedenSurvivor_Head01 [2020.05.16-01.16.01:956][981]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.01:956][981]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.01:956][981]LogCustomization: ------ [2020.05.16-01.16.01:956][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.01:956][981]LogCustomization: ------ [2020.05.16-01.16.01:956][981]LogCustomization: --> SwedenSurvivor_Head01 [2020.05.16-01.16.01:956][981]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.01:956][981]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.01:956][981]LogCustomization: ------ [2020.05.16-01.16.01:956][981]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.05.16-01.16.01:956][981]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.01:956][981]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.01:956][981]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.02:082][981]LogStreaming: Flushing async loaders took 127ms. [2020.05.16-01.16.02:083][981]LogStreaming: Flushing async loaders. [2020.05.16-01.16.02:092][981]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.16.02:109][982]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.02:109][982]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.02:109][982]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [19] [2020.05.16-01.16.02:109][982]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.16-01.16.02:110][982]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.02:110][982]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.02:110][982]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:111][982]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.02:111][982]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.02:332][988]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.02:332][988]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.02:370][989]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.02:370][989]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.02:370][989]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.02:371][989]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:604][995]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.02:604][995]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.02:604][995]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.02:604][995]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.02:604][995]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.02:604][995]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.02:607][995]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.02:608][995]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.02:612][995]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.02:612][995]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.05.16-01.16.02:627][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.16-01.16.02:628][995]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.16-01.16.02:628][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.02:628][995]LogCustomization: ------ [2020.05.16-01.16.02:628][995]LogCustomization: --> SwedenSurvivor_Head01 [2020.05.16-01.16.02:628][995]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:628][995]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:628][995]LogCustomization: ------ [2020.05.16-01.16.02:628][995]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.05.16-01.16.02:629][995]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.05.16-01.16.02:629][995]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:629][995]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.02:637][995]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.16.02:638][995]LogStreaming: Flushing async loaders. [2020.05.16-01.16.02:645][995]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.16.02:645][995]LogStreaming: Flushing async loaders. [2020.05.16-01.16.02:647][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.02:648][995]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:648][995]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:648][995]LogStreaming: Flushing async loaders. [2020.05.16-01.16.02:650][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.02:652][995]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:881][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:890][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:900][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:900][ 1]GameFlow: Authority_SetSelectedCharacterId: 10 Player: 666DevilSoul [2020.05.16-01.16.02:908][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:912][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:912][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.02:912][ 1]LogCustomization: ------ [2020.05.16-01.16.02:912][ 1]LogCustomization: --> SwedenSurvivor_Head01 [2020.05.16-01.16.02:912][ 1]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:912][ 1]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:912][ 1]LogCustomization: ------ [2020.05.16-01.16.02:912][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.02:912][ 1]LogCustomization: ------ [2020.05.16-01.16.02:912][ 1]LogCustomization: --> SwedenSurvivor_Head01 [2020.05.16-01.16.02:912][ 1]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:912][ 1]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:912][ 1]LogCustomization: ------ [2020.05.16-01.16.02:912][ 1]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.05.16-01.16.02:912][ 1]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.05.16-01.16.02:912][ 1]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:912][ 1]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.05.16-01.16.02:912][ 1]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:912][ 1]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.05.16-01.16.02:918][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:922][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:922][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.02:923][ 1]LogCustomization: ------ [2020.05.16-01.16.02:923][ 1]LogCustomization: --> GS_Head01 [2020.05.16-01.16.02:923][ 1]LogCustomization: --> GS_Torso01 [2020.05.16-01.16.02:923][ 1]LogCustomization: --> GS_Legs01 [2020.05.16-01.16.02:923][ 1]LogCustomization: ------ [2020.05.16-01.16.02:923][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.02:923][ 1]LogCustomization: ------ [2020.05.16-01.16.02:923][ 1]LogCustomization: --> GS_Head01 [2020.05.16-01.16.02:923][ 1]LogCustomization: --> GS_Torso01 [2020.05.16-01.16.02:923][ 1]LogCustomization: --> GS_Legs01 [2020.05.16-01.16.02:923][ 1]LogCustomization: ------ [2020.05.16-01.16.02:923][ 1]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item GS_Head01 [2020.05.16-01.16.02:923][ 1]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.16-01.16.02:923][ 1]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.16-01.16.02:941][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.02:941][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.02:941][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [10] [2020.05.16-01.16.02:941][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 19 [2020.05.16-01.16.02:942][ 2]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.02:942][ 2]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.02:942][ 2]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.02:942][ 2]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.02:943][ 2]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.03:171][ 8]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.03:171][ 8]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.03:178][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.03:179][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.03:179][ 8]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.03:179][ 8]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.03:179][ 8]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.03:179][ 8]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.03:182][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.03:182][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.03:185][ 8]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.03:186][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.16-01.16.03:191][ 8]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.05.16-01.16.03:191][ 8]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.16-01.16.03:191][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.03:191][ 8]LogCustomization: ------ [2020.05.16-01.16.03:191][ 8]LogCustomization: --> GS_Head01 [2020.05.16-01.16.03:192][ 8]LogCustomization: --> GS_Torso01 [2020.05.16-01.16.03:192][ 8]LogCustomization: --> GS_Legs01 [2020.05.16-01.16.03:192][ 8]LogCustomization: ------ [2020.05.16-01.16.03:192][ 8]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.05.16-01.16.03:192][ 8]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.05.16-01.16.03:192][ 8]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.16-01.16.03:194][ 8]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.16-01.16.03:194][ 8]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.16-01.16.03:195][ 8]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.16-01.16.03:211][ 9]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.03:211][ 9]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.03:211][ 9]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.03:211][ 9]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:705][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:716][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:723][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:724][ 21]GameFlow: Authority_SetSelectedCharacterId: 5 Player: 666DevilSoul [2020.05.16-01.16.03:733][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:738][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:739][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.03:739][ 21]LogCustomization: ------ [2020.05.16-01.16.03:739][ 21]LogCustomization: --> GS_Head01 [2020.05.16-01.16.03:739][ 21]LogCustomization: --> GS_Torso01 [2020.05.16-01.16.03:739][ 21]LogCustomization: --> GS_Legs01 [2020.05.16-01.16.03:739][ 21]LogCustomization: ------ [2020.05.16-01.16.03:739][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.03:739][ 21]LogCustomization: ------ [2020.05.16-01.16.03:739][ 21]LogCustomization: --> GS_Head01 [2020.05.16-01.16.03:739][ 21]LogCustomization: --> GS_Torso01 [2020.05.16-01.16.03:739][ 21]LogCustomization: --> GS_Legs01 [2020.05.16-01.16.03:739][ 21]LogCustomization: ------ [2020.05.16-01.16.03:739][ 21]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.05.16-01.16.03:739][ 21]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.05.16-01.16.03:739][ 21]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.16-01.16.03:739][ 21]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.16-01.16.03:739][ 21]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.16-01.16.03:739][ 21]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.16-01.16.03:744][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:749][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:749][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.03:749][ 21]LogCustomization: ------ [2020.05.16-01.16.03:749][ 21]LogCustomization: --> LS_Head01 [2020.05.16-01.16.03:749][ 21]LogCustomization: --> LS_Torso01 [2020.05.16-01.16.03:749][ 21]LogCustomization: --> LS_Legs01 [2020.05.16-01.16.03:749][ 21]LogCustomization: ------ [2020.05.16-01.16.03:749][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.03:749][ 21]LogCustomization: ------ [2020.05.16-01.16.03:750][ 21]LogCustomization: --> LS_Head01 [2020.05.16-01.16.03:750][ 21]LogCustomization: --> LS_Torso01 [2020.05.16-01.16.03:750][ 21]LogCustomization: --> LS_Legs01 [2020.05.16-01.16.03:750][ 21]LogCustomization: ------ [2020.05.16-01.16.03:750][ 21]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item LS_Head01 [2020.05.16-01.16.03:750][ 21]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.16-01.16.03:750][ 21]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.16-01.16.03:765][ 22]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.03:765][ 22]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.03:765][ 22]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [5] [2020.05.16-01.16.03:765][ 22]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.05.16-01.16.03:767][ 22]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.03:767][ 22]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.03:767][ 22]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.03:768][ 22]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.03:768][ 22]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.04:023][ 29]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.04:023][ 29]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.04:063][ 30]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.04:063][ 30]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.04:064][ 30]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.04:064][ 30]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:266][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.04:266][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.04:266][ 35]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.04:266][ 35]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.04:267][ 35]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.04:267][ 35]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.04:270][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.04:270][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.04:271][ 35]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.04:272][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.05.16-01.16.04:274][ 35]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.05.16-01.16.04:275][ 35]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.05.16-01.16.04:275][ 35]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.04:275][ 35]LogCustomization: ------ [2020.05.16-01.16.04:275][ 35]LogCustomization: --> LS_Head01 [2020.05.16-01.16.04:275][ 35]LogCustomization: --> LS_Torso01 [2020.05.16-01.16.04:275][ 35]LogCustomization: --> LS_Legs01 [2020.05.16-01.16.04:275][ 35]LogCustomization: ------ [2020.05.16-01.16.04:275][ 35]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.16-01.16.04:275][ 35]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.16-01.16.04:275][ 35]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.16-01.16.04:276][ 35]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.16-01.16.04:276][ 35]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.16-01.16.04:276][ 35]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.16-01.16.04:276][ 35]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.04:475][ 35]LogStreaming: Flushing async loaders took 199ms. [2020.05.16-01.16.04:530][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:537][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:544][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:544][ 37]GameFlow: Authority_SetSelectedCharacterId: 9 Player: 666DevilSoul [2020.05.16-01.16.04:552][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:555][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:556][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.04:556][ 37]LogCustomization: ------ [2020.05.16-01.16.04:556][ 37]LogCustomization: --> LS_Head01 [2020.05.16-01.16.04:556][ 37]LogCustomization: --> LS_Torso01 [2020.05.16-01.16.04:556][ 37]LogCustomization: --> LS_Legs01 [2020.05.16-01.16.04:556][ 37]LogCustomization: ------ [2020.05.16-01.16.04:556][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.04:556][ 37]LogCustomization: ------ [2020.05.16-01.16.04:556][ 37]LogCustomization: --> LS_Head01 [2020.05.16-01.16.04:556][ 37]LogCustomization: --> LS_Torso01 [2020.05.16-01.16.04:556][ 37]LogCustomization: --> LS_Legs01 [2020.05.16-01.16.04:556][ 37]LogCustomization: ------ [2020.05.16-01.16.04:556][ 37]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.16-01.16.04:557][ 37]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.16-01.16.04:557][ 37]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.16-01.16.04:557][ 37]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.16-01.16.04:557][ 37]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.16-01.16.04:557][ 37]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.16-01.16.04:560][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:564][ 37]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:564][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.04:564][ 37]LogCustomization: ------ [2020.05.16-01.16.04:564][ 37]LogCustomization: --> DK_Head002 [2020.05.16-01.16.04:564][ 37]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.04:564][ 37]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.04:564][ 37]LogCustomization: ------ [2020.05.16-01.16.04:564][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.04:564][ 37]LogCustomization: ------ [2020.05.16-01.16.04:564][ 37]LogCustomization: --> DK_Head002 [2020.05.16-01.16.04:564][ 37]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.04:564][ 37]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.04:564][ 37]LogCustomization: ------ [2020.05.16-01.16.04:564][ 37]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item DK_Head002 [2020.05.16-01.16.04:565][ 37]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.16.04:565][ 37]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.16.04:565][ 37]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.04:567][ 37]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.04:568][ 37]LogStreaming: Flushing async loaders. [2020.05.16-01.16.04:571][ 37]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.16.04:571][ 37]LogStreaming: Flushing async loaders. [2020.05.16-01.16.04:580][ 37]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.16.04:599][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.04:599][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.04:599][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [9] [2020.05.16-01.16.04:599][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 5 [2020.05.16-01.16.04:600][ 38]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.04:600][ 38]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.04:600][ 38]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.04:601][ 38]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.04:601][ 38]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.04:839][ 44]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.04:839][ 44]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.04:839][ 44]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.04:839][ 44]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.04:839][ 44]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.04:839][ 44]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.04:842][ 44]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.04:842][ 44]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.04:842][ 44]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.04:842][ 44]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-01.16.04:844][ 44]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.16-01.16.04:845][ 44]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.16-01.16.04:845][ 44]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.04:845][ 44]LogCustomization: ------ [2020.05.16-01.16.04:845][ 44]LogCustomization: --> DK_Head002 [2020.05.16-01.16.04:845][ 44]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.04:845][ 44]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.04:845][ 44]LogCustomization: ------ [2020.05.16-01.16.04:845][ 44]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head002 [2020.05.16-01.16.04:845][ 44]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.05.16-01.16.04:845][ 44]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.16.04:846][ 44]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.16-01.16.04:846][ 44]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.16.04:846][ 44]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.16-01.16.04:877][ 45]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.04:877][ 45]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.05:003][ 48]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.05:003][ 48]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.05:003][ 48]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.05:003][ 48]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:334][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:346][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:354][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:354][ 56]GameFlow: Authority_SetSelectedCharacterId: 7 Player: 666DevilSoul [2020.05.16-01.16.05:362][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:367][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:368][ 56]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.05:368][ 56]LogCustomization: ------ [2020.05.16-01.16.05:368][ 56]LogCustomization: --> DK_Head002 [2020.05.16-01.16.05:368][ 56]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.05:368][ 56]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.05:368][ 56]LogCustomization: ------ [2020.05.16-01.16.05:368][ 56]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.05:368][ 56]LogCustomization: ------ [2020.05.16-01.16.05:368][ 56]LogCustomization: --> DK_Head002 [2020.05.16-01.16.05:368][ 56]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.05:368][ 56]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.05:368][ 56]LogCustomization: ------ [2020.05.16-01.16.05:368][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head002 [2020.05.16-01.16.05:369][ 56]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.05.16-01.16.05:369][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.16.05:369][ 56]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.16-01.16.05:369][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.16.05:369][ 56]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.16-01.16.05:375][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:380][ 56]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:380][ 56]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.05:380][ 56]LogCustomization: ------ [2020.05.16-01.16.05:381][ 56]LogCustomization: --> BO_Head01 [2020.05.16-01.16.05:381][ 56]LogCustomization: --> BO_Torso01 [2020.05.16-01.16.05:381][ 56]LogCustomization: --> BO_Legs01 [2020.05.16-01.16.05:381][ 56]LogCustomization: ------ [2020.05.16-01.16.05:381][ 56]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.05:381][ 56]LogCustomization: ------ [2020.05.16-01.16.05:381][ 56]LogCustomization: --> BO_Head01 [2020.05.16-01.16.05:381][ 56]LogCustomization: --> BO_Torso01 [2020.05.16-01.16.05:381][ 56]LogCustomization: --> BO_Legs01 [2020.05.16-01.16.05:381][ 56]LogCustomization: ------ [2020.05.16-01.16.05:381][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item BO_Head01 [2020.05.16-01.16.05:381][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item BO_Torso01 [2020.05.16-01.16.05:381][ 56]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.16-01.16.05:381][ 56]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.05:384][ 56]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.05:406][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.05:406][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.05:407][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [7] [2020.05.16-01.16.05:407][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.16-01.16.05:408][ 57]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.05:408][ 57]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.05:408][ 57]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.05:408][ 57]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.05:409][ 57]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.05:850][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.05:850][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.05:850][ 68]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.05:850][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.05:850][ 68]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.05:850][ 68]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.05:853][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.05:853][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.05:853][ 68]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.05:854][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-01.16.05:855][ 68]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.05.16-01.16.05:856][ 68]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.05.16-01.16.05:856][ 68]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.05:856][ 68]LogCustomization: ------ [2020.05.16-01.16.05:856][ 68]LogCustomization: --> BO_Head01 [2020.05.16-01.16.05:856][ 68]LogCustomization: --> BO_Torso01 [2020.05.16-01.16.05:856][ 68]LogCustomization: --> BO_Legs01 [2020.05.16-01.16.05:856][ 68]LogCustomization: ------ [2020.05.16-01.16.05:856][ 68]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-01.16.05:856][ 68]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-01.16.05:856][ 68]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.16-01.16.05:856][ 68]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.16-01.16.05:856][ 68]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-01.16.05:857][ 68]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-01.16.06:209][ 77]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.06:209][ 77]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.06:250][ 78]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.06:250][ 78]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.06:250][ 78]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.06:250][ 78]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:544][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:553][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:561][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:562][ 85]GameFlow: Authority_SetSelectedCharacterId: 9 Player: 666DevilSoul [2020.05.16-01.16.06:570][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:573][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:574][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.06:574][ 85]LogCustomization: ------ [2020.05.16-01.16.06:574][ 85]LogCustomization: --> BO_Head01 [2020.05.16-01.16.06:574][ 85]LogCustomization: --> BO_Torso01 [2020.05.16-01.16.06:574][ 85]LogCustomization: --> BO_Legs01 [2020.05.16-01.16.06:574][ 85]LogCustomization: ------ [2020.05.16-01.16.06:574][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.06:574][ 85]LogCustomization: ------ [2020.05.16-01.16.06:574][ 85]LogCustomization: --> BO_Head01 [2020.05.16-01.16.06:574][ 85]LogCustomization: --> BO_Torso01 [2020.05.16-01.16.06:574][ 85]LogCustomization: --> BO_Legs01 [2020.05.16-01.16.06:574][ 85]LogCustomization: ------ [2020.05.16-01.16.06:574][ 85]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-01.16.06:574][ 85]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-01.16.06:574][ 85]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.16-01.16.06:574][ 85]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.16-01.16.06:574][ 85]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-01.16.06:574][ 85]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-01.16.06:580][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:584][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:585][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.06:585][ 85]LogCustomization: ------ [2020.05.16-01.16.06:585][ 85]LogCustomization: --> DK_Head002 [2020.05.16-01.16.06:585][ 85]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.06:585][ 85]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.06:585][ 85]LogCustomization: ------ [2020.05.16-01.16.06:585][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.06:585][ 85]LogCustomization: ------ [2020.05.16-01.16.06:585][ 85]LogCustomization: --> DK_Head002 [2020.05.16-01.16.06:585][ 85]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.06:585][ 85]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.06:585][ 85]LogCustomization: ------ [2020.05.16-01.16.06:585][ 85]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item DK_Head002 [2020.05.16-01.16.06:585][ 85]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.16.06:585][ 85]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.16.06:601][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.06:602][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.06:602][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [9] [2020.05.16-01.16.06:602][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.05.16-01.16.06:602][ 86]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.06:603][ 86]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.06:603][ 86]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.06:603][ 86]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.06:603][ 86]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.06:854][ 93]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.06:855][ 93]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.06:895][ 94]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.06:895][ 94]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.06:895][ 94]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.06:895][ 94]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.07:263][103]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.07:263][103]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.07:263][103]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.07:263][103]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.07:263][103]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.07:263][103]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.07:266][103]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.07:266][103]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.07:266][103]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.07:267][103]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-01.16.07:270][103]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000073 seconds [2020.05.16-01.16.07:270][103]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.05.16-01.16.07:270][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.07:270][103]LogCustomization: ------ [2020.05.16-01.16.07:270][103]LogCustomization: --> DK_Head002 [2020.05.16-01.16.07:271][103]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.07:271][103]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.07:271][103]LogCustomization: ------ [2020.05.16-01.16.07:271][103]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Head002 [2020.05.16-01.16.07:271][103]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.05.16-01.16.07:271][103]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.16.07:272][103]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.16-01.16.07:272][103]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.16.07:273][103]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.16-01.16.08:253][128]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.16-01.16.08:291][129]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:291][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.16.08:292][129]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:292][129]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:293][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.16.08:364][129]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:365][129]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:365][129]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:414][129]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.16.08:414][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.16.08:421][129]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:421][129]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:580][129]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:580][129]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.08:581][129]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.16.13:884][249]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.16-01.16.13:925][250]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.13:925][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.16.13:926][250]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.13:926][250]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.13:926][250]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.13:926][250]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:054][250]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:055][250]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:055][250]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:055][250]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:055][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.16.14:118][250]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:118][250]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:118][250]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:386][250]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.16.14:387][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.16.14:393][250]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:393][250]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:438][250]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:438][250]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.14:438][250]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.16.17:156][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:165][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:173][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:173][312]GameFlow: Authority_SetSelectedCharacterId: 1 Player: 666DevilSoul [2020.05.16-01.16.17:185][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:191][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:191][312]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.17:191][312]LogCustomization: ------ [2020.05.16-01.16.17:191][312]LogCustomization: --> DK_Head002 [2020.05.16-01.16.17:191][312]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.17:191][312]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.17:191][312]LogCustomization: ------ [2020.05.16-01.16.17:191][312]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.17:191][312]LogCustomization: ------ [2020.05.16-01.16.17:191][312]LogCustomization: --> DK_Head002 [2020.05.16-01.16.17:191][312]LogCustomization: --> DK_Torso01 [2020.05.16-01.16.17:191][312]LogCustomization: --> DK_Legs02 [2020.05.16-01.16.17:191][312]LogCustomization: ------ [2020.05.16-01.16.17:191][312]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Head002 [2020.05.16-01.16.17:191][312]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.05.16-01.16.17:191][312]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Torso01 [2020.05.16-01.16.17:191][312]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.16-01.16.17:191][312]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Legs02 [2020.05.16-01.16.17:191][312]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.16-01.16.17:198][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:203][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:204][312]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.16.17:204][312]LogCustomization: ------ [2020.05.16-01.16.17:204][312]LogCustomization: --> M_Head03 [2020.05.16-01.16.17:204][312]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.16.17:204][312]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.16.17:204][312]LogCustomization: ------ [2020.05.16-01.16.17:204][312]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.17:204][312]LogCustomization: ------ [2020.05.16-01.16.17:204][312]LogCustomization: --> M_Head03 [2020.05.16-01.16.17:204][312]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.16.17:204][312]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.16.17:204][312]LogCustomization: ------ [2020.05.16-01.16.17:204][312]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item M_Head03 [2020.05.16-01.16.17:204][312]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.16.17:204][312]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.16.17:205][312]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.17:207][312]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.17:226][313]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.17:226][313]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.17:226][313]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [1] [2020.05.16-01.16.17:226][313]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.16-01.16.17:227][313]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.17:228][313]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.17:228][313]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.17:228][313]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.17:228][313]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.17:851][329]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.16.17:851][329]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.16.17:851][329]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.16.17:851][329]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.16.17:852][329]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.16.17:852][329]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.16.17:854][329]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.16.17:854][329]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.16.17:854][329]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.16.17:855][329]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.16.17:857][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.16-01.16.17:857][329]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.05.16-01.16.17:857][329]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.17:857][329]LogCustomization: ------ [2020.05.16-01.16.17:857][329]LogCustomization: --> M_Head03 [2020.05.16-01.16.17:857][329]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.16.17:857][329]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.16.17:857][329]LogCustomization: ------ [2020.05.16-01.16.17:857][329]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.16.17:858][329]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.16.17:878][329]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.16.17:878][329]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.16.17:878][329]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.16.17:878][329]LogStreaming: Flushing async loaders. [2020.05.16-01.16.17:880][329]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.17:880][329]LogStreaming: Flushing async loaders. [2020.05.16-01.16.17:882][329]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.16.17:882][329]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.16.17:882][329]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.16.17:882][329]LogStreaming: Flushing async loaders. [2020.05.16-01.16.17:889][329]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.16.17:889][329]LogStreaming: Flushing async loaders. [2020.05.16-01.16.17:890][329]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.16.17:890][329]LogStreaming: Flushing async loaders. [2020.05.16-01.16.17:891][329]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.16.17:891][329]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.16.17:893][329]LogStreaming: Flushing async loaders. [2020.05.16-01.16.18:000][329]LogStreaming: Flushing async loaders took 106ms. [2020.05.16-01.16.18:010][330]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.18:010][330]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.18:068][332]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.18:068][332]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.18:068][332]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.18:068][332]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.19:245][361]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.16-01.16.19:302][362]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:302][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.16.19:304][362]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:304][362]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:304][362]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:304][362]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:304][362]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:305][362]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:305][362]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:305][362]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:305][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.16.19:402][362]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:402][362]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:402][362]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:406][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 1 (playerChanged=true), bloodpoints:445, #nodesDataArray:33, #pathsDataArray:39, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:true ) [2020.05.16-01.16.19:409][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.16-01.16.19:409][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.16-01.16.19:409][362]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.16.19:409][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.16.19:416][362]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:416][362]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:461][362]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:461][362]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.19:462][362]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.16.19:463][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:39, animate:true [2020.05.16-01.16.19:912][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000691413879 ) [2020.05.16-01.16.19:913][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000691413879 [2020.05.16-01.16.20:924][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000691413879 seconds [2020.05.16-01.16.23:328][427]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.16-01.16.23:366][428]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:366][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.16.23:367][428]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:367][428]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:367][428]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:367][428]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:367][428]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.16-01.16.23:368][428]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:368][428]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:368][428]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:368][428]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:369][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.16.23:437][428]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:437][428]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:437][428]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:485][428]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.16.23:485][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.16.23:493][428]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:493][428]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:643][428]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:644][428]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.16.23:644][428]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.16.39:710][815]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.39:717][815]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.39:723][815]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.39:975][815]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.39:991][816]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.39:991][816]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.39:991][816]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.16.39:991][816]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.39:991][816]LogCustomization: ------ [2020.05.16-01.16.39:991][816]LogCustomization: --> M_Head03 [2020.05.16-01.16.39:991][816]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.16.39:991][816]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.16.39:991][816]LogCustomization: ------ [2020.05.16-01.16.39:991][816]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.16.39:991][816]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.16.39:992][816]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.16.39:992][816]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.16.39:992][816]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.16.39:992][816]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.16.39:994][816]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.39:994][816]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.39:994][816]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.39:995][816]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.39:995][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.40:221][820]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.40:221][820]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.40:260][821]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.40:260][821]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.40:260][821]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.40:260][821]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.16.41:048][841]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.16.41:051][841]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.16.41:051][841]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.16-01.16.41:051][841]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.16.41:051][841]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.16-01.16.41:051][841]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.16.41:079][842]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.16.41:079][842]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.16.41:079][842]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.16.41:079][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.16.41:079][842]LogCustomization: ------ [2020.05.16-01.16.41:079][842]LogCustomization: --> M_Head03 [2020.05.16-01.16.41:079][842]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.16.41:079][842]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.16.41:079][842]LogCustomization: ------ [2020.05.16-01.16.41:079][842]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.16.41:079][842]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.16.41:079][842]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.16.41:079][842]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.16.41:079][842]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.16.41:079][842]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.16.41:081][842]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.41:081][842]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.16.41:082][842]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.16.41:082][842]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.16.41:083][842]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.41:083][842]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.16-01.16.41:083][842]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-01.16.41:083][842]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.16.41:083][842]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.16.41:119][843]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.16-01.16.41:119][843]GameFlow: Starting Quickmatch: GameSession [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.16-01.16.41:119][843]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.16-01.16.41:120][843]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.16-01.16.41:120][843]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.16-01.16.41:120][843]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.16-01.16.41:120][843]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.16-01.16.41:120][843]GameFlow: Verbose: Doing Find Sessions [2020.05.16-01.16.41:156][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.16.41:348][849]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.16.41:348][849]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.16.41:386][850]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.16.41:386][850]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.16.41:386][850]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.16.41:386][850]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.16.41:387][850]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.16.41:387][850]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.16.41:426][851]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.16.41:426][851]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.16.41:429][852]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.307477 seconds [2020.05.16-01.16.51:505][112]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.16.51:814][120]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.16.51:822][121]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.352293 seconds [2020.05.16-01.17.01:905][381]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.02:176][388]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.02:180][389]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.309941 seconds [2020.05.16-01.17.12:270][650]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.12:579][658]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.12:586][659]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.351886 seconds [2020.05.16-01.17.22:658][919]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.22:967][927]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.22:970][928]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.349800 seconds [2020.05.16-01.17.33:052][188]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.33:359][196]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.33:367][197]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.351601 seconds [2020.05.16-01.17.43:453][458]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.43:723][465]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.43:727][466]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.308059 seconds [2020.05.16-01.17.53:816][726]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.54:047][732]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.17.54:067][733]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.286150 seconds [2020.05.16-01.18.04:140][994]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.18.04:487][ 3]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.18.04:487][ 3]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:17:58.624Z : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59abee5d-c235-485d-832d-03780f025af0 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.150.216 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: EncryptionKey=x/0ZBEbB+JZ+AVAwv7+yXdgTOWnK3hsJ2xAR+Mi/jOY= : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB7FA08D7F936F8E43654A6E5F8ED|18.230.150.216|7779 : OnlineService [2020.05.16-01.18.04:488][ 3]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.18.04:489][ 3]LogOnlineSession: Verbose: OSS: MatchMembersA=["648cc080-9a95-11e7-a0b5-5d23f415e923"] : OnlineService [2020.05.16-01.18.04:489][ 3]LogOnlineSession: Verbose: OSS: MatchMembersB=["547985c6-4433-457b-b0a0-8ddcf5ec6d1a","8c75b440-b40c-448c-892a-149dae74295e","880c2ab2-7d2b-44d4-87c2-25e18a0d6c74","dbcf26bb-82c1-4598-9bd4-0d65fe5bb21e"] : OnlineService [2020.05.16-01.18.04:492][ 4]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.388965 seconds [2020.05.16-01.18.04:524][ 4]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: None [2020.05.16-01.18.04:525][ 4]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.16-01.18.04:525][ 4]GameFlow: Joining sesion : GameSession [2020.05.16-01.18.04:525][ 4]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.16-01.18.04:525][ 4]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.16-01.18.04:525][ 4]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.16-01.18.04:525][ 4]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.16-01.18.04:525][ 4]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.16-01.18.04:525][ 4]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.16-01.18.04:525][ 4]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.16-01.18.04:526][ 4]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.18.04:526][ 4]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.16-01.18.04:526][ 4]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.16-01.18.04:526][ 4]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.18.04:527][ 4]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.16-01.18.04:527][ 4]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-01.18.04:527][ 4]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.18.04:528][ 4]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.18.04:528][ 4]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.16-01.18.04:529][ 4]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.18.04:529][ 4]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.18.04:529][ 4]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.18.04:529][ 4]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.16-01.18.04:529][ 4]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.18.04:529][ 4]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.18.04:530][ 4]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:531][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.18.04:547][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:547][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:547][ 4]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:548][ 4]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:673][ 4]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:674][ 4]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:676][ 4]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:681][ 4]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.18.04:684][ 4]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.18.04:684][ 4]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.04:684][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.18.04:685][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.04:685][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.04:685][ 4]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.04:685][ 4]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.18.04:685][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:685][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.18.04:691][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:691][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:691][ 4]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:691][ 4]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.18.04:691][ 4]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-01.18.04:691][ 4]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-01.18.04:691][ 4]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.18.04:692][ 4]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.18.04:692][ 4]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-01.18.04:692][ 4]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-01.18.04:692][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.18.04:692][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.18.04:692][ 4]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.04:692][ 4]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.18.05:240][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.18.05:240][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:243][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.18.05:243][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:253][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.18.05:253][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:253][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.18.05:253][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:253][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.18.05:253][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:253][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.18.05:253][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:254][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.18.05:254][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:260][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.18.05:260][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:273][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.18.05:273][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:273][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.18.05:273][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:273][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.18.05:273][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:274][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.18.05:274][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:291][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.18.05:291][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:291][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.18.05:292][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:292][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.18.05:293][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:319][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.18.05:319][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:320][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.18.05:320][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:320][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.18.05:320][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:320][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.18.05:320][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:320][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.18.05:320][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:320][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.18.05:320][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:320][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.18.05:320][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:321][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.18.05:321][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:321][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.18.05:321][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:321][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.18.05:321][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:321][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.18.05:321][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:321][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.18.05:321][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:322][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.18.05:322][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:322][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.18.05:322][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:322][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.18.05:322][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:322][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.18.05:322][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:322][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.18.05:322][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:323][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.18.05:323][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:323][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.18.05:323][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:323][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.18.05:323][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:323][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.18.05:323][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:325][ 4]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.18.05:325][ 4]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.18.05:348][ 5]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.18.05:348][ 5]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.18.05:348][ 5]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.18.05:349][ 5]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.18.05:349][ 5]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.18.05:349][ 5]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.18.05:349][ 5]r.CullAll = "1" [2020.05.16-01.18.05:349][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.05:349][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.05:349][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.18.05:349][ 5]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.05:349][ 5]LogCustomization: ------ [2020.05.16-01.18.05:349][ 5]LogCustomization: --> M_Head03 [2020.05.16-01.18.05:349][ 5]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.05:350][ 5]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.05:350][ 5]LogCustomization: ------ [2020.05.16-01.18.05:350][ 5]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.18.05:350][ 5]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.18.05:350][ 5]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.18.05:350][ 5]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.18.05:350][ 5]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.18.05:350][ 5]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.18.05:352][ 5]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.18.05:352][ 5]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.18.05:629][ 8]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.18.05:629][ 8]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.18.05:680][ 10]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.18.05:708][ 10]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.18.05:708][ 10]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.16-01.18.05:708][ 10]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.18.05:746][ 11]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-01.18.05:746][ 11]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-01.18.05:746][ 11]LogNet: Browse: 18.230.150.216:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=72?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-01.18.05:747][ 11]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.16-01.18.05:748][ 11]LogInit: WinSock: I am DESKTOP-FQHPFNE (192.168.56.1:0) [2020.05.16-01.18.05:748][ 11]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.16-01.18.05:748][ 11]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.16-01.18.05:748][ 11]LogNet: Game client on port 7779, rate 10000 [2020.05.16-01.18.05:824][ 13]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.05.16-01.18.05:824][ 13]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.230.150.216:7779, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.16-01.18.06:016][ 18]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.16-01.18.06:016][ 18]LogLoad: LoadMap: 18.230.150.216:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=72?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.16-01.18.06:017][ 18]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.18.06:017][ 18]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.18.06:017][ 18]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.18.06:017][ 18]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.18.06:017][ 18]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.16-01.18.06:017][ 18]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.18.06:017][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.18.06:067][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 6.84ms [2020.05.16-01.18.06:084][ 18]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.18.06:085][ 18]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.18.06:562][ 18]LogStreaming: Flushing async loaders took 478ms. [2020.05.16-01.18.06:563][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-01.18.06:563][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.07:853][ 18]LogStreaming: Flushing async loaders took 1290ms. [2020.05.16-01.18.07:855][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-01.18.07:855][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.07:870][ 18]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-01.18.07:870][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-01.18.07:870][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.07:871][ 18]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.18.07:871][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.16-01.18.07:871][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.07:962][ 18]LogStreaming: Flushing async loaders took 91ms. [2020.05.16-01.18.07:962][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-01.18.07:962][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.08:068][ 18]LogStreaming: Flushing async loaders took 105ms. [2020.05.16-01.18.08:068][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-01.18.08:068][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.08:069][ 18]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.08:069][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-01.18.08:069][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.08:069][ 18]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.18.08:069][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-01.18.08:069][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.08:070][ 18]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.18.08:070][ 18]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-01.18.08:070][ 18]LogStreaming: Flushing async loaders. [2020.05.16-01.18.08:384][ 18]LogStreaming: Flushing async loaders took 314ms. [2020.05.16-01.18.08:387][ 18]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.15-22.18.08 [2020.05.16-01.18.08:387][ 18]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.16-01.18.08:387][ 18]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-01.18.08:395][ 18]LogWorld: Bringing up level for play took: 0.008824 [2020.05.16-01.18.08:396][ 18]LogLoad: Took 2.379784 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.16-01.18.08:705][ 20]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.18.08:705][ 20]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:547985c6-4433-457b-b0a0-8ddcf5ec6d1a|76561198215798657 [2020.05.16-01.18.08:705][ 20]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.18.08:705][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.08:705][ 20]LogCustomization: ------ [2020.05.16-01.18.08:705][ 20]LogCustomization: --> M_Head03 [2020.05.16-01.18.08:705][ 20]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.08:705][ 20]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.08:705][ 20]LogCustomization: ------ [2020.05.16-01.18.08:706][ 20]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000056 seconds [2020.05.16-01.18.08:706][ 20]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.16-01.18.08:707][ 20]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.16-01.18.08:707][ 20]LogDBDEasyAntiCheat: RPC to validate server [2020.05.16-01.18.08:707][ 20]LogDBDEasyAntiCheat: Server is dedicated [2020.05.16-01.18.08:707][ 20]LogDBDEasyAntiCheat: slave connected [2020.05.16-01.18.08:707][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.08:738][ 21]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.18.08:738][ 21]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:880c2ab2-7d2b-44d4-87c2-25e18a0d6c74|76561198244898438 [2020.05.16-01.18.08:738][ 21]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.18.08:738][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.08:738][ 21]LogCustomization: ------ [2020.05.16-01.18.08:738][ 21]LogCustomization: --> MT_Head010 [2020.05.16-01.18.08:738][ 21]LogCustomization: --> MT_Torso010 [2020.05.16-01.18.08:738][ 21]LogCustomization: --> MT_Legs010 [2020.05.16-01.18.08:738][ 21]LogCustomization: ------ [2020.05.16-01.18.08:738][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.08:738][ 21]LogCustomization: ------ [2020.05.16-01.18.08:738][ 21]LogCustomization: --> MT_Head010 [2020.05.16-01.18.08:738][ 21]LogCustomization: --> MT_Torso010 [2020.05.16-01.18.08:738][ 21]LogCustomization: --> MT_Legs010 [2020.05.16-01.18.08:738][ 21]LogCustomization: ------ [2020.05.16-01.18.08:739][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.08:819][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.08:854][ 24]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.18.08:854][ 24]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:dbcf26bb-82c1-4598-9bd4-0d65fe5bb21e|76561198971049501 [2020.05.16-01.18.08:854][ 24]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.18.08:854][ 24]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.08:854][ 24]LogCustomization: ------ [2020.05.16-01.18.08:854][ 24]LogCustomization: --> MT_Mask_DG_01 [2020.05.16-01.18.08:854][ 24]LogCustomization: --> M_Torso03 [2020.05.16-01.18.08:855][ 24]LogCustomization: --> M_Leg03 [2020.05.16-01.18.08:855][ 24]LogCustomization: ------ [2020.05.16-01.18.08:855][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.08:855][ 24]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-01.18.08:855][ 24]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-01.18.09:123][ 31]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.18.09:123][ 31]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:648cc080-9a95-11e7-a0b5-5d23f415e923|76561198294389324 [2020.05.16-01.18.09:123][ 31]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.18.09:123][ 31]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.09:123][ 31]LogCustomization: ------ [2020.05.16-01.18.09:123][ 31]LogCustomization: --> TC_Torso01_01 [2020.05.16-01.18.09:123][ 31]LogCustomization: --> TC_Legs008 [2020.05.16-01.18.09:123][ 31]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.05.16-01.18.09:123][ 31]LogCustomization: ------ [2020.05.16-01.18.09:123][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.09:160][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.09:161][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.18.09:236][ 34]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.18.09:236][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8c75b440-b40c-448c-892a-149dae74295e|76561198417526111 [2020.05.16-01.18.09:236][ 34]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.18.09:236][ 34]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.09:236][ 34]LogCustomization: ------ [2020.05.16-01.18.09:236][ 34]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.09:236][ 34]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.09:236][ 34]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.09:236][ 34]LogCustomization: ------ [2020.05.16-01.18.09:236][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.09:237][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.09:311][ 36]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.09:311][ 36]LogCustomization: ------ [2020.05.16-01.18.09:311][ 36]LogCustomization: --> M_Head03 [2020.05.16-01.18.09:311][ 36]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.09:311][ 36]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.09:311][ 36]LogCustomization: ------ [2020.05.16-01.18.09:461][ 41]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.16-01.18.09:461][ 41]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.09:679][ 46]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.151' TotalLoadTime='5.151' TimeStamp='2020-05-16T01:18:07.942Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.151' TimeStamp='2020-05-16T01:18:07.942Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.151' TimeStamp='2020-05-16T01:18:07.942Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.151' TimeStamp='2020-05-16T01:18:07.942Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.16-01.18.09:680][ 46]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-01.18.09:715][ 47]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.09:715][ 47]LogCustomization: ------ [2020.05.16-01.18.09:715][ 47]LogCustomization: --> MT_Mask_DG_01 [2020.05.16-01.18.09:715][ 47]LogCustomization: --> M_Torso03 [2020.05.16-01.18.09:715][ 47]LogCustomization: --> M_Leg03 [2020.05.16-01.18.09:715][ 47]LogCustomization: ------ [2020.05.16-01.18.09:715][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.18.09:716][ 47]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.18.09:716][ 47]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.18.09:717][ 47]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.150.216:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=72?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.18.09:718][ 48]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.09:718][ 48]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.09:718][ 48]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.16-01.18.10:175][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.10:175][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.18.10:210][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.10:684][ 75]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.18.10:684][ 75]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.18.10:684][ 75]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-01.18.10:684][ 75]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:684][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.18.10:684][ 75]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:684][ 75]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:684][ 75]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:684][ 75]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.18.10:684][ 75]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.18.10:684][ 75]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:684][ 75]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.18.10:684][ 75]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:684][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.18.10:713][ 75]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:713][ 75]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:713][ 75]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:713][ 75]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.18.10:714][ 75]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.18.10:714][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.18.10:714][ 75]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:714][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.18.10:787][ 75]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:787][ 75]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:787][ 75]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:787][ 75]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:789][ 75]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.10:790][ 75]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.10:790][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.18.10:790][ 75]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.10:790][ 75]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.10:790][ 75]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:832][ 75]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.18.10:833][ 75]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.18.10:833][ 75]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.18.10:833][ 75]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.18.10:833][ 75]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.18.10:833][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.18.10:839][ 75]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.18.10:839][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.18.10:839][ 75]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:839][ 75]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:866][ 75]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23264] [2020.05.16-01.18.10:866][ 75]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.18.10:867][ 75]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8387&schemaVersion=0] [2020.05.16-01.18.10:867][ 75]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:867][ 75]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.18.10:867][ 75]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.18.10:998][ 76]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.18.10:998][ 76]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.18.10:998][ 76]r.CullAll = "0" [2020.05.16-01.18.10:999][ 76]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.18.11:111][ 77]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.18.11:112][ 77]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-01.18.11:112][ 77]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-01.18.11:112][ 77]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.16-01.18.11:112][ 77]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.18.11:117][ 77]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.18.11:145][ 78]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.18.11:145][ 78]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.18.11:145][ 78]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.18.11:145][ 78]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.18.11:147][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.16-01.18.11:148][ 78]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.05.16-01.18.11:148][ 78]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.11:148][ 78]LogCustomization: ------ [2020.05.16-01.18.11:148][ 78]LogCustomization: --> M_Head03 [2020.05.16-01.18.11:148][ 78]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.11:148][ 78]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.11:148][ 78]LogCustomization: ------ [2020.05.16-01.18.11:148][ 78]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.18.11:148][ 78]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.18.11:165][ 78]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.18.11:165][ 78]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.18.11:165][ 78]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.18.11:165][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:167][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:167][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:168][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:168][ 78]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.18.11:168][ 78]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.18.11:169][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:171][ 78]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.18.11:172][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:172][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:172][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:173][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:173][ 78]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.18.11:173][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:177][ 78]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.18.11:177][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:179][ 78]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.18.11:179][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:182][ 78]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.18.11:182][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:189][ 78]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.18.11:189][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:191][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:191][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:192][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:192][ 78]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:194][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:195][ 78]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head010. MT_Torso010. MT_Legs010. [2020.05.16-01.18.11:195][ 78]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.18.11:195][ 78]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Mask_DG_01. M_Torso03. M_Leg03. [2020.05.16-01.18.11:195][ 78]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.18.11:195][ 78]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TC_Torso01_01. TC_Legs008. Hillbilly_Weapon01_P01. [2020.05.16-01.18.11:195][ 78]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.18.11:195][ 78]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01_P01. N_Torso01_P01. N_Legs01_P01. [2020.05.16-01.18.11:195][ 78]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.18.11:241][ 79]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.18.11:247][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.11:247][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.16-01.18.11:310][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.11:310][ 79]LogCustomization: ------ [2020.05.16-01.18.11:311][ 79]LogCustomization: --> M_Head03 [2020.05.16-01.18.11:311][ 79]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.11:311][ 79]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.11:311][ 79]LogCustomization: ------ [2020.05.16-01.18.11:311][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.11:311][ 79]LogCustomization: ------ [2020.05.16-01.18.11:311][ 79]LogCustomization: --> M_Head03 [2020.05.16-01.18.11:311][ 79]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.11:311][ 79]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.11:311][ 79]LogCustomization: ------ [2020.05.16-01.18.11:311][ 79]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.18.11:311][ 79]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.18.11:311][ 79]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.18.11:311][ 79]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.18.11:311][ 79]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.18.11:311][ 79]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.18.11:313][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.11:313][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.11:313][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.18.11:313][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.11:313][ 79]LogCustomization: ------ [2020.05.16-01.18.11:313][ 79]LogCustomization: --> M_Head03 [2020.05.16-01.18.11:313][ 79]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.11:313][ 79]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.11:313][ 79]LogCustomization: ------ [2020.05.16-01.18.11:313][ 79]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.18.11:313][ 79]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.18.11:313][ 79]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.18.11:313][ 79]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.18.11:313][ 79]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.18.11:313][ 79]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.18.11:314][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.18.11:314][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.18.11:314][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.18.11:314][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.18.11:317][ 79]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.05.16-01.18.11:317][ 79]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.05.16-01.18.11:317][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.11:317][ 79]LogCustomization: ------ [2020.05.16-01.18.11:317][ 79]LogCustomization: --> MT_Head010 [2020.05.16-01.18.11:317][ 79]LogCustomization: --> MT_Torso010 [2020.05.16-01.18.11:317][ 79]LogCustomization: --> MT_Legs010 [2020.05.16-01.18.11:317][ 79]LogCustomization: ------ [2020.05.16-01.18.11:317][ 79]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head010 [2020.05.16-01.18.11:318][ 79]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.18.11:433][ 79]LogStreaming: Flushing async loaders took 116ms. [2020.05.16-01.18.11:434][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:553][ 79]LogStreaming: Flushing async loaders took 119ms. [2020.05.16-01.18.11:554][ 79]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head010 [2020.05.16-01.18.11:554][ 79]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso010 [2020.05.16-01.18.11:554][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:624][ 79]LogStreaming: Flushing async loaders took 70ms. [2020.05.16-01.18.11:625][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:743][ 79]LogStreaming: Flushing async loaders took 118ms. [2020.05.16-01.18.11:745][ 79]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.05.16-01.18.11:745][ 79]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs010 [2020.05.16-01.18.11:745][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:789][ 79]LogStreaming: Flushing async loaders took 44ms. [2020.05.16-01.18.11:791][ 79]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.05.16-01.18.11:792][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:856][ 79]LogStreaming: Flushing async loaders took 64ms. [2020.05.16-01.18.11:857][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:902][ 79]LogStreaming: Flushing async loaders took 45ms. [2020.05.16-01.18.11:903][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:944][ 79]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-01.18.11:945][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.18.11:945][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.18.11:945][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.18.11:946][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.18.11:948][ 79]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.16-01.18.11:948][ 79]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.05.16-01.18.11:948][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.11:948][ 79]LogCustomization: ------ [2020.05.16-01.18.11:948][ 79]LogCustomization: --> MT_Mask_DG_01 [2020.05.16-01.18.11:948][ 79]LogCustomization: --> M_Torso03 [2020.05.16-01.18.11:948][ 79]LogCustomization: --> M_Leg03 [2020.05.16-01.18.11:948][ 79]LogCustomization: ------ [2020.05.16-01.18.11:948][ 79]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.16-01.18.11:949][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:951][ 79]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.18.11:951][ 79]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.16-01.18.11:951][ 79]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.16-01.18.11:952][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:954][ 79]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.18.11:955][ 79]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.16-01.18.11:955][ 79]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.16-01.18.11:955][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:962][ 79]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.18.11:963][ 79]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.16-01.18.11:963][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.18.11:963][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.18.11:963][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.18.11:963][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.05.16-01.18.11:965][ 79]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000133 seconds [2020.05.16-01.18.11:965][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:967][ 79]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.18.11:967][ 79]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.05.16-01.18.11:967][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.11:967][ 79]LogCustomization: ------ [2020.05.16-01.18.11:967][ 79]LogCustomization: --> TC_Torso01_01 [2020.05.16-01.18.11:967][ 79]LogCustomization: --> TC_Legs008 [2020.05.16-01.18.11:967][ 79]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.05.16-01.18.11:967][ 79]LogCustomization: ------ [2020.05.16-01.18.11:967][ 79]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso01_01 [2020.05.16-01.18.11:967][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.11:993][ 79]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-01.18.11:994][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso01_01 [2020.05.16-01.18.11:994][ 79]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs008 [2020.05.16-01.18.11:994][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:087][ 79]LogStreaming: Flushing async loaders took 93ms. [2020.05.16-01.18.12:087][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:229][ 79]LogStreaming: Flushing async loaders took 142ms. [2020.05.16-01.18.12:230][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:233][ 79]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.18.12:234][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs008 [2020.05.16-01.18.12:234][ 79]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.05.16-01.18.12:234][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:404][ 79]LogStreaming: Flushing async loaders took 170ms. [2020.05.16-01.18.12:405][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:472][ 79]LogStreaming: Flushing async loaders took 68ms. [2020.05.16-01.18.12:473][ 79]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.05.16-01.18.12:473][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.18.12:473][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.18.12:473][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.18.12:473][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.16-01.18.12:475][ 79]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.16-01.18.12:475][ 79]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.05.16-01.18.12:475][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.12:475][ 79]LogCustomization: ------ [2020.05.16-01.18.12:475][ 79]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.12:475][ 79]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.12:475][ 79]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.12:475][ 79]LogCustomization: ------ [2020.05.16-01.18.12:475][ 79]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.18.12:475][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:530][ 79]LogStreaming: Flushing async loaders took 55ms. [2020.05.16-01.18.12:531][ 79]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.18.12:531][ 79]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.18.12:531][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:553][ 79]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-01.18.12:554][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:573][ 79]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.18.12:573][ 79]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.18.12:573][ 79]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.18.12:574][ 79]LogStreaming: Flushing async loaders. [2020.05.16-01.18.12:589][ 79]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-01.18.12:589][ 79]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.18.12:591][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.18.12:591][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.16-01.18.12:591][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.12:592][ 79]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.18.12:593][ 79]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.18.12:617][ 80]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8387&schemaVersion=0] [2020.05.16-01.18.12:618][ 80]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.18.12:645][ 80]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23264] [2020.05.16-01.18.12:645][ 80]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.18.12:645][ 80]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.18.12:645][ 80]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.18.12:645][ 80]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.18.12:652][ 80]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.18.12:652][ 80]LogCustomization: ------ [2020.05.16-01.18.12:652][ 80]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.12:652][ 80]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.12:652][ 80]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.12:652][ 80]LogCustomization: ------ [2020.05.16-01.18.12:652][ 80]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.12:652][ 80]LogCustomization: ------ [2020.05.16-01.18.12:652][ 80]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.12:652][ 80]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.12:652][ 80]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.12:652][ 80]LogCustomization: ------ [2020.05.16-01.18.12:652][ 80]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.18.12:652][ 80]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.18.12:652][ 80]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.18.12:652][ 80]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.18.12:652][ 80]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.18.12:652][ 80]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.18.12:653][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.12:653][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.12:653][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.16-01.18.12:653][ 80]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.12:653][ 80]LogCustomization: ------ [2020.05.16-01.18.12:653][ 80]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.12:653][ 80]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.12:653][ 80]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.12:653][ 80]LogCustomization: ------ [2020.05.16-01.18.12:653][ 80]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.18.12:653][ 80]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.18.12:653][ 80]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.18.12:653][ 80]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.18.12:653][ 80]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.18.12:653][ 80]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.18.12:833][ 82]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.18.12:833][ 82]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.18.12:888][ 83]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.13:169][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-01.18.13:170][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.13:170][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.16-01.18.13:247][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.13:247][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.13:247][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.13:247][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.18.13:248][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.05.16-01.18.14:186][111]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.14:186][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.18.14:186][111]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.14:186][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.18.14:186][111]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.18.14:186][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.16-01.18.14:227][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.18.14:762][125]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.16-01.18.14:762][125]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.15:008][131]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.15:008][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.15:008][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.16-01.18.19:119][232]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.19:119][232]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.19:119][232]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.16-01.18.19:119][232]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.18.19:125][232]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.18.19:126][232]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.19:126][232]LogCustomization: ------ [2020.05.16-01.18.19:126][232]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.19:126][232]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.19:126][232]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.19:126][232]LogCustomization: ------ [2020.05.16-01.18.19:126][232]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.18.19:126][232]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.18.19:126][232]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.18.19:126][232]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.18.19:126][232]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.18.19:126][232]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.18.20:046][255]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.16-01.18.20:046][255]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.20:288][261]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.20:289][261]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.20:289][261]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.16-01.18.23:269][335]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.23:269][335]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.23:269][335]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.16-01.18.23:269][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.23:269][335]LogCustomization: ------ [2020.05.16-01.18.23:269][335]LogCustomization: --> N_Head01_P01 [2020.05.16-01.18.23:269][335]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.18.23:269][335]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.18.23:269][335]LogCustomization: ------ [2020.05.16-01.18.23:269][335]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.18.23:269][335]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.18.23:269][335]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.18.23:269][335]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.18.23:269][335]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.18.23:269][335]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.18.25:318][386]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.16-01.18.25:318][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.25:556][392]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.25:556][392]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.25:556][392]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.16-01.18.26:797][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.26:797][423]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.26:797][423]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.18.26:797][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.26:797][423]LogCustomization: ------ [2020.05.16-01.18.26:797][423]LogCustomization: --> M_Head03 [2020.05.16-01.18.26:797][423]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.18.26:797][423]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.18.26:798][423]LogCustomization: ------ [2020.05.16-01.18.26:798][423]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.18.26:798][423]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.18.26:798][423]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.18.26:798][423]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.18.26:798][423]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.18.26:798][423]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.18.30:528][516]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.16-01.18.30:528][516]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.30:809][523]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.30:809][523]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.30:809][523]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.16-01.18.31:571][542]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.18.31:571][542]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.18.31:571][542]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.05.16-01.18.31:571][542]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.18.31:571][542]LogCustomization: ------ [2020.05.16-01.18.31:571][542]LogCustomization: --> TC_Torso01_01 [2020.05.16-01.18.31:571][542]LogCustomization: --> TC_Legs008 [2020.05.16-01.18.31:571][542]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.05.16-01.18.31:571][542]LogCustomization: ------ [2020.05.16-01.18.31:571][542]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso01_01 [2020.05.16-01.18.31:571][542]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso01_01 [2020.05.16-01.18.31:571][542]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs008 [2020.05.16-01.18.31:571][542]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs008 [2020.05.16-01.18.31:571][542]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.05.16-01.18.31:571][542]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.05.16-01.18.35:814][648]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.16-01.18.35:814][648]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.36:055][654]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.36:055][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.36:055][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.16-01.18.41:050][778]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.16-01.18.41:050][778]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.41:291][784]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.41:292][784]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.41:292][784]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.16-01.18.46:287][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.16-01.18.46:287][908]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.46:530][914]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.46:530][914]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.46:530][914]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.16-01.18.51:490][ 37]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.16-01.18.51:491][ 37]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.51:734][ 43]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.51:734][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.51:734][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.16-01.18.56:751][168]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.16-01.18.56:751][168]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.56:992][174]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.18.56:992][174]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.18.56:992][174]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.16-01.19.01:488][286]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.19.01:489][286]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.19.01:489][286]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.19.01:489][286]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.01:491][286]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.01:491][286]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.19.01:491][286]LogCustomization: ------ [2020.05.16-01.19.01:491][286]LogCustomization: --> MT_Mask_DG_01 [2020.05.16-01.19.01:491][286]LogCustomization: --> M_Torso03 [2020.05.16-01.19.01:491][286]LogCustomization: --> M_Leg03 [2020.05.16-01.19.01:491][286]LogCustomization: ------ [2020.05.16-01.19.01:491][286]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.16-01.19.01:491][286]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.16-01.19.01:491][286]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.16-01.19.01:491][286]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.16-01.19.01:491][286]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.16-01.19.01:491][286]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.16-01.19.01:970][298]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.16-01.19.01:971][298]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.19.02:211][304]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.19.02:212][304]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.19.02:212][304]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.16-01.19.04:033][349]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.19.04:034][349]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.19.04:034][349]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.19.04:034][349]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.19.04:034][349]LogCustomization: ------ [2020.05.16-01.19.04:034][349]LogCustomization: --> MT_Head010 [2020.05.16-01.19.04:034][349]LogCustomization: --> MT_Torso010 [2020.05.16-01.19.04:034][349]LogCustomization: --> MT_Legs010 [2020.05.16-01.19.04:034][349]LogCustomization: ------ [2020.05.16-01.19.04:034][349]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head010 [2020.05.16-01.19.04:034][349]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head010 [2020.05.16-01.19.04:034][349]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso010 [2020.05.16-01.19.04:034][349]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.05.16-01.19.04:034][349]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs010 [2020.05.16-01.19.04:034][349]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.05.16-01.19.04:547][362]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.19.04:547][362]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.19.04:547][362]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.16-01.19.04:547][362]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.19.04:547][362]LogCustomization: ------ [2020.05.16-01.19.04:547][362]LogCustomization: --> N_Head01_P01 [2020.05.16-01.19.04:547][362]LogCustomization: --> N_Torso01_P01 [2020.05.16-01.19.04:547][362]LogCustomization: --> N_Legs01_P01 [2020.05.16-01.19.04:547][362]LogCustomization: ------ [2020.05.16-01.19.04:547][362]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.19.04:547][362]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.19.04:547][362]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.19.04:547][362]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.19.04:547][362]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.19.04:548][362]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.19.04:586][363]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.19.04:587][363]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.19.04:587][363]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.19.04:587][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.19.04:587][363]LogCustomization: ------ [2020.05.16-01.19.04:587][363]LogCustomization: --> MT_Mask_DG_01 [2020.05.16-01.19.04:587][363]LogCustomization: --> M_Torso03 [2020.05.16-01.19.04:587][363]LogCustomization: --> M_Leg03 [2020.05.16-01.19.04:587][363]LogCustomization: ------ [2020.05.16-01.19.04:587][363]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.16-01.19.04:587][363]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.16-01.19.04:587][363]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.16-01.19.04:587][363]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.16-01.19.04:587][363]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.16-01.19.04:587][363]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.16-01.19.07:187][428]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.16-01.19.07:187][428]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.19.07:428][434]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.19.07:428][434]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.19.07:428][434]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.16-01.19.10:127][498]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.16-01.19.10:128][498]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.16-01.19.10:128][498]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.19.10:128][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.19.10:128][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.19.10:128][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.19.10:129][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.19.10:129][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.19.10:129][498]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.19.10:131][499]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.16-01.19.10:131][499]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-01.19.10:170][500]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.16-01.19.12:406][557]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.16-01.19.12:406][557]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.19.12:682][564]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.19.12:682][564]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.19.12:682][564]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.16-01.19.13:117][575]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.16-01.19.13:117][575]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.16-01.19.13:117][575]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.16-01.19.13:317][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.13:672][588]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 54.90 ms [2020.05.16-01.19.13:713][590]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.16-01.19.13:714][590]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-01.19.13:714][590]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.16-01.19.13:854][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.16-01.19.13:854][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.14:207][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.14:906][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.14:906][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.05.16-01.19.14:907][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.05.16-01.19.15:170][623]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.15:170][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.15:170][623]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.15:170][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.15:170][623]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.15:170][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.15:214][624]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.16-01.19.15:214][624]GameFlow: AOfferingSequenceManager::InitCards [2020.05.16-01.19.15:214][624]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.16-01.19.15:214][624]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.15:245][624]LogStreaming: Flushing async loaders took 31ms. [2020.05.16-01.19.15:245][624]LogStreaming: Flushing async loaders. [2020.05.16-01.19.15:266][624]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.19.15:266][624]LogStreaming: Flushing async loaders. [2020.05.16-01.19.15:273][624]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.19.15:273][624]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.16-01.19.15:273][624]LogStreaming: Flushing async loaders. [2020.05.16-01.19.15:293][624]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.19.15:293][624]LogStreaming: Flushing async loaders. [2020.05.16-01.19.15:294][624]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.15:294][624]LogStreaming: Flushing async loaders. [2020.05.16-01.19.15:310][624]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.19.15:313][625]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-01.19.15:544][631]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-01.19.15:911][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.15:911][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.19.15:950][641]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.16-01.19.15:950][641]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.16-01.19.15:950][641]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-01.19.15:950][641]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-01.19.15:950][641]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.16-01.19.15:950][641]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Heart Locket [2020.05.16-01.19.15:950][641]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Heart Locket [2020.05.16-01.19.15:950][641]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Raven Wreath [2020.05.16-01.19.15:950][641]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Raven Wreath [2020.05.16-01.19.16:198][647]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.16:198][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.16:913][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.05.16-01.19.16:913][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.05.16-01.19.17:207][671]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.17:207][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.17:207][671]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.17:207][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.17:914][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.05.16-01.19.17:914][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.05.16-01.19.18:198][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.18:198][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.18:198][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.18:198][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.18:198][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.18:198][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.18:199][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.18:199][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.18:935][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.18:936][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.18:936][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.16-01.19.19:139][718]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.16-01.19.19:139][718]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-01.19.19:139][718]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-01.19.19:179][719]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.19:179][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.20:005][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.05.16-01.19.20:005][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.05.16-01.19.20:171][743]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.20:171][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.20:171][743]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.20:171][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.21:046][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.21:168][767]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.21:168][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.21:168][767]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.21:168][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.21:168][767]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.16-01.19.21:168][767]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.16-01.19.21:168][767]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.16-01.19.21:168][767]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.16-01.19.21:168][767]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.16-01.19.21:169][767]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-01.19.21:169][767]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-01.19.21:169][767]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-01.19.21:169][767]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-01.19.21:169][767]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-01.19.21:170][767]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.16-01.19.21:171][767]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.16-01.19.21:171][767]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.19.21:172][767]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:172][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.19.21:185][767]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:185][767]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:185][767]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:185][767]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:186][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:186][767]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:188][767]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:188][767]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:188][767]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.21:189][767]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.19.21:189][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.19.21:190][767]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.19.21:190][767]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.19.21:190][767]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.19.21:190][767]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.19.21:190][767]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:190][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.19.21:193][767]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:193][767]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:193][767]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:193][767]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.19.21:193][767]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-01.19.21:193][767]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.150.216:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=72?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.19.21:193][767]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.19.21:193][767]LogAsyncLoad: Unloading library Menu [2020.05.16-01.19.21:193][767]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.16-01.19.21:193][767]LogAsyncLoad: Start loading library async: Game [2020.05.16-01.19.21:194][767]LogAsyncLoad: 22 assets in Game [2020.05.16-01.19.21:194][767]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.19.21:194][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.19.21:194][767]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.21:194][767]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.19.21:615][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.16-01.19.21:615][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.21:615][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.16-01.19.21:615][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.21:943][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.16-01.19.21:943][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:031][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.19.22:031][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:031][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.16-01.19.22:032][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:407][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.16-01.19.22:407][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:408][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.16-01.19.22:408][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:408][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.16-01.19.22:408][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:429][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.16-01.19.22:429][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:429][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.16-01.19.22:429][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:429][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.16-01.19.22:429][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:429][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.16-01.19.22:429][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:430][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.16-01.19.22:430][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:430][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.16-01.19.22:430][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:430][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.16-01.19.22:430][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:430][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.16-01.19.22:430][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:430][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.16-01.19.22:430][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:432][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.16-01.19.22:432][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:435][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.16-01.19.22:435][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:440][767]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.16-01.19.22:440][767]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.19.22:441][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:441][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.16-01.19.22:441][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.16-01.19.22:441][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.16-01.19.22:442][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.16-01.19.22:442][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:442][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.16-01.19.22:442][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-01.19.22:442][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-01.19.22:442][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.16-01.19.22:442][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.16-01.19.22:443][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.16-01.19.22:443][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:443][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.16-01.19.22:443][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-01.19.22:443][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-01.19.22:443][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.16-01.19.22:443][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.16-01.19.22:444][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.16-01.19.22:444][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:444][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.16-01.19.22:445][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-01.19.22:445][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-01.19.22:446][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.16-01.19.22:446][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.16-01.19.22:447][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.16-01.19.22:447][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.16-01.19.22:448][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.16-01.19.22:448][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.16-01.19.22:450][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.16-01.19.22:450][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:450][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.16-01.19.22:450][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.16-01.19.22:450][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.16-01.19.22:450][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.16-01.19.22:450][767]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:450][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.16-01.19.22:451][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.16-01.19.22:451][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.16-01.19.22:453][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.16-01.19.22:453][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.16-01.19.22:453][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.16-01.19.22:454][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.16-01.19.22:455][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.16-01.19.22:455][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.16-01.19.22:456][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.16-01.19.22:456][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.16-01.19.22:457][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.16-01.19.22:457][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.16-01.19.22:458][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.16-01.19.22:458][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.16-01.19.22:459][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.16-01.19.22:459][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:459][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-01.19.22:459][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.16-01.19.22:459][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.16-01.19.22:460][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.16-01.19.22:460][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:460][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-01.19.22:460][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.16-01.19.22:460][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.16-01.19.22:461][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.16-01.19.22:461][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.16-01.19.22:461][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.16-01.19.22:462][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.16-01.19.22:462][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.16-01.19.22:462][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.16-01.19.22:463][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.16-01.19.22:463][767]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.16-01.19.22:463][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.16-01.19.22:464][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.16-01.19.22:745][768]r.CullAll = "1" [2020.05.16-01.19.22:748][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.22:749][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.05.16-01.19.22:749][768]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.19.22:750][768]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.19.22:750][768]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.19.22:750][768]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.19.22:751][768]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.19.22:751][768]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.22:818][769]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.22:819][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.16-01.19.22:820][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.16-01.19.23:780][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.16-01.19.23:780][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.16-01.19.23:788][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:797][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:798][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-01.19.23:799][770]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.19.23:799][770]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.19.23:799][770]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.19.23:800][770]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.19.23:800][770]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.19.23:800][770]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.19.23:804][770]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.16-01.19.23:806][770]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.23:806][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.23:806][770]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.23:806][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.23:807][770]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.16-01.19.23:807][770]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.19.23:808][770]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.19.23:808][770]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.19.23:808][770]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.05.16-01.19.23:808][770]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.19.23:808][770]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.19.23:808][770]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.19.23:824][770]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.23:824][770]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.19.23:825][770]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.23:825][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.16-01.19.23:826][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.16-01.19.24:415][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.16-01.19.24:415][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.16-01.19.24:418][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:425][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:426][771]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.19.24:430][771]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.19.24:430][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.05.16-01.19.24:430][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.05.16-01.19.24:430][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.19.24:431][771]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.19.24:431][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.05.16-01.19.24:431][771]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.19.24:431][771]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.16-01.19.24:431][771]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.19.24:431][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.24:431][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.24:434][771]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.24:485][772]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.24:544][773]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.19.24:685][775]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.24:685][775]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.495' TotalLoadTime='3.495' TimeStamp='2020-05-16T01:19:22.926Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.19.24:685][775]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.24:840][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.05.16-01.19.24:841][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.16-01.19.24:995][780]LogUObjectHash: Compacting FUObjectHashTables data took 9.80ms [2020.05.16-01.19.25:002][780]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.05.16-01.19.25:003][780]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.05.15-22.19.25 [2020.05.16-01.19.25:003][780]LogWorld: Bringing up level for play took: 0.000256 [2020.05.16-01.19.25:003][780]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-01.19.25:003][780]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.16-01.19.25:183][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.25:184][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.25:184][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.25:184][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.25:512][790]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.19.25:512][790]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.19.25:802][797]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.26 ms [2020.05.16-01.19.25:946][800]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.26:126][805]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.19.26:169][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.26:169][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.26:169][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.26:169][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.26:267][808]LogAsyncLoad: Done loading library async: Game in 5.1 sec [2020.05.16-01.19.26:285][809]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.19.26:454][813]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms [2020.05.16-01.19.26:484][813]LogStats: SeamlessTravel FlushLevelStreaming - 0.026 s [2020.05.16-01.19.26:484][813]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.15-22.19.26 [2020.05.16-01.19.26:485][813]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-16T01:19:24.668Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.26:486][813]LogWorld: Bringing up level for play took: 0.001560 [2020.05.16-01.19.26:486][813]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-01.19.26:486][813]LogWorld: ----SeamlessTravel finished in 2.68 seconds ------ [2020.05.16-01.19.26:529][815]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.19.26:529][815]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.19.26:530][815]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.19.26:688][819]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.19.26:689][819]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.26:689][819]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='2.025' TotalLoadTime='5.519' TimeStamp='2020-05-16T01:19:24.950Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.19.26:690][819]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.26:767][821]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.19.26:808][822]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.26:892][822]LogStreaming: Flushing async loaders took 84ms. [2020.05.16-01.19.26:892][822]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.16-01.19.26:893][822]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.19.26:893][822]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.361, totalTime=0.361, timeStamp=2020-05-16T01:19:25.029Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.26:896][823]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.039, totalTime=0.400, timeStamp=2020-05-16T01:19:25.068Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.27:038][826]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.27:038][826]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.19.27:168][830]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.27:168][830]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.27:174][830]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.362, totalTime=0.762, timeStamp=2020-05-16T01:19:25.430Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.27:206][831]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.16-01.19.25) [2020.05.16-01.19.27:206][831]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.16-01.19.27:206][831]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.27:207][831]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.27:207][831]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589591967 [2020.05.16-01.19.27:208][831]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Slaughterhouse Generation Seed: -1 [2020.05.16-01.19.27:208][831]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.762, timeStamp=2020-05-16T01:19:25.430Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.27:286][833]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.19.27:435][837]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.19.27:435][837]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.16-01.19.27:435][837]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.16-01.19.27:435][837]LogStreaming: Error: Found 1 dependent packages... [2020.05.16-01.19.27:435][837]LogStreaming: Error: /Game/Blueprints/Tiles/03-Farm/BP_TL_Wl_16x16_MD22 [2020.05.16-01.19.27:664][843]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-01.19.27:954][851]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.19.27:991][852]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.19.28:063][854]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.19.28:103][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.28:176][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.28:176][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.29:005][873]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.32:205][873]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.19.33:029][873]LogStreaming: Flushing async loaders took 4025ms. [2020.05.16-01.19.33:082][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.16-01.19.33:084][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.16-01.19.33:084][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.16-01.19.33:085][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.16-01.19.33:085][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.16-01.19.33:122][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.16-01.19.33:124][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.16-01.19.33:124][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.16-01.19.33:124][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.16-01.19.33:124][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.16-01.19.33:125][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:127][873]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.798, totalTime=2.560, timeStamp=2020-05-16T01:19:27.228Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.33:163][873]LogStreaming: Flushing async loaders took 38ms. [2020.05.16-01.19.33:168][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:306][873]LogStreaming: Flushing async loaders took 139ms. [2020.05.16-01.19.33:311][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:311][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:311][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:312][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:312][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.19.33:312][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.05.16-01.19.33:312][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:312][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:312][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:312][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:315][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:315][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:315][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:316][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:316][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.19.33:316][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.05.16-01.19.33:316][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:316][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:316][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:316][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:319][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.19.33:319][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:319][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:320][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:322][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:322][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:322][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:322][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:322][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.19.33:323][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.05.16-01.19.33:323][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:323][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:323][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:323][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:325][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:325][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:325][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:325][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:326][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.19.33:326][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.05.16-01.19.33:326][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:326][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:326][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:326][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:330][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.19.33:330][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:330][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:331][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:334][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:334][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:334][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:334][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:334][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.19.33:335][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.05.16-01.19.33:335][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:335][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:335][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:335][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:338][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:338][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:338][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:339][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:339][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.19.33:339][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.05.16-01.19.33:339][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:339][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:339][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:339][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:342][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:342][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:342][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:342][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:342][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.16-01.19.33:342][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.05.16-01.19.33:342][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:343][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:343][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:343][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:345][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.33:345][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.05.16-01.19.33:345][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.33:345][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.05.16-01.19.33:346][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.19.33:346][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.05.16-01.19.33:346][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.33:346][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.05.16-01.19.33:346][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.33:346][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.05.16-01.19.33:347][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:395][873]LogStreaming: Flushing async loaders took 48ms. [2020.05.16-01.19.33:395][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:412][873]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-01.19.33:412][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:418][873]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.19.33:419][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:420][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.33:420][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:422][873]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.33:422][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:423][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.33:423][873]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.16-01.19.33:423][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.16-01.19.33:428][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.33:428][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.16-01.19.33:429][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.33:429][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.16-01.19.33:429][873]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.33:434][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.33:435][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.16-01.19.33:435][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.33:435][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.16-01.19.33:436][873]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.33:440][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.33:440][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.16-01.19.33:441][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.33:441][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.16-01.19.33:441][873]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.33:442][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:769][873]LogStreaming: Flushing async loaders took 327ms. [2020.05.16-01.19.33:791][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.19.33:792][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.19.33:792][873]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.19.33:792][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.33:796][873]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.19.33:798][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.19.33:799][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.19.33:799][873]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.19.33:799][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.34:021][873]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.19.34:866][873]LogStreaming: Flushing async loaders took 1067ms. [2020.05.16-01.19.34:869][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.34:872][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.34:872][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.34:901][873]LogStreaming: Flushing async loaders took 29ms. [2020.05.16-01.19.34:901][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.34:926][873]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-01.19.34:926][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.34:996][873]LogStreaming: Flushing async loaders took 69ms. [2020.05.16-01.19.34:996][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:061][873]LogStreaming: Flushing async loaders took 65ms. [2020.05.16-01.19.35:061][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:062][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:062][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:063][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:064][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:089][873]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-01.19.35:089][873]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.16-01.19.35:089][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.16-01.19.35:089][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:099][873]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-01.19.35:102][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.35:102][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.19.35:102][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.35:102][873]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:102][873]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.16-01.19.35:102][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.35:102][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.19.35:102][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.35:103][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:104][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:106][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.35:106][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.19.35:106][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.35:106][873]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:107][873]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.16-01.19.35:107][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.35:107][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.19.35:107][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.35:107][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:109][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:111][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.35:111][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.19.35:111][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.35:111][873]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:111][873]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.16-01.19.35:111][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.35:111][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.19.35:111][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.35:112][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:113][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:115][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.19.35:116][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.19.35:116][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.19.35:116][873]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:116][873]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.16-01.19.35:116][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.19.35:116][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.19.35:116][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.19.35:117][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.16-01.19.35:117][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:118][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:118][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:119][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:120][873]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.16-01.19.35:120][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.16-01.19.35:120][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:120][873]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.35:120][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:121][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.35:121][873]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.16-01.19.35:121][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.16-01.19.35:121][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:148][873]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-01.19.35:148][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:418][873]LogStreaming: Flushing async loaders took 270ms. [2020.05.16-01.19.35:418][873]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 270] [2020.05.16-01.19.35:418][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.16-01.19.35:421][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.35:422][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:505][873]LogStreaming: Flushing async loaders took 84ms. [2020.05.16-01.19.35:507][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.19.35:507][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.19.35:507][873]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-01.19.35:509][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-01.19.35:509][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-01.19.35:509][873]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-01.19.35:509][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:589][873]LogStreaming: Flushing async loaders took 80ms. [2020.05.16-01.19.35:593][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.35:593][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.35:594][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:635][873]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-01.19.35:635][873]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.35:642][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.35:642][873]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.35:647][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.35:650][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.35:653][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.35:657][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.35:658][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.35:658][873]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.35:661][873]LogStreaming: Flushing async loaders. [2020.05.16-01.19.35:714][873]LogStreaming: Flushing async loaders took 54ms. [2020.05.16-01.19.35:716][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000055 seconds [2020.05.16-01.19.35:721][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.35:722][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.35:729][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.35:729][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.16-01.19.35:730][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.35:730][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.16-01.19.35:730][873]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.35:734][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.35:796][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.16-01.19.35:797][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.16-01.19.35:798][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.16-01.19.35:799][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.16-01.19.35:800][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.16-01.19.35:801][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.19.35:871][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:872][873]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.19.35:902][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.35:914][874]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.91, Realtime: 6.91. SteamNetDriver_0 [2020.05.16-01.19.35:916][874]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.35:925][874]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.035, totalTime=2.595, timeStamp=2020-05-16T01:19:27.263Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.35:979][875]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.913383. This could result into websocket disconnection! [2020.05.16-01.19.35:986][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.35:987][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.35:999][875]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 0 [2020.05.16-01.19.35:999][875]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.05.16-01.19.36:105][877]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:105][877]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.05.16-01.19.36:105][877]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:142][878]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.36:195][879]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.36:195][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.36:198][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.19.36:198][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.19.36:198][879]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.19.36:241][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 1 [2020.05.16-01.19.36:241][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 3 [2020.05.16-01.19.36:270][881]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.36:314][882]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.05.16-01.19.36:341][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.19.36:346][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.19.36:346][883]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.19.36:355][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:356][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:356][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.05.16-01.19.36:378][884]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.36:450][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.36:450][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.16-01.19.36:451][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.36:451][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.16-01.19.36:451][886]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.36:461][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.05.16-01.19.36:462][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.05.16-01.19.36:463][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.05.16-01.19.36:463][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.05.16-01.19.36:464][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.05.16-01.19.36:465][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.05.16-01.19.36:465][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.05.16-01.19.36:466][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.05.16-01.19.36:539][887]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 1 [2020.05.16-01.19.36:575][888]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:576][888]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:577][888]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.05.16-01.19.36:611][889]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:612][889]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.05.16-01.19.36:612][889]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.36:677][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.36:677][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.16-01.19.36:678][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.36:678][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.16-01.19.36:678][891]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.36:716][892]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 2 [2020.05.16-01.19.36:756][893]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 2 [2020.05.16-01.19.36:822][895]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 0 [2020.05.16-01.19.36:851][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.36:852][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.36:936][898]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 3 [2020.05.16-01.19.36:940][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.36:959][899]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.37:029][901]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.37:046][901]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 2 [2020.05.16-01.19.37:074][902]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 1 [2020.05.16-01.19.37:074][902]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 2 [2020.05.16-01.19.37:100][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.19.37:101][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.19.37:101][903]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.19.37:138][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.37:138][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.37:203][906]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.37:203][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.37:241][907]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.37:306][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.37:318][909]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 0 [2020.05.16-01.19.37:348][910]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 3 [2020.05.16-01.19.37:379][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.37:380][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.37:388][911]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 0 [2020.05.16-01.19.37:417][912]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 3 [2020.05.16-01.19.37:481][914]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.37:489][914]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 0 [2020.05.16-01.19.37:489][914]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 2 [2020.05.16-01.19.37:519][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_14.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.37:520][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_15.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.19.37:520][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.05.16-01.19.37:554][916]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 0 [2020.05.16-01.19.37:580][917]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.37:653][919]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.37:723][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.37:724][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.37:758][922]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_9) missing some fog at index 1 [2020.05.16-01.19.37:825][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.19.37:825][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.16-01.19.37:826][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.19.37:826][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.16-01.19.37:826][924]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.19.37:833][924]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_10) missing some fog at index 3 [2020.05.16-01.19.37:861][925]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 0 [2020.05.16-01.19.37:929][927]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 1 [2020.05.16-01.19.37:929][927]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 2 [2020.05.16-01.19.37:961][928]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_11) missing some fog at index 1 [2020.05.16-01.19.37:988][929]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=8.955, totalTime=11.549, timeStamp=2020-05-16T01:19:36.218Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.38:021][930]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.38:025][930]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.033, totalTime=11.583, timeStamp=2020-05-16T01:19:36.251Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.38:027][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.38:054][931]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.033, totalTime=11.616, timeStamp=2020-05-16T01:19:36.284Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.38:090][932]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.38:091][932]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.38:123][932]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.19.38:230][932]LogStreaming: Flushing async loaders took 139ms. [2020.05.16-01.19.38:242][932]LogStreaming: Flushing async loaders. [2020.05.16-01.19.38:242][932]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.38:248][932]LogStreaming: Flushing async loaders. [2020.05.16-01.19.38:248][932]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.38:297][932]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.033, totalTime=11.649, timeStamp=2020-05-16T01:19:36.317Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.38:301][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.38:301][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.38:306][933]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.38:310][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.19.38:311][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.19.38:311][933]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Slaughterhouse: 0 Spawned : 44/44 Dependencies : 1 [2020.05.16-01.19.38:312][933]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.033, totalTime=11.682, timeStamp=2020-05-16T01:19:36.350Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.38:312][933]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.16-01.19.38:419][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.16-01.19.38:419][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.16-01.19.38:420][936]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-01.19.38:420][936]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.38:538][938]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.19.38:604][940]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.38:670][942]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.38:737][944]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.19.39:033][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.39:160][957]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.39:160][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.40:105][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.40:162][990]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.40:162][990]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.41:122][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.41:961][ 59]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=3.850, totalTime=15.532, timeStamp=2020-05-16T01:19:40.200Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D694808D7F936F9192EAEA6EB44F9 [2020.05.16-01.19.41:961][ 59]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.41:966][ 59]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.19.42:854][ 59]LogStreaming: Flushing async loaders took 894ms. [2020.05.16-01.19.42:855][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.42:871][ 59]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.19.42:959][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.19.42:959][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.19.42:959][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.19.42:959][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.19.42:959][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-01.19.42:959][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.19.42:959][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:144][ 59]LogStreaming: Flushing async loaders took 1185ms. [2020.05.16-01.19.44:144][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:204][ 59]LogStreaming: Flushing async loaders took 60ms. [2020.05.16-01.19.44:205][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:260][ 59]LogStreaming: Flushing async loaders took 54ms. [2020.05.16-01.19.44:260][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:267][ 59]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.19.44:267][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-01.19.44:268][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:268][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:269][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:269][ 59]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.19.44:269][ 59]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.19.44:269][ 59]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.19.44:269][ 59]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.19.44:269][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:269][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.19.44:269][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.19.44:269][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-01.19.44:269][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.19.44:270][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-01.19.44:270][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:270][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:270][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:271][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.16-01.19.44:271][ 59]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-01.19.44:272][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.44:347][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.19.44:347][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-01.19.44:347][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.19.44:347][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.19.44:347][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-01.19.44:347][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.19.44:348][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.19.44:349][ 59]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.19.44:349][ 59]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.19.44:349][ 59]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-01.19.44:349][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.19.44:350][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-01.19.44:350][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:350][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:350][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:350][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.16-01.19.44:352][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.44:353][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:365][ 59]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.19.44:394][ 59]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-01.19.44:462][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.19.44:462][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.19.44:462][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.19.44:462][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.19.44:462][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-01.19.44:462][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.19.44:463][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:521][ 59]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-01.19.44:522][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:569][ 59]LogStreaming: Flushing async loaders took 48ms. [2020.05.16-01.19.44:570][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:621][ 59]LogStreaming: Flushing async loaders took 51ms. [2020.05.16-01.19.44:621][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.44:634][ 59]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-01.19.44:635][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-01.19.44:635][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:635][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:636][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:636][ 59]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.16-01.19.44:636][ 59]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.16-01.19.44:636][ 59]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.16-01.19.44:636][ 59]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.16-01.19.44:636][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:636][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.19.44:637][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.19.44:637][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-01.19.44:637][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.19.44:638][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-01.19.44:638][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:638][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:638][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:638][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.16-01.19.44:639][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.44:718][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.19.44:718][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.16-01.19.44:718][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.16-01.19.44:718][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.16-01.19.44:718][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Enabled [2020.05.16-01.19.44:718][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.19.44:719][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Enabled [2020.05.16-01.19.44:719][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.05.16-01.19.44:720][ 59]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.16-01.19.44:720][ 59]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.16-01.19.44:720][ 59]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Disabled [2020.05.16-01.19.44:720][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.19.44:721][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Disabled [2020.05.16-01.19.44:721][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:721][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:721][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.44:722][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.16-01.19.44:723][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.44:738][ 59]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.19.44:740][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-01.19.44:740][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.19.44:740][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-01.19.44:741][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-01.19.44:741][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.19.44:741][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-01.19.44:749][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.19.44:749][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.16-01.19.44:749][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:183][ 59]LogStreaming: Flushing async loaders took 434ms. [2020.05.16-01.19.45:183][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:243][ 59]LogStreaming: Flushing async loaders took 60ms. [2020.05.16-01.19.45:243][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:330][ 59]LogStreaming: Flushing async loaders took 87ms. [2020.05.16-01.19.45:330][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:362][ 59]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-01.19.45:363][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.45:363][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-01.19.45:363][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.19.45:364][ 59]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.05.16-01.19.45:364][ 59]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.05.16-01.19.45:364][ 59]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.05.16-01.19.45:364][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-01.19.45:365][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.45:365][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.45:365][ 59]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.19.45:365][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:388][ 59]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-01.19.45:388][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:389][ 59]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.45:390][ 59]LogStreaming: Flushing async loaders. [2020.05.16-01.19.45:390][ 59]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.45:391][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000045 seconds [2020.05.16-01.19.45:392][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.16-01.19.45:392][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.19.45:392][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.16-01.19.45:393][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.16-01.19.45:393][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.19.45:393][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.16-01.19.45:394][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.45:394][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.45:395][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.16-01.19.45:395][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.19.45:395][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.16-01.19.45:396][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.16-01.19.45:396][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.19.45:396][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.16-01.19.45:398][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.16-01.19.45:398][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.19.45:398][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.16-01.19.45:399][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.16-01.19.45:399][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.19.45:399][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.16-01.19.45:400][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000079 seconds [2020.05.16-01.19.45:400][ 59]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000042 seconds [2020.05.16-01.19.45:401][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.19.45:401][ 59]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.19.45:401][ 59]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.19.45:401][ 59]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.19.45:401][ 59]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.19.45:401][ 59]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.19.45:402][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.19.45:402][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.19.45:402][ 59]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.19.45:402][ 59]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.19.45:405][ 59]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:405][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:406][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.19.45:407][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:421][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.19.45:421][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.19.45:421][ 60]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.19.45:423][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.45:424][ 60]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:424][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.16-01.19.45:425][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:425][ 60]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:487][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-01.19.45:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.45:639][ 65]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.45:639][ 65]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.46:480][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.46:630][107]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.46:630][107]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.47:481][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.47:638][155]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.47:638][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.48:581][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.48:647][210]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.48:647][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.49:674][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.50:639][329]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.50:639][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.50:674][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.50:773][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.19.50:840][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.19.50:840][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.19.51:655][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.51:655][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.51:774][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.52:472][436]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.52:530][436]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-01.19.52:531][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:548][436]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-01.19.52:548][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:552][436]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.19.52:561][436]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head010 [2020.05.16-01.19.52:561][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:563][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:563][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:579][436]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.19.52:580][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head010 [2020.05.16-01.19.52:580][436]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso010 [2020.05.16-01.19.52:580][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:592][436]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.19.52:592][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:612][436]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.19.52:614][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.05.16-01.19.52:614][436]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs010 [2020.05.16-01.19.52:614][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:629][436]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-01.19.52:630][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.05.16-01.19.52:631][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:635][436]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.19.52:635][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:637][436]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.52:638][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:640][436]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.52:641][436]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.16-01.19.52:642][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:644][436]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.52:645][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.16-01.19.52:645][436]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso03 [2020.05.16-01.19.52:645][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:649][436]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.19.52:649][436]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.16-01.19.52:649][436]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Leg03 [2020.05.16-01.19.52:649][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:661][436]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.19.52:661][436]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.16-01.19.52:662][436]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.19.52:662][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:664][436]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.52:665][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.19.52:665][436]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.19.52:665][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:668][436]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.19.52:668][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:669][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:669][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.19.52:669][436]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.19.52:669][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:670][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:671][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.19.52:671][436]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Torso01_01 [2020.05.16-01.19.52:671][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:672][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:672][436]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso01_01 [2020.05.16-01.19.52:672][436]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs008 [2020.05.16-01.19.52:672][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:692][436]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.19.52:693][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:712][436]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.19.52:714][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:718][436]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.19.52:719][436]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs008 [2020.05.16-01.19.52:719][436]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.05.16-01.19.52:719][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:741][436]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-01.19.52:742][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:750][436]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.19.52:750][436]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.05.16-01.19.52:750][436]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item M_Head03 [2020.05.16-01.19.52:750][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:766][436]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.19.52:767][436]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.19.52:767][436]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.19.52:767][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:769][436]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.52:769][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:771][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:771][436]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.19.52:771][436]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.19.52:771][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:777][436]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.19.52:777][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:778][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:778][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:779][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:780][436]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.19.52:782][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:792][436]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.19.52:793][436]GameFlow: OnRep_BegunPlayFenceGuid 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]GameFlow: BegunPlayFenceGuid 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]GameFlow: OnCreationFence 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]GameFlow: Waiting for fence 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0499214008D7F9373CC7DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000056 seconds [2020.05.16-01.19.52:793][436]GameFlow: ACollectable::BeginPlay [2020.05.16-01.19.52:793][436]GameFlow: BegunPlayFenceGuid 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]GameFlow: OnCreationFence 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]GameFlow: Warning: Already Waiting for fence 04992140-08D7-F937-3CC7-DF56ADAFF2E1 [2020.05.16-01.19.52:793][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:794][436]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.52:796][436]GameFlow: OnRep_BegunPlayFenceGuid 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]GameFlow: BegunPlayFenceGuid 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]GameFlow: OnCreationFence 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]GameFlow: Waiting for fence 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04A1ED3A08D7F9373CC922DAADB0133B [2020.05.16-01.19.52:796][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000057 seconds [2020.05.16-01.19.52:796][436]GameFlow: ACollectable::BeginPlay [2020.05.16-01.19.52:796][436]GameFlow: BegunPlayFenceGuid 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]GameFlow: OnCreationFence 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]GameFlow: Warning: Already Waiting for fence 04A1ED3A-08D7-F937-3CC9-22DAADB0133B [2020.05.16-01.19.52:796][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.52:918][436]LogStreaming: Flushing async loaders took 121ms. [2020.05.16-01.19.52:920][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.19.52:920][436]GameFlow: OnRep_BegunPlayFenceGuid 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:920][436]GameFlow: BegunPlayFenceGuid 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:920][436]GameFlow: OnCreationFence 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:920][436]GameFlow: Waiting for fence 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:921][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04A0763108D7F9373CC8D280ADB00B31 [2020.05.16-01.19.52:921][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.19.52:921][436]GameFlow: ACollectable::BeginPlay [2020.05.16-01.19.52:921][436]GameFlow: BegunPlayFenceGuid 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:921][436]GameFlow: OnCreationFence 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:921][436]GameFlow: Warning: Already Waiting for fence 04A07631-08D7-F937-3CC8-D280ADB00B31 [2020.05.16-01.19.52:921][436]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.52:921][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.52:921][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:073][436]LogStreaming: Flushing async loaders took 152ms. [2020.05.16-01.19.53:075][436]GameFlow: OnRep_BegunPlayFenceGuid 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:075][436]GameFlow: BegunPlayFenceGuid 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:075][436]GameFlow: OnCreationFence 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:075][436]GameFlow: Waiting for fence 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:075][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0498E39908D7F9373CC7A482ADAFECFF [2020.05.16-01.19.53:075][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000058 seconds [2020.05.16-01.19.53:075][436]GameFlow: ACollectable::BeginPlay [2020.05.16-01.19.53:075][436]GameFlow: BegunPlayFenceGuid 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:075][436]GameFlow: OnCreationFence 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:075][436]GameFlow: Warning: Already Waiting for fence 0498E399-08D7-F937-3CC7-A482ADAFECFF [2020.05.16-01.19.53:076][436]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.16-01.19.53:076][436]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.05.16-01.19.53:076][436]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:299][436]LogStreaming: Flushing async loaders took 224ms. [2020.05.16-01.19.53:308][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.53:363][438]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.05.16-01.19.53:363][438]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.05.16-01.19.53:363][438]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.16-01.19.53:363][438]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.19.53:363][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.19.53:364][438]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.16-01.19.53:364][438]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.05.16-01.19.53:364][438]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.05.16-01.19.53:364][438]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.16-01.19.53:364][438]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.16-01.19.53:364][438]GameFlow: Fence Opened 0498E399-08D7-F937-3CC7-A482ADAFECFF. [2020.05.16-01.19.53:364][438]GameFlow: Fence Opened 04A1ED3A-08D7-F937-3CC9-22DAADB0133B. [2020.05.16-01.19.53:364][438]GameFlow: Fence Opened 04A07631-08D7-F937-3CC8-D280ADB00B31. [2020.05.16-01.19.53:364][438]GameFlow: Fence Opened 04992140-08D7-F937-3CC7-DF56ADAFF2E1. [2020.05.16-01.19.53:366][438]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.16-01.19.53:366][438]GameFlow: SetLoadoutSpawned. [2020.05.16-01.19.53:423][439]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.53:438][439]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-01.19.53:439][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_CamperFemale03_Character_C_0 - Axeel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:439][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:441][439]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.53:441][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_CamperFemale03_Character_C_0 - Axeel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:441][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:442][439]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.53:442][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:448][439]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.19.53:449][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:450][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:451][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:451][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:452][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:452][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawObstruction_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:452][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:452][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:453][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawNoise_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:453][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:454][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:454][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:455][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:455][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Increase_Chainsaw_ChargeTime_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:456][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:458][439]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.19.53:458][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:458][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:459][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:459][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:459][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:459][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:459][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:459][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:459][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:460][439]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.53:460][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:460][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:460][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:460][439]LogStreaming: Flushing async loaders. [2020.05.16-01.19.53:461][439]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.53:461][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.53:646][449]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.53:646][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.54:329][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.05.16-01.19.54:329][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.05.16-01.19.54:659][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.54:659][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.54:659][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.54:659][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.54:763][502]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.54:764][502]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.54:764][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.19.54:825][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.54:825][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.54:825][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.54:826][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.19.54:826][505]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.16-01.19.54:826][505]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.16-01.19.54:826][505]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-01.19.54:826][505]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.16-01.19.54:852][505]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.19.54:853][505]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.19.54:853][505]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8388&schemaVersion=0] [2020.05.16-01.19.54:854][505]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 811F3B0F01001001 [2020.05.16-01.19.54:854][505]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: WereGonnaLiveForever 2 Perk2: Kindred 2 Perk3: Balanced_Landing 2 Perk4: Empathy 2 Offering: _EMPTY_ [2020.05.16-01.19.54:881][505]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.54:881][505]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='28.138' TotalLoadTime='33.657' TimeStamp='2020-05-16T01:19:53.088Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.19.54:881][505]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.19.54:882][505]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='33.657' TimeStamp='2020-05-16T01:19:53.088Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.19.54:882][505]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.16-01.19.54:882][505]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-01.19.54:889][506]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.19.54:889][506]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.19.54:889][506]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.150.216:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=72?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.19.54:908][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208BB36430] Result: '1' k_EResultOK (success) [2020.05.16-01.19.54:947][509]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.069389 seconds [2020.05.16-01.19.55:341][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.55:669][530]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8388&schemaVersion=0] [2020.05.16-01.19.55:670][530]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.19.55:670][530]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.55:670][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.55:670][530]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.55:670][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.19.55:908][537]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.19.55:908][537]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.16-01.19.55:909][537]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.19.55:909][537]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.19.55:909][537]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.19.55:909][537]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.19.55:909][537]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.55:909][537]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:304][538]r.CullAll = "0" [2020.05.16-01.19.56:310][538]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:310][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.16-01.19.56:329][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.19.56:339][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.19.56:339][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.19.56:348][538]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:348][538]GameFlow: InGameContextComponent::Enter [2020.05.16-01.19.56:349][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.19.56:351][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-01.19.56:351][538]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.19.56:351][538]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.16-01.19.56:352][538]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.19.56:352][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.16-01.19.56:353][538]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:353][538]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:353][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.16-01.19.56:357][538]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:357][538]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:357][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.19.56:357][538]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:357][538]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:357][538]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:357][538]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:358][538]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-01.19.56:651][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.19.56:651][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.19.56:665][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198215798657 playerName:666DevilSoul isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.16-01.19.56:675][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198244898438 playerName:Rieling isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-01.19.56:685][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198971049501 playerName:JEBA isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-01.19.56:694][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198417526111 playerName:Axeel isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-01.19.56:694][539]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.19.56:702][539]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.19.56:702][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:702][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:703][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:703][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:703][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:704][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:704][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:704][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:704][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:705][539]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.56:705][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:705][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:706][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:706][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:706][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:707][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:707][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:707][539]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.19.56:707][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:708][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.56:708][539]LogStreaming: Flushing async loaders. [2020.05.16-01.19.56:709][539]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.19.57:107][544]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.19.57:107][544]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.19.57:677][558]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.57:677][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.57:722][559]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.58:683][583]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.58:683][583]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.58:731][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.19.59:679][607]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.19.59:679][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.19.59:813][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.00:687][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.00:687][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.00:822][633]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 255 [2020.05.16-01.20.01:634][640]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.01:634][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.01:634][640]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.01:634][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.01:855][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.01:855][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.20.02:648][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.02:648][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.02:927][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.05.16-01.20.02:927][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.16-01.20.03:315][680]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.16-01.20.03:315][680]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.16-01.20.03:316][680]LogQuestEvent: A Quest was evaluated [2020.05.16-01.20.03:316][680]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.03:316][680]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.03:316][680]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.03:355][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:355][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:355][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:355][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.03:355][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.03:355][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.03:360][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.16-01.20.03:430][683]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.16-01.20.03:431][683]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.16-01.20.03:431][683]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.16-01.20.03:434][683]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:434][683]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:434][683]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:476][684]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:476][684]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:476][684]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.03:630][687]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.03:630][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.03:630][687]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.03:630][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.03:630][687]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.03:630][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.03:882][692]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.20.03:892][692]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.20.03:936][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.03:936][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.16-01.20.03:936][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.05.16-01.20.04:361][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.16-01.20.04:651][711]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.04:651][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.04:651][711]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.04:651][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.04:651][711]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.04:651][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.05:048][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.05:048][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.20.05:396][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.16-01.20.05:645][734]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.05:645][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.06:117][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.16-01.20.06:117][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.05.16-01.20.06:665][758]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.06:665][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.06:665][758]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.06:665][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.06:665][758]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.06:665][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.07:090][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.16-01.20.07:090][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.07:090][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.16-01.20.07:090][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.07:093][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:093][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:093][768]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.07:093][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.07:093][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:093][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.16-01.20.07:093][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.07:093][768]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.07:093][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:093][768]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.07:093][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:093][768]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.07:139][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.07:139][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.05.16-01.20.07:139][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.05.16-01.20.07:175][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.20.07:175][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-01.20.07:178][770]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:178][770]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.07:178][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:178][770]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:178][770]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.07:178][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:178][770]Interaction: Interaction time: 80.000000 [2020.05.16-01.20.07:178][770]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.07:178][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:218][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.07:218][771]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.07:218][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.07:218][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.07:221][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:221][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:221][771]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.07:221][771]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.07:221][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:221][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.07:221][771]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.07:221][771]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.07:221][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:221][771]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.07:221][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:221][771]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.07:304][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.07:306][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:306][773]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.07:306][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:306][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.07:306][773]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.07:306][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:306][773]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.07:306][773]Interaction: Interaction time: 2.407550 [2020.05.16-01.20.07:307][773]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.07:307][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.07:648][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.07:648][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.07:648][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.07:648][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.07:648][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.07:648][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.08:248][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.08:248][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.20.08:666][805]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.08:666][805]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.09:261][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.09:649][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.09:649][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.09:754][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.09:797][829]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.20.09:797][829]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.20.09:797][829]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.20.09:797][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.09:841][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.09:844][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:844][830]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.09:844][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.09:844][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:844][830]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.09:844][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.09:844][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:845][830]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.09:845][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.09:845][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:845][830]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.09:845][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.09:845][830]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.09:845][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.09:845][830]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.09:845][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.09:845][830]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.09:845][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.09:845][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:845][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:845][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.09:845][830]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.09:850][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.10:319][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.10:638][847]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.10:638][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.11:338][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.11:651][869]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.11:652][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.12:454][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.12:676][891]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.12:676][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.13:556][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.13:642][912]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.13:642][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.14:618][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.15:446][951]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.20.15:641][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.15:675][956]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.15:676][956]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.15:759][958]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.142504 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.20.16:653][979]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.16:653][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.16:746][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.17:660][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.17:660][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.17:845][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.17:927][ 8]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.17:927][ 8]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:675][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-01.20.18:675][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.18:675][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-01.20.18:675][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.18:675][ 25]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.18:675][ 25]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.18:679][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:679][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:679][ 25]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.18:679][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.18:679][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:679][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-01.20.18:679][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.18:679][ 25]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.18:679][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.18:679][ 25]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.16-01.20.18:679][ 25]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.18:679][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.18:724][ 26]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.18:901][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.18:901][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.18:901][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.18:902][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.18:904][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:905][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:905][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.18:905][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.18:905][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:905][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.18:905][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.18:905][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.18:905][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.18:905][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.18:905][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.18:951][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.18:985][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.18:988][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:988][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.18:988][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.18:988][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.18:988][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.18:989][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.18:989][ 32]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.18:989][ 32]Interaction: Interaction time: 2.407550 [2020.05.16-01.20.18:989][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.18:989][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.19:067][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.20.19:070][ 34]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.19:070][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.19:070][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.19:070][ 34]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.19:070][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.19:070][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.19:070][ 34]Interaction: Interaction time: 14.000000 [2020.05.16-01.20.19:070][ 34]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.16-01.20.19:070][ 34]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.16-01.20.19:071][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.19:071][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.19:071][ 34]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.16-01.20.19:111][ 35]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.19:312][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.038748 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.19:515][ 45]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.16-01.20.19:515][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.19:566][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.20.19:635][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.05.16-01.20.19:635][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.19:635][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.05.16-01.20.19:635][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.19:673][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.19:673][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.19:677][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.05.16-01.20.19:677][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.19:677][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.05.16-01.20.19:677][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:038][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.16-01.20.20:461][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:499][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.16-01.20.20:499][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:545][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.20.20:576][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.16-01.20.20:576][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:576][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.05.16-01.20.20:576][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:576][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.05.16-01.20.20:576][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:614][ 73]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.16-01.20.20:614][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:614][ 73]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.16-01.20.20:614][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.20:650][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.20:650][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.21:142][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.21:428][ 95]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.16-01.20.21:428][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.21:428][ 95]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.05.16-01.20.21:428][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.21:463][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.05.16-01.20.21:463][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.21:463][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.05.16-01.20.21:463][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.21:572][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.05.16-01.20.21:572][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.21:640][101]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.21:640][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.22:038][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.22:113][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.20.22:113][113]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.20.22:114][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.20.22:114][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.22:150][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.22:152][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:153][114]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.22:153][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.22:153][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:153][114]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.22:153][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.22:153][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:153][114]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.22:153][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.22:153][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:153][114]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.22:153][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.22:153][114]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.22:153][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.22:153][114]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.22:153][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.22:153][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.22:153][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.22:153][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:158][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.22:192][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:192][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.22:193][115]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.22:235][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.22:425][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.170523 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.20.22:653][127]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.22:653][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.22:657][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.22:658][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.16-01.20.22:658][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.22:880][133]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.20.23:260][143]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.23:340][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.23:375][146]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.20.23:626][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.23:626][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.23:667][154]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.23:667][154]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.16-01.20.23:667][154]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.23:735][156]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.801433 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.20.23:916][161]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.24:341][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.24:643][182]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.24:643][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.24:677][183]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.25:212][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.16-01.20.25:212][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.25:446][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.05.16-01.20.25:619][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.16-01.20.25:619][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.25:652][212]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.25:652][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.25:905][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.25:905][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.26:048][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.26:049][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:333][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.26:333][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:333][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.26:333][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:336][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.26:336][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.26:336][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.26:336][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.26:336][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.26:336][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.26:336][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:336][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.26:337][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:337][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.26:337][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:407][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.26:409][233]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.26:409][233]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.26:409][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:409][233]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.26:410][233]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.26:410][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:410][233]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.26:410][233]Interaction: Interaction time: 2.407550 [2020.05.16-01.20.26:410][233]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.26:410][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:448][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.26:650][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.20.26:650][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:650][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.20.26:650][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:651][240]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.26:651][240]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.26:651][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.26:651][240]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.26:651][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.26:654][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.26:655][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.26:655][240]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.26:655][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.26:655][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.26:655][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.20.26:655][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.26:655][240]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.26:655][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:655][240]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.26:655][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:655][240]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.26:937][248]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.26:937][248]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.26:937][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:937][248]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.26:937][248]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.26:937][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:938][248]Interaction: Interaction time: 0.700000 [2020.05.16-01.20.26:938][248]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.20.26:938][248]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.20.26:938][248]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.20.26:938][248]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.26:938][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.26:973][249]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.27:539][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.20.27:539][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:539][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.05.16-01.20.27:539][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:539][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.05.16-01.20.27:539][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:543][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.27:544][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.05.16-01.20.27:544][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.05.16-01.20.27:580][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.20.27:585][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.20.27:655][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.27:655][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.27:655][267]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.27:655][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.27:655][267]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.27:655][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.27:659][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:659][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.27:659][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:659][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:659][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.27:659][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:659][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:659][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.27:659][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:659][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:659][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.27:660][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.27:660][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.27:660][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.27:660][267]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.20.27:660][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.27:660][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:660][267]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.20.27:660][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:660][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:697][268]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.20.27:697][268]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:699][268]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.27:699][268]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.27:699][268]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.20.27:699][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.27:699][268]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.27:699][268]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.20.27:699][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:699][268]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.27:699][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:699][268]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.27:699][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:700][268]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.27:701][268]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.27:701][268]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.27:766][269]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.20.27:766][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:800][270]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.27:801][270]LogDBDPlayerMovement: StopSnapping Final Location (3144.000000 1981.014160 88.092873) [2020.05.16-01.20.27:801][270]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.27:801][270]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.27:801][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:801][270]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.20.27:801][270]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.27:801][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:801][270]Interaction: Interaction time: 67.962311 [2020.05.16-01.20.27:801][270]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.27:801][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:866][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.20.27:932][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.20.27:932][274]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:932][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.20.27:932][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:932][274]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.27:934][274]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:934][274]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:934][274]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.27:934][274]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.27:934][274]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.27:935][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.20.27:935][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.27:935][274]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.27:935][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:935][274]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.27:935][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.27:967][275]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.28:041][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.28:041][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.28:041][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.28:041][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.28:041][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.28:041][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.28:042][277]Interaction: Interaction time: 1.000000 [2020.05.16-01.20.28:042][277]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.16-01.20.28:042][277]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.20.28:042][277]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.20.28:042][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.28:042][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.28:042][277]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.28:640][293]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.28:640][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.28:647][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.28:647][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.20.29:006][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.29:009][303]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:009][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.29:009][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:009][303]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:009][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.29:009][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:009][303]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:009][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.29:009][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:009][303]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:009][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.29:009][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.29:009][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.29:009][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.29:009][303]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.20.29:010][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.29:010][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:010][303]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.20.29:010][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.29:010][303]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:011][303]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.05.16-01.20.29:227][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.20.29:227][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.29:228][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.20.29:228][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.29:228][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.29:231][309]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:231][309]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:231][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.29:231][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.29:231][309]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:231][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.20.29:231][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.29:232][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.29:232][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:232][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.29:232][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:305][311]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.29:341][312]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:341][312]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.29:342][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:342][312]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.29:342][312]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.29:342][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:342][312]Interaction: Interaction time: 1.000000 [2020.05.16-01.20.29:342][312]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.16-01.20.29:342][312]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.20.29:342][312]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.20.29:342][312]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.29:342][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.29:342][312]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.29:343][312]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.20.29:668][321]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.29:668][321]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.29:748][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.30:263][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.20.30:332][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.30:336][339]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.30:336][339]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.30:336][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.30:336][339]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.30:336][339]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.30:336][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.30:336][339]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.30:336][339]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.30:336][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.30:336][339]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.30:336][339]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.30:336][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.30:336][339]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.30:336][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.30:336][339]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.20.30:336][339]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.30:336][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.30:337][339]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.20.30:337][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.30:337][339]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.30:372][340]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.30:372][340]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.30:662][348]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.30:662][348]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.30:814][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.31:145][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.31:212][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.20.31:213][363]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.20.31:213][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.20.31:213][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.31:248][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.31:250][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:250][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.31:251][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.31:251][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:251][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.31:251][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.31:251][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:251][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.31:251][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.31:251][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:251][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.31:251][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.31:251][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.31:251][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.31:251][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.31:251][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.31:251][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.31:251][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.31:251][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:255][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.31:287][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:287][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.31:287][365]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.31:651][375]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.31:651][375]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.31:842][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.32:648][402]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.32:648][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.32:759][405]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.701214 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.20.32:951][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.33:100][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.20.33:169][416]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.20.33:169][416]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.20.33:169][416]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.20.33:169][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.33:205][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.33:206][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.33:206][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.33:206][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.33:206][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.33:206][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.33:333][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.20.33:335][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.33:335][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.33:335][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.33:336][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.33:336][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.33:336][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.33:336][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.33:336][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.33:336][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.33:336][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.33:336][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-01.20.33:336][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.33:336][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.33:344][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.20.33:645][427]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.33:645][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.34:018][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.34:645][454]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.34:646][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.34:949][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.34:949][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.35:028][464]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.35:406][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8306787014007568, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.20.35:406][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.20.35:446][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03599245473742485, xOffset=0, yOffset=0) [2020.05.16-01.20.35:481][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0692431777715683, xOffset=0, yOffset=0) [2020.05.16-01.20.35:521][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1038455367088318, xOffset=0, yOffset=0) [2020.05.16-01.20.35:557][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1380284428596497, xOffset=0, yOffset=0) [2020.05.16-01.20.35:594][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1724016219377518, xOffset=0, yOffset=0) [2020.05.16-01.20.35:632][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2063269913196564, xOffset=0, yOffset=0) [2020.05.16-01.20.35:662][481]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.35:662][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.35:671][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2406414449214935, xOffset=0, yOffset=0) [2020.05.16-01.20.35:707][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2748385369777679, xOffset=0, yOffset=0) [2020.05.16-01.20.35:745][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3091367185115814, xOffset=0, yOffset=0) [2020.05.16-01.20.35:785][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3448818922042847, xOffset=0, yOffset=0) [2020.05.16-01.20.35:822][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3780857026576996, xOffset=0, yOffset=0) [2020.05.16-01.20.35:858][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4119795262813568, xOffset=0, yOffset=0) [2020.05.16-01.20.35:896][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4463346004486084, xOffset=0, yOffset=0) [2020.05.16-01.20.35:935][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4808270633220673, xOffset=0, yOffset=0) [2020.05.16-01.20.35:972][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150358080863953, xOffset=0, yOffset=0) [2020.05.16-01.20.36:010][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5492926239967346, xOffset=0, yOffset=0) [2020.05.16-01.20.36:039][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.16-01.20.36:039][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.36:040][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.16-01.20.36:040][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.36:040][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.36:043][491]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.36:043][491]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.36:043][491]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.36:043][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.36:043][491]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.36:043][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.16-01.20.36:043][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.36:043][491]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.36:043][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.36:043][491]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.36:043][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.36:047][491]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.36:048][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.583351194858551, xOffset=0, yOffset=0) [2020.05.16-01.20.36:088][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.619510293006897, xOffset=0, yOffset=0) [2020.05.16-01.20.36:121][493]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.36:126][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6547994613647461, xOffset=0, yOffset=0) [2020.05.16-01.20.36:162][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6882768869400024, xOffset=0, yOffset=0) [2020.05.16-01.20.36:201][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7229750752449036, xOffset=0, yOffset=0) [2020.05.16-01.20.36:238][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7569652795791626, xOffset=0, yOffset=0) [2020.05.16-01.20.36:274][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7912032604217529, xOffset=0, yOffset=0) [2020.05.16-01.20.36:313][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8255857825279236, xOffset=0, yOffset=0) [2020.05.16-01.20.36:352][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8598483204841614, xOffset=0, yOffset=0) [2020.05.16-01.20.36:388][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8940119743347168, xOffset=0, yOffset=0) [2020.05.16-01.20.36:419][501]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.20.36:419][501]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.20.36:426][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.20.36:495][503]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.20.36:495][503]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.20.36:610][506]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.36:611][506]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.36:611][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.36:611][506]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.36:611][506]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.36:611][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.36:611][506]Interaction: Interaction time: 0.700000 [2020.05.16-01.20.36:611][506]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.20.36:611][506]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.20.36:611][506]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.20.36:611][506]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.36:611][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.36:611][506]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.36:683][508]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.36:683][508]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.36:961][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1207AC18AD0] Result: '1' k_EResultOK (success) [2020.05.16-01.20.36:961][516]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1207AC18AD0]' succeeded in 0.456438 seconds [2020.05.16-01.20.37:144][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.37:258][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.20.37:290][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.37:290][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.37:293][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.37:293][524]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.37:293][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.37:293][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.37:293][524]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.37:293][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.37:293][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.37:293][524]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.37:293][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.37:293][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.37:293][524]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.37:293][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.37:293][524]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.37:293][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.37:293][524]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.20.37:293][524]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.37:293][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.37:293][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.16-01.20.37:294][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.37:294][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.37:330][525]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.37:330][525]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.37:493][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1207AFFA720] Result: '1' k_EResultOK (success) [2020.05.16-01.20.37:521][531]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.016893 seconds [2020.05.16-01.20.37:657][534]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.37:657][534]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.38:246][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.38:643][561]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.38:643][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.39:347][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.39:639][588]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.39:639][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.40:446][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.40:622][615]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.40:622][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.41:245][632]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.41:245][632]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.20.41:245][632]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.41:430][637]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.20.41:541][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.41:643][643]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.41:643][643]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.42:652][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.43:629][696]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.43:629][696]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.43:751][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.43:938][704]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.20.43:976][705]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.43:976][705]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.44:203][711]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.20.44:389][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7548377513885498, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.20.44:389][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.20.44:425][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03282317891716957, xOffset=0, yOffset=0) [2020.05.16-01.20.44:462][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06564009189605713, xOffset=0, yOffset=0) [2020.05.16-01.20.44:497][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09845291078090668, xOffset=0, yOffset=0) [2020.05.16-01.20.44:533][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1312589049339294, xOffset=0, yOffset=0) [2020.05.16-01.20.44:570][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1640568971633911, xOffset=0, yOffset=0) [2020.05.16-01.20.44:605][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970919966697693, xOffset=0, yOffset=0) [2020.05.16-01.20.44:634][723]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.44:634][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.44:642][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2298733592033386, xOffset=0, yOffset=0) [2020.05.16-01.20.44:670][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_12] [2020.05.16-01.20.44:670][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.44:670][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_12] [2020.05.16-01.20.44:670][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.44:672][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:672][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:672][724]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.44:672][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.44:673][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:673][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_12] [2020.05.16-01.20.44:673][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.44:673][724]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.44:673][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:673][724]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-01.20.44:673][724]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.44:673][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:673][724]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.44:678][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2626434564590454, xOffset=0, yOffset=0) [2020.05.16-01.20.44:706][725]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.44:706][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.44:706][725]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.44:706][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.44:708][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:708][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:708][725]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.44:708][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.44:708][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:708][725]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.44:708][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.44:708][725]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.44:708][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:708][725]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.44:708][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:715][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2954055368900299, xOffset=0, yOffset=0) [2020.05.16-01.20.44:751][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3281539976596832, xOffset=0, yOffset=0) [2020.05.16-01.20.44:778][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.44:780][727]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:780][727]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.44:780][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:780][727]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:780][727]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.44:780][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:780][727]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.44:780][727]Interaction: Interaction time: 2.407550 [2020.05.16-01.20.44:781][727]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.44:781][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:786][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3608911037445068, xOffset=0, yOffset=0) [2020.05.16-01.20.44:820][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.44:822][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936161994934082, xOffset=0, yOffset=0) [2020.05.16-01.20.44:857][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42633056640625, xOffset=0, yOffset=0) [2020.05.16-01.20.44:893][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4590509235858917, xOffset=0, yOffset=0) [2020.05.16-01.20.44:930][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4917418360710144, xOffset=0, yOffset=0) [2020.05.16-01.20.44:966][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5244179964065552, xOffset=0, yOffset=0) [2020.05.16-01.20.44:997][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:997][733]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.44:997][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:997][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.44:997][733]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.44:997][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.44:997][733]Interaction: Interaction time: 1.050000 [2020.05.16-01.20.44:997][733]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-01.20.44:997][733]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-01.20.44:997][733]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.20.44:997][733]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.44:997][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.45:003][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5570833683013916, xOffset=0, yOffset=0) [2020.05.16-01.20.45:032][734]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.45:037][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5897383689880371, xOffset=0, yOffset=0) [2020.05.16-01.20.45:074][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6227160096168518, xOffset=0, yOffset=0) [2020.05.16-01.20.45:105][736]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.20.45:105][736]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.20.45:109][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6553521752357483, xOffset=0, yOffset=0) [2020.05.16-01.20.45:145][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.687982439994812, xOffset=0, yOffset=0) [2020.05.16-01.20.45:182][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7206019163131714, xOffset=0, yOffset=0) [2020.05.16-01.20.45:218][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7532133460044861, xOffset=0, yOffset=0) [2020.05.16-01.20.45:252][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7858167886734, xOffset=0, yOffset=0) [2020.05.16-01.20.45:282][741]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.20.45:282][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.20.45:282][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:284][741]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.20.45:285][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:289][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.20.45:320][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:354][743]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.20.45:354][743]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.20.45:358][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:392][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:428][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:428][745]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.45:428][745]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.45:464][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:499][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:532][748]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.16-01.20.45:532][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.45:533][748]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.16-01.20.45:533][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.45:533][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.45:535][748]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.45:535][748]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.45:535][748]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.45:535][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.45:535][748]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.45:535][748]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.16-01.20.45:535][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.45:535][748]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.45:535][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.45:535][748]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.45:536][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.45:536][748]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.20.45:536][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:571][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:606][750]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.45:607][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:639][751]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.45:639][751]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.45:643][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:678][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:714][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.20.45:791][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084EF9730] Result: '1' k_EResultOK (success) [2020.05.16-01.20.45:791][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084EF9730]' succeeded in 0.430764 seconds [2020.05.16-01.20.45:824][756]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.45:837][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120CD7712A0] Result: '1' k_EResultOK (success) [2020.05.16-01.20.45:856][757]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.45:856][757]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.45:856][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.45:856][757]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.45:856][757]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.45:856][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.45:857][757]Interaction: Interaction time: 0.700000 [2020.05.16-01.20.45:857][757]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.501290 seconds [2020.05.16-01.20.45:857][757]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.20.45:857][757]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.20.45:857][757]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.20.45:857][757]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.45:857][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.45:892][758]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.46:035][762]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.46:035][762]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.46:035][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:035][762]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.46:035][762]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.46:035][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:071][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.46:071][763]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.46:071][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:071][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.46:071][763]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.46:071][763]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.46:071][763]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.46:071][763]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.46:071][763]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.20.46:071][763]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.46:071][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:071][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_12] [2020.05.16-01.20.46:071][763]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.46:071][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.46:071][763]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.46:072][763]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.46:073][763]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.46:464][774]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.20.46:536][776]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.46:569][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.46:569][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.46:573][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.46:573][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.46:573][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:573][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.46:573][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.46:573][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:573][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.46:573][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.46:573][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:573][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.46:573][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.46:573][777]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.46:573][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.46:573][777]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.46:573][777]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.20.46:573][777]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.46:573][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.46:573][777]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.16-01.20.46:573][777]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.46:573][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.20.46:574][777]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.46:574][777]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.46:641][779]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.46:641][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.46:644][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.46:829][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.05.16-01.20.46:829][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 193 [2020.05.16-01.20.46:935][787]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.46:936][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.46:936][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.47:009][789]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.47:042][790]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.16-01.20.47:115][792]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.47:117][792]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.20.47:332][798]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.16-01.20.47:437][801]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.47:645][807]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.47:646][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.47:646][807]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.47:646][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.47:646][807]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.47:646][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.47:788][811]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.20.47:929][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.47:929][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.47:929][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.20.47:993][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.20.47:993][817]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.20.47:993][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.20.47:993][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.48:026][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.48:028][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:028][818]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.48:028][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.48:028][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:028][818]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.48:028][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.48:028][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:028][818]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.48:028][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.48:028][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:028][818]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.48:028][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.48:028][818]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.48:028][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.48:028][818]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.48:028][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.48:029][818]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.48:029][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.48:029][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:032][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.48:062][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:063][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.48:063][819]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.48:572][834]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.20.48:573][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.20.48:573][834]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.20.48:573][834]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.16-01.20.48:574][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.569431 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.20.48:574][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.48:579][834]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Axeel]: On [2020.05.16-01.20.48:607][835]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.16-01.20.48:644][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.48:644][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.48:947][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.49:272][853]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.434079 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.20.49:313][854]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.20.49:613][862]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.20.49:613][862]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.20.49:613][862]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.16-01.20.49:645][863]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.49:645][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.49:906][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.20.49:906][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.49:906][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.20.49:906][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.49:909][870]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.49:909][870]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.49:909][870]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.49:909][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.49:909][870]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.49:909][870]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.20.49:909][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.49:909][870]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.49:909][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.49:909][870]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.49:909][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.49:947][871]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.20.49:950][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.49:981][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.20.49:983][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.49:984][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.49:984][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.49:984][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.49:984][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.49:984][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.49:984][872]Interaction: Interaction time: 16.000000 [2020.05.16-01.20.49:984][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.49:984][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.50:543][887]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Axeel]: Off [2020.05.16-01.20.50:612][889]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.20.50:649][890]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.50:649][890]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.50:909][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.014025 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.20.51:028][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.51:400][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7328534722328186, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.20.51:400][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.20.51:432][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.51:432][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.51:437][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03377236425876617, xOffset=0, yOffset=0) [2020.05.16-01.20.51:474][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06730318069458, xOffset=0, yOffset=0) [2020.05.16-01.20.51:508][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.20.51:513][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1012229025363922, xOffset=0, yOffset=0) [2020.05.16-01.20.51:549][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1350329965353012, xOffset=0, yOffset=0) [2020.05.16-01.20.51:586][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1685189008712769, xOffset=0, yOffset=0) [2020.05.16-01.20.51:623][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2023094445466995, xOffset=0, yOffset=0) [2020.05.16-01.20.51:652][917]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.51:652][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.51:661][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2362333536148071, xOffset=0, yOffset=0) [2020.05.16-01.20.51:699][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2701398134231567, xOffset=0, yOffset=0) [2020.05.16-01.20.51:735][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3041533529758453, xOffset=0, yOffset=0) [2020.05.16-01.20.51:772][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3376144468784332, xOffset=0, yOffset=0) [2020.05.16-01.20.51:809][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3716495335102081, xOffset=0, yOffset=0) [2020.05.16-01.20.51:842][922]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.20.51:846][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40552607178688, xOffset=0, yOffset=0) [2020.05.16-01.20.51:884][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4396409690380096, xOffset=0, yOffset=0) [2020.05.16-01.20.51:921][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4737166166305542, xOffset=0, yOffset=0) [2020.05.16-01.20.51:959][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5079877376556396, xOffset=0, yOffset=0) [2020.05.16-01.20.51:997][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5424740314483643, xOffset=0, yOffset=0) [2020.05.16-01.20.52:032][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.52:033][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57572066783905, xOffset=0, yOffset=0) [2020.05.16-01.20.52:073][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6117604970932, xOffset=0, yOffset=0) [2020.05.16-01.20.52:111][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6457943320274353, xOffset=0, yOffset=0) [2020.05.16-01.20.52:148][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6797231435775757, xOffset=0, yOffset=0) [2020.05.16-01.20.52:186][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7142832279205322, xOffset=0, yOffset=0) [2020.05.16-01.20.52:223][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74796038866043, xOffset=0, yOffset=0) [2020.05.16-01.20.52:261][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7818866372108459, xOffset=0, yOffset=0) [2020.05.16-01.20.52:290][934]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.20.52:291][934]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.20.52:298][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.20.52:366][936]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.20.52:366][936]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.20.52:665][944]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.52:665][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.52:830][949]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120277518D0] Result: '1' k_EResultOK (success) [2020.05.16-01.20.52:830][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120277518D0]' succeeded in 0.455051 seconds [2020.05.16-01.20.52:880][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120277518D0] Result: '1' k_EResultOK (success) [2020.05.16-01.20.52:904][951]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.531787 seconds [2020.05.16-01.20.53:051][954]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 225 [2020.05.16-01.20.53:051][954]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 31 [2020.05.16-01.20.53:648][970]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.53:648][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.53:648][970]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.53:648][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.53:834][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.53:834][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.53:835][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.53:835][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.53:837][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.53:838][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.53:838][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.20.53:838][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.53:838][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.53:838][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.53:838][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.53:838][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.20.53:838][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.53:838][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.20.53:838][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.53:909][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.53:912][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.53:912][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.20.53:912][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.53:912][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.53:912][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.20.53:912][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.53:912][977]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.53:912][977]Interaction: Interaction time: 2.407550 [2020.05.16-01.20.53:912][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.20.53:912][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.54:142][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.54:662][997]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.54:662][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.54:662][997]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.54:662][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.55:232][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.55:232][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.16-01.20.55:232][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.05.16-01.20.55:674][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.55:674][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.55:674][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.55:674][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.55:674][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.55:674][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.56:242][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.56:242][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.05.16-01.20.56:651][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.56:651][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.56:651][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.56:651][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.20.57:336][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.20.57:337][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.20.57:629][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.57:629][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.57:748][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.57:820][ 81]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.20.57:820][ 81]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.20.57:820][ 81]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.20.57:820][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.57:855][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.20.57:858][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.57:858][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.57:858][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.57:858][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.57:858][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.57:859][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.57:859][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.57:859][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.57:859][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.20.57:859][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.57:859][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:859][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:859][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.20.57:859][ 82]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.20.57:863][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.20.58:348][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.20.58:494][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.58:494][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.20.58:494][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.58:494][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.58:494][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.58:495][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.58:495][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.20.58:495][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.20.58:495][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.16-01.20.58:495][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:495][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.20.58:528][100]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly. [2020.05.16-01.20.58:528][100]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.05.16-01.20.58:528][100]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_Follower. [2020.05.16-01.20.58:528][100]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.05.16-01.20.58:641][103]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.58:641][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.20.58:647][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:648][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:761][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:762][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:762][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:762][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.20.58:834][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.20.59:238][119]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.634479 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.20.59:351][122]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.887955 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.20.59:434][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.05.16-01.20.59:650][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.20.59:650][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.00:650][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.00:650][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.21.00:729][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.21.01:163][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.01:163][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.02:580][210]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.21.02:580][210]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.02:580][210]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.02:580][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Scalars [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.21.02:580][210]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Textures [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Vectors [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Scalars [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Textures [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Vectors [2020.05.16-01.21.02:581][210]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.21.02:585][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-01.21.02:617][211]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.21.02:617][211]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.21.02:617][211]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.02:617][211]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.02:617][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.02:617][211]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.02:617][211]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.02:617][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.02:650][212]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.16-01.21.02:653][212]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.02:653][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.02:653][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.02:653][212]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.02:653][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.21.02:653][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.02:653][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.02:654][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.02:654][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.02:654][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.02:654][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.21.02:654][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.02:654][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.21.02:654][212]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.02:654][212]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.02:729][214]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.21.02:729][214]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.722872 [2020.05.16-01.21.03:170][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12027753400] Result: '1' k_EResultOK (success) [2020.05.16-01.21.03:170][226]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12027753400]' succeeded in 0.436409 seconds [2020.05.16-01.21.03:205][226]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.21.03:205][226]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.16-01.21.03:205][226]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.03:221][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12027753400] Result: '1' k_EResultOK (success) [2020.05.16-01.21.03:250][228]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.509192 seconds [2020.05.16-01.21.03:280][228]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.112009 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.21.03:479][233]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.21.03:662][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.21.03:662][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.03:662][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.05.16-01.21.03:662][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.03:662][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.05.16-01.21.03:662][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.04:708][264]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.21.05:005][271]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.21.05:005][271]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.16-01.21.05:005][271]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.05:520][283]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.21.05:773][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.16-01.21.05:773][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.05:773][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.16-01.21.05:773][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.05:774][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.05:778][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.05:778][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.05:778][289]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.05:778][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.05:778][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.05:778][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.16-01.21.05:778][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.05:778][289]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.05:778][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.05:778][289]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.05:778][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.05:863][291]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.06:074][296]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.21.06:074][296]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.16-01.21.06:075][296]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.06:116][297]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:116][297]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.06:116][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:116][297]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:116][297]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.06:116][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:116][297]Interaction: Interaction time: 0.700000 [2020.05.16-01.21.06:116][297]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.21.06:116][297]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.21.06:116][297]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.21.06:116][297]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.06:116][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:199][299]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.06:241][300]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.21.06:405][304]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.06:449][305]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.21.06:789][313]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.21.06:789][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.06:827][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.06:828][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.06:831][314]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:831][314]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.06:831][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:831][314]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:831][314]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.06:831][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:831][314]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:831][314]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.06:831][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:831][314]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:832][314]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.06:832][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.06:832][314]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.06:832][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.06:832][314]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.21.06:832][314]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.06:832][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.06:832][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.05.16-01.21.06:832][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.06:832][314]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.06:917][316]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.06:918][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.21.06:918][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.16-01.21.06:918][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.07:445][329]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.07:528][331]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.21.08:078][345]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.08:614][359]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.21.09:108][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.09:108][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.09:108][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.09:108][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.09:111][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:111][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:111][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.09:111][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.09:111][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:111][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.09:111][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.09:111][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.09:111][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:111][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.09:111][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:111][371]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.09:150][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.09:153][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:153][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.09:153][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:153][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:153][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.09:153][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:153][372]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.09:153][372]Interaction: Interaction time: 2.407550 [2020.05.16-01.21.09:153][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.09:153][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.09:816][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:816][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.09:816][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:816][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:816][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.09:816][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:816][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:816][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.09:816][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:816][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.09:816][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.09:816][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.09:816][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.09:816][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.09:817][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.09:817][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.09:817][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.09:817][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.09:817][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:328][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.21.11:328][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.11:330][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:330][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:330][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.11:330][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.11:330][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:330][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.21.11:330][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.11:330][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.11:330][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:330][428]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.05.16-01.21.11:330][428]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.11:330][428]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.05.16-01.21.11:330][428]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.11:330][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.11:330][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:330][428]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.21.11:331][428]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.11:438][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:438][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.11:438][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:438][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:438][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.11:438][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.11:438][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.11:438][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.11:438][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.11:438][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:438][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.21.11:438][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.11:438][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:441][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.21.11:470][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.21.11:470][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.11:684][438]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:684][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.11:684][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:684][438]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:684][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.11:684][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:684][438]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.21.11:684][438]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.16-01.21.11:684][438]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.21.11:684][438]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.21.11:684][438]Interaction: Interaction time: 2.700000 [2020.05.16-01.21.11:684][438]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.05.16-01.21.11:685][438]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.21.11:685][438]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.11:685][438]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.21.11:685][438]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.21.11:685][438]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.11:685][438]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.21.11:685][438]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.21.11:685][438]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.11:685][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.11:754][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:754][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.11:928][445]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.05.16-01.21.12:535][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 57.067989 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.12:536][462]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.12:775][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.13:644][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.13:644][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.13:644][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.13:644][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.13:644][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.13:645][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.13:645][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.13:645][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.13:650][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.13:720][492]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.13:720][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.13:720][492]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.13:720][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.14:108][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.14:147][503]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.14:152][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 181 [2020.05.16-01.21.14:389][509]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:389][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.14:389][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:389][509]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.21.14:389][509]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.21.14:389][509]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:389][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.14:389][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:389][509]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:389][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.14:389][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:389][509]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:390][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.14:390][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.14:390][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.14:390][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.14:390][509]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.21.14:390][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.14:390][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:390][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.21.14:390][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.14:390][509]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:465][511]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.21.14:465][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.14:503][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.21.14:503][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.14:507][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:507][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:507][512]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.14:507][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.14:507][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:507][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.21.14:507][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.14:507][512]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.14:507][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:507][512]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.14:507][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:615][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.21.14:620][515]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:620][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.14:620][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:620][515]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.14:620][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.14:620][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:620][515]Interaction: Interaction time: 16.000000 [2020.05.16-01.21.14:620][515]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.21.14:620][515]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.21.14:620][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.14:620][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.14:653][516]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.14:653][516]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.14:653][516]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.14:653][516]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.14:653][516]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.14:654][516]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.21.14:736][518]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.21.15:139][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.21.15:139][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.15:140][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.16-01.21.15:140][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.15:140][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.16-01.21.15:140][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.15:180][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.21.15:846][549]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.21.15:846][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.15:846][549]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.16-01.21.15:846][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.15:846][549]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.16-01.21.15:846][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.16:328][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.16:360][564]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.16:360][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.16:361][564]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.21.16:469][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.21.16:597][571]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.21.16:693][574]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.16-01.21.16:693][574]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.16:694][574]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.16:694][574]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.16:695][574]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.16:695][574]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.16:695][574]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.21.16:695][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.16:696][574]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.16:696][574]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.16:696][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.16:696][574]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.16:696][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.16:696][574]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.16-01.21.16:696][574]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.16:696][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.16:696][574]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.16:759][576]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.16:759][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:118][587]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.17:119][587]LogDBDPlayerMovement: StopSnapping Final Location (3602.844482 4982.625488 88.092812) [2020.05.16-01.21.17:119][587]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.17:119][587]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.17:119][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:119][587]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.17:119][587]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.17:119][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:119][587]Interaction: Interaction time: 14.000000 [2020.05.16-01.21.17:119][587]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.16-01.21.17:119][587]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 91.643150 [2020.05.16-01.21.17:119][587]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.17:119][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:120][587]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.16-01.21.17:180][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.21.17:657][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.05.16-01.21.17:657][604]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:689][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.05.16-01.21.17:689][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:692][605]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.17:692][605]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.17:692][605]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.17:692][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.17:692][605]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.17:692][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.05.16-01.21.17:693][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:693][605]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.17:693][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:693][605]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-01.21.17:693][605]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.17:693][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:724][606]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.17:885][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.17:885][611]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:888][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:888][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:888][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.17:888][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.17:888][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:888][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.17:888][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:888][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.17:888][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:888][611]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.21.17:888][611]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.21.17:889][611]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft. [2020.05.16-01.21.17:889][611]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.17:889][611]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.05.16-01.21.17:889][611]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.17:889][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.17:889][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.17:889][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:889][611]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.17:889][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:889][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.17:889][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:889][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:889][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.17:889][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:890][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:890][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.17:890][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:890][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:890][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.17:890][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.17:890][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.17:890][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.17:890][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.17:890][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:890][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.21.17:890][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:890][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.17:918][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.17:918][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.17:987][614]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.17:987][614]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.17:987][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:988][614]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.17:988][614]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.17:988][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:988][614]Interaction: Interaction time: 1.050000 [2020.05.16-01.21.17:988][614]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-01.21.17:988][614]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-01.21.17:988][614]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.21.17:988][614]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.17:988][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.17:989][614]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.18:249][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.05.16-01.21.18:253][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.18:253][622]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.18:253][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.18:253][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.18:253][622]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.18:253][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.18:253][622]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.21.18:253][622]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.21.18:253][622]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.21.18:253][622]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.21.18:253][622]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.21.18:253][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.18:253][622]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.21.18:253][622]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.18:253][622]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.21.18:253][622]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.05.16-01.21.18:253][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.18:253][622]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.21.18:253][622]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.21.18:253][622]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.18:253][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.18:254][622]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.18:255][622]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.05.16-01.21.18:287][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.21.19:017][645]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.19:017][645]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.19:017][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:017][645]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.19:017][645]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.19:017][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:049][646]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.19:049][646]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.19:049][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:049][646]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.19:049][646]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.19:049][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.19:049][646]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.19:049][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.19:049][646]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.21.19:050][646]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.19:050][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:050][646]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.05.16-01.21.19:050][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.19:050][646]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.19:744][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.05.16-01.21.19:834][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.19:834][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.19:834][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.19:834][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.19:834][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:834][671]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.21.19:835][671]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.21.19:835][671]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.21.19:835][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.19:835][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:835][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.19:835][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.19:835][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.19:845][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.21.19:895][673]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.21.19:895][673]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.21.19:997][673]LogStreaming: Flushing async loaders took 102ms. [2020.05.16-01.21.19:997][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.21.19:997][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.21.19:997][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.21.19:998][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.05.16-01.21.19:999][673]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.19:999][673]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.19:999][673]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.19:999][673]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamperOut. [2020.05.16-01.21.19:999][673]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.21.20:000][673]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.21.20:000][673]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.20:000][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:000][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.20:000][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:000][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:000][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.20:000][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.20:001][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.20:001][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.20:001][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.20:001][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:001][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.20:001][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:001][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:001][673]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:001][673]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:005][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.05.16-01.21.20:281][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.010310 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.20:615][692]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.20:615][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:615][692]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.20:615][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:616][692]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:617][692]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:617][692]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.20:617][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.20:617][692]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:617][692]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.20:617][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:617][692]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.20:617][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:617][692]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.20:617][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:681][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.20:683][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:683][694]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.20:683][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:683][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:683][694]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.20:683][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:683][694]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.20:683][694]Interaction: Interaction time: 2.407550 [2020.05.16-01.21.20:683][694]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.20:683][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:881][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-01.21.20:881][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:881][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-01.21.20:882][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:884][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:884][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:884][700]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.20:884][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.20:884][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.20:884][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-01.21.20:884][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.20:884][700]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.20:884][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:884][700]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.20:884][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.20:950][702]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.21:082][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-01.21.21:084][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.21:084][706]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.21:084][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.21:084][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.21:084][706]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.21:084][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.21:085][706]Interaction: Interaction time: 10.000000 [2020.05.16-01.21.21:085][706]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.16-01.21.21:085][706]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.16-01.21.21:085][706]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.21:085][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.21:183][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.22:814][758]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.21.22:814][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.22:814][758]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.21.22:814][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.22:817][758]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.22:817][758]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.22:817][758]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.22:817][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.22:817][758]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.22:817][758]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.21.22:817][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.22:817][758]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.22:817][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.22:817][758]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.22:817][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.22:883][760]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.22:913][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.22:914][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.21.22:915][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.22:916][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.22:916][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.22:916][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.22:916][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.22:916][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.22:916][761]Interaction: Interaction time: 80.000000 [2020.05.16-01.21.22:916][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.22:916][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.22:982][763]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.23:818][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.23:879][790]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.048688, Lifetime Duration: 4.000000 [2020.05.16-01.21.23:881][790]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.23:882][790]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.23:882][790]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.23:882][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.23:913][791]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015324, Lifetime Duration: 4.000000 [2020.05.16-01.21.23:913][791]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015324, Lifetime Duration: 4.000000 [2020.05.16-01.21.23:913][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.23:915][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:915][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.23:915][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.23:915][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:915][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.23:915][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.23:915][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:916][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.23:916][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.23:916][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:916][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.23:916][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.23:916][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.23:916][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.23:916][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.23:916][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.23:916][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.23:916][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.23:916][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:920][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.23:949][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:949][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.23:949][792]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.24:614][812]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.24:614][812]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.24:614][812]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.24:614][812]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.16-01.21.24:614][812]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.24:614][812]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.24:846][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.24:846][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.24:846][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.24:846][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.24:849][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.24:849][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.24:849][819]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.24:849][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.24:849][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.24:849][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.24:849][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.24:849][819]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.24:849][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.24:849][819]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.24:849][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.24:947][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.21.24:949][822]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.24:949][822]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.24:949][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.24:949][822]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.24:949][822]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.24:949][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.24:949][822]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.24:949][822]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.24:949][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.24:980][823]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.24:981][823]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.24:981][823]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.05.16-01.21.24:981][823]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.24:981][823]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.21.24:981][823]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.24:981][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.21.25:014][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:015][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.25:015][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:015][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:015][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.25:015][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:018][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.21.25:046][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.21.25:048][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:049][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.25:049][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:049][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:049][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.25:049][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.25:049][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.25:049][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.25:049][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.25:049][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:049][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.25:049][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.25:049][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:054][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.21.25:080][826]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.25:080][826]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.25:080][826]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.16-01.21.25:080][826]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.25:081][826]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.25:346][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.25:346][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.25:346][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.25:346][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.25:348][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:348][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:348][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.25:348][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.25:348][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:349][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.25:349][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.25:349][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.25:349][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:349][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.25:349][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:448][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:448][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.25:448][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:448][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:448][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.25:448][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:448][837]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.25:448][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:448][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.25:448][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:448][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:448][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.25:448][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:480][838]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.25:480][838]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.25:480][838]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.05.16-01.21.25:480][838]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.25:480][838]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.21.25:480][838]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.25:482][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:482][838]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.25:482][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:482][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:482][838]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.25:482][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.25:482][838]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.25:482][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.25:482][838]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.25:482][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.25:482][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.25:482][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.25:482][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.25:514][839]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.25:514][839]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.25:514][839]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.16-01.21.25:514][839]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.25:514][839]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.27:172][890]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.27:172][890]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.27:172][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.27:172][890]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.27:172][890]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.27:172][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.27:172][890]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.27:172][890]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.27:172][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.27:172][890]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.27:172][890]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.27:172][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.27:172][890]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.27:172][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.27:172][890]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.27:172][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.27:172][890]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.21.27:172][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.27:172][890]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.27:176][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.21.28:039][917]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.040692 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.28:934][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.29:137][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.29:651][964]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.29:651][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.29:651][964]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.29:651][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.29:731][966]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.21.29:731][966]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.21.29:731][966]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.29:731][966]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.29:731][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.29:731][966]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.29:731][966]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.29:731][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.29:770][967]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.29:770][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.29:770][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.29:770][967]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.29:770][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.21.29:770][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.29:770][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.29:770][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.29:770][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.29:770][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.29:770][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.29:770][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.29:770][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.29:770][967]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.29:770][967]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.29:813][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.21.29:845][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.21.29:852][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.21.29:855][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.21.30:252][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.30:650][989]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.30:650][989]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.30:992][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.244124 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.21.31:123][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.21.31:125][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.21.31:127][ 0]GameFlow: OnRep_BegunPlayFenceGuid 04E2388E-08D7-F937-7796-CB38B391732A [2020.05.16-01.21.31:127][ 0]GameFlow: BegunPlayFenceGuid 04E2388E-08D7-F937-7796-CB38B391732A [2020.05.16-01.21.31:127][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000060 seconds [2020.05.16-01.21.31:127][ 0]GameFlow: ACollectable::BeginPlay [2020.05.16-01.21.31:127][ 0]GameFlow: BegunPlayFenceGuid 04E2388E-08D7-F937-7796-CB38B391732A [2020.05.16-01.21.31:129][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.31:130][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.31:130][ 0]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.31:130][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.31:134][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-01.21.31:350][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.31:650][ 12]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.31:650][ 12]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.32:430][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.32:552][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.268826 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.21.32:680][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.32:681][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.33:147][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:147][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:148][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:148][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.33:148][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:148][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-01.21.33:148][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.33:148][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:365][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.21.33:365][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.33:365][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.21.33:365][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.33:368][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:368][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:368][ 52]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.33:368][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.33:368][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:369][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.21.33:369][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.33:369][ 52]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.33:369][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:369][ 52]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.33:369][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:413][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:413][ 53]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.33:413][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:413][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.33:413][ 53]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.33:413][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:413][ 53]Interaction: Interaction time: 0.000000 [2020.05.16-01.21.33:413][ 53]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.16-01.21.33:413][ 53]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.21.33:413][ 53]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.21.33:413][ 53]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.33:413][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.33:549][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.33:628][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.33:628][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.33:883][ 64]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.16-01.21.33:884][ 64]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.16-01.21.33:889][ 64]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.34:380][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.34:380][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.34:380][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.34:380][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.34:383][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:383][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:383][ 75]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.34:383][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.34:383][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:383][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.34:383][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.34:383][ 75]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.34:383][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:383][ 75]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.34:383][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:425][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.34:428][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:428][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.34:428][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:429][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:429][ 76]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.34:429][ 76]Interaction: Interaction time: 2.407550 [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:429][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:429][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:429][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:429][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.34:429][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.34:429][ 76]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.21.34:430][ 76]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.34:430][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.34:430][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.21.34:430][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.34:430][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.34:659][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.05.16-01.21.34:659][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 179 [2020.05.16-01.21.35:629][103]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.35:629][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.35:629][103]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.35:629][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.35:629][103]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.35:629][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.21.35:727][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.21.35:727][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.21.36:078][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:078][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:078][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:078][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:081][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:081][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:081][113]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.36:081][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:081][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:081][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:081][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:081][113]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.36:081][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:081][113]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.36:081][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:170][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:170][115]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.36:170][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:170][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:170][115]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.36:170][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:170][115]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.36:170][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:170][115]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.36:170][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:170][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:170][115]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.36:170][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:213][116]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:213][116]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:213][116]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.05.16-01.21.36:213][116]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.36:213][116]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.21.36:213][116]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.36:214][116]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:214][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.36:214][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:214][116]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:214][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.36:214][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:214][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.36:214][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:214][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.36:214][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:214][116]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:214][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:214][116]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:257][117]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:257][117]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:257][117]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.16-01.21.36:257][117]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.36:257][117]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.36:477][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:477][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:477][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:477][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:480][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:480][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:480][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.36:480][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:480][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:480][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:480][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:481][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.36:481][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:481][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.36:481][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:567][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.21.36:570][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:570][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.36:570][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:571][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:571][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.36:571][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:571][124]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.36:571][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.36:571][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:613][125]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:614][125]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:614][125]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.05.16-01.21.36:614][125]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.36:614][125]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.21.36:614][125]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.36:614][125]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.21.36:657][126]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.36:657][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.36:661][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:661][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.36:661][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:661][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:661][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.36:661][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:665][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.21.36:702][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.21.36:704][127]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:704][127]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.36:704][127]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.16-01.21.36:704][127]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.36:704][127]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.36:705][127]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:705][127]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.36:705][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:705][127]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:705][127]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.36:706][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:706][127]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.36:706][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:706][127]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.36:706][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:706][127]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:706][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:706][127]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:709][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.21.36:753][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.36:886][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.36:923][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:923][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:923][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:923][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:927][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:927][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:927][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.36:927][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:927][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:927][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.36:927][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:928][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.36:928][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:928][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.36:928][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:968][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.36:970][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:970][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.36:970][133]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:971][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:971][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:971][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.36:971][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.36:971][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.36:971][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.36:971][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.36:971][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.36:975][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.37:012][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.21.37:015][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.37:015][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.37:015][134]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.37:016][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.37:016][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.37:016][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.37:016][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.37:016][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.37:016][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.37:016][134]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.37:016][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.37:016][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.37:059][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.37:059][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.37:059][135]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.05.16-01.21.37:059][135]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.37:059][135]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.21.37:059][135]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.37:059][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.21.37:101][136]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.37:109][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.37:109][136]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.21.37:109][136]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Female. [2020.05.16-01.21.37:115][136]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_2 - 666DevilSoul]: On [2020.05.16-01.21.37:149][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale01_Character_C_2 - 666DevilSoul] at Time=111.706 [2020.05.16-01.21.37:157][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.21.37:427][143]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.21.37:651][148]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.37:651][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.37:846][152]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.38:024][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.38:024][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.38:111][158]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.38:111][158]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.38:111][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:111][158]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.38:111][158]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.38:111][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:115][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.21.38:154][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-01.21.38:157][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.38:158][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.38:158][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:158][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.38:158][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.38:158][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.38:158][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.38:158][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.38:158][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.38:158][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:158][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.38:158][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.38:158][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.38:162][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-01.21.38:201][160]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.38:201][160]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.38:201][160]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.16-01.21.38:201][160]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.38:202][160]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.38:293][162]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.38:293][162]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.38:293][162]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.21.38:294][162]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.38:295][162]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.38:295][162]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.38:295][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.21.38:295][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.38:295][162]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.38:295][162]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.21.38:295][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.38:295][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.38:295][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:295][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.38:295][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:334][163]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.21.38:334][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.38:337][163]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.38:337][163]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.38:337][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:337][163]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.38:337][163]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.38:337][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:337][163]Interaction: Interaction time: 16.000000 [2020.05.16-01.21.38:337][163]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.38:337][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.38:420][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.16-01.21.38:655][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.38:655][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.38:850][176]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.38:921][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.38:921][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.39:029][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.39:029][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.39:029][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.39:029][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.39:033][181]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.39:033][181]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.39:033][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.39:033][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.39:033][181]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.39:033][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.39:033][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.39:033][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.39:033][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.39:033][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.39:033][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.39:033][181]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.39:072][182]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_2 - 666DevilSoul]: Off [2020.05.16-01.21.39:102][183]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.21.39:102][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.05.16-01.21.39:105][183]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale01_Character_C_2 - 666DevilSoul] at Time=113.661 [2020.05.16-01.21.39:107][183]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.39:107][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.39:107][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.39:107][183]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.39:107][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.39:107][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.39:107][183]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.21.39:107][183]Interaction: Interaction time: 1.000000 [2020.05.16-01.21.39:107][183]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.21.39:107][183]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.21.39:107][183]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.39:107][183]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.21.39:108][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.39:108][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.39:141][184]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.39:141][184]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.39:141][184]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.39:141][184]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookIn. [2020.05.16-01.21.39:141][184]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.39:141][184]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.21.39:181][185]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.39:216][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.39:216][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.39:216][186]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.39:518][194]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.39:639][197]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.39:639][197]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.39:942][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.39:973][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.39:973][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.40:084][208]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.21.40:125][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.05.16-01.21.40:154][210]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.21.40:158][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.40:158][210]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.40:159][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.40:159][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:193][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.21.40:193][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.40:193][211]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.21.40:193][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.21.40:196][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.40:196][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.40:196][211]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.40:196][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.40:196][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.40:196][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.21.40:196][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.40:197][211]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.40:197][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:197][211]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.05.16-01.21.40:197][211]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.40:197][211]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.05.16-01.21.40:197][211]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.40:197][211]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.40:197][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:197][211]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.21.40:197][211]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.40:198][211]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.40:198][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.40:198][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:198][211]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.21.40:198][211]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.21.40:198][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.21.40:198][211]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.40:199][211]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookOut. [2020.05.16-01.21.40:199][211]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.40:199][211]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.21.40:199][211]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.40:199][211]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.21.40:199][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.40:199][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:204][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.21.40:234][212]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.40:234][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.40:234][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:234][212]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.40:234][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.21.40:234][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.40:234][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.40:234][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.40:234][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.40:234][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:235][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.21.40:235][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.40:235][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.21.40:235][212]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.40:235][212]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.40:237][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.40:237][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.40:271][213]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_CamperFemale03_Character_C_0 - Axeel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.21.40:271][213]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.121051 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.21.40:274][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.40:274][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.40:275][213]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.21.40:275][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.16-01.21.40:318][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.16-01.21.40:348][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.21.40:348][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.40:506][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.40:506][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.40:506][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:506][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.40:506][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.40:506][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:506][219]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.21.40:506][219]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_2. [2020.05.16-01.21.40:507][219]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.21.40:507][219]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.21.40:507][219]Interaction: Interaction time: 2.700000 [2020.05.16-01.21.40:507][219]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.05.16-01.21.40:507][219]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.21.40:507][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.40:507][219]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.21.40:507][219]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_2] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.21.40:507][219]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.40:507][219]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.21.40:507][219]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.21.40:507][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.40:507][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.40:547][220]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.40:547][220]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.40:670][223]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.40:670][223]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.40:711][224]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:715][224]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:755][225]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:755][225]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.05.16-01.21.40:796][226]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:836][227]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:877][228]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:917][229]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:958][230]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.40:998][231]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:039][232]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:042][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.41:079][233]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:080][233]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.41:080][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.41:120][234]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:160][235]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:201][236]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:242][237]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:282][238]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:323][239]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:366][240]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:409][241]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:448][242]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:489][243]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:530][244]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:568][245]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.21.41:568][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.05.16-01.21.41:571][245]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.41:571][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.41:571][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.41:571][245]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.21.41:571][245]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.41:571][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.41:571][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.41:571][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.41:571][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.41:571][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.41:571][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.41:572][245]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.21.41:572][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.16-01.21.41:572][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.41:572][245]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.41:572][245]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:575][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.05.16-01.21.41:613][246]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:651][247]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.41:651][247]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.41:654][247]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:694][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.41:694][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.41:695][248]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:737][249]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:778][250]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:818][251]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:860][252]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:901][253]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:943][254]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.41:983][255]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:024][256]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:065][257]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:106][258]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:148][259]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:151][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.21.42:190][260]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:231][261]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:273][262]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:315][263]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:357][264]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:399][265]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:441][266]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:481][267]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:523][268]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:565][269]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:607][270]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:646][271]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.42:646][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.42:649][271]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:690][272]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:732][273]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:771][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.21.42:771][274]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.42:771][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.21.42:771][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.42:771][274]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.21.42:774][274]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.42:774][274]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.42:774][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.42:774][274]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.42:774][274]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.42:774][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.21.42:774][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.42:774][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.42:774][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.42:774][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.42:774][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.42:775][274]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:816][275]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.42:817][275]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:858][276]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:896][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.21.42:899][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.42:899][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.42:899][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.42:899][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.42:899][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.42:899][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.42:899][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.42:899][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.42:899][277]Interaction: Interaction time: 16.000000 [2020.05.16-01.21.42:899][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.42:899][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.42:900][277]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:940][278]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.42:941][278]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.42:941][278]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.42:980][279]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.42:982][279]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.43:023][280]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.43:064][281]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.43:105][282]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.43:146][283]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.43:185][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.21.43:185][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:185][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.21.43:185][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:189][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:189][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:189][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.43:189][284]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.43:189][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:189][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.21.43:189][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:189][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.43:189][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:189][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.43:189][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:189][284]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.43:190][284]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.43:190][284]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.21.43:229][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:229][285]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.43:229][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:229][285]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.21.43:229][285]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.21.43:229][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:229][285]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.43:229][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:229][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:229][285]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.43:229][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:229][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:229][285]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.43:229][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.43:229][285]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.43:229][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.43:229][285]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.21.43:230][285]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.43:230][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:230][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.21.43:230][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:230][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:234][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 148 [2020.05.16-01.21.43:272][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.21.43:272][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:272][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.21.43:272][286]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:277][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.21.43:310][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.21.43:311][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.21.43:313][287]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.43:313][287]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.43:313][287]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.21.43:313][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.43:313][287]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.43:313][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.21.43:313][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:313][287]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.43:313][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:313][287]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.43:314][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:314][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:314][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.43:314][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:314][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.43:314][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.43:314][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:314][287]Interaction: Interaction time: 74.959305 [2020.05.16-01.21.43:314][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.43:314][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:315][287]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.43:315][287]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-01.21.43:355][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:394][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.21.43:394][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:396][289]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.43:396][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.43:396][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:396][289]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.43:396][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.43:396][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:397][289]Interaction: Interaction time: 16.000000 [2020.05.16-01.21.43:397][289]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.21.43:397][289]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 117.910095 [2020.05.16-01.21.43:397][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.43:397][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.43:399][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:441][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:479][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.16-01.21.43:479][291]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.43:479][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:480][291]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.43:480][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:483][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:525][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:567][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:610][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:649][295]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.43:649][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.21.43:654][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:695][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:738][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:781][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.21.43:781][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:781][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:825][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:869][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:909][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.43:909][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:909][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.43:910][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:910][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.43:910][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.43:914][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.43:958][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:002][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:046][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:092][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:135][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:182][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:223][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:223][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:223][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:223][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:227][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:228][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:228][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:228][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:228][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:269][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:269][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:269][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:269][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:269][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.44:269][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.44:273][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:318][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:364][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:411][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:459][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:508][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:553][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:600][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:644][317]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.21.44:644][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.21.44:648][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:650][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.21.44:695][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:742][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:789][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:836][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:881][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:928][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.44:974][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:020][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:065][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:111][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:111][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.45:156][328]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.21.45:157][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:203][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:248][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:294][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:341][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:386][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:386][333]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.21.45:433][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:475][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:475][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:475][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:475][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:479][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:525][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:573][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:618][338]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:618][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:621][338]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:622][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:622][338]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:622][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:622][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:670][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:720][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:768][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:815][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:863][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:910][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.45:954][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.45:958][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:004][346]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:004][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:005][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:053][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:099][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:140][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:186][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:186][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:227][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:230][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:230][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:230][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:230][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:230][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:231][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:231][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:231][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:231][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:274][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:316][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:358][354]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:358][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:359][354]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:359][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:362][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:410][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:459][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:503][357]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:503][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:504][357]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:504][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:507][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:557][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:606][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:657][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:707][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:756][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:805][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.21.46:852][364]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:852][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:852][364]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:852][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:852][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:852][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:852][364]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.21.46:854][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.46:855][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.46:855][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.46:855][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.46:855][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.46:855][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:855][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:855][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.46:855][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.46:855][364]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.21.46:855][364]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.21.46:855][364]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight. [2020.05.16-01.21.46:855][364]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.46:855][364]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.05.16-01.21.46:855][364]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.46:855][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.46:855][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.46:855][364]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.21.46:856][364]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.46:856][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.21.46:903][365]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.46:903][365]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.46:903][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.46:903][365]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.46:903][365]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.21.46:903][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.46:903][365]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.46:903][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.46:903][365]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.46:903][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.46:903][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.21.46:903][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:903][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.21.46:903][365]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:904][365]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.46:904][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:904][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:905][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.46:905][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.46:905][365]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.46:953][366]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.46:998][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.46:998][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.47:002][367]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:051][368]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:099][369]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:146][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.47:146][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.47:146][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.47:146][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.47:150][370]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:196][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.16-01.21.47:199][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.47:199][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.47:199][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.47:199][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.47:199][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.47:199][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.47:200][371]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.21.47:200][371]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidingPlayer [Null] [2020.05.16-01.21.47:200][371]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.21.47:200][371]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to True [2020.05.16-01.21.47:200][371]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.21.47:200][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.21.47:200][371]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.21.47:200][371]Interaction: Interaction time: 1.500000 [2020.05.16-01.21.47:200][371]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.21.47:200][371]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.05.16-01.21.47:200][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.21.47:200][371]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.21.47:200][371]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.21.47:200][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.47:200][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.47:201][371]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.21.47:201][371]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:202][371]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.05.16-01.21.47:251][372]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:300][373]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:351][374]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:398][375]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:448][376]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:496][377]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:544][378]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:591][379]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:640][380]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:686][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.47:686][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.47:686][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.47:686][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.47:687][381]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:734][382]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:783][383]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:831][384]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:880][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.47:880][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.47:881][385]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:930][386]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.47:979][387]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:028][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.21.48:028][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.48:029][388]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:078][389]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:128][390]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:176][391]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:225][392]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:273][393]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:321][394]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:370][395]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:417][396]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:465][397]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:513][398]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:560][399]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:607][400]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:655][401]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:705][402]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:708][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.16-01.21.48:751][403]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.21.48:796][404]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_2 [2020.05.16-01.21.48:797][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.21.48:797][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.21.48:797][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.21.48:799][404]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.21.48:799][404]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.21.48:800][404]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.21.48:800][404]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.05.16-01.21.48:800][404]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.21.48:800][404]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.21.48:800][404]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.48:801][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:801][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.48:801][404]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.48:801][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.48:802][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:802][404]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.21.48:802][404]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_None] [2020.05.16-01.21.48:802][404]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.21.48:802][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.48:802][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:802][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:802][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.48:802][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:802][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:802][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.48:802][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:802][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:802][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.48:802][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.48:802][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.48:802][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.48:803][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.48:803][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:803][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.21.48:803][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.48:803][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:812][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.16-01.21.48:844][405]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.48:844][405]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.21.48:889][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.48:889][406]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.48:890][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.48:890][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.48:890][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.16-01.21.48:892][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:893][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:893][406]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.21.48:893][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.48:893][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:893][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.48:893][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.48:893][406]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.21.48:893][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:893][406]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.21.48:893][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:897][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.16-01.21.48:938][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.48:941][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:941][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.21.48:941][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:941][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.48:941][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.21.48:941][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:941][407]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.48:941][407]Interaction: Interaction time: 2.407550 [2020.05.16-01.21.48:941][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.21.48:942][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.48:992][408]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.21.51:360][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.51:446][461]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.21.51:446][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.21.51:446][461]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.21.51:446][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.51:488][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:491][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.51:491][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:491][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.51:491][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:491][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.51:491][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:491][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.51:491][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.51:491][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.51:491][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.51:491][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.51:491][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.51:491][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.21.51:491][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:491][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.21.51:492][462]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.21.51:495][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.21.52:838][493]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.21.52:838][493]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.21.52:838][493]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.21.53:559][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.21.53:560][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.21.53:560][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.21.53:560][510]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.21.53:560][510]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.21.53:560][510]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.21.53:609][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.21.53:817][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.53:817][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.53:817][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.53:817][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.53:817][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.53:817][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.53:817][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.53:817][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.53:817][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.53:817][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.53:817][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.53:817][516]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.53:817][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.53:817][516]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.53:817][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.53:817][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.53:817][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.21.53:818][516]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.53:818][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.53:821][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.21.54:621][535]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.318569 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.21.55:173][548]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Axeel, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.21.57:264][597]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.096273 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.21.57:265][597]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.21.57:270][597]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:270][597]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:270][597]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:270][597]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:270][597]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:270][597]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:270][597]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.21.57:271][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.21.57:306][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.21.57:352][599]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.57:352][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.21.57:352][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.57:352][599]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.57:352][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.21.57:352][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.57:352][599]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.57:352][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.21.57:352][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.57:352][599]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.57:352][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.21.57:352][599]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.57:352][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.21.57:352][599]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.21.57:352][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.21.57:352][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.21.57:352][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.21.57:352][599]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.21.57:353][599]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.21.57:356][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.21.57:391][600]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.21.57:437][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.57:437][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.21.57:691][607]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.21.58:493][626]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.210730 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.00:156][665]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.16-01.22.00:626][676]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.00:627][676]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.00:964][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.00:964][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.00:964][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.00:964][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.00:967][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.00:967][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.00:967][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.00:967][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.00:967][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.00:967][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.00:967][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.00:967][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.00:967][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.00:967][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.00:967][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.01:007][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.01:010][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.01:010][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.01:010][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.01:010][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.01:010][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.01:010][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.01:010][685]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.01:010][685]Interaction: Interaction time: 2.407550 [2020.05.16-01.22.01:010][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.01:010][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.01:091][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.238930 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.22.01:560][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066794 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.22.02:540][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.16-01.22.02:540][721]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.02:541][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.16-01.22.02:541][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.02:544][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.02:544][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.02:544][721]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.02:544][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.02:544][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.02:544][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.16-01.22.02:544][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.02:544][721]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.02:544][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.02:544][721]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.02:544][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.02:586][722]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.02:715][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.02:715][725]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.02:715][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.02:715][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.02:715][725]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.02:715][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.02:715][725]Interaction: Interaction time: 0.600000 [2020.05.16-01.22.02:715][725]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.16-01.22.02:716][725]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.16-01.22.02:716][725]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.02:716][725]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.02:716][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.02:716][725]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.03:014][732]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.03:312][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:312][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.03:312][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:312][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:312][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.03:312][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:312][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:312][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.03:312][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:312][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:312][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.03:312][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.03:312][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.03:312][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.03:312][739]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.03:312][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.03:312][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:312][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.16-01.22.03:312][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.03:312][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:743][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.03:781][750]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.03:781][750]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.03:781][750]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.03:781][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:821][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.03:824][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:824][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.03:824][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:824][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:824][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.03:824][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:824][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:824][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.03:824][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:824][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:824][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.03:824][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.03:824][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.03:824][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.03:824][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.03:824][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:824][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.03:824][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.03:824][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:829][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.03:864][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.16-01.22.03:864][752]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.03:864][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.16-01.22.03:864][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.03:867][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:867][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:867][752]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.03:867][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:867][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:867][752]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.03:867][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.03:867][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:867][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.16-01.22.03:867][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.03:867][752]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.03:867][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:867][752]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.03:867][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:868][752]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.03:949][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302307 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.03:953][754]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:953][754]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.03:953][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:953][754]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.03:953][754]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.03:953][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:953][754]Interaction: Interaction time: 0.000000 [2020.05.16-01.22.03:953][754]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly. [2020.05.16-01.22.03:953][754]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.03:953][754]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_Follower [2020.05.16-01.22.03:953][754]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.22.03:953][754]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.03:954][754]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.03:954][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.03:954][754]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.04:428][764]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_7] [2020.05.16-01.22.04:428][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.04:470][765]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.05.16-01.22.04:470][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.04:470][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.04:473][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.04:473][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.04:473][765]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.04:473][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.04:473][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.04:473][765]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.16-01.22.04:473][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.04:473][765]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.04:473][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.04:473][765]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.04:473][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.04:473][765]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.04:556][767]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.04:556][767]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.04:556][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.04:556][767]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.04:556][767]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.04:556][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.04:556][767]Interaction: Interaction time: 1.000000 [2020.05.16-01.22.04:556][767]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.16-01.22.04:556][767]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.22.04:556][767]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.04:556][767]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.04:557][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.04:557][767]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.04:847][774]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.05:098][780]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.05:182][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:182][782]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.05:182][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:182][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:182][782]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.05:182][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:182][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:182][782]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.05:182][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:182][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:182][782]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.05:182][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.05:182][782]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.05:182][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.05:182][782]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.05:183][782]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.05:183][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:183][782]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.16-01.22.05:183][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.05:183][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:442][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.05:570][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:570][791]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.05:570][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:570][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:570][791]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.05:570][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:570][791]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.22.05:609][792]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.05:609][792]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.05:612][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:612][792]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.05:612][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:612][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:612][792]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.05:612][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.05:612][792]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.05:612][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.05:613][792]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.05:613][792]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.05:613][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.05:613][792]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_7] [2020.05.16-01.22.05:613][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.05:613][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.05:613][792]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.06:081][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.414929 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.22.06:081][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.06:082][803]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.22.08:022][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.08:022][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.08:022][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.08:022][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.08:025][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.08:025][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.08:025][848]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.08:025][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.08:025][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.08:025][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.08:025][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.08:025][848]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.08:025][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.08:025][848]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.08:025][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.08:108][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.08:110][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.08:110][850]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.08:110][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.08:111][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.08:111][850]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.08:111][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.08:111][850]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.08:111][850]Interaction: Interaction time: 2.407550 [2020.05.16-01.22.08:111][850]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.08:111][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.10:595][908]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.10:595][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.10:595][908]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.10:595][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.10:598][908]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.10:598][908]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.10:598][908]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.10:598][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.10:598][908]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.10:598][908]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.10:598][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.10:598][908]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.10:598][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.10:599][908]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.10:599][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.10:641][909]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.10:724][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.22.10:724][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.22.10:727][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.10:727][911]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.10:727][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.10:727][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.10:727][911]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.10:727][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.10:728][911]Interaction: Interaction time: 63.640732 [2020.05.16-01.22.10:728][911]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.10:728][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.10:728][911]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.10:945][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.11:023][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.11:026][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:026][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.11:026][918]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.11:026][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.11:026][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.11:027][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.11:027][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.11:027][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:027][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.11:027][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.11:027][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:027][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.11:027][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.11:027][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:027][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.11:027][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.11:027][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.11:027][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.11:027][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.11:027][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.11:027][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.11:027][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.11:027][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:032][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.11:068][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:069][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.11:069][919]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.11:412][927]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly. [2020.05.16-01.22.11:412][927]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.05.16-01.22.11:412][927]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_Follower. [2020.05.16-01.22.11:412][927]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.05.16-01.22.12:226][946]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.300500 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.13:734][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.05.16-01.22.14:026][988]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.107203 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.22.14:029][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.14:029][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.14:327][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701181 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.22.14:666][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.22.14:666][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.22.14:666][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.22.14:666][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.22.14:716][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.22.15:220][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.15:220][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.15:220][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.15:220][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.15:223][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.15:223][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.15:223][ 16]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.15:223][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.15:223][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.15:223][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.15:223][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.15:223][ 16]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.15:223][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.15:223][ 16]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.15:223][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.15:275][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.15:277][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.15:277][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.15:277][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.15:277][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.15:277][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.15:277][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.15:277][ 17]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.15:277][ 17]Interaction: Interaction time: 2.407550 [2020.05.16-01.22.15:277][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.15:277][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.20:177][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.20:258][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.20:259][133]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.20:259][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.20:259][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.20:299][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.20:301][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:301][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.20:301][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.20:301][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:301][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.20:301][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.20:301][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:301][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.20:302][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.20:302][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:302][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.20:302][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.20:302][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.20:302][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.20:302][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.20:302][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.20:302][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.20:302][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.20:302][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:307][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.20:344][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:344][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.20:344][135]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.22.21:768][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:808][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.21:809][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:809][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.21:809][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:851][170]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.21:852][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:852][170]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.21:852][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:895][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.21:895][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:895][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.21:895][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:935][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.21:935][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:935][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.21:935][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:939][172]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.21:939][172]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.21:939][172]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.21:939][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.21:939][172]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.21:939][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.21:939][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.21:939][172]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.21:939][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.21:939][172]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.21:939][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.21:981][173]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.22.21:981][173]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.935009 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.21:981][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-01.22.21:983][173]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.21:983][173]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.21:984][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.21:984][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.21:984][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.21:984][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.21:984][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.21:984][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.21:984][173]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.21:984][173]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to True [2020.05.16-01.22.21:984][173]Interaction: Interaction time: 1.000000 [2020.05.16-01.22.21:984][173]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.22.21:984][173]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_2] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.22.21:984][173]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.22.21:984][173]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.22.21:984][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.21:984][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.22:025][174]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.22.22:025][174]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.22.22:025][174]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.22.22:025][174]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.05.16-01.22.22:025][174]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.22.22:026][174]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.22.22:288][180]LogDBDPlayerMovement: StopSnapping Final Location (2858.803955 4464.892578 88.100052) [2020.05.16-01.22.22:288][180]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.22:992][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-01.22.23:029][197]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.22.23:032][197]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.23:032][197]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.23:032][197]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.23:032][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.23:073][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.16-01.22.23:077][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.23:077][198]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.23:077][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.23:077][198]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.22.23:077][198]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidingPlayer [Null] [2020.05.16-01.22.23:077][198]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.22.23:078][198]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.05.16-01.22.23:078][198]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.22.23:078][198]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.22.23:078][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.23:078][198]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.22.23:078][198]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.23:078][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.23:082][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.16-01.22.23:116][199]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.237375 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.23:117][199]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.22.23:117][199]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.22.23:118][199]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidingPlayer [Null] [2020.05.16-01.22.23:119][199]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:222][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.24:222][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:222][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.24:222][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:224][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:225][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:225][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:225][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:225][224]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.24:225][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.24:225][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:225][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.24:225][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:225][224]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.24:225][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:225][224]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.24:225][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:311][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.24:313][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:313][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.24:313][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:313][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.24:313][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.24:314][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:314][226]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.24:314][226]Interaction: Interaction time: 2.407550 [2020.05.16-01.22.24:314][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.24:314][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:485][230]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_None] [2020.05.16-01.22.24:485][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-01.22.24:488][230]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.24:488][230]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.24:489][230]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:489][230]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.24:489][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:489][230]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.22.24:489][230]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:489][230]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.24:489][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.24:489][230]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.24:489][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.24:489][230]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.24:490][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:490][230]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.22.24:490][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.24:490][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:490][230]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:493][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-01.22.24:496][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.22.24:497][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.22.24:792][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.22.24:792][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:792][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.22.24:792][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:792][237]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.22.24:795][237]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.24:795][237]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.24:796][237]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:796][237]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:796][237]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.24:796][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.24:796][237]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:796][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.22.24:796][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:796][237]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.24:796][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:796][237]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.24:797][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:803][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.22.24:882][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.16-01.22.24:885][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:886][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.24:886][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:886][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.24:886][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.24:886][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:886][239]Interaction: Interaction time: 16.000000 [2020.05.16-01.22.24:886][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.24:886][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.24:886][239]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.24:886][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.24:886][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:886][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.24:886][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:889][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.24:889][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:889][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.24:889][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.24:928][240]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.30:723][378]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.554142 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.30:724][378]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.16-01.22.31:666][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.31:739][404]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.31:739][404]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.31:739][404]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.31:739][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.31:775][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.31:777][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:777][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.31:777][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.31:777][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:777][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.31:777][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.31:777][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:777][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.31:777][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.31:777][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:777][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.31:777][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.31:777][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.31:777][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.31:777][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.31:777][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.31:777][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.31:777][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.31:777][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:781][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.31:814][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:815][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.31:815][406]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.32:269][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.22.32:270][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.32:270][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.22.32:270][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.32:273][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:273][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:273][418]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.32:273][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.32:273][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:274][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.22.32:274][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.32:274][418]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.32:274][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:274][418]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.32:274][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:274][418]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.32:357][420]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.05.16-01.22.32:358][420]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.16-01.22.32:486][423]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:486][423]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.16-01.22.32:486][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:486][423]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.32:486][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:486][423]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:486][423]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.32:486][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:486][423]Interaction: Interaction time: 0.600000 [2020.05.16-01.22.32:486][423]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.05.16-01.22.32:486][423]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.16-01.22.32:486][423]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.32:487][423]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.32:487][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:487][423]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.32:568][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.22.32:568][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.32:569][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.22.32:569][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.32:572][425]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:572][425]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:572][425]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.32:572][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.32:572][425]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:572][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.22.32:572][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.32:572][425]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.32:572][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:572][425]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.32:572][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:655][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:655][427]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.32:656][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:656][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.32:656][427]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.32:656][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:656][427]Interaction: Interaction time: 2.000000 [2020.05.16-01.22.32:656][427]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly. [2020.05.16-01.22.32:656][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.32:656][427]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_Follower [2020.05.16-01.22.32:656][427]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.16-01.22.32:656][427]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.32:656][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.32:824][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.33:039][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.33:039][436]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.33:039][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.33:039][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.33:039][436]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.33:039][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.33:081][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.33:081][437]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.33:081][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.33:081][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.33:081][437]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.33:081][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.33:081][437]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.33:081][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.33:081][437]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.33:082][437]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.33:082][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.33:082][437]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.22.33:082][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.33:082][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.33:249][441]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.634431 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.33:796][454]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.16-01.22.34:390][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.34:641][474]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.34:681][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:681][475]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.34:681][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.34:682][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:682][475]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.34:682][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.34:682][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:682][475]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.34:682][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.34:682][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:682][475]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.34:682][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.34:682][475]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.34:682][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.34:682][475]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.34:682][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.34:682][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.22.34:682][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.34:682][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:931][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.34:931][481]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.34:931][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.34:931][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.34:934][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:934][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:934][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.34:934][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.34:934][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.34:934][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.34:934][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.34:935][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.34:935][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.34:935][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.34:935][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.35:057][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.35:060][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.35:060][484]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.35:060][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.35:060][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.35:060][484]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.35:060][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.35:060][484]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.35:060][484]Interaction: Interaction time: 2.407550 [2020.05.16-01.22.35:060][484]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.35:060][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.37:344][538]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.22.37:344][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.37:345][538]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.22.37:345][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.37:345][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.37:348][538]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.37:348][538]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.37:348][538]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.37:348][538]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.37:348][538]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.37:348][538]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.22.37:348][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.37:348][538]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.37:348][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.37:348][538]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.37:348][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.37:432][540]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.37:475][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.37:475][541]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.37:475][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.37:475][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.37:475][541]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.37:475][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.37:475][541]Interaction: Interaction time: 1.100000 [2020.05.16-01.22.37:475][541]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.05.16-01.22.37:475][541]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.16-01.22.37:476][541]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.37:476][541]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.37:476][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.37:602][544]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.37:642][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402516 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.38:065][555]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.22.38:322][561]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.38:404][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.38:405][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.38:408][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:408][563]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.38:408][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:408][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:408][563]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.38:408][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:408][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:408][563]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.38:408][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:409][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:409][563]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.38:409][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.38:409][563]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.38:409][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.38:409][563]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.38:409][563]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.38:409][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:409][563]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.22.38:409][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.38:409][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:531][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.22.38:531][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.38:531][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.22.38:531][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.38:531][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.38:534][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:535][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:535][566]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.38:535][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.38:535][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:535][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.22.38:535][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.38:535][566]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.38:535][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:535][566]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.38:535][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:535][566]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.38:618][568]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:619][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.38:619][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:619][568]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:619][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.38:619][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:619][568]Interaction: Interaction time: 1.100000 [2020.05.16-01.22.38:619][568]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.05.16-01.22.38:619][568]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.16-01.22.38:619][568]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.38:619][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.38:619][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:661][569]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.38:792][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.38:870][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.38:873][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:873][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:873][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:873][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.38:873][574]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.38:873][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.38:873][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.38:873][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.38:873][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:878][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.38:915][575]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:915][575]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.38:915][575]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.39:039][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.16-01.22.39:039][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:043][578]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:043][578]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:043][578]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.39:043][578]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.39:043][578]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:043][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.16-01.22.39:043][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:043][578]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.39:043][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:043][578]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.39:043][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:044][578]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.39:166][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.39:169][581]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.39:170][581]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:170][581]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.39:170][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:170][581]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:170][581]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.39:170][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.39:170][581]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.39:170][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.39:170][581]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.39:170][581]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.39:170][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:170][581]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.22.39:170][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:170][581]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:171][581]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.22.39:208][582]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.16-01.22.39:208][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:254][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:254][583]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.39:254][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:254][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.39:254][583]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.39:254][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:254][583]Interaction: Interaction time: 0.000000 [2020.05.16-01.22.39:254][583]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly. [2020.05.16-01.22.39:254][583]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.39:254][583]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_Follower [2020.05.16-01.22.39:254][583]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.22.39:254][583]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.39:255][583]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.39:255][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:255][583]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.39:293][584]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014189 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.39:294][584]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.22.39:302][584]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:302][584]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:302][584]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:302][584]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:302][584]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:302][584]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:302][584]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.22.39:304][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.16-01.22.39:339][585]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.39:339][585]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.39:339][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:339][585]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.39:339][585]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.39:339][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:378][586]Interaction: [BP_CamperFemale01_Character_C_2] SetGuidedAction [VE_None] [2020.05.16-01.22.39:381][586]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.39:381][586]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.39:382][586]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.39:382][586]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.39:382][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:382][586]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.39:383][586]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.39:383][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.39:383][586]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.39:383][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.39:383][586]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.39:383][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.39:383][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.22.39:383][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:383][586]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.39:683][593]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.39:683][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:683][593]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.16-01.22.39:683][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.22.39:770][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.39:981][600]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.100177 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.40:154][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.40:403][610]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.40:443][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:443][611]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.40:443][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:443][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:443][611]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.40:443][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:443][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:443][611]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.40:443][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:443][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:443][611]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.40:443][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.40:443][611]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.40:443][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.40:444][611]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.40:444][611]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.40:444][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:444][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.16-01.22.40:444][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:444][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:522][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.40:523][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:562][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.40:562][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:562][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.22.40:563][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:758][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.40:758][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:758][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.40:758][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:761][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:762][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:762][619]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.40:762][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.40:762][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:762][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.40:762][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.40:762][619]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.40:762][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:762][619]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.40:762][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:838][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.40:841][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:841][621]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.40:841][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:841][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.40:841][621]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.40:841][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.40:841][621]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.40:841][621]Interaction: Interaction time: 2.407550 [2020.05.16-01.22.40:841][621]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.40:841][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.41:233][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.22.41:233][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.41:233][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.22.41:233][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.41:238][631]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.41:238][631]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.41:238][631]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.41:238][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.41:238][631]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.41:238][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.22.41:238][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.41:238][631]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.41:238][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.41:238][631]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.41:238][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.41:239][631]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.41:312][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.22.41:313][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.22.41:317][633]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.41:317][633]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.41:317][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.41:317][633]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.41:317][633]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.41:317][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.41:317][633]Interaction: Interaction time: 80.000000 [2020.05.16-01.22.41:317][633]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.41:317][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.41:317][633]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.42:157][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.42:157][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.42:389][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.22.42:450][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.22.42:450][663]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.42:450][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.42:450][663]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.42:452][663]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.42:452][663]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.42:452][663]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.22.42:452][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.42:452][663]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.42:452][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.42:452][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.42:452][663]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.42:452][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:452][663]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.16-01.22.42:452][663]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.42:452][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:452][663]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.42:522][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.42:522][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.42:598][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.42:598][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.42:598][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:598][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.42:598][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.42:598][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:598][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.42:598][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.42:598][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:598][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.42:598][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.42:598][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.42:598][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.42:599][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.42:599][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.42:599][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:599][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.22.42:599][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.42:599][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.42:602][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.22.42:706][670]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.22.42:706][670]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.22.42:743][671]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.22.42:884][675]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.42:884][675]LogDBDPlayerMovement: StopSnapping Final Location (3602.732422 4982.647461 88.092812) [2020.05.16-01.22.42:884][675]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.42:884][675]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.42:884][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:884][675]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.42:884][675]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.42:885][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:885][675]Interaction: Interaction time: 14.000000 [2020.05.16-01.22.42:885][675]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.16-01.22.42:885][675]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 177.405640 [2020.05.16-01.22.42:885][675]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.42:885][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.42:887][675]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.16-01.22.42:954][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.22.43:200][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.22.43:200][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.43:200][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.22.43:200][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.43:204][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.43:204][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.43:204][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.43:204][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.43:204][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.43:204][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.22.43:204][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.43:205][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.43:205][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:205][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.43:205][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:206][684]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.05.16-01.22.43:273][686]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.43:278][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.43:304][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.22.43:304][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.22.43:307][687]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.43:307][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.43:307][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:307][687]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.22.43:307][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.43:307][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:308][687]Interaction: Interaction time: 78.731064 [2020.05.16-01.22.43:308][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.43:308][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:343][688]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.43:376][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.22.43:378][689]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:378][689]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.43:378][689]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.43:378][689]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.43:378][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:378][689]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.43:378][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:378][689]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:378][689]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.43:378][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:412][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:412][690]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.43:412][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:412][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:412][690]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.43:412][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.43:412][690]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.43:412][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.43:412][690]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.43:412][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.43:412][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.22.43:412][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.43:412][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:412][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:412][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.43:413][690]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.22.43:417][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.22.43:449][691]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.05.16-01.22.43:740][699]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.22.43:740][699]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.22.43:740][699]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_2 [2020.05.16-01.22.43:819][701]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.22.44:133][709]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.22.44:135][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.22.44:135][709]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.44:136][709]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.16-01.22.44:136][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.418552 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.44:141][709]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Axeel]: On [2020.05.16-01.22.44:175][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.44:175][710]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.44:175][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.44:175][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.44:175][710]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.44:175][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.44:175][710]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.44:175][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.44:175][710]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.44:175][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.44:176][710]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.44:176][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.44:176][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.44:212][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.22.44:212][711]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.16-01.22.44:220][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.22.44:220][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.22.44:254][712]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.22.44:255][712]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.22.44:255][712]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.22.44:374][715]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.16-01.22.44:530][719]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.44:651][722]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.22.45:004][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.22.45:004][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.45:004][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.22.45:004][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.45:004][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.634419 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.22.45:007][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:007][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:008][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.45:008][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.45:008][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:008][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.22.45:008][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.45:008][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.45:008][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:008][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.45:008][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:010][731]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.22.45:048][732]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.22.45:048][732]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_2 [2020.05.16-01.22.45:048][732]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.16-01.22.45:083][733]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.459476 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.22.45:083][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.22.45:086][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:086][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.45:087][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:087][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:087][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.45:087][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:087][733]Interaction: Interaction time: 16.000000 [2020.05.16-01.22.45:087][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.45:087][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:333][740]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.22.45:371][741]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.45:815][754]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.45:815][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.45:815][754]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.45:815][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.45:817][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:817][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:817][754]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.45:817][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.45:817][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:817][754]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.45:817][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.45:817][754]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.45:817][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:817][754]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.45:817][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:851][755]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.45:916][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.22.45:916][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.22.45:918][757]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:918][757]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.45:918][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:918][757]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.45:918][757]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.45:918][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:918][757]Interaction: Interaction time: 30.180977 [2020.05.16-01.22.45:918][757]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.45:918][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.45:919][757]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.46:121][763]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Axeel]: Off [2020.05.16-01.22.46:961][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.46:961][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:101][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.22.47:101][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.47:104][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:104][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:104][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.47:104][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.47:104][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:104][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.22.47:104][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.47:105][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.47:105][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:105][793]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.05.16-01.22.47:105][793]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.47:105][793]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.05.16-01.22.47:105][793]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.05.16-01.22.47:105][793]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.22.47:105][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.47:105][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:105][793]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.22.47:105][793]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.47:107][793]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.22.47:248][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:248][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.47:248][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:248][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:248][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.47:248][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.47:248][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.47:248][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.47:248][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.47:249][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:249][797]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.22.47:249][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.47:249][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:253][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.22.47:283][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.22.47:283][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.47:429][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:429][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.47:429][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:429][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:429][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.47:429][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:429][802]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.22.47:429][802]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.16-01.22.47:429][802]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.22.47:429][802]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.22.47:429][802]Interaction: Interaction time: 2.700000 [2020.05.16-01.22.47:429][802]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.05.16-01.22.47:430][802]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.22.47:430][802]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.47:430][802]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.22.47:430][802]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.22.47:430][802]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.22.47:430][802]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.22.47:430][802]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.47:430][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.47:430][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.47:499][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:499][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.47:643][808]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.05.16-01.22.49:852][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.49:885][875]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.50:122][882]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.50:188][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:188][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.50:188][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:188][884]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.22.50:188][884]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.22.50:188][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:188][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.50:188][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:188][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:188][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.50:188][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:188][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:189][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.50:189][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.50:189][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.50:189][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.50:189][884]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.50:189][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.50:189][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:189][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.22.50:189][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.50:189][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:288][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.22.50:288][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.50:321][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.22.50:321][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.50:324][888]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:324][888]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:324][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.50:324][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.50:324][888]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:325][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.22.50:325][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.50:325][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.50:325][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:325][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.50:325][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:389][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.22.50:392][890]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:392][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.50:392][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:392][890]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.50:392][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.50:392][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.50:393][890]Interaction: Interaction time: 16.000000 [2020.05.16-01.22.50:393][890]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.22.50:393][890]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.22.50:393][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.50:393][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.52:142][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.52:176][943]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.22.52:378][949]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.53:918][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.53:950][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.53:950][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.53:950][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.53:950][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.53:950][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.53:950][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.53:950][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.53:950][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.53:950][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.53:950][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.53:950][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.53:950][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.53:950][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.53:950][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.53:950][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.53:950][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.53:950][992]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.22.53:950][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.53:950][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.53:951][992]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.22.53:954][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.22.54:183][999]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.54:534][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.22.54:534][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.54:536][ 10]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:536][ 10]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:536][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.22.54:536][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.54:536][ 10]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:536][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.22.54:536][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.54:536][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.22.54:536][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:536][ 10]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.22.54:536][ 10]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.22.54:536][ 10]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight. [2020.05.16-01.22.54:536][ 10]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.54:537][ 10]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.05.16-01.22.54:537][ 10]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.16-01.22.54:537][ 10]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.22.54:537][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.22.54:537][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:537][ 10]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.22.54:537][ 10]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.16-01.22.54:537][ 10]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.22.54:569][ 11]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.22.54:569][ 11]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-01.22.54:665][ 14]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:665][ 14]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.54:665][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:666][ 14]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.22.54:666][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.54:666][ 14]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:693][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.22.54:693][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.54:851][ 20]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.014087 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.22.54:882][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.05.16-01.22.54:884][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:884][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.22.54:884][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:884][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.54:885][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.22.54:885][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:885][ 21]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.22.54:885][ 21]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.22.54:885][ 21]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.22.54:885][ 21]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.22.54:885][ 21]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.22.54:885][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.22.54:885][ 21]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.22.54:885][ 21]Interaction: Interaction time: 1.500000 [2020.05.16-01.22.54:885][ 21]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.22.54:885][ 21]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.05.16-01.22.54:885][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.22.54:885][ 21]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.22.54:885][ 21]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.22.54:885][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.22.54:885][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.54:886][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.22.54:887][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.05.16-01.22.56:395][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.05.16-01.22.56:454][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.22.56:454][ 72]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.56:454][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.56:454][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.56:454][ 72]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.22.56:454][ 72]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.22.56:454][ 72]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.22.56:463][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.22.56:483][ 73]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.22.56:483][ 73]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.22.56:484][ 73]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.22.56:484][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.05.16-01.22.56:486][ 73]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.22.56:486][ 73]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.22.56:487][ 73]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.22.56:487][ 73]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamperOut. [2020.05.16-01.22.56:487][ 73]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.22.56:487][ 73]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.22.56:487][ 73]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.22.56:488][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.56:488][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.56:488][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.56:488][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.56:488][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.56:488][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.22.56:489][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.56:489][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.22.56:493][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.05.16-01.22.56:551][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.56:551][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.22.57:004][ 89]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.22.57:004][ 89]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.22.57:004][ 89]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.22.57:004][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.57:009][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.22.57:033][ 90]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.16-01.22.57:033][ 90]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.16-01.22.57:034][ 90]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.57:034][ 90]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.22.57:034][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.57:034][ 90]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.57:034][ 90]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.22.57:034][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.57:066][ 91]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.57:066][ 91]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.22.57:066][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.22.57:067][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.57:067][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.57:067][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.57:067][ 91]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.57:067][ 91]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.22.57:129][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.22.57:136][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.22.57:933][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.57:933][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.58:238][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.58:238][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.59:138][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.22.59:138][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.22.59:490][161]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198433438501 [2020.05.16-01.22.59:507][161]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198433438501, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.16-01.23.00:479][185]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.044701, Lifetime Duration: 4.000000 [2020.05.16-01.23.00:561][187]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.23.00:563][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.16-01.23.00:563][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.16-01.23.00:564][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.00:601][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.571246 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.00:610][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.01:191][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:191][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.01:191][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:192][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:192][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.01:192][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:192][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:192][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.01:192][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:192][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:192][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.01:192][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.01:192][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.01:192][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.01:192][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.01:192][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:192][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.01:192][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:192][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:196][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.23.01:225][204]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.01:225][204]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.01:225][204]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.01:225][204]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookIdle. [2020.05.16-01.23.01:225][204]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.23.01:225][204]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.01:261][205]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.01:261][205]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.01:261][205]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReactionIn. [2020.05.16-01.23.01:261][205]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.23.01:261][205]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:625][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.16-01.23.01:626][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:626][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.16-01.23.01:626][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:666][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.16-01.23.01:695][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:795][220]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.01:795][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:796][220]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.01:796][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:799][220]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:799][220]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:799][220]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.01:799][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.01:799][220]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:799][220]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.01:799][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.01:800][220]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.01:800][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:800][220]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.01:800][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:869][222]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.23.01:901][223]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.23.01:901][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.23.01:904][223]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:904][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.01:904][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:904][223]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.01:905][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.01:905][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:905][223]Interaction: Interaction time: 60.832863 [2020.05.16-01.23.01:905][223]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.01:905][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.01:976][225]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.23.02:122][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.02:122][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.02:122][229]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReaction. [2020.05.16-01.23.02:123][229]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.23.02:123][229]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:199][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.16-01.23.02:200][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:238][232]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.16-01.23.02:238][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:637][242]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.02:637][242]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.02:637][242]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReactionOut. [2020.05.16-01.23.02:637][242]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.23.02:638][242]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.02:759][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.02:759][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:759][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.02:759][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:763][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.02:763][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.02:763][245]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.02:763][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.02:763][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.02:763][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.02:763][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.02:763][245]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.02:763][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.02:763][245]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.02:763][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.02:886][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.02:886][248]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.02:886][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.02:886][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.02:886][248]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.02:886][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.02:886][248]Interaction: Interaction time: 0.000000 [2020.05.16-01.23.02:886][248]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.23.02:887][248]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.02:887][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.04:156][279]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.04:156][279]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.04:156][279]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookStruggle. [2020.05.16-01.23.04:156][279]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.23.04:157][279]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.04:157][279]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.23.04:159][279]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.23.06:652][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.05.16-01.23.06:653][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.06:653][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.05.16-01.23.06:653][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.06:656][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.06:656][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.06:656][343]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.06:656][343]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.06:656][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.06:656][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.05.16-01.23.06:656][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.06:656][343]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.06:656][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.06:656][343]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.06:656][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.06:656][343]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.23.06:808][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.16-01.23.06:811][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.06:811][347]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.06:811][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.06:811][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.06:811][347]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.06:811][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.06:811][347]Interaction: Interaction time: 2.000000 [2020.05.16-01.23.06:811][347]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly. [2020.05.16-01.23.06:811][347]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.05.16-01.23.06:811][347]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.23.06:811][347]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_Follower [2020.05.16-01.23.06:811][347]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.16-01.23.06:811][347]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.06:811][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.06:812][347]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.23.08:498][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.23.08:736][395]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.23.08:819][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.16-01.23.08:891][399]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.23.08:891][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.23.08:891][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.16-01.23.08:894][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.08:894][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.23.08:894][399]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.08:895][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.08:895][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.08:895][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.08:895][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.08:895][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.08:895][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.05.16-01.23.08:895][399]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.08:895][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.08:900][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.16-01.23.09:572][416]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.16-01.23.09:572][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.09:690][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.16-01.23.09:690][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.09:690][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.16-01.23.09:690][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.09:732][420]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.16-01.23.09:732][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.09:732][420]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.16-01.23.09:732][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.09:846][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.905164 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.10:008][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.10:495][440]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.05.16-01.23.10:495][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.10:495][440]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.05.16-01.23.10:495][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.10:533][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.05.16-01.23.10:533][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.10:533][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.05.16-01.23.10:533][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.10:571][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.16-01.23.10:571][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.11:811][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.11:811][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.11:811][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.11:811][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.11:811][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.05.16-01.23.11:811][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.11:857][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.12:182][484]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.23.12:182][484]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.12:182][484]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.12:183][484]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.12:185][484]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.12:185][484]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.12:185][484]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.23.12:185][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.12:185][484]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.12:185][484]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.12:186][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.12:186][484]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.12:186][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.12:186][484]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.12:186][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.12:186][484]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.23.12:255][486]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.12:255][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.12:294][487]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.12:295][487]LogDBDPlayerMovement: StopSnapping Final Location (6730.300293 6099.000000 88.093086) [2020.05.16-01.23.12:295][487]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.23.12:295][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.12:295][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.12:295][487]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.12:295][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.12:295][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.12:295][487]Interaction: Interaction time: 80.000000 [2020.05.16-01.23.12:295][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.12:295][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.12:330][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.23.12:330][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.23.13:846][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.23.14:146][536]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-01.23.14:146][536]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.23.14:334][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.16-01.23.14:403][543]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.23.14:403][543]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.23.14:665][550]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.23.14:665][550]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.23.14:665][550]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.23.14:665][550]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.23.15:641][576]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.23.15:641][576]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.23.15:648][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.23.17:762][633]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.23.17:762][633]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.23.17:762][633]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.17:762][633]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.17:762][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.17:762][633]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.17:762][633]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.17:762][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.17:799][634]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.17:799][634]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.17:799][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.17:799][634]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.17:799][634]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.23.17:799][634]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.17:799][634]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.17:799][634]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.17:799][634]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.17:799][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.17:799][634]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.17:799][634]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.17:799][634]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.17:799][634]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.17:799][634]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.17:839][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.23.17:870][636]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.23.17:870][636]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.068453 [2020.05.16-01.23.17:884][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.18:143][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.18:144][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.18:144][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.18:144][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.18:144][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.05.16-01.23.18:144][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.18:309][648]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12092123490] Result: '1' k_EResultOK (success) [2020.05.16-01.23.18:309][648]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12092123490]' succeeded in 0.436906 seconds [2020.05.16-01.23.18:355][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12092123490] Result: '1' k_EResultOK (success) [2020.05.16-01.23.18:385][650]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.500555 seconds [2020.05.16-01.23.18:527][653]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.476233 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.23.20:836][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.20:837][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.20:961][710]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.20:961][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.20:961][710]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.20:961][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.21:660][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.21:660][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.21:661][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.21:661][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.23.21:702][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.26:499][843]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.23.26:499][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.26:541][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.26:541][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.26:541][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.26:541][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.26:584][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-01.23.26:584][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.26:584][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.16-01.23.26:584][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.16-01.23.27:050][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:051][856]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.16-01.23.27:051][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.27:094][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.16-01.23.27:619][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:707][871]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.16-01.23.27:707][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.27:974][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.16-01.23.27:974][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.16-01.23.28:107][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.16-01.23.28:582][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:665][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.16-01.23.28:665][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:665][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.16-01.23.28:665][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:665][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.16-01.23.28:666][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:666][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.28:666][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.28:666][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.28:666][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.29:103][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-01.23.29:103][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.29:103][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.16-01.23.29:103][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.29:142][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.29:142][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.29:142][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.29:142][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.29:223][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.23.29:223][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.32:834][994]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.23.33:965][ 21]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.23.33:965][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:008][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.34:008][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:008][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.34:008][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:052][ 23]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-01.23.34:052][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:052][ 23]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.16-01.23.34:052][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:519][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.16-01.23.34:520][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:520][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.16-01.23.34:520][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.34:564][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:650][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.34:650][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:650][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.34:650][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:653][ 37]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.34:653][ 37]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.34:653][ 37]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.34:653][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.34:653][ 37]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.34:653][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.34:653][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.34:653][ 37]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.34:653][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.34:653][ 37]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.34:653][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.34:739][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.23.34:742][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.34:742][ 39]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.34:742][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.34:742][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.34:742][ 39]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.34:742][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.34:742][ 39]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.23.34:742][ 39]Interaction: Interaction time: 2.407550 [2020.05.16-01.23.34:742][ 39]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.34:742][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.34:782][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.107156 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.16-01.23.35:048][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.35:140][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.16-01.23.35:140][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.35:277][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.35:277][ 51]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.35:277][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.35:277][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.35:277][ 51]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.35:277][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.35:277][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.35:277][ 51]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.35:277][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.35:277][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.35:278][ 51]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.35:278][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.35:278][ 51]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.35:278][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.35:278][ 51]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.35:278][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.35:278][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.35:278][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.35:278][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.35:281][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.23.36:035][ 68]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 54.158852 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.23.36:600][ 81]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_8] [2020.05.16-01.23.36:600][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.36:600][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.071865 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.36:644][ 82]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.05.16-01.23.36:644][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.36:644][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.36:648][ 82]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.36:648][ 82]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.36:648][ 82]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.36:648][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.36:648][ 82]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.36:648][ 82]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.16-01.23.36:648][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.36:648][ 82]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.36:648][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.36:648][ 82]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.36:648][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.36:691][ 83]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.23.36:734][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.36:734][ 84]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.36:734][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.36:734][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.36:734][ 84]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.36:734][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.36:735][ 84]Interaction: Interaction time: 1.000000 [2020.05.16-01.23.36:735][ 84]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.16-01.23.36:735][ 84]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.23.36:735][ 84]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.23.36:735][ 84]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.36:735][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.36:778][ 85]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.23.37:220][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.23.37:300][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.23.37:303][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:303][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.23.37:303][ 97]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.23.37:304][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.23.37:304][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:304][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.37:304][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:304][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:304][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.37:304][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:349][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:349][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.37:349][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.37:349][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:349][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:349][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:349][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:350][ 98]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.23.37:356][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.23.37:400][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.23.37:442][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:530][102]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.23.37:530][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:530][102]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.23.37:530][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:671][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:671][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:671][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:671][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:717][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:717][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:718][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:718][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:719][106]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.23.37:719][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.23.37:720][106]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.37:720][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.37:720][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.37:720][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.908651 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.23.37:721][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.16-01.23.37:721][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:721][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:721][106]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:723][106]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.37:723][106]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.37:723][106]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.23.37:723][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:723][106]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.37:723][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:723][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:723][106]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.37:723][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:723][106]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.37:724][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:724][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.23.37:724][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:724][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:724][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:724][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:725][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:725][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.37:725][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:725][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:725][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.37:725][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:725][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:725][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.37:725][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:725][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:725][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.37:725][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:725][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.37:725][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:725][106]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.23.37:725][106]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.37:725][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:725][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_8] [2020.05.16-01.23.37:726][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:726][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:727][106]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.05.16-01.23.37:730][106]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Rieling]: On [2020.05.16-01.23.37:810][108]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.23.37:810][108]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.23.37:860][109]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.37:860][109]LogDBDPlayerMovement: StopSnapping Final Location (9372.300781 3242.839844 88.093285) [2020.05.16-01.23.37:860][109]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.23.37:860][109]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.37:860][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:860][109]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.37:860][109]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.23.37:860][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:860][109]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.37:860][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:861][109]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.37:861][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:861][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:861][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:861][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:861][109]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:861][109]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.23.37:909][110]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:909][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.37:909][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:909][110]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:909][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.37:909][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:909][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.37:909][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.37:909][110]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.23.37:910][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.37:910][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.37:910][110]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:910][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.37:910][110]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.37:918][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.37:953][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.37:953][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:045][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:045][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:045][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:045][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:051][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:051][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:051][113]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.38:051][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.38:051][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:051][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:051][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:051][113]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.38:051][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:051][113]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.38:051][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:142][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:142][115]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.38:142][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:142][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:142][115]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.38:143][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:143][115]Interaction: Interaction time: 0.000000 [2020.05.16-01.23.38:143][115]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.23.38:143][115]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.38:143][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:513][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.300533 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.23.38:750][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.23.38:750][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:750][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.23.38:750][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:751][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.23.38:754][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:754][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:754][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.38:754][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.38:754][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:754][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.23.38:754][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:754][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.38:754][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:755][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.38:755][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:755][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:755][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.38:755][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:755][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:755][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.38:755][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:755][128]Interaction: Interaction time: 16.000000 [2020.05.16-01.23.38:755][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.38:755][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:900][131]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:900][131]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.38:900][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:900][131]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:900][131]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.38:900][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:946][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:946][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:946][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:946][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:950][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:950][132]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.38:950][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:950][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:950][132]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.38:950][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.38:950][132]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.38:950][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.38:950][132]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.23.38:951][132]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.38:951][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:951][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:951][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:951][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:951][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:951][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:951][132]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.38:951][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.38:951][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.38:951][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.38:951][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.38:951][132]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.38:951][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.38:951][132]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.38:951][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:043][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.39:043][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.39:043][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.39:043][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.39:043][134]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookSacrificeIn. [2020.05.16-01.23.39:043][134]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.16-01.23.39:043][134]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.39:043][134]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:045][134]Interaction: Interaction time: 0.000000 [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.39:045][134]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.39:045][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.39:045][134]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Axeel][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.39:045][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.39:045][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.39:053][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.23.39:711][148]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Rieling]: Off [2020.05.16-01.23.40:570][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.40:570][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.41:348][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.41:349][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.41:349][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.41:349][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.41:352][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.41:352][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.41:352][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.41:352][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.41:352][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.41:352][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.41:352][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.41:352][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.41:352][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.41:352][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.41:352][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.41:448][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.23.41:451][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.41:451][184]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.41:451][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.41:451][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.41:452][184]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.41:452][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.41:452][184]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.23.41:452][184]Interaction: Interaction time: 2.407550 [2020.05.16-01.23.41:452][184]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.41:452][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.41:548][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.571179 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.23.41:654][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.41:654][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.41:654][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.41:654][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.41:972][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.23.41:972][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.41:972][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.23.41:972][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.23.42:031][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:134][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.23.42:135][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.42:346][201]Interaction: Player [BP_CamperFemale01_Character_C_2] is in chase. [2020.05.16-01.23.42:827][210]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.42:827][210]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.42:827][210]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookSacrificeOut. [2020.05.16-01.23.42:827][210]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.16-01.23.42:827][210]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.23.46:267][276]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434112 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.23.47:092][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.47:092][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.47:092][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.47:092][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.47:095][292]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.47:095][292]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.47:096][292]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.47:096][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.47:096][292]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.47:096][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.47:096][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.47:096][292]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.47:096][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.47:096][292]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.47:096][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.47:148][293]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.23.47:193][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.23.47:193][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.23.47:198][294]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.47:198][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.47:198][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.47:198][294]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.47:198][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.47:198][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.47:199][294]Interaction: Interaction time: 25.841148 [2020.05.16-01.23.47:199][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.47:199][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.47:249][295]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.23.50:206][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.23.50:254][353]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.23.50:254][353]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.23.50:254][353]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.23.50:254][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.50:303][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.23.50:306][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:306][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.50:306][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.50:306][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:306][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.50:306][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.50:306][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:306][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.50:306][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.50:306][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:306][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.50:306][354]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.50:306][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.50:306][354]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.50:306][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.50:306][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.50:307][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.50:307][354]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.50:307][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:307][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:307][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.50:307][354]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.23.50:311][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.23.51:747][384]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.634431 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.23.53:165][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.878949 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.23.53:165][416]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.16-01.23.53:166][416]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.23.53:166][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.16-01.23.53:166][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.23.53:167][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.53:168][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.53:168][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.53:168][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.23.53:172][416]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:172][416]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:172][416]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:172][416]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:172][416]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:172][416]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:172][416]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.23.53:173][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.23.53:250][418]GameFlow: OnDropped 332.239838 [2020.05.16-01.23.53:251][418]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.16-01.23.53:254][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.53:254][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.53:254][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.16-01.23.53:254][418]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.23.53:882][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.53:882][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.54:099][438]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.54:099][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.54:099][438]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.54:099][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.54:102][438]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.54:102][438]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.54:102][438]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.23.54:102][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.54:102][438]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.54:102][438]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.54:102][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.54:103][438]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.23.54:103][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.54:103][438]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.23.54:103][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.54:144][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.23.54:148][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.54:148][439]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.23.54:148][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.54:148][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.54:148][439]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.23.54:148][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.54:148][439]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.23.54:148][439]Interaction: Interaction time: 2.407550 [2020.05.16-01.23.54:148][439]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.23.54:148][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.54:674][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.23.55:412][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.55:412][468]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.55:412][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.55:412][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.55:412][468]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.55:412][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.55:412][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.55:412][468]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.55:413][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.55:413][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.55:413][468]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.55:413][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.55:413][468]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.55:413][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.55:413][468]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.55:413][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.55:413][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.23.55:413][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.55:413][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.23.55:577][472]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.479793 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.23.56:863][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.23.56:943][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.23.56:945][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.56:946][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.56:946][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.56:946][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.23.56:946][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.23.56:946][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.23.56:946][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.23.56:946][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.23.56:946][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:951][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.23.56:990][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:990][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.23.56:990][504]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.23.58:180][532]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.827888 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.23.58:184][532]Interaction: Player [BP_CamperFemale01_Character_C_2] is not in chase anymore. [2020.05.16-01.24.00:499][589]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.571221 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.24.01:153][606]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.01:153][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:189][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.05.16-01.24.01:189][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:189][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.16-01.24.01:189][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:196][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.24.01:263][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.24.01:263][609]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:263][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.01:263][609]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:264][609]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.01:264][609]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.01:264][609]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.24.01:264][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.01:264][609]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.01:264][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.01:264][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:264][609]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.01:264][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.01:265][609]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.01:265][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.01:265][609]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.01:266][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:303][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:337][611]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.01:337][611]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:337][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.24.01:340][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:377][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:414][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:450][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:488][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:522][616]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.01:523][616]LogDBDPlayerMovement: StopSnapping Final Location (9421.100586 5809.500000 97.836845) [2020.05.16-01.24.01:523][616]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.01:523][616]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.01:523][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.01:523][616]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.01:523][616]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.01:523][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.01:523][616]Interaction: Interaction time: 0.700000 [2020.05.16-01.24.01:523][616]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.24.01:523][616]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 16.043015 [2020.05.16-01.24.01:523][616]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to True [2020.05.16-01.24.01:524][616]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.01:524][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.01:525][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:561][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:597][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:633][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:670][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.24.01:705][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.05.16-01.24.01:705][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:705][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.16-01.24.01:705][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:705][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-01.24.01:705][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:812][624]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.05.16-01.24.01:812][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:813][624]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.16-01.24.01:813][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.01:813][624]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.01:813][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.02:204][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.02:237][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.24.02:237][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.24.02:237][636]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.02:237][636]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.02:237][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.02:237][636]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.02:238][636]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.02:238][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.02:238][636]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.24.02:272][637]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.02:272][637]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.02:272][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.02:272][637]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.02:272][637]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.24.02:272][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.02:272][637]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.02:272][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.02:272][637]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.24.02:272][637]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.02:273][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.02:273][637]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.02:273][637]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.16-01.24.02:273][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.02:340][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.24.02:514][644]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.02:514][644]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.02:785][652]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-01.24.02:785][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.03:660][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.24.03:660][679]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.03:662][679]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:662][679]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:662][679]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.03:662][679]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.03:662][679]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:662][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.24.03:662][679]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.03:663][679]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.03:663][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.03:663][679]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.05.16-01.24.03:663][679]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.24.03:663][679]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.05.16-01.24.03:663][679]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.03:663][679]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.03:663][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.03:663][679]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.24.03:693][680]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.03:727][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:727][681]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.03:727][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.03:727][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:727][681]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.03:727][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.03:727][681]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.03:727][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.03:727][681]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.03:727][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.03:727][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.24.03:727][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.03:727][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:731][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.24.03:756][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.24.03:756][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.03:995][689]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:995][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.03:995][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.03:995][689]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.03:995][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.03:995][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.03:995][689]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.24.03:995][689]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.16-01.24.03:995][689]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.24.03:995][689]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.24.03:995][689]Interaction: Interaction time: 2.700000 [2020.05.16-01.24.03:996][689]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.05.16-01.24.03:996][689]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.24.03:996][689]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.24.03:996][689]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.24.03:996][689]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.24.03:996][689]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.03:996][689]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.24.03:996][689]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.24.03:996][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.03:996][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.04:028][690]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.04:028][690]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.04:123][693]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.05.16-01.24.05:256][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402536 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.24.06:347][752]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.06:391][753]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.06:602][758]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.06:726][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:726][761]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.06:726][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:726][761]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.24.06:727][761]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.24.06:727][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:727][761]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.06:727][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:727][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:727][761]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.06:727][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:727][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:727][761]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.06:727][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.06:727][761]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.06:727][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.06:727][761]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.24.06:727][761]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.06:727][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:727][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.24.06:727][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.06:727][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:765][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.24.06:765][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.06:765][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.24.06:765][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.06:768][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:769][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:769][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.06:769][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.06:769][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:769][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.24.06:769][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.06:769][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.06:769][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:769][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.06:769][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:806][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.24.06:808][763]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:808][763]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.06:808][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:808][763]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.06:808][763]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.06:808][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.06:809][763]Interaction: Interaction time: 16.000000 [2020.05.16-01.24.06:809][763]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.06:809][763]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.24.06:809][763]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.06:809][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.07:927][793]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.24.08:621][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.08:659][813]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.08:774][816]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.10:384][856]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.10:422][857]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.10:657][863]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.11:793][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.945803 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.12:163][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.12:202][901]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.12:409][906]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.13:696][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-01.24.13:696][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.13:696][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-01.24.13:696][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.13:700][938]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.13:700][938]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.13:700][938]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.13:700][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.13:700][938]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.13:700][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-01.24.13:700][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.13:700][938]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.13:700][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.13:700][938]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.13:701][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.13:701][938]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.13:781][940]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.24.13:783][940]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.24.13:784][940]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.24.13:787][940]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.13:787][940]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.13:787][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.13:787][940]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.13:787][940]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.13:787][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.13:787][940]Interaction: Interaction time: 0.500000 [2020.05.16-01.24.13:788][940]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: LockerEnterFast AnimTag_Female. [2020.05.16-01.24.13:788][940]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.16-01.24.13:788][940]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.24.13:788][940]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.13:788][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.13:916][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.05.16-01.24.13:954][944]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.13:956][944]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.13:996][945]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.14:208][950]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.14:290][952]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:290][952]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.14:290][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:290][952]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.16-01.24.14:290][952]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:290][952]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.14:290][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:328][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.14:332][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:332][953]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.14:332][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:332][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:332][953]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.14:332][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.14:332][953]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.14:332][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.14:332][953]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.24.14:332][953]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.14:332][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:332][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-01.24.14:332][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.14:332][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:333][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:333][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:661][961]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.24.14:661][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.24.14:661][961]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.24.14:661][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.24.14:744][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-01.24.14:744][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.14:744][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-01.24.14:744][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.14:748][963]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:748][963]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:748][963]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.14:749][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.14:749][963]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:749][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-01.24.14:749][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.14:749][963]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.14:749][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:749][963]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.14:749][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:749][963]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.14:754][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.24.14:828][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.14:828][965]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_1 - JEBA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.24.14:832][965]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:832][965]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.14:833][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:833][965]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.14:833][965]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.14:833][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:833][965]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.16-01.24.14:833][965]Interaction: Interaction time: 0.000000 [2020.05.16-01.24.14:833][965]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: LockerExitFast AnimTag_Female. [2020.05.16-01.24.14:833][965]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.24.14:833][965]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.24.14:833][965]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.14:833][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.14:834][965]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.14:836][965]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.05.16-01.24.15:462][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.15:628][984]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.15:668][985]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.15:668][985]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.15:668][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.15:668][985]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.15:669][985]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.15:669][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.15:707][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.15:712][986]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.15:712][986]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.15:712][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.15:712][986]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.15:712][986]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.15:712][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.15:712][986]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.15:712][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.15:712][986]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.24.15:712][986]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_5] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.15:712][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.15:712][986]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-01.24.15:712][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.15:712][986]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.15:714][986]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.15:752][987]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.15:962][992]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.24.17:386][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.17:386][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.17:389][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:390][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.17:390][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:390][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.17:390][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:390][ 26]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.24.17:390][ 26]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.24.17:390][ 26]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.05.16-01.24.17:390][ 26]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.24.17:390][ 26]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.24.17:390][ 26]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.17:390][ 26]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:390][ 26]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.17:390][ 26]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:390][ 26]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.17:390][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.17:391][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.17:391][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.17:391][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:391][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.24.17:391][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.17:391][ 26]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:428][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.17:428][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.17:683][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.24.17:687][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:687][ 33]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.17:687][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:687][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.17:687][ 33]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.17:687][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:687][ 33]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.24.17:687][ 33]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.24.17:687][ 33]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.24.17:687][ 33]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.24.17:687][ 33]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.24.17:687][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.24.17:687][ 33]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.24.17:688][ 33]Interaction: Interaction time: 1.500000 [2020.05.16-01.24.17:688][ 33]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.24.17:688][ 33]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.05.16-01.24.17:688][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.24.17:688][ 33]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.24.17:688][ 33]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.24.17:688][ 33]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.17:688][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.17:688][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.17:689][ 33]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.05.16-01.24.19:184][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.24.19:261][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.24.19:261][ 70]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.24.19:263][ 70]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.19:263][ 70]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.19:264][ 70]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.19:264][ 70]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.05.16-01.24.19:264][ 70]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.24.19:264][ 70]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.24.19:264][ 70]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.19:264][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:264][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.24.19:264][ 70]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.24.19:264][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.24.19:264][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:264][ 70]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.24.19:265][ 70]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.24.19:265][ 70]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.24.19:265][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.19:265][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:265][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:265][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.19:265][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:265][ 70]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:266][ 70]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:274][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.24.19:302][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.24.19:305][ 71]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:305][ 71]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.19:305][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:305][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.19:305][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.19:305][ 71]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:310][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.24.19:471][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.19:471][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.19:471][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.19:471][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.19:473][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:474][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:474][ 75]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.19:474][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.19:474][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:474][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.19:474][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.19:474][ 75]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.19:474][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:474][ 75]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.19:474][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:556][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.24.19:559][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:559][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.19:559][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:559][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.19:559][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.19:559][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.19:559][ 77]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.24.19:559][ 77]Interaction: Interaction time: 2.407550 [2020.05.16-01.24.19:559][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.19:559][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.21:384][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.524084 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.21:424][121]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.24.23:290][165]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.010292, Lifetime Duration: 4.000000 [2020.05.16-01.24.23:996][183]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.23:996][183]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.23:996][183]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.23:996][183]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.05.16-01.24.23:996][183]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.24.23:996][183]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.24:194][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.24.24:268][190]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.24.24:268][190]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.24.24:268][190]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.24.24:269][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.24:305][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.24.24:307][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:307][191]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.24:307][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.24:307][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:308][191]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.24:308][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.24:308][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:308][191]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.24:308][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.24:308][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:308][191]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.24:308][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.24:308][191]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.24:308][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.24:308][191]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.24:308][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.24:308][191]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.24:308][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.24:308][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:312][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.24.24:347][192]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:347][192]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.24:347][192]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.24.25:000][208]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly. [2020.05.16-01.24.25:000][208]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.05.16-01.24.25:000][208]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_Follower. [2020.05.16-01.24.25:000][208]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.05.16-01.24.25:757][227]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.667873 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.24.27:428][268]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.24.27:674][274]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.27:675][274]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.27:996][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.16-01.24.27:996][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.27:996][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.16-01.24.27:996][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.27:996][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.28:000][282]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.28:000][282]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.28:000][282]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.28:000][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.28:000][282]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.28:000][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.16-01.24.28:000][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.28:000][282]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.28:000][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.28:000][282]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.28:000][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.28:041][283]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.28:336][290]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.28:336][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.28:336][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.28:336][290]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.28:336][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.28:336][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.28:336][290]Interaction: Interaction time: 0.700000 [2020.05.16-01.24.28:336][290]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.24.28:336][290]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.24.28:336][290]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.24.28:336][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.28:336][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.28:337][290]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.29:012][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.29:012][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.29:015][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.29:015][306]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.29:015][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.29:015][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.29:015][306]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.29:015][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.29:015][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.29:015][306]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.29:015][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.29:015][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.29:015][306]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.24.29:015][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.29:015][306]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.29:015][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.29:015][306]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.24.29:016][306]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.29:016][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.29:016][306]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.16-01.24.29:016][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.29:016][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.24.31:281][358]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.342685 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.34:163][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.746561 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.34:163][422]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.24.41:453][584]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.24.45:266][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.578677 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.45:782][691]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.16-01.24.45:782][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.46:280][705]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.16-01.24.46:280][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.47:240][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.47:240][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.47:240][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.47:240][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.47:243][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.47:243][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.47:243][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.24.47:243][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.47:243][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.47:243][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.24.47:243][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.47:244][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.47:244][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.47:244][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.47:244][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.47:311][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.24.47:314][734]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.47:314][734]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.47:314][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.47:314][734]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.24.47:314][734]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.47:314][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.47:314][734]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.24.47:314][734]Interaction: Interaction time: 2.407550 [2020.05.16-01.24.47:314][734]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.47:314][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.51:349][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.16-01.24.51:349][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.16-01.24.51:429][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.51:513][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.24.52:830][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.52:830][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:830][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.52:830][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:870][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.16-01.24.52:871][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:871][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.16-01.24.52:871][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:871][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.16-01.24.52:871][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:907][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.16-01.24.52:907][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:908][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.16-01.24.52:908][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:908][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.16-01.24.52:908][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:915][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.24.52:944][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.52:944][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.52:944][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.52:944][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.16-01.24.53:401][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:440][882]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.16-01.24.53:440][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.53:837][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.24.53:881][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.53:885][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.24.54:047][897]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:047][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:047][897]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:047][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:221][901]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:221][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:221][901]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:221][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:351][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-01.24.54:351][904]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:352][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:352][904]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:354][904]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.54:354][904]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.54:354][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.24.54:354][904]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.54:354][904]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.54:354][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:354][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:354][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.24.54:354][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.54:354][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.24.54:354][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.54:354][904]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.54:355][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:355][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:355][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:355][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:396][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:396][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:396][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:396][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:434][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:434][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:435][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.24.54:438][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.54:480][907]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.54:480][907]LogDBDPlayerMovement: StopSnapping Final Location (6979.105469 1389.440674 84.963501) [2020.05.16-01.24.54:480][907]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.54:480][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.24.54:481][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.54:481][907]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.54:481][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.24.54:481][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.54:481][907]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.24.54:481][907]Interaction: Interaction time: 1.000000 [2020.05.16-01.24.54:481][907]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.24.54:481][907]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_2 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.24.54:481][907]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.54:481][907]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 68.993065 [2020.05.16-01.24.54:481][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.24.54:481][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.54:567][909]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.24.54:568][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.24.54:614][910]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.54:614][910]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.54:614][910]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.54:615][910]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.05.16-01.24.54:615][910]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.24.54:615][910]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.24.54:616][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.54:616][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.54:708][912]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.24.54:924][917]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.24.55:474][930]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.024518 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.24.55:517][931]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.24.55:562][932]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.24.55:562][932]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.24.55:562][932]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.24.55:562][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.55:566][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.24.55:604][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.24.55:605][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.24.55:605][933]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.55:605][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.24.55:605][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.55:605][933]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.24.55:605][933]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.24.55:605][933]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.24.55:605][933]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.24.55:605][933]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.05.16-01.24.55:605][933]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.24.55:605][933]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.24.55:606][933]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.55:606][933]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.24.55:606][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.24.55:606][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.55:644][934]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.24.55:645][934]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.24.55:645][934]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.16-01.24.55:648][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.24.55:654][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.24.55:729][936]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.254931 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.24.55:731][936]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.55:731][936]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.55:732][936]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.24.55:732][936]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.24.56:112][946]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12083715110] Result: '1' k_EResultOK (success) [2020.05.16-01.24.56:112][946]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12083715110]' succeeded in 0.460843 seconds [2020.05.16-01.24.56:167][947]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12083715110] Result: '1' k_EResultOK (success) [2020.05.16-01.24.56:209][948]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.558105 seconds [2020.05.16-01.24.56:478][954]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.24.57:056][968]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.57:056][968]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.24.57:056][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.57:056][968]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.24.57:056][968]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.57:056][968]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.24.57:056][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.57:057][968]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.24.57:057][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.24.57:057][968]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.24.57:057][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.24.57:057][968]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.24.57:057][968]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:057][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:057][968]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:057][968]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:057][968]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.24.57:136][970]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.24.57:136][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.24.57:143][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.24.57:180][971]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:180][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:180][971]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:180][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:180][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.57:180][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.24.57:386][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-01.24.57:386][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:386][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-01.24.57:386][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.24.57:516][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:683][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:683][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:683][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:683][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:683][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:683][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.57:684][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.24.57:684][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:069][992]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.16-01.24.58:069][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:112][993]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.58:112][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:112][993]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.58:112][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:150][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.16-01.24.58:150][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:150][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.16-01.24.58:150][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:268][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.035121 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.24.58:653][ 7]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.58:653][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:653][ 7]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.24.58:653][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:691][ 8]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.16-01.24.58:691][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:691][ 8]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.16-01.24.58:691][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:691][ 8]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.16-01.24.58:691][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.58:729][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.58:739][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.16-01.24.59:221][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.24.59:294][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.16-01.24.59:294][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.00:317][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233736 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.02:113][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.02:194][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.25.02:194][ 99]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.25.02:194][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.25.02:194][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.02:232][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.02:235][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:235][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.02:235][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.02:236][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:236][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.02:236][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.02:236][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:236][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.02:236][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.02:236][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:236][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.02:236][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.02:236][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.02:236][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.02:236][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.02:236][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.02:236][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.02:236][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.02:236][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:236][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:236][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.02:236][100]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.02:240][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.03:087][121]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.25.03:087][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.03:087][121]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.25.03:087][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.03:091][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.03:091][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.03:091][121]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.03:091][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.03:091][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.03:091][121]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.25.03:091][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.03:091][121]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.03:091][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.03:091][121]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.03:091][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.03:127][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.25.03:131][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.03:131][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.03:131][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.03:131][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.03:131][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.03:131][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.03:131][122]Interaction: Interaction time: 16.000000 [2020.05.16-01.25.03:131][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.03:131][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.04:024][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.001756 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.25.06:088][198]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.905142 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.06:203][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.06:203][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.06:936][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.06:936][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.06:936][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.06:936][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.06:938][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.06:938][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.06:938][221]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.06:938][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.06:938][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.06:938][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.06:938][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.06:938][221]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.06:938][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.06:938][221]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.06:938][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:007][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.07:009][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.07:009][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.07:009][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:009][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.07:009][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.07:009][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:009][223]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.07:009][223]Interaction: Interaction time: 2.407550 [2020.05.16-01.25.07:009][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.07:009][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:568][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.16-01.25.07:568][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.07:568][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.16-01.25.07:568][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.07:568][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.07:571][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.07:571][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.07:571][239]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.07:571][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.07:571][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.07:571][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.16-01.25.07:571][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.07:571][239]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.07:571][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:572][239]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.07:572][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:572][239]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.07:875][248]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.07:875][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.07:875][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:875][248]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.07:875][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.07:875][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:875][248]Interaction: Interaction time: 0.700000 [2020.05.16-01.25.07:875][248]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.25.07:875][248]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.25.07:875][248]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.25.07:876][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.07:876][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.07:943][250]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.08:535][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.25.08:628][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.08:628][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.08:631][271]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.08:631][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.08:631][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.08:631][271]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.08:631][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.08:631][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.08:631][271]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.08:631][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.08:631][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.08:631][271]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.08:631][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.08:631][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.08:631][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.08:631][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.08:631][271]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.25.08:631][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.08:632][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.08:632][271]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.16-01.25.08:632][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.08:632][271]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.08:662][272]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.25.08:663][272]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.08:949][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.16-01.25.08:949][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:012][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.25.09:012][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:012][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.25.09:012][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:044][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.25.09:044][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:044][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.16-01.25.09:044][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.16-01.25.09:479][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:508][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.16-01.25.09:508][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:514][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.25.09:539][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.16-01.25.09:539][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:569][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.25.09:569][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:569][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.16-01.25.09:569][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:570][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.25.09:570][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:570][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.25.09:570][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:729][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.09:785][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.25.09:785][308]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.25.09:785][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.25.09:785][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.09:813][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.09:816][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:816][309]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.09:816][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.09:816][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:816][309]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.09:816][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.09:817][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:817][309]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.09:817][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.09:817][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:817][309]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.09:817][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.09:817][309]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.09:817][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.09:817][309]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.09:817][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.09:817][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.09:817][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.09:817][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:821][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.09:849][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:849][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.09:849][310]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.16-01.25.10:050][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.10:710][335]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.25.10:852][339]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly. [2020.05.16-01.25.10:852][339]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.05.16-01.25.10:852][339]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_Follower. [2020.05.16-01.25.10:852][339]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.05.16-01.25.11:396][354]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.25.11:396][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:396][354]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.25.11:396][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:396][354]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.25.11:396][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:437][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.25.11:579][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.25.11:579][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:579][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.05.16-01.25.11:579][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:579][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.05.16-01.25.11:579][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:656][361]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.25.11:657][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:657][361]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.25.11:657][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:657][361]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.25.11:657][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:704][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.25.11:770][364]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.001726 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.25.11:850][366]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.25.11:850][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:850][366]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.25.11:850][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:852][366]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.25.11:852][366]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.25.11:852][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.25.11:852][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.11:852][366]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.25.11:852][366]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.25.11:853][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:853][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.11:853][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.11:853][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.11:853][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.11:853][366]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.11:925][368]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.25.11:925][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.11:965][369]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.25.11:965][369]LogDBDPlayerMovement: StopSnapping Final Location (11378.500000 1953.035645 88.092941) [2020.05.16-01.25.11:965][369]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.11:965][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.11:965][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.11:965][369]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.25.11:965][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.11:965][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.11:965][369]Interaction: Interaction time: 80.000000 [2020.05.16-01.25.11:965][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.11:965][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.12:037][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.25.12:037][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-01.25.13:530][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.13:531][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.13:947][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.05.16-01.25.14:663][445]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.25.14:663][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.25.14:663][445]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.25.14:663][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.25.14:742][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.25.15:930][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.16-01.25.15:931][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.15:931][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.16-01.25.15:931][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.15:931][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.15:934][480]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.15:934][480]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.15:934][480]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.15:934][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.15:934][480]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.15:934][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.16-01.25.15:934][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.15:934][480]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.15:934][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.15:934][480]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.15:934][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.15:971][481]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.16:188][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.16:188][487]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.16:188][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:188][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.16:188][487]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.16:188][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:188][487]Interaction: Interaction time: 0.700000 [2020.05.16-01.25.16:188][487]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.25.16:188][487]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.25.16:188][487]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.25.16:189][487]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.16:189][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:189][487]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.16:842][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.25.16:912][507]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.16:912][507]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.16:912][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:912][507]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.16:912][507]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.16:912][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:946][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.16:946][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.16:949][508]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.16:949][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.16:949][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:949][508]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.16:949][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.16:950][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.16:950][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.16:950][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.16:950][508]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.25.16:950][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.16:950][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.16:950][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.16-01.25.16:950][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.16:950][508]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.17:705][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.17:705][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.17:706][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.17:706][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.17:708][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.17:708][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.17:709][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.17:709][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.17:709][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.17:709][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.17:709][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.17:709][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.17:709][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.17:709][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.17:709][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.17:778][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.17:781][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.17:781][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.17:781][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.17:781][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.17:781][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.17:781][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.17:781][531]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.17:781][531]Interaction: Interaction time: 2.407550 [2020.05.16-01.25.17:781][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.17:781][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.18:318][546]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.109486 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.25.18:319][546]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.18:321][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.18:321][546]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.18:322][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.18:322][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.18:322][546]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.18:322][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.18:322][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.18:322][546]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.18:322][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.18:322][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.18:322][546]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.18:322][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.18:322][546]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.18:322][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.18:322][546]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.18:322][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.18:322][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.25.18:322][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.18:322][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.18:325][546]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:325][546]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:325][546]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:325][546]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:326][546]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:326][546]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:326][546]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.25.18:327][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.25.26:555][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5727997422218323, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.25.26:555][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.25.26:592][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03457490727305412, xOffset=0, yOffset=0) [2020.05.16-01.25.26:628][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06617872416973114, xOffset=0, yOffset=0) [2020.05.16-01.25.26:663][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09841399639844894, xOffset=0, yOffset=0) [2020.05.16-01.25.26:699][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1308819055557251, xOffset=0, yOffset=0) [2020.05.16-01.25.26:736][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1638280898332596, xOffset=0, yOffset=0) [2020.05.16-01.25.26:771][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1962263584136963, xOffset=0, yOffset=0) [2020.05.16-01.25.26:808][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.229110449552536, xOffset=0, yOffset=0) [2020.05.16-01.25.26:843][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2615140676498413, xOffset=0, yOffset=0) [2020.05.16-01.25.26:878][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2940149903297424, xOffset=0, yOffset=0) [2020.05.16-01.25.26:914][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3270308971405029, xOffset=0, yOffset=0) [2020.05.16-01.25.26:951][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3596428036689758, xOffset=0, yOffset=0) [2020.05.16-01.25.26:987][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3920994400978088, xOffset=0, yOffset=0) [2020.05.16-01.25.27:022][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247881770133972, xOffset=0, yOffset=0) [2020.05.16-01.25.27:058][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45690107345581, xOffset=0, yOffset=0) [2020.05.16-01.25.27:093][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4893547892570496, xOffset=0, yOffset=0) [2020.05.16-01.25.27:129][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5214534997940063, xOffset=0, yOffset=0) [2020.05.16-01.25.27:164][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55413806438446, xOffset=0, yOffset=0) [2020.05.16-01.25.27:203][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5883396863937378, xOffset=0, yOffset=0) [2020.05.16-01.25.27:239][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6208286881446838, xOffset=0, yOffset=0) [2020.05.16-01.25.27:268][795]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.25.27:268][795]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.25.27:276][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.25.27:306][796]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.25.27:306][796]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.25.27:520][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 31.054375 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.27:760][809]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12056DBD240] Result: '1' k_EResultOK (success) [2020.05.16-01.25.27:760][809]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12056DBD240]' succeeded in 0.452994 seconds [2020.05.16-01.25.27:771][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.25.27:771][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.27:771][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.25.27:771][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.27:774][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.27:774][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.27:774][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.27:774][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.27:774][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.27:775][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.25.27:775][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.27:775][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.27:775][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.27:775][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.27:775][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.27:793][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12056DBD240] Result: '1' k_EResultOK (success) [2020.05.16-01.25.27:809][810]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.27:816][811]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505555 seconds [2020.05.16-01.25.27:879][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.27:879][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.25.27:882][812]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.27:882][812]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.27:882][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.27:882][812]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.27:882][812]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.27:882][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.27:882][812]Interaction: Interaction time: 26.361336 [2020.05.16-01.25.27:882][812]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.27:882][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.27:918][813]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.30:091][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.479781 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.32:199][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.25.32:199][931]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.25.32:199][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.25.32:199][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.32:237][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:237][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.32:237][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.32:237][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:237][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.32:237][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.32:237][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:237][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.32:237][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.32:237][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:237][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.32:237][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.32:237][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.32:237][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.32:237][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.32:237][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.32:237][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.32:237][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.32:238][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:241][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.32:273][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:273][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.32:273][933]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.35:171][ 14]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.35:171][ 14]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.35:998][ 37]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.16-01.25.35:998][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.36:035][ 38]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.16-01.25.36:035][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.36:035][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.36:038][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.36:038][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.36:038][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.36:038][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.36:038][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.36:038][ 38]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.16-01.25.36:038][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.36:038][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.36:038][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.36:038][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.36:038][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.36:110][ 40]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.36:217][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.36:217][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.36:324][ 46]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.36:324][ 46]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.36:324][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.36:324][ 46]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.36:324][ 46]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.36:324][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.36:325][ 46]Interaction: Interaction time: 0.700000 [2020.05.16-01.25.36:325][ 46]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.25.36:325][ 46]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.25.36:325][ 46]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.25.36:325][ 46]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.36:325][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.36:360][ 47]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.36:856][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.25.36:971][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.25.37:038][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.37:039][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_Slasher_Character_03_C_0 [2020.05.16-01.25.37:039][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.37:041][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.37:041][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.37:041][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.37:041][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.37:041][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.37:042][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.37:042][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.37:042][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.37:042][ 64]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.25.37:042][ 64]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.37:042][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.37:042][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.16-01.25.37:042][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.37:042][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.37:077][ 65]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.25.37:077][ 65]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.37:540][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.585785984992981, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.25.37:541][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.25.37:576][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.031630452722311, xOffset=0, yOffset=0) [2020.05.16-01.25.37:609][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06323099136352539, xOffset=0, yOffset=0) [2020.05.16-01.25.37:644][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09483189880847931, xOffset=0, yOffset=0) [2020.05.16-01.25.37:678][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1263819932937622, xOffset=0, yOffset=0) [2020.05.16-01.25.37:713][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1579149961471558, xOffset=0, yOffset=0) [2020.05.16-01.25.37:748][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18943190574646, xOffset=0, yOffset=0) [2020.05.16-01.25.37:782][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2209387123584747, xOffset=0, yOffset=0) [2020.05.16-01.25.37:818][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2524433434009552, xOffset=0, yOffset=0) [2020.05.16-01.25.37:855][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2839420735836029, xOffset=0, yOffset=0) [2020.05.16-01.25.37:887][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3154357969760895, xOffset=0, yOffset=0) [2020.05.16-01.25.37:923][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348052442073822, xOffset=0, yOffset=0) [2020.05.16-01.25.37:959][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.380962997674942, xOffset=0, yOffset=0) [2020.05.16-01.25.37:994][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4130630791187286, xOffset=0, yOffset=0) [2020.05.16-01.25.38:030][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4453948140144348, xOffset=0, yOffset=0) [2020.05.16-01.25.38:066][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4779497385025024, xOffset=0, yOffset=0) [2020.05.16-01.25.38:101][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5102050304412842, xOffset=0, yOffset=0) [2020.05.16-01.25.38:136][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5426279306411743, xOffset=0, yOffset=0) [2020.05.16-01.25.38:172][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5751134753227234, xOffset=0, yOffset=0) [2020.05.16-01.25.38:203][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.25.38:203][ 97]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.38:203][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.25.38:203][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.38:206][ 97]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:206][ 97]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:206][ 97]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.38:206][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.38:206][ 97]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:207][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.25.38:207][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.38:207][ 97]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.38:207][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:207][ 97]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.38:207][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:212][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6095831394195557, xOffset=0, yOffset=0) [2020.05.16-01.25.38:246][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6421806812286377, xOffset=0, yOffset=0) [2020.05.16-01.25.38:275][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.25.38:275][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.25.38:275][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:277][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:277][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.38:277][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:277][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:278][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.38:278][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:278][ 99]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.38:278][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:281][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.25.38:282][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.25.38:310][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.38:310][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.25.38:313][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:313][100]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.38:313][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:313][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:313][100]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.38:313][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.38:313][100]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.38:313][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.38:313][100]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.38:313][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:314][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.25.38:314][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.38:314][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:314][100]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:314][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.38:314][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:314][100]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:314][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.38:314][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:314][100]Interaction: Interaction time: 15.981705 [2020.05.16-01.25.38:314][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.38:314][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:315][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:347][101]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.25.38:347][101]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.25.38:351][101]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.38:351][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:385][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:419][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:419][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.38:420][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:456][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:492][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:528][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:564][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:601][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:636][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:671][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:708][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.25.38:761][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12092127210] Result: '1' k_EResultOK (success) [2020.05.16-01.25.38:761][113]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12092127210]' succeeded in 0.412132 seconds [2020.05.16-01.25.38:925][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:925][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.38:925][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:925][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:925][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.38:925][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:925][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:925][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.38:925][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:925][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:925][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.38:925][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.38:926][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.38:926][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.38:926][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.38:926][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.38:926][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.25.38:926][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.38:926][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.38:929][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.25.39:104][122]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.379751 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.39:155][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084BD0D60] Result: '1' k_EResultOK (success) [2020.05.16-01.25.39:197][125]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.845633 seconds [2020.05.16-01.25.39:758][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.39:758][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.39:758][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.39:758][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.39:760][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.39:760][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.39:760][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.39:760][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.39:760][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.39:760][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.39:760][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.39:760][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.39:760][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.39:760][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.39:760][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.39:793][141]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.601036 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.39:864][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.39:867][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.39:867][143]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.39:867][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.39:867][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.39:867][143]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.39:867][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.39:867][143]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.39:867][143]Interaction: Interaction time: 2.407550 [2020.05.16-01.25.39:867][143]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.39:867][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.40:043][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.16-01.25.40:043][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.40:080][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.16-01.25.40:080][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.40:080][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.40:083][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.40:083][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.40:083][149]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.40:083][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.40:083][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.40:083][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.16-01.25.40:083][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.40:083][149]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.40:083][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.40:083][149]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.40:083][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.40:156][151]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.40:233][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.25.40:409][158]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.40:409][158]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.40:409][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.40:409][158]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.40:409][158]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.40:409][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.40:409][158]Interaction: Interaction time: 0.700000 [2020.05.16-01.25.40:409][158]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.25.40:409][158]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.25.40:409][158]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.25.40:409][158]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.40:409][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.40:445][159]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.41:090][177]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.25.41:121][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.41:124][178]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.41:125][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.41:125][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.41:125][178]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.41:125][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.41:125][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.41:125][178]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.41:125][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.41:125][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.41:125][178]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.41:125][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.41:125][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.41:125][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.41:125][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.41:125][178]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.25.41:125][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.41:125][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.41:125][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.16-01.25.41:125][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.41:125][178]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.41:160][179]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.25.41:160][179]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.42:314][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.42:383][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.25.42:383][213]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.25.42:383][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.25.42:383][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.42:416][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.42:418][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:418][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.42:418][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.42:418][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:418][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.42:418][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.42:419][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:419][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.42:419][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.42:419][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:419][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.42:419][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.42:419][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.42:419][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.42:419][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.42:419][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.42:419][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.42:419][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.42:419][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:423][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.42:454][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:455][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.42:455][215]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.43:646][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.43:646][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.43:646][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.43:646][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.43:649][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.43:649][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.43:649][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.43:649][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.43:649][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.43:649][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.43:649][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.43:649][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.43:649][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.43:650][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.43:650][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.43:684][249]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.43:753][251]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.43:753][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.25.43:756][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.43:756][251]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.43:756][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.43:756][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.43:756][251]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.43:757][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.43:757][251]Interaction: Interaction time: 15.380653 [2020.05.16-01.25.43:757][251]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.43:757][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.43:757][251]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.44:472][271]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.168698 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.25.44:653][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.25.44:653][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.44:689][277]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.25.44:689][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.44:689][277]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.44:692][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.44:692][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.44:692][277]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.44:692][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.44:692][277]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.44:692][277]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.25.44:692][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.44:692][277]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.44:692][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.44:692][277]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.44:692][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.44:728][278]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.45:088][288]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:088][288]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.45:088][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:088][288]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:088][288]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.45:088][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:088][288]Interaction: Interaction time: 0.700000 [2020.05.16-01.25.45:088][288]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.25.45:088][288]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.25.45:088][288]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.25.45:088][288]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.45:088][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:124][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.45:562][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3460021018981934, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.25.45:562][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.25.45:598][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03212372958660126, xOffset=0, yOffset=0) [2020.05.16-01.25.45:632][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.064246542751789, xOffset=0, yOffset=0) [2020.05.16-01.25.45:667][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09651999920606613, xOffset=0, yOffset=0) [2020.05.16-01.25.45:704][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1293085515499115, xOffset=0, yOffset=0) [2020.05.16-01.25.45:736][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.25.45:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1618544608354568, xOffset=0, yOffset=0) [2020.05.16-01.25.45:775][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.194496363401413, xOffset=0, yOffset=0) [2020.05.16-01.25.45:802][308]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.45:802][308]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.45:806][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:806][308]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.45:806][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:806][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:806][308]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.45:806][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:806][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:806][308]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.45:806][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:806][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:806][308]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.45:806][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.45:806][308]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.45:806][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.45:806][308]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.25.45:807][308]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.45:807][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.45:807][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.25.45:807][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.45:807][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.45:807][308]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.25.45:807][308]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.45:812][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271535396575928, xOffset=0, yOffset=0) [2020.05.16-01.25.45:847][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2597669064998627, xOffset=0, yOffset=0) [2020.05.16-01.25.45:882][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2924330830574036, xOffset=0, yOffset=0) [2020.05.16-01.25.45:918][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3254891633987427, xOffset=0, yOffset=0) [2020.05.16-01.25.45:954][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3583050668239594, xOffset=0, yOffset=0) [2020.05.16-01.25.45:991][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3911599814891815, xOffset=0, yOffset=0) [2020.05.16-01.25.46:027][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242865145206451, xOffset=0, yOffset=0) [2020.05.16-01.25.46:056][315]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.25.46:056][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.25.46:063][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.25.46:129][317]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.25.46:129][317]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.25.46:543][329]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084CE1AE0] Result: '1' k_EResultOK (success) [2020.05.16-01.25.46:543][329]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084CE1AE0]' succeeded in 0.413406 seconds [2020.05.16-01.25.46:563][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.46:564][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.46:584][330]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084CE1210] Result: '1' k_EResultOK (success) [2020.05.16-01.25.46:606][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472040 seconds [2020.05.16-01.25.47:571][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.906893 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.48:612][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.48:612][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.48:612][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.48:612][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.48:614][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.48:614][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.48:614][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.48:614][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.48:614][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.48:614][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.48:614][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.48:614][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.48:614][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.48:614][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.48:614][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.48:684][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.48:687][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.48:687][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.48:687][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.48:687][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.48:687][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.48:687][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.48:687][388]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.48:687][388]Interaction: Interaction time: 2.407550 [2020.05.16-01.25.48:687][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.48:687][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:220][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.25.51:724][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:724][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.51:725][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:725][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:725][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.51:725][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:725][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:725][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.51:725][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:725][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:725][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.51:725][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.51:725][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.51:725][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.51:725][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.51:725][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:725][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.51:725][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.51:725][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:904][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.51:904][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.51:904][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.51:904][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.51:907][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:907][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:907][477]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.51:907][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.51:907][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.51:907][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.51:907][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.51:907][477]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.51:907][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:907][477]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.51:907][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.51:943][478]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.52:013][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.52:016][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.52:016][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.52:016][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.52:017][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.52:017][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.52:017][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.52:017][480]Interaction: Interaction time: 15.900017 [2020.05.16-01.25.52:017][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.52:017][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.52:017][480]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.52:086][482]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.480319 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.53:004][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:004][507]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.53:004][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:004][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:004][507]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.53:004][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:004][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:005][507]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.53:005][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:005][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:005][507]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.53:005][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.53:005][507]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.53:005][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.53:005][507]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.53:005][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:005][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.53:005][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.53:005][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:113][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.53:113][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.53:113][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.53:113][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.53:116][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:116][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:116][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.53:116][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.53:116][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:116][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.53:116][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.53:117][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.53:117][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:117][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.53:117][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:117][510]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.53:187][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.25.53:190][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:190][512]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.53:190][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:190][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:190][512]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.53:190][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:190][512]Interaction: Interaction time: 15.900017 [2020.05.16-01.25.53:190][512]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.53:190][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:191][512]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.53:226][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:226][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.53:226][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:226][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:226][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.53:226][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:226][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:226][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.53:226][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:226][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.53:226][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.53:226][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.53:226][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.53:227][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.53:227][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.53:227][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.53:227][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.25.53:227][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.53:227][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.25.54:978][561]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.25.54:978][561]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.25.54:978][561]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.25.54:978][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.55:014][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:014][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.55:014][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.55:014][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:014][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.55:014][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.55:014][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:014][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.55:014][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.55:015][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:015][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.55:015][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.55:015][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.55:015][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.55:015][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.55:015][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.55:015][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.55:015][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.55:015][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:019][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.25.55:048][563]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly. [2020.05.16-01.25.55:049][563]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.05.16-01.25.55:049][563]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_Follower. [2020.05.16-01.25.55:049][563]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.05.16-01.25.55:051][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:052][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.55:052][563]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.57:585][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.054018 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.25.57:617][637]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.25.57:714][640]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.57:714][640]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.58:558][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.05.16-01.25.58:558][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.58:593][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.05.16-01.25.58:593][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.58:596][665]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.58:596][665]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.58:596][665]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.58:596][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.58:596][665]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.58:596][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.05.16-01.25.58:596][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.58:596][665]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.58:596][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.58:596][665]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-01.25.58:596][665]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.58:596][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.58:630][666]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.25.58:870][673]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.58:870][673]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.58:870][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.58:870][673]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.58:870][673]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.58:870][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.58:870][673]Interaction: Interaction time: 1.050000 [2020.05.16-01.25.58:870][673]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-01.25.58:870][673]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-01.25.58:870][673]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.25.58:870][673]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.58:870][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.58:871][673]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.25.59:157][681]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.25.59:602][693]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.25.59:751][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.59:751][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.59:751][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.59:751][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.59:754][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.59:754][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.59:754][697]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.25.59:754][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.59:754][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.59:754][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.25.59:755][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.59:755][697]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.25.59:755][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:755][697]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.25.59:755][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:824][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.25.59:826][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.59:827][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.25.59:827][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:827][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.25.59:827][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.25.59:827][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:827][699]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.25.59:827][699]Interaction: Interaction time: 2.407550 [2020.05.16-01.25.59:827][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.25.59:827][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:903][701]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.25.59:939][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.59:939][702]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.25.59:939][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:939][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.59:939][702]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.25.59:939][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:939][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.59:939][702]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.25.59:939][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:939][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.25.59:939][702]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.25.59:939][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.59:939][702]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.25.59:939][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.25.59:939][702]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.25.59:939][702]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.25.59:939][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.25.59:940][702]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.05.16-01.25.59:940][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.25.59:940][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.00:086][706]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.26.00:311][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.26.00:311][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.00:311][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.26.00:311][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.00:311][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.00:314][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.00:314][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.00:314][712]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.00:314][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.00:314][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.00:314][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.26.00:314][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.00:314][712]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.00:314][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.00:314][712]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.00:314][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.00:388][714]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.00:464][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.00:464][716]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.00:464][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.00:464][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.00:464][716]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.00:464][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.00:464][716]Interaction: Interaction time: 1.000000 [2020.05.16-01.26.00:464][716]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.16-01.26.00:464][716]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.26.00:464][716]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.26.00:464][716]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.00:464][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.00:464][716]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.01:401][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.01:401][741]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.01:401][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.01:401][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.01:401][741]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.01:401][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.01:435][742]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.01:436][742]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.01:438][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.01:438][742]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.01:438][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.01:438][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.01:438][742]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.01:438][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.01:439][742]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.01:439][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.01:439][742]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.26.01:439][742]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.01:439][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.01:439][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.26.01:439][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.01:439][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.01:439][742]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.26.01:439][742]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.03:302][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.26.03:371][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.305599 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.03:372][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.26.03:374][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.03:374][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.03:374][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.03:374][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.03:374][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.03:374][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.03:375][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.03:375][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.26.03:375][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.03:375][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:379][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.26.03:411][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:411][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.03:411][794]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.26.03:859][806]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.26.03:860][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.26.03:860][806]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.26.03:860][806]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.05.16-01.26.03:861][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.773188 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.26.03:861][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.03:866][806]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - JEBA]: On [2020.05.16-01.26.03:896][807]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.26.04:504][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.04:504][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.04:504][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.04:504][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.04:504][823]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.333911 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.26.04:506][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.26.04:508][823]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.04:508][823]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.04:508][823]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.04:508][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.04:508][823]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.04:508][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.04:508][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.04:508][823]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.04:508][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.04:508][823]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.04:508][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.04:509][823]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.04:509][823]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.04:509][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.04:509][823]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.04:509][823]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.04:509][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.04:509][823]Interaction: Interaction time: 16.000000 [2020.05.16-01.26.04:509][823]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.04:509][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.05:832][858]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - JEBA]: Off [2020.05.16-01.26.06:689][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.06:689][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.06:878][886]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.26.07:103][892]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.26.07:177][894]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.07:177][894]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.07:177][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:177][894]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.07:177][894]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.07:177][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:178][894]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.07:178][894]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.07:178][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:178][894]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.07:178][894]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.07:178][894]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.07:178][894]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.07:178][894]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.07:178][894]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.07:178][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:178][894]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.07:178][894]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.07:178][894]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.07:181][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.26.07:475][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.26.07:475][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.07:475][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.26.07:475][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.07:478][902]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.07:478][902]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.07:478][902]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.07:478][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.07:478][902]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.07:478][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.26.07:478][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.07:478][902]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.07:478][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:478][902]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.07:478][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:588][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.26.07:590][905]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.07:590][905]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.07:590][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:591][905]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.07:591][905]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.07:591][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.07:591][905]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.26.07:591][905]Interaction: Interaction time: 2.407550 [2020.05.16-01.26.07:591][905]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.07:591][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.09:610][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.018431 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.09:648][960]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.26.10:546][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5532050132751465, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.26.10:547][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.26.10:586][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03521690890192986, xOffset=0, yOffset=0) [2020.05.16-01.26.10:621][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06748199462890625, xOffset=0, yOffset=0) [2020.05.16-01.26.10:658][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10088363289833, xOffset=0, yOffset=0) [2020.05.16-01.26.10:695][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1349009871482849, xOffset=0, yOffset=0) [2020.05.16-01.26.10:733][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1686802506446838, xOffset=0, yOffset=0) [2020.05.16-01.26.10:770][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2023938000202179, xOffset=0, yOffset=0) [2020.05.16-01.26.10:807][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2368466258049011, xOffset=0, yOffset=0) [2020.05.16-01.26.10:844][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.269996702671051, xOffset=0, yOffset=0) [2020.05.16-01.26.10:882][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3037775158882141, xOffset=0, yOffset=0) [2020.05.16-01.26.10:919][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3376576900482178, xOffset=0, yOffset=0) [2020.05.16-01.26.10:956][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3715023398399353, xOffset=0, yOffset=0) [2020.05.16-01.26.10:992][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4055221676826477, xOffset=0, yOffset=0) [2020.05.16-01.26.11:030][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4400346279144287, xOffset=0, yOffset=0) [2020.05.16-01.26.11:068][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4729784429073334, xOffset=0, yOffset=0) [2020.05.16-01.26.11:104][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5064866542816162, xOffset=0, yOffset=0) [2020.05.16-01.26.11:142][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5403820276260376, xOffset=0, yOffset=0) [2020.05.16-01.26.11:179][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5741773247718811, xOffset=0, yOffset=0) [2020.05.16-01.26.11:217][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6081518530845642, xOffset=0, yOffset=0) [2020.05.16-01.26.11:253][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64176994562149, xOffset=0, yOffset=0) [2020.05.16-01.26.11:283][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.26.11:283][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.26.11:283][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:286][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:290][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.26.11:323][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:359][ 6]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.26.11:359][ 6]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.26.11:362][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:398][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:437][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:473][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:510][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:548][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:585][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:622][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:659][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:696][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.26.11:815][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12027755BF0] Result: '1' k_EResultOK (success) [2020.05.16-01.26.11:815][ 19]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12027755BF0]' succeeded in 0.455222 seconds [2020.05.16-01.26.11:863][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084AAF790] Result: '1' k_EResultOK (success) [2020.05.16-01.26.11:888][ 21]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522913 seconds [2020.05.16-01.26.12:226][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.26.12:259][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.26.12:260][ 30]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.26.12:260][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.26.12:260][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:294][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.26.12:296][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:297][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:297][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:297][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.12:297][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:297][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.26.12:297][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.12:297][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:301][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.26.12:333][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:333][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.12:333][ 32]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.26.12:479][ 36]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.12:479][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.12:479][ 36]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.12:479][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.12:482][ 36]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.12:482][ 36]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.12:482][ 36]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.12:482][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.12:482][ 36]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.12:482][ 36]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.12:482][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.12:482][ 36]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.12:482][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:482][ 36]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.12:483][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:517][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.26.12:520][ 37]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.12:520][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.12:520][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:520][ 37]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.12:520][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.12:520][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.12:521][ 37]Interaction: Interaction time: 14.664291 [2020.05.16-01.26.12:521][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.12:521][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.13:493][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.13:493][ 63]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.13:493][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.13:493][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.13:493][ 63]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.13:493][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.13:496][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.26.13:529][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.13:530][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.13:530][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.13:530][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.13:530][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.13:530][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.14:016][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.14:639][ 94]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.14:639][ 94]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.14:645][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.05.16-01.26.14:748][ 97]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.536006 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.26.15:007][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.15:008][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.15:008][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.15:008][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.15:011][104]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:011][104]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:011][104]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.15:011][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.15:011][104]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:011][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.15:011][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.15:011][104]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.15:011][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:011][104]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.15:011][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:080][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.26.15:083][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:083][106]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.15:083][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:084][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:084][106]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.15:084][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:084][106]Interaction: Interaction time: 14.180132 [2020.05.16-01.26.15:084][106]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.15:084][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:116][107]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.669617 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.15:157][108]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:157][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.15:157][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:157][108]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:157][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.15:157][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:157][108]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:157][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.15:157][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:157][108]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:157][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.15:157][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.15:157][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.15:157][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.15:157][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.15:158][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.15:158][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.26.15:158][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.15:158][108]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.15:161][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.26.15:636][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.15:636][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.15:636][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.15:636][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.26.15:643][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.26.16:789][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.16:789][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.17:154][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.26.17:154][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.17:154][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.26.17:154][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.17:157][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.17:157][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.17:157][162]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.17:157][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.17:157][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.17:157][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.26.17:157][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.17:157][162]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.17:157][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.17:157][162]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.05.16-01.26.17:157][162]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.17:157][162]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.05.16-01.26.17:157][162]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.17:157][162]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.17:158][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.17:158][162]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.26.17:158][162]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.17:487][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.17:487][171]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.17:487][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.17:487][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.17:487][171]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.17:487][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.17:487][171]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.26.17:487][171]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.16-01.26.17:488][171]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.26.17:488][171]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.26.17:488][171]Interaction: Interaction time: 2.700000 [2020.05.16-01.26.17:488][171]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.05.16-01.26.17:488][171]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.26.17:488][171]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.17:488][171]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.26.17:488][171]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.26.17:488][171]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.17:488][171]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.26.17:488][171]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.26.17:488][171]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.17:488][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.17:560][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.17:560][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.17:670][176]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.05.16-01.26.19:890][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.26.19:926][237]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.20:150][243]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.26.20:186][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.20:186][244]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.20:186][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:186][244]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.26.20:187][244]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.26.20:187][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.20:187][244]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.20:187][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:223][245]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.20:223][245]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.20:223][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:223][245]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.20:223][245]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.20:223][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.20:223][245]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.20:223][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.20:223][245]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.26.20:223][245]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.20:223][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:223][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.26.20:223][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.20:223][245]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.20:295][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.20:295][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.20:295][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.20:296][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.20:297][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-01.26.20:300][247]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.20:300][247]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.20:300][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.20:300][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.20:300][247]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.20:300][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.20:300][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.20:300][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.20:300][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:300][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.20:300][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:300][247]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.20:300][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.20:300][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:300][247]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.20:300][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.20:300][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.20:300][247]Interaction: Interaction time: 16.000000 [2020.05.16-01.26.20:300][247]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.26.20:300][247]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.26.20:300][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.20:300][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:669][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.21:669][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:669][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.21:669][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:673][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.21:673][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.21:673][284]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.21:673][284]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.21:673][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.21:673][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.21:673][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:673][284]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.21:673][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:673][284]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.21:674][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:674][284]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:674][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.21:674][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:674][284]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:674][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.21:674][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:711][285]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.21:711][285]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:711][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.21:712][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:712][285]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:712][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.21:712][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.21:712][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.21:712][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.21:712][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.21:712][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:712][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.21:712][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:712][285]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:780][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.21:781][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.26.21:784][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.21:784][287]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.21:784][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:784][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.21:784][287]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.21:784][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:785][287]Interaction: Interaction time: 15.900017 [2020.05.16-01.26.21:785][287]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.21:785][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:819][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.21:820][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:820][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.21:820][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:823][288]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.21:823][288]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:823][288]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:823][288]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.21:823][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.21:824][288]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:824][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.21:824][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.21:824][288]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.21:824][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:824][288]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.21:824][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:860][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:860][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.21:860][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:860][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.21:860][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.21:860][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:860][289]Interaction: Interaction time: 14.635795 [2020.05.16-01.26.21:860][289]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.26.21:860][289]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.635795 Timestamp 0.000000 [2020.05.16-01.26.21:860][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.21:860][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.21:934][291]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.26.23:175][325]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_Carry. [2020.05.16-01.26.23:176][325]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.23:176][325]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.26.23:176][325]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.23:176][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.26.23:179][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:179][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:253][327]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.26.23:285][328]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.26.23:286][328]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.23:293][328]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Rieling]: On [2020.05.16-01.26.23:322][329]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.26.23:362][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:362][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.23:362][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.23:362][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:362][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.23:362][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.23:362][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.23:362][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.23:362][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.23:362][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.23:362][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.23:363][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.23:363][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:367][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.26.23:471][333]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Succeed HillBilly AnimTag_Carry. [2020.05.16-01.26.23:471][333]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.23:471][333]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.26.23:471][333]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Attack_Slash_Succeed HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.23:471][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.26.23:477][333]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-01.26.23:995][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.23:995][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.23:995][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.23:995][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.23:999][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:999][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:999][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.23:999][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.23:999][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.23:999][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.23:999][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.23:999][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.23:999][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.23:999][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.24:000][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.24:071][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.24:071][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.26.24:074][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.24:074][349]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.24:074][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.24:074][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.24:074][349]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.24:074][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.24:074][349]Interaction: Interaction time: 14.330536 [2020.05.16-01.26.24:074][349]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.24:074][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.24:074][349]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.24:110][350]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.25:230][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.25:230][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.25:230][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.25:230][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.25:230][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.25:231][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.25:235][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.26.25:267][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.25:267][381]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.25:267][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.25:267][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.25:267][381]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.25:267][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.25:267][381]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.25:267][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.25:267][381]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.25:267][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.25:267][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.26.25:267][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.25:267][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.25:270][381]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Rieling]: Off [2020.05.16-01.26.25:599][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.702990 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.26:088][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.704727 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.26:168][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.26.26:395][411]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-01.26.26:542][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.26:542][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.26:543][415]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.26.28:292][462]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.26.28:328][463]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.26.28:514][468]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.26.29:249][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.29:249][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.29:253][488]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.29:253][488]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.29:253][488]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.29:253][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.29:253][488]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.29:253][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.29:253][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.29:253][488]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.29:253][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:253][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.26.29:253][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.26.29:253][488]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight. [2020.05.16-01.26.29:253][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.29:254][488]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.05.16-01.26.29:254][488]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.29:254][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.26.29:254][488]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.29:254][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:254][488]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.29:254][488]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.16-01.26.29:254][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.26.29:287][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.29:287][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.29:291][489]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.29:291][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.29:291][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:291][489]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.29:291][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.29:291][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:291][489]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.29:291][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.29:291][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:291][489]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.29:291][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.29:292][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.29:292][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.29:292][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.29:292][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.29:292][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:292][489]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.26.29:292][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.29:292][489]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.29:584][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.16-01.26.29:588][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.29:588][497]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.29:588][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:588][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.29:588][497]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.29:588][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:588][497]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.26.29:588][497]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-01.26.29:588][497]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.26.29:588][497]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.26.29:588][497]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.26.29:589][497]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.26.29:589][497]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.26.29:589][497]Interaction: Interaction time: 1.500000 [2020.05.16-01.26.29:589][497]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.26.29:589][497]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.05.16-01.26.29:589][497]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.29:589][497]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.26.29:589][497]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.26.29:589][497]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.29:589][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.29:589][497]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.29:591][497]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.05.16-01.26.30:920][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.26.30:920][533]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.30:920][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.26.30:920][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.30:923][533]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.30:923][533]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.30:923][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.30:923][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.30:923][533]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.30:923][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.26.30:923][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.30:923][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.30:923][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.30:923][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.30:923][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.30:959][534]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.30:993][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.30:993][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.26.30:996][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.30:996][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.30:996][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.30:996][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.30:996][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.30:996][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.30:996][535]Interaction: Interaction time: 13.195145 [2020.05.16-01.26.30:996][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.30:996][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.30:996][535]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.31:075][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.16-01.26.31:108][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:108][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.31:108][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:108][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:108][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.31:108][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:108][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:108][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.31:108][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:108][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:108][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.31:108][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.31:108][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.31:108][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.31:108][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.31:108][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:108][538]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.26.31:109][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.31:109][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:112][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.26.31:145][539]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.26.31:145][539]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.26.31:145][539]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.26.31:145][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:146][539]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.26.31:146][539]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-01.26.31:146][539]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.26.31:157][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.26.31:179][540]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.26.31:179][540]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.26.31:180][540]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.26.31:180][540]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-01.26.31:182][540]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.31:182][540]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.31:183][540]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.31:183][540]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.05.16-01.26.31:183][540]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.26.31:183][540]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.26.31:183][540]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.31:184][540]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:184][540]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.31:184][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:184][540]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:184][540]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.31:184][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:216][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.16-01.26.31:218][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:218][541]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.31:219][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:219][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:219][541]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.31:219][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.31:219][541]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.31:219][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.31:219][541]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.31:219][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.31:219][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.31:219][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.31:219][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.31:220][541]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.31:220][541]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.31:225][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.16-01.26.31:588][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7874846458435059, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.26.31:588][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.26.31:624][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03257890790700912, xOffset=0, yOffset=0) [2020.05.16-01.26.31:660][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06540472805500031, xOffset=0, yOffset=0) [2020.05.16-01.26.31:698][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09822618216276169, xOffset=0, yOffset=0) [2020.05.16-01.26.31:732][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1307640969753265, xOffset=0, yOffset=0) [2020.05.16-01.26.31:768][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1636796444654465, xOffset=0, yOffset=0) [2020.05.16-01.26.31:807][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1978287398815155, xOffset=0, yOffset=0) [2020.05.16-01.26.31:835][558]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.100184 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.31:846][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2318098247051239, xOffset=0, yOffset=0) [2020.05.16-01.26.31:880][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2652864456176758, xOffset=0, yOffset=0) [2020.05.16-01.26.31:918][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2991006374359131, xOffset=0, yOffset=0) [2020.05.16-01.26.31:956][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332655429840088, xOffset=0, yOffset=0) [2020.05.16-01.26.31:994][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3677049875259399, xOffset=0, yOffset=0) [2020.05.16-01.26.32:031][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40186333656311, xOffset=0, yOffset=0) [2020.05.16-01.26.32:062][564]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.26.32:062][564]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.26.32:062][564]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.26.32:062][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Scalars [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Textures [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.26.32:062][564]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.26.32:063][564]LogDBDGeneral: Warning: Vectors [2020.05.16-01.26.32:063][564]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.26.32:063][564]LogDBDGeneral: Warning: Scalars [2020.05.16-01.26.32:063][564]LogDBDGeneral: Warning: Textures [2020.05.16-01.26.32:063][564]LogDBDGeneral: Warning: Vectors [2020.05.16-01.26.32:063][564]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.26.32:067][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-01.26.32:069][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4353930652141571, xOffset=0, yOffset=0) [2020.05.16-01.26.32:098][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.26.32:099][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.26.32:099][565]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.32:099][565]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.32:099][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.32:099][565]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.32:099][565]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.32:099][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.32:105][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4690981507301331, xOffset=0, yOffset=0) [2020.05.16-01.26.32:136][566]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.32:136][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.32:136][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.32:136][566]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.32:136][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.26.32:136][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.32:136][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.32:136][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.32:136][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.32:136][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.32:136][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.26.32:136][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.32:136][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.26.32:136][566]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.32:136][566]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.32:144][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.26.32:172][567]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.16-01.26.32:211][568]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.26.32:211][568]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.05.16-01.26.32:654][579]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B55F490] Result: '1' k_EResultOK (success) [2020.05.16-01.26.32:654][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B55F490]' succeeded in 0.441330 seconds [2020.05.16-01.26.32:677][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B55F490] Result: '1' k_EResultOK (success) [2020.05.16-01.26.32:707][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.483261 seconds [2020.05.16-01.26.32:775][582]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.26.33:141][591]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.26.33:141][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:141][591]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.26.33:141][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:141][591]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.26.33:141][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:182][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.26.33:182][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:182][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.05.16-01.26.33:182][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:182][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.05.16-01.26.33:182][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:478][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.26.33:478][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:478][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.26.33:478][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:478][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.26.33:478][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:817][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.16-01.26.33:817][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:818][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.16-01.26.33:818][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:821][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.33:821][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.33:822][607]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.33:822][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.33:822][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.33:822][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.16-01.26.33:822][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.33:822][607]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.33:822][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.33:822][607]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.33:822][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.33:864][608]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.33:904][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.16-01.26.33:907][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.33:907][609]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.33:907][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.33:907][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.33:907][609]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.33:907][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.33:907][609]Interaction: Interaction time: 2.000000 [2020.05.16-01.26.33:907][609]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly. [2020.05.16-01.26.33:907][609]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.05.16-01.26.33:908][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.33:908][609]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_Follower [2020.05.16-01.26.33:908][609]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.16-01.26.33:908][609]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.33:908][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.33:908][609]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.34:837][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.35:223][642]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.26.35:551][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.35:588][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.26.35:665][653]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.35:665][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.35:665][653]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.35:665][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.35:834][657]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.26.35:910][659]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.35:911][659]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.35:911][659]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.35:911][659]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.26.35:911][659]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.26.35:911][659]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.35:916][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.16-01.26.35:988][661]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.26.35:989][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.26.35:992][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.26.35:992][661]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.26.35:992][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.26.35:992][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.36:027][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.16-01.26.36:031][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.36:031][662]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.36:031][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.36:031][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.36:031][662]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.36:031][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.36:031][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.36:031][662]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.36:031][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.36:031][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.36:031][662]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.36:031][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.36:031][662]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.36:031][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.36:031][662]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.36:031][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.36:031][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.16-01.26.36:031][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.36:031][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.36:036][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.16-01.26.36:641][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.37:373][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.130893 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.37:374][698]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.26.37:668][705]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.37:668][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.37:719][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.38:662][728]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.38:662][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.38:756][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.39:678][751]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.39:678][751]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.39:821][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.40:661][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.40:661][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.40:850][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.41:646][796]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.41:646][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.41:899][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.41:899][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.41:899][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.41:899][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.41:945][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.41:982][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.41:982][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.41:982][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.41:982][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.41:982][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.41:983][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.41:983][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.41:983][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.42:611][820]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.335957 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.42:652][821]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.42:652][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.42:655][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.42:655][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.42:655][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.42:655][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.26.43:013][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.43:018][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.43:679][847]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.43:679][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.44:043][856]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.44:655][872]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.44:655][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.45:045][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.45:659][898]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.45:659][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.46:146][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.46:680][924]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.46:680][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.47:223][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.47:633][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.47:633][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.48:241][965]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.48:344][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333947 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.26.48:346][968]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.26.48:347][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:347][968]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.16-01.26.48:347][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:347][968]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.16-01.26.48:347][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:391][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.05.16-01.26.48:496][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:541][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.26.48:675][977]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.48:675][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.48:752][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.16-01.26.48:752][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:752][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.05.16-01.26.48:753][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.48:753][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.05.16-01.26.48:753][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:323][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.49:323][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:323][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.49:323][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:327][995]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:327][995]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:327][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.49:327][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.49:327][995]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:327][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.49:327][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:327][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.49:327][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:327][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.49:328][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:332][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.49:360][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.26.49:362][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:363][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:363][996]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.05.16-01.26.49:363][996]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.26.49:363][996]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.26.49:363][996]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.49:365][996]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:365][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.49:365][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:365][996]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:365][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.49:365][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:365][996]Interaction: Interaction time: 1.500000 [2020.05.16-01.26.49:365][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.49:365][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:475][999]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:475][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.49:475][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:475][999]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:475][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.49:475][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:475][999]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:475][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.49:475][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:475][999]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:475][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.49:475][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.49:475][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.49:475][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.49:475][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.49:475][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.49:475][999]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.49:475][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:475][999]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:479][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.26.49:509][ 0]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:509][ 0]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.49:510][ 0]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.26.49:510][ 0]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.26.49:510][ 0]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.49:659][ 4]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.49:659][ 4]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.49:954][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-01.26.49:954][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:954][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.16-01.26.49:954][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.49:954][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.05.16-01.26.49:954][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:000][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.16-01.26.50:097][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:142][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.26.50:437][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.50:469][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.26.50:469][ 26]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:469][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.50:469][ 26]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:472][ 26]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.50:472][ 26]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.50:472][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.26.50:472][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.50:472][ 26]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.50:472][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.50:472][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:472][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.50:472][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.50:472][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.50:472][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.50:472][ 26]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.50:541][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.50:541][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.50:581][ 29]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.50:581][ 29]LogDBDPlayerMovement: StopSnapping Final Location (7761.917969 2304.288086 92.128929) [2020.05.16-01.26.50:581][ 29]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.50:581][ 29]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.50:581][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.50:581][ 29]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.50:581][ 29]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.50:581][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.50:581][ 29]Interaction: Interaction time: 80.000000 [2020.05.16-01.26.50:581][ 29]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.50:581][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.50:652][ 31]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.26.50:652][ 31]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.16-01.26.50:652][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.26.50:652][ 31]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.50:652][ 31]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.50:652][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.26.51:128][ 45]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1207AFFFDF0] Result: '1' k_EResultOK (success) [2020.05.16-01.26.51:128][ 45]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1207AFFFDF0]' succeeded in 0.455326 seconds [2020.05.16-01.26.51:164][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084AA4C00] Result: '1' k_EResultOK (success) [2020.05.16-01.26.51:200][ 47]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.520624 seconds [2020.05.16-01.26.51:441][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.51:641][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.51:641][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.52:195][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.26.52:196][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.26.52:196][ 75]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.52:196][ 75]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.52:196][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.52:196][ 75]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.52:196][ 75]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.52:196][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.52:230][ 76]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.52:230][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.52:230][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.52:230][ 76]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.52:230][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.26.52:230][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.52:231][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.52:231][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.52:231][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.52:231][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.52:231][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.52:231][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.52:231][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.52:231][ 76]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.52:231][ 76]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.26.52:271][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.26.52:298][ 78]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.26.52:298][ 78]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.020453 [2020.05.16-01.26.52:311][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.26.52:444][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.52:507][ 84]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.52:507][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.52:507][ 84]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.16-01.26.52:507][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.52:507][ 84]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.16-01.26.52:507][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.52:642][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.52:642][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.52:775][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120BD5E5C50] Result: '1' k_EResultOK (success) [2020.05.16-01.26.52:775][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120BD5E5C50]' succeeded in 0.476005 seconds [2020.05.16-01.26.52:804][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120BD5E5C50] Result: '1' k_EResultOK (success) [2020.05.16-01.26.52:830][ 94]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522768 seconds [2020.05.16-01.26.53:029][ 99]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.636238 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.26.53:536][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.53:633][116]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.53:633][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.54:626][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.55:453][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.55:453][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:453][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.55:453][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:457][166]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:457][166]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:457][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.55:457][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.55:457][166]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:457][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.55:457][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:457][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.55:457][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:457][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.55:457][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:535][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.26.55:537][168]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:537][168]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:537][168]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.05.16-01.26.55:538][168]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.26.55:538][168]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.26.55:538][168]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.55:539][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:539][168]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.55:539][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:539][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:539][168]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.55:539][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:539][168]Interaction: Interaction time: 1.500000 [2020.05.16-01.26.55:539][168]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.55:540][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:579][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.16-01.26.55:579][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:656][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.55:656][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.26.55:659][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:743][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.55:780][174]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.26.55:817][175]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:817][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.55:817][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:817][175]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:817][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.55:817][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:821][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.26.55:853][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.26.55:856][176]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:856][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.55:857][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:857][176]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:857][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.55:857][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.55:857][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.55:857][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.55:857][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.55:857][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.55:857][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.55:857][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.55:857][176]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:861][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.26.55:894][177]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:894][177]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.55:894][177]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.26.55:894][177]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.26.55:894][177]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.56:161][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.16-01.26.56:162][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:197][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.56:197][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:197][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.56:197][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:201][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.16-01.26.56:201][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:201][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.16-01.26.56:201][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:201][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.16-01.26.56:201][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:202][185]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:202][185]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:202][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.56:202][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.56:202][185]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:202][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.56:202][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:202][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.56:202][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:202][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.56:202][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:209][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.26.56:235][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.26.56:235][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_15] [2020.05.16-01.26.56:235][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:235][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_15] [2020.05.16-01.26.56:235][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:238][186]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:238][186]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:238][186]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.05.16-01.26.56:238][186]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.26.56:238][186]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.26.56:238][186]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.56:239][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.26.56:239][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:239][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.26.56:239][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:239][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.56:239][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.56:239][186]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.26.56:239][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.56:239][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.56:239][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.05.16-01.26.56:239][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:239][186]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.26.56:239][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:239][186]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.26.56:239][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:239][186]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.26.56:240][186]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:240][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.56:240][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:240][186]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:240][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.56:240][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:240][186]Interaction: Interaction time: 1.500000 [2020.05.16-01.26.56:240][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.56:240][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:353][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.56:353][189]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.26.56:353][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:353][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.56:353][189]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.26.56:353][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:353][189]Interaction: Interaction time: 2.333000 [2020.05.16-01.26.56:353][189]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.26.56:354][189]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.26.56:354][189]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly. [2020.05.16-01.26.56:354][189]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.26.56:354][189]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_Follower [2020.05.16-01.26.56:354][189]AnimLeader: ClosetStandard_C_15 Requested to Play: LockerSearchEmpty HillBilly AnimTag_Follower. [2020.05.16-01.26.56:354][189]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.16-01.26.56:354][189]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.26.56:354][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:354][189]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.26.56:430][191]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:430][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.56:430][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:430][191]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:430][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.56:430][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:433][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.26.56:467][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.26.56:468][192]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:468][192]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:468][192]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.26.56:468][192]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.26.56:469][192]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.26.56:470][192]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:470][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.56:470][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:470][192]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:470][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.56:470][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.56:470][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.56:470][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.56:470][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.56:470][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.56:470][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.26.56:470][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:470][192]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.26.56:474][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.26.56:658][197]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.56:658][197]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.56:661][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.16-01.26.56:661][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:661][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.16-01.26.56:661][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:699][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.26.56:699][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:699][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.16-01.26.56:699][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:777][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.16-01.26.56:777][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.56:819][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:133][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.26.57:368][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.57:638][222]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.57:639][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.57:840][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.58:431][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.26.58:671][248]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.58:671][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.58:674][248]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.58:674][248]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.26.58:674][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.58:674][248]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.58:674][248]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.26.58:675][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.58:715][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.58:715][249]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.26.58:716][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.58:716][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.58:716][249]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.26.58:716][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.58:716][249]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.26.58:716][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.26.58:716][249]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.26.58:716][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.26.58:716][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_15] [2020.05.16-01.26.58:716][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.26.58:716][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.26.58:844][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.26.59:652][271]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.26.59:652][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.26.59:924][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.00:670][294]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.00:670][294]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.00:942][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.01:655][317]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.01:655][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.01:823][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.01:823][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.01:952][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.01:985][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.01:986][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.01:987][325]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.27.01:987][325]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Crouched AnimTag_Female. [2020.05.16-01.27.01:994][325]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Rieling]: On [2020.05.16-01.27.02:649][341]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.02:649][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.02:972][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.02:972][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.02:973][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.02:973][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.02:976][349]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.02:977][349]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.02:977][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.02:977][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.02:977][349]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.02:977][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.02:977][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.02:977][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.02:977][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.02:977][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.02:977][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:014][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.27.03:018][350]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:018][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.03:018][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:018][350]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:018][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.03:018][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:018][350]Interaction: Interaction time: 1.500000 [2020.05.16-01.27.03:018][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.03:018][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:022][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.03:057][351]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:057][351]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:057][351]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.05.16-01.27.03:057][351]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.27.03:057][351]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.27.03:057][351]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.03:057][351]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.27.03:273][356]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.27.03:679][366]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.03:679][366]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.03:842][370]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:842][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.03:842][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:842][370]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:842][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.03:842][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:842][370]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:842][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.03:842][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:842][370]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:842][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.03:842][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.03:842][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.03:842][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.03:842][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.03:842][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.03:842][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.03:843][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.03:843][370]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:847][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.27.03:879][371]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:879][371]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.03:880][371]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.27.03:880][371]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.27.03:880][371]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.03:964][373]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Rieling]: Off [2020.05.16-01.27.04:047][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.04:662][391]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.04:662][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.04:742][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.04:742][393]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.04:742][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.04:742][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.04:746][393]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:746][393]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:746][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.04:746][393]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.04:747][393]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:747][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.04:747][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.04:747][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.04:747][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.04:747][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.04:747][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.04:782][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.27.04:786][394]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:786][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.04:786][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.04:786][394]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:786][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.04:786][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.04:786][394]Interaction: Interaction time: 1.500000 [2020.05.16-01.27.04:786][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.04:786][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.04:824][395]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:824][395]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.04:824][395]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.05.16-01.27.04:824][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.27.04:824][395]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.27.04:824][395]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.04:824][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.27.05:065][401]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.27.05:150][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.05:185][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.05:185][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.05:665][416]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.05:665][416]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.06:157][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.06:268][431]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.27.06:268][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:268][431]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.27.06:268][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:271][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:271][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:271][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.06:271][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.06:271][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:271][431]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.27.06:271][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:271][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.06:271][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:271][431]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_StrafeLeft. [2020.05.16-01.27.06:271][431]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.27.06:271][431]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_StrafeLeft AnimTag_Follower [2020.05.16-01.27.06:272][431]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.06:272][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.06:272][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:272][431]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.27.06:272][431]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.27.06:314][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.27.06:352][433]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.27.06:352][433]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.27.06:352][433]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.27.06:352][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:388][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.27.06:390][434]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:391][434]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:391][434]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.27.06:391][434]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.27.06:391][434]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.06:391][434]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.27.06:392][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:392][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.06:392][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:392][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:392][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.06:393][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:393][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:393][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.06:393][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:393][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:393][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.06:393][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.06:393][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.06:393][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.06:393][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.06:393][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:393][434]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.06:393][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:393][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:397][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.27.06:593][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:593][439]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.06:593][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:593][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:593][439]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.06:593][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:593][439]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.05.16-01.27.06:593][439]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.16-01.27.06:593][439]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.27.06:593][439]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.27.06:593][439]Interaction: Interaction time: 2.700000 [2020.05.16-01.27.06:593][439]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.05.16-01.27.06:593][439]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.27.06:593][439]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.27.06:594][439]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.27.06:594][439]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.05.16-01.27.06:594][439]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.06:594][439]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.27.06:594][439]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.05.16-01.27.06:594][439]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.06:594][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:629][440]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.06:629][440]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.06:633][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:633][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.06:837][445]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.05.16-01.27.06:915][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.06:915][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:916][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.06:916][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:919][447]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:920][447]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:920][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.06:920][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.06:920][447]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:920][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.06:920][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.06:920][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.06:920][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:920][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.06:920][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:956][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.27.06:959][448]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:959][448]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:959][448]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.05.16-01.27.06:959][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.27.06:959][448]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.27.06:959][448]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.06:960][448]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:960][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.06:961][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:961][448]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.06:961][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.06:961][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.06:961][448]Interaction: Interaction time: 1.500000 [2020.05.16-01.27.06:961][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.06:961][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.07:202][454]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.27.07:246][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.07:643][465]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.07:643][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.08:333][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.08:450][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.27.08:487][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.27.08:487][486]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.27.08:487][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.27.08:488][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.08:522][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.27.08:523][487]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.27.08:525][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:526][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:526][487]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.05.16-01.27.08:526][487]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.27.08:526][487]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.08:526][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.27.08:526][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:526][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:526][487]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.05.16-01.27.08:526][487]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.27.08:526][487]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.08:526][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.27.08:527][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:527][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.08:527][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.08:528][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:528][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.08:528][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.08:528][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:528][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.08:528][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.08:528][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:528][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.08:528][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.08:528][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.08:528][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.08:528][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.08:528][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.08:528][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.08:528][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.08:528][487]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.08:532][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.27.08:641][490]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.08:641][490]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.09:037][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.27.09:076][501]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.27.09:275][506]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.27.09:314][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.09:314][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.09:314][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.09:314][507]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.27.09:314][507]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.27.09:314][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.09:314][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.09:314][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.09:355][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.09:355][508]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.09:355][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.09:355][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.09:355][508]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.09:355][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.09:355][508]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.09:355][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.09:355][508]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.05.16-01.27.09:355][508]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.09:355][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.09:355][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.27.09:355][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.09:355][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.09:394][509]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.09:394][509]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.09:395][509]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.05.16-01.27.09:395][509]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.27.09:395][509]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.09:441][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.09:639][515]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.09:639][515]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.09:894][521]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.09:894][521]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.09:894][521]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.05.16-01.27.09:894][521]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.27.09:894][521]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.10:517][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.10:635][539]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.10:635][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.11:062][549]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.16-01.27.11:062][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:102][550]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.27.11:102][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:102][550]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.27.11:102][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:143][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.27.11:143][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:143][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.16-01.27.11:143][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:420][558]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:420][558]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:421][558]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.05.16-01.27.11:421][558]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.27.11:421][558]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.11:544][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.11:651][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.11:651][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:731][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.27.11:732][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:767][567]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.11:767][567]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:768][567]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.11:768][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:770][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:771][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:771][567]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.11:771][567]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.11:771][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:771][567]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.11:771][567]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:771][567]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.11:771][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:771][567]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.11:771][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:778][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.27.11:808][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.16-01.27.11:808][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:808][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.27.11:808][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:808][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.16-01.27.11:808][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:809][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.11:809][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:809][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.11:809][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:810][568]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:810][568]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.11:810][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:810][568]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:810][568]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.11:810][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:810][568]Interaction: Interaction time: 0.000000 [2020.05.16-01.27.11:810][568]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.11:810][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:847][569]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:847][569]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.11:847][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:847][569]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:847][569]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.11:847][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:847][569]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:848][569]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.11:848][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:848][569]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:848][569]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.11:848][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.11:848][569]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.11:848][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.11:848][569]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.11:848][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.11:848][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - JEBA][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.16-01.27.11:848][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.11:848][569]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:884][570]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:885][570]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:885][570]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:885][570]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.11:885][570]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeIn. [2020.05.16-01.27.11:885][570]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.16-01.27.11:885][570]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.11:885][570]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.27.12:299][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.12:299][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.12:299][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.12:299][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.12:299][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.27.12:299][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.12:300][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.27.12:300][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.12:374][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.27.12:374][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.12:635][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.13:061][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.13:061][602]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.13:061][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.13:061][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.13:064][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.13:064][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.13:064][602]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.13:064][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.13:064][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.13:064][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.13:064][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.13:064][602]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.13:064][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.13:064][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.27.13:064][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.05.16-01.27.13:064][602]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.05.16-01.27.13:064][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.27.13:064][602]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.27.13:064][602]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.13:065][602]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.13:065][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.13:065][602]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.27.13:312][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.16-01.27.13:315][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.13:315][609]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.13:315][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.13:315][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.13:315][609]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.13:315][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.13:315][609]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.05.16-01.27.13:315][609]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.27.13:315][609]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.27.13:315][609]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.27.13:315][609]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.27.13:315][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.27.13:316][609]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.27.13:316][609]Interaction: Interaction time: 1.500000 [2020.05.16-01.27.13:316][609]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.05.16-01.27.13:316][609]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.05.16-01.27.13:316][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.05.16-01.27.13:316][609]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.05.16-01.27.13:316][609]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.27.13:316][609]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.13:316][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.13:316][609]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.27.13:317][609]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.05.16-01.27.13:667][618]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.13:667][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.13:716][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.14:671][641]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.14:671][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.14:723][642]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.14:808][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.16-01.27.14:890][646]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.27.14:890][646]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.27.14:890][646]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.27.14:890][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.14:890][646]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.27.14:890][646]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.27.14:891][646]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.27.14:929][647]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.14:930][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.16-01.27.14:932][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.14:932][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.14:932][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.14:933][647]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.05.16-01.27.14:933][647]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.27.14:933][647]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.27.14:933][647]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.14:934][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.14:934][647]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.14:934][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.14:934][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.14:934][647]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.14:934][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.14:934][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.14:934][647]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.14:934][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.14:934][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.14:934][647]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.14:934][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.14:934][647]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.14:934][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.14:935][647]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.14:935][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.14:935][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.14:935][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.14:935][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.14:941][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.16-01.27.14:975][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.14:975][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.15:368][657]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.27.15:368][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.15:410][658]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.15:410][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.15:410][658]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.15:410][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.15:451][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.27.15:451][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.15:451][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.27.15:451][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.15:661][664]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.15:662][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.15:664][664]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.15:664][664]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.15:664][664]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeOut. [2020.05.16-01.27.15:664][664]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.16-01.27.15:664][664]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.15:683][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.27.15:749][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.16:641][689]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.16:641][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.16:844][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.16:915][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.16:915][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.16:915][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.16:915][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.16:918][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.16:918][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.16:918][696]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.16:918][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.16:918][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.16:919][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.16:919][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.16:919][696]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.16:919][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.16:919][696]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.16:919][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.17:032][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.27.17:035][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.17:035][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.17:035][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.17:035][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.17:035][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.17:035][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.17:035][699]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.27.17:035][699]Interaction: Interaction time: 2.407550 [2020.05.16-01.27.17:035][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.17:035][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.17:654][715]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.17:654][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.17:944][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.18:669][740]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.18:669][740]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.19:046][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.19:414][758]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.27.19:414][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.19:414][758]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.27.19:414][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.19:460][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.27.19:496][760]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.19:496][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.19:496][760]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.27.19:496][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.19:536][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.808326 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.27.19:541][761]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.27.19:541][761]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.27.19:541][761]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.27.19:541][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.19:577][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.27.19:580][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:580][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.19:580][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.19:580][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:580][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.19:580][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.19:580][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:580][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.19:580][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.19:580][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:580][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.19:580][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.19:580][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.19:580][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.19:580][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.19:580][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.19:580][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.19:580][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.19:580][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:581][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:581][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.19:581][762]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.27.19:585][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.27.19:660][764]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.19:660][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.19:662][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.19:662][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.19:662][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.19:662][764]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookIdle. [2020.05.16-01.27.19:662][764]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.27.19:662][764]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.19:704][765]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.19:704][765]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.19:704][765]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionIn. [2020.05.16-01.27.19:704][765]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.27.19:704][765]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.19:706][765]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.27.19:706][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.20:049][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.20:556][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.20:556][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.20:557][785]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReaction. [2020.05.16-01.27.20:557][785]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.27.20:557][785]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.20:675][788]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.20:676][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.21:081][798]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.21:081][798]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.21:081][798]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionOut. [2020.05.16-01.27.21:081][798]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.27.21:081][798]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.21:128][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.21:646][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.27.21:646][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.21:647][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.05.16-01.27.21:647][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.21:647][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.05.16-01.27.21:647][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.21:683][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.21:683][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.21:693][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.27.22:133][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.05.16-01.27.22:133][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.22:133][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.05.16-01.27.22:133][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.22:133][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.27.22:133][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.22:137][824]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.22:569][835]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.22:569][835]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.22:569][835]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookStruggle. [2020.05.16-01.27.22:570][835]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.27.22:570][835]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.22:645][837]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.22:646][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.22:881][843]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.22:881][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.22:921][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.22:921][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.22:925][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:925][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:925][844]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.22:925][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.22:925][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:925][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.22:925][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.22:925][844]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.22:925][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.22:925][844]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.22:925][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.22:966][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:966][845]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.22:966][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.22:967][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:967][845]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.22:967][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.22:967][845]Interaction: Interaction time: 0.000000 [2020.05.16-01.27.22:967][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:967][845]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.22:967][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.22:967][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.22:967][845]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.22:967][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.23:007][846]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.23:007][846]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.23:007][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.23:007][846]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.23:007][846]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.23:007][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.23:007][846]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.23:007][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.23:007][846]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.23:007][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.23:007][846]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.16-01.27.23:007][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.23:007][846]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.23:046][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.23:047][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.23:047][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.23:047][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.23:047][847]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeIn. [2020.05.16-01.27.23:047][847]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.16-01.27.23:047][847]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.23:047][847]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.27.23:255][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.23:652][862]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.23:652][862]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.24:319][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.24:679][888]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.24:679][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.24:936][894]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.27.25:324][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.25:690][912]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.25:690][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.25:732][913]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.275774 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.27.25:979][919]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.27.25:980][919]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.16-01.27.25:980][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.27.25:981][919]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.27.25:981][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.27.25:983][919]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.25:983][919]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.25:983][919]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.25:983][919]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.27.25:988][919]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:988][919]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:988][919]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:988][919]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:988][919]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:988][919]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:988][919]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.25:990][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.27.26:023][920]GameFlow: OnDropped 545.011597 [2020.05.16-01.27.26:024][920]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.27.26:027][920]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.26:027][920]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.26:027][920]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.27.26:028][920]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-01.27.26:356][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.26:639][935]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.26:639][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.26:807][939]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.26:807][939]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.26:807][939]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeOut. [2020.05.16-01.27.26:807][939]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.16-01.27.26:807][939]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.27.27:420][954]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.27:644][960]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.27:644][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.27:802][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.27:802][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.28:231][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.28:231][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.28:231][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.28:231][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.28:235][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.28:235][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.28:235][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.27.28:235][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.28:235][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.28:235][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.28:235][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.28:235][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.27.28:235][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.28:235][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.27.28:235][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.28:311][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.27.28:313][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.28:313][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.27.28:313][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.28:313][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.28:313][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.27.28:314][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.28:314][977]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.27.28:314][977]Interaction: Interaction time: 2.407550 [2020.05.16-01.27.28:314][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.27.28:314][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.28:434][980]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.28:621][985]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.28:621][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.29:442][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.29:643][ 11]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.29:643][ 11]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.30:553][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.30:662][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.30:662][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.30:745][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.27.30:818][ 40]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.27.30:818][ 40]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.27.30:818][ 40]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.27.30:818][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.30:855][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.05.16-01.27.30:857][ 41]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.30:857][ 41]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.30:857][ 41]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.30:857][ 41]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.30:857][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.27.30:858][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.27.30:858][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.27.30:858][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.27.30:858][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.05.16-01.27.30:858][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.30:858][ 41]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:863][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.05.16-01.27.30:897][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:897][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.30:897][ 42]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.05.16-01.27.31:620][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.32:628][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.32:662][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.32:662][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.33:638][111]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.33:638][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.33:646][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.34:649][136]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.34:649][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.34:657][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.35:644][160]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.35:644][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.35:733][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.36:648][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.36:648][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.36:737][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.36:774][188]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.975199 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.27.37:114][196]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.745069 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.27.37:114][196]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.16-01.27.37:115][196]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.27.37:115][196]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.37:117][196]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.37:117][196]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.37:117][196]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.37:118][196]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.27.37:121][196]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:121][196]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:121][196]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:121][196]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:121][196]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:121][196]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:121][196]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.27.37:156][197]GameFlow: OnDropped 556.145813 [2020.05.16-01.27.37:156][197]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.27.37:160][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.37:161][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.37:161][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.27.37:161][197]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.27.37:161][197]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.27.37:669][209]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.37:669][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.37:846][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_14] [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_14] [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_14] [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:013][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_14] [2020.05.16-01.27.38:014][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:014][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_14] [2020.05.16-01.27.38:014][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:014][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_14] [2020.05.16-01.27.38:014][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.38:062][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.27.38:670][233]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.38:670][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.38:795][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.38:795][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.27.38:803][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.27.38:933][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.39:095][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_14] [2020.05.16-01.27.39:096][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.39:656][257]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.39:656][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.40:050][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.40:656][283]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.40:656][283]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.41:151][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.41:644][307]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.41:644][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.42:231][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.42:679][331]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.42:679][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.43:345][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.43:668][354]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.43:668][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.44:423][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.44:655][379]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.44:655][379]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.45:450][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.45:599][403]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.16-01.27.45:599][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.16-01.27.45:599][403]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.45:599][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.16-01.27.45:599][403]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.45:599][403]Interaction: ------------------------ [2020.05.16-01.27.45:599][403]Interaction: - Interactions in Zone - [2020.05.16-01.27.45:599][403]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:599][403]Interaction: ---------------------------- [2020.05.16-01.27.45:599][403]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Rieling][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.16-01.27.45:600][403]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.27.45:600][403]Interaction: ------------------------ [2020.05.16-01.27.45:600][403]Interaction: - Interactions in Zone - [2020.05.16-01.27.45:600][403]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-01.27.45:600][403]Interaction: ---------------------------- [2020.05.16-01.27.45:600][403]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.27.45:600][403]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.27.45:600][403]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Rieling, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.27.45:601][403]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.45:601][403]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.45:601][403]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.45:601][403]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.27.45:601][403]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.27.45:601][403]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.27.45:601][403]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.27.45:602][403]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.27.45:637][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.45:637][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.46:275][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.779996 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.27.46:533][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.46:636][431]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.46:636][431]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.47:541][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.47:649][460]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.47:649][460]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.48:645][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.49:654][513]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.49:654][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.49:733][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.50:627][540]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.50:627][540]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.50:745][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.51:661][567]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.51:661][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.51:821][571]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.52:639][591]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.52:639][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.52:846][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.53:636][617]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.53:636][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.53:933][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.54:650][646]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.54:650][646]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.55:025][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.55:667][674]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.55:667][674]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.56:048][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.56:642][700]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.56:642][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.57:129][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.57:649][727]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.57:649][727]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.58:145][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.58:659][755]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.58:659][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.59:224][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.27.59:657][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.27.59:657][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.27.59:989][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.27.59:989][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:235][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.00:237][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.28.00:441][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.05.16-01.28.00:441][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:441][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.16-01.28.00:441][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:614][810]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.28.00:614][810]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:614][810]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.00:614][810]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:616][810]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.00:616][810]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.00:617][810]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.28.00:617][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.00:617][810]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.00:617][810]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.00:617][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:617][810]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.28.00:617][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.00:617][810]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.28.00:617][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.00:617][810]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.28.00:649][811]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.00:649][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.00:684][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.00:684][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.00:685][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.28.00:828][816]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.00:829][816]LogDBDPlayerMovement: StopSnapping Final Location (11580.500000 5087.899902 88.094643) [2020.05.16-01.28.00:829][816]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.28.00:829][816]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.28.00:829][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.00:829][816]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.00:829][816]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.28.00:829][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.00:830][816]Interaction: Interaction time: 0.700000 [2020.05.16-01.28.00:830][816]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.28.00:830][816]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 15.350530 [2020.05.16-01.28.00:830][816]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to True [2020.05.16-01.28.00:830][816]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.28.00:830][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.01:010][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.16-01.28.01:010][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:010][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.05.16-01.28.01:010][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:010][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.16-01.28.01:010][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:117][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.05.16-01.28.01:117][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:117][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.16-01.28.01:117][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:117][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.01:117][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:340][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.01:523][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.28.01:561][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.28.01:561][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.28.01:561][836]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.01:561][836]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.28.01:561][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.01:561][836]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.01:561][836]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.28.01:562][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.01:562][836]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.28.01:599][837]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.01:599][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.28.01:599][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.01:599][837]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.01:599][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.28.01:599][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.01:599][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.28.01:599][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.01:599][837]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.28.01:599][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.28.01:599][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.01:599][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.01:599][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:599][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.01:600][837]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:600][837]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.01:600][837]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.28.01:600][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.05.16-01.28.01:600][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:600][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.16-01.28.01:600][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.01:672][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.28.01:673][839]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.01:673][839]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.02:079][850]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.16-01.28.02:079][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.02:414][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.02:669][866]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.02:669][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.03:446][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.03:662][893]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.03:662][893]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.04:531][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.04:653][917]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.04:653][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.05:533][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.05:652][940]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.05:652][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.06:537][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.06:647][965]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.06:647][965]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.07:643][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.08:649][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.08:649][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.08:734][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.09:225][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-01.28.09:226][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.09:226][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.05.16-01.28.09:226][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.09:226][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.05.16-01.28.09:226][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.09:268][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.28.09:638][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-01.28.09:638][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.09:638][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.05.16-01.28.09:638][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.09:638][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.05.16-01.28.09:638][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.09:672][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.09:673][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.09:827][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.10:081][ 54]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.28.10:081][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:116][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.10:116][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:116][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.28.10:116][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:157][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.28.10:487][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.28.10:653][ 70]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.10:653][ 70]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.10:689][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.16-01.28.10:689][ 71]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:690][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.10:690][ 71]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:691][ 71]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.10:691][ 71]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.10:691][ 71]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.28.10:691][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.10:691][ 71]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.10:691][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.10:691][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:691][ 71]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.28.10:691][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.10:691][ 71]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-01.28.10:691][ 71]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.28.10:691][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.10:692][ 71]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.28.10:693][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:729][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:759][ 73]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.10:759][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.10:763][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:798][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:832][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:834][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.10:867][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:902][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:937][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.10:972][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.11:004][ 80]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.11:004][ 80]LogDBDPlayerMovement: StopSnapping Final Location (10839.799805 4373.899902 88.092743) [2020.05.16-01.28.11:004][ 80]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.28.11:004][ 80]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.28.11:004][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.11:004][ 80]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.11:004][ 80]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.28.11:005][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.11:005][ 80]Interaction: Interaction time: 1.050000 [2020.05.16-01.28.11:005][ 80]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-01.28.11:005][ 80]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 25.527008 [2020.05.16-01.28.11:005][ 80]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to True [2020.05.16-01.28.11:005][ 80]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.28.11:005][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.11:006][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.11:040][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.11:075][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.11:108][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.28.11:279][ 88]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.28.11:312][ 89]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.28.11:312][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.11:312][ 89]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.05.16-01.28.11:312][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.11:312][ 89]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.28.11:312][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.11:580][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.11:580][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.11:580][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.28.11:580][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.11:580][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.28.11:580][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.11:645][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.11:645][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.11:941][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.12:054][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.28.12:092][111]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.28.12:092][111]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.28.12:092][111]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.12:092][111]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.28.12:092][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.12:092][111]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.12:092][111]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.28.12:092][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.12:134][112]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.12:134][112]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.28.12:135][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.12:135][112]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.12:135][112]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.28.12:135][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.12:135][112]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.28.12:135][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.12:135][112]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.28.12:135][112]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.28.12:135][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.12:135][112]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.12:135][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.12:135][112]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.12:135][112]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.12:135][112]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.12:222][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.28.12:521][122]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.05.16-01.28.12:521][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.12:521][122]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.28.12:521][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.12:521][122]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.28.12:521][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.12:667][126]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.12:667][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.13:035][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.05.16-01.28.13:035][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 158 [2020.05.16-01.28.13:669][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.13:669][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.13:669][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.13:669][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.14:040][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.14:656][180]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.14:656][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.14:656][180]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.14:656][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.28.14:940][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-01.28.14:940][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.15:011][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-01.28.15:011][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.15:052][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.28.15:121][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.28.15:121][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.05.16-01.28.15:121][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.05.16-01.28.15:663][208]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.15:663][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.15:664][208]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.15:664][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.15:664][208]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.15:664][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.28.16:127][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.28.16:127][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.28.16:550][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_5] [2020.05.16-01.28.16:550][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.16:551][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-01.28.16:551][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.16:553][231]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.16:553][231]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.16:553][231]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.28.16:553][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.16:553][231]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.16:553][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-01.28.16:553][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.16:553][231]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.28.16:553][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.16:553][231]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HatchEscape_In AnimTag_Female. [2020.05.16-01.28.16:553][231]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.28.16:553][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.16:554][231]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.28.16:628][233]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-01.28.16:629][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.16:668][234]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.16:668][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.16:792][237]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.16:792][237]LogDBDPlayerMovement: StopSnapping Final Location (10764.625977 4806.546875 88.092743) [2020.05.16-01.28.16:792][237]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.28.16:792][237]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.28.16:792][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.16:792][237]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.16:792][237]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.28.16:792][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.16:792][237]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.28.16:792][237]Interaction: Interaction time: 0.767000 [2020.05.16-01.28.16:792][237]AnimLeader: BP_CamperFemale01_Character_C_2 Requested to Play: HatchEscape_Middle AnimTag_Female. [2020.05.16-01.28.16:792][237]LogSM: Error: Play Update Montage AM_F_JumpInHatch_OUT Duration 0.767000 Timestamp 31.308384 [2020.05.16-01.28.16:793][237]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to True [2020.05.16-01.28.16:793][237]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.28.16:793][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.17:032][243]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_JumpInHatch_OUT [2020.05.16-01.28.17:235][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.05.16-01.28.17:509][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.28.17:509][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.17:586][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.28.17:586][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.28.17:586][257]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:586][257]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.28.17:586][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.17:586][257]LogDBDPlayerMovement: StopSnapping Final Location (10812.299805 4801.600098 88.093895) [2020.05.16-01.28.17:586][257]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.28.17:586][257]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:586][257]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.28.17:587][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.17:625][258]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:625][258]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.28.17:625][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.17:625][258]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:625][258]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.28.17:626][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.17:626][258]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.28.17:626][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.28.17:626][258]AuthoritativeMovement: BP_CamperFemale01_Character_C_2 AuthoritativeMovement set to False [2020.05.16-01.28.17:626][258]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.28.17:626][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.28.17:627][258]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.05.16-01.28.17:627][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-01.28.17:627][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.17:627][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-01.28.17:627][258]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.17:627][258]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:632][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.17:632][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.17:663][259]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.17:663][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.17:663][259]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.17:663][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.28.17:665][259]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:666][259]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:666][259]LogSM: [BP_CamperFemale01_Character_C_2][CLIENT MASTER] [2020.05.16-01.28.17:702][260]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.28.17:702][260]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.05.16-01.28.17:702][260]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.05.16-01.28.17:702][260]GameFlow: Writing Profile Stat DBD_EscapeThroughHatch: 1 [2020.05.16-01.28.17:746][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.28.17:821][263]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.28.17:954][263]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 811F3B0F01001001 [2020.05.16-01.28.17:954][263]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: WereGonnaLiveForever 2 Perk2: Kindred 2 Perk3: Balanced_Landing 2 Perk4: Empathy 2 Offering: _EMPTY_ [2020.05.16-01.28.17:957][263]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.28.17:957][263]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1345.628174 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 903.589722 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 85.566147 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 25.566225 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 87.657127 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.321467 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.713537 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.302335 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.207608 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.105362 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.424977 [2020.05.16-01.28.17:958][263]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.339989 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 633.115479 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeThroughHatch Bloodpoints Value: 2500.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionEscape Bloodpoints Value: 1500.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.05.16-01.28.17:959][263]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.16-01.28.17:959][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.28.17:959][263]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22176.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.28.17:959][263]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22176.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.28.17:959][263]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22176.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.28.17:959][263]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.28.17:959][263]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 22176 [2020.05.16-01.28.17:959][263]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.16-01.28.17:959][263]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=71 [2020.05.16-01.28.17:959][263]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.28.17:959][263]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.28.17:960][263]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.28.17:960][263]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.28.17:960][263]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.05.16-01.28.17:960][263]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 22176 FearTokens: 10 [2020.05.16-01.28.17:960][263]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.05.16-01.28.17:960][263]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.05.16-01.28.17:960][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-01.28.17:960][263]LogQuestEvent: player did finish playing [2020.05.16-01.28.17:966][263]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.16-01.28.17:966][263]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.28.17:967][263]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.28.17:967][263]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.05.16-01.28.17:967][263]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.28.17:967][263]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.17:967][263]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.17:967][263]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.17:968][263]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.17:968][263]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_2 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.17:973][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.17:973][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.17:984][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.17:984][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:017][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:017][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:055][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:055][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:092][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:092][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:129][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:129][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:142][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B554030] Result: '1' k_EResultOK (success) [2020.05.16-01.28.18:142][269]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B554030]' succeeded in 0.438643 seconds [2020.05.16-01.28.18:161][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:161][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:173][270]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084BDE3B0] Result: '1' k_EResultOK (success) [2020.05.16-01.28.18:198][270]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.481816 seconds [2020.05.16-01.28.18:198][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:198][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:241][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:242][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:279][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:279][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:319][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:319][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:360][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:360][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:399][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:399][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:442][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:442][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:481][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:481][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:521][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:521][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:562][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:562][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:602][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.18:602][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.18:638][281]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.28.18:658][281]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B5528C0] Result: '1' k_EResultOK (success) [2020.05.16-01.28.18:658][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B5528C0]' succeeded in 0.694431 seconds [2020.05.16-01.28.18:658][281]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-01.28.18:756][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.28.18:757][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Enabled [2020.05.16-01.28.18:757][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Enabled [2020.05.16-01.28.18:757][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Enabled [2020.05.16-01.28.18:757][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Enabled [2020.05.16-01.28.18:757][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.28.18:758][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Enabled [2020.05.16-01.28.18:759][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.16-01.28.18:759][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.28.18:759][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.16-01.28.18:760][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.16-01.28.18:760][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.28.18:760][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:760][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.16-01.28.18:761][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.05.16-01.28.18:761][281]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.16-01.28.18:761][281]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.16-01.28.18:761][281]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Disabled [2020.05.16-01.28.18:761][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.28.18:762][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Disabled [2020.05.16-01.28.18:762][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:762][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:762][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:762][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.16-01.28.18:764][281]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-01.28.18:764][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.18:764][281]GameFlow: Spawn Item: Item_Camper_MedKit [2020.05.16-01.28.18:765][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000057 seconds [2020.05.16-01.28.18:765][281]GameFlow: ACollectable::BeginPlay [2020.05.16-01.28.18:765][281]GameFlow: BegunPlayFenceGuid 496069AA-4114-9192-A4C2-DE8F37B7367A [2020.05.16-01.28.18:765][281]GameFlow: OnCreationFence 496069AA-4114-9192-A4C2-DE8F37B7367A [2020.05.16-01.28.18:765][281]GameFlow: Waiting for fence 496069AA-4114-9192-A4C2-DE8F37B7367A [2020.05.16-01.28.18:765][281]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 496069AA41149192A4C2DE8F37B7367A [2020.05.16-01.28.18:765][281]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Head03 [2020.05.16-01.28.18:766][281]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.28.18:766][281]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.28.18:766][281]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.28.18:766][281]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.28.18:766][281]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.28.18:855][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.28.18:855][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-01.28.18:855][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.28.18:855][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.28.18:855][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-01.28.18:855][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.28.18:856][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-01.28.18:858][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.16-01.28.18:858][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.28.18:858][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.16-01.28.18:858][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.16-01.28.18:858][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.28.18:858][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.16-01.28.18:858][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:858][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:858][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:858][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:858][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:858][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.16-01.28.18:859][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:859][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.18:859][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.28.18:859][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.18:859][281]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.16-01.28.18:859][281]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.16-01.28.18:859][281]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.16-01.28.18:859][281]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.16-01.28.18:859][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.28.18:860][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.28.18:860][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.28.18:860][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-01.28.18:860][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.28.18:860][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-01.28.18:861][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:861][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:861][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:861][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.16-01.28.18:863][281]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-01.28.18:863][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.18:863][281]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01_P01 [2020.05.16-01.28.18:863][281]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.05.16-01.28.18:863][281]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Torso01_P01 [2020.05.16-01.28.18:864][281]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.05.16-01.28.18:864][281]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Legs01_P01 [2020.05.16-01.28.18:864][281]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.16-01.28.18:946][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.28.18:946][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.CarryEscape Enabled?: Enabled [2020.05.16-01.28.18:946][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.HPSlot01 Enabled?: Enabled [2020.05.16-01.28.18:946][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.HPSlot02 Enabled?: Enabled [2020.05.16-01.28.18:946][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.MendChargeable Enabled?: Enabled [2020.05.16-01.28.18:946][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.28.18:947][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.StalkedCharge Enabled?: Enabled [2020.05.16-01.28.18:949][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.16-01.28.18:949][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.28.18:949][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.16-01.28.18:949][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.16-01.28.18:949][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.28.18:949][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:950][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.16-01.28.18:951][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.18:951][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.18:951][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.CarryEscape Enabled?: Disabled [2020.05.16-01.28.18:951][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.18:951][281]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_4 [2020.05.16-01.28.18:951][281]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_4 [2020.05.16-01.28.18:951][281]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_4 [2020.05.16-01.28.18:951][281]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_4 [2020.05.16-01.28.18:952][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.CarryEscape Enabled?: Disabled [2020.05.16-01.28.18:952][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.HPSlot01 Enabled?: Disabled [2020.05.16-01.28.18:952][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.HPSlot02 Enabled?: Disabled [2020.05.16-01.28.18:952][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.MendChargeable Enabled?: Disabled [2020.05.16-01.28.18:952][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.28.18:952][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_4.StalkedCharge Enabled?: Disabled [2020.05.16-01.28.18:953][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:953][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:953][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.18:953][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.16-01.28.18:954][281]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-01.28.18:954][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_4, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.18:954][281]GameFlow: (BP_CamperFemale01_Character_C_4) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.16-01.28.18:955][281]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.16-01.28.18:955][281]GameFlow: (BP_CamperFemale01_Character_C_4) - UpdateCustomization with item M_Torso03 [2020.05.16-01.28.18:955][281]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.16-01.28.18:955][281]GameFlow: (BP_CamperFemale01_Character_C_4) - UpdateCustomization with item M_Leg03 [2020.05.16-01.28.18:956][281]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.16-01.28.19:042][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.28.19:042][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.CarryEscape Enabled?: Enabled [2020.05.16-01.28.19:042][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.HPSlot01 Enabled?: Enabled [2020.05.16-01.28.19:042][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.HPSlot02 Enabled?: Enabled [2020.05.16-01.28.19:042][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.MendChargeable Enabled?: Enabled [2020.05.16-01.28.19:042][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.28.19:043][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.StalkedCharge Enabled?: Enabled [2020.05.16-01.28.19:045][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.16-01.28.19:045][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.28.19:045][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.16-01.28.19:045][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.16-01.28.19:045][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.28.19:045][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.16-01.28.19:046][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.28.19:046][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.CarryEscape Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_5 [2020.05.16-01.28.19:047][281]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_5 [2020.05.16-01.28.19:047][281]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_5 [2020.05.16-01.28.19:047][281]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_5 [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.CarryEscape Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.HPSlot01 Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.HPSlot02 Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.MendChargeable Enabled?: Disabled [2020.05.16-01.28.19:047][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.28.19:048][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_5.StalkedCharge Enabled?: Disabled [2020.05.16-01.28.19:048][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.19:048][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.19:048][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.28.19:048][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.16-01.28.19:050][281]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-01.28.19:050][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_5, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.28.19:050][281]GameFlow: (BP_CamperFemale01_Character_C_5) - UpdateCustomization with item MT_Head010 [2020.05.16-01.28.19:051][281]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head010 [2020.05.16-01.28.19:051][281]GameFlow: (BP_CamperFemale01_Character_C_5) - UpdateCustomization with item MT_Torso010 [2020.05.16-01.28.19:052][281]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.05.16-01.28.19:052][281]GameFlow: (BP_CamperFemale01_Character_C_5) - UpdateCustomization with item MT_Legs010 [2020.05.16-01.28.19:052][281]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.05.16-01.28.19:058][281]LogSM: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] [2020.05.16-01.28.19:058][281]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.05.16-01.28.19:058][281]LogSM: [BP_CamperFemale01_Character_C_4][SERVER SLAVE] [2020.05.16-01.28.19:059][281]LogSM: [BP_CamperFemale01_Character_C_5][SERVER SLAVE] [2020.05.16-01.28.19:062][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:062][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:064][282]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.28.19:064][282]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-01.28.19:065][282]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.28.19:072][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:072][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:113][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:113][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:256][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:256][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:298][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:298][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:337][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:337][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:371][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:371][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:407][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:407][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:443][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:444][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:479][290]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120638E98E0] Result: '1' k_EResultOK (success) [2020.05.16-01.28.19:479][290]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120638E98E0]' succeeded in 1.504691 seconds [2020.05.16-01.28.19:479][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:479][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:514][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:514][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:552][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:552][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:587][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:587][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:622][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:622][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:658][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:658][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:695][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:695][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:730][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:730][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:766][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:766][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:800][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:800][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:835][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:835][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:871][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B230B80] Result: '1' k_EResultOK (success) [2020.05.16-01.28.19:871][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: 666DevilSoul [0x1208B230B80]' succeeded in 1.623883 seconds [2020.05.16-01.28.19:871][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:871][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:874][302]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.16-01.28.19:874][302]LogRanks: URankManager::Async_GetPlayerPips [2020.05.16-01.28.19:874][302]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-01.28.19:906][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:906][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:941][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:941][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.19:975][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.19:975][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:011][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:012][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:053][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:053][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:081][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:081][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:082][308]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-01.28.20:082][308]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=71 Killer=0 [2020.05.16-01.28.20:082][308]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=71 [2020.05.16-01.28.20:082][308]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.16-01.28.20:082][308]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.16-01.28.20:082][308]GameFlow: Reading Profile Stat DBD_CamperSkulls: 71 [2020.05.16-01.28.20:082][308]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.16-01.28.20:082][308]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-01.28.20:082][308]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.05.16-01.28.20:115][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:115][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:149][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:150][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:183][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:184][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:219][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:219][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:252][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084E37F00] Result: '1' k_EResultOK (success) [2020.05.16-01.28.20:252][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084E37F00]' succeeded in 1.186477 seconds [2020.05.16-01.28.20:252][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:252][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:294][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:294][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:321][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:321][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:355][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:355][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:388][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:388][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:423][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:423][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:458][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:458][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:490][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:490][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:525][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:525][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:559][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:559][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:591][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:591][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:626][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:626][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:658][324]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1207AC64150] Result: '1' k_EResultOK (success) [2020.05.16-01.28.20:658][324]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1207AC64150]' succeeded in 0.569166 seconds [2020.05.16-01.28.20:658][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:658][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:693][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1207AC64150] Result: '1' k_EResultOK (success) [2020.05.16-01.28.20:693][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:693][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:724][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.590513 seconds [2020.05.16-01.28.20:724][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:724][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:760][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:760][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:790][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:790][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:823][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:823][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:855][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:855][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:887][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:887][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:920][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:920][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:953][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:953][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.20:986][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.20:986][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:018][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:018][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:050][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:050][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:082][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:082][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:115][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:115][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:147][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:147][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:180][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:180][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:212][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:212][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:244][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:244][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:275][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:275][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:307][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:307][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:338][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:338][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:370][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:370][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:402][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:402][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:434][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:434][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:467][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:467][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:499][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:499][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:530][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:530][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:564][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:564][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:597][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:597][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:630][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:630][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:663][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:663][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:697][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:697][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:730][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:730][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:764][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:764][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:796][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:796][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:830][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:830][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:864][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:864][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:896][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:897][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:931][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:931][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:962][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:962][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.21:996][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.21:996][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:029][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:029][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:063][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:063][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:096][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:096][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:130][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:130][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:162][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:162][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:197][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:197][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:229][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:229][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:262][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:262][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:297][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:297][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:329][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:329][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:362][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:362][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:395][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:395][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:429][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:429][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:465][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:465][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:498][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:498][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:530][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:530][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:565][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:565][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:597][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:597][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:629][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:629][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:663][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:663][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:696][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:696][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:728][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:728][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:763][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:763][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:797][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:797][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:831][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.28.22:831][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.28.22:831][390]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.16-01.28.22:831][390]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:831][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.16-01.28.22:834][390]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:834][390]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:834][390]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:834][390]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:836][390]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:836][390]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:836][390]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:836][390]GameFlow: InGameContextComponent::Leave [2020.05.16-01.28.22:838][390]LogAsyncLoad: Unloading library Game [2020.05.16-01.28.22:838][390]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:838][390]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:838][390]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:838][390]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:838][390]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:838][390]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:839][390]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:839][390]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:840][390]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:840][390]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:841][390]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:841][390]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:841][390]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:841][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.16-01.28.22:940][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:941][390]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.22:941][390]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.28.22:941][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.28.22:941][390]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:942][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.28.22:992][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:993][390]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:993][390]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.28.22:993][390]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.28.22:993][390]LogArchives: Error: Update node progress QuestEvent:QuestEvent.SearchFinish Repetition:0 [2020.05.16-01.28.22:993][390]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-01.28.22:993][390]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.28.22:993][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.28.22:993][390]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.28.22:993][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.28.22:994][390]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:995][390]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:995][390]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:999][390]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:999][390]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.22:999][390]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.23:000][390]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.23:000][390]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.28.23:039][391]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.23:040][391]GameFlow: TallyContextComponent::Enter [2020.05.16-01.28.23:061][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:9 [2020.05.16-01.28.23:094][391]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23284] [2020.05.16-01.28.23:094][391]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.28.23:094][391]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8389&schemaVersion=0] [2020.05.16-01.28.23:095][391]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.16-01.28.23:095][391]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.16-01.28.23:095][391]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.16-01.28.23:095][391]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.05.16-01.28.23:095][391]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "508", matchId: "01DC9EE0-08D7-F937-2B70-F288ABF40DBA", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.05.16-01.28.23:095][391]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.16-01.28.23:115][391]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.28.23:115][391]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-01.28.23:116][391]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.28.23:116][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.16-01.28.23:342][392]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-01.28.23:343][392]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.28.23:350][392]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.28.23:351][392]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.28.23:351][392]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-01.28.23:471][392]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-01.28.23:854][393]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.28.23:854][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8389&schemaVersion=0] [2020.05.16-01.28.23:855][393]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.28.23:885][393]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23284] [2020.05.16-01.28.23:885][393]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.28.23:885][393]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.28.23:886][393]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.28.23:886][393]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.28.23:887][393]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-01.28.23:887][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.16-01.28.23:887][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:828 - reached levels:1 - xp bonuses:3 [2020.05.16-01.28.23:887][393]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.28.23:887][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-01.28.23:888][393]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.28.23:888][393]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.28.23:894][393]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.23:894][393]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.23:894][393]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.28.24:118][396]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.28.24:118][396]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-01.28.24:118][396]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.28.24:297][402]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.28.24:297][402]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-01.28.25:079][426]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.28.27:944][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.16-01.28.28:446][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.16-01.28.28:577][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.16-01.28.29:009][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.28.29:276][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-01.28.29:308][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.16-01.28.29:670][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.29:670][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.29:670][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.29:670][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.28.29:670][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.28.29:670][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.28.29:710][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.28.29:743][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.16-01.28.30:377][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.16-01.28.30:511][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-01.28.37:504][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.05.16-01.28.44:370][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.16-01.28.50:301][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.28.50:402][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.16-01.28.50:402][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.28.50:500][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.28.50:500][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.16-01.28.50:602][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.28.50:635][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.28.50:768][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.28.51:772][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-01.28.51:902][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-01.28.52:170][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.28.52:271][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.28.52:333][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.28.52:402][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.16-01.28.52:435][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.28.52:505][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.16-01.28.52:933][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.16-01.28.53:034][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.16-01.28.53:438][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.28.53:539][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.28.53:539][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.28.53:635][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.28.53:701][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.28.53:734][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.28.53:801][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.28.53:872][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.28.54:344][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.28.54:408][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.28.54:434][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.28.54:506][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.28.54:507][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.16-01.28.54:607][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.28.54:646][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.16-01.28.54:710][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.28.54:746][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.28.54:777][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.28.54:843][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.28.54:910][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.28.54:945][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.28.55:047][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.28.55:047][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.28.55:141][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.28.55:372][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.28.55:472][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.28.55:472][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.28.55:603][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.28.55:604][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.28.55:668][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.28.55:899][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.28.55:967][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.28.56:012][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.28.56:065][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.28.56:201][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.28.56:331][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.28.56:366][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.28.56:465][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.28.56:666][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-01.28.56:768][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-01.29.00:631][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.16-01.29.00:765][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.00:765][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.16-01.29.00:831][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.01:264][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.01:331][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.01:430][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.01:498][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.01:530][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.01:663][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.01:664][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.29.01:763][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.01:796][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.29.01:862][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.01:930][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.02:029][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.02:128][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.05.16-01.29.02:261][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.05.16-01.29.02:928][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.03:061][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.16-01.29.03:061][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.03:163][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.03:195][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.16-01.29.03:261][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.03:329][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.05.16-01.29.03:394][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.03:427][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.05.16-01.29.03:495][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.03:496][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.03:593][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.03:627][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.29.03:761][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.29.03:761][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.29.03:860][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.03:894][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.29.03:961][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.03:994][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.04:093][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.04:161][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.29.04:260][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.16-01.29.04:260][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.29.04:393][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.04:427][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.16-01.29.04:459][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.04:593][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.16-01.29.04:729][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.16-01.29.04:886][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.16-01.29.05:014][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.29.05:014][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.16-01.29.05:177][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.29.05:627][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-01.29.05:793][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-01.29.15:121][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.29.15:289][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 253 [2020.05.16-01.29.15:649][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.29.15:649][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.29.15:649][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.29.15:649][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.29.15:649][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.29.15:649][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.29.16:321][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.29.32:865][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.05.16-01.29.32:964][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.05.16-01.29.32:997][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.33:131][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.33:164][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.29.33:264][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.33:297][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.29.33:331][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.33:364][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.33:464][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.33:530][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.29.33:664][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.29.33:731][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.33:864][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.34:530][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.34:664][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.34:730][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.34:845][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.34:931][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.35:031][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.35:297][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.35:396][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.35:496][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.35:630][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.29.36:029][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.29.36:130][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.36:196][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.29.36:230][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.36:230][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.36:329][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.36:396][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.29.36:463][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.36:530][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.29.36:598][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.36:664][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.16-01.29.36:764][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.16-01.29.36:764][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.36:830][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.29.36:830][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.36:897][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.29.36:930][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.29.36:996][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.29.37:032][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.29.37:097][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.37:131][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.29.37:164][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.37:297][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.29.37:365][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.29.37:399][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.29.37:462][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.37:496][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.29.37:563][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.37:695][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.29.37:696][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.29.37:763][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.37:829][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.29.37:896][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.29.37:897][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.37:995][611]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.16-01.29.37:996][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.38:030][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.29.38:129][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.38:424][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-01.29.38:535][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-01.29.38:628][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.29.38:628][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.29.38:628][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.29.38:628][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.29.38:628][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.29.38:628][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.29.38:699][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.29.43:658][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.29.46:225][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.16-01.29.46:326][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.46:358][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.16-01.29.46:459][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.46:525][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.29.46:625][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.29.46:692][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.05.16-01.29.46:792][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.46:825][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.05.16-01.29.46:859][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.47:024][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.16-01.29.47:159][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.47:160][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.16-01.29.47:258][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.16-01.29.47:325][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.47:358][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.16-01.29.47:358][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.29.47:492][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.29.47:492][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.47:559][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.16-01.29.47:591][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.47:694][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.16-01.29.47:724][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.16-01.29.47:792][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.29.47:824][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.16-01.29.47:924][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.47:924][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.29.47:940][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198433438501 [2020.05.16-01.29.47:951][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198433438501, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.16-01.29.47:991][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.29.47:992][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.48:094][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.48:094][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.29.48:161][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.29.48:193][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.48:259][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.29.48:259][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.48:357][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.48:623][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.48:758][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.48:791][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.48:923][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.49:092][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.29.49:158][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.29.49:191][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.49:290][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.49:757][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.29.49:859][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.29.49:993][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.50:124][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.50:226][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.29.50:358][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.29.50:358][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.16-01.29.50:424][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.29.50:490][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.16-01.29.50:490][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.29.50:524][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.29.50:590][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.29.50:623][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.29.50:724][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.29.50:855][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.29.50:889][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.29.51:655][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.29.51:789][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.30.00:918][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.16-01.30.01:054][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.16-01.30.01:288][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.30.01:388][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.30.04:950][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-01.30.05:118][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-01.30.10:435][585]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198433438501 [2020.05.16-01.30.10:441][585]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198433438501, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.16-01.30.15:211][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.30.15:638][741]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.30.15:638][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.30.16:310][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 122 [2020.05.16-01.30.16:639][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.30.16:639][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.30.16:639][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.30.16:639][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.30.16:712][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.30.22:135][936]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.30.29:439][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.30.29:538][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.16-01.30.29:571][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.30.29:607][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.30.29:639][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.16-01.30.29:707][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.30.29:707][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.30.29:804][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.30.29:805][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.30.29:905][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.30.29:939][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.30.30:005][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.30.30:005][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.30.30:072][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.30.30:139][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.16-01.30.30:239][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.16-01.30.30:239][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.16-01.30.30:338][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.16-01.30.30:405][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.16-01.30.30:539][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.16-01.30.30:539][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.16-01.30.30:638][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.16-01.30.30:638][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.16-01.30.30:740][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.30.30:740][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.16-01.30.30:839][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.30.30:872][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.16-01.30.30:938][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.16-01.30.30:939][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.16-01.30.31:040][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.30.31:070][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.16-01.30.31:104][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.30.31:337][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.30.31:439][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.30.32:072][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.16-01.30.32:204][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.16-01.30.32:870][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.16-01.30.32:938][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.16-01.30.32:970][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.30.33:036][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.16-01.30.33:071][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.30.33:136][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.16-01.30.33:172][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.30.33:237][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.16-01.30.33:270][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.30.33:304][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.16-01.30.33:369][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.16-01.30.33:472][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.16-01.30.33:504][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.16-01.30.33:572][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.16-01.30.33:603][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.16-01.30.33:737][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.16-01.30.34:537][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-01.30.34:703][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-01.30.54:021][893]GameFlow: OnDropped 752.852051 [2020.05.16-01.30.54:021][893]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.05.16-01.30.54:021][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.05.16-01.30.54:021][893]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.30.54:021][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.16-01.30.54:021][893]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.30.54:021][893]Interaction: ------------------------ [2020.05.16-01.30.54:021][893]Interaction: - Interactions in Zone - [2020.05.16-01.30.54:022][893]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - oLittleRay][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.16-01.30.54:022][893]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.30.54:022][893]Interaction: ------------------------ [2020.05.16-01.30.54:022][893]Interaction: - Interactions in Zone - [2020.05.16-01.30.54:022][893]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-01.30.54:022][893]Interaction: ---------------------------- [2020.05.16-01.30.54:022][893]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.30.54:023][893]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawObstruction_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.30.54:023][893]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawNoise_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.30.54:023][893]LogDBDGeneral: StatusEffect::EndPlay - Id: Increase_Chainsaw_ChargeTime_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.30.54:023][893]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - oLittleRay, Originating Player: BP_Slasher_Character_03_C_0 - oLittleRay, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.30.54:023][893]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.05.16-01.30.54:023][893]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.05.16-01.30.54:023][893]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.05.16-01.30.54:023][893]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.30.54:023][893]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.30.54:023][893]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.30.54:023][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.05.16-01.30.54:024][893]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.30.57:786][ 6]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 159.193893 Instigator: BP_CamperFemale01_Character_C_2 Target: [2020.05.16-01.30.57:794][ 6]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-01.31.00:975][100]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB(25) [2020.05.16-01.31.01:007][101]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:008][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.16-01.31.01:009][101]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:009][101]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:009][101]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:009][101]GameFlow: TallyContextComponent::Leave [2020.05.16-01.31.01:009][101]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.31.01:010][101]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.31.01:010][101]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.16-01.31.01:010][101]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.31.01:010][101]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: 1: 880c2...98438 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: 2: dbcf2...49501 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: 3: 648cc...89324 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: 4: 8c75b...26111 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.31.01:010][101]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:17:58.624Z : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59abee5d-c235-485d-832d-03780f025af0 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.150.216 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: EncryptionKey=x/0ZBEbB+JZ+AVAwv7+yXdgTOWnK3hsJ2xAR+Mi/jOY= : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB7FA08D7F936F8E43654A6E5F8ED|18.230.150.216|7779 : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: MatchMembersA=["648cc080-9a95-11e7-a0b5-5d23f415e923"] : OnlineService [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: MatchMembersB=["547985c6-4433-457b-b0a0-8ddcf5ec6d1a","8c75b440-b40c-448c-892a-149dae74295e","880c2ab2-7d2b-44d4-87c2-25e18a0d6c74","dbcf26bb-82c1-4598-9bd4-0d65fe5bb21e"] : OnlineService [2020.05.16-01.31.01:011][101]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.31.01:011][101]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12091891030] [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.01:012][101]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.31.01:013][101]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.230.150.216:7779 SessionId: 00CCB...5F8ED [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.01:013][101]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:17:58.624Z : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59abee5d-c235-485d-832d-03780f025af0 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.150.216 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: EncryptionKey=x/0ZBEbB+JZ+AVAwv7+yXdgTOWnK3hsJ2xAR+Mi/jOY= : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB7FA08D7F936F8E43654A6E5F8ED|18.230.150.216|7779 : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: MatchMembersA=["648cc080-9a95-11e7-a0b5-5d23f415e923"] : OnlineService [2020.05.16-01.31.01:014][101]LogOnlineSession: Verbose: OSS: MatchMembersB=["547985c6-4433-457b-b0a0-8ddcf5ec6d1a","8c75b440-b40c-448c-892a-149dae74295e","880c2ab2-7d2b-44d4-87c2-25e18a0d6c74","dbcf26bb-82c1-4598-9bd4-0d65fe5bb21e"] : OnlineService [2020.05.16-01.31.01:014][101]LogOnline: Destroying session GameSession [2020.05.16-01.31.01:014][101]LogDBDEasyAntiCheat: DestroySession [2020.05.16-01.31.01:014][101]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.16-01.31.01:014][101]LogOnline: Destroying session GameSession [2020.05.16-01.31.01:014][101]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.31.01:014][101]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.31.01:014][101]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-01.31.01:020][101]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:020][101]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:020][101]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:020][101]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:020][101]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.31.01:020][101]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:020][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.31.01:021][101]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:021][101]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:021][101]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.01:022][101]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.01:022][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.31.01:023][101]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.01:023][101]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.01:023][101]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.01:023][101]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.31.01:039][102]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.31.01:251][109]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59abee5d-c235-485d-832d-03780f025af0] [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: 1: 880c2...98438 [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: 2: dbcf2...49501 [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: 3: 648cc...89324 [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: 4: 8c75b...26111 [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.31.01:251][109]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:17:58.624Z : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59abee5d-c235-485d-832d-03780f025af0 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.150.216 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: EncryptionKey=x/0ZBEbB+JZ+AVAwv7+yXdgTOWnK3hsJ2xAR+Mi/jOY= : OnlineService [2020.05.16-01.31.01:252][109]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.31.01:253][109]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.31.01:253][109]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB7FA08D7F936F8E43654A6E5F8ED|18.230.150.216|7779 : OnlineService [2020.05.16-01.31.01:253][109]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.31.01:253][109]LogOnlineSession: Verbose: OSS: MatchMembersA=["648cc080-9a95-11e7-a0b5-5d23f415e923"] : OnlineService [2020.05.16-01.31.01:253][109]LogOnlineSession: Verbose: OSS: MatchMembersB=["547985c6-4433-457b-b0a0-8ddcf5ec6d1a","8c75b440-b40c-448c-892a-149dae74295e","880c2ab2-7d2b-44d4-87c2-25e18a0d6c74","dbcf26bb-82c1-4598-9bd4-0d65fe5bb21e"] : OnlineService [2020.05.16-01.31.01:253][109]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.16-01.31.01:276][110]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.255334 seconds [2020.05.16-01.31.01:284][110]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.16-01.31.01:285][110]LogDBDEasyAntiCheat: slave disconnected [2020.05.16-01.31.01:285][110]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.16-01.31.01:556][118]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:557][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.31.01:559][118]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:559][118]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:559][118]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:559][118]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.05.16-01.31.01:559][118]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-01.31.01:560][118]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.150.216:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=72?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.31.01:560][118]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.31.01:560][118]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.31.01:560][118]LogAsyncLoad: Start loading library async: Menu [2020.05.16-01.31.01:560][118]LogAsyncLoad: 215 assets in Menu [2020.05.16-01.31.01:560][118]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.31.01:560][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.31.01:560][118]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.01:560][118]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.31.02:839][118]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.366620 seconds [2020.05.16-01.31.02:839][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.31.02:839][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:544][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.31.03:544][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:827][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.31.03:827][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:827][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.31.03:828][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:828][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.31.03:828][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:828][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.31.03:828][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:845][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.31.03:845][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:910][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.31.03:910][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:910][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.31.03:910][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:910][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.31.03:910][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:911][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.31.03:911][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:911][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.31.03:911][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:911][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.31.03:911][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:911][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.31.03:911][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:911][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.31.03:912][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:912][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.31.03:912][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:912][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.31.03:912][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:912][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.31.03:912][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:912][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.31.03:912][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:913][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.31.03:913][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:913][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.31.03:913][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:913][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.31.03:913][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:913][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.31.03:913][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:914][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.31.03:914][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:914][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.31.03:914][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:914][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.31.03:914][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:914][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.31.03:914][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:914][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.31.03:915][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:915][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.31.03:915][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:915][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.31.03:915][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:915][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.31.03:915][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:915][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.31.03:915][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:916][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.31.03:916][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:916][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.31.03:916][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:916][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.31.03:916][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:916][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.31.03:916][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:916][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.31.03:916][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:916][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.31.03:917][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:917][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.31.03:917][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:917][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.31.03:917][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:917][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.31.03:917][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:917][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.31.03:917][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:917][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.31.03:917][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:918][118]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.31.03:918][118]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.31.03:920][118]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.03:920][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.16-01.31.03:920][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.16-01.31.03:920][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.16-01.31.03:925][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.16-01.31.03:925][118]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.03:925][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.16-01.31.03:925][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.16-01.31.03:925][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.16-01.31.03:934][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.16-01.31.04:154][119]r.CullAll = "1" [2020.05.16-01.31.04:170][119]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.05.16-01.31.04:170][119]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.05.16-01.31.04:196][120]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-01.31.04:365][120]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.04:402][120]LogStreaming: Flushing async loaders took 37ms. [2020.05.16-01.31.04:402][120]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-01.31.04:402][120]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.16-01.31.04:402][120]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.16-01.31.04:405][120]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.230.150.216:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x12084A5E440], Channels: 74, Time: 2020.05.16-01.31.04 [2020.05.16-01.31.04:406][120]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.230.150.216:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1208FB34450] [2020.05.16-01.31.04:406][120]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.31.04:409][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:409][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:409][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:409][120]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:409][120]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_2, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:409][120]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_2, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.05.16-01.31.04:409][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:409][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:409][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:409][120]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:409][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_4 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_4 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_4 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_4 [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_4, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_5 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_5 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_5 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_5 [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_5, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_2, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_2, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.16-01.31.04:410][120]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:410][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:411][120]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.31.04:411][120]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.31.04:704][120]LogUObjectHash: Compacting FUObjectHashTables data took 10.42ms [2020.05.16-01.31.04:770][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:806][120]LogStreaming: Flushing async loaders took 36ms. [2020.05.16-01.31.04:807][120]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-01.31.04:807][120]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-01.31.04:807][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-01.31.04:807][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:809][120]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.04:809][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-01.31.04:809][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:866][120]LogStreaming: Flushing async loaders took 57ms. [2020.05.16-01.31.04:867][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-01.31.04:867][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:869][120]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.04:869][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-01.31.04:869][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:870][120]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.04:870][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-01.31.04:870][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:873][120]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.04:873][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-01.31.04:873][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.04:897][120]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.31.04:897][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-01.31.04:897][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.05:950][120]LogStreaming: Flushing async loaders took 1052ms. [2020.05.16-01.31.05:951][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-01.31.05:951][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.06:200][120]LogStreaming: Flushing async loaders took 249ms. [2020.05.16-01.31.06:201][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-01.31.06:201][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.06:242][120]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-01.31.06:242][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-01.31.06:242][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.06:433][120]LogStreaming: Flushing async loaders took 192ms. [2020.05.16-01.31.06:434][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-01.31.06:435][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.06:435][120]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.31.06:435][120]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-01.31.06:435][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.07:284][120]LogStreaming: Flushing async loaders took 849ms. [2020.05.16-01.31.07:290][120]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.15-22.31.07 [2020.05.16-01.31.07:290][120]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-01.31.07:290][120]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-01.31.07:290][120]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.31.07:290][120]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.31.07:290][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.31.07:290][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.31.07:290][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.07:290][120]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12084B4ACF0] [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.31.07:291][120]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.31.07:291][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.31.07:291][120]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.31.07:311][120]LogWorld: Bringing up level for play took: 0.022426 [2020.05.16-01.31.07:312][120]GameFlow: [Login Attempted] Options: "?Name=666DevilSoul" Response: "" [2020.05.16-01.31.07:312][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.31.07:312][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.31.07:312][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x120920D37C0] [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.07:312][120]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.31.07:313][120]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.31.07:313][120]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.31.07:313][120]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-01.31.07:319][120]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-01.31.07:319][120]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.05.16-01.31.07:342][120]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23284] [2020.05.16-01.31.07:342][120]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.31.07:342][120]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.31.07:342][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.07:342][120]LogCustomization: ------ [2020.05.16-01.31.07:342][120]LogCustomization: --> M_Head03 [2020.05.16-01.31.07:342][120]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.07:342][120]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.07:342][120]LogCustomization: ------ [2020.05.16-01.31.07:342][120]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.31.07:342][120]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.31.07:342][120]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.31.07:355][120]LogStreaming: Flushing async loaders. [2020.05.16-01.31.07:372][120]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-01.31.07:395][120]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-01.31.07:560][120]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000058 seconds [2020.05.16-01.31.07:561][120]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000041 seconds [2020.05.16-01.31.07:561][120]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.31.07:562][120]LogLoad: Took 3.159460 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-01.31.07:563][120]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.31.07:563][120]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-01.31.07:563][120]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-01.31.07:567][120]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.07:567][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-01.31.07:568][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-01.31.07:707][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-01.31.07:707][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-01.31.07:707][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-01.31.07:741][121]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.07:741][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-01.31.07:742][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-01.31.07:872][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-01.31.07:960][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.31.07:960][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.31.07:960][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-01.31.07:961][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-01.31.07:968][122]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.07:969][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-01.31.07:970][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-01.31.08:075][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-01.31.08:178][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.31.08:179][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.31.08:179][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-01.31.08:180][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-01.31.08:185][123]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.08:185][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-01.31.08:187][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-01.31.08:509][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-01.31.08:628][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.31.08:628][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.31.08:628][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-01.31.08:635][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-01.31.08:641][124]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-01.31.08:711][126]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.08:711][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-01.31.08:712][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-01.31.08:850][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-01.31.08:850][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-01.31.08:851][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-01.31.09:031][132]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.09:032][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-01.31.09:032][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-01.31.09:206][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-01.31.09:207][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-01.31.09:207][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-01.31.09:220][133]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.09:220][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-01.31.09:221][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-01.31.09:369][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-01.31.10:650][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-01.31.10:650][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-01.31.10:650][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-01.31.10:650][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-01.31.10:651][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-01.31.10:651][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-01.31.10:651][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-01.31.10:651][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-01.31.10:652][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-01.31.10:652][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-01.31.10:652][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-01.31.10:652][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-01.31.10:652][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-01.31.10:674][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-01.31.10:679][134]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-01.31.11:248][146]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.11:248][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-01.31.11:249][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-01.31.11:478][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-01.31.11:478][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-01.31.11:479][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-01.31.11:485][147]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.11:485][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-01.31.11:487][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-01.31.11:711][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-01.31.11:711][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-01.31.11:712][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-01.31.11:722][148]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.11:723][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-01.31.11:724][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-01.31.11:969][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-01.31.11:969][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-01.31.11:970][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-01.31.12:016][150]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.12:017][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-01.31.12:018][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-01.31.12:334][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-01.31.12:335][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-01.31.12:336][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-01.31.12:344][151]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.12:344][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-01.31.12:346][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-01.31.12:604][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-01.31.12:604][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-01.31.12:605][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-01.31.12:611][152]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.12:611][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-01.31.12:613][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-01.31.12:889][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-01.31.12:889][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-01.31.12:889][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-01.31.12:899][153]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.12:899][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-01.31.12:900][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-01.31.13:193][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-01.31.13:193][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-01.31.13:193][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-01.31.13:201][154]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.31.13:201][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-01.31.13:203][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-01.31.13:498][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-01.31.13:498][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-01.31.13:499][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-01.31.13:544][156]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='11.993' TotalLoadTime='11.993' TimeStamp='2020-05-16T01:31:11.807Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='11.993' TimeStamp='2020-05-16T01:31:11.807Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='11.993' TimeStamp='2020-05-16T01:31:11.807Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='11.993' TimeStamp='2020-05-16T01:31:11.807Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D694808D7F936F9192EAEA6EB44F9' [2020.05.16-01.31.13:545][156]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB. [2020.05.16-01.31.13:546][156]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-01.31.13:612][157]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.31.13:612][157]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.31.13:612][157]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-01.31.14:566][182]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.05.16-01.31.14:566][182]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.31.14:566][182]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: PARTY_STRAIGHT_TO_BLOODWEB(83) [2020.05.16-01.31.14:567][182]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:567][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.31.14:567][182]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:567][182]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:567][182]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:567][182]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.05.16-01.31.14:567][182]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.31.14:567][182]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:567][182]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.31.14:567][182]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:567][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.31.14:620][182]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:620][182]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:620][182]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:620][182]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.31.14:620][182]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.31.14:620][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.31.14:621][182]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:621][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.31.14:681][182]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:681][182]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:681][182]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:682][182]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:683][182]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:684][182]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.14:684][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.31.14:684][182]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.14:684][182]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.14:684][182]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:727][182]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.31.14:727][182]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.31.14:727][182]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.31.14:727][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.31.14:733][182]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.31.14:733][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.31.14:733][182]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:733][182]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:759][182]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23284] [2020.05.16-01.31.14:759][182]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.31.14:759][182]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.31.14:760][182]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:760][182]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.14:760][182]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.31.14:882][183]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.31.14:882][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.31.14:883][183]r.CullAll = "0" [2020.05.16-01.31.14:993][185]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.31.14:995][185]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-01.31.14:996][185]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-01.31.14:996][185]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.31.14:996][185]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.31.14:996][185]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.31.14:996][185]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.31.14:996][185]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12072F9B8C0] [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.31.14:996][185]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.31.14:997][185]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.31.14:997][185]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.31.14:997][185]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.31.14:997][185]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-01.31.14:997][185]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.31.14:998][185]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.31.14:998][185]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.15:049][185]LogStreaming: Flushing async loaders took 51ms. [2020.05.16-01.31.15:049][185]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.31.15:049][185]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.31.15:052][185]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.31.15:053][185]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.31.15:055][185]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.31.15:055][185]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.31.15:057][185]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.31.15:058][185]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.31.15:060][185]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-01.31.15:060][185]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.31.15:065][185]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.15:069][185]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.15:069][185]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.15:070][185]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.31.15:070][185]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.15:070][185]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.31.15:074][185]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.15:074][185]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.16-01.31.15:074][185]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:075][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.31.15:087][185]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:087][185]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:087][185]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:087][185]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:088][185]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:088][185]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:088][185]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:088][185]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:088][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.31.15:160][185]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:160][185]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:160][185]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:164][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 1 (playerChanged=true), bloodpoints:22621, #nodesDataArray:33, #pathsDataArray:39, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:true ) [2020.05.16-01.31.15:165][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.16-01.31.15:166][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.16-01.31.15:166][185]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.31.15:166][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.31.15:172][185]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:172][185]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:217][185]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:217][185]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.15:218][185]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.31.15:218][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:39, animate:true [2020.05.16-01.31.15:570][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000718678348 ) [2020.05.16-01.31.15:570][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000718678348 [2020.05.16-01.31.15:601][186]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.31.15:607][186]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.31.15:607][186]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.31.15:608][186]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.31.15:608][186]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.31.15:608][186]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.31.15:608][186]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.31.15:609][186]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.31.15:609][186]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.15:787][186]LogStreaming: Flushing async loaders took 178ms. [2020.05.16-01.31.15:789][186]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.16-01.31.15:789][186]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.05.16-01.31.15:789][186]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.15:790][186]LogCustomization: ------ [2020.05.16-01.31.15:790][186]LogCustomization: --> M_Head03 [2020.05.16-01.31.15:790][186]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.15:790][186]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.15:790][186]LogCustomization: ------ [2020.05.16-01.31.15:790][186]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.31.15:790][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:806][186]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.31.15:807][186]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.31.15:807][186]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.31.15:807][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:809][186]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.15:809][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:810][186]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.15:811][186]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.31.15:811][186]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.31.15:811][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:816][186]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.31.15:816][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:817][186]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.15:817][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:818][186]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.15:818][186]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.31.15:818][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:822][186]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.31.15:822][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:824][186]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.15:825][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:828][186]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.31.15:828][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:879][186]LogStreaming: Flushing async loaders took 51ms. [2020.05.16-01.31.15:880][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:909][186]LogStreaming: Flushing async loaders took 29ms. [2020.05.16-01.31.15:909][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:929][186]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.31.15:930][186]LogStreaming: Flushing async loaders. [2020.05.16-01.31.15:948][186]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.31.15:949][186]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.15:949][186]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.31.15:949][186]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.15:949][186]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.31.15:950][186]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.16:176][192]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.16:176][192]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.31.16:219][193]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.31.16:219][193]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.16:219][193]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.31.16:219][193]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.16:611][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000718678348 seconds [2020.05.16-01.31.18:322][243]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.16-01.31.18:357][244]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:357][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.31.18:359][244]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:359][244]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:359][244]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:359][244]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:359][244]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.16-01.31.18:359][244]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:360][244]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:360][244]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:360][244]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:360][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.31.18:427][244]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:427][244]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:427][244]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:681][244]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.31.18:681][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.31.18:687][244]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:687][244]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:732][244]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:732][244]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.18:733][244]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.31.19:612][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:621][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:629][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:630][261]GameFlow: Authority_SetSelectedCharacterId: 0 Player: 666DevilSoul [2020.05.16-01.31.19:641][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:647][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:648][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.19:648][261]LogCustomization: ------ [2020.05.16-01.31.19:648][261]LogCustomization: --> M_Head03 [2020.05.16-01.31.19:648][261]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.19:648][261]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.19:648][261]LogCustomization: ------ [2020.05.16-01.31.19:648][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.19:648][261]LogCustomization: ------ [2020.05.16-01.31.19:648][261]LogCustomization: --> M_Head03 [2020.05.16-01.31.19:648][261]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.19:648][261]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.19:648][261]LogCustomization: ------ [2020.05.16-01.31.19:648][261]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.31.19:648][261]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.31.19:648][261]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.31.19:648][261]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.31.19:648][261]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.31.19:648][261]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.31.19:655][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:660][261]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:660][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.19:660][261]LogCustomization: ------ [2020.05.16-01.31.19:660][261]LogCustomization: --> DF_Head04 [2020.05.16-01.31.19:660][261]LogCustomization: --> D_Torso02 [2020.05.16-01.31.19:660][261]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.19:660][261]LogCustomization: ------ [2020.05.16-01.31.19:660][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.19:660][261]LogCustomization: ------ [2020.05.16-01.31.19:660][261]LogCustomization: --> DF_Head04 [2020.05.16-01.31.19:660][261]LogCustomization: --> D_Torso02 [2020.05.16-01.31.19:660][261]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.19:661][261]LogCustomization: ------ [2020.05.16-01.31.19:661][261]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.19:661][261]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.19:661][261]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.19:661][261]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.19:703][261]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-01.31.19:704][261]LogStreaming: Flushing async loaders. [2020.05.16-01.31.19:735][261]LogStreaming: Flushing async loaders took 31ms. [2020.05.16-01.31.19:735][261]LogStreaming: Flushing async loaders. [2020.05.16-01.31.19:749][261]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-01.31.19:750][261]LogStreaming: Flushing async loaders. [2020.05.16-01.31.19:776][261]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-01.31.19:795][262]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.31.19:795][262]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.31.19:795][262]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [0] [2020.05.16-01.31.19:795][262]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.31.19:796][262]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.19:796][262]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.31.19:796][262]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.19:796][262]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.31.19:796][262]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.20:017][268]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.20:017][268]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.31.20:059][269]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.31.20:060][269]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.20:060][269]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.31.20:060][269]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.20:318][275]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.31.20:318][275]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.31.20:318][275]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.31.20:318][275]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.31.20:319][275]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.31.20:319][275]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.31.20:321][275]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.31.20:321][275]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.31.20:321][275]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.31.20:322][275]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-01.31.20:322][275]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.20:355][275]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.31.20:358][275]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.05.16-01.31.20:359][275]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.05.16-01.31.20:359][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.20:359][275]LogCustomization: ------ [2020.05.16-01.31.20:359][275]LogCustomization: --> DF_Head04 [2020.05.16-01.31.20:359][275]LogCustomization: --> D_Torso02 [2020.05.16-01.31.20:359][275]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.20:359][275]LogCustomization: ------ [2020.05.16-01.31.20:359][275]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.20:359][275]LogStreaming: Flushing async loaders. [2020.05.16-01.31.20:429][275]LogStreaming: Flushing async loaders took 71ms. [2020.05.16-01.31.20:430][275]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.20:430][275]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.20:430][275]LogStreaming: Flushing async loaders. [2020.05.16-01.31.20:495][275]LogStreaming: Flushing async loaders took 65ms. [2020.05.16-01.31.20:497][275]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.20:497][275]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.20:497][275]LogStreaming: Flushing async loaders. [2020.05.16-01.31.20:515][275]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.31.20:515][275]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.20:517][275]LogStreaming: Flushing async loaders. [2020.05.16-01.31.20:519][275]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.23:011][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:020][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:029][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:029][336]GameFlow: Authority_SetSelectedCharacterId: 0 Player: 666DevilSoul [2020.05.16-01.31.23:037][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:043][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:044][336]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.23:044][336]LogCustomization: ------ [2020.05.16-01.31.23:044][336]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:044][336]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:044][336]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:044][336]LogCustomization: ------ [2020.05.16-01.31.23:044][336]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.23:044][336]LogCustomization: ------ [2020.05.16-01.31.23:044][336]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:044][336]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:044][336]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:044][336]LogCustomization: ------ [2020.05.16-01.31.23:044][336]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.23:044][336]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.23:044][336]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.23:044][336]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.23:044][336]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.23:044][336]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.23:050][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:055][336]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:055][336]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.23:055][336]LogCustomization: ------ [2020.05.16-01.31.23:055][336]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:055][336]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:055][336]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:055][336]LogCustomization: ------ [2020.05.16-01.31.23:055][336]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.23:055][336]LogCustomization: ------ [2020.05.16-01.31.23:055][336]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:055][336]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:055][336]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:055][336]LogCustomization: ------ [2020.05.16-01.31.23:055][336]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.23:055][336]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.23:055][336]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.23:055][336]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.23:055][336]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.23:056][336]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.23:082][337]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.31.23:083][337]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.31.23:083][337]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-01.31.23:083][337]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.23:083][337]LogCustomization: ------ [2020.05.16-01.31.23:083][337]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:083][337]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:083][337]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:083][337]LogCustomization: ------ [2020.05.16-01.31.23:083][337]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.23:083][337]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.23:083][337]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.23:083][337]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.23:083][337]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.23:083][337]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.23:167][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:177][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:185][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:185][339]GameFlow: Authority_SetSelectedCharacterId: 0 Player: 666DevilSoul [2020.05.16-01.31.23:193][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:198][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:199][339]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.23:199][339]LogCustomization: ------ [2020.05.16-01.31.23:199][339]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:199][339]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:199][339]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:199][339]LogCustomization: ------ [2020.05.16-01.31.23:199][339]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.23:199][339]LogCustomization: ------ [2020.05.16-01.31.23:199][339]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:199][339]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:199][339]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:199][339]LogCustomization: ------ [2020.05.16-01.31.23:199][339]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.23:199][339]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.23:199][339]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.23:199][339]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.23:199][339]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.23:199][339]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.23:206][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:212][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.31.23:212][339]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.23:212][339]LogCustomization: ------ [2020.05.16-01.31.23:212][339]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:212][339]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:212][339]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:212][339]LogCustomization: ------ [2020.05.16-01.31.23:212][339]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.23:212][339]LogCustomization: ------ [2020.05.16-01.31.23:213][339]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:213][339]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:213][339]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:213][339]LogCustomization: ------ [2020.05.16-01.31.23:213][339]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.23:213][339]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.23:213][339]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.23:213][339]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.23:213][339]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.23:213][339]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.23:235][340]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.31.23:235][340]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.31.23:235][340]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-01.31.23:235][340]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.23:235][340]LogCustomization: ------ [2020.05.16-01.31.23:235][340]LogCustomization: --> DF_Head04 [2020.05.16-01.31.23:235][340]LogCustomization: --> D_Torso02 [2020.05.16-01.31.23:235][340]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.23:235][340]LogCustomization: ------ [2020.05.16-01.31.23:235][340]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.23:235][340]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.23:235][340]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.23:235][340]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.23:235][340]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.23:235][340]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.23:904][357]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.16-01.31.23:938][358]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:938][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.23:940][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.31.24:009][358]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:009][358]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:009][358]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:012][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:22621, #nodesDataArray:30, #pathsDataArray:42, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:48, prestige:2, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.16-01.31.24:014][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.16-01.31.24:015][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.16-01.31.24:015][358]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.31.24:016][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.31.24:023][358]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:023][358]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:067][358]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:067][358]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.24:068][358]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.31.24:068][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:30, #pathsDataArray:42, animate:true [2020.05.16-01.31.24:453][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006904127 ) [2020.05.16-01.31.24:453][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006904127 [2020.05.16-01.31.25:581][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006904127 seconds [2020.05.16-01.31.30:382][492]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.30:384][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:301, completeWeb:false, teleport:false ) [2020.05.16-01.31.30:385][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:307) [2020.05.16-01.31.30:652][499]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.30:656][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.30:699][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.05.16-01.31.33:612][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.34:284][591]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.34:286][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:302, completeWeb:false, teleport:false ) [2020.05.16-01.31.34:287][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:201) [2020.05.16-01.31.34:601][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.05.16-01.31.34:678][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.35:148][613]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.37:817][681]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.18 ms [2020.05.16-01.31.38:230][691]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.38:231][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:310, completeWeb:false, teleport:true ) [2020.05.16-01.31.38:231][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:106) [2020.05.16-01.31.38:463][697]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.38:590][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.38:743][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.05.16-01.31.41:959][785]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.41:960][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:210, completeWeb:false, teleport:false ) [2020.05.16-01.31.41:961][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:311, completeWeb:false, teleport:false ) [2020.05.16-01.31.41:961][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:208) [2020.05.16-01.31.42:155][790]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.31.42:284][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.05.16-01.31.42:284][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.05.16-01.31.42:712][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.44:931][861]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-01.31.45:168][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.45:173][866]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.45:176][866]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.31.45:176][866]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.16-01.31.45:176][866]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.31.45:176][866]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.16-01.31.45:176][866]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.45:205][867]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.31.45:205][867]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.31.45:205][867]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-01.31.45:205][867]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.45:205][867]LogCustomization: ------ [2020.05.16-01.31.45:205][867]LogCustomization: --> DF_Head04 [2020.05.16-01.31.45:205][867]LogCustomization: --> D_Torso02 [2020.05.16-01.31.45:205][867]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.45:205][867]LogCustomization: ------ [2020.05.16-01.31.45:205][867]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.45:205][867]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.45:205][867]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.45:205][867]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.45:205][867]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.45:205][867]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.45:208][867]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.45:208][867]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.31.45:208][867]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.45:208][867]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.31.45:208][867]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.45:209][867]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.16-01.31.45:209][867]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-01.31.45:209][867]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.31.45:209][867]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.31.45:245][868]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.16-01.31.45:246][868]GameFlow: Starting Quickmatch: GameSession [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.16-01.31.45:246][868]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.16-01.31.45:247][868]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.16-01.31.45:247][868]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.16-01.31.45:247][868]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.16-01.31.45:247][868]GameFlow: Verbose: Doing Find Sessions [2020.05.16-01.31.45:283][869]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.31.45:480][874]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.31.45:480][874]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.31.45:480][874]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.45:480][874]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.31.45:520][875]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.31.45:559][876]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.31.45:559][876]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.45:559][876]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.31.45:559][876]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.46:075][889]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.31.46:081][890]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.830334 seconds [2020.05.16-01.31.46:273][894]LogAsyncLoad: Done loading library async: Menu in 102.0 sec [2020.05.16-01.31.46:590][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.46:591][902]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.16-01.31.46:629][903]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:629][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.31.46:631][903]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:631][903]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:631][903]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:631][903]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:631][903]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.16-01.31.46:631][903]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:632][903]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:632][903]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:632][903]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:632][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.31.46:697][903]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:697][903]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:697][903]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:943][903]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.31.46:943][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.31.46:949][903]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:949][903]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:994][903]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:995][903]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.31.46:995][903]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.31.48:434][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.31.48:444][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:454][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:463][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:463][935]GameFlow: Authority_SetSelectedCharacterId: 1 Player: 666DevilSoul [2020.05.16-01.31.48:476][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:482][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:483][935]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.48:483][935]LogCustomization: ------ [2020.05.16-01.31.48:483][935]LogCustomization: --> DF_Head04 [2020.05.16-01.31.48:483][935]LogCustomization: --> D_Torso02 [2020.05.16-01.31.48:483][935]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.48:483][935]LogCustomization: ------ [2020.05.16-01.31.48:483][935]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.48:483][935]LogCustomization: ------ [2020.05.16-01.31.48:483][935]LogCustomization: --> DF_Head04 [2020.05.16-01.31.48:483][935]LogCustomization: --> D_Torso02 [2020.05.16-01.31.48:483][935]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.31.48:483][935]LogCustomization: ------ [2020.05.16-01.31.48:483][935]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.31.48:483][935]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.31.48:483][935]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.31.48:483][935]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.31.48:483][935]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.31.48:483][935]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.31.48:489][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:494][935]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:495][935]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.31.48:495][935]LogCustomization: ------ [2020.05.16-01.31.48:495][935]LogCustomization: --> M_Head03 [2020.05.16-01.31.48:495][935]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.48:495][935]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.48:495][935]LogCustomization: ------ [2020.05.16-01.31.48:495][935]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.48:495][935]LogCustomization: ------ [2020.05.16-01.31.48:495][935]LogCustomization: --> M_Head03 [2020.05.16-01.31.48:495][935]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.48:495][935]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.48:495][935]LogCustomization: ------ [2020.05.16-01.31.48:495][935]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.31.48:495][935]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.31.48:495][935]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.31.48:495][935]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.48:504][935]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.31.48:505][935]LogStreaming: Flushing async loaders. [2020.05.16-01.31.48:507][935]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.48:507][935]LogStreaming: Flushing async loaders. [2020.05.16-01.31.48:509][935]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.48:526][936]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.31.48:526][936]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.31.48:526][936]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [1] [2020.05.16-01.31.48:526][936]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.16-01.31.48:527][936]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.48:527][936]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.31.48:528][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:528][936]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.31.48:528][936]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.48:781][943]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.31.48:781][943]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.31.48:781][943]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.31.48:781][943]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.31.48:782][943]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.31.48:782][943]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.31.49:159][952]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.31.49:159][952]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.31.49:159][952]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.31.49:159][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.31.49:159][952]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.31.49:159][952]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.31.49:161][952]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.31.49:161][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.31.49:161][952]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.31.49:161][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.31.49:163][952]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-01.31.49:163][952]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.05.16-01.31.49:163][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.31.49:163][952]LogCustomization: ------ [2020.05.16-01.31.49:163][952]LogCustomization: --> M_Head03 [2020.05.16-01.31.49:163][952]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.31.49:163][952]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.31.49:163][952]LogCustomization: ------ [2020.05.16-01.31.49:163][952]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.31.49:163][952]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.31.49:181][952]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.31.49:182][952]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.31.49:182][952]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.31.49:182][952]LogStreaming: Flushing async loaders. [2020.05.16-01.31.49:184][952]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.49:184][952]LogStreaming: Flushing async loaders. [2020.05.16-01.31.49:186][952]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.49:186][952]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.31.49:186][952]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.31.49:186][952]LogStreaming: Flushing async loaders. [2020.05.16-01.31.49:190][952]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.31.49:190][952]LogStreaming: Flushing async loaders. [2020.05.16-01.31.49:191][952]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.49:191][952]LogStreaming: Flushing async loaders. [2020.05.16-01.31.49:192][952]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.31.49:192][952]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.31.49:194][952]LogStreaming: Flushing async loaders. [2020.05.16-01.31.49:197][952]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.31.56:196][130]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.31.56:470][137]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.31.56:490][138]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.331491 seconds [2020.05.16-01.32.06:581][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.06:854][402]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.06:874][403]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.329174 seconds [2020.05.16-01.32.10:117][486]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198433438501 [2020.05.16-01.32.10:149][486]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198433438501, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.16-01.32.16:935][658]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.17:169][664]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.17:188][665]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.290871 seconds [2020.05.16-01.32.27:286][921]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.27:638][930]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.27:642][931]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.394250 seconds [2020.05.16-01.32.29:991][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.16-01.32.30:190][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-01.32.30:190][996]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-01.32.30:271][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-01.32.30:271][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.16-01.32.37:762][178]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.38:228][189]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.38:243][190]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.522216 seconds [2020.05.16-01.32.48:320][427]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.48:575][433]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.48:593][434]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.313384 seconds [2020.05.16-01.32.58:692][666]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.59:276][679]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.32.59:281][680]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.634135 seconds [2020.05.16-01.33.09:380][906]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.09:651][912]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.09:669][913]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.331710 seconds [2020.05.16-01.33.19:740][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.20:001][151]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.20:012][152]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.312533 seconds [2020.05.16-01.33.21:490][185]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-01.33.21:490][185]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.33.22:470][207]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.33.22:470][207]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.33.30:106][385]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.30:418][392]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.30:432][393]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.369291 seconds [2020.05.16-01.33.40:531][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.40:797][630]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eca6bca9-051b-4fb7-a538-9f8cf06a633e : OnlineService [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: MatchMembersA=["c234fc35-b8e2-4d51-8288-356e94e872ed"] : OnlineService [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: MatchMembersB=["547985c6-4433-457b-b0a0-8ddcf5ec6d1a"] : OnlineService [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: EncryptionKey=I1nBcbxyf5Z2u9ZXcOHHDY4GyUJcSBPX3c17yEKKUKM= : OnlineService [2020.05.16-01.33.40:798][630]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.33.40:799][630]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.310460 seconds [2020.05.16-01.33.40:799][630]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.33.40:799][630]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.16-01.33.40:799][630]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.16-01.33.40:799][630]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.40:801][630]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.16-01.33.40:801][630]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.33.40:801][630]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.33.41:112][637]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.41:112][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.33.41:112][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.16-01.33.41:202][639]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.33.41:202][639]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.33.41:202][639]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.33.46:144][754]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.16-01.33.46:144][754]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.46:398][760]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.46:399][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.33.46:399][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.16-01.33.46:399][760]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.16-01.33.46:399][760]GameFlow: Joining sesion : GameSession [2020.05.16-01.33.46:399][760]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.16-01.33.46:399][760]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.16-01.33.46:399][760]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.16-01.33.46:400][760]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.16-01.33.46:400][760]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.16-01.33.46:400][760]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.16-01.33.46:400][760]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.33.46:400][760]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.16-01.33.46:400][760]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.16-01.33.46:401][760]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.33.46:402][760]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.16-01.33.46:402][760]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-01.33.46:402][760]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.33.46:403][760]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.33.46:403][760]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.16-01.33.46:403][760]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.33.46:403][760]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.33.46:404][760]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.33.46:404][760]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.33.46:404][760]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.33.46:406][760]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:406][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.33.46:425][760]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:425][760]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:425][760]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:425][760]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:425][760]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:425][760]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:426][760]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:426][760]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:426][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.33.46:426][760]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:426][760]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:426][760]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:426][760]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:428][760]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:433][760]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.33.46:436][760]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:436][760]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.46:437][760]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.33.46:437][760]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.46:437][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.33.46:437][760]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.46:437][760]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.46:437][760]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.46:437][760]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.33.46:437][760]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:437][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.33.46:440][760]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:440][760]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:441][760]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:441][760]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.33.46:441][760]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-01.33.46:441][760]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-01.33.46:441][760]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.33.46:441][760]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.33.46:441][760]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-01.33.46:441][760]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-01.33.46:441][760]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.33.46:441][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.33.46:441][760]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.46:441][760]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.33.46:530][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.33.46:530][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:530][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.33.46:530][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:531][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.33.46:531][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:531][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.33.46:531][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:531][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.33.46:531][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:531][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.33.46:531][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:531][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.33.46:531][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:532][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.33.46:532][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:532][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.33.46:532][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:532][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.33.46:532][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:532][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.33.46:532][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:532][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.33.46:532][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:532][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.33.46:532][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:533][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.33.46:533][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.33.46:534][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:534][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.33.46:535][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:535][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.33.46:535][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:535][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.33.46:535][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:535][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.33.46:535][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:535][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.33.46:535][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:535][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.33.46:535][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:536][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.33.46:536][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:537][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.33.46:537][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:537][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.33.46:537][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:537][760]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.33.46:537][760]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.33.46:576][761]r.CullAll = "1" [2020.05.16-01.33.46:577][761]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.46:577][761]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.46:577][761]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.33.46:577][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.46:577][761]LogCustomization: ------ [2020.05.16-01.33.46:577][761]LogCustomization: --> M_Head03 [2020.05.16-01.33.46:577][761]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.46:577][761]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.46:577][761]LogCustomization: ------ [2020.05.16-01.33.46:577][761]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.46:577][761]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.46:577][761]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.33.46:577][761]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.33.46:577][761]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.33.46:577][761]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.33.46:579][761]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.33.46:579][761]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.33.46:592][762]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.33.46:592][762]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.33.46:631][763]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.33.46:631][763]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.33.46:631][763]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.33.46:669][764]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.33.46:791][767]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.33.46:791][767]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.33.46:874][769]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.33.47:442][782]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.33.47:442][782]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.16-01.33.47:443][782]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.33.47:481][783]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-01.33.47:481][783]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-01.33.47:481][783]LogNet: Browse: 18.230.69.255:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-01.33.47:482][783]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.16-01.33.47:483][783]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.16-01.33.47:484][783]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.16-01.33.47:484][783]LogNet: Game client on port 7780, rate 10000 [2020.05.16-01.33.47:600][786]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.16-01.33.47:757][790]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.16-01.33.47:758][790]LogLoad: LoadMap: 18.230.69.255:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.16-01.33.47:758][790]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.33.47:758][790]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.33.47:758][790]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.33.47:758][790]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.33.47:758][790]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.16-01.33.47:758][790]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.33.47:758][790]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.33.47:790][790]LogUObjectHash: Compacting FUObjectHashTables data took 8.62ms [2020.05.16-01.33.47:808][790]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.33.47:813][790]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.33.47:814][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-01.33.47:814][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.47:882][790]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.33.47:899][790]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.33.47:913][790]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.33.47:956][790]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.33.48:083][790]LogStreaming: Flushing async loaders took 269ms. [2020.05.16-01.33.48:086][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-01.33.48:086][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:090][790]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.33.48:091][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-01.33.48:091][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:093][790]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.33.48:093][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-01.33.48:093][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:094][790]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.33.48:094][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-01.33.48:094][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:116][790]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-01.33.48:117][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.16-01.33.48:117][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:478][790]LogStreaming: Flushing async loaders took 361ms. [2020.05.16-01.33.48:479][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-01.33.48:479][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:479][790]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.33.48:480][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-01.33.48:480][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:480][790]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.33.48:480][790]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-01.33.48:480][790]LogStreaming: Flushing async loaders. [2020.05.16-01.33.48:576][790]LogStreaming: Flushing async loaders took 96ms. [2020.05.16-01.33.48:579][790]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.15-22.33.48 [2020.05.16-01.33.48:579][790]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.16-01.33.48:580][790]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-01.33.48:594][790]LogWorld: Bringing up level for play took: 0.015372 [2020.05.16-01.33.48:595][790]LogLoad: Took 0.838224 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.16-01.33.48:916][794]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000058 seconds [2020.05.16-01.33.48:917][794]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.16-01.33.48:917][794]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.16-01.33.48:955][795]LogDBDEasyAntiCheat: RPC to validate server [2020.05.16-01.33.48:956][795]LogDBDEasyAntiCheat: Server is dedicated [2020.05.16-01.33.48:957][795]LogDBDEasyAntiCheat: slave connected [2020.05.16-01.33.48:996][796]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.33.48:997][796]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:547985c6-4433-457b-b0a0-8ddcf5ec6d1a|76561198215798657 [2020.05.16-01.33.48:997][796]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.33.48:997][796]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.48:997][796]LogCustomization: ------ [2020.05.16-01.33.48:997][796]LogCustomization: --> M_Head03 [2020.05.16-01.33.48:997][796]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.48:997][796]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.48:997][796]LogCustomization: ------ [2020.05.16-01.33.48:997][796]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.33.48:997][796]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-01.33.48:997][796]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-01.33.49:116][799]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.33.49:232][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.49:232][802]LogCustomization: ------ [2020.05.16-01.33.49:232][802]LogCustomization: --> M_Head03 [2020.05.16-01.33.49:232][802]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.49:232][802]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.49:232][802]LogCustomization: ------ [2020.05.16-01.33.49:839][818]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.33.49:840][818]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.436' TotalLoadTime='3.436' TimeStamp='2020-05-16T01:33:48.101Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.33.49:840][818]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.33.49:840][818]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.436' TimeStamp='2020-05-16T01:33:48.101Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.33.49:840][818]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.33.49:840][818]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='3.436' TimeStamp='2020-05-16T01:33:48.101Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.33.49:841][818]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.33.49:841][818]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.436' TimeStamp='2020-05-16T01:33:48.101Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.33.49:841][818]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.16-01.33.49:841][818]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-01.33.49:876][819]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.33.49:876][819]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.33.49:876][819]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.69.255:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.33.49:949][821]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.49:949][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.33.50:022][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.50:866][847]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.33.50:866][847]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.33.50:866][847]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-01.33.50:866][847]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.50:866][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.33.50:866][847]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.50:866][847]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.50:866][847]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.50:866][847]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.33.50:866][847]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.33.50:867][847]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.50:867][847]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.33.50:867][847]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.50:867][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.33.50:927][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.50:927][847]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.50:927][847]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.50:927][847]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.33.50:927][847]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.33.50:927][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.33.50:928][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.50:928][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.33.51:003][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:003][847]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:003][847]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:004][847]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:006][847]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:007][847]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.51:007][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.33.51:008][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.51:008][847]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.51:008][847]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:054][847]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.33.51:055][847]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.33.51:055][847]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.51:055][847]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.33.51:055][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.33.51:055][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.33.51:062][847]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.33.51:062][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.33.51:062][847]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:062][847]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:098][847]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.33.51:098][847]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.33.51:099][847]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8390&schemaVersion=0] [2020.05.16-01.33.51:100][847]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:100][847]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.51:101][847]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.33.51:257][848]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.33.51:257][848]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.33.51:258][848]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.33.51:258][848]r.CullAll = "0" [2020.05.16-01.33.51:259][848]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.51:259][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.33.51:259][848]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.33.51:259][848]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4d9ab1ec-12c5-4798-9593-cb10d19a5876|76561198165402783 [2020.05.16-01.33.51:259][848]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.33.51:259][848]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.51:259][848]LogCustomization: ------ [2020.05.16-01.33.51:259][848]LogCustomization: --> US_Head008 [2020.05.16-01.33.51:259][848]LogCustomization: --> US_Torso008 [2020.05.16-01.33.51:259][848]LogCustomization: --> US_Legs008 [2020.05.16-01.33.51:259][848]LogCustomization: ------ [2020.05.16-01.33.51:260][848]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.33.51:260][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.51:261][848]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.33.51:261][848]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-01.33.51:261][848]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.51:261][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.16-01.33.51:261][848]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.33.51:265][848]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.33.51:395][849]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8390&schemaVersion=0] [2020.05.16-01.33.51:395][849]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.33.51:431][849]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23348] [2020.05.16-01.33.51:431][849]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.33.51:431][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8391&schemaVersion=0] [2020.05.16-01.33.51:432][849]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.33.51:432][849]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.33.51:432][849]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.33.51:432][849]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.33.51:434][849]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.16-01.33.51:435][849]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.05.16-01.33.51:435][849]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.51:435][849]LogCustomization: ------ [2020.05.16-01.33.51:435][849]LogCustomization: --> M_Head03 [2020.05.16-01.33.51:435][849]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.51:435][849]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.51:435][849]LogCustomization: ------ [2020.05.16-01.33.51:435][849]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.51:436][849]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.33.51:454][849]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.33.51:455][849]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.51:455][849]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.33.51:455][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:458][849]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.33.51:458][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:461][849]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.33.51:461][849]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.33.51:461][849]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.33.51:461][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:466][849]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.33.51:466][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:467][849]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.33.51:468][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:469][849]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.33.51:469][849]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.33.51:469][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:473][849]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.33.51:474][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:477][849]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.33.51:477][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:480][849]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.33.51:480][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:489][849]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.33.51:490][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:492][849]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.33.51:493][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:496][849]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.33.51:497][849]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:500][849]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.33.51:501][849]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : US_Head008. US_Torso008. US_Legs008. [2020.05.16-01.33.51:502][849]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.33.51:530][850]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.33.51:536][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.16-01.33.51:536][850]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.51:557][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.51:557][850]LogCustomization: ------ [2020.05.16-01.33.51:557][850]LogCustomization: --> M_Head03 [2020.05.16-01.33.51:557][850]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.51:557][850]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.51:557][850]LogCustomization: ------ [2020.05.16-01.33.51:557][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.51:557][850]LogCustomization: ------ [2020.05.16-01.33.51:557][850]LogCustomization: --> M_Head03 [2020.05.16-01.33.51:557][850]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.51:557][850]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.51:557][850]LogCustomization: ------ [2020.05.16-01.33.51:557][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.51:557][850]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.51:557][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.33.51:557][850]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.33.51:557][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.33.51:557][850]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.33.51:558][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.51:559][850]LogCustomization: ------ [2020.05.16-01.33.51:559][850]LogCustomization: --> US_Head008 [2020.05.16-01.33.51:559][850]LogCustomization: --> US_Torso008 [2020.05.16-01.33.51:559][850]LogCustomization: --> US_Legs008 [2020.05.16-01.33.51:559][850]LogCustomization: ------ [2020.05.16-01.33.51:559][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.51:559][850]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.51:559][850]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.33.51:559][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.51:560][850]LogCustomization: ------ [2020.05.16-01.33.51:560][850]LogCustomization: --> M_Head03 [2020.05.16-01.33.51:560][850]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.51:560][850]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.51:560][850]LogCustomization: ------ [2020.05.16-01.33.51:560][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.51:560][850]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.51:560][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.33.51:560][850]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.33.51:560][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.33.51:560][850]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.33.51:561][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.33.51:561][850]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.33.51:561][850]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.33.51:561][850]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 20. [2020.05.16-01.33.51:567][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000105 seconds [2020.05.16-01.33.51:568][850]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.05.16-01.33.51:569][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.51:569][850]LogCustomization: ------ [2020.05.16-01.33.51:569][850]LogCustomization: --> US_Head008 [2020.05.16-01.33.51:569][850]LogCustomization: --> US_Torso008 [2020.05.16-01.33.51:569][850]LogCustomization: --> US_Legs008 [2020.05.16-01.33.51:569][850]LogCustomization: ------ [2020.05.16-01.33.51:569][850]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.05.16-01.33.51:569][850]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.33.51:745][850]LogStreaming: Flushing async loaders took 176ms. [2020.05.16-01.33.51:747][850]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.05.16-01.33.51:747][850]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.05.16-01.33.51:747][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:790][850]LogStreaming: Flushing async loaders took 43ms. [2020.05.16-01.33.51:791][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:814][850]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.33.51:815][850]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.05.16-01.33.51:815][850]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.05.16-01.33.51:815][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:866][850]LogStreaming: Flushing async loaders took 50ms. [2020.05.16-01.33.51:867][850]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.05.16-01.33.51:868][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:902][850]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.33.51:903][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:940][850]LogStreaming: Flushing async loaders took 38ms. [2020.05.16-01.33.51:941][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.51:974][850]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.33.51:976][850]LogStreaming: Flushing async loaders. [2020.05.16-01.33.52:011][850]LogStreaming: Flushing async loaders took 35ms. [2020.05.16-01.33.52:013][850]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.33.52:014][850]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.33.52:041][851]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8391&schemaVersion=0] [2020.05.16-01.33.52:042][851]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.33.52:042][851]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.52:042][851]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.33.52:042][851]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.16-01.33.52:043][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.52:043][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.16-01.33.52:114][851]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.33.52:114][851]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d2b4a0cc-377c-480e-936f-35a058fcf8bf|76561198053862357 [2020.05.16-01.33.52:114][851]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.33.52:114][851]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.52:114][851]LogCustomization: ------ [2020.05.16-01.33.52:114][851]LogCustomization: --> C_Head03 [2020.05.16-01.33.52:114][851]LogCustomization: --> C_Torso02 [2020.05.16-01.33.52:114][851]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.52:114][851]LogCustomization: ------ [2020.05.16-01.33.52:115][851]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.33.52:115][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.33.52:115][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.16-01.33.52:115][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.52:117][851]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.33.52:118][851]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head03. C_Torso02. CM_Legs05. [2020.05.16-01.33.52:118][851]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.33.52:147][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.33.52:147][852]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.33.52:147][852]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.33.52:148][852]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.16-01.33.52:150][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.05.16-01.33.52:151][852]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.05.16-01.33.52:151][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.52:151][852]LogCustomization: ------ [2020.05.16-01.33.52:151][852]LogCustomization: --> C_Head03 [2020.05.16-01.33.52:151][852]LogCustomization: --> C_Torso02 [2020.05.16-01.33.52:151][852]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.52:151][852]LogCustomization: ------ [2020.05.16-01.33.52:151][852]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.05.16-01.33.52:151][852]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.33.52:183][852]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-01.33.52:184][852]LogStreaming: Flushing async loaders. [2020.05.16-01.33.52:226][852]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-01.33.52:227][852]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.05.16-01.33.52:227][852]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.16-01.33.52:227][852]LogStreaming: Flushing async loaders. [2020.05.16-01.33.52:325][852]LogStreaming: Flushing async loaders took 98ms. [2020.05.16-01.33.52:338][852]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.16-01.33.52:338][852]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.16-01.33.52:339][852]LogStreaming: Flushing async loaders. [2020.05.16-01.33.52:420][852]LogStreaming: Flushing async loaders took 82ms. [2020.05.16-01.33.52:421][852]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.16-01.33.52:421][852]LogStreaming: Flushing async loaders. [2020.05.16-01.33.52:468][852]LogStreaming: Flushing async loaders took 47ms. [2020.05.16-01.33.52:474][853]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.33.52:475][853]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.33.52:475][853]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.33.52:475][853]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.33.52:475][853]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c234fc35-b8e2-4d51-8288-356e94e872ed|76561198171631153 [2020.05.16-01.33.52:475][853]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.33.52:475][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.52:475][853]LogCustomization: ------ [2020.05.16-01.33.52:475][853]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.33.52:475][853]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.33.52:476][853]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.33.52:476][853]LogCustomization: ------ [2020.05.16-01.33.52:476][853]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.33.52:476][853]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1fededd0-c4ff-11e6-9125-71bee8089eba|76561198061168361 [2020.05.16-01.33.52:476][853]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.33.52:476][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.52:476][853]LogCustomization: ------ [2020.05.16-01.33.52:476][853]LogCustomization: --> M_Head03 [2020.05.16-01.33.52:476][853]LogCustomization: --> MT_Torso02_Anni01 [2020.05.16-01.33.52:476][853]LogCustomization: --> MT_Legs05 [2020.05.16-01.33.52:476][853]LogCustomization: ------ [2020.05.16-01.33.52:476][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.52:476][853]LogCustomization: ------ [2020.05.16-01.33.52:476][853]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.33.52:476][853]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.33.52:476][853]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.33.52:476][853]LogCustomization: ------ [2020.05.16-01.33.52:477][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.33.52:477][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.33.52:478][853]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.33.52:479][853]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : UkraineKiller_Head01. UkraineKiller_Body01. UkraineKiller_W01. [2020.05.16-01.33.52:479][853]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.33.52:479][853]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. MT_Torso02_Anni01. MT_Legs05. [2020.05.16-01.33.52:479][853]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.33.52:512][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.33.52:512][854]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.33.52:512][854]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.33.52:512][854]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.05.16-01.33.52:528][854]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.33.53:127][854]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.33.53:141][854]LogStreaming: Flushing async loaders took 613ms. [2020.05.16-01.33.53:142][854]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000055 seconds [2020.05.16-01.33.53:142][854]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:154][854]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.33.53:154][854]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:189][854]LogStreaming: Flushing async loaders took 35ms. [2020.05.16-01.33.53:189][854]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.05.16-01.33.53:189][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.53:189][854]LogCustomization: ------ [2020.05.16-01.33.53:189][854]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.33.53:189][854]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.33.53:189][854]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.33.53:189][854]LogCustomization: ------ [2020.05.16-01.33.53:189][854]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.33.53:190][854]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.33.53:190][854]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.33.53:191][854]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.33.53:191][854]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.33.53:191][854]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.33.53:191][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.33.53:191][854]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.33.53:191][854]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.33.53:191][854]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.33.53:193][854]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.16-01.33.53:194][854]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.05.16-01.33.53:194][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.53:194][854]LogCustomization: ------ [2020.05.16-01.33.53:194][854]LogCustomization: --> M_Head03 [2020.05.16-01.33.53:194][854]LogCustomization: --> MT_Torso02_Anni01 [2020.05.16-01.33.53:194][854]LogCustomization: --> MT_Legs05 [2020.05.16-01.33.53:194][854]LogCustomization: ------ [2020.05.16-01.33.53:194][854]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.53:194][854]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.53:194][854]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_Anni01 [2020.05.16-01.33.53:194][854]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:229][854]LogStreaming: Flushing async loaders took 35ms. [2020.05.16-01.33.53:233][854]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:285][854]LogStreaming: Flushing async loaders took 52ms. [2020.05.16-01.33.53:286][854]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Anni01 [2020.05.16-01.33.53:286][854]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.05.16-01.33.53:286][854]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:321][854]LogStreaming: Flushing async loaders took 35ms. [2020.05.16-01.33.53:321][854]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.16-01.33.53:331][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.53:331][855]LogCustomization: ------ [2020.05.16-01.33.53:331][855]LogCustomization: --> C_Head03 [2020.05.16-01.33.53:331][855]LogCustomization: --> C_Torso02 [2020.05.16-01.33.53:331][855]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.53:331][855]LogCustomization: ------ [2020.05.16-01.33.53:331][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.53:331][855]LogCustomization: ------ [2020.05.16-01.33.53:331][855]LogCustomization: --> C_Head03 [2020.05.16-01.33.53:331][855]LogCustomization: --> C_Torso02 [2020.05.16-01.33.53:331][855]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.53:331][855]LogCustomization: ------ [2020.05.16-01.33.53:331][855]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.05.16-01.33.53:331][855]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.05.16-01.33.53:331][855]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.16-01.33.53:331][855]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.16-01.33.53:332][855]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.16-01.33.53:332][855]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.16-01.33.53:332][855]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.33.53:385][855]LogStreaming: Flushing async loaders took 52ms. [2020.05.16-01.33.53:385][855]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:429][855]LogStreaming: Flushing async loaders took 43ms. [2020.05.16-01.33.53:429][855]LogStreaming: Flushing async loaders. [2020.05.16-01.33.53:469][855]LogStreaming: Flushing async loaders took 39ms. [2020.05.16-01.33.53:469][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:469][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.33.53:469][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:469][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.33.53:469][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:470][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-01.33.53:470][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:470][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-01.33.53:470][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:470][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.16-01.33.53:532][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.53:532][855]LogCustomization: ------ [2020.05.16-01.33.53:532][855]LogCustomization: --> US_Head008 [2020.05.16-01.33.53:532][855]LogCustomization: --> US_Torso008 [2020.05.16-01.33.53:532][855]LogCustomization: --> US_Legs008 [2020.05.16-01.33.53:532][855]LogCustomization: ------ [2020.05.16-01.33.53:532][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.53:532][855]LogCustomization: ------ [2020.05.16-01.33.53:532][855]LogCustomization: --> US_Head008 [2020.05.16-01.33.53:532][855]LogCustomization: --> US_Torso008 [2020.05.16-01.33.53:532][855]LogCustomization: --> US_Legs008 [2020.05.16-01.33.53:532][855]LogCustomization: ------ [2020.05.16-01.33.53:532][855]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.05.16-01.33.53:533][855]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.05.16-01.33.53:533][855]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.05.16-01.33.53:533][855]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.05.16-01.33.53:533][855]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.05.16-01.33.53:533][855]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.05.16-01.33.53:535][855]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.53:535][855]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.53:535][855]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.05.16-01.33.53:535][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.53:535][855]LogCustomization: ------ [2020.05.16-01.33.53:535][855]LogCustomization: --> US_Head008 [2020.05.16-01.33.53:535][855]LogCustomization: --> US_Torso008 [2020.05.16-01.33.53:535][855]LogCustomization: --> US_Legs008 [2020.05.16-01.33.53:535][855]LogCustomization: ------ [2020.05.16-01.33.53:535][855]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.05.16-01.33.53:535][855]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.05.16-01.33.53:535][855]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.05.16-01.33.53:535][855]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.05.16-01.33.53:535][855]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.05.16-01.33.53:535][855]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.05.16-01.33.53:538][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.53:538][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.53:538][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.53:538][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.33.53:538][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.05.16-01.33.53:547][856]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.33.53:547][856]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.33.53:973][865]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:973][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.33.53:973][865]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:973][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.33.53:973][865]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.33.53:973][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.16-01.33.54:022][866]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.54:023][866]LogCustomization: ------ [2020.05.16-01.33.54:023][866]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.33.54:023][866]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.33.54:023][866]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.33.54:023][866]LogCustomization: ------ [2020.05.16-01.33.54:023][866]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.54:023][866]LogCustomization: ------ [2020.05.16-01.33.54:023][866]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.33.54:023][866]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.33.54:023][866]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.33.54:023][866]LogCustomization: ------ [2020.05.16-01.33.54:023][866]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.33.54:023][866]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.33.54:023][866]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.33.54:023][866]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.33.54:023][866]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.33.54:023][866]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.33.54:025][866]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.54:025][866]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.54:025][866]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.16-01.33.54:025][866]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.54:025][866]LogCustomization: ------ [2020.05.16-01.33.54:025][866]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.33.54:025][866]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.33.54:025][866]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.33.54:025][866]LogCustomization: ------ [2020.05.16-01.33.54:025][866]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.33.54:025][866]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.33.54:025][866]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.33.54:025][866]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.33.54:025][866]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.33.54:025][866]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.33.54:070][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.33.54:549][877]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.54:549][877]LogCustomization: ------ [2020.05.16-01.33.54:549][877]LogCustomization: --> C_Head03 [2020.05.16-01.33.54:549][877]LogCustomization: --> C_Torso02 [2020.05.16-01.33.54:549][877]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.54:549][877]LogCustomization: ------ [2020.05.16-01.33.54:549][877]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.54:549][877]LogCustomization: ------ [2020.05.16-01.33.54:549][877]LogCustomization: --> C_Head03 [2020.05.16-01.33.54:549][877]LogCustomization: --> C_Torso02 [2020.05.16-01.33.54:549][877]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.54:549][877]LogCustomization: ------ [2020.05.16-01.33.54:549][877]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.05.16-01.33.54:550][877]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.05.16-01.33.54:550][877]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.16-01.33.54:550][877]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.16-01.33.54:550][877]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.16-01.33.54:550][877]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.16-01.33.54:551][877]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.54:552][877]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.54:552][877]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.16-01.33.54:552][877]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.54:552][877]LogCustomization: ------ [2020.05.16-01.33.54:552][877]LogCustomization: --> C_Head03 [2020.05.16-01.33.54:552][877]LogCustomization: --> C_Torso02 [2020.05.16-01.33.54:552][877]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.54:552][877]LogCustomization: ------ [2020.05.16-01.33.54:552][877]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.05.16-01.33.54:552][877]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.05.16-01.33.54:552][877]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.16-01.33.54:552][877]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.16-01.33.54:552][877]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.16-01.33.54:552][877]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.16-01.33.55:194][891]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.33.55:194][891]LogCustomization: ------ [2020.05.16-01.33.55:194][891]LogCustomization: --> M_Head03 [2020.05.16-01.33.55:194][891]LogCustomization: --> MT_Torso02_Anni01 [2020.05.16-01.33.55:194][891]LogCustomization: --> MT_Legs05 [2020.05.16-01.33.55:194][891]LogCustomization: ------ [2020.05.16-01.33.55:195][891]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.55:195][891]LogCustomization: ------ [2020.05.16-01.33.55:195][891]LogCustomization: --> M_Head03 [2020.05.16-01.33.55:195][891]LogCustomization: --> MT_Torso02_Anni01 [2020.05.16-01.33.55:195][891]LogCustomization: --> MT_Legs05 [2020.05.16-01.33.55:195][891]LogCustomization: ------ [2020.05.16-01.33.55:195][891]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.55:195][891]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.55:195][891]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_Anni01 [2020.05.16-01.33.55:195][891]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Anni01 [2020.05.16-01.33.55:195][891]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.05.16-01.33.55:195][891]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.16-01.33.55:196][891]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.55:196][891]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.55:196][891]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.33.55:196][891]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.55:196][891]LogCustomization: ------ [2020.05.16-01.33.55:196][891]LogCustomization: --> M_Head03 [2020.05.16-01.33.55:196][891]LogCustomization: --> MT_Torso02_Anni01 [2020.05.16-01.33.55:196][891]LogCustomization: --> MT_Legs05 [2020.05.16-01.33.55:196][891]LogCustomization: ------ [2020.05.16-01.33.55:197][891]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.55:197][891]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.55:197][891]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_Anni01 [2020.05.16-01.33.55:197][891]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Anni01 [2020.05.16-01.33.55:197][891]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.05.16-01.33.55:197][891]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.16-01.33.56:169][914]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-01.33.56:169][914]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-01.33.56:209][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.33.56:293][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-01.33.56:294][916]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.16-01.33.56:294][916]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.16-01.33.56:337][917]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.56:337][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.16-01.33.56:337][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-01.33.56:337][917]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.56:338][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-01.33.56:338][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-01.33.56:338][917]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.56:338][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-01.33.56:338][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-01.33.56:338][917]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.56:338][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.16-01.33.56:367][917]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.56:367][917]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.56:367][917]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.56:372][917]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.16-01.33.56:372][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.16-01.33.56:397][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.33.56:520][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-01.33.56:561][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.33.56:599][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.16-01.33.56:600][923]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.56:896][930]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.33.56:896][930]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.33.56:897][930]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.16-01.33.57:658][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-01.33.57:658][948]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-01.33.57:699][949]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.57:700][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.16-01.33.57:700][949]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.57:700][949]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.57:700][949]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.33.57:700][949]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.33.57:700][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.16-01.33.57:700][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.16-01.33.57:701][949]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.33.57:701][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-01.33.57:701][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.16-01.33.57:701][949]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.33.57:701][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-01.33.57:701][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.16-01.33.57:781][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.33.59:082][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.33.59:119][984]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.59:119][984]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.59:119][984]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.33.59:120][984]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.59:120][984]LogCustomization: ------ [2020.05.16-01.33.59:120][984]LogCustomization: --> M_Head03 [2020.05.16-01.33.59:120][984]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.33.59:120][984]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.33.59:120][984]LogCustomization: ------ [2020.05.16-01.33.59:120][984]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.33.59:120][984]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.33.59:120][984]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.33.59:120][984]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.33.59:120][984]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.33.59:120][984]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.33.59:324][989]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.33.59:324][989]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.33.59:324][989]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.16-01.33.59:324][989]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.33.59:324][989]LogCustomization: ------ [2020.05.16-01.33.59:324][989]LogCustomization: --> C_Head03 [2020.05.16-01.33.59:324][989]LogCustomization: --> C_Torso02 [2020.05.16-01.33.59:324][989]LogCustomization: --> CM_Legs05 [2020.05.16-01.33.59:324][989]LogCustomization: ------ [2020.05.16-01.33.59:324][989]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.05.16-01.33.59:324][989]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.05.16-01.33.59:324][989]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.16-01.33.59:324][989]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.16-01.33.59:324][989]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.16-01.33.59:324][989]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.16-01.34.01:890][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.16-01.34.01:890][ 52]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.02:135][ 58]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.02:136][ 58]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.02:136][ 58]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.16-01.34.07:109][180]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.16-01.34.07:109][180]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.07:352][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.07:353][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.07:353][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.16-01.34.12:339][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.16-01.34.12:339][309]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.12:581][315]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.12:582][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.12:582][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.16-01.34.15:577][389]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.15:577][389]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.15:577][389]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.05.16-01.34.15:577][389]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.15:577][389]LogCustomization: ------ [2020.05.16-01.34.15:577][389]LogCustomization: --> US_Head008 [2020.05.16-01.34.15:577][389]LogCustomization: --> US_Torso008 [2020.05.16-01.34.15:577][389]LogCustomization: --> US_Legs008 [2020.05.16-01.34.15:577][389]LogCustomization: ------ [2020.05.16-01.34.15:577][389]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.05.16-01.34.15:577][389]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.05.16-01.34.15:577][389]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.05.16-01.34.15:577][389]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.05.16-01.34.15:578][389]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.05.16-01.34.15:578][389]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.05.16-01.34.17:605][439]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.16-01.34.17:605][439]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.17:891][446]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.17:891][446]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.17:891][446]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.16-01.34.18:992][473]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.18:992][473]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.18:992][473]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.34.18:992][473]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.18:992][473]LogCustomization: ------ [2020.05.16-01.34.18:992][473]LogCustomization: --> M_Head03 [2020.05.16-01.34.18:992][473]LogCustomization: --> MT_Torso02_Anni01 [2020.05.16-01.34.18:992][473]LogCustomization: --> MT_Legs05 [2020.05.16-01.34.18:992][473]LogCustomization: ------ [2020.05.16-01.34.18:992][473]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.34.18:993][473]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.34.18:993][473]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_Anni01 [2020.05.16-01.34.18:993][473]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Anni01 [2020.05.16-01.34.18:993][473]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.05.16-01.34.18:993][473]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.16-01.34.19:965][497]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.19:965][497]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.19:965][497]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.16-01.34.19:965][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.19:966][497]LogCustomization: ------ [2020.05.16-01.34.19:966][497]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.34.19:966][497]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.34.19:966][497]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.34.19:966][497]LogCustomization: ------ [2020.05.16-01.34.19:966][497]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.34.19:966][497]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.34.19:966][497]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.34.19:966][497]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.34.19:966][497]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.34.19:966][497]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.34.22:850][568]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.16-01.34.22:850][568]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.23:098][574]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.23:098][574]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.23:098][574]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.16-01.34.28:070][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.16-01.34.28:070][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.28:314][702]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.28:314][702]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.28:314][702]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.16-01.34.29:257][725]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.29:257][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.29:257][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.16-01.34.29:257][725]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.29:257][725]LogCustomization: ------ [2020.05.16-01.34.29:257][725]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.34.29:257][725]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.34.29:257][725]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.34.29:257][725]LogCustomization: ------ [2020.05.16-01.34.29:257][725]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.34.29:257][725]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.34.29:257][725]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.34.29:257][725]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.34.29:257][725]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.34.29:257][725]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.34.33:305][825]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.16-01.34.33:305][825]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.33:547][831]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.33:547][831]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.33:547][831]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.16-01.34.33:918][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.35:050][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.35:086][869]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.35:086][869]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.35:086][869]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.34.35:086][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.35:086][869]LogCustomization: ------ [2020.05.16-01.34.35:086][869]LogCustomization: --> M_Head03 [2020.05.16-01.34.35:086][869]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.34.35:086][869]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.34.35:086][869]LogCustomization: ------ [2020.05.16-01.34.35:086][869]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.34.35:086][869]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.34.35:087][869]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.34.35:087][869]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.34.35:087][869]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.34.35:087][869]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.34.36:666][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.36:703][909]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.36:703][909]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.36:703][909]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.34.36:703][909]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.36:703][909]LogCustomization: ------ [2020.05.16-01.34.36:703][909]LogCustomization: --> M_Head03 [2020.05.16-01.34.36:703][909]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.34.36:704][909]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.34.36:704][909]LogCustomization: ------ [2020.05.16-01.34.36:704][909]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.34.36:704][909]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.34.36:704][909]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.34.36:704][909]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.34.36:704][909]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.34.36:704][909]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.34.38:522][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.38:523][954]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.16-01.34.38:559][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.16-01.34.38:559][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.38:564][955]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:565][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.34.38:566][955]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:566][955]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:566][955]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:566][955]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:566][955]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:566][955]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:567][955]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:567][955]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:567][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.34.38:632][955]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:632][955]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:632][955]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:677][955]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.34.38:677][955]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.34.38:677][955]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.34.38:678][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.34.38:683][955]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:683][955]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:736][955]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:737][955]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.38:737][955]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.34.38:762][956]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.34.38:778][957]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.38:778][957]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.38:778][957]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.16-01.34.40:519][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.43:743][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.44:113][ 79]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.16-01.34.44:113][ 79]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.44:343][ 82]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.44:343][ 82]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.44:343][ 82]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.16-01.34.44:792][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.44:792][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.44:792][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.16-01.34.44:792][ 92]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.44:792][ 92]LogCustomization: ------ [2020.05.16-01.34.44:792][ 92]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.34.44:792][ 92]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.34.44:792][ 92]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.34.44:792][ 92]LogCustomization: ------ [2020.05.16-01.34.44:792][ 92]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.34.44:792][ 92]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.34.44:792][ 92]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.34.44:792][ 92]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.34.44:792][ 92]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.34.44:792][ 92]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.34.47:298][152]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.34.47:298][152]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:298][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.34.47:316][152]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:316][152]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:316][152]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:316][152]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:442][152]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:466][152]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.34.47:466][152]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.34.47:467][152]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8392&schemaVersion=0] [2020.05.16-01.34.47:467][152]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:467][152]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:467][152]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:467][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.34.47:536][152]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:536][152]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:536][152]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:581][152]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.34.47:582][152]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.34.47:582][152]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.34.47:582][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.34.47:588][152]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:588][152]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:590][152]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:590][152]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.34.47:590][152]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.34.47:812][155]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8392&schemaVersion=0] [2020.05.16-01.34.47:812][155]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.34.47:843][155]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23328] [2020.05.16-01.34.47:843][155]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.34.47:843][155]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.34.47:928][156]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.34.47:929][156]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.34.47:929][156]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.16-01.34.47:929][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.34.47:929][156]LogCustomization: ------ [2020.05.16-01.34.47:929][156]LogCustomization: --> UkraineKiller_Head01 [2020.05.16-01.34.47:929][156]LogCustomization: --> UkraineKiller_Body01 [2020.05.16-01.34.47:929][156]LogCustomization: --> UkraineKiller_W01 [2020.05.16-01.34.47:929][156]LogCustomization: ------ [2020.05.16-01.34.47:929][156]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.34.47:929][156]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.34.47:929][156]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.34.47:929][156]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.34.47:929][156]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.34.47:929][156]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.34.48:015][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.34.49:268][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.16-01.34.49:268][188]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.50:038][207]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.50:038][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.50:038][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.16-01.34.53:307][284]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.16-01.34.53:307][284]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.16-01.34.53:307][284]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-01.34.53:307][284]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-01.34.53:307][284]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.34.53:307][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-01.34.53:308][284]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-01.34.53:308][284]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.34.53:308][284]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-01.34.53:310][285]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.16-01.34.53:310][285]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-01.34.53:350][286]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.16-01.34.53:550][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.34.53:746][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.34.53:941][301]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.53:941][301]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.53:941][301]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.53:941][301]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.54:846][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.05.16-01.34.54:847][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.05.16-01.34.54:965][327]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.54:965][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.54:965][327]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.54:965][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.55:084][330]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.16-01.34.55:084][330]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.55:284][335]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.34.55:284][335]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.34.55:284][335]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.16-01.34.55:960][352]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.55:960][352]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.34.55:962][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.34.55:962][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-01.34.56:318][361]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.16-01.34.56:318][361]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.16-01.34.56:318][361]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.16-01.34.56:531][365]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 51.91 ms [2020.05.16-01.34.56:572][367]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.16-01.34.56:573][367]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-01.34.56:573][367]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.16-01.34.56:976][376]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.56:976][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.57:063][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.34.57:966][399]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.57:966][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.58:095][402]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.16-01.34.58:096][402]GameFlow: AOfferingSequenceManager::InitCards [2020.05.16-01.34.58:096][402]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.16-01.34.58:096][402]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.34.58:197][402]LogStreaming: Flushing async loaders took 101ms. [2020.05.16-01.34.58:197][402]LogStreaming: Flushing async loaders. [2020.05.16-01.34.58:197][402]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.34.58:197][402]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.16-01.34.58:198][402]LogStreaming: Flushing async loaders. [2020.05.16-01.34.58:212][402]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-01.34.58:212][402]LogStreaming: Flushing async loaders. [2020.05.16-01.34.58:213][402]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.34.58:216][403]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-01.34.58:217][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.34.58:412][408]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-01.34.58:803][418]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.16-01.34.58:803][418]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.16-01.34.58:803][418]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-01.34.58:803][418]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.16-01.34.58:803][418]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.16-01.34.58:803][418]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bog Laurel Sachet [2020.05.16-01.34.58:803][418]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bog Laurel Sachet [2020.05.16-01.34.58:803][418]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Salt Pouch [2020.05.16-01.34.58:803][418]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Salt Pouch [2020.05.16-01.34.58:965][422]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.58:965][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.59:251][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.05.16-01.34.59:251][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.05.16-01.34.59:980][447]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.59:980][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.34.59:980][447]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.34.59:980][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.35.00:353][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.05.16-01.35.00:963][471]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.00:963][471]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.35.00:963][471]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.00:963][471]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.35.00:963][471]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.00:963][471]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.35.01:046][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.35.01:451][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.35.01:970][496]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.16-01.35.01:970][496]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.16-01.35.01:970][496]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-01.35.01:970][496]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.16-01.35.01:970][496]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-01.35.01:970][496]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.05.16-01.35.03:980][545]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.16-01.35.03:980][545]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.16-01.35.03:980][545]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-01.35.03:980][545]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.16-01.35.03:980][545]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-01.35.03:980][545]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.05.16-01.35.03:983][545]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.16-01.35.03:983][545]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.16-01.35.03:983][545]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.35.03:985][545]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.03:985][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:000][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:000][545]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:001][545]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:002][545]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.35.04:002][545]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-01.35.04:003][545]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.35.04:003][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.35.04:003][545]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.35.04:003][545]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.35.04:003][545]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.35.04:003][545]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.35.04:003][545]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:003][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.35.04:006][545]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:006][545]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:006][545]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:006][545]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.35.04:006][545]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-01.35.04:006][545]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.69.255:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.35.04:006][545]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.35.04:007][545]LogAsyncLoad: Unloading library Menu [2020.05.16-01.35.04:007][545]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.16-01.35.04:007][545]LogAsyncLoad: Start loading library async: Game [2020.05.16-01.35.04:007][545]LogAsyncLoad: 22 assets in Game [2020.05.16-01.35.04:007][545]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.35.04:007][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.35.04:007][545]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:007][545]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.35.04:040][545]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.35.04:043][545]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.35.04:053][545]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.35.04:057][545]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.35.04:120][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.35.04:120][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:120][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.16-01.35.04:120][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:121][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.16-01.35.04:121][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:121][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.16-01.35.04:121][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:122][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.16-01.35.04:122][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:122][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.16-01.35.04:122][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:122][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.16-01.35.04:123][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:123][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.16-01.35.04:123][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:123][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.16-01.35.04:123][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:123][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.16-01.35.04:123][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:123][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.16-01.35.04:123][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:124][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.16-01.35.04:124][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:124][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.16-01.35.04:124][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:124][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.16-01.35.04:124][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:124][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.16-01.35.04:124][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:124][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.16-01.35.04:125][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:125][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.16-01.35.04:125][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:125][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.16-01.35.04:125][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:125][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.16-01.35.04:126][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:127][545]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.16-01.35.04:128][545]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.35.04:129][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:129][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.16-01.35.04:129][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.16-01.35.04:129][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.16-01.35.04:129][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.16-01.35.04:129][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:129][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.16-01.35.04:130][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.16-01.35.04:130][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-01.35.04:131][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-01.35.04:131][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.16-01.35.04:131][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.16-01.35.04:132][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.16-01.35.04:132][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:133][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.16-01.35.04:133][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-01.35.04:133][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-01.35.04:133][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.16-01.35.04:134][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.16-01.35.04:137][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.16-01.35.04:137][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:138][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.16-01.35.04:138][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.16-01.35.04:138][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.16-01.35.04:138][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.16-01.35.04:138][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:139][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.16-01.35.04:139][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.16-01.35.04:139][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.16-01.35.04:141][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.16-01.35.04:141][545]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.04:141][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.16-01.35.04:141][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.16-01.35.04:141][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.16-01.35.04:142][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.16-01.35.04:142][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.16-01.35.04:142][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.16-01.35.04:142][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.16-01.35.04:144][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.16-01.35.04:144][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.16-01.35.04:145][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.16-01.35.04:145][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.16-01.35.04:145][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.16-01.35.04:146][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.16-01.35.04:147][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.16-01.35.04:147][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.16-01.35.04:147][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.16-01.35.04:147][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:147][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-01.35.04:148][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.16-01.35.04:148][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.16-01.35.04:148][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.16-01.35.04:148][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:148][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-01.35.04:148][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.16-01.35.04:148][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.16-01.35.04:149][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.16-01.35.04:149][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:149][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.16-01.35.04:149][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.16-01.35.04:149][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.16-01.35.04:150][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.16-01.35.04:150][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:150][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.16-01.35.04:150][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.16-01.35.04:150][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.16-01.35.04:151][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.16-01.35.04:151][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:151][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.16-01.35.04:151][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.16-01.35.04:151][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.16-01.35.04:151][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.16-01.35.04:151][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:152][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.16-01.35.04:152][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.16-01.35.04:152][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.16-01.35.04:152][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.16-01.35.04:152][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:153][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.16-01.35.04:153][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.16-01.35.04:153][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.16-01.35.04:153][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.16-01.35.04:153][545]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.35.04:155][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-01.35.04:155][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.16-01.35.04:155][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.16-01.35.04:156][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.16-01.35.04:486][546]r.CullAll = "1" [2020.05.16-01.35.04:494][546]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.35.04:495][546]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.35.04:495][546]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.35.04:495][546]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.35.04:775][548]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.35.04:775][548]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.35.04:775][548]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.35.05:018][554]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.35.05:018][554]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.05:019][554]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.05:019][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.16-01.35.05:020][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.16-01.35.05:765][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.16-01.35.05:765][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.16-01.35.05:771][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.16-01.35.05:798][555]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.35.05:798][555]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.35.05:798][555]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.35.05:806][555]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.05:806][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.16-01.35.05:807][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.16-01.35.06:356][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.16-01.35.06:356][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.16-01.35.06:357][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:364][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:365][556]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-01.35.06:370][556]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.16-01.35.06:371][556]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.16-01.35.06:371][556]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.35.06:371][556]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 20 [2020.05.16-01.35.06:372][556]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.35.06:624][557]LogUObjectHash: Compacting FUObjectHashTables data took 8.93ms [2020.05.16-01.35.06:631][557]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.05.16-01.35.06:631][557]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.05.15-22.35.06 [2020.05.16-01.35.06:631][557]LogWorld: Bringing up level for play took: 0.000255 [2020.05.16-01.35.06:631][557]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-01.35.06:631][557]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.16-01.35.06:647][557]LogAsyncLoad: Done loading library async: Game in 7.7 sec [2020.05.16-01.35.06:763][559]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.35.06:764][559]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.35.06:820][560]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.06:821][560]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.821' TotalLoadTime='2.821' TimeStamp='2020-05-16T01:35:05.063Z' MapName='Untitled_3' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9EE008D7F9372B70F288ABF40DBA' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.35.06:821][560]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.07:141][567]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.35.07:141][567]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.35.07:444][574]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.07:594][578]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.35.07:594][578]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.35.07:720][581]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms [2020.05.16-01.35.07:733][581]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.05.16-01.35.07:733][581]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.15-22.35.07 [2020.05.16-01.35.07:734][581]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-16T01:35:05.932Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9EE008D7F9372B70F288ABF40DBA, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.07:734][581]LogWorld: Bringing up level for play took: 0.001398 [2020.05.16-01.35.07:734][581]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-01.35.07:734][581]LogWorld: ----SeamlessTravel finished in 1.36 seconds ------ [2020.05.16-01.35.07:790][583]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.35.07:790][583]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-01.35.07:792][583]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.35.07:872][585]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.07:873][585]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.070' TotalLoadTime='3.891' TimeStamp='2020-05-16T01:35:06.134Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.35.07:873][585]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.07:955][587]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.35.08:070][590]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.08:074][590]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.08:074][590]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.16-01.35.08:075][590]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.35.08:075][590]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.361, totalTime=0.361, timeStamp=2020-05-16T01:35:06.293Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.08:109][591]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.040, totalTime=0.401, timeStamp=2020-05-16T01:35:06.333Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.08:193][593]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.35.08:345][597]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.274, totalTime=0.675, timeStamp=2020-05-16T01:35:06.606Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.08:382][598]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.16-01.35.06) [2020.05.16-01.35.08:382][598]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.16-01.35.08:382][598]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.08:383][598]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.08:383][598]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589592908 [2020.05.16-01.35.08:383][598]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Slaughterhouse Generation Seed: -1 [2020.05.16-01.35.08:383][598]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.675, timeStamp=2020-05-16T01:35:06.606Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.08:464][600]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.35.09:463][627]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.16-01.35.10:158][647]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.11:626][647]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.12:321][647]LogStreaming: Flushing async loaders took 2163ms. [2020.05.16-01.35.12:396][647]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.16-01.35.12:399][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.16-01.35.12:399][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.16-01.35.12:402][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.16-01.35.12:402][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.16-01.35.12:449][647]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.16-01.35.12:452][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.16-01.35.12:452][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.16-01.35.12:452][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.16-01.35.12:452][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.16-01.35.12:453][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:455][647]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.775, totalTime=2.450, timeStamp=2020-05-16T01:35:08.382Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.12:483][647]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-01.35.12:492][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:571][647]LogStreaming: Flushing async loaders took 79ms. [2020.05.16-01.35.12:577][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:577][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:577][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:578][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:578][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.35.12:578][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.05.16-01.35.12:579][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:579][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:579][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:579][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:582][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:582][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:582][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:582][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:582][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.35.12:583][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.05.16-01.35.12:583][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:583][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:583][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:583][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:587][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:587][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:587][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:587][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:587][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.35.12:588][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.05.16-01.35.12:588][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:588][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:588][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:588][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:592][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:592][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:592][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:592][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:592][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.35.12:593][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.05.16-01.35.12:593][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:593][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:593][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:593][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:596][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:596][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:597][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:597][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:597][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.35.12:597][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.05.16-01.35.12:597][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:597][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:597][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:597][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:601][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:601][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:601][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:601][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:601][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.35.12:602][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.05.16-01.35.12:602][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:602][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:602][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:602][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:605][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:605][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:605][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:606][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:606][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.35.12:606][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.05.16-01.35.12:606][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:606][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:606][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:606][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.05.16-01.35.12:610][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.35.12:610][647]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.05.16-01.35.12:610][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.12:611][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.05.16-01.35.12:611][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:637][647]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-01.35.12:637][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:638][647]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.12:638][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:653][647]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-01.35.12:653][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:654][647]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.12:654][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:656][647]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.12:656][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:671][647]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-01.35.12:671][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:674][647]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.12:675][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:676][647]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.12:676][647]LogStreaming: Flushing async loaders. [2020.05.16-01.35.12:677][647]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.12:677][647]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.16-01.35.12:678][647]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.35.12:761][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.35.12:781][648]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.034, totalTime=2.484, timeStamp=2020-05-16T01:35:08.416Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.12:850][649]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.12:851][649]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.05.16-01.35.12:851][649]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.12:888][650]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 1 [2020.05.16-01.35.12:888][650]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 2 [2020.05.16-01.35.12:955][652]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 1 [2020.05.16-01.35.12:989][653]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 3 [2020.05.16-01.35.13:054][655]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 0 [2020.05.16-01.35.13:091][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.05.16-01.35.13:092][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.05.16-01.35.13:093][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.05.16-01.35.13:093][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.05.16-01.35.13:094][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.05.16-01.35.13:095][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.05.16-01.35.13:095][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.05.16-01.35.13:096][656]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.05.16-01.35.13:125][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.13:125][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.16-01.35.13:126][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.13:126][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.16-01.35.13:127][657]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.13:159][658]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 0 [2020.05.16-01.35.13:230][660]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 3 [2020.05.16-01.35.13:299][662]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.13:299][662]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.13:300][662]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.05.16-01.35.13:329][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.13:329][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.16-01.35.13:330][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.13:330][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.16-01.35.13:330][663]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.13:339][663]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 1 [2020.05.16-01.35.13:339][663]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.35.13:339][663]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.16-01.35.13:363][664]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 0 [2020.05.16-01.35.13:363][664]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 2 [2020.05.16-01.35.13:463][667]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.13:464][667]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_11.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.13:464][667]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.05.16-01.35.13:494][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.13:494][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.16-01.35.13:494][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.13:495][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.16-01.35.13:495][668]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.13:528][669]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 2 [2020.05.16-01.35.13:561][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 1 [2020.05.16-01.35.13:561][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 3 [2020.05.16-01.35.13:627][672]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 2 [2020.05.16-01.35.13:688][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.35.13:688][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.35.13:688][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.35.13:688][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.35.13:689][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.35.13:689][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.16-01.35.13:689][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.35.13:689][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.35.13:689][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.35.13:689][674]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.16-01.35.13:724][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.13:724][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.16-01.35.13:725][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.13:725][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.16-01.35.13:725][675]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.13:726][675]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.35.13:726][675]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.16-01.35.13:726][675]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.35.13:726][675]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.35.13:759][676]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 1 [2020.05.16-01.35.13:825][678]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 1 [2020.05.16-01.35.13:855][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_12.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.13:855][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.05.16-01.35.13:856][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_13.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.13:921][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.13:921][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.16-01.35.13:921][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.13:922][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.16-01.35.13:922][681]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.13:926][681]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 0 [2020.05.16-01.35.13:926][681]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 3 [2020.05.16-01.35.13:955][682]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.05.16-01.35.14:018][684]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_14.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.14:018][684]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_15.SM_Lamp01' which is static to it. Aborting. [2020.05.16-01.35.14:018][684]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.05.16-01.35.14:115][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.14:115][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.16-01.35.14:115][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.14:115][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.16-01.35.14:116][687]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.14:204][690]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.14:209][690]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.14:216][690]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 0 [2020.05.16-01.35.14:275][692]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 1 [2020.05.16-01.35.14:275][692]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 2 [2020.05.16-01.35.14:363][695]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.14:373][695]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-01.35.14:373][695]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:441][695]LogStreaming: Flushing async loaders took 68ms. [2020.05.16-01.35.14:441][695]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:442][695]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:442][695]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:444][695]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:444][695]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:472][695]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-01.35.14:472][695]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:473][695]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:497][696]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 2 [2020.05.16-01.35.14:560][698]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 3 [2020.05.16-01.35.14:585][699]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.16-01.35.14:586][699]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.16-01.35.14:586][699]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.14:606][699]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-01.35.14:609][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.14:609][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.35.14:609][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.14:609][699]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:610][699]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.16-01.35.14:610][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.14:610][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.35.14:610][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.14:610][699]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:612][699]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:613][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.14:613][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.35.14:613][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.14:614][699]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:614][699]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.16-01.35.14:614][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.14:614][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.35.14:614][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.14:615][699]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:616][699]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:618][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.14:618][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.35.14:618][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.14:618][699]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:618][699]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.16-01.35.14:618][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.14:618][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.35.14:618][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.14:619][699]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:620][699]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:621][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.35.14:621][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.35.14:622][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-01.35.14:622][699]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:622][699]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.16-01.35.14:622][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.35.14:622][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.35.14:622][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-01.35.14:623][699]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.16-01.35.14:638][699]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:638][699]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:638][699]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:638][699]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.35.14:645][700]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.14:646][700]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.14:677][701]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.16-01.35.14:677][701]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.16-01.35.14:688][701]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.05.16-01.35.14:720][702]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 3 [2020.05.16-01.35.14:743][703]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=4.556, totalTime=7.040, timeStamp=2020-05-16T01:35:12.972Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.14:775][704]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.032, totalTime=7.072, timeStamp=2020-05-16T01:35:13.003Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.14:806][705]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.031, totalTime=7.103, timeStamp=2020-05-16T01:35:13.035Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.14:838][706]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.14:960][706]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.14:974][706]LogStreaming: Flushing async loaders took 136ms. [2020.05.16-01.35.14:978][706]LogStreaming: Flushing async loaders. [2020.05.16-01.35.14:979][706]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.15:028][706]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.031, totalTime=7.134, timeStamp=2020-05-16T01:35:13.066Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.15:039][707]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.15:292][707]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.15:975][707]LogStreaming: Flushing async loaders took 936ms. [2020.05.16-01.35.15:975][707]LogStreaming: Flushing async loaders. [2020.05.16-01.35.15:989][707]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-01.35.15:989][707]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.16-01.35.15:990][707]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.16-01.35.15:990][707]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 260] [2020.05.16-01.35.15:990][707]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.16-01.35.15:990][707]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.15:995][707]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.15:996][707]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.16:001][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.16:002][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.16:005][707]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.16:058][707]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.16-01.35.16:059][707]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.16-01.35.16:060][707]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.16-01.35.16:060][707]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.16-01.35.16:061][707]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.16-01.35.16:076][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.16:077][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.16:141][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.16:141][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.16:198][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.35.16:198][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.35.16:198][711]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.35.16:252][712]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.16:309][713]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.16:374][715]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.16:474][718]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.16:537][720]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000055 seconds [2020.05.16-01.35.16:569][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.35.16:570][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.35.16:570][721]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:573][721]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-01.35.16:633][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.16:639][723]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Slaughterhouse: 0 Spawned : 44/44 Dependencies : 1 [2020.05.16-01.35.16:640][723]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=1.797, totalTime=8.932, timeStamp=2020-05-16T01:35:14.863Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.16:640][723]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.16-01.35.16:700][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.16:700][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.16-01.35.16:701][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.16:701][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.16-01.35.16:702][725]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-01.35.16:885][731]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.16:978][734]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.17:103][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.35.17:103][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.35.17:104][738]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.35.17:163][740]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.17:253][743]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.17:315][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.35.17:315][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.35.17:315][745]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.35.17:346][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.17:347][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.17:464][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.35.17:464][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.35.17:464][750]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.35.17:494][751]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.17:580][754]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.17:667][757]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.17:726][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.35.17:726][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.35.17:726][759]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-01.35.17:756][760]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.17:811][762]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.17:899][765]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.17:984][768]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:068][771]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:123][773]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:233][777]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:288][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.18:289][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.18:396][783]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:504][787]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:554][789]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-01.35.18:635][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-01.35.18:635][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-01.35.18:635][792]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-01.35.18:687][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.16-01.35.18:687][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.16-01.35.18:687][794]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-01.35.18:714][795]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:791][798]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.18:869][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.18:870][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.18:972][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.18:973][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.19:096][810]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-01.35.19:173][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.19:173][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.19:270][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.19:270][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.19:368][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.19:368][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.19:903][844]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=3.280, totalTime=12.212, timeStamp=2020-05-16T01:35:18.143Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D5E5808D7F9392D4501F66378D0F8 [2020.05.16-01.35.19:903][844]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.20:136][844]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.20:812][844]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale10_Character.Default__BP_CamperFemale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.20:818][844]LogStreaming: Flushing async loaders took 914ms. [2020.05.16-01.35.20:818][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.20:819][844]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.20:901][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.35.20:901][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.35.20:901][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.35.20:901][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.35.20:901][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-01.35.20:901][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.35.20:901][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.21:985][844]LogStreaming: Flushing async loaders took 1084ms. [2020.05.16-01.35.21:985][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.21:993][844]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.35.21:993][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.21:999][844]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.35.22:000][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:023][844]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.35.22:024][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:032][844]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.35.22:032][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:036][844]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.22:036][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-01.35.22:037][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:037][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:037][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:037][844]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale10_Character_C_0 [2020.05.16-01.35.22:037][844]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale10_Character_C_0 [2020.05.16-01.35.22:037][844]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale10_Character_C_0 [2020.05.16-01.35.22:037][844]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale10_Character_C_0 [2020.05.16-01.35.22:037][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:037][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.35.22:038][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.35.22:038][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-01.35.22:038][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.35.22:038][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-01.35.22:038][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:038][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:038][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:038][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.16-01.35.22:039][844]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-01.35.22:040][844]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.22:040][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:044][844]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.35.22:088][844]LogStreaming: Flushing async loaders took 48ms. [2020.05.16-01.35.22:152][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.35.22:152][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.35.22:152][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.35.22:152][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.35.22:152][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-01.35.22:153][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.35.22:153][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:161][844]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.35.22:161][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:174][844]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.35.22:174][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:177][844]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.22:178][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:181][844]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.22:182][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:186][844]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.35.22:187][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-01.35.22:187][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:187][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:188][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:188][844]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.16-01.35.22:188][844]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.16-01.35.22:188][844]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.16-01.35.22:188][844]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.16-01.35.22:188][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:188][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.35.22:188][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.35.22:188][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-01.35.22:188][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.35.22:189][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-01.35.22:190][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:190][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:190][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:190][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.16-01.35.22:192][844]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.22:274][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.35.22:274][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.35.22:274][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.35.22:274][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.35.22:274][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-01.35.22:274][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.35.22:274][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:281][844]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.35.22:281][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:295][844]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-01.35.22:296][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:301][844]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.35.22:302][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:307][844]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.35.22:307][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-01.35.22:307][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:307][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:308][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:309][844]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.35.22:309][844]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.35.22:309][844]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.35.22:309][844]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.35.22:309][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:309][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.35.22:309][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.35.22:309][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-01.35.22:309][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.35.22:310][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-01.35.22:310][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:310][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:310][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:310][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-01.35.22:312][844]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.22:393][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.35.22:393][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-01.35.22:393][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.35.22:393][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.35.22:393][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-01.35.22:393][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.35.22:394][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-01.35.22:394][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:394][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:395][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:395][844]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.35.22:395][844]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.35.22:395][844]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.35.22:395][844]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.35.22:395][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.35.22:395][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.35.22:395][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.35.22:395][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-01.35.22:396][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.35.22:396][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-01.35.22:397][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:397][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:397][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:397][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.16-01.35.22:398][844]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.22:399][844]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.22:402][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-01.35.22:402][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.35.22:402][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-01.35.22:403][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-01.35.22:403][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.35.22:403][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-01.35.22:404][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.16-01.35.22:405][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.35.22:405][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.16-01.35.22:405][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.16-01.35.22:405][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.35.22:405][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.16-01.35.22:416][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.35.22:416][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.16-01.35.22:416][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:780][844]LogStreaming: Flushing async loaders took 364ms. [2020.05.16-01.35.22:781][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:794][844]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-01.35.22:795][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:819][844]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-01.35.22:835][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:841][844]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.35.22:841][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:847][844]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.35.22:847][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:847][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:848][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:848][844]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.05.16-01.35.22:848][844]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.05.16-01.35.22:848][844]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.05.16-01.35.22:848][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-01.35.22:862][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:862][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:862][844]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.35.22:862][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:863][844]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.22:863][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:864][844]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.22:864][844]LogStreaming: Flushing async loaders. [2020.05.16-01.35.22:874][844]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.35.22:874][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000038 seconds [2020.05.16-01.35.22:879][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.16-01.35.22:879][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.35.22:879][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.16-01.35.22:880][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.16-01.35.22:880][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.35.22:880][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.16-01.35.22:882][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.16-01.35.22:882][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.35.22:882][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.16-01.35.22:882][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.16-01.35.22:882][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.35.22:882][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.16-01.35.22:886][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.22:886][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.22:890][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-01.35.22:891][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-01.35.22:892][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000057 seconds [2020.05.16-01.35.22:892][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000041 seconds [2020.05.16-01.35.22:893][844]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.22:893][844]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.22:893][844]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.22:893][844]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.22:893][844]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:894][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:894][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:894][844]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.22:894][844]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.22:894][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:914][845]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:914][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:914][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:918][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:919][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.16-01.35.22:920][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.16-01.35.22:940][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:940][846]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.16-01.35.22:941][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:978][847]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-01.35.22:978][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.22:979][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.35.22:979][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.23:426][865]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.23:449][866]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.23:449][866]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.25:085][946]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.25:108][946]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-01.35.25:108][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:114][946]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.35.25:115][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:119][946]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.25:127][946]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Head008 [2020.05.16-01.35.25:128][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:147][946]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.35.25:147][946]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.05.16-01.35.25:147][946]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Torso008 [2020.05.16-01.35.25:148][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:151][946]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.25:152][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:159][946]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-01.35.25:160][946]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.05.16-01.35.25:160][946]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Legs008 [2020.05.16-01.35.25:160][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:164][946]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.35.25:165][946]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.05.16-01.35.25:165][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:170][946]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.35.25:171][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:174][946]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.25:174][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:176][946]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.25:177][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:179][946]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.25:179][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:182][946]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.25:183][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:186][946]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.25:186][946]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head03 [2020.05.16-01.35.25:187][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:191][946]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.25:192][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:205][946]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-01.35.25:206][946]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.05.16-01.35.25:206][946]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.05.16-01.35.25:206][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:218][946]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.35.25:248][946]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.16-01.35.25:249][946]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.16-01.35.25:249][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:253][946]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.35.25:254][946]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.16-01.35.25:285][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:287][946]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.25:288][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:290][946]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.25:291][946]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.35.25:291][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:307][946]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-01.35.25:308][946]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.35.25:308][946]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_Anni01 [2020.05.16-01.35.25:308][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:320][946]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.35.25:325][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:330][946]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.35.25:330][946]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Anni01 [2020.05.16-01.35.25:330][946]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.16-01.35.25:330][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:334][946]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.25:334][946]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.16-01.35.25:338][946]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.05.16-01.35.25:339][946]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.05.16-01.35.25:339][946]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.05.16-01.35.25:339][946]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.05.16-01.35.25:339][946]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.05.16-01.35.25:340][946]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.05.16-01.35.25:352][946]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.35.25:352][946]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.35.25:352][946]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.35.25:352][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:354][946]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:354][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:355][946]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:355][946]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.35.25:355][946]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.35.25:355][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:360][946]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.35.25:360][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:361][946]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:361][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:362][946]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:363][946]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.35.25:365][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:366][946]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:366][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:366][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:367][946]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:367][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:367][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:368][946]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:368][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.25:369][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:371][946]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.25:372][946]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.16-01.35.25:372][946]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.05.16-01.35.25:372][946]LogStreaming: Flushing async loaders. [2020.05.16-01.35.25:532][946]LogStreaming: Flushing async loaders took 159ms. [2020.05.16-01.35.25:539][946]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.16-01.35.25:549][947]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.16-01.35.25:681][949]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.25:682][949]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.25:684][949]GameFlow: OnRep_BegunPlayFenceGuid 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:684][949]GameFlow: BegunPlayFenceGuid 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:684][949]GameFlow: OnCreationFence 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:684][949]GameFlow: Waiting for fence 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:684][949]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E06B8708D7F93968A9C6C869694C38 [2020.05.16-01.35.25:684][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000057 seconds [2020.05.16-01.35.25:685][949]GameFlow: ACollectable::BeginPlay [2020.05.16-01.35.25:685][949]GameFlow: BegunPlayFenceGuid 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:685][949]GameFlow: OnCreationFence 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:685][949]GameFlow: Warning: Already Waiting for fence 04E06B87-08D7-F939-68A9-C6C869694C38 [2020.05.16-01.35.25:750][952]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.25:803][952]LogStreaming: Flushing async loaders took 53ms. [2020.05.16-01.35.25:803][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.35.25:804][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.35.25:804][952]GameFlow: OnRep_BegunPlayFenceGuid 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:804][952]GameFlow: BegunPlayFenceGuid 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:804][952]GameFlow: OnCreationFence 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:804][952]GameFlow: Waiting for fence 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:804][952]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04DFFB9D08D7F93968A994F06969473C [2020.05.16-01.35.25:804][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.35.25:804][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.35.25:805][952]GameFlow: ACollectable::BeginPlay [2020.05.16-01.35.25:805][952]GameFlow: BegunPlayFenceGuid 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:805][952]GameFlow: OnCreationFence 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:805][952]GameFlow: Warning: Already Waiting for fence 04DFFB9D-08D7-F939-68A9-94F06969473C [2020.05.16-01.35.25:850][955]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.25:873][955]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-01.35.25:873][955]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.05.16-01.35.25:874][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.35.25:874][955]GameFlow: OnRep_BegunPlayFenceGuid 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:874][955]GameFlow: BegunPlayFenceGuid 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:874][955]GameFlow: OnCreationFence 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:874][955]GameFlow: Waiting for fence 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:874][955]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D5D8D008D7F93968A5A5DE6968E288 [2020.05.16-01.35.25:874][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.35.25:874][955]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000052 seconds [2020.05.16-01.35.25:874][955]GameFlow: ACollectable::BeginPlay [2020.05.16-01.35.25:874][955]GameFlow: BegunPlayFenceGuid 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:874][955]GameFlow: OnCreationFence 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:874][955]GameFlow: Warning: Already Waiting for fence 04D5D8D0-08D7-F939-68A5-A5DE6968E288 [2020.05.16-01.35.25:914][957]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.16-01.35.25:915][957]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.35.25:915][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.25:915][957]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.16-01.35.25:915][957]GameFlow: Fence Opened 04E06B87-08D7-F939-68A9-C6C869694C38. [2020.05.16-01.35.25:915][957]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.25:917][957]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.35.25:918][957]GameFlow: OnRep_BegunPlayFenceGuid 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:918][957]GameFlow: BegunPlayFenceGuid 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:918][957]GameFlow: OnCreationFence 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:918][957]GameFlow: Waiting for fence 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:919][957]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D69BD508D7F93968A5CD7A6968E67D [2020.05.16-01.35.25:919][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000053 seconds [2020.05.16-01.35.25:919][957]GameFlow: ACollectable::BeginPlay [2020.05.16-01.35.25:919][957]GameFlow: BegunPlayFenceGuid 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:919][957]GameFlow: OnCreationFence 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:919][957]GameFlow: Warning: Already Waiting for fence 04D69BD5-08D7-F939-68A5-CD7A6968E67D [2020.05.16-01.35.25:921][957]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.16-01.35.25:921][957]GameFlow: SetLoadoutSpawned. [2020.05.16-01.35.26:016][960]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.05.16-01.35.26:016][960]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.26:017][960]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:017][960]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:018][960]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:018][960]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:018][960]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:018][960]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.05.16-01.35.26:019][960]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.16-01.35.26:019][960]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.16-01.35.26:019][960]GameFlow: Fence Opened 04DFFB9D-08D7-F939-68A9-94F06969473C. [2020.05.16-01.35.26:019][960]GameFlow: Fence Opened 04D69BD5-08D7-F939-68A5-CD7A6968E67D. [2020.05.16-01.35.26:086][962]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.16-01.35.26:181][965]GameFlow: Collected received : BP_Item_Camper_Key_C_0. [2020.05.16-01.35.26:182][965]GameFlow: AddToInventory received : BP_Item_Camper_Key_C_0. [2020.05.16-01.35.26:182][965]GameFlow: Fence Opened 04D5D8D0-08D7-F939-68A5-A5DE6968E288. [2020.05.16-01.35.26:187][965]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.16-01.35.26:248][967]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.26:249][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:250][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:252][967]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.35.26:252][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:252][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:253][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:253][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:253][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:253][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:254][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:254][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:254][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:255][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:255][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:255][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:256][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:256][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:257][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:257][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:257][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:258][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:258][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:258][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:259][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:259][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:259][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:260][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:260][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:260][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:260][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:260][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:261][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:261][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:261][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:261][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:261][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:261][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:261][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:261][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:262][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:262][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:263][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:263][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:263][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:263][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:264][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:264][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:264][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:265][967]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.26:265][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:266][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:266][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:266][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:266][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:266][967]LogStreaming: Flushing async loaders. [2020.05.16-01.35.26:266][967]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.26:267][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:267][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:267][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.26:267][967]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.27:614][ 8]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.27:615][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.27:615][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.35.27:615][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.35.27:615][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.35.27:615][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.35.27:616][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-01.35.27:616][ 8]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.16-01.35.27:616][ 8]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.16-01.35.27:616][ 8]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-01.35.27:616][ 8]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.16-01.35.27:639][ 8]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23392] [2020.05.16-01.35.27:639][ 8]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.35.27:639][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8393&schemaVersion=0] [2020.05.16-01.35.27:640][ 8]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 811F3B0F01001001 [2020.05.16-01.35.27:640][ 8]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: WereGonnaLiveForever 2 Perk2: Kindred 2 Perk3: Balanced_Landing 2 Perk4: Empathy 2 Offering: _EMPTY_ [2020.05.16-01.35.27:663][ 8]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.27:664][ 8]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='19.743' TotalLoadTime='23.634' TimeStamp='2020-05-16T01:35:25.877Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.35.27:664][ 8]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-01.35.27:664][ 8]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='23.634' TimeStamp='2020-05-16T01:35:25.877Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.35.27:664][ 8]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.16-01.35.27:664][ 8]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-01.35.27:673][ 9]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.35.27:673][ 9]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.35.27:673][ 9]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.69.255:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.35.27:947][ 18]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8393&schemaVersion=0] [2020.05.16-01.35.27:947][ 18]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.35.28:107][ 23]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12002167180] Result: '1' k_EResultOK (success) [2020.05.16-01.35.28:127][ 24]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.467290 seconds [2020.05.16-01.35.28:685][ 40]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.35.28:685][ 40]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.16-01.35.28:685][ 40]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:685][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.35.28:685][ 40]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:686][ 40]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:686][ 40]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:686][ 40]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-01.35.28:686][ 40]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.35.28:686][ 40]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:686][ 40]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.35.28:686][ 40]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:686][ 40]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.28:686][ 40]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:082][ 41]r.CullAll = "0" [2020.05.16-01.35.29:088][ 41]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:088][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.16-01.35.29:108][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.35.29:117][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.35.29:117][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.35.29:124][ 41]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:124][ 41]GameFlow: InGameContextComponent::Enter [2020.05.16-01.35.29:125][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-01.35.29:127][ 41]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-01.35.29:127][ 41]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.35.29:127][ 41]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.16-01.35.29:127][ 41]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.35.29:127][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.16-01.35.29:128][ 41]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:128][ 41]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:128][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.16-01.35.29:131][ 41]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:131][ 41]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:131][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.35.29:131][ 41]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:131][ 41]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:131][ 41]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:131][ 41]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.16-01.35.29:131][ 41]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:132][ 41]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-01.35.29:257][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198215798657 playerName:666DevilSoul isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-01.35.29:266][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198061168361 playerName:Napoleão isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-01.35.29:275][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198165402783 playerName:Cereza isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-01.35.29:283][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198053862357 playerName:DerickLOL isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.16-01.35.29:283][ 42]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.35.29:284][ 42]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.35.29:284][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:284][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:284][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:285][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:285][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:286][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:286][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:286][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:286][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:286][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:287][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:287][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:287][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:287][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:287][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:287][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:288][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:288][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:288][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:289][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:289][ 42]LogStreaming: Flushing async loaders. [2020.05.16-01.35.29:289][ 42]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.35.29:405][ 44]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.35.29:405][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.35.36:085][218]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.16-01.35.36:085][218]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.16-01.35.36:086][218]LogQuestEvent: A Quest was evaluated [2020.05.16-01.35.36:087][218]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.36:087][218]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.36:087][218]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.36:127][219]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:127][219]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:127][219]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:127][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:128][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:132][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.16-01.35.36:879][236]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.16-01.35.36:879][236]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.36:880][236]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.16-01.35.36:880][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.36:881][236]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:881][236]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:881][236]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.35.36:881][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.36:881][236]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.36:881][236]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.16-01.35.36:881][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.36:881][236]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.35.36:881][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.36:882][236]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.35.36:882][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.36:929][237]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.35.37:014][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.35.37:015][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.37:016][239]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.37:017][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.35.37:017][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.37:017][239]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.37:017][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.35.37:017][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.37:017][239]Interaction: Interaction time: 80.000000 [2020.05.16-01.35.37:017][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.35.37:017][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.37:061][240]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.37:160][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.16-01.35.38:167][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.16-01.35.38:235][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.16-01.35.38:235][269]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.38:235][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.16-01.35.38:236][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.38:237][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:237][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:238][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.35.38:238][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.38:238][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:238][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.16-01.35.38:238][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.38:238][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.35.38:238][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:238][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.35.38:238][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:277][270]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.35.38:350][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.35.38:352][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:352][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.35.38:353][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:353][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:353][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.35.38:353][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:353][272]Interaction: Interaction time: 92.545891 [2020.05.16-01.35.38:353][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.35.38:353][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:390][273]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.38:620][279]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.16-01.35.38:620][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.38:620][279]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.16-01.35.38:620][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.38:622][279]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:623][279]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:623][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.35.38:623][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.38:623][279]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:623][279]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.16-01.35.38:623][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.38:623][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.35.38:623][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:623][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.35.38:623][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:623][279]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.35.38:696][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.35.38:696][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-01.35.38:699][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:699][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.35.38:699][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:699][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.38:699][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.35.38:699][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:699][281]Interaction: Interaction time: 80.000000 [2020.05.16-01.35.38:699][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.35.38:699][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.38:699][281]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.41:360][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.16-01.35.41:360][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.41:408][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.35.41:797][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.16-01.35.41:797][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:299][431]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.35.44:299][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:299][431]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.16-01.35.44:299][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:299][431]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.16-01.35.44:299][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:341][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.35.44:371][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:637][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.35.44:637][441]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:639][441]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.44:639][441]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.44:639][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.35.44:640][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.44:640][441]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.44:640][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.35.44:640][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:640][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.35.44:640][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.44:640][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.35.44:640][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.44:640][441]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.35.44:703][443]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.35.44:703][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.44:740][444]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.44:740][444]LogDBDPlayerMovement: StopSnapping Final Location (2869.699951 1901.000000 88.093086) [2020.05.16-01.35.44:740][444]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.35.44:740][444]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.35.44:740][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.44:741][444]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.35.44:741][444]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.35.44:741][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.44:741][444]Interaction: Interaction time: 87.000351 [2020.05.16-01.35.44:741][444]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.35.44:741][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.44:804][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.35.47:965][532]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.47:965][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.35.47:965][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.47:965][532]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.47:965][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.35.47:965][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:007][533]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:007][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.35.48:007][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:007][533]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:007][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.35.48:007][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.48:007][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.35.48:007][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.48:007][533]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.35.48:008][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:008][533]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.16-01.35.48:008][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.48:008][533]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:348][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.70437604188919, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.35.48:348][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.35.48:386][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03501600027084351, xOffset=0, yOffset=0) [2020.05.16-01.35.48:423][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06858973205089569, xOffset=0, yOffset=0) [2020.05.16-01.35.48:461][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1029296368360519, xOffset=0, yOffset=0) [2020.05.16-01.35.48:499][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1377274543046951, xOffset=0, yOffset=0) [2020.05.16-01.35.48:537][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1718791723251343, xOffset=0, yOffset=0) [2020.05.16-01.35.48:574][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2064166218042374, xOffset=0, yOffset=0) [2020.05.16-01.35.48:612][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2407718896865845, xOffset=0, yOffset=0) [2020.05.16-01.35.48:650][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.275044709444046, xOffset=0, yOffset=0) [2020.05.16-01.35.48:690][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3094587028026581, xOffset=0, yOffset=0) [2020.05.16-01.35.48:726][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3435999751091, xOffset=0, yOffset=0) [2020.05.16-01.35.48:756][553]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.729095 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.35.48:759][553]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:759][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.35.48:759][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:759][553]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:759][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.35.48:759][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:762][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.35.48:764][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3778116106987, xOffset=0, yOffset=0) [2020.05.16-01.35.48:797][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:797][554]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.35.48:797][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:797][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:797][554]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.35.48:797][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.48:797][554]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.35.48:797][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.48:797][554]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.35.48:797][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.48:797][554]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.16-01.35.48:797][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.48:797][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.35.48:802][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4119558930397034, xOffset=0, yOffset=0) [2020.05.16-01.35.48:840][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4463180899620056, xOffset=0, yOffset=0) [2020.05.16-01.35.48:877][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.480535626411438, xOffset=0, yOffset=0) [2020.05.16-01.35.48:914][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.514560878276825, xOffset=0, yOffset=0) [2020.05.16-01.35.48:952][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.549100399017334, xOffset=0, yOffset=0) [2020.05.16-01.35.48:990][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58322674036026, xOffset=0, yOffset=0) [2020.05.16-01.35.49:029][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6192314028739929, xOffset=0, yOffset=0) [2020.05.16-01.35.49:067][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6540018320083618, xOffset=0, yOffset=0) [2020.05.16-01.35.49:105][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6877313852310181, xOffset=0, yOffset=0) [2020.05.16-01.35.49:142][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221836447715759, xOffset=0, yOffset=0) [2020.05.16-01.35.49:173][564]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.35.49:173][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.35.49:180][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.35.49:250][566]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.35.49:250][566]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.35.49:323][568]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.35.49:625][576]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.305748 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.35.49:709][579]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208909E140] Result: '1' k_EResultOK (success) [2020.05.16-01.35.49:710][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208909E140]' succeeded in 0.455501 seconds [2020.05.16-01.35.49:760][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208909E140] Result: '1' k_EResultOK (success) [2020.05.16-01.35.49:787][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.527388 seconds [2020.05.16-01.35.51:339][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.51:339][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.51:339][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.51:339][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.51:342][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:342][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:342][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.35.51:342][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.51:342][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:342][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.51:342][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.51:342][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.35.51:342][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:342][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.35.51:342][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:377][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:377][623]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.35.51:377][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:377][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:377][623]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.35.51:377][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:378][623]Interaction: Interaction time: 0.000000 [2020.05.16-01.35.51:378][623]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.35.51:378][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:413][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:413][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.35.51:413][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:413][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:413][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.35.51:413][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:413][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:413][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.35.51:413][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:413][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.51:413][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.35.51:413][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.51:413][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.35.51:414][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.51:414][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.35.51:414][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.51:414][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.51:414][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.51:414][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.53:005][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768013 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.35.53:627][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.35.54:336][707]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.54:336][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.35.54:531][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.35.55:312][733]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.55:312][733]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.35.55:537][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 123 [2020.05.16-01.35.56:307][760]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.56:307][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.35.56:307][760]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.35.56:307][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.35.56:350][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.35.56:896][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.56:896][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.56:896][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.56:896][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.56:899][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.56:899][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.56:899][776]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.35.56:899][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.56:899][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.56:899][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.56:899][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.56:899][776]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.35.56:899][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.56:899][776]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.35.56:899][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.56:936][777]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.56:936][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.35.56:936][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.56:936][777]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.56:936][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.35.56:936][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.56:936][777]Interaction: Interaction time: 0.000000 [2020.05.16-01.35.56:936][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.35.56:936][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.58:343][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5226511359214783, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.35.58:343][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.35.58:382][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03455263376235962, xOffset=0, yOffset=0) [2020.05.16-01.35.58:419][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06838753819465637, xOffset=0, yOffset=0) [2020.05.16-01.35.58:456][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1027065366506577, xOffset=0, yOffset=0) [2020.05.16-01.35.58:492][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1354607194662094, xOffset=0, yOffset=0) [2020.05.16-01.35.58:529][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1688062697649, xOffset=0, yOffset=0) [2020.05.16-01.35.58:567][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2024054527282715, xOffset=0, yOffset=0) [2020.05.16-01.35.58:604][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360832691192627, xOffset=0, yOffset=0) [2020.05.16-01.35.58:640][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.269983172416687, xOffset=0, yOffset=0) [2020.05.16-01.35.58:677][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3036272525787354, xOffset=0, yOffset=0) [2020.05.16-01.35.58:714][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3369993567466736, xOffset=0, yOffset=0) [2020.05.16-01.35.58:751][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3703449070453644, xOffset=0, yOffset=0) [2020.05.16-01.35.58:788][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.403695821762085, xOffset=0, yOffset=0) [2020.05.16-01.35.58:823][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4370918273925781, xOffset=0, yOffset=0) [2020.05.16-01.35.58:860][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4705561995506287, xOffset=0, yOffset=0) [2020.05.16-01.35.58:897][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5038063526153564, xOffset=0, yOffset=0) [2020.05.16-01.35.58:934][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5373055338859558, xOffset=0, yOffset=0) [2020.05.16-01.35.58:971][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5708436369895935, xOffset=0, yOffset=0) [2020.05.16-01.35.59:003][833]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.35.59:003][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.35.59:003][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:007][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:011][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.35.59:044][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:079][835]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.35.59:079][835]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.35.59:083][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:117][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:153][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:190][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:228][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:263][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:299][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:336][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:372][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:410][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.35.59:514][847]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B050A60] Result: '1' k_EResultOK (success) [2020.05.16-01.35.59:514][847]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B050A60]' succeeded in 0.434031 seconds [2020.05.16-01.35.59:538][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B050A60] Result: '1' k_EResultOK (success) [2020.05.16-01.35.59:562][849]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.476517 seconds [2020.05.16-01.35.59:814][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.59:814][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.35.59:814][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.59:814][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.59:814][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.35.59:814][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.59:849][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.59:849][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.35.59:849][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.59:849][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.35.59:850][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.35.59:850][856]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.59:850][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.35.59:850][856]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.35.59:850][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.35.59:850][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.35.59:850][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.35.59:850][856]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.35.59:850][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.02:287][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.02:287][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.02:585][937]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.36.02:586][937]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.36.02:586][937]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-01.36.02:591][937]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: On [2020.05.16-01.36.04:585][991]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: Off [2020.05.16-01.36.05:830][ 24]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.05:830][ 24]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.05:903][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.05:903][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.05:903][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.05:903][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.05:903][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.843543 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.36.05:907][ 26]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.05:907][ 26]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.05:907][ 26]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.05:907][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.05:907][ 26]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.05:907][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.05:907][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.05:907][ 26]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.05:907][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.05:907][ 26]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.36.05:908][ 26]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.05:908][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.06:206][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.36.06:209][ 34]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.06:209][ 34]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.06:209][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.06:210][ 34]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.06:210][ 34]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.06:210][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.06:210][ 34]Interaction: Interaction time: 2.450000 [2020.05.16-01.36.06:210][ 34]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.36.06:210][ 34]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.36.06:210][ 34]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.06:210][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.06:248][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.36.08:374][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.08:678][ 99]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.08:681][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.36.08:712][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.36.08:715][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.08:715][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.36.08:715][100]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.36.08:715][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.36.08:715][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.08:715][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.08:715][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.08:716][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.08:716][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.08:716][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.08:716][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.08:716][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.08:716][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.08:716][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.08:716][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.08:716][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.08:716][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.08:716][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.08:716][100]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.08:716][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.08:716][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.08:716][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.08:716][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.08:719][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.36.11:651][176]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.36.11:651][176]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.36.11:651][176]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.11:651][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.11:651][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.11:651][176]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.11:651][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.11:651][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.11:690][177]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.11:690][177]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.11:690][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.11:690][177]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.11:690][177]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.36.11:690][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.11:690][177]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.11:690][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.11:690][177]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.11:690][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.11:690][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.36.11:690][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.11:690][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.36.11:690][177]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.11:690][177]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.11:767][179]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.36.11:767][179]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.583386 [2020.05.16-01.36.11:779][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.36.11:965][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.11:965][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.11:966][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.11:966][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.11:970][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.11:970][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.11:970][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.11:970][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.11:970][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.11:970][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.11:970][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.11:970][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.11:970][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.11:970][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.11:970][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:010][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.12:010][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.12:010][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:010][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.12:010][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.12:010][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:010][185]Interaction: Interaction time: 0.000000 [2020.05.16-01.36.12:010][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.12:010][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:086][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.36.12:086][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:086][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.16-01.36.12:086][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:086][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.16-01.36.12:087][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:089][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.36.12:090][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:206][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084E94150] Result: '1' k_EResultOK (success) [2020.05.16-01.36.12:206][191]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084E94150]' succeeded in 0.438077 seconds [2020.05.16-01.36.12:242][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1207AC1BF20] Result: '1' k_EResultOK (success) [2020.05.16-01.36.12:272][193]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.491673 seconds [2020.05.16-01.36.12:404][196]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.647795 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.36.12:659][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.12:659][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.12:659][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:659][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.12:659][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.12:659][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:660][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.12:660][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.12:660][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:660][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.12:660][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.12:660][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.12:660][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.12:660][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.12:660][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.12:660][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.12:660][203]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.12:660][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.12:660][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.13:315][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.041643 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.36.13:393][222]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.36.13:512][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.13:513][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.13:513][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.13:513][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.13:516][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.13:516][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.13:516][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.13:516][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.13:517][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.13:517][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.13:517][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.13:517][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.13:517][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.13:517][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.13:517][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.13:558][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.13:558][226]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.13:558][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.13:558][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.13:558][226]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.13:558][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.13:558][226]Interaction: Interaction time: 0.000000 [2020.05.16-01.36.13:558][226]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.13:558][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:791][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.36.14:794][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:795][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.14:795][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:795][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:795][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.14:795][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:795][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:795][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.14:795][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:795][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:795][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.14:795][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.14:795][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.14:795][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.14:795][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.14:795][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:795][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.14:795][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.14:795][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:830][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.36.14:830][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.14:869][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.36.14:869][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.14:873][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:873][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:873][260]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.14:873][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.14:873][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:873][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.36.14:873][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.14:873][260]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.14:874][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:874][260]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.14:874][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:952][262]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:952][262]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.14:952][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:952][262]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.14:952][262]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.14:952][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.14:952][262]Interaction: Interaction time: 0.000000 [2020.05.16-01.36.14:952][262]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.14:952][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.17:393][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.502632 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.36.19:389][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.36.19:389][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.19:389][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.36.19:389][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.19:392][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.19:392][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.19:392][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.19:392][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.19:392][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.19:392][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.36.19:392][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.19:392][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.19:392][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.19:392][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.19:392][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.19:393][377]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.36.19:499][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.36.19:499][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.36.19:501][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.19:501][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.19:501][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.19:501][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.19:501][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.19:501][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.19:501][380]Interaction: Interaction time: 58.965149 [2020.05.16-01.36.19:501][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.19:501][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.19:538][381]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.36.20:368][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.20:368][403]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.20:368][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.20:368][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.20:368][403]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.20:368][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.20:368][403]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.20:368][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.20:369][403]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.20:369][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.20:369][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.36.20:369][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.20:369][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.20:374][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.36.20:653][411]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.36.20:653][411]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.36.20:653][411]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.36.20:654][411]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.05.16-01.36.20:658][411]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: On [2020.05.16-01.36.22:647][466]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: Off [2020.05.16-01.36.22:685][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.36.22:685][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:685][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.05.16-01.36.22:685][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:685][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.05.16-01.36.22:685][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:732][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.36.22:799][470]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.16-01.36.22:799][470]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:799][470]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.36.22:800][470]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:802][470]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.22:802][470]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.22:802][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.36.22:802][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.22:802][470]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.22:802][470]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.36.22:802][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:803][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.22:803][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.22:803][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.22:803][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.22:803][470]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.36.22:837][471]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.36.22:837][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.22:916][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.22:916][473]LogDBDPlayerMovement: StopSnapping Final Location (3296.500000 5042.419922 88.093246) [2020.05.16-01.36.22:917][473]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.36.22:917][473]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.22:917][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.22:917][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.36.22:917][473]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.22:917][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.22:917][473]Interaction: Interaction time: 80.000000 [2020.05.16-01.36.22:917][473]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.22:917][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.22:990][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.36.22:990][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.36.23:280][482]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.36.23:281][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.23:281][482]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.36.23:281][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.23:283][482]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.23:283][482]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.23:283][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.23:283][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.23:283][482]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.23:283][482]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.36.23:283][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.23:283][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.23:283][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.23:283][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.23:283][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.23:322][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.36.23:324][483]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.23:324][483]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.23:324][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.23:324][483]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.23:324][483]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.23:324][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.23:324][483]Interaction: Interaction time: 16.000000 [2020.05.16-01.36.23:324][483]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.23:324][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.23:535][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.23:826][495]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.36.23:867][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.23:867][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.24:031][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.24:031][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.24:031][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.24:031][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.24:033][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.24:033][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.24:033][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.24:034][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.24:034][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.24:034][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.24:034][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.24:034][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.24:034][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.24:034][500]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.36.24:034][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.24:034][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.24:327][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.36.24:330][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.24:330][507]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.24:330][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.24:330][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.24:330][507]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.24:330][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.24:330][507]Interaction: Interaction time: 2.450000 [2020.05.16-01.36.24:330][507]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.36.24:330][507]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.36.24:330][507]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.24:330][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.24:331][507]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.36.24:537][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.177470 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.36.26:522][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.26:526][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7117919921875, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.36.26:526][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.36.26:567][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03732054308056831, xOffset=0, yOffset=0) [2020.05.16-01.36.26:608][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07444827258586884, xOffset=0, yOffset=0) [2020.05.16-01.36.26:648][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1118264570832253, xOffset=0, yOffset=0) [2020.05.16-01.36.26:690][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1491353660821915, xOffset=0, yOffset=0) [2020.05.16-01.36.26:732][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1865699142217636, xOffset=0, yOffset=0) [2020.05.16-01.36.26:768][566]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.26:772][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2237730920314789, xOffset=0, yOffset=0) [2020.05.16-01.36.26:812][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.36.26:813][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2611761689186096, xOffset=0, yOffset=0) [2020.05.16-01.36.26:847][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.36.26:850][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:850][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.36.26:850][568]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.36.26:850][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.36.26:850][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:850][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.26:850][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:850][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:850][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.26:850][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:850][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:850][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.26:850][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:850][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:850][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.26:850][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.26:851][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.26:851][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.26:851][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.26:851][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:851][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.36.26:851][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.26:851][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:854][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.36.26:856][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2983944416046143, xOffset=0, yOffset=0) [2020.05.16-01.36.26:896][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33569061756134, xOffset=0, yOffset=0) [2020.05.16-01.36.26:930][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.36.26:930][570]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.26:933][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:933][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:933][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.26:933][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.26:933][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.26:933][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.36.26:933][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.26:933][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.26:933][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:933][570]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.16-01.36.26:933][570]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.26:933][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.26:933][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.26:933][570]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.36.26:933][570]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.36.26:939][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3737257122993469, xOffset=0, yOffset=0) [2020.05.16-01.36.26:978][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4102962613105774, xOffset=0, yOffset=0) [2020.05.16-01.36.27:011][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.36.27:011][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.27:013][572]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:013][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.27:013][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.27:013][572]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:013][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.27:014][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.27:014][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.27:014][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.27:014][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.27:014][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.27:014][572]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.36.27:014][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.27:014][572]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:017][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.36.27:020][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4473621547222137, xOffset=0, yOffset=0) [2020.05.16-01.36.27:058][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846862554550171, xOffset=0, yOffset=0) [2020.05.16-01.36.27:100][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5222333669662476, xOffset=0, yOffset=0) [2020.05.16-01.36.27:141][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5597773790359497, xOffset=0, yOffset=0) [2020.05.16-01.36.27:183][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59713464975357, xOffset=0, yOffset=0) [2020.05.16-01.36.27:224][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6344200372695923, xOffset=0, yOffset=0) [2020.05.16-01.36.27:263][578]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.36.27:263][578]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:263][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.27:263][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.27:263][578]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:263][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.27:263][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.27:263][578]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.36.27:264][578]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale10_Character_C_0. [2020.05.16-01.36.27:264][578]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.36.27:264][578]Interaction: Interaction time: 2.700000 [2020.05.16-01.36.27:264][578]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.16-01.36.27:264][578]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.27:264][578]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.16-01.36.27:264][578]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.36.27:264][578]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.36.27:264][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.27:264][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.27:268][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6736822128295898, xOffset=0, yOffset=0) [2020.05.16-01.36.27:308][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71096783876419, xOffset=0, yOffset=0) [2020.05.16-01.36.27:343][580]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:343][580]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.27:344][580]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.36.27:349][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7478904724121094, xOffset=0, yOffset=0) [2020.05.16-01.36.27:390][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7851108312606812, xOffset=0, yOffset=0) [2020.05.16-01.36.27:424][582]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.36.27:424][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.36.27:431][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.36.27:507][584]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.36.27:507][584]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.36.27:510][584]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.16-01.36.27:947][595]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208498C3A0] Result: '1' k_EResultOK (success) [2020.05.16-01.36.27:947][595]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208498C3A0]' succeeded in 0.437927 seconds [2020.05.16-01.36.27:979][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208498C3A0] Result: '1' k_EResultOK (success) [2020.05.16-01.36.28:007][597]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.490285 seconds [2020.05.16-01.36.29:930][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.29:971][644]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.30:011][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:011][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.30:012][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:012][645]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.36.30:012][645]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.36.30:012][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:012][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.30:012][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:012][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:012][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.30:012][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:012][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:012][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.30:012][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.30:012][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.30:012][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.30:012][645]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.36.30:012][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.30:012][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:012][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.36.30:012][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.30:012][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:049][646]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.36.30:049][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.30:090][647]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.36.30:090][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.30:091][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:091][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:091][647]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.30:091][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.30:091][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:091][647]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.36.30:092][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.30:092][647]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.30:092][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:092][647]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.30:092][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:131][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.36.30:133][648]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:134][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.30:134][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:134][648]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.30:134][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.30:134][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.30:134][648]Interaction: Interaction time: 16.000000 [2020.05.16-01.36.30:134][648]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.30:134][648]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.36.30:134][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.30:134][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.31:884][691]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.31:924][692]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.32:126][697]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.33:497][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.33:497][731]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.33:497][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.33:497][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.33:497][731]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.33:497][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.33:497][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.33:497][731]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.33:497][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.33:497][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.33:497][731]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.33:497][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.33:497][731]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.33:497][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.33:497][731]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.33:497][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.33:497][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.36.33:497][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.33:497][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.33:501][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.36.33:659][735]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.33:698][736]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.33:905][741]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.34:390][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.824351 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.36.35:507][780]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.35:548][781]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.35:759][786]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.37:261][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.37:302][823]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.37:341][824]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.16-01.36.37:341][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.37:341][824]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.16-01.36.37:341][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.37:343][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.37:343][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.37:344][824]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.37:344][824]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.37:344][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.37:344][824]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.16-01.36.37:344][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.37:344][824]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.37:344][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.37:344][824]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.37:344][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.37:385][825]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.36.37:466][827]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.36.37:468][827]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.36.37:468][827]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.36.37:470][827]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.37:470][827]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.37:470][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.37:470][827]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.37:470][827]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.37:470][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.37:470][827]Interaction: Interaction time: 0.000000 [2020.05.16-01.36.37:470][827]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.05.16-01.36.37:470][827]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.36.37:470][827]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.36.37:471][827]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.37:471][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.37:471][827]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.36.37:511][828]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.38:599][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.38:599][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.38:602][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:602][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:602][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.38:602][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.38:602][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:602][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.38:602][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.38:602][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.38:602][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:602][854]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft. [2020.05.16-01.36.38:602][854]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.38:602][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.38:602][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.38:602][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:603][854]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.36.38:642][855]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.38:642][855]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.36.38:643][855]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.38:643][855]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-01.36.38:685][856]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:686][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.38:686][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:686][856]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:686][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.38:686][856]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.38:686][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.38:686][856]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.38:686][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.38:686][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:686][856]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.36.38:686][856]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.38:686][856]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:723][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.38:723][857]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.38:931][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.16-01.36.38:935][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:935][862]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.38:935][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:935][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.38:935][862]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.38:935][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:935][862]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.38:935][862]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.36.38:935][862]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.36.38:935][862]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.36.38:935][862]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.36.38:935][862]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.36.38:936][862]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.36.38:936][862]Interaction: Interaction time: 1.500000 [2020.05.16-01.36.38:936][862]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.36.38:936][862]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.36.38:936][862]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.38:936][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.38:936][862]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.36.38:976][863]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.36.39:145][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-01.36.39:185][868]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.36.39:185][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.36.39:185][868]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.36.39:186][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Scalars [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Textures [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Vectors [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Scalars [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Textures [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Vectors [2020.05.16-01.36.39:186][868]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.36.39:228][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:228][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.39:228][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:228][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:228][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.39:228][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:228][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:228][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.39:228][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:228][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:229][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.39:229][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.39:229][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.39:229][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.39:229][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.39:229][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:229][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.16-01.36.39:229][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.39:229][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:267][870]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.16-01.36.39:354][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.39:480][875]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:480][875]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.39:481][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:481][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.36.39:481][875]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:481][875]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.39:481][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:523][876]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:524][876]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.39:524][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:524][876]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:524][876]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.39:524][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.39:524][876]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.39:524][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.39:524][876]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.36.39:524][876]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.39:524][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.39:524][876]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.16-01.36.39:524][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.39:524][876]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:565][877]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.39:565][877]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:027][888]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 56.351536 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.36.40:416][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.16-01.36.40:456][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.36.40:456][898]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.36.40:456][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.36.40:456][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.40:456][898]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.36.40:456][898]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.36.40:456][898]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.36.40:465][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.36.40:495][899]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.36.40:495][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.16-01.36.40:497][899]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.40:497][899]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.40:498][899]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.40:498][899]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamperOut. [2020.05.16-01.36.40:498][899]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.36.40:498][899]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.36.40:498][899]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.40:500][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:500][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.40:500][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.40:500][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:500][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.40:500][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.40:500][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:500][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.40:500][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.40:500][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:500][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.40:500][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.40:500][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.40:501][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.40:501][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.40:501][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.40:501][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.40:501][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.40:501][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:504][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.16-01.36.40:539][900]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.40:539][900]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.42:515][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3495288193225861, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.36.42:515][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.36.42:556][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03845017775893211, xOffset=0, yOffset=0) [2020.05.16-01.36.42:599][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07729527354240417, xOffset=0, yOffset=0) [2020.05.16-01.36.42:641][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1165698170661926, xOffset=0, yOffset=0) [2020.05.16-01.36.42:685][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1557389944791794, xOffset=0, yOffset=0) [2020.05.16-01.36.42:728][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944452673196793, xOffset=0, yOffset=0) [2020.05.16-01.36.42:769][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2329814434051514, xOffset=0, yOffset=0) [2020.05.16-01.36.42:813][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2718954384326935, xOffset=0, yOffset=0) [2020.05.16-01.36.42:856][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3107790648937225, xOffset=0, yOffset=0) [2020.05.16-01.36.42:899][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3500066995620728, xOffset=0, yOffset=0) [2020.05.16-01.36.42:942][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3891617059707642, xOffset=0, yOffset=0) [2020.05.16-01.36.42:984][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4276956021785736, xOffset=0, yOffset=0) [2020.05.16-01.36.43:020][958]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.36.43:020][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.36.43:021][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:023][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:027][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.36.43:065][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:107][960]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.36.43:107][960]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.36.43:110][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:151][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:194][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:237][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:281][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:323][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:366][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:410][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:452][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.36.43:548][971]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1204A659520] Result: '1' k_EResultOK (success) [2020.05.16-01.36.43:548][971]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1204A659520]' succeeded in 0.440025 seconds [2020.05.16-01.36.43:600][972]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1204A659520] Result: '1' k_EResultOK (success) [2020.05.16-01.36.43:642][973]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.532339 seconds [2020.05.16-01.36.45:212][ 9]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.45:212][ 9]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.45:212][ 9]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.45:213][ 9]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.36.45:213][ 9]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.36.45:213][ 9]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.46:878][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_13] [2020.05.16-01.36.46:878][ 48]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.46:878][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_13] [2020.05.16-01.36.46:878][ 48]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.46:881][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.46:881][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.46:881][ 48]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.46:881][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.46:881][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.46:881][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.05.16-01.36.46:881][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.46:881][ 48]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.46:881][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.46:881][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher019_AnimMappings.Slasher019_AnimMappings'. [2020.05.16-01.36.46:881][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher019_AnimMappings.Slasher019_AnimMappings'. [2020.05.16-01.36.46:882][ 48]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Gunslinger. [2020.05.16-01.36.46:882][ 48]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.16-01.36.46:882][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.05.16-01.36.46:882][ 48]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Female AnimTag_Follower [2020.05.16-01.36.46:882][ 48]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_13] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.16-01.36.46:882][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.05.16-01.36.46:882][ 48]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Follower [2020.05.16-01.36.46:882][ 48]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.46:882][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.46:882][ 48]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.36.46:962][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.16-01.36.46:963][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.36.46:965][ 50]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.36.46:966][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.46:966][ 50]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.46:966][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.46:966][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher019_AnimMappings.Slasher019_AnimMappings'. [2020.05.16-01.36.46:966][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.46:966][ 50]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.46:966][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.46:966][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.36.46:966][ 50]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.36.46:966][ 50]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.16-01.36.46:966][ 50]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.36.46:966][ 50]Interaction: Interaction time: 5.000000 [2020.05.16-01.36.46:966][ 50]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Carry. [2020.05.16-01.36.46:967][ 50]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_UK_Grab_Locker that has root motion is not supported [2020.05.16-01.36.46:967][ 50]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.46:967][ 50]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_13] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_UK_Grab_Locker that has root motion is not supported [2020.05.16-01.36.46:967][ 50]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Carry AnimTag_Follower. [2020.05.16-01.36.46:967][ 50]LogSM: Error: Play Update Montage AM_UK_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.05.16-01.36.46:967][ 50]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.46:967][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.46:968][ 50]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Grab_Locker [2020.05.16-01.36.47:048][ 52]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.47:048][ 52]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.47:048][ 52]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.47:048][ 52]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:697][164]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.51:735][165]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.36.51:890][169]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.51:890][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.51:890][169]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.51:890][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.51:892][169]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:892][169]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:892][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.51:892][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.51:892][169]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:892][169]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.51:892][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.51:892][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.51:892][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.51:892][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.51:892][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.51:929][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.36.51:930][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:930][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.51:931][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.51:931][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:931][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.51:931][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.51:931][170]Interaction: Interaction time: 1.500000 [2020.05.16-01.36.51:931][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.51:931][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.51:970][171]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.51:970][171]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.51:970][171]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.36.51:970][171]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.36.51:970][171]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.36.51:970][171]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.51:970][171]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.51:972][171]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:972][171]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.51:973][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.51:973][171]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.51:973][171]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.51:973][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:010][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:010][172]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.52:010][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:010][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:010][172]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.52:010][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.52:010][172]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.52:010][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.52:010][172]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.52:010][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:010][172]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.36.52:010][172]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.36.52:011][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_13] [2020.05.16-01.36.52:011][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:011][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:128][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.36.52:128][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:128][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.36.52:128][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:131][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:131][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:131][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.52:131][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.52:131][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:131][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.36.52:131][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:132][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.52:132][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:132][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.52:132][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:172][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.36.52:175][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:175][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.52:175][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:175][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:175][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.52:175][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:175][176]Interaction: Interaction time: 16.000000 [2020.05.16-01.36.52:175][176]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.16-01.36.52:175][176]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.36.52:175][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.52:175][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:309][179]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.36.52:351][180]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:351][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.52:351][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:351][180]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:351][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.52:351][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:355][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.36.52:393][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.36.52:395][181]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.52:395][181]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.52:395][181]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.36.52:395][181]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.36.52:395][181]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.52:396][181]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:396][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.52:396][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:396][181]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:396][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.52:396][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.52:396][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.52:396][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.52:396][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.52:396][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:396][181]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.52:396][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:396][181]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:401][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.36.52:824][191]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.52:824][191]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:824][191]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.52:824][191]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:827][191]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:827][191]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:827][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.52:827][191]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.52:827][191]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:827][191]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.52:827][191]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.52:827][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.52:827][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:827][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.52:827][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:868][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.36.52:870][192]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:870][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.52:871][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:871][192]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.52:871][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.52:871][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:871][192]Interaction: Interaction time: 1.500000 [2020.05.16-01.36.52:871][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.52:871][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.52:912][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.52:912][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.52:912][193]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.36.52:912][193]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.36.52:913][193]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.36.52:913][193]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.52:913][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.53:217][200]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.36.53:431][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:431][205]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.53:431][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:431][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:431][205]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.53:431][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:431][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:431][205]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.53:431][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:432][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:432][205]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.53:432][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.53:432][205]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.53:432][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.53:432][205]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.53:432][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:432][205]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.53:432][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.53:432][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:436][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.36.53:472][206]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.53:472][206]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.53:472][206]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.36.53:472][206]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.36.53:473][206]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.53:522][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3532862365245819, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.36.53:522][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.36.53:565][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.039007544517517, xOffset=0, yOffset=0) [2020.05.16-01.36.53:607][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07776090502738953, xOffset=0, yOffset=0) [2020.05.16-01.36.53:649][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.36.53:651][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1169365420937538, xOffset=0, yOffset=0) [2020.05.16-01.36.53:695][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.156392902135849, xOffset=0, yOffset=0) [2020.05.16-01.36.53:736][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1953022629022598, xOffset=0, yOffset=0) [2020.05.16-01.36.53:779][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2340972572565079, xOffset=0, yOffset=0) [2020.05.16-01.36.53:813][214]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.53:813][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.53:813][214]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.53:813][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.53:816][214]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:816][214]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:816][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.53:816][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.53:816][214]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:816][214]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.53:817][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.53:817][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.53:817][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:817][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.53:817][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:821][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.36.53:822][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727915346622467, xOffset=0, yOffset=0) [2020.05.16-01.36.53:856][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.36.53:859][215]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:859][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.53:859][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:859][215]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.53:859][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.53:859][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:859][215]Interaction: Interaction time: 1.500000 [2020.05.16-01.36.53:859][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.53:859][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.53:866][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3116959035396576, xOffset=0, yOffset=0) [2020.05.16-01.36.53:902][216]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.53:902][216]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.53:902][216]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.36.53:902][216]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.36.53:902][216]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.36.53:902][216]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.53:902][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.53:909][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3518491685390472, xOffset=0, yOffset=0) [2020.05.16-01.36.53:945][217]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.53:949][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3892626166343689, xOffset=0, yOffset=0) [2020.05.16-01.36.53:987][218]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.53:993][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4280144274234772, xOffset=0, yOffset=0) [2020.05.16-01.36.54:035][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.467208594083786, xOffset=0, yOffset=0) [2020.05.16-01.36.54:071][220]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.36.54:072][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.36.54:079][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.36.54:116][221]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.36.54:158][222]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.36.54:158][222]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.36.54:203][223]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.54:243][224]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:244][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.54:244][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:244][224]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:244][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.54:244][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:244][224]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:244][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.54:244][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:244][224]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:244][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.54:244][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.54:244][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.54:244][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.54:244][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.54:244][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:244][224]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.54:244][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.54:244][224]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:248][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.36.54:284][225]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.54:284][225]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.54:285][225]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.36.54:285][225]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.36.54:285][225]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.54:326][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.36.54:326][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.36.54:326][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.36.54:326][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.36.54:538][231]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.54:539][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.54:539][231]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.54:539][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.54:541][231]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:542][231]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:542][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.54:542][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.54:542][231]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:542][231]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.54:542][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.54:542][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.54:542][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:542][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.54:542][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:582][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.36.54:585][232]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:585][232]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.54:585][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:585][232]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:585][232]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.54:585][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:585][232]Interaction: Interaction time: 1.500000 [2020.05.16-01.36.54:585][232]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.54:585][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:627][233]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.54:627][233]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.54:627][233]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.36.54:627][233]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.36.54:627][233]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.36.54:628][233]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.54:628][233]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.54:661][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084B67270] Result: '1' k_EResultOK (success) [2020.05.16-01.36.54:661][234]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084B67270]' succeeded in 0.502561 seconds [2020.05.16-01.36.54:690][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1209F007450] Result: '1' k_EResultOK (success) [2020.05.16-01.36.54:733][236]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.572527 seconds [2020.05.16-01.36.54:848][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.05.16-01.36.54:889][239]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.36.54:931][240]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.54:931][240]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.54:931][240]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.36.54:931][240]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.36.54:931][240]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.54:931][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.54:932][240]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:932][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.54:932][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:932][240]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:932][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.54:932][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:932][240]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:932][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.54:932][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:932][240]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:932][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.54:932][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.54:932][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.54:932][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.54:932][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.54:932][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.54:932][240]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.54:932][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.54:932][240]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.54:936][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.36.55:274][248]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.55:274][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.55:274][248]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.55:274][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.55:277][248]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:277][248]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:277][248]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.36.55:277][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.55:277][248]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:277][248]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.55:277][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.55:277][248]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.36.55:277][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:277][248]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.36.55:277][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:316][249]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.36.55:316][249]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.36.55:316][249]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.36.55:316][249]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.36.55:316][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.36.55:319][249]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:320][249]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.36.55:320][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:320][249]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:320][249]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.36.55:320][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:320][249]Interaction: Interaction time: 1.500000 [2020.05.16-01.36.55:320][249]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.36.55:320][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:325][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.36.55:360][250]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.55:360][250]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.55:360][250]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.36.55:361][250]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.36.55:361][250]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.36.55:361][250]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.55:361][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.36.55:655][257]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.36.55:740][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.55:781][260]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.55:866][262]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:866][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.36.55:866][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:866][262]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:866][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.36.55:866][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:867][262]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:867][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.36.55:867][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:867][262]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:867][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.36.55:867][262]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.55:867][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.36.55:867][262]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.36.55:867][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.36.55:867][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.36.55:867][262]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.36.55:867][262]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.36.55:867][262]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.36.55:870][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.36.55:906][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.55:907][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.36.55:907][263]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.36.55:907][263]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.36.55:907][263]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.36.55:994][265]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.57:518][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.57:559][302]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.57:772][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.36.59:290][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.36.59:329][344]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.36.59:541][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.37.00:628][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.00:628][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.00:632][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:632][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:632][375]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.00:632][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.00:632][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:632][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.00:632][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.00:632][375]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.00:632][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:632][375]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight. [2020.05.16-01.37.00:632][375]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.00:632][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.37.00:632][375]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.00:632][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:673][376]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.37.00:673][376]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.37.00:674][376]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.00:674][376]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.37.00:674][376]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-01.37.00:712][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.00:712][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.00:714][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:714][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.00:714][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:714][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:714][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.00:714][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.00:714][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.00:714][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.00:714][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.00:714][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:714][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.37.00:714][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.00:714][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:963][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.16-01.37.00:967][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:967][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.00:967][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:967][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.00:967][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.00:967][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:967][383]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.37.00:967][383]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.37.00:967][383]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.37.00:967][383]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.37.00:967][383]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.37.00:967][383]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.00:967][383]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.37.00:967][383]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.00:967][383]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.37.00:967][383]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.37.00:968][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.00:968][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.00:968][383]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.00:968][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.37.02:478][419]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.37.02:478][419]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.37.02:478][419]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.37.02:478][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.02:478][419]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.37.02:478][419]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.37.02:478][419]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.02:481][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.16-01.37.02:481][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.37.02:516][420]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.16-01.37.02:517][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.16-01.37.02:518][420]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.02:518][420]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.02:519][420]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.02:519][420]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamperOut. [2020.05.16-01.37.02:519][420]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.37.02:519][420]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.37.02:519][420]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.02:520][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.02:521][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.02:521][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.02:521][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.02:521][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.02:521][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.02:521][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.02:521][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.02:521][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.02:521][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.02:521][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.02:521][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.02:521][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.02:521][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.02:521][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.02:521][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.02:521][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.02:521][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.02:521][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.02:524][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.16-01.37.02:561][421]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.02:561][421]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:437][442]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:437][442]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:437][442]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:437][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:439][442]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:439][442]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:439][442]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.03:439][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.03:439][442]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:440][442]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:440][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:440][442]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.03:440][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:440][442]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.03:440][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:478][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.03:480][443]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.03:480][443]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.03:480][443]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.37.03:480][443]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.03:481][443]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.37.03:481][443]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.03:481][443]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:482][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.03:482][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:482][443]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:482][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.03:482][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:482][443]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.03:482][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.03:482][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:605][446]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:606][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.03:606][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:606][446]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:606][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.03:606][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:606][446]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:606][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.03:606][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:606][446]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:606][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.03:606][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.03:606][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.03:606][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.03:606][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.03:606][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:606][446]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:606][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:606][446]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:610][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.03:648][447]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.03:649][447]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.03:649][447]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.37.03:649][447]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.03:649][447]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.03:857][452]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:857][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:857][452]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:857][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:859][452]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:859][452]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:860][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.03:860][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.03:860][452]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:860][452]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.03:860][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:860][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.03:860][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:860][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.03:860][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:903][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.37.03:903][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.37.03:903][453]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.03:903][453]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.03:903][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:903][453]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.03:904][453]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.03:904][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:942][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.03:944][454]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.03:944][454]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.03:944][454]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.37.03:944][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.03:944][454]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.37.03:944][454]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.03:945][454]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:945][454]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.03:945][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:945][454]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.03:945][454]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.03:945][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:945][454]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.03:945][454]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.03:945][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:946][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.03:946][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.03:946][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:946][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.03:946][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.37.03:946][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.03:946][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.03:946][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.03:946][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.03:946][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.03:946][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.37.03:946][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:946][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.37.03:946][454]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.03:946][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.03:949][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.37.04:027][456]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.16-01.37.04:027][456]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: EntityGeneratorBlock None AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.04:027][456]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.37.04:027][456]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.37.04:027][456]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.512142 [2020.05.16-01.37.04:041][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.37.04:217][458]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:217][458]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:218][458]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.37.04:218][458]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.04:218][458]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.04:218][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.37.04:219][458]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:219][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.04:219][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:219][458]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:219][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.04:219][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:219][458]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:219][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.04:219][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:219][458]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:219][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.04:219][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.04:219][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.04:219][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.04:219][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.04:219][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:219][458]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:219][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:219][458]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:225][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.04:339][461]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:339][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:339][461]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:339][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:342][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:342][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:342][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.04:342][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.04:342][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:342][461]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:342][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:342][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.04:342][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:342][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.04:342][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:343][461]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-01.37.04:343][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:343][461]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.16-01.37.04:343][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:343][461]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.16-01.37.04:343][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:381][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.04:383][462]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:383][462]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.04:383][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:384][462]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:384][462]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.04:384][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:384][462]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.04:384][462]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.04:384][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:385][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.37.04:385][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:385][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.05.16-01.37.04:385][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:385][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.05.16-01.37.04:385][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:423][463]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:423][463]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:423][463]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.37.04:423][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.04:423][463]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.37.04:423][463]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.04:423][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.37.04:475][465]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084905EC0] Result: '1' k_EResultOK (success) [2020.05.16-01.37.04:476][465]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084905EC0]' succeeded in 0.440753 seconds [2020.05.16-01.37.04:521][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B0539D0] Result: '1' k_EResultOK (success) [2020.05.16-01.37.04:548][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-01.37.04:548][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:548][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.16-01.37.04:548][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:548][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.16-01.37.04:548][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:562][467]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.530455 seconds [2020.05.16-01.37.04:589][467]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:589][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.04:589][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:589][467]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:589][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.04:589][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:589][467]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:589][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.04:589][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:589][467]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:589][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.04:589][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.04:589][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.04:589][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.04:590][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.04:590][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:590][467]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:590][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:590][467]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:598][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.04:628][468]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:628][468]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:628][468]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.37.04:628][468]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.04:628][468]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.04:668][469]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.971336 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.37.04:831][473]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:831][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:831][473]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:831][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:834][473]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:834][473]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:834][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.04:834][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.04:834][473]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:834][473]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.04:834][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.04:834][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.04:834][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:834][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.04:834][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:871][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.04:874][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:874][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.04:874][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:874][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.04:874][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.04:874][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:874][474]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.04:874][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.04:874][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.04:875][474]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.37.04:913][475]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:913][475]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.04:913][475]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.37.04:913][475]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.04:913][475]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.37.04:913][475]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.04:913][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.37.05:034][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:034][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.05:034][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:034][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:034][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.05:034][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:038][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.05:072][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.05:074][479]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:074][479]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.05:074][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:074][479]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:074][479]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.05:074][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:074][479]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.05:075][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:075][479]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.05:075][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:075][479]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:075][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:075][479]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:079][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.05:114][480]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:114][480]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:114][480]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.37.05:114][480]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.05:114][480]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.05:271][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:271][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:271][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:271][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:273][484]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:273][484]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:273][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.05:273][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:273][484]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:273][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:273][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:273][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.05:274][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:274][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.05:274][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:311][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.05:313][485]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:313][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.05:313][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:314][485]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:314][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.05:314][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:314][485]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.05:314][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.05:314][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:351][486]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:351][486]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:351][486]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.37.05:352][486]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.05:352][486]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.37.05:352][486]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.05:352][486]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.37.05:392][487]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.37.05:508][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:508][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.05:508][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:508][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:509][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.05:509][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:512][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.05:546][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.05:547][491]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:547][491]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:547][491]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.37.05:547][491]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.05:547][491]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.05:548][491]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:548][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.05:548][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:548][491]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:548][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.05:548][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:548][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.05:548][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:548][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.05:549][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:549][491]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:549][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:549][491]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:552][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.05:776][497]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:776][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:776][497]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:777][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:778][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:778][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:779][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.05:779][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:779][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:779][497]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:779][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:779][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.05:779][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:779][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.05:779][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:815][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.05:818][498]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:818][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.05:818][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:818][498]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:818][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.05:818][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:818][498]Interaction: Interaction time: 1.500000 [2020.05.16-01.37.05:818][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.05:818][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:855][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:855][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.05:855][499]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookAttemptEscape. [2020.05.16-01.37.05:855][499]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.05:855][499]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.37.05:855][499]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.05:855][499]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.37.05:932][501]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:932][501]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.05:932][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:932][501]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:932][501]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.05:932][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:937][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.05:968][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-01.37.05:969][502]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:969][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.05:969][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:969][502]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:969][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.05:969][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:969][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.05:969][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.05:969][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.05:969][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.05:969][502]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.05:970][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.05:970][502]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.05:974][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-01.37.06:006][503]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.06:006][503]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.06:006][503]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.05.16-01.37.06:006][503]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.06:006][503]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.07:254][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.07:255][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.07:255][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.07:255][534]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.16-01.37.07:255][534]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.07:255][534]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.09:165][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.16-01.37.09:165][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.09:166][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.16-01.37.09:166][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.09:169][579]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.09:169][579]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.09:169][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.09:169][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.09:169][579]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.09:169][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.16-01.37.09:169][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.09:169][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.09:169][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.09:170][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.09:170][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.09:211][580]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.09:292][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.16-01.37.09:295][582]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.09:295][582]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.09:296][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.09:296][582]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.09:296][582]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.09:296][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.09:296][582]Interaction: Interaction time: 2.000000 [2020.05.16-01.37.09:296][582]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.05.16-01.37.09:296][582]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.16-01.37.09:296][582]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.09:296][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.09:296][582]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.11:128][625]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.37.11:263][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.16-01.37.11:301][629]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.37.11:302][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.37.11:305][629]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.37.11:305][629]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.37.11:305][629]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.37.11:305][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.11:306][629]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.37.11:344][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.16-01.37.11:347][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.11:347][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.11:347][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.11:347][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.11:347][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.11:347][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.11:348][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.11:348][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.11:348][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.11:348][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.11:348][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.11:348][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.11:348][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.11:348][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.11:348][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.11:348][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.11:348][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.16-01.37.11:348][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.11:348][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.11:352][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.16-01.37.22:767][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.05.16-01.37.22:767][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.16-01.37.22:767][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.37.22:767][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.37.30:459][ 66]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.37.30:901][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.05.16-01.37.30:901][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.16-01.37.30:901][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.37.30:901][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.37.31:120][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.33:231][130]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.05.16-01.37.33:231][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.33:231][130]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.05.16-01.37.33:231][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.33:234][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.33:234][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.33:234][130]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.33:234][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.33:234][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.33:234][130]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.05.16-01.37.33:234][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.33:234][130]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.33:234][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.33:234][130]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-01.37.33:234][130]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.33:234][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.33:276][131]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.33:527][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.33:527][137]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.33:527][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.33:527][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.33:527][137]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.33:527][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.33:527][137]Interaction: Interaction time: 1.050000 [2020.05.16-01.37.33:527][137]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-01.37.33:527][137]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-01.37.33:527][137]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.37.33:527][137]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.33:528][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.33:528][137]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.33:812][144]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.37.34:535][161]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.37.34:576][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.34:577][162]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.34:577][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.34:577][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.34:577][162]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.34:577][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.34:620][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.34:620][163]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.34:620][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.34:620][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.34:620][163]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.34:620][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.34:620][163]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.34:620][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.34:621][163]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.34:621][163]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.34:621][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.34:621][163]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.05.16-01.37.34:621][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.34:621][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:513][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.35:513][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.35:514][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.35:514][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.35:517][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:517][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:517][184]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.35:517][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.35:517][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:517][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.35:517][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.35:517][184]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.35:517][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.35:517][184]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.35:517][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.35:517][184]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.35:600][186]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.37.35:600][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-01.37.35:603][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:603][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.35:603][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.35:603][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:603][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.35:603][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.35:603][186]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.37.35:604][186]Interaction: Interaction time: 1.000000 [2020.05.16-01.37.35:604][186]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.37.35:604][186]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale10_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.37.35:604][186]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.35:604][186]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.37.35:604][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.35:604][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.35:604][186]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.35:643][187]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.35:643][187]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.35:643][187]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.35:643][187]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: UnhookIn. [2020.05.16-01.37.35:643][187]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.35:644][187]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.37.35:645][187]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:645][187]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.35:688][188]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.35:991][195]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.36:635][210]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.37.36:638][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.37.36:638][210]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.37.36:638][210]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.37.36:638][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.36:642][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-01.37.36:676][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.37.36:680][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.36:680][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.36:680][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.36:680][211]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.36:680][211]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.37.36:680][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.37.36:680][211]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.36:680][211]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: UnhookOut. [2020.05.16-01.37.36:680][211]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.36:680][211]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.37.36:680][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.36:681][211]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.37.36:681][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.36:681][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.36:685][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.37.36:759][213]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.37.36:759][213]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.420209 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.37.36:762][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.36:762][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.36:762][213]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.37.36:762][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.16-01.37.37:982][242]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.37.38:112][245]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.37.38:112][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-01.37.38:115][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:115][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.38:115][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.38:115][245]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.38:115][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:115][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.38:115][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.38:115][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.38:115][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.38:115][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.38:115][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.38:115][245]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.38:115][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.37.38:115][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.38:115][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:119][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-01.37.38:158][246]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:158][246]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:420][252]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:420][252]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.38:544][255]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.37.38:545][255]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.37.38:545][255]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.37.38:546][255]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.16-01.37.38:547][255]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.601007 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.37.38:552][255]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: On [2020.05.16-01.37.38:587][256]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.37.39:982][289]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.37.39:983][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.39:983][289]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.37.39:983][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.39:986][289]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.39:986][289]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.39:986][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.39:986][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.39:986][289]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.39:986][289]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.37.39:986][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.39:986][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.39:986][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.39:986][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.39:986][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.40:026][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.37.40:028][290]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.40:028][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.40:028][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.40:028][290]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.40:028][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.40:028][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.40:028][290]Interaction: Interaction time: 16.000000 [2020.05.16-01.37.40:029][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.40:029][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.40:480][301]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.37.40:528][302]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: Off [2020.05.16-01.37.41:532][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.37.41:765][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.41:765][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.41:803][334]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.37.42:255][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.42:255][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.42:255][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.42:255][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.42:259][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.42:259][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.42:259][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.42:259][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.42:259][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.42:259][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.42:259][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.42:259][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.42:259][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.42:259][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.42:259][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.42:296][347]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.42:296][347]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.42:296][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.42:296][347]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.42:296][347]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.42:296][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.42:296][347]Interaction: Interaction time: 0.000000 [2020.05.16-01.37.42:296][347]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.42:296][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.42:879][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.438139 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.37.42:915][364]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.37.43:751][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.37.43:754][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:754][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.43:754][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:754][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:754][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.43:754][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:754][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:754][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.43:754][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:754][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:754][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.43:754][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.43:754][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.43:754][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.43:754][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.43:754][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:754][385]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.43:754][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:754][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:791][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.37.43:791][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:795][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.43:795][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:795][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.43:795][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:796][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.43:796][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:796][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.43:796][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:835][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.37.43:835][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:839][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:839][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:839][387]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.43:839][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.43:839][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:839][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.37.43:839][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:840][387]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.43:840][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:840][387]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.43:840][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:847][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.37.43:886][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:886][388]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.43:886][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:886][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.43:886][388]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.43:886][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:886][388]Interaction: Interaction time: 0.000000 [2020.05.16-01.37.43:886][388]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.43:886][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.43:890][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:067][392]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.44:067][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:068][392]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.44:068][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:153][394]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.37.44:153][394]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:153][394]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:154][394]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:157][394]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:157][394]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:157][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.37.44:157][394]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.44:157][394]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:157][394]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:157][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:157][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.44:157][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:157][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.44:157][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:157][394]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.44:201][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:201][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:201][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:202][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:241][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:241][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:241][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:241][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:242][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:242][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:245][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:245][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:245][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:245][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:289][397]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:289][397]LogDBDPlayerMovement: StopSnapping Final Location (10703.257813 3793.454346 88.092560) [2020.05.16-01.37.44:289][397]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.44:290][397]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.44:290][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:290][397]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:290][397]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.44:290][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:290][397]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.37.44:290][397]Interaction: Interaction time: 1.000000 [2020.05.16-01.37.44:290][397]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.37.44:290][397]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.37.44:290][397]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.44:290][397]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 141.692291 [2020.05.16-01.37.44:290][397]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.44:290][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:379][399]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.37.44:380][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.37.44:382][399]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.44:382][399]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.44:382][399]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.44:382][399]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookIn. [2020.05.16-01.37.44:382][399]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.44:382][399]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.37.44:424][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.44:424][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.44:470][401]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.44:559][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.37.44:559][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.37.44:559][403]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:559][403]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.44:559][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:559][403]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:559][403]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.44:559][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:559][403]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.37.44:559][403]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.44:560][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:560][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:560][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:560][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:655][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.37.44:697][406]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:697][406]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.44:697][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:697][406]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.37.44:697][406]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:697][406]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.37.44:698][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.44:698][406]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.44:698][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.44:698][406]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.44:698][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.44:698][406]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.37.44:698][406]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.44:698][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:698][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:698][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.44:698][406]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.44:698][406]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.44:698][406]LogDBDPlayerMovement: StopSnapping Final Location (10676.151367 3808.640137 90.242561) [2020.05.16-01.37.44:699][406]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.44:784][408]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.37.44:785][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.37.44:786][408]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.44:787][408]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.44:787][408]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.44:787][408]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.16-01.37.44:787][408]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.37.44:787][408]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.44:793][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.37.44:796][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.37.44:834][409]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.44:834][409]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.45:193][417]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.45:550][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:550][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:551][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:551][425]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:553][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.45:553][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.45:553][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.37.45:553][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.45:553][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.45:553][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:553][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:553][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.45:553][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.45:553][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.45:553][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.45:553][425]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.45:599][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:599][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:599][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:599][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:641][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:641][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:641][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:642][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:642][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:642][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:645][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:645][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:645][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.45:645][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.45:688][428]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.45:688][428]LogDBDPlayerMovement: StopSnapping Final Location (10703.257813 3793.454346 88.092560) [2020.05.16-01.37.45:688][428]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.45:688][428]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.45:688][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.45:688][428]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.45:688][428]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.45:688][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.45:688][428]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.37.45:688][428]Interaction: Interaction time: 1.000000 [2020.05.16-01.37.45:688][428]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.37.45:688][428]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.37.45:688][428]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.45:688][428]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 143.091949 [2020.05.16-01.37.45:688][428]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.45:689][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.45:774][430]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.37.45:774][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.37.45:821][431]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.45:821][431]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.45:821][431]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.45:821][431]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookIn. [2020.05.16-01.37.45:821][431]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.45:821][431]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.37.45:866][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.45:866][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.45:867][432]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.46:001][435]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.46:002][435]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.46:002][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.46:002][435]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.46:002][435]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.46:002][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.46:002][435]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.46:002][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.46:002][435]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.46:002][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.46:002][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.37.46:002][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.46:002][435]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.46:006][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.37.46:178][439]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.46:220][440]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.37.46:221][440]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.37.46:221][440]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.16-01.37.46:228][440]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: On [2020.05.16-01.37.46:792][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.37.46:792][453]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.37.46:792][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.37.46:792][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.46:796][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.37.46:834][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.37.46:834][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.37.46:834][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.46:834][454]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.46:834][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.46:834][454]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.37.46:834][454]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.37.46:834][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.37.46:834][454]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.37.46:835][454]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookOut. [2020.05.16-01.37.46:835][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.37.46:835][454]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.37.46:835][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.46:835][454]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.37.46:835][454]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.46:835][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.46:875][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.37.46:875][455]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.37.46:875][455]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.16-01.37.46:963][457]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.317804 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.37.46:964][457]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.37.46:966][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.46:966][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.46:966][457]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.37.46:966][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.37.47:322][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12056DB34C0] Result: '1' k_EResultOK (success) [2020.05.16-01.37.47:322][466]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12056DB34C0]' succeeded in 0.442740 seconds [2020.05.16-01.37.47:375][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12092128710] Result: '1' k_EResultOK (success) [2020.05.16-01.37.47:416][468]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.535657 seconds [2020.05.16-01.37.47:956][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.47:960][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:000][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:043][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:086][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:130][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:173][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:213][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:215][486]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: Off [2020.05.16-01.37.48:256][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.37.48:297][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.48:297][488]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.48:297][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.48:297][488]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.37.48:297][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.48:297][488]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.37.48:298][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.48:298][488]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.48:298][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.48:298][488]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.48:298][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.48:298][488]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.37.48:298][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:298][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:298][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:298][488]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:298][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.37.48:376][490]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.37.48:376][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.37.48:379][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:379][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:379][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:379][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:383][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.37.48:462][492]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.48:462][492]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.48:673][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:673][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:673][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:673][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:713][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:713][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:713][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:713][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:714][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:714][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:714][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:714][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:755][499]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:755][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:755][499]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:755][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:756][499]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:756][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:756][499]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.48:756][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:840][501]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:840][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:840][501]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:841][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:841][501]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:841][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:841][501]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.37.48:841][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:928][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.48:929][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:054][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:054][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:054][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:054][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:096][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:096][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:096][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:096][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:097][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:097][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:098][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:098][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:100][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:137][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:137][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:138][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:138][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:139][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:139][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:139][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:139][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:180][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:180][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:180][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:180][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:182][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:182][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:182][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:183][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:224][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:224][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:224][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:224][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:225][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:225][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:225][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:225][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:266][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:266][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:266][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.37.49:266][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:431][515]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:431][515]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:468][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.49:468][516]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:469][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.49:469][516]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:472][516]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:472][516]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:472][516]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.49:472][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.49:472][516]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:472][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.49:472][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:472][516]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.49:472][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.49:472][516]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.37.49:472][516]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.49:472][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.49:475][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:475][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:475][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:475][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:475][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:475][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.37.49:476][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.49:756][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.37.49:760][523]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:760][523]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.49:760][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.49:760][523]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.49:760][523]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.49:760][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.49:760][523]Interaction: Interaction time: 2.450000 [2020.05.16-01.37.49:760][523]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.37.49:760][523]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.37.49:760][523]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.49:760][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.49:762][523]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.37.50:246][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.272281 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.37.50:287][536]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.37.51:171][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.37.51:172][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.51:172][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.05.16-01.37.51:172][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.51:172][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.05.16-01.37.51:172][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.51:220][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.37.51:666][569]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.37.51:953][576]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.37.52:197][582]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.37.52:239][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.37.52:275][584]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.37.52:275][584]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.37.52:275][584]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.37.52:275][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.52:311][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.37.52:315][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.37.52:315][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:315][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.37.52:315][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:315][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.37.52:315][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:316][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.52:316][585]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.52:316][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.52:316][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.52:316][585]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.52:316][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.52:316][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.52:316][585]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.52:316][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.52:316][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.52:316][585]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.52:316][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.52:316][585]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.52:316][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.52:316][585]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.52:316][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.52:316][585]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.52:316][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:316][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.52:320][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.37.52:436][588]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.37.52:436][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:436][588]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.05.16-01.37.52:436][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:436][588]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.05.16-01.37.52:436][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:484][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.37.52:684][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.37.52:684][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:684][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.37.52:684][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.52:684][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.37.52:684][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.53:131][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667820 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.37.53:541][613]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.37.53:731][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.05.16-01.37.54:304][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.37.54:304][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.37.54:304][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.37.54:304][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.37.54:354][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.37.56:448][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.37.56:448][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.56:448][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.37.56:448][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.56:450][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.56:450][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.56:450][678]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.56:450][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.56:450][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.56:450][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.37.56:450][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.56:450][678]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.56:450][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.56:450][678]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.05.16-01.37.56:450][678]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.56:450][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.56:499][679]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.37.56:853][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.37.56:856][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.56:857][687]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.56:857][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.56:857][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.37.56:857][687]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.56:857][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.56:857][687]Interaction: Interaction time: 14.000000 [2020.05.16-01.37.56:857][687]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.05.16-01.37.56:857][687]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.16-01.37.56:857][687]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.56:857][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.56:857][687]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.37.56:858][687]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.16-01.37.57:127][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.574528 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.37.57:306][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.024343 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.37.59:276][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.59:276][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.59:276][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.59:276][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.59:281][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:281][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:281][741]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.37.59:281][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.59:281][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:281][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.59:281][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.59:281][741]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.37.59:281][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:281][741]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.37.59:281][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:325][742]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:325][742]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.37.59:325][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:325][742]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:325][742]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.37.59:325][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:325][742]Interaction: Interaction time: 0.000000 [2020.05.16-01.37.59:325][742]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.37.59:325][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:541][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:541][747]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.37.59:541][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:541][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:541][747]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.37.59:541][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:542][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:542][747]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.37.59:542][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:542][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.37.59:542][747]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.37.59:542][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.59:542][747]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.37.59:542][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.37.59:542][747]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.37.59:542][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.37.59:542][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.37.59:542][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.37.59:542][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.00:731][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.00:731][774]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.00:731][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.00:731][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.00:735][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.00:735][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.00:735][774]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.00:735][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.00:735][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.00:735][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.00:735][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.00:735][774]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.00:735][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.00:735][774]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.00:735][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.00:780][775]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.00:780][775]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.00:780][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.00:780][775]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.00:780][775]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.00:780][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.00:780][775]Interaction: Interaction time: 0.000000 [2020.05.16-01.38.00:780][775]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.00:780][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:286][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:286][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.01:286][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:286][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:286][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.01:286][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:286][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:286][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.01:286][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:286][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:286][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.01:286][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.01:286][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.01:286][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.01:287][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.01:287][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:287][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.01:287][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.01:287][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:863][801]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.38.01:863][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.01:864][801]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.38.01:864][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.01:864][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.38.01:867][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:867][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:868][801]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.01:868][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.01:868][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.01:868][801]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.38.01:868][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.01:868][801]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.01:868][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:868][801]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.01:868][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.01:868][801]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.38.01:950][803]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.38.02:212][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:212][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.02:212][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:212][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:212][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.02:212][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:212][809]Interaction: Interaction time: 0.700000 [2020.05.16-01.38.02:212][809]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.16-01.38.02:212][809]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.38.02:212][809]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.38.02:212][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.02:212][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:213][809]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.02:900][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:900][825]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.02:900][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:900][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:900][825]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.02:900][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:900][825]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.38.02:940][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.38.02:940][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.38.02:943][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:943][826]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.02:943][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:943][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:943][826]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.02:943][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.02:943][826]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.02:943][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.02:943][826]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.38.02:943][826]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.02:943][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.02:944][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-01.38.02:944][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.02:944][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.02:944][826]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.03:653][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.03:653][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.03:653][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.03:653][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.03:656][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.03:656][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.03:656][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.03:656][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.03:656][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.03:656][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.03:656][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.03:656][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.03:656][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.03:656][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.03:656][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.03:697][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.03:697][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.03:697][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.03:697][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.03:697][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.03:697][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.03:698][844]Interaction: Interaction time: 0.000000 [2020.05.16-01.38.03:698][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.03:698][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.04:030][852]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.04:030][852]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.04:030][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.04:030][852]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.04:030][852]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.04:030][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.04:071][853]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.04:071][853]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.04:071][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.04:071][853]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.04:071][853]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.04:071][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.04:071][853]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.04:071][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.04:071][853]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.04:071][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.04:071][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.04:071][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.04:071][853]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.10:436][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.38.10:873][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.38.10:941][ 30]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.38.10:942][ 30]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.38.10:943][ 30]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.05.16-01.38.10:946][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.10:946][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.10:946][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.10:980][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.38.10:982][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.10:982][ 31]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.10:982][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.10:983][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.10:983][ 31]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.10:983][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.10:983][ 31]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.10:983][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.10:983][ 31]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.10:983][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.10:983][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.16-01.38.10:983][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.10:983][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.10:989][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.38.11:324][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.11:324][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.11:803][ 53]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.38.11:804][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.38.11:804][ 53]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.38.11:804][ 53]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.16-01.38.11:805][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.331970 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.38.11:811][ 53]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: On [2020.05.16-01.38.11:840][ 54]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.38.12:137][ 62]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.12:137][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.12:137][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.12:137][ 62]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.12:137][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.12:137][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.12:169][ 63]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.12:169][ 63]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.12:169][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.12:169][ 63]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.38.12:170][ 63]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.12:170][ 63]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.13:042][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.38.13:042][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:042][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.38.13:042][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:044][ 88]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.13:044][ 88]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.13:044][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.13:044][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.13:044][ 88]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.13:045][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.38.13:045][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:045][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.13:045][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:045][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.13:045][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:113][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.38.13:116][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.13:116][ 90]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.13:116][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:116][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.13:116][ 90]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.13:116][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:116][ 90]Interaction: Interaction time: 32.000000 [2020.05.16-01.38.13:116][ 90]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.13:117][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:415][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:415][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:415][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:415][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:452][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:642][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:643][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:682][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.13:688][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.13:690][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.38.13:791][108]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: Off [2020.05.16-01.38.13:824][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:824][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:824][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:824][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:824][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:824][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:825][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:826][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:826][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:826][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:826][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:826][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:861][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:896][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.38.13:896][111]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:897][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:897][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:900][111]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.13:900][111]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.13:900][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.38.13:900][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.13:900][111]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.13:900][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:901][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.13:901][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:901][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.13:901][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.13:901][111]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:901][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:902][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:902][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.13:902][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:941][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.38.13:967][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.13:967][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.13:967][113]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.38.14:043][115]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.14:043][115]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.14:044][115]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.14:044][115]LogDBDPlayerMovement: StopSnapping Final Location (10777.888672 1336.430664 90.245514) [2020.05.16-01.38.14:045][115]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.14:045][115]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.14:045][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.14:045][115]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.14:045][115]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.14:045][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.14:045][115]Interaction: Interaction time: 0.800000 [2020.05.16-01.38.14:045][115]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.14:045][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.14:046][115]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.14:046][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:047][115]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.14:047][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:047][115]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.14:047][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:082][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.14:082][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:082][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.14:082][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:082][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.14:082][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:115][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.38.14:390][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.38.14:390][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.14:889][136]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.147602 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.38.14:890][136]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.38.14:897][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.38.14:931][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.38.14:972][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.38.14:978][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.38.15:018][139]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.15:018][139]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.15:229][144]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.38.15:229][144]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.38.15:229][144]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.15:229][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.15:229][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.15:229][144]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.15:229][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.15:229][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.15:270][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.15:270][145]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.15:270][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.15:270][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.15:270][145]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.38.15:270][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.15:270][145]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.15:270][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.15:270][145]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.15:270][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.15:270][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.15:270][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.15:270][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.15:270][145]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.15:271][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.15:331][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.38.15:331][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.15:333][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.38.15:362][147]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.38.15:362][147]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.16-01.38.15:362][147]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.16-01.38.15:396][148]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.38.15:439][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.15:439][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.15:439][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.15:439][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.15:439][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.15:439][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.15:442][149]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.15:442][149]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.15:822][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120835E8260] Result: '1' k_EResultOK (success) [2020.05.16-01.38.15:822][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120835E8260]' succeeded in 0.451903 seconds [2020.05.16-01.38.15:875][160]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120260281A0] Result: '1' k_EResultOK (success) [2020.05.16-01.38.15:902][161]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.530860 seconds [2020.05.16-01.38.16:140][166]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.38.16:140][166]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.072957 [2020.05.16-01.38.16:559][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:559][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:559][176]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1209212C610] Result: '1' k_EResultOK (success) [2020.05.16-01.38.16:559][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:559][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:559][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:559][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:561][176]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1209212C610]' succeeded in 0.419293 seconds [2020.05.16-01.38.16:561][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:561][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:561][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:561][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:561][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:561][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:602][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:602][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:602][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:602][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:602][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:602][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:605][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:605][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:605][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:605][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:605][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:605][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:620][178]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1209212C610] Result: '1' k_EResultOK (success) [2020.05.16-01.38.16:645][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:645][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:645][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:645][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:646][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:646][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:647][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:647][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:647][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:647][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:647][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:647][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:662][179]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.517851 seconds [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.16:690][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:731][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:731][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:731][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:731][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:732][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.16:733][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:733][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.16:733][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:733][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.16-01.38.16:733][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:902][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:902][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:902][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:902][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:902][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:902][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:904][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:904][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:904][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:904][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:904][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:904][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:905][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:905][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:905][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:905][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.16:905][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.16:905][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:104][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:104][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:104][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:104][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:104][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:104][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:106][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:106][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:106][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:106][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:106][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:106][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:144][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:144][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:144][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:144][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:144][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:144][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:184][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:184][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:184][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:184][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:184][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:184][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:186][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:186][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:186][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:186][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:186][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:187][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:222][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:222][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:222][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:223][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:223][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:223][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:225][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:225][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:225][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:225][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:225][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:225][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:263][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:263][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:263][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:263][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:263][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:263][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:264][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:264][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:264][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:264][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.17:264][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.17:264][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:499][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:500][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:616][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.18:617][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:842][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.18:842][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:842][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.18:842][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:846][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.18:846][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.18:846][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.18:846][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.18:846][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.18:846][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.18:846][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:846][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.18:846][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.18:846][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.18:847][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.18:884][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.18:884][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.18:884][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.18:884][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.18:884][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.18:884][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.18:884][233]Interaction: Interaction time: 0.000000 [2020.05.16-01.38.18:884][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.18:884][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.18:958][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:958][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:958][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:958][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:959][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:959][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:959][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:959][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:959][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:959][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:960][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:960][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:961][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:961][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:961][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:961][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:961][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:961][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:996][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:996][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:996][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:996][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:996][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:996][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:998][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:998][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:998][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:998][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.18:998][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.18:998][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:000][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:001][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:001][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:032][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:032][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:032][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:032][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:032][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:032][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:034][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:034][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:034][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:034][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:034][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:034][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:037][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:070][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:070][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:070][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:070][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:070][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:070][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:071][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:071][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:071][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:071][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:072][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:072][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:105][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:105][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:105][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:105][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:105][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:105][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:107][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:107][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:107][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:107][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:107][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:107][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:143][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:143][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:143][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:143][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:143][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:143][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:144][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:144][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:144][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:144][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:144][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:144][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:181][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:181][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:181][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:181][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:181][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:181][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:182][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:182][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:182][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:182][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:182][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:182][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.38.19:185][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:218][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:218][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:218][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:218][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:218][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:218][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:220][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:220][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:220][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:220][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:220][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:220][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:255][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:255][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:255][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:255][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:255][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:255][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:257][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:258][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:258][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:258][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:258][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:258][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:292][244]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:292][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:292][244]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:292][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:292][244]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:292][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:294][244]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:294][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:294][244]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:294][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:294][244]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:294][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:332][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:332][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:332][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:332][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:332][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:332][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:334][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:334][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:334][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:371][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:371][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:371][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:371][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:371][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:371][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:373][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:373][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:373][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:373][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:373][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:373][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:407][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:407][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:407][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:407][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:407][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:407][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:409][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:409][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:409][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:409][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:409][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:409][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:444][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:444][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:444][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:444][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:444][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:444][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:446][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:446][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:446][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:446][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:446][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:446][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:479][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:479][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:479][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:479][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:479][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:479][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:481][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:481][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:481][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:481][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:481][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:481][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:482][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:482][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:482][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:482][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:482][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:482][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:484][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:484][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:484][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:484][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:484][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:484][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:518][250]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=176.963 [2020.05.16-01.38.19:518][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:519][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:519][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:519][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:519][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:519][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:521][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:521][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:521][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:521][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:521][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:521][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:553][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:553][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:553][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:553][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:553][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:553][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:556][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:556][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:556][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:556][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:556][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:556][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:586][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:586][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:587][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:587][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:587][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:587][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:590][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:590][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:590][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:590][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:590][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:590][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:591][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:591][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:591][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:591][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:591][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:591][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:593][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:593][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:593][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:593][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:593][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:593][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:632][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:632][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:632][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:632][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:632][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:632][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:634][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:634][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:634][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:634][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:634][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:634][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:676][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:677][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:677][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:677][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.19:677][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.38.19:677][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.20:199][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:200][266]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.20:200][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:200][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:200][266]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.20:200][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:246][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.38.20:246][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.38.20:246][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.20:250][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:250][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.20:250][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:250][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:250][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.20:250][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.20:250][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.20:250][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.20:250][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.20:250][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:251][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.20:251][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.20:251][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:294][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.38.20:294][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.20:298][268]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:298][268]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:298][268]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.20:298][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.20:298][268]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:298][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.38.20:298][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.20:298][268]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.20:298][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:298][268]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.20:298][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:339][269]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:339][269]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.20:339][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:339][269]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.20:339][269]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.20:339][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:339][269]Interaction: Interaction time: 0.000000 [2020.05.16-01.38.20:339][269]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.20:339][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.20:945][283]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.040892, Lifetime Duration: 10.000000 [2020.05.16-01.38.22:981][329]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.495 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=180.430 [2020.05.16-01.38.23:152][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.23:152][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.23:152][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.23:152][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.23:156][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.23:156][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.23:156][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.23:156][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.23:156][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.23:156][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.23:156][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.23:156][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.23:156][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.23:156][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.23:157][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.23:195][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.38.23:198][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.23:198][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.23:198][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.23:198][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.23:198][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.23:198][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.23:198][334]Interaction: Interaction time: 16.000000 [2020.05.16-01.38.23:198][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.23:198][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.23:726][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=181.174 [2020.05.16-01.38.24:428][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:428][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.24:428][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.24:428][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:428][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.24:428][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.24:428][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:428][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.24:428][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.24:428][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:428][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.24:428][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.24:428][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.24:428][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.24:428][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.24:428][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.24:428][361]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.24:428][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.24:429][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:433][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.38.24:907][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:907][371]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.24:907][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.24:907][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:907][371]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.24:907][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.24:907][371]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.24:907][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.24:907][371]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.24:907][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.24:908][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.38.24:908][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.24:908][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.24:913][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.38.24:954][372]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=182.401 [2020.05.16-01.38.24:997][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.374269 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.38.25:323][380]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.38.25:324][380]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.38.25:325][380]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-01.38.25:333][380]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - 666DevilSoul]: On [2020.05.16-01.38.25:373][381]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=182.820 [2020.05.16-01.38.27:300][424]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - 666DevilSoul]: Off [2020.05.16-01.38.27:334][425]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=184.779 [2020.05.16-01.38.28:563][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:563][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:638][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.28:638][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.28:638][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.28:638][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.28:642][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:642][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:642][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.28:642][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.28:642][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:642][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.28:642][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.28:642][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.28:642][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.28:642][457]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.38.28:642][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.28:642][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.28:948][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.38.28:952][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:952][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.28:952][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.28:952][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.28:952][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.28:952][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.28:952][465]Interaction: Interaction time: 2.450000 [2020.05.16-01.38.28:952][465]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.38.28:952][465]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.38.28:952][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.28:952][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.29:032][467]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.38.30:368][501]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.38.30:368][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.30:369][501]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.38.30:369][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.30:372][501]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.30:372][501]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.30:372][501]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.30:372][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.30:372][501]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.30:372][501]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.38.30:372][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.30:372][501]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.30:372][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.30:372][501]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.30:372][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.30:373][501]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.38.30:488][504]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.38.30:489][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-01.38.30:492][504]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.30:492][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.30:492][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.30:492][504]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.30:492][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.30:492][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.30:492][504]Interaction: Interaction time: 69.565216 [2020.05.16-01.38.30:492][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.30:492][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.30:531][505]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.31:099][519]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.31:421][527]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.38.31:423][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.38.31:460][528]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.38.31:460][528]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.38.31:460][528]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.38.31:460][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.31:498][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.38.31:502][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.31:502][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.31:502][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.31:502][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.31:502][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.31:502][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.31:502][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.31:502][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.31:502][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.31:502][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.31:502][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.31:502][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.31:502][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.31:502][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.31:502][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.31:502][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.31:502][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.31:502][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.31:502][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.31:506][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.38.34:672][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.34:672][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.34:672][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.34:672][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.34:672][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.34:672][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.34:672][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.34:672][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.34:672][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.34:672][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.34:672][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.34:672][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.34:673][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.34:673][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.34:673][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.34:673][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.34:673][607]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.38.34:673][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.34:673][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.34:682][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-01.38.35:527][629]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.211932 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.38.36:070][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.36:070][643]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.36:070][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.36:071][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.36:071][643]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.36:071][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.36:071][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.36:071][643]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.36:071][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.36:071][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.36:071][643]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.36:071][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.36:071][643]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.36:071][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.36:071][643]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.36:071][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.36:071][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-01.38.36:071][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.36:071][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.36:075][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.38.36:817][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.38.36:817][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.36:890][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.38.36:890][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.36:890][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.38.36:890][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.36:925][666]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.38.36:925][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.36:925][666]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.38.36:925][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:315][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.37:315][677]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:315][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.37:315][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:318][677]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:318][677]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:318][677]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.37:318][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.37:318][677]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:318][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.37:318][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:318][677]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.37:318][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:318][677]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.37:318][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:352][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:352][678]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.37:352][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:352][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:353][678]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.37:353][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:353][678]Interaction: Interaction time: 0.000000 [2020.05.16-01.38.37:353][678]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.37:353][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.16-01.38.37:387][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:388][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.16-01.38.37:388][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:427][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.38.37:458][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:771][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:771][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.37:771][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:771][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:771][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.37:771][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:771][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:771][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.37:771][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:771][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:771][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.37:771][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.37:771][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.37:771][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.37:771][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.37:771][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.37:772][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.38.37:772][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.37:772][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.37:778][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.38:328][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.39:177][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.38.39:177][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.39:177][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.38.39:178][725]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.39:180][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.39:180][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.39:181][725]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.38.39:181][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.39:181][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.39:181][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.38.39:181][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.39:181][725]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.39:181][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.39:181][725]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.39:181][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.39:292][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.38.39:293][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.39:297][728]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.39:297][728]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.39:297][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.39:297][728]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.39:297][728]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.39:297][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.39:297][728]Interaction: Interaction time: 12.000000 [2020.05.16-01.38.39:297][728]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.16-01.38.39:297][728]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 196.704056 [2020.05.16-01.38.39:297][728]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.39:297][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.39:371][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-01.38.40:297][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.40:297][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.40:853][767]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.16-01.38.40:854][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.16-01.38.40:854][767]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.38.40:855][767]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.16-01.38.40:855][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.38.40:862][767]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - DerickLOL]: On [2020.05.16-01.38.40:863][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.38.41:485][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.38.41:485][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.41:485][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.38.41:485][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.41:488][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.41:488][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.41:488][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.41:488][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.41:488][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.41:488][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.38.41:488][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.41:488][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.41:488][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.41:488][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.41:488][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.41:563][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.38.41:566][786]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.41:567][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.41:567][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.41:567][786]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.41:567][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.41:567][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.41:567][786]Interaction: Interaction time: 16.000000 [2020.05.16-01.38.41:567][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.41:567][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.41:681][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.401440 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.38.42:855][819]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - DerickLOL]: Off [2020.05.16-01.38.43:179][828]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.38.43:216][829]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.16-01.38.43:288][831]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.38.43:501][837]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.16-01.38.43:851][847]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.38.44:092][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:092][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:093][854]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.38.44:325][860]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.38.44:325][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.44:329][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:329][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:329][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.44:329][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.44:329][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:329][860]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.38.44:329][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.44:329][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.44:329][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:329][860]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.16-01.38.44:330][860]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.16-01.38.44:330][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.44:330][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:330][860]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.38.44:330][860]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.38.44:363][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:363][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.44:363][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:363][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:363][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.44:363][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.44:363][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.44:363][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.44:364][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.44:364][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:364][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-01.38.44:364][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.44:364][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:373][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.38.44:394][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.38.44:394][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.44:644][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667804 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.38.44:647][868]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.38.44:647][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:647][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.44:647][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:647][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:647][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.44:647][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:648][868]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.38.44:648][868]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.16-01.38.44:648][868]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.38.44:648][868]Interaction: Interaction time: 2.700000 [2020.05.16-01.38.44:648][868]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.16-01.38.44:648][868]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.38.44:648][868]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.16-01.38.44:648][868]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.38.44:648][868]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.38.44:648][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.44:648][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.44:695][869]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.44:730][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:731][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.44:883][874]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.38.44:885][874]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.16-01.38.45:172][881]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.45:287][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.45:287][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.45:287][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.45:287][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.45:291][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.45:291][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.45:291][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.45:291][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.45:291][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.45:292][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.45:292][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.45:292][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.45:292][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.45:292][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.45:292][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.45:369][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.38.45:373][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.45:373][886]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.45:373][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.45:373][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.45:373][886]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.45:373][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.45:373][886]Interaction: Interaction time: 15.398959 [2020.05.16-01.38.45:373][886]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.45:373][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:310][934]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.47:349][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:349][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.47:349][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:349][935]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.38.47:349][935]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.38.47:350][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:350][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.47:350][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:390][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:390][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.47:390][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:390][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:390][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.47:390][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.47:390][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.47:390][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.47:390][936]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.38.47:390][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.47:390][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:390][936]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-01.38.47:390][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.47:390][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:427][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.38.47:427][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.47:428][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.38.47:428][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.47:431][937]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:431][937]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:431][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.47:431][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.47:431][937]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:431][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.38.47:431][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.47:431][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.47:431][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:431][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.47:431][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:508][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.38.47:511][939]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:511][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.47:511][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:511][939]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.47:511][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.47:511][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:511][939]Interaction: Interaction time: 16.000000 [2020.05.16-01.38.47:512][939]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.38.47:512][939]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.38.47:512][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.47:512][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.47:715][944]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.16-01.38.47:754][945]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.38.47:837][947]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.38.47:999][951]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.38.47:999][951]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.16-01.38.48:280][958]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.48:880][973]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.38.49:245][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.49:282][983]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.38.49:481][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.38.51:010][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.51:047][ 28]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.16-01.38.51:252][ 33]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.38.51:399][ 37]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.38.51:399][ 37]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.38.51:399][ 37]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.38.51:399][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.51:403][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-01.38.51:438][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.38.51:438][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.38.51:438][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.51:438][ 38]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.51:438][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.51:438][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.51:438][ 38]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.51:438][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.51:476][ 39]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.51:476][ 39]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.51:477][ 39]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.51:477][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.51:477][ 39]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.38.51:477][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.51:477][ 39]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.38.51:477][ 39]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.51:477][ 39]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.51:523][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.51:561][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.51:564][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.38.52:249][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.38.52:322][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.38.52:322][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.52:322][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.16-01.38.52:323][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.52:787][ 73]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.52:823][ 74]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.38.52:830][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.38.52:832][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.38.53:018][ 79]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.38.53:751][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.05.16-01.38.54:310][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.38.54:310][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.38.54:310][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.38.54:310][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.38.54:318][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.38.54:506][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-01.38.54:506][118]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.54:506][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.38.54:506][118]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.54:509][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.54:509][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.54:509][118]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.38.54:509][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.54:509][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.54:509][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.38.54:509][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.54:509][118]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.54:509][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.54:509][118]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.54:509][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.54:547][119]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.54:551][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.38.54:581][120]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.38.54:581][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.54:584][120]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.38.54:584][120]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.54:584][120]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.54:584][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.54:584][120]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.38.54:584][120]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.54:584][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.54:584][120]Interaction: Interaction time: 16.000000 [2020.05.16-01.38.54:584][120]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.54:584][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.54:657][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.38.54:813][126]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.38.55:530][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.890568 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.38.55:906][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.38.55:906][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.55:909][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.55:909][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.55:909][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.55:909][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.55:909][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.55:909][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.38.55:909][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.55:910][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.55:910][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.55:910][155]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.16-01.38.55:910][155]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.38.55:910][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.38.55:910][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.55:910][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.55:910][155]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.38.55:945][156]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.38.55:945][156]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.38.55:983][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.55:983][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.55:984][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.55:984][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.55:984][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.55:984][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.55:984][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.55:984][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.55:984][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.55:984][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.55:984][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-01.38.55:984][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.55:984][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.56:019][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.38.56:019][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.56:242][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.16-01.38.56:245][164]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.56:245][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.56:245][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.56:245][164]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.56:245][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.56:245][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.56:245][164]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.38.56:245][164]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.38.56:245][164]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.38.56:245][164]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.38.56:246][164]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.38.56:246][164]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.38.56:246][164]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.38.56:246][164]Interaction: Interaction time: 1.500000 [2020.05.16-01.38.56:246][164]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.38.56:246][164]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.38.56:246][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.56:246][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.56:246][164]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.38.56:247][164]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.38.57:745][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.16-01.38.57:777][205]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.16-01.38.57:778][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.16-01.38.57:779][205]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.38.57:779][205]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.38.57:779][205]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.38.57:779][205]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamperOut. [2020.05.16-01.38.57:779][205]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.38.57:780][205]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.38.57:780][205]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.38.57:782][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.57:782][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.38.57:782][205]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.38.57:782][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.38.57:783][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.57:783][205]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.38.57:783][205]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.38.57:783][205]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.38.57:783][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.57:783][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.57:783][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.57:783][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.57:783][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.57:784][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.57:784][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.57:784][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.57:784][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.57:784][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.57:784][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.57:784][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.57:784][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.57:784][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.57:784][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.57:784][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.38.57:784][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.57:784][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.38.57:792][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.38.57:792][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.16-01.38.57:817][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.57:817][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:835][233]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.38.58:835][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.58:835][233]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.38.58:835][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.58:835][233]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.38.58:837][233]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:837][233]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:837][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.38.58:837][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.58:837][233]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:837][233]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.38.58:837][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.58:837][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.38.58:837][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:837][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.38.58:838][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:872][234]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:872][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.38.58:872][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:872][234]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:872][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.38.58:872][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:872][234]Interaction: Interaction time: 8.659659 [2020.05.16-01.38.58:872][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.38.58:872][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:920][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:921][235]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.38.58:921][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:921][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:921][235]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.38.58:921][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:921][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:921][235]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.38.58:921][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:921][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.38.58:921][235]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.38.58:921][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.58:921][235]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.38.58:921][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.38.58:921][235]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.38.58:921][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.38.58:921][235]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.38.58:921][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.38.58:921][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.00:633][279]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.05.16-01.39.00:633][279]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.16-01.39.00:633][279]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.39.00:753][282]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.39.02:524][327]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.02:525][327]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.02:525][327]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.02:525][327]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.05.16-01.39.02:525][327]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.39.02:525][327]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.02:563][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.02:563][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.02:564][328]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReactionIn. [2020.05.16-01.39.02:564][328]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.39.02:564][328]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.02:604][329]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.39.02:876][336]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.39.02:915][337]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.16-01.39.02:954][338]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.05.16-01.39.02:954][338]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.39.03:185][344]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.03:453][351]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.03:453][351]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.03:453][351]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReaction. [2020.05.16-01.39.03:453][351]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.39.03:453][351]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.03:709][358]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.03:709][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.03:709][358]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.03:709][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.03:711][358]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.03:711][358]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.03:712][358]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.03:712][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.03:712][358]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.03:712][358]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.03:712][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.03:712][358]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.03:712][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.03:712][358]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.03:712][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.03:785][360]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.03:785][360]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.03:785][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.03:785][360]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.03:785][360]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.03:785][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.03:785][360]Interaction: Interaction time: 0.000000 [2020.05.16-01.39.03:785][360]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.03:785][360]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.03:786][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.03:932][364]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.03:932][364]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.03:932][364]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReactionOut. [2020.05.16-01.39.03:932][364]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.39.03:932][364]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.03:932][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.39.03:935][364]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.39.05:438][403]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.05:438][403]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.05:438][403]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookStruggle. [2020.05.16-01.39.05:438][403]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.39.05:438][403]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.05:438][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.39.05:441][403]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.39.07:475][456]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.195880 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.39.07:476][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.07:483][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.39.07:513][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.39.07:552][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.39.07:558][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.39.07:824][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:824][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.07:824][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:824][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:824][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.07:824][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:824][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:824][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.07:824][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:824][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:824][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.07:824][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.07:824][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.07:824][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.07:824][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.07:824][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:824][465]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.39.07:824][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.07:824][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:828][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.39.07:858][466]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.39.07:932][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.07:932][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.07:932][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.07:932][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.07:934][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:934][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:935][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:935][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:935][468]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.07:935][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.07:935][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:935][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.07:935][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.07:935][468]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.07:935][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:935][468]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.07:935][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:936][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:936][468]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.07:936][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:936][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.07:936][468]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.07:936][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.07:936][468]Interaction: Interaction time: 0.000000 [2020.05.16-01.39.07:936][468]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.07:936][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.09:205][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4227738380432129, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.39.09:205][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.39.09:238][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02907349914312363, xOffset=0, yOffset=0) [2020.05.16-01.39.09:273][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05807458236813545, xOffset=0, yOffset=0) [2020.05.16-01.39.09:306][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08705516159534454, xOffset=0, yOffset=0) [2020.05.16-01.39.09:339][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1160219982266426, xOffset=0, yOffset=0) [2020.05.16-01.39.09:375][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1452117413282394, xOffset=0, yOffset=0) [2020.05.16-01.39.09:409][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1741634905338287, xOffset=0, yOffset=0) [2020.05.16-01.39.09:444][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2031128257513046, xOffset=0, yOffset=0) [2020.05.16-01.39.09:482][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2326711565256119, xOffset=0, yOffset=0) [2020.05.16-01.39.09:517][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2628434002399445, xOffset=0, yOffset=0) [2020.05.16-01.39.09:552][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932547330856323, xOffset=0, yOffset=0) [2020.05.16-01.39.09:588][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.323474645614624, xOffset=0, yOffset=0) [2020.05.16-01.39.09:625][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3536723852157593, xOffset=0, yOffset=0) [2020.05.16-01.39.09:663][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3840293884277344, xOffset=0, yOffset=0) [2020.05.16-01.39.09:698][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41429379582405, xOffset=0, yOffset=0) [2020.05.16-01.39.09:733][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44442680478096, xOffset=0, yOffset=0) [2020.05.16-01.39.09:762][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.39.09:762][519]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.39.09:762][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.39.09:766][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.39.09:770][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.39.09:800][520]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.39.09:800][520]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.39.09:804][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.39.09:835][521]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.39.09:839][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.39.09:839][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.39.09:839][521]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.09:839][521]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.09:839][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.09:839][521]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.09:839][521]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.09:839][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.09:840][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.39.09:842][521]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:842][521]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:842][521]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:842][521]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:842][521]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:842][521]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:842][521]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.09:843][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.39.09:871][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.39.09:874][522]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.09:874][522]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.09:874][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.09:874][522]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.09:874][522]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.39.09:874][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.09:874][522]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.09:874][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.09:874][522]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.09:874][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.09:874][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.39.09:874][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.09:874][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.39.09:874][522]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.09:874][522]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.09:915][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.39.10:256][533]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B55E7A0] Result: '1' k_EResultOK (success) [2020.05.16-01.39.10:256][533]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B55E7A0]' succeeded in 0.452542 seconds [2020.05.16-01.39.10:299][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120914C22C0] Result: '1' k_EResultOK (success) [2020.05.16-01.39.10:324][535]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.516782 seconds [2020.05.16-01.39.10:390][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:391][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.10:391][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:391][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:391][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.10:391][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:391][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:391][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.10:391][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:391][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:391][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.10:391][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.10:391][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.10:391][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.10:391][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.10:391][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:391][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.10:391][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:391][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:498][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.10:498][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:498][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.10:498][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:502][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:502][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:502][539]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.10:502][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.10:502][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:502][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.10:502][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:502][539]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.10:502][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:502][539]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.39.10:502][539]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.10:502][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.16-01.39.10:574][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.10:785][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.39.10:789][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:789][547]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.10:789][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:789][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.10:789][547]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.10:789][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:790][547]Interaction: Interaction time: 2.450000 [2020.05.16-01.39.10:790][547]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.39.10:790][547]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.39.10:790][547]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.10:790][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.10:791][547]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.39.11:107][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:149][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.39.11:178][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:687][572]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.39.11:687][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:687][572]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.39.11:687][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:725][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.39.11:725][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:725][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.39.11:725][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.11:763][574]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.39.11:763][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.13:064][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.39.13:227][611]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.39.13:270][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.39.13:304][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.39.13:308][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.13:308][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.39.13:308][613]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.39.13:308][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.39.13:308][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.13:309][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.13:309][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.13:309][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.13:309][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.13:309][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.13:309][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.13:309][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.13:309][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.13:309][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.13:309][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.13:309][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.13:309][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.13:309][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.13:309][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.13:309][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.13:309][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.39.13:309][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.13:309][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.13:314][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.39.16:183][688]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.16-01.39.16:183][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.16:183][688]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.16-01.39.16:183][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.16:186][688]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:186][688]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:186][688]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.16:186][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.16:186][688]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:186][688]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.16-01.39.16:186][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.16:186][688]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.16:186][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:187][688]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.16:187][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:259][690]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.16:329][692]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.39.16:331][692]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.39.16:331][692]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.39.16:333][692]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:333][692]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.16:333][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:333][692]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:333][692]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.16:333][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:333][692]Interaction: Interaction time: 0.500000 [2020.05.16-01.39.16:333][692]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.05.16-01.39.16:333][692]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.16-01.39.16:333][692]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.16:334][692]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.16:334][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:369][693]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.16:513][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.706553 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.16:845][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.39.16:849][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:849][706]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.16:849][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:849][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.39.16:849][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:849][706]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.16:849][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:849][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:849][706]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.16:849][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:849][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:849][706]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.16:849][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.16:849][706]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.16:850][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.16:850][706]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.16:850][706]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.16:850][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.16:850][706]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.16-01.39.16:850][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.16:850][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:850][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.16:850][706]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:596][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:643][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.17:682][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:720][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.17:720][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:720][728]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.17:720][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:930][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:930][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:930][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:930][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:967][734]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:967][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.17:967][734]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.17:967][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:052][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.39.18:052][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:052][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.18:053][736]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:055][736]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.18:055][736]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.18:055][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.39.18:055][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.18:055][736]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.18:055][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.18:055][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:055][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.18:055][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:056][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.18:056][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:056][736]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.18:096][737]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.18:096][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:096][737]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.18:096][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:177][739]LogDBDPlayerMovement: StopSnapping Final Location (10703.257813 3793.454346 88.092560) [2020.05.16-01.39.18:178][739]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.18:215][740]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.18:215][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:218][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.18:218][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.18:218][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:218][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.18:218][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.18:218][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.18:218][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.18:218][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.18:218][740]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.18:218][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.18:218][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:218][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.18:219][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.18:219][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.18:219][740]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.18:219][740]LogDBDPlayerMovement: StopSnapping Final Location (10703.257813 3793.454346 88.092560) [2020.05.16-01.39.18:219][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.18:219][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:219][740]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.18:219][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.18:219][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:219][740]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.18:219][740]Interaction: Interaction time: 1.000000 [2020.05.16-01.39.18:219][740]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.16-01.39.18:219][740]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.39.18:220][740]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.18:220][740]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 235.624786 [2020.05.16-01.39.18:220][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.18:220][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.18:296][742]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.39.18:296][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.39.18:339][743]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.18:339][743]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.18:339][743]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.18:339][743]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookIn. [2020.05.16-01.39.18:339][743]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.39.18:340][743]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.39.18:381][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.18:381][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.18:424][745]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.18:680][751]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.19:313][765]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.39.19:313][765]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.39.19:313][765]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.39.19:313][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.19:317][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.39.19:357][766]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.39.19:357][766]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.39.19:357][766]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.16-01.39.19:361][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.39.19:361][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.39.19:361][766]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.19:361][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.19:361][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.19:361][766]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.19:361][766]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.39.19:361][766]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.39.19:361][766]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.19:361][766]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookOut. [2020.05.16-01.39.19:362][766]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.39.19:362][766]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.39.19:362][766]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.19:362][766]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.39.19:362][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.19:362][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.19:449][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.39.19:455][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.39.19:495][769]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.39.19:495][769]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.313813 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.39.19:496][769]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.19:496][769]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.19:497][769]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.39.19:497][769]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.16-01.39.19:825][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084AACD90] Result: '1' k_EResultOK (success) [2020.05.16-01.39.19:825][777]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084AACD90]' succeeded in 0.466097 seconds [2020.05.16-01.39.19:879][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084B62C20] Result: '1' k_EResultOK (success) [2020.05.16-01.39.19:920][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.558981 seconds [2020.05.16-01.39.20:495][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.711804 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.39.20:819][798]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.20:819][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.20:819][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.20:819][798]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.39.20:819][798]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.20:819][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.39.20:819][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.20:819][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.20:819][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.20:819][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.20:819][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.20:819][798]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.39.20:819][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.20:819][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.20:819][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.20:819][798]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.20:819][798]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.20:860][799]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.39.20:861][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-01.39.20:867][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-01.39.20:953][801]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.20:953][801]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.21:501][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.21:501][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:501][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.21:501][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.21:503][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:995][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.39.21:995][825]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:996][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.39.21:996][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.21:996][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.21:999][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.21:999][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.21:999][825]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.21:999][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.21:999][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.21:999][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.39.21:999][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:000][825]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.22:000][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:000][825]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.22:000][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:000][825]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.22:113][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.22:113][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:113][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.22:113][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:190][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:191][830]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.22:191][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:191][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:191][830]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.22:191][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:191][830]Interaction: Interaction time: 0.700000 [2020.05.16-01.39.22:191][830]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.16-01.39.22:191][830]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-01.39.22:191][830]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.22:191][830]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.22:191][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:191][830]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.22:267][832]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.22:268][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:884][848]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:884][848]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.22:884][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:884][848]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:884][848]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.22:884][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:885][848]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.39.22:919][849]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.22:922][849]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:922][849]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.22:922][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:923][849]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:923][849]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.22:923][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.22:923][849]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.22:923][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.22:923][849]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.22:923][849]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.22:923][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.22:923][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.39.22:923][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:923][849]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.22:923][849]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.22:927][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:961][850]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.22:961][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:961][850]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.22:961][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:962][850]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.22:962][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:962][850]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.22:962][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:999][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.22:999][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.22:999][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.22:999][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:382][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.23:387][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.23:390][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.39.23:453][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.05.16-01.39.23:453][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:453][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.23:453][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:456][863]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.23:456][863]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.23:456][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.39.23:456][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.23:456][863]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.23:456][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.23:456][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:457][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.23:457][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.23:457][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.23:457][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.23:457][863]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.23:490][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.23:490][864]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:490][864]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.39.23:494][864]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.23:494][864]LogDBDPlayerMovement: StopSnapping Final Location (11057.535156 4286.172363 90.242561) [2020.05.16-01.39.23:494][864]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.23:494][864]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.23:494][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.23:494][864]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.23:494][864]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.23:495][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.23:495][864]Interaction: Interaction time: 16.000000 [2020.05.16-01.39.23:495][864]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.23:495][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.23:500][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.39.23:571][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.39.23:574][866]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.23:574][866]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.23:575][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.23:575][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:575][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.23:576][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.23:818][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.39.23:818][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.24:501][889]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.39.24:501][889]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.24:501][889]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.39.24:501][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.24:504][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.24:504][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.24:504][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.24:504][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.24:504][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.24:504][889]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.39.24:504][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.24:504][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.24:504][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.24:504][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.24:504][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.24:504][889]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.24:621][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.24:621][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.39.24:624][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.24:624][892]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.24:624][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.24:624][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.24:624][892]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.24:624][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.24:625][892]Interaction: Interaction time: 39.028664 [2020.05.16-01.39.24:625][892]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.24:625][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.24:664][893]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.28:565][988]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.16-01.39.28:565][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.28:565][988]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.16-01.39.28:565][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.28:568][988]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:569][988]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:569][988]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.28:569][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.28:569][988]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:569][988]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.16-01.39.28:569][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.28:569][988]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.28:569][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:569][988]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.28:569][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:569][988]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.28:691][991]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:691][991]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.28:691][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:691][991]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:691][991]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.28:691][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:691][991]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.39.28:691][991]Interaction: Interaction time: 0.000000 [2020.05.16-01.39.28:691][991]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.05.16-01.39.28:691][991]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.39.28:691][991]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.28:691][991]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.28:691][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:693][991]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.05.16-01.39.28:730][992]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.39.28:733][992]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.28:978][998]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.16-01.39.28:978][998]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.16-01.39.28:982][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:982][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.28:982][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:982][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:982][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.28:982][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:982][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:982][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.28:982][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:982][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:982][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.28:982][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.28:982][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.28:982][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.28:982][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.28:982][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.28:982][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.39.28:982][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.28:982][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.28:985][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.39.29:775][ 17]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.373974 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.30:987][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.39.31:156][ 50]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.39.31:195][ 51]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.31:195][ 51]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.31:195][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.31:195][ 51]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.31:195][ 51]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.31:196][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.31:238][ 52]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.31:238][ 52]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.31:238][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.31:239][ 52]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.31:239][ 52]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.31:239][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.31:239][ 52]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.31:239][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.31:239][ 52]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.31:239][ 52]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.31:239][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.31:239][ 52]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.16-01.39.31:239][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.31:239][ 52]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.33:186][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8395736217498779, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.39.33:186][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.39.33:226][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03413625061511993, xOffset=0, yOffset=0) [2020.05.16-01.39.33:267][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06831066310405731, xOffset=0, yOffset=0) [2020.05.16-01.39.33:308][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.102481409907341, xOffset=0, yOffset=0) [2020.05.16-01.39.33:350][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1371520757675171, xOffset=0, yOffset=0) [2020.05.16-01.39.33:390][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1709159910678864, xOffset=0, yOffset=0) [2020.05.16-01.39.33:431][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2051462382078171, xOffset=0, yOffset=0) [2020.05.16-01.39.33:472][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2393730729818344, xOffset=0, yOffset=0) [2020.05.16-01.39.33:514][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.273497998714447, xOffset=0, yOffset=0) [2020.05.16-01.39.33:554][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3076342344284058, xOffset=0, yOffset=0) [2020.05.16-01.39.33:595][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34182196855545, xOffset=0, yOffset=0) [2020.05.16-01.39.33:636][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3760051429271698, xOffset=0, yOffset=0) [2020.05.16-01.39.33:679][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4112788140773773, xOffset=0, yOffset=0) [2020.05.16-01.39.33:719][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444352388381958, xOffset=0, yOffset=0) [2020.05.16-01.39.33:759][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4785989820957184, xOffset=0, yOffset=0) [2020.05.16-01.39.33:801][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5129292011260986, xOffset=0, yOffset=0) [2020.05.16-01.39.33:841][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5468930006027222, xOffset=0, yOffset=0) [2020.05.16-01.39.33:883][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5812265276908875, xOffset=0, yOffset=0) [2020.05.16-01.39.33:925][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.617043673992157, xOffset=0, yOffset=0) [2020.05.16-01.39.33:966][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6512294411659241, xOffset=0, yOffset=0) [2020.05.16-01.39.34:007][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6852536797523499, xOffset=0, yOffset=0) [2020.05.16-01.39.34:048][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7194754481315613, xOffset=0, yOffset=0) [2020.05.16-01.39.34:088][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7535842061042786, xOffset=0, yOffset=0) [2020.05.16-01.39.34:130][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.787905216217041, xOffset=0, yOffset=0) [2020.05.16-01.39.34:171][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8219859004020691, xOffset=0, yOffset=0) [2020.05.16-01.39.34:212][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8561043739318848, xOffset=0, yOffset=0) [2020.05.16-01.39.34:254][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8902181982994, xOffset=0, yOffset=0) [2020.05.16-01.39.34:287][126]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.39.34:287][126]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.39.34:294][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.39.34:371][128]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.39.34:371][128]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.39.34:451][130]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.39.34:787][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.39.35:027][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.070222 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.35:102][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120848CC130] Result: '1' k_EResultOK (success) [2020.05.16-01.39.35:102][146]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120848CC130]' succeeded in 0.729776 seconds [2020.05.16-01.39.35:135][147]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120848CC130] Result: '1' k_EResultOK (success) [2020.05.16-01.39.35:177][148]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.802338 seconds [2020.05.16-01.39.36:060][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.16-01.39.36:060][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:064][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:064][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:183][172]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.39.36:224][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-01.39.36:224][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:224][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-01.39.36:224][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:227][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:227][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:227][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.36:227][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.36:227][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:227][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-01.39.36:227][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:227][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.36:227][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:227][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.36:227][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:308][175]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.36:432][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:432][178]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.36:432][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:432][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:432][178]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.36:432][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:432][178]Interaction: Interaction time: 0.600000 [2020.05.16-01.39.36:432][178]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.16-01.39.36:432][178]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-01.39.36:432][178]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.36:433][178]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.36:433][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:469][179]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.39.36:469][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:469][179]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.39.36:469][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:472][179]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.36:473][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:473][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:473][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.36:473][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.36:473][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:473][179]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.39.36:473][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.36:474][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.36:474][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:474][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.36:474][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:514][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:514][180]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.36:514][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:514][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.36:514][180]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.36:514][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:514][180]Interaction: Interaction time: 2.000000 [2020.05.16-01.39.36:515][180]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger. [2020.05.16-01.39.36:515][180]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.16-01.39.36:515][180]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.36:515][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.36:762][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.39.37:045][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:045][193]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.37:045][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:045][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:045][193]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.37:045][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:086][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:086][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.37:086][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:086][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:086][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.37:086][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.37:086][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.37:086][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.37:087][194]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.37:087][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.37:087][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:087][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-01.39.37:087][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.37:087][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:487][204]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.37:487][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.37:487][204]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.37:487][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.37:490][204]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:490][204]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:490][204]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.37:490][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.37:490][204]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:490][204]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.37:490][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.37:490][204]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.37:490][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:490][204]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.37:490][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:527][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.39.37:530][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:530][205]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.37:530][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:530][205]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.37:530][205]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.37:530][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.37:530][205]Interaction: Interaction time: 1.000000 [2020.05.16-01.39.37:530][205]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.37:530][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.38:261][223]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.39.38:504][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.38:504][229]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.38:504][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.38:504][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.38:504][229]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.38:504][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.38:504][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.38:505][229]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.38:505][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.38:505][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.38:505][229]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.38:505][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.38:505][229]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.38:505][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.38:505][229]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.38:505][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.38:505][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-01.39.38:505][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.38:505][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.38:548][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.39.38:586][231]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.39.38:586][231]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.39.38:586][231]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.39.38:586][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.39:563][255]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015720 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.39.39:563][255]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.39.39:566][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.39.39:566][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.39.39:566][255]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.39:566][255]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.39:566][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.39:566][255]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.39:566][255]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.39:566][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.39:569][255]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:569][255]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:569][255]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:569][255]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:569][255]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:569][255]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:569][255]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.39.39:570][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.39.39:602][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.39.39:605][256]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.39:605][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.39:605][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.39:605][256]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.39:605][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.39.39:605][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.39:605][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.39:605][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.39:605][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.39:605][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.39:605][256]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.39:605][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.39:605][256]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.39:605][256]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.39:605][256]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.39:647][257]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.39.39:647][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.39:650][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.39.39:683][258]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.39.39:764][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.39:764][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.39:809][261]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.39:809][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.39:809][261]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.39:809][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.39:849][262]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.39:849][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.39:849][262]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.39:849][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:318][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.40:318][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:318][274]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.40:319][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:394][276]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.39.40:394][276]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.002088 [2020.05.16-01.39.40:512][279]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.40:512][279]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.40:512][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.40:512][279]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.40:512][279]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.40:512][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.40:549][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.39.40:551][280]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.40:551][280]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.40:551][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.40:551][280]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.40:551][280]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.40:551][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.40:551][280]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.40:551][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.40:551][280]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.40:551][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.40:551][280]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.40:551][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:551][280]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.40:554][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.39.40:628][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.40:628][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:628][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.40:628][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.40:785][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.40:827][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12056DB2590] Result: '1' k_EResultOK (success) [2020.05.16-01.39.40:827][288]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12056DB2590]' succeeded in 0.415276 seconds [2020.05.16-01.39.40:864][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12056DB2590] Result: '1' k_EResultOK (success) [2020.05.16-01.39.40:901][290]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.476030 seconds [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:064][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.05.16-01.39.42:065][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:065][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.16-01.39.42:065][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:104][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.16-01.39.42:552][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:467][355]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.43:467][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:467][355]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.43:467][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:470][355]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:470][355]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:470][355]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.43:470][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.43:470][355]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:470][355]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.43:470][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:470][355]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.43:470][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:470][355]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.43:470][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:542][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.39.43:544][357]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:544][357]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.43:544][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:544][357]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:545][357]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.43:545][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:545][357]Interaction: Interaction time: 1.000000 [2020.05.16-01.39.43:545][357]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.43:545][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:685][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.43:685][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:685][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.43:685][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:690][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:691][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:691][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.43:691][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.43:691][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:691][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.43:691][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.43:691][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.43:691][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:691][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.43:691][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:724][362]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.43:793][364]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.39.43:794][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-01.39.43:796][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:796][364]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.43:796][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:796][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.43:796][364]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.43:796][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:797][364]Interaction: Interaction time: 75.788071 [2020.05.16-01.39.43:797][364]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.43:797][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.43:797][364]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.44:399][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.44:400][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.44:550][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.39.44:584][386]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.39.44:584][386]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.39.44:584][386]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.39.44:584][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.45:010][397]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.39.45:011][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.39.45:011][397]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.45:011][397]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.05.16-01.39.45:012][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.848774 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.39.45:019][397]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: On [2020.05.16-01.39.45:049][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.39.45:049][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.39.45:049][398]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.39.45:057][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.39.45:057][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.39.45:761][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.39.45:764][417]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.45:764][417]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.45:764][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.45:764][417]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.45:764][417]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.45:764][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.45:764][417]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.45:764][417]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.45:764][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.45:764][417]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.45:764][417]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.45:765][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.45:765][417]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.45:765][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.45:765][417]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.45:765][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.45:765][417]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.45:765][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.45:765][417]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.45:771][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.39.47:000][449]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: Off [2020.05.16-01.39.47:990][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-01.39.47:990][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:071][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.39.48:071][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:071][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.39.48:071][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:110][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.16-01.39.48:110][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:110][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.16-01.39.48:110][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:225][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.48:225][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.16-01.39.48:558][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:594][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-01.39.48:594][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:600][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.48:631][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.39.48:632][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.49:074][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.16-01.39.49:074][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.49:074][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.16-01.39.49:074][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.49:112][504]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.39.49:113][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.49:113][504]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.39.49:113][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.49:151][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.16-01.39.49:151][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:041][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:083][527]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.39.50:083][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:083][527]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.39.50:083][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:083][527]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.39.50:083][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:124][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-01.39.50:124][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:124][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-01.39.50:124][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:128][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:128][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:128][528]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.50:128][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.50:128][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:128][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-01.39.50:128][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:129][528]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.50:129][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:129][528]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.50:129][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:134][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.50:171][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.50:171][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:171][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.50:171][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:171][529]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.50:214][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.05.16-01.39.50:215][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:258][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.50:258][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:258][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.50:258][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:345][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.50:345][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:345][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.50:345][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:345][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.05.16-01.39.50:345][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:432][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:432][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.50:432][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:432][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:432][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.50:432][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:433][535]Interaction: Interaction time: 2.600000 [2020.05.16-01.39.50:433][535]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.05.16-01.39.50:433][535]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-01.39.50:433][535]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.39.50:433][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.50:433][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:476][536]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.50:854][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:854][545]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.50:854][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:854][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:854][545]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.50:854][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:857][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-01.39.50:895][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:895][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.50:895][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:895][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:895][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.50:895][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.50:895][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.50:895][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.50:895][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.50:895][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.50:895][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.39.50:895][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:896][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.50:942][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:942][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:942][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.50:943][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:232][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:274][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:316][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:316][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.39.51:317][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:482][560]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.51:482][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:482][560]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.51:482][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.51:605][563]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.079034 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:246][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:281][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:281][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:281][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:281][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:281][579]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.39.52:283][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:283][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:284][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.52:284][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.52:284][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:284][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.39.52:284][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:284][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.52:284][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.52:284][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.52:284][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.52:327][580]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:327][580]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:328][580]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.52:329][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.52:329][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:329][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.52:329][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:329][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.52:329][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:366][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.39.52:369][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:369][581]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.52:369][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.52:369][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.39.52:369][581]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.52:369][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.52:369][581]Interaction: Interaction time: 15.666088 [2020.05.16-01.39.52:369][581]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.52:369][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.52:370][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.52:370][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:370][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.52:370][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:370][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.52:370][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:410][582]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.52:537][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.52:538][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:538][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.52:538][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.52:790][591]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.39.52:959][595]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.53:000][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:001][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.53:001][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:001][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.53:001][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:043][597]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.53:043][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:043][597]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.39.53:043][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:043][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.53:043][597]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.53:043][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:043][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.53:043][597]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.53:043][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:043][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.53:043][597]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.53:043][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:043][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.53:043][597]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.53:043][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.53:043][597]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.53:043][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.53:043][597]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.39.53:043][597]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.53:043][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:043][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-01.39.53:043][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:044][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.53:049][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.53:052][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.39.53:054][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.39.53:208][601]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.39.53:208][601]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:209][601]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.39.53:209][601]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:212][601]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.53:212][601]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.53:212][601]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.39.53:212][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.53:212][601]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.53:212][601]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.39.53:212][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:212][601]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.53:212][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:212][601]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.53:212][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:212][601]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.53:252][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.53:252][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:252][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.53:252][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:252][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.39.53:252][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:252][602]LogDBDPlayerMovement: StopSnapping Final Location (10129.579102 4381.344238 90.243027) [2020.05.16-01.39.53:253][602]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.53:258][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.39.53:291][603]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.39.53:291][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:291][603]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.39.53:294][603]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.53:294][603]LogDBDPlayerMovement: StopSnapping Final Location (10129.579102 4381.344238 88.090965) [2020.05.16-01.39.53:294][603]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.53:294][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:294][603]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.39.53:294][603]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.53:294][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:294][603]Interaction: Interaction time: 14.750422 [2020.05.16-01.39.53:294][603]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.53:295][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.53:638][611]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.39.53:638][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.53:815][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.39.54:338][627]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.39.54:338][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.39.54:470][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.05.16-01.39.54:470][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.54:470][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.05.16-01.39.54:470][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.54:473][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.54:473][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.54:473][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.39.54:473][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.54:473][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.54:473][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.05.16-01.39.54:473][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.54:473][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.39.54:473][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.54:473][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.39.54:473][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.54:518][631]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.39.54:558][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.16-01.39.54:561][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.54:561][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.39.54:561][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.54:561][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.54:561][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.39.54:561][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.54:561][632]Interaction: Interaction time: 2.000000 [2020.05.16-01.39.54:561][632]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.05.16-01.39.54:562][632]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.16-01.39.54:562][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.39.54:562][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.54:605][633]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.39.54:828][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.05.16-01.39.55:350][650]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.39.55:350][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.39.55:350][650]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.39.55:350][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.39.55:839][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.39.55:925][663]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.05.16-01.39.55:925][663]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.16-01.39.55:925][663]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.39.56:366][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.39.56:542][677]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.39.56:582][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.39.56:585][678]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.39.56:585][678]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.39.56:585][678]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.39.56:585][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.56:588][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.16-01.39.56:626][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.16-01.39.56:628][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.56:629][679]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.39.56:629][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.56:629][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.56:629][679]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.39.56:629][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.56:629][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.56:629][679]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.39.56:629][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.56:629][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.56:629][679]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.39.56:629][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.56:629][679]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.39.56:629][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.39.56:629][679]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.39.56:629][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.39.56:629][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.05.16-01.39.56:629][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.39.56:629][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.39.56:632][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.16-01.39.57:731][704]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.16-01.40.00:668][770]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.147602 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.40.00:669][770]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.40.00:669][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.40.00:672][770]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.40.00:672][770]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.40.00:672][770]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.00:672][770]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.00:672][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:672][770]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.00:672][770]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.00:672][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:675][770]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:675][770]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:675][770]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:675][770]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:675][770]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:675][770]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:675][770]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.40.00:676][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.40.00:676][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.40.00:714][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.40.00:716][771]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.00:716][771]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.00:716][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:717][771]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.00:717][771]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.40.00:717][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.00:717][771]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.00:717][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.00:717][771]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.00:717][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:717][771]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.00:717][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.00:717][771]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.00:717][771]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.00:717][771]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.00:760][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:760][772]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.00:760][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:760][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:760][772]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.00:760][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:760][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:760][772]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.00:760][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:761][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:761][772]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.00:761][772]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.00:761][772]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.00:761][772]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.00:761][772]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.00:761][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.00:761][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.00:761][772]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.00:761][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:765][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.40.00:801][773]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.40.00:807][773]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.00:807][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.00:848][774]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:848][774]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.00:938][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.00:938][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.00:938][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.00:938][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.00:938][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.00:938][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:072][779]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.16-01.40.01:248][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.01:248][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:248][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.01:248][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:335][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:335][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:335][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:335][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:335][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:335][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:337][785]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.05.16-01.40.01:337][785]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.16-01.40.01:337][785]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.01:338][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:338][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:338][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:338][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:338][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:338][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:376][786]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:376][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:376][786]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:376][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:376][786]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:376][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:414][787]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.40.01:414][787]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.916521 [2020.05.16-01.40.01:457][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:457][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:457][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:457][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:457][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:457][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:458][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:458][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:458][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:458][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:458][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.01:458][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:665][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:704][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:705][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.01:705][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:864][798]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12083597690] Result: '1' k_EResultOK (success) [2020.05.16-01.40.01:864][798]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12083597690]' succeeded in 0.433554 seconds [2020.05.16-01.40.01:864][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:865][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:904][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12083597690] Result: '1' k_EResultOK (success) [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:904][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:905][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.495890 seconds [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.01:944][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.02:023][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:060][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:060][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:060][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:061][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:061][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:061][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:061][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:061][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:061][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:097][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.40.02:097][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:097][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.40.02:097][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:099][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:099][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:099][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:099][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:099][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:099][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:100][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:100][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:100][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:100][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:101][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:101][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:101][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:101][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:101][804]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.02:101][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.02:101][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:101][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.40.02:101][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:101][804]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.02:101][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.02:101][804]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.16-01.40.02:101][804]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.02:101][804]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.02:101][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.02:101][804]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.40.02:103][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:103][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:103][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:103][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:103][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:103][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:140][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:140][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:140][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:140][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:140][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:141][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:141][805]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.02:142][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:142][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:142][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:142][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:142][805]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:142][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:375][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:375][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:375][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:375][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:375][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:375][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:378][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:378][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:378][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:378][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:378][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:378][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:379][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:379][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:379][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:379][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:379][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:379][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:380][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:380][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:380][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:380][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:382][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:417][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:419][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:419][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:419][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:419][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:419][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:419][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:458][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:458][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:459][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:459][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:459][813]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:460][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:460][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:460][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.02:460][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.02:461][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:461][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.02:461][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.02:461][813]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.40.02:461][813]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.16-01.40.02:461][813]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.40.02:461][813]Interaction: Interaction time: 2.700000 [2020.05.16-01.40.02:461][813]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.16-01.40.02:461][813]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.02:462][813]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.16-01.40.02:462][813]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.40.02:462][813]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.40.02:462][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.02:462][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.02:464][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:464][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:464][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:464][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:464][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:464][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:495][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:495][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:495][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:495][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:495][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:495][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:496][814]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:496][814]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.02:496][814]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.02:497][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:498][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:498][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:498][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:537][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:537][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:537][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:537][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:538][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:538][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:539][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:539][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:622][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:622][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:622][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:622][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:622][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:622][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:623][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:623][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:623][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:623][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:623][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:623][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:624][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:624][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:624][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:624][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:624][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:624][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:663][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:663][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:663][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:663][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:663][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:663][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:665][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:665][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:666][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:666][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:666][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:666][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:666][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:666][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:667][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:667][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:667][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:667][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:709][819]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.16-01.40.02:750][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:750][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:750][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:750][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:750][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:750][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:752][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:752][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:752][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:752][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:752][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:752][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:753][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:753][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:753][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:753][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:791][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:791][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:791][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:791][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:791][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:791][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.40.02:837][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:839][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:839][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:839][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:839][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:839][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:839][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.02:841][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:880][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:880][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:880][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:880][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:880][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:880][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:881][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:881][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:882][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:882][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:882][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:882][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:923][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:923][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:923][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:923][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:923][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.02:923][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:966][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.02:966][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:966][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.02:966][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.02:966][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.40.02:966][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:015][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.40.03:139][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:140][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:140][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.03:140][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:142][829]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.03:142][829]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.03:143][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.40.03:143][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.03:143][829]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.03:143][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.03:143][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:143][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.03:143][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:143][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.03:143][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:143][829]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.03:144][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:186][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:227][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.03:227][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:230][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:233][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:274][832]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.03:275][832]LogDBDPlayerMovement: StopSnapping Final Location (10166.283203 4900.301270 88.092377) [2020.05.16-01.40.03:275][832]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.03:275][832]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.03:275][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:275][832]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.03:275][832]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.03:275][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:275][832]Interaction: Interaction time: 68.709030 [2020.05.16-01.40.03:275][832]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.03:275][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:276][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:319][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:322][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:323][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:362][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.03:362][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-01.40.03:366][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:367][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.03:367][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:367][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.03:367][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:367][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.03:367][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:369][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:370][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:370][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.03:370][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:410][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:456][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:501][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:543][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.40.03:543][838]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:543][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.40.03:543][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:546][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.03:546][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.03:546][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.03:546][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.03:546][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.03:546][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.40.03:546][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.03:546][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.03:546][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:546][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.03:546][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:547][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.03:591][839]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.03:633][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.40.03:636][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.03:636][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.03:636][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:636][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.03:636][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.03:636][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:637][840]Interaction: Interaction time: 69.978912 [2020.05.16-01.40.03:637][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.03:637][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.03:682][841]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.04:632][862]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.04:632][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.04:632][862]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.04:632][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.04:633][862]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.04:633][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.04:903][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.04:904][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.04:904][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.04:904][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.04:904][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.04:904][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:080][872]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.40.05:080][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:081][872]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.40.05:081][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:083][872]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:083][872]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:083][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.05:083][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.05:083][872]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:083][872]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.40.05:083][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:083][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.05:083][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:083][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.05:083][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:129][873]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.05:131][873]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.05:173][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:173][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.05:173][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:173][874]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.40.05:173][874]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.40.05:173][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:173][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.05:173][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:174][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:174][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.05:174][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:174][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:174][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.05:174][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.05:174][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.05:174][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.05:174][874]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.40.05:174][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.05:174][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:174][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.40.05:174][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:174][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:216][875]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.40.05:219][875]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:219][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.05:219][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:219][875]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:219][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.05:219][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:220][875]Interaction: Interaction time: 71.406471 [2020.05.16-01.40.05:220][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.05:220][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:220][875]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.05:261][876]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.40.05:261][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:262][876]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.40.05:262][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:264][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:264][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:265][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.05:265][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.05:265][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:265][876]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.40.05:265][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.05:265][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.05:265][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:265][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.05:265][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:351][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.40.05:354][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:354][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.05:354][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:354][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.05:355][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.05:355][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.05:355][878]Interaction: Interaction time: 16.000000 [2020.05.16-01.40.05:355][878]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.16-01.40.05:355][878]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.40.05:355][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.05:355][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.06:211][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.05.16-01.40.06:211][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.16-01.40.06:211][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.06:211][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.05.16-01.40.06:211][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.16-01.40.06:211][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.07:015][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.07:058][916]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.07:280][921]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.40.08:803][955]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.08:845][956]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.09:069][961]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.40.09:823][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.09:823][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.09:826][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.09:827][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.09:827][978]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.09:827][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.09:827][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.09:827][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.09:827][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.09:827][978]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.09:827][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.09:827][978]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.16-01.40.09:827][978]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.09:827][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.09:827][978]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.09:827][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.09:827][978]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.09:870][979]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.09:870][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.40.09:872][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.40.09:872][979]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-01.40.09:914][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.09:914][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.09:916][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.09:916][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.09:916][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.09:916][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.09:916][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.09:916][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.09:916][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.09:916][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.09:916][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.09:916][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.09:917][980]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.40.09:917][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.09:917][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.10:136][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.40.10:139][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.10:139][985]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.10:139][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.10:139][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.10:139][985]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.10:139][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.10:139][985]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.10:139][985]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.40.10:139][985]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.40.10:139][985]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.40.10:139][985]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.40.10:139][985]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.40.10:139][985]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.40.10:139][985]Interaction: Interaction time: 1.500000 [2020.05.16-01.40.10:139][985]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.40.10:139][985]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.40.10:139][985]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.10:139][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.10:139][985]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.10:140][985]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.40.11:665][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.40.11:706][ 20]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.40.11:706][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.40.11:708][ 20]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:708][ 20]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:709][ 20]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:709][ 20]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.16-01.40.11:709][ 20]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.40.11:709][ 20]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.40.11:709][ 20]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.11:710][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:710][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.40.11:710][ 20]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.40.11:710][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.40.11:710][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.11:710][ 20]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.40.11:711][ 20]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.40.11:711][ 20]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.11:711][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.11:711][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.11:711][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.11:711][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.11:711][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.11:711][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.11:711][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:721][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.40.11:721][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.40.11:753][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.11:753][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.16:463][123]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.16:463][123]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.16:463][123]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.16:463][123]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.16-01.40.16:463][123]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.40.16:463][123]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.27:896][376]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.27:896][376]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.27:896][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.27:896][376]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.27:896][376]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.27:896][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.27:941][377]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.27:941][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.27:941][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.27:941][377]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.27:941][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.27:941][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.27:941][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.27:941][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.27:941][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.27:941][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.27:941][377]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.16-01.40.27:941][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.27:942][377]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.28:031][379]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:031][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:031][379]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:032][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:032][379]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:032][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:350][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:350][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:350][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:350][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:350][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:350][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:441][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:441][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:441][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:441][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:442][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.05.16-01.40.28:442][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-01.40.28:580][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.28:756][395]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.625404 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.40.29:346][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.40.29:346][408]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.40.29:346][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.40.29:346][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:346][408]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.40.29:346][408]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Scalars [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Textures [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Vectors [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Scalars [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Textures [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Vectors [2020.05.16-01.40.29:347][408]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.40.29:351][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-01.40.29:391][409]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.29:391][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.40.29:391][409]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.40.29:391][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.40.29:391][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:392][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.29:392][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:392][409]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.29:392][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.29:392][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:392][409]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.40.29:392][409]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.40.29:392][409]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.29:392][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.29:392][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:392][409]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.29:392][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.29:393][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:437][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.29:437][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.29:437][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:437][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.29:437][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.29:437][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.29:437][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.29:437][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.29:437][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.29:437][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:438][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-01.40.29:438][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:438][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.29:438][410]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.29:438][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.29:438][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:438][410]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.29:438][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.40.29:438][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.29:438][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.29:438][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.29:438][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.29:438][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.29:438][410]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.29:438][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:439][410]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.29:439][410]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:439][410]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.29:482][411]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.40.29:482][411]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.858863 [2020.05.16-01.40.29:484][411]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.16-01.40.29:909][420]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120B097B860] Result: '1' k_EResultOK (success) [2020.05.16-01.40.29:909][420]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120B097B860]' succeeded in 0.425660 seconds [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.29:966][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:062][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.30:062][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:062][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.30:062][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:062][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.05.16-01.40.30:062][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:065][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:065][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:065][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:065][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:065][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:066][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:104][424]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.880972 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.40.30:148][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.229837 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.40.30:200][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.30:309][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B051AB0] Result: '1' k_EResultOK (success) [2020.05.16-01.40.30:337][430]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.844685 seconds [2020.05.16-01.40.33:538][499]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.33:538][499]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:538][499]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.33:538][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:541][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.33:541][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.33:541][499]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.33:541][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.33:541][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.33:541][499]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.33:541][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:541][499]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.33:541][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.33:541][499]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.33:541][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.33:581][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.33:582][500]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.33:582][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.33:582][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.33:582][500]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.33:582][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.33:582][500]Interaction: Interaction time: 0.000000 [2020.05.16-01.40.33:582][500]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.33:582][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.33:748][504]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.40.33:748][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:786][505]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.40.33:829][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.40.33:830][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:114][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.367341 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.34:153][514]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.40.34:155][514]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.495 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=71.604 [2020.05.16-01.40.34:276][517]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=71.724 [2020.05.16-01.40.34:436][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.16-01.40.34:436][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:436][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.16-01.40.34:436][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:477][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.40.34:477][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:477][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.16-01.40.34:477][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:555][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.16-01.40.34:555][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:899][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:899][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.34:899][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.34:899][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:899][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.34:899][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.34:944][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.40.34:947][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:947][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.34:947][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.34:947][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:948][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.34:948][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.34:948][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.34:948][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.34:948][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.34:948][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.34:948][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.34:948][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:948][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:991][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.40.34:992][533]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:992][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.40.34:992][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:996][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:996][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:996][533]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.34:996][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.34:996][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.34:996][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.40.34:996][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.34:996][533]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.34:996][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.34:996][533]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.34:996][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.35:041][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.35:041][534]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.35:041][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.35:041][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.35:041][534]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.35:041][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.35:041][534]Interaction: Interaction time: 0.000000 [2020.05.16-01.40.35:042][534]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.35:042][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.37:849][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.37:849][590]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.37:849][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.37:849][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.37:849][590]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.37:849][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.37:849][590]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.37:849][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.37:849][590]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.37:850][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.37:850][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.40.37:850][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.37:850][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.37:853][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.40.37:900][591]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=75.347 [2020.05.16-01.40.38:044][594]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.38:045][594]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.38:045][594]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.05.16-01.40.38:047][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.40.38:047][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-01.40.38:054][594]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - 666DevilSoul]: On [2020.05.16-01.40.38:055][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-01.40.38:055][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.40.38:098][595]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=75.544 [2020.05.16-01.40.39:320][620]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-01.40.40:041][637]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - 666DevilSoul]: Off [2020.05.16-01.40.40:078][638]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=77.527 [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.40:288][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.40:416][646]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.16-01.40.40:457][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.05.16-01.40.40:457][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.40:659][652]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.40:659][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.40:659][652]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.40:659][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.40:701][653]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.16-01.40.41:027][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.41:027][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:027][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.41:027][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.16-01.40.41:149][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:290][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:290][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:380][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.41:380][669]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:380][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.41:380][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:384][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:384][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:384][669]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.41:384][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.41:384][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:384][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.41:384][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.41:384][669]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.41:384][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.41:384][669]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.40.41:384][669]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.41:384][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.41:571][673]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.40.41:710][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.40.41:714][676]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:714][676]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.41:714][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.41:714][676]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.41:714][676]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.41:715][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.41:715][676]Interaction: Interaction time: 2.450000 [2020.05.16-01.40.41:715][676]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.40.41:715][676]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.40.41:715][676]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.41:715][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.41:716][676]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.40.41:810][678]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.16-01.40.41:904][680]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.16-01.40.41:904][680]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.05.16-01.40.41:904][680]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.42:178][686]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.42:267][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.748854 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.40.43:003][704]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.40.43:137][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.646907 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.43:908][724]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.44:137][729]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.40.44:186][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.40.44:228][731]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.40.44:228][731]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.40.44:228][731]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.40.44:228][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.44:271][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.40.44:274][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.44:274][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.44:274][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.44:274][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.44:274][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.44:274][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.44:274][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.44:274][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.44:274][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.44:274][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.44:274][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.44:274][732]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.44:275][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.44:275][732]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.44:275][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.44:275][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.44:275][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.40.44:275][732]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.44:275][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.44:278][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.40.46:109][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.079102 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.40.47:707][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.47:707][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.47:955][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.47:965][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.47:965][812]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.47:965][812]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.16-01.40.47:966][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.681934 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.40.47:967][812]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-01.40.47:973][812]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - 666DevilSoul]: On [2020.05.16-01.40.48:010][813]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=85.458 [2020.05.16-01.40.48:018][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.40.48:746][828]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.48:746][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.48:746][828]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.48:746][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.48:749][828]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:749][828]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:749][828]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.48:749][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.48:749][828]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:749][828]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.48:749][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.48:749][828]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.48:749][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.48:749][828]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.48:749][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.48:798][829]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.48:845][830]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.40.48:845][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.40.48:848][830]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:848][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.48:848][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.48:848][830]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:848][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.48:848][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.48:849][830]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.40.48:849][830]Interaction: Interaction time: 1.000000 [2020.05.16-01.40.48:849][830]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.40.48:849][830]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale10_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.40.48:849][830]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.48:849][830]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.40.48:849][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.48:849][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.48:849][830]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.48:896][831]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:896][831]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:896][831]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:896][831]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.05.16-01.40.48:896][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.40.48:896][831]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.40.48:897][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:897][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.48:899][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.48:899][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.48:945][832]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.49:141][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.16-01.40.49:141][836]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.49:141][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.40.49:141][836]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.49:144][836]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.49:144][836]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.49:144][836]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.40.49:144][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.49:144][836]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.49:144][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.40.49:144][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.49:144][836]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.49:144][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:145][836]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.49:145][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:193][837]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.49:239][838]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.40.49:239][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.49:242][838]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.49:242][838]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.49:243][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:243][838]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.49:243][838]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.49:243][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:243][838]Interaction: Interaction time: 16.000000 [2020.05.16-01.40.49:243][838]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.49:243][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:337][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.40.49:776][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.49:776][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.49:874][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.40.49:914][852]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.40.49:918][852]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.49:918][852]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.40.49:918][852]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.40.49:918][852]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.40.49:918][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:918][852]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.49:918][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:918][852]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.40.49:918][852]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.40.49:918][852]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.40.49:918][852]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.49:919][852]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.05.16-01.40.49:919][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.40.49:919][852]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.40.49:919][852]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.49:919][852]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.40.49:919][852]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.49:919][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.49:924][852]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - 666DevilSoul]: Off [2020.05.16-01.40.49:964][853]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale01_Character_C_1 - 666DevilSoul] at Time=87.412 [2020.05.16-01.40.50:008][854]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.270202 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.40.50:010][854]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.50:010][854]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.50:011][854]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.40.50:011][854]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.40.50:953][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.40.51:191][879]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:192][879]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:192][879]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.40.51:332][882]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.40.51:332][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.40.51:334][882]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:334][882]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.51:335][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.51:335][882]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.40.51:335][882]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:335][882]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.51:335][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.51:335][882]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.51:335][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.51:335][882]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.51:335][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.51:335][882]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.40.51:335][882]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.40.51:335][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.51:335][882]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:339][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.40.51:383][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:383][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:941][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.40.51:941][895]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.51:941][895]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.40.51:944][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:944][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:944][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.51:944][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.51:944][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.51:944][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.40.51:944][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.51:944][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.51:944][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.51:944][895]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.16-01.40.51:944][895]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.51:944][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.51:945][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.51:945][895]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.40.51:945][895]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.51:992][896]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.51:992][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.51:992][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.51:992][896]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.51:992][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.40.51:992][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.51:992][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.51:992][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.51:992][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.51:992][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.51:992][896]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.40.51:992][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.51:992][896]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.40.51:992][896]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.51:993][896]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.51:994][896]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.51:994][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:087][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.40.52:087][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:094][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.40.52:233][901]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.52:233][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:278][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:278][902]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.52:279][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:279][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:279][902]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.52:279][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:279][902]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.40.52:279][902]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.16-01.40.52:279][902]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.40.52:279][902]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.40.52:279][902]Interaction: Interaction time: 2.700000 [2020.05.16-01.40.52:279][902]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.16-01.40.52:279][902]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.52:279][902]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.16-01.40.52:279][902]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.40.52:279][902]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.40.52:280][902]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.52:280][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:281][902]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.52:281][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:323][903]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.52:323][903]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.52:323][903]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.52:503][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.40.52:503][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:503][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.40.52:503][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:506][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:507][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:507][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.52:507][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.52:507][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:507][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.40.52:507][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.52:507][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.52:507][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:507][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.52:507][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:507][907]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.52:509][907]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.16-01.40.52:594][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.40.52:595][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.40.52:598][909]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:598][909]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.52:598][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:598][909]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.52:598][909]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.52:598][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:598][909]Interaction: Interaction time: 80.000000 [2020.05.16-01.40.52:598][909]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.52:598][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.52:642][910]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.52:832][914]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.52:832][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.53:674][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:678][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:724][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:772][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:818][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:821][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.40.53:865][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:911][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:957][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.53:959][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.05.16-01.40.54:004][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:052][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:099][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:145][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:192][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:238][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:286][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:332][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:375][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.40.54:375][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.40.54:375][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.40.54:375][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.40.54:375][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.40.54:375][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.40.54:379][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:426][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:429][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.40.54:473][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:520][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:568][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:615][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:661][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:708][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:756][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:802][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:849][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:896][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:943][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.54:944][959]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.54:990][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.54:990][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.54:990][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.54:990][960]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.40.54:991][960]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.40.54:991][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.54:991][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.54:991][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.54:991][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.54:991][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.54:991][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.54:991][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.54:991][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.54:991][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.54:991][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.54:991][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.54:991][960]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.40.54:991][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.54:991][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.54:991][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-01.40.54:991][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.54:991][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.55:039][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-01.40.55:039][961]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:039][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.55:040][961]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:044][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.40.55:086][962]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.55:086][962]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.55:086][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.40.55:086][962]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.55:086][962]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.55:086][962]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.55:086][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:086][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.55:086][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.55:086][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.55:086][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.55:087][962]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-01.40.55:134][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:179][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.55:179][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:183][964]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.55:183][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.55:183][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.55:183][964]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.55:183][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.55:183][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.55:183][964]Interaction: Interaction time: 16.000000 [2020.05.16-01.40.55:183][964]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.55:183][964]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 92.581299 [2020.05.16-01.40.55:183][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.55:183][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.55:184][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:233][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:275][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-01.40.55:280][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:329][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:377][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:425][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:471][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:520][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:567][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:614][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:660][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:705][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:750][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:796][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:839][978]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.55:839][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:839][978]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.55:839][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:843][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:884][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.55:884][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:889][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:932][980]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.55:932][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.55:936][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.55:982][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:026][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:070][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:115][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.40.56:115][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.40.56:115][984]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:115][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.56:115][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:115][984]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:115][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.56:115][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:160][985]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:160][985]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.56:160][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:160][985]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:160][985]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.40.56:160][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:160][985]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.56:160][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:161][985]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.56:161][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:161][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:161][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:161][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:161][985]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:161][985]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:252][987]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:252][987]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:252][987]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:252][987]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:257][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.40.56:297][988]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:298][988]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:298][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.40.56:298][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:298][988]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:298][988]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:298][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:298][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.56:298][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:298][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.56:298][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:299][988]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-01.40.56:341][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:383][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:383][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:386][990]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:386][990]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.56:386][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:386][990]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:386][990]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.56:386][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:386][990]Interaction: Interaction time: 15.105924 [2020.05.16-01.40.56:386][990]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.56:386][990]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.105924 Timestamp 93.788910 [2020.05.16-01.40.56:386][990]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.56:386][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:387][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:432][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:476][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:521][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:566][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:611][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.56:656][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:656][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:702][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:742][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.40.56:742][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:742][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.40.56:742][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:746][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:746][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:746][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.56:746][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:746][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:746][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.40.56:746][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:746][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.56:746][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:746][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.56:746][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:748][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:788][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.40.56:791][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:791][999]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.56:791][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:791][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:792][999]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.56:792][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:792][999]Interaction: Interaction time: 49.695557 [2020.05.16-01.40.56:792][999]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.56:792][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:792][999]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.56:793][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:835][ 0]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.56:836][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:881][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.40.56:922][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.56:922][ 2]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:922][ 2]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.40.56:925][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:926][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:926][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.56:926][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:926][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.56:926][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.56:926][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:926][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.56:926][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:926][ 2]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.16-01.40.56:926][ 2]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.56:926][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.56:926][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:926][ 2]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.56:927][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.56:927][ 2]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.40.56:970][ 3]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:970][ 3]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.56:970][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.56:970][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:970][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:971][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.40.56:971][ 3]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.56:971][ 3]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.56:972][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:016][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:060][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.57:060][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:064][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:108][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:152][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:193][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.40.57:197][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:197][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.57:197][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:197][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:197][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.57:198][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:198][ 8]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.40.57:198][ 8]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-01.40.57:198][ 8]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.40.57:198][ 8]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.40.57:198][ 8]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.40.57:198][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.40.57:198][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.40.57:198][ 8]Interaction: Interaction time: 1.500000 [2020.05.16-01.40.57:198][ 8]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.40.57:198][ 8]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.40.57:198][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.57:198][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:199][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:199][ 8]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.40.57:242][ 9]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.57:243][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:287][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:332][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:378][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:422][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:467][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:511][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:555][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:600][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:645][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:690][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.57:690][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:690][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.57:690][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:691][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:734][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:780][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:820][ 22]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.40.57:820][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:820][ 22]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.40.57:820][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:823][ 22]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:823][ 22]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:823][ 22]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.40.57:823][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.57:823][ 22]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:823][ 22]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.40.57:823][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:823][ 22]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.40.57:823][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:823][ 22]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.40.57:823][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:825][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:868][ 23]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.57:868][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.57:869][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:913][ 24]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.40.57:915][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.57:955][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.40.57:958][ 25]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:958][ 25]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.40.57:958][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:958][ 25]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.40.57:958][ 25]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.40.57:958][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:958][ 25]Interaction: Interaction time: 49.544552 [2020.05.16-01.40.57:958][ 25]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.40.57:958][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.57:959][ 25]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.40.57:960][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:003][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.58:003][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.58:003][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:048][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:092][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:136][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:181][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:226][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:270][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:315][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:361][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:406][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:451][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:496][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:541][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:588][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:634][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:681][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:726][ 42]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.40.58:726][ 42]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.40.58:726][ 42]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.40.58:726][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.58:727][ 42]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.40.58:727][ 42]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-01.40.58:727][ 42]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.40.58:727][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.40.58:727][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.58:728][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.40.58:737][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.40.58:737][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.40.58:770][ 43]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.40.58:770][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.40.58:772][ 43]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.40.58:772][ 43]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.40.58:773][ 43]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.40.58:773][ 43]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.05.16-01.40.58:774][ 43]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.40.58:774][ 43]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.40.58:774][ 43]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.40.58:775][ 43]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.58:775][ 43]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.40.58:775][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.58:775][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.58:775][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.58:775][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.40.58:775][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.40.58:776][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.40.58:776][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.40.58:776][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.40.58:776][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.40.58:776][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.40.58:780][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.41.03:510][144]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.03:510][144]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.03:510][144]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.03:510][144]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.05.16-01.41.03:510][144]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.41.03:511][144]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.41.03:518][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.41.04:971][176]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.41.05:109][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.05:109][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.05:109][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.05:109][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.05:109][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.05:110][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.05:110][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.05:110][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.05:110][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.05:110][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.05:110][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.05:110][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.05:110][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.05:110][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.05:110][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.05:110][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.05:110][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-01.41.05:110][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.05:110][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.05:115][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.41.05:908][197]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.288375 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.41.10:742][307]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:742][307]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.10:742][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:742][307]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:742][307]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.10:742][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:742][307]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:742][307]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.10:742][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:742][307]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:742][307]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.10:742][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.10:742][307]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.10:742][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.10:742][307]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.10:742][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:743][307]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.16-01.41.10:743][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.10:743][307]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:870][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:870][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.10:870][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:870][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:870][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.10:870][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:870][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:870][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.10:871][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:871][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:871][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.10:871][310]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.10:871][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.10:871][310]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.10:871][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.10:871][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.10:871][310]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.16-01.41.10:871][310]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.10:871][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.10:875][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.41.11:509][325]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.505179 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.11:765][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.917795 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.41.13:686][376]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.41.13:686][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.13:686][376]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.13:686][376]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.13:688][376]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.13:688][376]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.13:688][376]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.41.13:688][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.13:688][376]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.13:688][376]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.13:688][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.13:688][376]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.13:688][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.13:688][376]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.13:689][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.13:781][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.13:781][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.13:784][378]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.13:785][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.13:785][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.13:785][378]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.13:785][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.13:785][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.13:785][378]Interaction: Interaction time: 1.500000 [2020.05.16-01.41.13:785][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.13:785][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.13:866][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.05.16-01.41.13:909][381]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.13:910][381]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.13:910][381]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookAttemptEscape. [2020.05.16-01.41.13:910][381]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.41.13:910][381]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-01.41.13:910][381]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.16-01.41.13:910][381]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.41.14:126][386]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.41.14:165][387]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.41.14:165][387]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.41.14:165][387]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.14:165][387]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.14:165][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.14:165][387]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.14:165][387]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.14:165][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.14:208][388]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.14:208][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.14:209][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.14:209][388]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.14:209][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.41.14:209][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.14:209][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.14:209][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.14:209][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.14:209][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.14:209][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.14:209][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.14:209][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.14:209][388]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.14:209][388]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.14:254][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.05.16-01.41.14:290][390]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.14:290][390]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.14:290][390]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.05.16-01.41.14:290][390]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.41.14:290][390]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.41.14:299][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.41.15:860][427]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.41.18:996][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.138800 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.18:997][499]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.41.23:853][617]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.41.24:714][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.24:714][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.24:714][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.24:714][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.24:718][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.24:718][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.24:719][637]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.41.24:719][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.24:719][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.24:719][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.24:719][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.24:719][637]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.24:719][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.24:719][637]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.24:719][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.24:762][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.24:762][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.24:762][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.24:762][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.24:762][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.24:762][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.24:762][638]Interaction: Interaction time: 0.000000 [2020.05.16-01.41.24:762][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.24:762][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:156][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:156][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.27:156][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:156][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:156][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.27:156][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:156][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:156][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.27:156][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:156][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:156][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.27:156][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.27:157][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.27:157][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.27:157][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.27:157][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:157][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.27:157][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.27:157][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:327][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.27:327][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.27:327][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.27:327][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.27:331][696]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:331][696]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:331][696]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.41.27:331][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.27:331][696]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:331][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.27:331][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.27:331][696]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.27:331][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:331][696]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.41.27:331][696]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.27:331][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:631][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.41.27:636][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:636][703]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.27:636][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:636][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.27:636][703]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.27:636][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:636][703]Interaction: Interaction time: 2.450000 [2020.05.16-01.41.27:636][703]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.41.27:636][703]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.41.27:636][703]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.27:636][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.27:637][703]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.41.27:805][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.186198 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.41.29:804][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.41.30:067][759]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.41.30:113][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.41.30:151][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.41.30:154][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.30:154][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.41.30:154][761]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.41.30:154][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.41.30:154][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.30:154][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.30:154][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.30:155][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.30:155][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.30:155][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.30:155][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.30:155][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.30:155][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.30:155][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.30:155][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.30:155][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.30:155][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.30:155][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.30:155][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.30:155][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.30:155][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.41.30:155][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.30:155][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.30:158][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.41.32:348][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.514908 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.41.32:393][812]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.41.34:383][857]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.41.38:029][940]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634431 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.41.38:294][946]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.200300 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.38:345][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:346][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:347][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.41.38:347][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:558][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.38:558][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:558][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.38:558][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:562][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.38:562][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.38:562][952]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.41.38:562][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.38:562][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.38:562][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.38:562][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:562][952]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.38:562][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.38:563][952]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.38:563][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.38:563][952]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.41.38:691][955]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.41.38:691][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.41.38:693][955]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.38:693][955]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.38:693][955]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.38:693][955]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.05.16-01.41.38:693][955]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.41.38:693][955]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.41.38:693][955]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.41.38:693][955]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.05.16-01.41.38:695][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.38:695][955]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.38:695][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.38:695][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.38:695][955]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.38:695][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.38:695][955]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.41.38:695][955]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.41.38:695][955]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.41.38:695][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.38:696][955]Interaction: Interaction time: 1.000000 [2020.05.16-01.41.38:696][955]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.16-01.41.38:696][955]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.41.38:696][955]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.16-01.41.38:696][955]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.41.38:696][955]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.38:696][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.38:696][955]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.38:696][955]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.38:739][956]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.38:960][961]LogDBDPlayerMovement: StopSnapping Final Location (6808.226074 6628.570801 88.095085) [2020.05.16-01.41.38:960][961]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.39:271][968]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.39:271][968]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.39:489][973]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.41.39:490][973]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.39:490][973]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-01.41.39:491][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.41.39:498][973]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: On [2020.05.16-01.41.39:499][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.41.39:674][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.41.39:757][979]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.41.39:758][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-01.41.39:762][979]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.39:762][979]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.41.39:762][979]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.41.39:762][979]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.41.39:762][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.39:762][979]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.39:762][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.39:762][979]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.41.39:762][979]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-01.41.39:763][979]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.16-01.41.39:763][979]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.05.16-01.41.39:763][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.41.39:763][979]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.41.39:763][979]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.39:763][979]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.16-01.41.39:763][979]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.39:763][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.39:768][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-01.41.39:803][980]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.41.39:804][980]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.293299 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.41.39:806][980]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.39:806][980]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.39:807][980]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-01.41.39:807][980]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.41.41:175][ 10]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-01.41.41:175][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.41.41:179][ 10]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.41:179][ 10]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.41.41:179][ 10]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.41:179][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.41:179][ 10]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.41.41:180][ 10]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:180][ 10]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.41:180][ 10]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.41:180][ 10]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.41:180][ 10]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.41.41:183][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.41.41:186][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.41.41:188][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.41.41:274][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.41.41:453][ 16]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: Off [2020.05.16-01.41.41:587][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:587][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.41:587][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:587][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.41.41:943][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:028][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100185 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:211][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:212][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:212][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:212][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:212][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.41.42:212][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.42:729][ 45]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.42:729][ 45]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.45:374][106]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.41.45:882][118]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.48:177][174]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.41.48:515][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.41.48:515][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.48:515][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.41.48:515][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.48:517][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.48:517][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.48:517][183]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.41.48:517][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.48:517][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.48:517][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.41.48:517][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.48:517][183]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.48:517][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.48:517][183]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.48:517][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.48:555][184]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.41.48:630][186]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.48:664][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.41.48:665][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.41.48:667][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.48:667][187]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.48:667][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.48:667][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.48:667][187]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.48:667][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.48:667][187]Interaction: Interaction time: 66.711624 [2020.05.16-01.41.48:667][187]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.48:667][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.48:667][187]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.50:830][241]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.41.50:830][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.50:830][241]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.41.50:831][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.50:832][241]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.50:832][241]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.50:833][241]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.41.50:833][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.50:833][241]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.50:833][241]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.41.50:833][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.50:833][241]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.50:833][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.50:833][241]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.50:833][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.50:870][242]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.41.50:991][245]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.50:991][245]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.50:991][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.50:991][245]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.50:991][245]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.50:991][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.50:991][245]Interaction: Interaction time: 0.600000 [2020.05.16-01.41.50:991][245]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.05.16-01.41.50:991][245]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-01.41.50:991][245]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.41.50:992][245]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.50:992][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.51:073][247]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.51:358][254]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.41.51:641][261]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.51:641][261]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.51:641][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.51:641][261]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.51:641][261]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.51:641][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.51:641][261]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.51:641][261]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.51:641][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.51:641][261]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.51:641][261]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.51:641][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.51:641][261]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.51:641][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.51:641][261]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.41.51:641][261]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.51:641][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.51:641][261]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.41.51:641][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.51:642][261]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.52:561][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.16-01.41.52:561][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.52:633][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.41.52:633][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.52:633][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.41.52:633][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.52:672][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.16-01.41.52:672][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.52:672][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.16-01.41.52:672][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-01.41.53:106][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:146][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.41.53:177][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:633][315]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.16-01.41.53:633][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:633][315]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.16-01.41.53:634][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:668][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.41.53:668][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:668][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.16-01.41.53:668][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:738][318]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-01.41.53:738][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.53:843][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.41.53:910][323]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.53:910][323]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.53:948][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.41.54:343][335]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.41.54:343][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.41.54:343][335]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.41.54:343][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.41.54:696][345]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.41.54:831][349]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.41.55:042][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.05.16-01.41.55:333][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.41.55:333][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.41.55:333][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.41.55:333][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.41.55:340][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.41.55:861][379]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.41.55:861][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.55:895][380]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.41.55:895][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.55:895][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.55:898][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.55:898][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.55:898][380]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.41.55:898][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.55:898][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.55:898][380]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.41.55:898][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.55:898][380]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.41.55:898][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.55:898][380]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.41.55:898][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.55:966][382]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.41.55:999][383]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.55:999][383]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.41.55:999][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.55:999][383]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.55:999][383]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.41.55:999][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.55:999][383]Interaction: Interaction time: 1.100000 [2020.05.16-01.41.56:000][383]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.05.16-01.41.56:000][383]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.16-01.41.56:000][383]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.41.56:000][383]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.41.56:000][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.56:133][387]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.41.56:241][390]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:241][390]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:799][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.41.56:943][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.56:944][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: BP_Slasher_Character_19_C_0 [2020.05.16-01.41.56:944][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.41.56:947][410]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:947][410]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.41.56:947][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.56:947][410]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:947][410]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.41.56:947][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.56:947][410]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:947][410]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.41.56:947][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.56:947][410]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:947][410]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.41.56:947][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.56:948][410]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.41.56:948][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.41.56:948][410]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.41.56:948][410]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.41.56:948][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.41.56:948][410]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.41.56:948][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.41.56:948][410]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.41.56:984][411]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.41.56:984][411]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.01:919][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.547861 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.42.01:959][536]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.42.02:227][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-01.42.02:227][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.02:227][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-01.42.02:227][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.02:230][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.02:230][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.02:230][543]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.02:231][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.02:231][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.02:231][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-01.42.02:231][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.02:231][543]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.02:231][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.02:231][543]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.02:231][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.02:231][543]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.02:266][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.42.02:266][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-01.42.02:269][544]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.02:269][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.02:269][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.02:269][544]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.02:269][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.02:269][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.02:269][544]Interaction: Interaction time: 23.282089 [2020.05.16-01.42.02:269][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.02:269][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.02:306][545]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.02:488][550]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.42.03:710][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.03:710][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.03:710][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.03:710][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.03:714][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.03:714][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.03:714][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.03:714][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.03:714][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.03:714][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.03:714][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.03:714][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.03:714][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.03:714][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.03:714][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.03:748][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.03:748][585]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.03:748][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.03:748][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.03:748][585]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.03:748][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.03:748][585]Interaction: Interaction time: 0.000000 [2020.05.16-01.42.03:749][585]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.03:749][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.04:171][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.769751 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.42.04:206][598]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.42.05:024][621]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:024][621]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.05:024][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:024][621]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:024][621]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.05:024][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:055][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.42.05:058][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:058][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.05:058][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:058][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:058][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.05:058][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.05:058][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.05:058][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.05:058][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.05:058][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:058][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.05:058][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.05:058][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:091][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.05:091][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.05:126][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.05:126][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.05:129][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:129][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:129][624]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.05:129][624]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.05:129][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:129][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.05:129][624]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.05:129][624]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.05:129][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:129][624]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.05:129][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:163][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:164][625]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.05:164][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:164][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.05:164][625]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.05:164][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.05:164][625]Interaction: Interaction time: 0.000000 [2020.05.16-01.42.05:164][625]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.05:164][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.06:225][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.06:225][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.06:225][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.06:225][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.06:225][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.05.16-01.42.06:225][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.06:268][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.42.06:921][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.42.06:923][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-01.42.07:312][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.42.07:312][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.07:312][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.42.07:312][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.07:316][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.07:316][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.07:316][684]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.42.07:316][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.07:316][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.07:316][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.42.07:316][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.07:316][684]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.07:316][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.07:316][684]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.07:316][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.07:360][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-01.42.07:389][686]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.42.07:389][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.07:392][686]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.07:392][686]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.07:392][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.07:392][686]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.07:392][686]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.07:392][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.07:392][686]Interaction: Interaction time: 16.000000 [2020.05.16-01.42.07:393][686]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.07:393][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.07:467][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.42.08:155][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.08:155][706]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.08:155][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:155][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.08:155][706]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.08:155][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.08:155][706]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.08:155][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.08:155][706]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.08:155][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:156][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.08:156][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:156][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.08:159][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.42.08:192][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.42.08:192][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.42.08:192][707]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:192][707]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.08:192][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:193][707]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:193][707]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.08:193][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:197][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.16-01.42.08:232][708]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:232][708]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.08:232][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:232][708]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:232][708]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.42.08:232][708]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.08:232][708]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.08:232][708]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.08:232][708]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.08:232][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:232][708]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.42.08:232][708]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:232][708]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.42.08:232][708]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:232][708]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:273][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.42.08:277][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.42.08:344][711]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.42.08:346][711]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.42.08:346][711]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.05.16-01.42.08:353][711]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: On [2020.05.16-01.42.08:809][723]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-01.42.08:809][723]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:810][723]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.08:810][723]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:813][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:813][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:813][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.42.08:813][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.08:813][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:813][723]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.08:813][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:813][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.08:813][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:814][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.08:814][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:814][723]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.08:885][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.08:885][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.08:927][726]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:928][726]LogDBDPlayerMovement: StopSnapping Final Location (11553.035156 1421.500000 88.092941) [2020.05.16-01.42.08:928][726]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.08:928][726]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.08:928][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:928][726]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.08:928][726]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.08:928][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.08:928][726]Interaction: Interaction time: 80.000000 [2020.05.16-01.42.08:928][726]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.08:928][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.09:002][728]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.42.09:002][728]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.16-01.42.09:002][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.42.09:002][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.42.09:443][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120855F0DC0] Result: '1' k_EResultOK (success) [2020.05.16-01.42.09:443][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120855F0DC0]' succeeded in 0.439315 seconds [2020.05.16-01.42.09:493][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120855F0DC0] Result: '1' k_EResultOK (success) [2020.05.16-01.42.09:522][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.508727 seconds [2020.05.16-01.42.10:321][761]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: Off [2020.05.16-01.42.10:991][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.470953 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.42.11:511][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6852263212203979, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.42.11:511][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.42.11:550][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03588181734085083, xOffset=0, yOffset=0) [2020.05.16-01.42.11:586][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.11:586][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.11:591][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07239081710577011, xOffset=0, yOffset=0) [2020.05.16-01.42.11:630][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1079056337475777, xOffset=0, yOffset=0) [2020.05.16-01.42.11:661][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.11:661][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.11:661][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.11:661][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.11:664][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.11:664][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.11:664][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.11:664][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.11:664][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.11:664][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.11:665][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.11:665][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.11:665][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.11:665][795]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.42.11:665][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.11:665][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.11:670][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1437817215919495, xOffset=0, yOffset=0) [2020.05.16-01.42.11:708][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1793366372585297, xOffset=0, yOffset=0) [2020.05.16-01.42.11:748][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2147817313671112, xOffset=0, yOffset=0) [2020.05.16-01.42.11:786][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.250518262386322, xOffset=0, yOffset=0) [2020.05.16-01.42.11:825][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2857756316661835, xOffset=0, yOffset=0) [2020.05.16-01.42.11:865][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3216011822223663, xOffset=0, yOffset=0) [2020.05.16-01.42.11:904][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3575128316879272, xOffset=0, yOffset=0) [2020.05.16-01.42.11:943][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39351537823677, xOffset=0, yOffset=0) [2020.05.16-01.42.11:982][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4287069141864777, xOffset=0, yOffset=0) [2020.05.16-01.42.12:014][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.42.12:017][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.12:017][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.12:017][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.12:017][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.12:017][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.12:017][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.12:017][804]Interaction: Interaction time: 2.450000 [2020.05.16-01.42.12:017][804]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.42.12:017][804]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.42.12:017][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.12:017][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.12:018][804]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.42.12:022][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4641849994659424, xOffset=0, yOffset=0) [2020.05.16-01.42.12:060][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4991708993911743, xOffset=0, yOffset=0) [2020.05.16-01.42.12:098][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53445291519165, xOffset=0, yOffset=0) [2020.05.16-01.42.12:138][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5698848366737366, xOffset=0, yOffset=0) [2020.05.16-01.42.12:175][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6047444939613342, xOffset=0, yOffset=0) [2020.05.16-01.42.12:217][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6418325901031494, xOffset=0, yOffset=0) [2020.05.16-01.42.12:257][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6781505942344666, xOffset=0, yOffset=0) [2020.05.16-01.42.12:293][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7115145921707153, xOffset=0, yOffset=0) [2020.05.16-01.42.12:332][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7463346123695374, xOffset=0, yOffset=0) [2020.05.16-01.42.12:363][813]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.42.12:363][813]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.42.12:363][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:366][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:370][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.42.12:404][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:441][815]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.42.12:441][815]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.42.12:443][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:480][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:518][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:557][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:594][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:632][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:671][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:709][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:748][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:786][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.12:877][827]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120CDF83AF0] Result: '1' k_EResultOK (success) [2020.05.16-01.42.12:877][827]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120CDF83AF0]' succeeded in 0.435505 seconds [2020.05.16-01.42.12:918][828]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120CDF83AF0] Result: '1' k_EResultOK (success) [2020.05.16-01.42.12:944][829]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.495460 seconds [2020.05.16-01.42.13:516][843]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.42.13:516][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.13:516][843]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.42.13:516][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.13:516][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.42.13:519][843]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.13:519][843]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.13:519][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.13:519][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.13:519][843]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.13:519][843]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.42.13:519][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.13:519][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.13:519][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.13:519][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.13:519][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.13:519][843]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.13:519][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.13:520][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.13:520][843]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.13:520][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.13:520][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.13:520][843]Interaction: Interaction time: 16.000000 [2020.05.16-01.42.13:520][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.13:520][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.14:180][860]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.14:453][867]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.14:456][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.42.14:491][868]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.42.14:491][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.42.14:492][868]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.42.14:492][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.14:527][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.42.14:530][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.14:530][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.14:530][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.14:530][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.14:531][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.14:531][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.14:531][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.14:531][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.14:531][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.14:531][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.14:531][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.14:531][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.14:531][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.14:531][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.14:531][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.14:531][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.14:531][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.14:531][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.14:531][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.14:534][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.42.15:190][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.42.15:190][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.15:193][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:193][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:193][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.15:193][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.15:193][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:193][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.42.15:193][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.15:193][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.15:193][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:193][886]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.16-01.42.15:193][886]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.15:193][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.15:194][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:194][886]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.42.15:233][887]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.15:269][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:270][888]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.15:270][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:270][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:270][888]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.15:270][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.15:270][888]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.15:270][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.15:270][888]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.15:270][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:270][888]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-01.42.15:270][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.15:270][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:274][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.42.15:306][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.42.15:306][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.15:542][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:542][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.15:542][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:542][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:542][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.15:542][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:542][895]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.42.15:542][895]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale10_Character_C_0. [2020.05.16-01.42.15:543][895]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.42.15:543][895]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.42.15:543][895]Interaction: Interaction time: 2.700000 [2020.05.16-01.42.15:543][895]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.16-01.42.15:543][895]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.15:543][895]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.16-01.42.15:543][895]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.42.15:543][895]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.42.15:543][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.15:543][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.15:581][896]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.15:618][897]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:618][897]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.15:777][901]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.16-01.42.18:199][963]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.18:237][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:237][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.18:237][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:237][964]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.42.18:237][964]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.42.18:238][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:238][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.18:238][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:277][965]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:277][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.18:277][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:277][965]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:277][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.18:277][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.18:277][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.18:277][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.18:277][965]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.18:277][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.18:277][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:277][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-01.42.18:277][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.18:277][965]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:312][966]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.42.18:312][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.18:351][967]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.42.18:351][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.18:354][967]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:354][967]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:354][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.18:354][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.18:354][967]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:354][967]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.42.18:354][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.18:355][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.18:355][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:355][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.18:355][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:390][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.42.18:393][968]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:393][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.18:393][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:393][968]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.18:393][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.18:393][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.18:393][968]Interaction: Interaction time: 16.000000 [2020.05.16-01.42.18:393][968]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.18:393][968]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.42.18:393][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.18:393][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.20:220][ 15]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.20:258][ 16]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.20:453][ 21]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.22:080][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.22:118][ 64]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.22:316][ 69]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.23:945][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.23:984][112]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.16-01.42.24:178][117]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.24:446][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.24:446][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.24:449][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:450][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:450][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.24:450][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.24:450][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:450][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.24:450][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.24:450][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.24:450][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:450][124]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.16-01.42.24:450][124]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.24:450][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.24:450][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.24:450][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:450][124]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.24:488][125]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.24:488][125]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.42.24:528][126]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:528][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.24:528][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:528][126]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:528][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.24:528][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.24:528][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.24:528][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.24:528][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.24:528][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:528][126]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-01.42.24:528][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.24:528][126]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:564][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.24:564][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.24:757][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.42.24:761][132]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:761][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.24:761][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:761][132]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.24:761][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.24:761][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:761][132]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.24:761][132]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.42.24:761][132]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.42.24:761][132]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.42.24:761][132]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.42.24:761][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.42.24:761][132]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.42.24:761][132]Interaction: Interaction time: 1.500000 [2020.05.16-01.42.24:761][132]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.42.24:761][132]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.42.24:761][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.24:761][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.24:761][132]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.24:762][132]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.42.25:580][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-01.42.25:616][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.42.25:616][154]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.42.25:616][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.42.25:616][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.25:616][154]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Scalars [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Textures [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Vectors [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Scalars [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Textures [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Vectors [2020.05.16-01.42.25:617][154]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.42.25:656][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.25:656][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.25:656][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.25:656][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.25:656][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.25:656][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.25:656][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.25:656][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.25:656][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.25:656][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.25:656][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.25:656][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.25:657][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.25:657][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.25:657][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.25:657][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.25:657][155]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-01.42.25:657][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.25:657][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.25:692][156]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.16-01.42.26:243][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.42.26:279][171]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.42.26:279][171]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.42.26:279][171]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.42.26:279][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.26:279][171]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.42.26:279][171]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.42.26:279][171]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.26:287][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.42.26:315][172]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.42.26:315][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.42.26:317][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:317][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:318][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:318][172]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.16-01.42.26:318][172]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.42.26:318][172]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.42.26:318][172]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.26:320][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:320][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.26:320][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.26:320][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:320][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.26:320][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.26:320][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:320][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.26:320][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.26:320][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:320][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.26:320][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.26:320][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.26:320][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.26:320][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.26:320][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.26:320][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.26:320][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.26:320][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:324][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.42.26:357][173]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:357][173]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.26:512][177]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.281443 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.42.29:517][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3888665437698364, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.42.29:517][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.42.29:557][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03679181635379791, xOffset=0, yOffset=0) [2020.05.16-01.42.29:595][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07266782224178314, xOffset=0, yOffset=0) [2020.05.16-01.42.29:635][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1091980934143066, xOffset=0, yOffset=0) [2020.05.16-01.42.29:676][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14590635895729, xOffset=0, yOffset=0) [2020.05.16-01.42.29:716][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1824913620948792, xOffset=0, yOffset=0) [2020.05.16-01.42.29:757][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2190231680870056, xOffset=0, yOffset=0) [2020.05.16-01.42.29:797][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.255618542432785, xOffset=0, yOffset=0) [2020.05.16-01.42.29:836][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2919607162475586, xOffset=0, yOffset=0) [2020.05.16-01.42.29:876][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3286887109279633, xOffset=0, yOffset=0) [2020.05.16-01.42.29:917][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3650524318218231, xOffset=0, yOffset=0) [2020.05.16-01.42.29:957][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4014070630073547, xOffset=0, yOffset=0) [2020.05.16-01.42.29:996][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4381491541862488, xOffset=0, yOffset=0) [2020.05.16-01.42.30:037][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.474597156047821, xOffset=0, yOffset=0) [2020.05.16-01.42.30:071][266]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.42.30:071][266]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.42.30:078][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.42.30:151][268]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.42.30:151][268]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.42.30:567][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084AA6340] Result: '1' k_EResultOK (success) [2020.05.16-01.42.30:567][279]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084AA6340]' succeeded in 0.414835 seconds [2020.05.16-01.42.30:613][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084AA6340] Result: '1' k_EResultOK (success) [2020.05.16-01.42.30:639][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.479056 seconds [2020.05.16-01.42.31:068][291]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:069][291]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:069][291]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:069][291]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.16-01.42.31:069][291]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.42.31:069][291]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.31:108][292]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:108][292]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:109][292]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionIn. [2020.05.16-01.42.31:109][292]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.42.31:109][292]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.31:306][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:306][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.31:306][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:306][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:306][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.31:306][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:310][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.42.31:345][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:346][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.31:346][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:346][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:346][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.31:346][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.31:346][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.31:346][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.31:346][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.31:346][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:346][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.16-01.42.31:346][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:346][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:538][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.31:538][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:538][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.31:538][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:542][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:542][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:542][303]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.31:542][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.31:542][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:542][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.31:542][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:542][303]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.31:542][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:542][303]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.31:542][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:580][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:580][304]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.31:581][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:581][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:581][304]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.31:581][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:581][304]Interaction: Interaction time: 0.000000 [2020.05.16-01.42.31:581][304]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.31:581][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:966][314]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.31:966][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:967][314]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.31:967][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:968][314]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:968][314]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:968][314]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReaction. [2020.05.16-01.42.31:968][314]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.42.31:969][314]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.31:970][314]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:970][314]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:970][314]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.31:970][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.31:970][314]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.31:970][314]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.31:970][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.31:970][314]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.31:970][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.31:970][314]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.31:970][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.32:008][315]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.32:008][315]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.32:008][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.32:008][315]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.32:008][315]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.32:008][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.32:008][315]Interaction: Interaction time: 0.000000 [2020.05.16-01.42.32:008][315]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.42.32:008][315]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.32:008][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.32:010][315]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.42.32:123][318]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.440937 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.42.32:475][327]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.32:475][327]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.32:475][327]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionOut. [2020.05.16-01.42.32:475][327]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.42.32:476][327]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.32:476][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.42.32:478][327]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.42.33:066][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.16-01.42.33:069][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:069][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.33:069][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:069][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:070][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.33:070][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:070][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:070][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.33:070][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:070][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:070][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.33:070][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.33:070][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.33:070][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.33:070][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.33:070][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:070][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.33:070][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.33:070][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:105][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.33:105][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.33:144][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.33:148][344]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:148][344]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:148][344]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.33:148][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.33:148][344]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:148][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.33:148][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.33:148][344]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.33:148][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:148][344]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.33:148][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:187][345]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:188][345]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.33:188][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:188][345]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:188][345]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.33:188][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:188][345]Interaction: Interaction time: 0.000000 [2020.05.16-01.42.33:188][345]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.33:188][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.33:506][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5113294124603271, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.42.33:507][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.42.33:547][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03667472675442696, xOffset=0, yOffset=0) [2020.05.16-01.42.33:585][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.071997269988, xOffset=0, yOffset=0) [2020.05.16-01.42.33:625][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1073184460401535, xOffset=0, yOffset=0) [2020.05.16-01.42.33:664][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14270281791687, xOffset=0, yOffset=0) [2020.05.16-01.42.33:703][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1780224442481995, xOffset=0, yOffset=0) [2020.05.16-01.42.33:741][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2134877145290375, xOffset=0, yOffset=0) [2020.05.16-01.42.33:782][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2501887083053589, xOffset=0, yOffset=0) [2020.05.16-01.42.33:823][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2866585254669189, xOffset=0, yOffset=0) [2020.05.16-01.42.33:861][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3229080736637115, xOffset=0, yOffset=0) [2020.05.16-01.42.33:900][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3584216237068176, xOffset=0, yOffset=0) [2020.05.16-01.42.33:941][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939236104488373, xOffset=0, yOffset=0) [2020.05.16-01.42.33:971][365]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:971][365]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.33:972][365]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookStruggle. [2020.05.16-01.42.33:972][365]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.42.33:972][365]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.33:972][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.42.33:979][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4294863343238831, xOffset=0, yOffset=0) [2020.05.16-01.42.34:014][366]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.42.34:021][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4668653309345245, xOffset=0, yOffset=0) [2020.05.16-01.42.34:060][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.502200722694397, xOffset=0, yOffset=0) [2020.05.16-01.42.34:098][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5377457141876221, xOffset=0, yOffset=0) [2020.05.16-01.42.34:137][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5730776190757751, xOffset=0, yOffset=0) [2020.05.16-01.42.34:169][370]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.42.34:169][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.42.34:169][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:172][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:177][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.42.34:214][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:251][372]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.42.34:251][372]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.42.34:256][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:292][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:331][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:370][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:411][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:451][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:491][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:529][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:569][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:607][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.42.34:812][387]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B55F490]' succeeded in 0.552794 seconds [2020.05.16-01.42.34:827][387]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B55F490] Result: '1' k_EResultOK (success) [2020.05.16-01.42.34:862][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B55F490] Result: '1' k_EResultOK (success) [2020.05.16-01.42.34:889][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.628188 seconds [2020.05.16-01.42.36:490][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.36:490][429]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.36:490][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.36:490][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.36:491][429]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.36:491][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.36:491][429]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.36:491][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.36:491][429]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.36:491][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.36:491][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.16-01.42.36:491][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.36:491][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.36:494][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.16-01.42.36:763][436]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.42.36:763][436]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.42.36:764][436]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.16-01.42.36:772][436]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: On [2020.05.16-01.42.38:747][486]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: Off [2020.05.16-01.42.39:978][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.39:978][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.40:132][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.40:133][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.40:133][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.40:133][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.40:136][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.40:136][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.40:136][521]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.40:136][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.40:136][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.40:136][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.40:136][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.40:136][521]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.40:136][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.40:136][521]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.42.40:136][521]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.40:136][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.40:291][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.180838 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.42.40:450][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.42.40:453][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.40:453][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.40:453][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.40:453][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.40:453][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.40:453][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.40:453][529]Interaction: Interaction time: 2.450000 [2020.05.16-01.42.40:453][529]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.42.40:453][529]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.42.40:453][529]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.40:454][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.40:454][529]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.42.41:203][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.41:203][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.41:205][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:205][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:205][548]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.41:205][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.41:205][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:205][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.41:206][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.41:206][548]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.41:206][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:206][548]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.41:206][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:246][549]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.41:285][550]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:285][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.41:285][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:285][550]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:285][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.41:285][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.41:285][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.41:285][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.41:285][550]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.41:285][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.41:285][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:285][550]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.41:286][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.41:286][550]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:321][551]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.41:322][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.41:401][553]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.42.41:401][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.42.41:403][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:403][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:403][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:403][553]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.05.16-01.42.41:403][553]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.42.41:404][553]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.42.41:404][553]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.41:404][553]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.05.16-01.42.41:405][553]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:405][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.41:405][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:405][553]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:405][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.41:405][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:405][553]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.42.41:405][553]Interaction: Interaction time: 1.000000 [2020.05.16-01.42.41:405][553]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.16-01.42.41:405][553]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale10_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.42.41:405][553]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.41:405][553]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.42.41:405][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.41:405][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.41:406][553]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.41:443][554]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:443][554]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.41:482][555]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.41:720][561]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.42:399][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.42.42:470][580]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.42.42:471][580]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.42.42:493][580]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-01.42.42:494][580]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.16-01.42.42:495][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.42.42:497][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:497][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.42.42:497][580]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.42.42:497][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.42.42:497][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:497][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.42:497][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:497][580]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.42:497][580]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.42.42:497][580]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.42.42:497][580]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.42:497][580]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.05.16-01.42.42:497][580]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.42.42:497][580]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.42.42:497][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:498][580]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.16-01.42.42:498][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.42:498][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:501][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.42.42:510][581]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.166053 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.42.42:511][581]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:511][581]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:513][581]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.42.42:513][581]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:594][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.42:831][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.42:912][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.42.42:949][592]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.42.42:949][592]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.42.42:949][592]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.42.42:949][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:985][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.42.42:988][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:988][593]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.42:988][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:988][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:988][593]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.42:989][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:989][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:989][593]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.42:989][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:989][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:989][593]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.42:989][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.42:989][593]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.42:989][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.42:989][593]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.42:989][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.42:989][593]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.42.42:989][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.42:989][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.42:992][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.42.43:463][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.42.43:463][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.43:463][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.42.43:463][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.43:467][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:467][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:467][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.43:467][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.43:467][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:467][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.42.43:467][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.43:467][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.43:467][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:467][605]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.16-01.42.43:467][605]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.43:467][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.43:467][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:467][605]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.42.43:468][605]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.43:785][613]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.42.43:786][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:786][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.43:786][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:786][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:786][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.43:786][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:786][613]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.42.43:786][613]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.16-01.42.43:786][613]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.42.43:786][613]Interaction: Interaction time: 2.700000 [2020.05.16-01.42.43:786][613]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.16-01.42.43:786][613]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.43:786][613]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.16-01.42.43:787][613]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-01.42.43:787][613]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.16-01.42.43:787][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.43:787][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:824][614]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.43:863][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:863][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:900][616]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.42.43:900][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-01.42.43:903][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:903][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.43:903][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:903][616]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.43:903][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:903][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.43:903][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.43:903][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.43:903][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.43:903][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.43:903][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.43:903][616]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.43:903][616]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.42.43:903][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.43:903][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:907][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-01.42.43:942][617]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.43:942][617]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.44:023][619]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.16-01.42.46:458][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.46:496][682]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:496][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.46:496][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:496][682]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.42.46:496][682]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.42.46:496][682]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:497][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.46:497][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:535][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:535][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.46:535][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:535][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:535][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.46:535][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.46:535][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.46:535][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.46:535][683]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.46:536][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.46:536][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:536][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.16-01.42.46:536][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.46:536][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:610][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.42.46:610][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.46:610][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.42.46:611][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.46:615][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:615][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:615][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.46:615][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.46:615][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:615][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.42.46:615][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.46:615][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.46:616][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:616][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.46:616][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:649][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.42.46:653][686]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:653][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.46:653][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:653][686]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.46:653][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.46:653][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.46:653][686]Interaction: Interaction time: 16.000000 [2020.05.16-01.42.46:653][686]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.46:653][686]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-01.42.46:653][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.46:653][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.48:372][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.48:410][731]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.48:721][739]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.50:217][778]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.50:253][779]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.50:442][784]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.51:976][825]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.52:011][826]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.52:278][833]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.42.53:529][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5192562341690063, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-01.42.53:529][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-01.42.53:567][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03636718168854713, xOffset=0, yOffset=0) [2020.05.16-01.42.53:605][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07009518146514893, xOffset=0, yOffset=0) [2020.05.16-01.42.53:642][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1038229018449783, xOffset=0, yOffset=0) [2020.05.16-01.42.53:680][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1383044421672821, xOffset=0, yOffset=0) [2020.05.16-01.42.53:718][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1731438040733337, xOffset=0, yOffset=0) [2020.05.16-01.42.53:756][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20758107304573, xOffset=0, yOffset=0) [2020.05.16-01.42.53:790][873]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.53:794][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419708073139191, xOffset=0, yOffset=0) [2020.05.16-01.42.53:828][874]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.53:832][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2775103449821472, xOffset=0, yOffset=0) [2020.05.16-01.42.53:862][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.42.53:862][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.53:868][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.53:868][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.53:868][875]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.53:868][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.53:868][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.53:868][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.42.53:868][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.53:868][875]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.53:868][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.53:868][875]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.16-01.42.53:869][875]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.53:869][875]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.53:869][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.53:870][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.42.53:879][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3116401731967926, xOffset=0, yOffset=0) [2020.05.16-01.42.53:903][876]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.53:903][876]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-01.42.53:904][876]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.53:908][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3456788063049316, xOffset=0, yOffset=0) [2020.05.16-01.42.53:942][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.53:942][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.53:942][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.53:942][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.53:942][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.53:942][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.53:942][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.53:942][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.53:942][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.53:942][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.53:942][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.42.53:942][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.53:942][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.53:946][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.42.53:948][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3803205192089081, xOffset=0, yOffset=0) [2020.05.16-01.42.53:976][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.42.53:976][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.53:983][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.414826512336731, xOffset=0, yOffset=0) [2020.05.16-01.42.54:021][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44914823770523, xOffset=0, yOffset=0) [2020.05.16-01.42.54:058][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4836769700050354, xOffset=0, yOffset=0) [2020.05.16-01.42.54:098][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5183074474334717, xOffset=0, yOffset=0) [2020.05.16-01.42.54:136][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55270105600357, xOffset=0, yOffset=0) [2020.05.16-01.42.54:166][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.42.54:166][883]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.42.54:166][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.42.54:169][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:169][883]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.54:169][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:169][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:169][883]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.54:170][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:170][883]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.42.54:170][883]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.42.54:170][883]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.42.54:170][883]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.42.54:170][883]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.42.54:170][883]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.42.54:170][883]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.42.54:170][883]Interaction: Interaction time: 1.500000 [2020.05.16-01.42.54:170][883]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.42.54:170][883]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.42.54:170][883]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.54:170][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:171][883]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.42.54:175][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-01.42.54:210][884]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.54:246][885]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.42.54:246][885]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-01.42.54:285][886]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.42.54:285][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.54:285][886]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.42.54:285][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.54:287][886]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:287][886]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:287][886]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.54:287][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.54:287][886]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:287][886]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.42.54:287][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.54:287][886]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.54:287][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:287][886]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.54:287][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:321][887]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.42.54:321][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.42.54:324][887]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.54:358][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.42.54:359][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.42.54:361][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:361][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.54:361][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:361][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.54:361][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.54:361][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:361][888]Interaction: Interaction time: 20.235321 [2020.05.16-01.42.54:361][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.54:361][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.54:399][889]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.54:662][896]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12063AAB020] Result: '1' k_EResultOK (success) [2020.05.16-01.42.54:662][896]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12063AAB020]' succeeded in 0.415245 seconds [2020.05.16-01.42.54:686][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12063AAB020] Result: '1' k_EResultOK (success) [2020.05.16-01.42.54:711][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457153 seconds [2020.05.16-01.42.54:745][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.42.55:311][913]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.42.55:311][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.42.55:313][913]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:313][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.55:313][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:313][913]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:313][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.55:313][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:317][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.42.55:351][914]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:351][914]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.55:351][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:351][914]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:351][914]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.55:351][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.55:351][914]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.55:351][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.55:351][914]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.55:351][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:351][914]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.42.55:351][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.55:351][914]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:662][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.42.55:699][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.42.55:699][923]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.42.55:699][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.42.55:699][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:699][923]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.42.55:699][923]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.42.55:699][923]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.42.55:709][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.42.55:732][924]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.42.55:733][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.16-01.42.55:734][924]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.42.55:734][924]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.42.55:735][924]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.42.55:735][924]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.05.16-01.42.55:735][924]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.42.55:735][924]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.42.55:735][924]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.42.55:737][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:738][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.55:738][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:738][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:738][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.55:738][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:738][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:738][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.55:738][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:738][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:738][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.42.55:738][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.55:738][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.55:738][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.55:738][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.55:738][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:738][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.42.55:738][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.55:738][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:742][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.16-01.42.55:778][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:778][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:817][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.05.16-01.42.55:928][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.42.55:928][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.55:928][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.42.55:928][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.55:928][929]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.42.55:931][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:931][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:931][929]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.42.55:931][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.55:931][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.55:931][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.42.55:931][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.55:931][929]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.42.55:931][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:931][929]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.42.55:931][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.55:932][929]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.42.56:006][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.42.56:008][931]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.56:008][931]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.56:009][931]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.56:009][931]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.42.56:009][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.56:009][931]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.42.56:009][931]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.42.56:009][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.56:009][931]Interaction: Interaction time: 8.000000 [2020.05.16-01.42.56:009][931]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.42.56:009][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.56:047][932]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.42.56:239][937]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.939998 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.42.56:317][939]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.42.56:317][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.42.56:317][939]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.42.56:317][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.42.56:324][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.42.57:528][970]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.42.59:605][ 23]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.42.59:605][ 23]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.42.59:605][ 23]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.59:605][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.42.59:605][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.59:605][ 23]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.59:605][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.42.59:605][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.59:643][ 24]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.59:643][ 24]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.42.59:643][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.42.59:643][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.59:643][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.59:643][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.59:643][ 24]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.59:643][ 24]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.42.59:686][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.42.59:718][ 26]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.42.59:718][ 26]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.633604 [2020.05.16-01.42.59:732][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.42.59:999][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.59:999][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.59:999][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.16-01.42.59:999][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.42.59:999][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.05.16-01.42.59:999][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.00:161][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1207ABC4C00] Result: '1' k_EResultOK (success) [2020.05.16-01.43.00:161][ 38]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1207ABC4C00]' succeeded in 0.441437 seconds [2020.05.16-01.43.00:211][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1207ABC4C00] Result: '1' k_EResultOK (success) [2020.05.16-01.43.00:253][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.530716 seconds [2020.05.16-01.43.00:433][ 44]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.688293 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.43.00:478][ 45]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.00:478][ 45]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.00:478][ 45]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.00:478][ 45]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.05.16-01.43.00:478][ 45]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.43.00:478][ 45]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.00:519][ 46]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.00:519][ 46]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.00:519][ 46]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionIn. [2020.05.16-01.43.00:519][ 46]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.43.00:519][ 46]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.00:599][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.00:599][ 48]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.00:599][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.00:599][ 48]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.00:602][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.00:603][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.00:603][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.00:603][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.00:603][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.00:603][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.00:603][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.00:603][ 48]Interaction: Interaction time: 0.000000 [2020.05.16-01.43.00:603][ 48]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.00:603][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.00:726][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.43.00:844][ 54]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.43.01:374][ 68]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.01:374][ 68]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.01:374][ 68]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReaction. [2020.05.16-01.43.01:374][ 68]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.43.01:374][ 68]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.01:375][ 68]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.43.01:413][ 69]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.43.01:870][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.01:870][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.01:870][ 81]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionOut. [2020.05.16-01.43.01:870][ 81]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.43.01:870][ 81]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.01:870][ 81]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.43.01:873][ 81]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.43.03:390][119]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.03:390][119]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.03:390][119]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookStruggle. [2020.05.16-01.43.03:390][119]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.43.03:390][119]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.03:390][119]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.43.03:392][119]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.43.03:592][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.029911 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.43.03:592][124]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.03:598][124]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:598][124]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:598][124]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:598][124]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:598][124]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:598][124]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:598][124]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.03:599][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.43.03:632][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.43.03:674][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:674][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.03:674][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.03:674][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:674][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.03:674][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.03:674][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:674][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.03:674][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.03:674][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:674][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.03:674][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.03:674][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.03:674][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.03:674][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.03:674][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.03:674][126]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.43.03:674][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.03:674][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:678][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.43.03:712][127]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.43.03:756][128]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:756][128]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:916][132]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.43.03:916][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.03:916][132]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.43.03:916][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.03:919][132]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:919][132]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:919][132]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.03:919][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.03:919][132]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.03:919][132]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.43.03:919][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.03:919][132]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.03:919][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.03:919][132]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.03:919][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.03:919][132]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.04:037][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.04:037][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-01.43.04:039][135]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:039][135]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.04:039][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:039][135]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:040][135]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.04:040][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:040][135]Interaction: Interaction time: 22.330620 [2020.05.16-01.43.04:040][135]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.04:040][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:121][137]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.04:771][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.16-01.43.04:771][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.04:771][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.16-01.43.04:771][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.04:774][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:774][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:774][153]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.04:774][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.04:774][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:774][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.16-01.43.04:774][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.04:774][153]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.04:774][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:775][153]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.04:775][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:775][153]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.04:892][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.43.04:895][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:895][156]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.04:895][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:895][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.04:895][156]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.04:895][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:895][156]Interaction: Interaction time: 22.012621 [2020.05.16-01.43.04:895][156]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.04:895][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.04:895][156]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.13:483][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.43.13:483][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.13:483][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.43.13:483][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.14:192][384]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.43.14:192][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.14:192][384]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.05.16-01.43.14:192][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.15:921][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-01.43.15:957][427]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.43.15:957][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.43.15:957][427]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.43.15:957][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Scalars [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Textures [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.43.15:957][427]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Vectors [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Scalars [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Textures [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Vectors [2020.05.16-01.43.15:958][427]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.43.15:995][428]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.16-01.43.15:997][428]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:998][428]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:998][428]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:998][428]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:998][428]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-01.43.15:998][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.15:998][428]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:998][428]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.43.15:998][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.43.15:998][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:999][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.15:999][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:999][428]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:999][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.15:999][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:999][428]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:999][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.15:999][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:999][428]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.15:999][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.15:999][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.15:999][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.15:999][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.15:999][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.15:999][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.15:999][428]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.16-01.43.15:999][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.15:999][428]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.16:617][444]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.764415 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.43.16:733][447]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.587726 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.19:565][525]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.43.19:566][525]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.16-01.43.20:451][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.05.16-01.43.20:451][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.20:451][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.05.16-01.43.20:451][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.20:454][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.20:454][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.20:454][547]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.20:454][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.20:454][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.20:454][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.05.16-01.43.20:454][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.20:454][547]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.20:454][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.20:454][547]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-01.43.20:455][547]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.20:455][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.20:495][548]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.20:741][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.20:741][554]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.20:741][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.20:742][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.20:742][554]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.20:742][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.20:742][554]Interaction: Interaction time: 1.050000 [2020.05.16-01.43.20:742][554]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-01.43.20:742][554]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-01.43.20:742][554]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.43.20:742][554]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.20:742][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.20:783][555]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.21:034][561]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.43.21:766][578]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.43.21:805][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.43.21:809][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.21:809][579]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.21:809][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.21:809][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.21:809][579]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.21:809][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.21:809][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.21:809][579]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.21:809][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.21:809][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.21:809][579]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.21:809][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.21:809][579]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.21:809][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.21:809][579]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.43.21:809][579]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.21:809][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.21:810][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.05.16-01.43.21:810][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.21:810][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.23:372][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.804806 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.43.23:504][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.105322 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.23:719][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.23:719][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.23:840][626]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.307555 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.43.23:841][626]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.23:841][626]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.16-01.43.24:304][637]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.05.16-01.43.24:305][637]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.24:306][637]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-01.43.24:307][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.43.24:313][637]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: On [2020.05.16-01.43.24:315][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.43.26:286][683]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Cereza]: Off [2020.05.16-01.43.27:527][712]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.27:527][712]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.27:872][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.43.27:917][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.27:920][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.43.28:335][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.16-01.43.28:335][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:336][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.28:336][731]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:339][731]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.28:339][731]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.28:339][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.43.28:339][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.28:339][731]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.28:339][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.28:339][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:339][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.28:339][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:339][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.28:339][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:339][731]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.28:380][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.28:380][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:380][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.28:380][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:462][734]LogDBDPlayerMovement: StopSnapping Final Location (6837.895508 6576.468262 88.095055) [2020.05.16-01.43.28:462][734]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.28:504][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.28:504][735]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.28:504][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:504][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.28:504][735]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.28:504][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.28:505][735]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.28:505][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.28:505][735]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.43.28:505][735]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.28:505][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:505][735]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.28:505][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:505][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.28:542][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.28:542][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.28:546][736]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.28:546][736]LogDBDPlayerMovement: StopSnapping Final Location (6837.895508 6576.468262 88.095055) [2020.05.16-01.43.28:546][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.28:547][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:547][736]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.28:547][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.28:547][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:547][736]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.43.28:547][736]Interaction: Interaction time: 1.000000 [2020.05.16-01.43.28:547][736]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.05.16-01.43.28:547][736]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-01.43.28:547][736]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.28:547][736]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 5.951680 [2020.05.16-01.43.28:547][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.28:547][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.28:585][737]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-01.43.28:585][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.43.28:627][738]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.28:627][738]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.28:627][738]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.28:627][738]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.05.16-01.43.28:627][738]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.43.28:627][738]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-01.43.28:633][738]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-01.43.28:633][738]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.43.28:673][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.28:673][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.28:761][741]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.28:983][746]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.29:605][760]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.43.29:605][760]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.43.29:605][760]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.43.29:605][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.29:608][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.43.29:649][761]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.43.29:649][761]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.43.29:649][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.29:649][761]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.29:649][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.29:649][761]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.43.29:649][761]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.43.29:649][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.43.29:649][761]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.16-01.43.29:649][761]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.05.16-01.43.29:649][761]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.43.29:650][761]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-01.43.29:650][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.29:650][761]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.16-01.43.29:650][761]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.29:650][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.29:690][762]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.43.29:690][762]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.43.29:690][762]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.16-01.43.29:778][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.43.29:778][764]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.464371 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.43.29:781][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.29:781][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.29:781][764]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-01.43.29:781][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.16-01.43.30:114][772]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120B09715A0] Result: '1' k_EResultOK (success) [2020.05.16-01.43.30:114][772]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120B09715A0]' succeeded in 0.423007 seconds [2020.05.16-01.43.30:150][773]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120B09715A0] Result: '1' k_EResultOK (success) [2020.05.16-01.43.30:192][774]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.497632 seconds [2020.05.16-01.43.30:215][774]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.43.30:215][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.43.31:115][794]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:115][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.31:115][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:115][794]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.43.31:115][794]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:115][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.43.31:115][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.31:115][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.31:115][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.31:115][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.31:115][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:115][794]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.43.31:115][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.31:115][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:115][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.31:116][794]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:116][794]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:156][795]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.43.31:156][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-01.43.31:163][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-01.43.31:247][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.31:247][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.31:294][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.31:294][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:294][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.31:294][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:571][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.43.31:739][808]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.43.31:739][808]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:739][808]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.31:739][808]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:744][808]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:744][808]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:744][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.43.31:744][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.31:744][808]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:744][808]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.31:744][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:744][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.31:744][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:744][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.31:744][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:744][808]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.31:786][809]LogDBDPlayerMovement: StopSnapping Final Location (6891.483398 6540.543457 90.245056) [2020.05.16-01.43.31:786][809]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.31:826][810]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.31:826][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.31:826][810]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.43.31:829][810]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.31:829][810]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.31:830][810]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:830][810]LogDBDPlayerMovement: StopSnapping Final Location (6891.483398 6540.543457 88.096001) [2020.05.16-01.43.31:830][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.31:830][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:830][810]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.31:830][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.31:830][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:830][810]Interaction: Interaction time: 16.000000 [2020.05.16-01.43.31:830][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.31:830][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.31:913][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.43.32:177][818]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.43.32:177][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.32:252][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:256][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:296][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:335][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:377][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:416][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:455][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:496][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:534][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:577][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:614][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:653][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.32:696][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.43.34:085][864]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.525231 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.34:128][865]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.43.44:381][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.887218 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.43.44:771][112]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.43.44:944][116]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.05.16-01.43.44:945][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.44:945][116]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.05.16-01.43.44:945][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.44:947][116]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.44:947][116]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.44:947][116]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.44:947][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.44:947][116]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.44:947][116]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.05.16-01.43.44:947][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.44:947][116]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.44:947][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.44:947][116]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.44:947][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:034][118]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.45:075][119]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.43.45:077][119]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.43.45:077][119]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.43.45:080][119]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:080][119]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.45:080][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:080][119]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:080][119]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.45:080][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:080][119]Interaction: Interaction time: 0.500000 [2020.05.16-01.43.45:080][119]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.05.16-01.43.45:080][119]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.16-01.43.45:080][119]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.43.45:080][119]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.45:080][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:121][120]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.45:557][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.45:560][130]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:560][130]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.45:560][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:560][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.43.45:560][130]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:560][130]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.45:560][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:560][130]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:560][130]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.45:560][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:560][130]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:560][130]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.45:560][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.45:560][130]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.45:560][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.45:560][130]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.43.45:560][130]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.45:560][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.45:561][130]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.05.16-01.43.45:561][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.45:561][130]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:604][131]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.45:604][131]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.47:902][184]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.029213 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.43.47:902][184]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.43.47:905][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.43.47:906][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.43.47:906][184]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.47:906][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.47:906][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.47:906][184]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.47:906][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.47:906][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.47:909][184]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:909][184]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:909][184]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:909][184]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:909][184]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:909][184]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:909][184]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.43.47:911][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.43.47:946][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.43.47:949][185]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.47:949][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.47:949][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.47:949][185]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.47:949][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.43.47:949][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.47:949][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.47:949][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.47:949][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.47:949][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.47:949][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.47:949][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.47:949][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.43.47:949][185]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.47:950][185]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.47:953][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.43.48:036][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.43.48:036][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.48:074][188]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.43.48:122][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:122][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:553][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.43.48:553][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.48:553][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.43.48:553][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.48:553][199]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.43.48:557][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:557][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:557][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.48:557][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.48:557][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:557][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.43.48:557][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.48:557][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.48:557][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.48:557][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.48:557][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.48:558][199]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.48:558][199]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.48:558][199]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.43.48:597][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.43.48:600][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:600][200]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.48:600][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.48:601][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.48:601][200]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.48:601][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.48:601][200]Interaction: Interaction time: 15.198594 [2020.05.16-01.43.48:601][200]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.48:601][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.48:601][200]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.48:685][202]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.43.48:685][202]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.000000 [2020.05.16-01.43.48:685][202]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 1.000000 [2020.05.16-01.43.48:988][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.952271 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.49:106][212]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1209F009760] Result: '1' k_EResultOK (success) [2020.05.16-01.43.49:106][212]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1209F009760]' succeeded in 0.420119 seconds [2020.05.16-01.43.49:140][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1209F009760] Result: '1' k_EResultOK (success) [2020.05.16-01.43.49:183][214]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.492362 seconds [2020.05.16-01.43.50:163][236]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_13] [2020.05.16-01.43.50:163][236]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.50:163][236]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_13] [2020.05.16-01.43.50:163][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.50:166][236]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:166][236]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:166][236]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.50:166][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.50:166][236]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:166][236]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.05.16-01.43.50:166][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.50:166][236]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.50:166][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:166][236]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.50:166][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:166][236]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.50:292][239]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.43.50:293][239]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.43.50:293][239]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.16-01.43.50:296][239]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:296][239]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.50:296][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:296][239]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:296][239]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.50:296][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:296][239]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-01.43.50:297][239]Interaction: Interaction time: 0.000000 [2020.05.16-01.43.50:297][239]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.05.16-01.43.50:297][239]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.43.50:297][239]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.43.50:297][239]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.50:297][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:298][239]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.05.16-01.43.50:333][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-01.43.50:333][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.50:335][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-01.43.50:335][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.50:335][240]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.43.50:338][240]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.50:339][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:339][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:339][240]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.50:339][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.50:339][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:339][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-01.43.50:339][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.50:339][240]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.50:339][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:339][240]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.50:339][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:381][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:381][241]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.50:381][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:381][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.50:381][241]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.50:381][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:382][241]Interaction: Interaction time: 3.000000 [2020.05.16-01.43.50:382][241]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger. [2020.05.16-01.43.50:382][241]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet Duration 3.000000 Timestamp 0.000000 [2020.05.16-01.43.50:382][241]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.50:382][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.50:897][253]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.43.51:021][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.51:024][256]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.51:024][256]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.51:024][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.51:024][256]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.51:024][256]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.51:024][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.51:024][256]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.51:024][256]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.51:024][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.51:024][256]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.51:024][256]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.51:024][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.51:024][256]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.51:024][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.51:024][256]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.43.51:025][256]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_13] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.51:025][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.51:025][256]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_13] [2020.05.16-01.43.51:025][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.51:025][256]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.53:077][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.43.53:331][309]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.43.53:372][310]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.53:372][310]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.53:372][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.53:372][310]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.53:372][310]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.53:372][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.53:413][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.53:413][311]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.53:413][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.53:413][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.53:413][311]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.53:413][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.53:413][311]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.53:413][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.53:414][311]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.53:414][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.53:414][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-01.43.53:414][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.53:414][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.54:049][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.43.54:327][333]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.43.54:327][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.43.54:336][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 133 [2020.05.16-01.43.54:690][341]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.43.55:324][355]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.43.55:325][355]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.43.55:325][355]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.43.55:325][355]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.43.55:331][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.43.56:641][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.43.56:641][384]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.56:641][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.43.56:641][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.56:645][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.56:645][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.56:645][384]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.56:645][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.56:645][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.56:645][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.43.56:645][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.56:645][384]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.56:645][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.56:645][384]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.56:645][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.56:690][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.56:690][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.56:690][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.56:690][385]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.56:690][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.56:690][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.56:690][385]Interaction: Interaction time: 0.000000 [2020.05.16-01.43.56:690][385]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.56:690][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.57:373][400]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.05.16-01.43.57:373][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.57:373][400]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.05.16-01.43.57:373][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.57:374][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.57:377][400]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.57:377][400]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.57:377][400]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.43.57:377][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.57:377][400]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.57:377][400]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.05.16-01.43.57:377][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.57:377][400]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.43.57:377][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.57:377][400]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.43.57:377][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.57:421][401]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.43.57:467][402]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.57:467][402]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.43.57:467][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.57:467][402]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.57:467][402]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.43.57:467][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.57:468][402]Interaction: Interaction time: 1.000000 [2020.05.16-01.43.57:468][402]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.16-01.43.57:468][402]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.43.57:468][402]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.43.57:468][402]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.43.57:468][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.57:512][403]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.58:461][424]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.58:461][424]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.58:461][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.58:461][424]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.58:461][424]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.58:461][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.58:503][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.58:503][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.58:504][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.372549 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.43.58:507][425]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.58:507][425]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.58:507][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.58:507][425]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.58:507][425]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.58:507][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.58:507][425]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.58:507][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.58:507][425]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.43.58:507][425]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.58:507][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.58:507][425]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.05.16-01.43.58:507][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.58:507][425]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.43.58:507][425]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.43.58:508][425]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.43.59:273][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.59:273][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.43.59:273][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.59:273][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.59:273][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.43.59:273][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.59:273][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.59:273][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.43.59:273][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.59:273][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.43.59:273][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.43.59:273][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.59:273][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.43.59:273][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.43.59:273][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.43.59:274][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.43.59:274][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.43.59:274][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.43.59:274][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.00:072][460]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.44.00:072][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.00:072][460]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.44.00:072][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.00:076][460]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.00:076][460]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.00:076][460]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.00:076][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.00:076][460]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.00:076][460]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.44.00:076][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.00:076][460]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.00:076][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.00:076][460]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.16-01.44.00:077][460]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.00:077][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.00:341][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.44.00:344][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.00:344][466]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.00:344][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.00:345][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.00:345][466]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.00:345][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.00:345][466]Interaction: Interaction time: 2.450000 [2020.05.16-01.44.00:345][466]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.16-01.44.00:345][466]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.16-01.44.00:345][466]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.00:345][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.00:346][466]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.16-01.44.02:527][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.44.02:791][521]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.44.02:835][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.44.02:874][523]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.44.02:874][523]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.44.02:874][523]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.44.02:874][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.02:914][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.16-01.44.02:916][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.02:917][524]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.02:917][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.02:917][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.02:917][524]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.02:917][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.02:917][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.02:917][524]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.02:917][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.02:917][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.02:917][524]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.02:917][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.02:917][524]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.02:917][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.02:917][524]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.02:917][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.02:917][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.16-01.44.02:917][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:917][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.02:920][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:921][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.16-01.44.02:957][525]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.02:958][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.02:958][525]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.02:958][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:082][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-01.44.03:082][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:083][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-01.44.03:083][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:083][528]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.44.03:086][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:086][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:086][528]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.03:086][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.03:086][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:086][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-01.44.03:086][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:086][528]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.03:086][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:086][528]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.03:086][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:086][528]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.03:170][530]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:170][530]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.03:170][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:171][530]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:171][530]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.03:171][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:171][530]Interaction: Interaction time: 0.293749 [2020.05.16-01.44.03:171][530]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.03:171][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:171][530]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.03:379][535]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017946 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.16-01.44.03:380][535]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.03:386][535]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:387][535]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:387][535]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:387][535]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:387][535]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:387][535]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:387][535]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-01.44.03:424][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:424][536]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.03:424][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:424][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:424][536]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.03:424][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:424][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:424][536]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.03:424][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:424][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:424][536]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.03:424][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.03:425][536]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.03:425][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.03:425][536]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.03:425][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:425][536]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-01.44.03:425][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:425][536]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:425][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:425][536]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.03:425][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:425][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:425][536]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.03:425][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:425][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:425][536]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.03:425][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:425][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:425][536]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.03:426][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.03:426][536]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.03:426][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.03:426][536]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.03:426][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.03:426][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-01.44.03:426][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:426][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.03:430][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.44.03:462][537]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-01.44.03:465][537]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.03:465][537]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.03:555][539]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.03:556][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:556][539]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.03:556][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:886][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.03:886][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:886][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.03:886][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:923][548]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.03:923][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.03:923][548]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.03:923][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.44.04:173][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:292][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:292][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:292][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:292][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:732][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:732][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:732][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:732][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.16-01.44.04:771][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:425][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:425][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:425][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:425][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:426][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:426][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:426][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:426][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:427][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:427][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:427][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:427][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:462][587]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:463][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.05:463][587]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.05:463][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:062][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:062][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:062][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:062][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:062][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.16-01.44.06:062][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:105][603]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:105][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:105][603]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:105][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:105][603]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.16-01.44.06:105][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:111][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.06:148][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:148][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:148][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:148][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:148][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.16-01.44.06:148][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:151][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:151][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:151][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:151][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:151][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:151][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:152][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:195][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:196][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:196][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:196][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:196][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:196][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.06:196][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:231][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.06:231][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:231][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.06:231][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:234][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:234][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:234][606]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.06:234][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.06:234][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:234][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.06:234][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:235][606]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.06:235][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:235][606]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.06:235][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:276][607]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.06:279][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:279][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:279][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:279][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:281][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:317][608]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.44.06:317][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.44.06:320][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:320][608]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.06:320][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:320][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:320][608]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.06:320][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:320][608]Interaction: Interaction time: 80.000000 [2020.05.16-01.44.06:320][608]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.06:320][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:320][608]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.06:321][608]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:321][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:321][608]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:321][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:323][608]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:323][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:323][608]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:323][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:361][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.06:362][609]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:362][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:362][609]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:365][609]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.06:365][609]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.06:365][609]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.44.06:365][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.06:365][609]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.06:365][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:365][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:365][609]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.06:365][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:365][609]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.06:365][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:366][609]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.06:366][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:366][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:366][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:366][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:368][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:368][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:368][609]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:368][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:409][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:409][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:409][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:409][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:411][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:411][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:411][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:411][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:447][611]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:447][611]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:451][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Exiting interaction because fail received] [2020.05.16-01.44.06:451][611]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.16-01.44.06:452][611]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:452][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:452][611]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-01.44.06:452][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:495][612]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.06:495][612]LogDBDPlayerMovement: StopSnapping Final Location (6123.761719 6421.909180 88.094414) [2020.05.16-01.44.06:495][612]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.06:495][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.05.16-01.44.06:495][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:495][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.06:495][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:495][612]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.06:495][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.44.06:495][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.06:495][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.06:495][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.06:495][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.06:495][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:495][612]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:495][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:495][612]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.06:495][612]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:495][612]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.06:540][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.06:573][614]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.44.06:573][614]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.001482 [2020.05.16-01.44.06:612][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.020830 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.06:613][615]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:773][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:776][619]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:776][619]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:776][619]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.06:776][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.06:776][619]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:777][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.44.06:777][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:777][619]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.06:777][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:777][619]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.06:777][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:777][619]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.06:777][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:778][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:778][619]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.06:778][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.06:778][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:778][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.06:778][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.06:778][619]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.06:778][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:778][619]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.06:778][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:816][620]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.06:852][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.06:855][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:855][621]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.06:855][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:856][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:856][621]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.06:856][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:856][621]Interaction: Interaction time: 93.551636 [2020.05.16-01.44.06:856][621]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.06:856][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:856][621]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.06:973][624]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:973][624]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.06:973][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:973][624]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.06:973][624]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.06:973][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:973][624]Interaction: Interaction time: 0.600000 [2020.05.16-01.44.06:974][624]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.06:974][624]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.16-01.44.06:974][624]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.44.06:974][624]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.06:974][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.06:974][624]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.07:010][625]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1209212C610] Result: '1' k_EResultOK (success) [2020.05.16-01.44.07:021][626]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1209212C610]' succeeded in 0.436767 seconds [2020.05.16-01.44.07:072][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1209212C610] Result: '1' k_EResultOK (success) [2020.05.16-01.44.07:100][628]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.515234 seconds [2020.05.16-01.44.07:375][634]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.44.07:568][639]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.07:568][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.07:568][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:568][639]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.07:568][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.07:568][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:568][639]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.07:568][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.07:568][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:568][639]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.07:568][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.07:568][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.07:569][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.07:569][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.07:569][639]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.44.07:569][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.07:569][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:569][639]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.16-01.44.07:569][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.07:569][639]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.07:645][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.07:645][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.07:645][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.07:645][641]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.07:648][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.07:648][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.07:648][641]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.44.07:648][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.07:648][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.07:648][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.07:648][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.07:648][641]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.07:648][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:648][641]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.07:648][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:649][641]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.07:683][642]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.07:683][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.07:764][644]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.07:764][644]LogDBDPlayerMovement: StopSnapping Final Location (6132.580078 6426.000000 88.093178) [2020.05.16-01.44.07:764][644]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.07:764][644]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.07:764][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:764][644]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.07:764][644]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.07:764][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:764][644]Interaction: Interaction time: 111.389992 [2020.05.16-01.44.07:764][644]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.07:764][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.07:841][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.08:957][675]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.05.16-01.44.08:957][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.08:957][675]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.05.16-01.44.08:957][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.08:960][675]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.08:960][675]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.08:960][675]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.08:960][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.08:960][675]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.08:960][675]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.05.16-01.44.08:960][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.08:960][675]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.08:960][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.08:960][675]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.08:960][675]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.08:960][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.08:998][676]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.09:268][683]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.09:268][683]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.09:268][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.09:268][683]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.09:268][683]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.09:268][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.09:268][683]Interaction: Interaction time: 1.050000 [2020.05.16-01.44.09:269][683]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.09:269][683]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-01.44.09:269][683]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.44.09:269][683]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.09:269][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.09:307][684]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.09:539][690]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-01.44.10:313][710]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.10:313][710]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.10:313][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:314][710]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.10:314][710]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.10:314][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:355][711]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.10:355][711]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.10:355][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:355][711]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.10:355][711]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.10:355][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.10:355][711]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.10:355][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.10:355][711]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.44.10:355][711]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.10:355][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:355][711]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.05.16-01.44.10:355][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:355][711]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.10:393][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.44.10:393][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.44.10:393][712]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.10:393][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.10:393][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:393][712]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.10:393][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.10:393][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:431][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.10:431][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.10:431][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:432][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.10:432][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.44.10:432][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.10:432][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.10:432][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.10:432][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.10:432][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.10:432][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.10:432][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:432][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.10:432][713]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:432][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.10:509][715]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.44.10:509][715]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.072294 [2020.05.16-01.44.10:521][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.44.10:781][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:823][722]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.10:823][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:823][722]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.10:823][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:823][722]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.16-01.44.10:823][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.10:973][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084B65F80] Result: '1' k_EResultOK (success) [2020.05.16-01.44.10:973][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084B65F80]' succeeded in 0.461726 seconds [2020.05.16-01.44.11:023][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084B65F80] Result: '1' k_EResultOK (success) [2020.05.16-01.44.11:064][728]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.550348 seconds [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-01.44.11:237][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.11:419][735]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.846578 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.12:488][760]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 0.022741, Lifetime Duration: 90.000000 [2020.05.16-01.44.17:338][880]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.44.17:338][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.17:338][880]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.44.17:338][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.17:338][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.17:341][880]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.17:341][880]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.17:341][880]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.17:341][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.17:341][880]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.17:341][880]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.44.17:341][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.17:341][880]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.17:341][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.17:341][880]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.17:341][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.17:341][880]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.17:469][883]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.17:469][883]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.17:469][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.17:469][883]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.17:469][883]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.17:469][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.17:469][883]Interaction: Interaction time: 1.100000 [2020.05.16-01.44.17:469][883]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.17:469][883]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.16-01.44.17:469][883]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.44.17:470][883]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.17:470][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.17:512][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.17:512][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.17:562][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.17:643][887]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.17:946][894]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.05.16-01.44.17:946][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.17:946][894]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.44.17:946][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:072][897]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.18:072][897]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:072][897]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.18:072][897]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:075][897]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.18:075][897]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.18:075][897]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.44.18:075][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.18:075][897]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.18:075][897]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.18:075][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:075][897]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.18:075][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:075][897]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.18:075][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:075][897]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.18:076][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:116][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:154][899]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.18:154][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:154][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.18:158][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:203][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:241][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.44.18:241][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:280][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:320][903]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.18:320][903]LogDBDPlayerMovement: StopSnapping Final Location (3850.000000 4798.000000 88.093895) [2020.05.16-01.44.18:320][903]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.18:320][903]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.18:320][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:320][903]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.18:320][903]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.18:320][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:321][903]Interaction: Interaction time: 0.700000 [2020.05.16-01.44.18:321][903]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-01.44.18:321][903]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 55.728462 [2020.05.16-01.44.18:321][903]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.44.18:321][903]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.18:321][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:323][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:359][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:397][905]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.18:397][905]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.18:397][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:397][905]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.18:397][905]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.18:397][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:399][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:435][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.18:437][906]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.18:437][906]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.18:437][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:437][906]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.18:437][906]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.18:437][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.18:437][906]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.18:437][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.18:437][906]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.44.18:437][906]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.18:437][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.18:437][906]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.16-01.44.18:437][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:437][906]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.18:437][906]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.44.18:439][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:476][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.44.18:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:477][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.05.16-01.44.18:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:477][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.44.18:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:478][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.44.18:515][908]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.18:596][910]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.05.16-01.44.18:596][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:596][910]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.05.16-01.44.18:596][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:596][910]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.18:596][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.18:670][912]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.05.16-01.44.18:939][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.18:941][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.18:979][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.19:017][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.19:017][921]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.44.19:053][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.44.19:053][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.44.19:053][922]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.19:053][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.19:053][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.19:054][922]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.19:054][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.19:054][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.19:054][922]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.44.19:055][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.19:092][923]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.19:092][923]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.19:092][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.19:092][923]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.19:092][923]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.44.19:092][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.19:092][923]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.19:092][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.19:092][923]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.44.19:092][923]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.19:092][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.19:092][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.19:092][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.19:092][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.19:092][923]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.19:092][923]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.19:093][923]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.19:165][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.19:173][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.19:242][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.05.16-01.44.19:242][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.19:242][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.16-01.44.19:242][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.19:546][935]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.16-01.44.19:546][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.20:674][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:674][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.20:674][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.20:674][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:674][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.20:674][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.20:674][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:674][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.20:674][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.20:675][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:675][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.20:675][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.20:675][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.20:675][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.20:675][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.20:675][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.20:675][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.20:675][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.20:675][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:971][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.20:971][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.20:972][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.20:972][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.20:974][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:974][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:974][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.20:974][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.20:974][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.20:974][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.20:974][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.20:974][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.20:974][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.20:975][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.20:975][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.20:975][971]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.21:045][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.44.21:049][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.21:049][973]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.21:049][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.21:049][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.21:049][973]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.21:049][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.21:049][973]Interaction: Interaction time: 42.897038 [2020.05.16-01.44.21:049][973]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.21:049][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.21:049][973]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.22:503][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.544940 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.26:678][112]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014017 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.26:720][113]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.05.16-01.44.30:429][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.44.30:707][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.30:707][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.30:751][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.30:824][210]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.16-01.44.30:824][210]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.30:824][210]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.30:824][210]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.30:827][210]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.30:827][210]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.30:827][210]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.44.30:827][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.30:827][210]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.30:827][210]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.30:827][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.30:828][210]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.30:828][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.30:828][210]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.16-01.44.30:828][210]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.30:828][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.30:828][210]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.30:901][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.30:901][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.31:137][218]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.755167 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.44.31:255][221]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.429541 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.31:257][221]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.31:258][221]LogDBDPlayerMovement: StopSnapping Final Location (3461.788818 2670.693604 88.094582) [2020.05.16-01.44.31:258][221]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.31:258][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.31:258][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.31:258][221]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.31:258][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.31:258][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.31:258][221]Interaction: Interaction time: 14.000000 [2020.05.16-01.44.31:258][221]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.16-01.44.31:258][221]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 68.667038 [2020.05.16-01.44.31:258][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.31:258][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.31:259][221]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.16-01.44.31:334][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.44.33:384][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.44.36:749][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.36:749][359]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.36:749][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.36:749][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.36:749][359]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.36:749][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.36:789][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.36:789][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.36:789][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.36:789][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.36:789][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.36:789][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.36:789][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.36:789][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.36:789][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.36:789][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.36:790][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.44.36:790][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.36:790][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.37:514][378]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.990070 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.38:210][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:210][395]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.38:210][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.38:210][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:210][395]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.38:210][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.38:210][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:210][395]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.38:210][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.38:210][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:210][395]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.38:210][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.38:210][395]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.38:210][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.38:210][395]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.38:210][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.38:210][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.05.16-01.44.38:210][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.38:210][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:215][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.44.38:247][396]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-01.44.38:613][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:613][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.38:851][411]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.16-01.44.38:852][411]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.38:852][411]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.38:853][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.44.38:859][411]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: On [2020.05.16-01.44.38:860][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.44.39:135][418]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.537352 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.44.40:850][460]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Napoleão]: Off [2020.05.16-01.44.41:738][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.539654 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.41:778][483]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-01.44.42:107][491]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.42:107][491]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.44.43:983][537]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.44.43:983][537]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.43:983][537]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.44.43:983][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.43:983][537]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.43:986][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.43:986][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.43:986][537]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.43:986][537]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.43:986][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.43:986][537]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.44.43:986][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.43:986][537]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.43:986][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.43:986][537]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.43:986][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.44:026][538]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.44:108][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.44:108][540]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.44:108][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.44:108][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.44:108][540]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.44:108][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.44:108][540]Interaction: Interaction time: 1.000000 [2020.05.16-01.44.44:108][540]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.44:108][540]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-01.44.44:108][540]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.44.44:108][540]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.44:108][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.44:149][541]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.45:090][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.45:090][564]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.45:090][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:090][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.45:090][564]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.45:090][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:128][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.45:131][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.45:131][565]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.45:131][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:131][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.45:131][565]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.44.45:131][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.45:131][565]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.45:131][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.45:131][565]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.44.45:131][565]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.45:131][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:131][565]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_11] [2020.05.16-01.44.45:131][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.45:131][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.45:250][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.658889 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.45:377][571]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-01.44.45:377][571]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.44.45:377][571]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.44.45:377][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:381][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.44.45:419][572]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.16-01.44.45:419][572]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.16-01.44.45:419][572]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.45:419][572]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.45:419][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:419][572]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.45:419][572]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.45:419][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:457][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.45:457][573]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.45:457][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:457][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.45:457][573]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.44.45:457][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.45:458][573]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.45:458][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.45:458][573]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.45:458][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.45:458][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.45:458][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.45:458][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.45:458][573]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.45:458][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.45:537][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-01.44.45:544][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-01.44.46:533][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.136978 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-01.44.46:868][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.46:868][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:086][638]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.16-01.44.48:086][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.16-01.44.48:162][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:200][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.16-01.44.48:200][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:200][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:201][641]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:205][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.48:237][642]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.48:237][642]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.48:237][642]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.44.48:237][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.48:238][642]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.48:238][642]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:238][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:238][642]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.48:238][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.48:238][642]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.48:238][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.48:238][642]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.48:310][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:310][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:310][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.48:350][645]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.48:350][645]LogDBDPlayerMovement: StopSnapping Final Location (3316.000000 2076.859863 88.092613) [2020.05.16-01.44.48:350][645]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.48:350][645]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.48:350][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.48:350][645]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.48:350][645]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.48:350][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.48:350][645]Interaction: Interaction time: 1.100000 [2020.05.16-01.44.48:350][645]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.05.16-01.44.48:350][645]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 85.761024 [2020.05.16-01.44.48:350][645]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.44.48:350][645]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.48:350][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.48:865][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:865][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:865][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.48:865][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:866][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.44.48:866][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:866][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.16-01.44.48:866][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:902][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.16-01.44.48:902][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:937][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.16-01.44.48:937][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:938][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.16-01.44.48:938][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:938][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.16-01.44.48:938][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:973][662]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.44.48:973][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.48:973][662]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.44.48:973][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:259][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.44.49:291][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.49:293][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.44.49:293][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.44.49:293][671]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.49:293][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.44.49:293][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.49:293][671]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.49:293][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.44.49:293][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.49:293][671]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-01.44.49:295][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.44.49:328][672]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.49:328][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.44.49:328][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.49:328][672]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.49:328][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.44.49:328][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.49:328][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.44.49:328][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.49:328][672]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.44.49:328][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.44.49:328][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.49:328][672]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.49:328][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:328][672]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.44.49:328][672]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:328][672]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.44.49:328][672]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.49:395][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.44.49:404][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.44.49:641][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-01.44.49:641][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:642][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.16-01.44.49:642][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:676][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.44.49:676][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:677][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.16-01.44.49:677][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.49:745][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.16-01.44.49:746][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.51:349][723]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.51:349][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.51:349][723]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.51:349][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.51:351][723]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.51:351][723]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.51:351][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.51:351][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.51:351][723]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.51:351][723]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.44.51:351][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.51:351][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.51:351][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.51:351][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.51:351][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.51:399][724]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.51:443][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.51:443][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-01.44.51:447][725]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.51:447][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.51:447][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.51:447][725]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.51:447][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.51:447][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.51:447][725]Interaction: Interaction time: 31.441284 [2020.05.16-01.44.51:447][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.51:447][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.51:447][725]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.53:662][777]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.05.16-01.44.53:662][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.53:662][777]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.16-01.44.53:662][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.53:666][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.53:666][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.53:666][777]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.44.53:666][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.44.53:666][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.53:666][777]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.16-01.44.53:666][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.44.53:666][777]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.44.53:666][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.53:666][777]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.44.53:666][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.53:666][777]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.44.53:899][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.44.53:902][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.53:902][783]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.44.53:902][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.53:902][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.44.53:902][783]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.44.53:902][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.53:903][783]Interaction: Interaction time: 10.000000 [2020.05.16-01.44.53:903][783]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.05.16-01.44.53:903][783]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.16-01.44.53:903][783]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.44.53:903][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.44.53:942][784]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.44.54:148][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.44.54:311][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.44.54:311][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.44.54:753][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.506037 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.44.55:022][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 159 [2020.05.16-01.44.55:317][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.44.55:317][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.44.55:317][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.44.55:317][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-01.44.55:325][816]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.44.57:892][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.560505 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:645][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.00:646][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:646][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.05.16-01.45.00:646][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:646][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.05.16-01.45.00:646][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:697][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.00:917][951]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.16-01.45.00:917][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:917][951]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.00:917][951]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:919][951]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.00:920][951]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.00:920][951]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.45.00:920][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.00:920][951]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.00:920][951]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.00:920][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.00:920][951]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.00:920][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.00:920][951]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.00:920][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.00:920][951]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.45.00:921][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.00:964][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.01:006][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.01:006][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.01:011][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.01:054][954]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.01:054][954]LogDBDPlayerMovement: StopSnapping Final Location (2781.184814 1309.677002 88.096001) [2020.05.16-01.45.01:054][954]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.45.01:054][954]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.01:054][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.01:054][954]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.01:054][954]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.01:054][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.01:055][954]Interaction: Interaction time: 0.000000 [2020.05.16-01.45.01:055][954]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: LockerEnter AnimTag_Female. [2020.05.16-01.45.01:055][954]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 98.456924 [2020.05.16-01.45.01:055][954]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.45.01:055][954]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.01:055][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.01:056][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.01:099][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.01:141][956]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.45.01:143][956]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.45.01:144][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.01:147][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.01:501][957]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.704670 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-01.45.01:506][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.03:053][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.03:103][989]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.03:154][990]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.45.03:154][990]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.45.03:154][990]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:154][990]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.03:154][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:154][990]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:154][990]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.03:154][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:202][991]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.03:202][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.03:205][991]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:205][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.03:205][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:205][991]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:205][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.45.03:205][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.03:205][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.03:205][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.03:205][991]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.45.03:205][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.03:205][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:206][991]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.03:206][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:206][991]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.03:206][991]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:206][991]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:255][992]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:255][992]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:261][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.03:352][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_0] [2020.05.16-01.45.03:352][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:352][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_0] [2020.05.16-01.45.03:352][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:356][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.03:356][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.03:356][994]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.45.03:356][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.03:356][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.03:356][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.16-01.45.03:356][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:356][994]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.03:356][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:356][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher019_AnimMappings.Slasher019_AnimMappings'. [2020.05.16-01.45.03:356][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher019_AnimMappings.Slasher019_AnimMappings'. [2020.05.16-01.45.03:356][994]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Gunslinger. [2020.05.16-01.45.03:356][994]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.16-01.45.03:356][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.05.16-01.45.03:356][994]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Female AnimTag_Follower [2020.05.16-01.45.03:356][994]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.05.16-01.45.03:356][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.05.16-01.45.03:357][994]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Follower [2020.05.16-01.45.03:357][994]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.03:357][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:357][994]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.45.03:459][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.45.03:459][996]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_1 - 666DevilSoul, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.03:459][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-01.45.03:462][996]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:462][996]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:462][996]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.03:462][996]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.03:462][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:462][996]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher019_AnimMappings.Slasher019_AnimMappings'. [2020.05.16-01.45.03:462][996]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.03:462][996]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.03:462][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:462][996]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.16-01.45.03:462][996]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.16-01.45.03:463][996]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-01.45.03:463][996]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-01.45.03:463][996]Interaction: Interaction time: 5.000000 [2020.05.16-01.45.03:463][996]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Carry. [2020.05.16-01.45.03:463][996]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_UK_Grab_Locker that has root motion is not supported [2020.05.16-01.45.03:463][996]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.03:463][996]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_19_C_0 and Montage AM_UK_Grab_Locker that has root motion is not supported [2020.05.16-01.45.03:463][996]AnimLeader: ClosetStandard_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Gunslinger AnimTag_Carry AnimTag_Follower. [2020.05.16-01.45.03:463][996]LogSM: Error: Play Update Montage AM_UK_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.05.16-01.45.03:463][996]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.03:463][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.03:464][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.03:464][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:464][996]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Grab_Locker [2020.05.16-01.45.03:465][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.03:465][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:466][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.03:466][996]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:467][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.03:467][996]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.03:468][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-01.45.03:502][997]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:502][997]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.03:949][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.45.03:992][ 7]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.45.04:003][ 7]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.45.04:004][ 7]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.05.16-01.45.04:004][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Chargeable Enabled?: Enabled [2020.05.16-01.45.04:005][ 7]GameFlow: OnRep_BegunPlayFenceGuid 0655163A-08D7-F93A-C1B9-26AE8BEADC8A [2020.05.16-01.45.04:005][ 7]GameFlow: BegunPlayFenceGuid 0655163A-08D7-F93A-C1B9-26AE8BEADC8A [2020.05.16-01.45.04:005][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Chargeable Enabled?: Disabled [2020.05.16-01.45.04:005][ 7]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000057 seconds [2020.05.16-01.45.04:005][ 7]GameFlow: ACollectable::BeginPlay [2020.05.16-01.45.04:005][ 7]GameFlow: BegunPlayFenceGuid 0655163A-08D7-F93A-C1B9-26AE8BEADC8A [2020.05.16-01.45.04:008][ 7]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.04:008][ 7]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.04:008][ 7]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.04:008][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:004][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:004][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.06:004][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:004][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.05.16-01.45.06:004][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.06:004][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:146][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.05.16-01.45.06:146][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.06:147][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.05.16-01.45.06:147][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.06:149][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:149][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:149][ 52]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.45.06:149][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.06:149][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:150][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.05.16-01.45.06:150][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.06:150][ 52]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.06:150][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:150][ 52]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.06:150][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:199][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:199][ 53]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.06:199][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:199][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.06:199][ 53]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.06:199][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:199][ 53]Interaction: Interaction time: 0.000000 [2020.05.16-01.45.06:199][ 53]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.05.16-01.45.06:199][ 53]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.16-01.45.06:199][ 53]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-01.45.06:199][ 53]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.06:199][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.06:589][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.06:682][ 63]GameFlow: Collected received : BP_Item_Camper_BrokenKey_C_0. [2020.05.16-01.45.06:682][ 63]GameFlow: AddToInventory received : BP_Item_Camper_BrokenKey_C_0. [2020.05.16-01.45.06:827][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.06:827][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.06:832][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.06:832][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.05.16-01.45.07:024][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.05.16-01.45.07:025][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.05.16-01.45.07:119][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.05.16-01.45.07:120][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:121][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.07:121][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:121][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.05.16-01.45.07:121][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:121][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.05.16-01.45.07:121][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:167][ 73]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.07:213][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.07:213][ 74]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.07:213][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.07:213][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.07:213][ 74]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.07:213][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.07:261][ 75]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.07:261][ 75]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.07:261][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.07:262][ 75]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.07:262][ 75]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.07:262][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.07:262][ 75]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.07:262][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.07:262][ 75]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-01.45.07:262][ 75]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.07:262][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.07:262][ 75]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Napoleão][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.05.16-01.45.07:262][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.07:262][ 75]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.08:175][ 94]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.08:224][ 95]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.45.08:420][ 99]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.08:468][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.08:468][100]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.08:468][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:468][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.08:468][100]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.08:468][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:517][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.08:517][101]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.08:517][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:517][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.08:517][101]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.08:517][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.08:517][101]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.08:517][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.08:517][101]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.08:517][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:517][101]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.16-01.45.08:517][101]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.45.08:517][101]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_0] [2020.05.16-01.45.08:518][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:518][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.08:567][102]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.08:567][102]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:567][102]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.08:568][102]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:573][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.08:615][103]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.08:615][103]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.08:615][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.45.08:615][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.08:615][103]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.08:615][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.08:615][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:615][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.08:616][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:616][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.08:616][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:618][103]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-01.45.08:662][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.08:662][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:665][104]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.08:665][104]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.08:665][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:665][104]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.08:665][104]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.08:665][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:665][104]Interaction: Interaction time: 16.000000 [2020.05.16-01.45.08:665][104]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.08:665][104]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 106.062943 [2020.05.16-01.45.08:665][104]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.08:665][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.08:667][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.08:719][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.08:763][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-01.45.08:769][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.08:819][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.05.16-01.45.08:871][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.08:871][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.08:922][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.08:973][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:026][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:077][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:130][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:183][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:237][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:291][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:341][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.09:341][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.09:345][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.09:345][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.09:345][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:393][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.09:393][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.09:394][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.09:394][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.09:394][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.09:394][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.09:399][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:446][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.09:446][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.09:451][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:504][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:559][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:614][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:666][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:718][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:769][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:821][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:872][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:924][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.09:975][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:026][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:075][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:126][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:174][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:228][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:279][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:326][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:373][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:373][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.10:420][138]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.10:421][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:467][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:514][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:561][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:607][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:653][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:653][143]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.10:699][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:743][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:789][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:834][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:880][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:925][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.10:973][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:018][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:060][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.11:060][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.11:065][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:109][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:152][154]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.11:152][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.11:157][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:203][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:250][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:298][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:345][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:395][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:443][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:491][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:539][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:589][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:637][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:686][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:736][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:783][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:833][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:882][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:933][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.11:982][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:034][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:084][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:136][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:136][174]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.12:185][175]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.12:187][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:238][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:289][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:340][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:389][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:389][179]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.12:441][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:491][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:542][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:592][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:643][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:694][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:745][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:795][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:846][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:895][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:944][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.12:994][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:044][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:094][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:142][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:189][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:238][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:286][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:334][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.45.13:334][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.45.13:334][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:334][198]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.13:334][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:334][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:334][198]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.13:334][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:381][199]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:381][199]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.13:381][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:381][199]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:381][199]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.45.13:381][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.13:381][199]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.13:381][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.13:381][199]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.13:381][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:381][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:381][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:381][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:381][199]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:382][199]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:477][201]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:478][201]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:478][201]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:478][201]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:483][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.13:524][202]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:524][202]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:524][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.45.13:524][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.13:524][202]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:524][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:525][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:525][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.13:525][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:525][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.13:525][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:526][202]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-01.45.13:567][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:567][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:570][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:570][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.13:570][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:570][203]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:570][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.13:570][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:571][203]Interaction: Interaction time: 11.330414 [2020.05.16-01.45.13:571][203]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.13:571][203]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 11.330414 Timestamp 110.971893 [2020.05.16-01.45.13:571][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.13:571][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:572][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:573][203]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.13:620][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:668][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:716][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.13:762][207]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.45.13:762][207]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-01.45.13:762][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:762][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.13:762][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:762][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:763][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.13:763][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:810][208]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:810][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.13:810][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:810][208]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:810][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.45.13:810][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.13:810][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.13:810][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.13:810][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.13:810][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:810][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:810][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:810][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:810][208]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:810][208]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:908][210]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:908][210]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:908][210]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:908][210]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:913][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.13:953][211]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:953][211]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:953][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.45.13:953][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.13:953][211]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.13:953][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:953][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.13:953][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.13:953][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:953][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.13:953][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.13:955][211]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-01.45.13:997][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.13:997][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.14:001][212]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.14:001][212]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.14:001][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:001][212]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.14:001][212]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.14:001][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:001][212]Interaction: Interaction time: 11.176559 [2020.05.16-01.45.14:001][212]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.14:001][212]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 11.176559 Timestamp 111.400894 [2020.05.16-01.45.14:001][212]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.14:001][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:003][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:003][212]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.14:047][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:095][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:143][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:189][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:237][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:283][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:330][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:373][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.45.14:373][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.14:373][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.45.14:373][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.14:376][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.14:376][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.14:376][220]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.45.14:376][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.14:376][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.14:376][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.45.14:377][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.14:377][220]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.14:377][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:377][220]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.14:377][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:379][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:424][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:468][222]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.45.14:471][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.14:471][222]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.14:471][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:471][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.14:471][222]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.14:471][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:471][222]Interaction: Interaction time: 8.629996 [2020.05.16-01.45.14:471][222]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.14:471][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.14:472][222]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.45.14:473][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:521][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:567][224]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.45.14:569][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:618][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:665][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:715][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:765][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:814][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:862][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:912][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.14:961][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:011][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:059][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:109][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:159][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:208][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:257][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:306][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:355][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:402][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:451][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:500][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:549][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:597][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:646][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:694][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:742][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:742][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.15:788][249]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.15:790][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:840][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:888][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:935][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:985][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.15:985][253]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:034][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:034][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:083][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:133][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:183][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:232][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:283][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:331][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:382][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:430][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:476][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.16:476][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:476][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.16:476][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:481][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:529][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.16:529][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:529][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.16:529][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:529][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:581][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:630][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:679][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:729][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:778][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:826][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:876][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:925][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.16:975][273]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:975][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:975][273]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.16:975][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.16:975][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:025][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:074][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:124][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:173][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:223][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:271][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:319][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:367][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:415][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:463][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:510][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:510][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.17:557][285]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.17:558][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.17:558][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:606][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:653][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:700][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:748][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:748][289]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-01.45.17:794][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:843][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:892][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:940][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.17:988][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:035][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:084][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:131][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:175][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:176][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:180][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:228][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:272][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.18:272][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:277][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:325][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.18:325][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:325][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:373][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:422][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:469][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:518][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:566][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-01.45.18:610][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:610][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:610][307]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-01.45.18:613][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:613][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:613][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.45.18:613][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:613][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:613][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:613][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:614][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.18:614][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:614][307]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.16-01.45.18:614][307]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.18:614][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.18:614][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:614][307]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.45.18:615][307]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:615][307]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-01.45.18:660][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.18:660][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.18:660][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:660][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.18:660][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-01.45.18:660][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:660][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.18:660][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:660][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.18:660][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:660][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.18:660][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:660][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.18:660][308]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:660][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.18:662][308]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:711][309]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.18:755][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:759][310]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:807][311]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:809][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-01.45.18:849][312]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Scalars [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Textures [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Vectors [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Scalars [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Textures [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Vectors [2020.05.16-01.45.18:850][312]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Scalars [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Textures [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Vectors [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Scalars [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Textures [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Vectors [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-01.45.18:851][312]LogDBDGeneral: Warning: Scalars [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Textures [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Vectors [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Scalars [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Textures [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Vectors [2020.05.16-01.45.18:852][312]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-01.45.18:852][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-01.45.18:852][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-01.45.18:855][312]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:855][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.45.18:855][312]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.45.18:855][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.45.18:855][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:855][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.18:855][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:855][312]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:855][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.18:855][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:855][312]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:855][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.18:855][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:855][312]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:856][312]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Cereza][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-01.45.18:856][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:856][312]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:856][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:856][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:856][312]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.18:856][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:858][312]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:860][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-01.45.18:860][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-01.45.18:898][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:898][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.18:898][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:898][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:899][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.18:899][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:899][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.18:899][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.18:899][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.18:899][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:899][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.16-01.45.18:899][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.18:899][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:900][313]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:944][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.45.18:947][314]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:947][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.18:947][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:947][314]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.18:947][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.18:947][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:947][314]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.16-01.45.18:947][314]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-01.45.18:947][314]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-01.45.18:947][314]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.45.18:948][314]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.45.18:948][314]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-01.45.18:948][314]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.16-01.45.18:948][314]Interaction: Interaction time: 1.500000 [2020.05.16-01.45.18:948][314]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.16-01.45.18:948][314]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-01.45.18:948][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.18:948][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.18:948][314]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.45.18:949][314]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.18:949][314]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.16-01.45.18:996][315]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:044][316]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:092][317]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:139][318]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:186][319]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:233][320]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:418][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:422][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.19:422][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.19:422][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.19:422][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.19:422][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:468][325]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:510][326]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.248421 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.05.16-01.45.19:516][326]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:562][327]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:605][328]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.210565 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.16-01.45.19:610][328]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:657][329]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.19:657][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.19:658][329]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:704][330]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:750][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.19:750][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.19:751][331]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:798][332]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:846][333]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:891][334]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:937][335]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.19:983][336]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:028][337]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:075][338]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:121][339]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:166][340]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:212][341]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:259][342]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:305][343]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:352][344]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:399][345]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:445][346]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:447][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.45.20:491][347]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-01.45.20:491][347]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-01.45.20:491][347]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-01.45.20:491][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.20:491][347]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-01.45.20:491][347]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-01.45.20:491][347]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.45.20:491][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.20:492][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.20:492][347]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-01.45.20:501][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-01.45.20:536][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-01.45.20:536][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.16-01.45.20:538][348]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:538][348]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:539][348]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:539][348]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.16-01.45.20:539][348]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-01.45.20:539][348]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-01.45.20:539][348]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.20:541][348]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.20:541][348]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.20:541][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:541][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.20:541][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.20:541][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:541][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.20:541][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.20:541][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:541][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.20:542][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.20:542][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:542][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.20:542][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.20:542][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.20:542][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.20:542][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.20:542][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.20:542][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - IRON WILL][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.20:542][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.20:542][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.16-01.45.20:547][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.16-01.45.25:258][448]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.25:258][448]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.25:258][448]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.25:258][448]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.16-01.45.25:258][448]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-01.45.25:258][448]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.25:267][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.25:310][449]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.25:310][449]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.25:310][449]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionIn. [2020.05.16-01.45.25:310][449]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-01.45.25:310][449]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.25:313][449]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-01.45.25:313][449]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.25:313][449]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.25:313][449]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.25:320][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-01.45.25:363][450]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.25:363][450]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.25:363][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-01.45.25:363][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.25:363][450]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.25:363][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.25:363][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.25:364][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.25:364][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.25:364][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.25:364][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.25:365][450]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:365][450]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.16-01.45.25:415][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:415][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:455][452]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.25:455][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.25:457][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:457][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.25:460][452]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.25:460][452]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.25:460][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.25:460][452]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT MASTER] [2020.05.16-01.45.25:460][452]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.25:460][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.25:460][452]Interaction: Interaction time: 0.000000 [2020.05.16-01.45.25:460][452]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-01.45.25:460][452]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-01.45.25:460][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.25:460][452]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.25:460][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.25:461][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:461][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:502][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:503][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:503][453]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.45.25:546][454]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:546][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:547][454]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.45.25:592][455]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:592][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:632][456]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:632][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.25:635][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:680][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:722][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:766][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:809][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:851][461]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.25:851][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.25:853][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:897][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:941][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.25:984][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:024][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:024][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:024][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:024][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:024][465]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.45.26:026][465]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.26:026][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.26:027][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:028][465]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:028][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:028][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:028][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.45.26:028][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.26:028][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:028][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:028][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:028][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.26:028][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:028][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.26:028][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:028][465]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-01.45.26:030][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:067][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.45.26:069][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:069][466]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.26:069][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:069][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:069][466]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.26:069][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:069][466]Interaction: Interaction time: 16.000000 [2020.05.16-01.45.26:069][466]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.26:069][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:070][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:113][467]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-01.45.26:114][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:153][468]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 0.202198, Lifetime Duration: 40.000000 [2020.05.16-01.45.26:154][468]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:154][468]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:154][468]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReaction. [2020.05.16-01.45.26:154][468]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-01.45.26:154][468]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.26:154][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.45.26:155][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:155][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.26:155][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:155][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:155][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-01.45.26:155][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:155][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:155][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-01.45.26:155][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:155][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:155][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.26:155][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.26:156][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.26:156][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.26:156][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.26:156][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:156][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:156][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:156][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:157][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:157][468]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.45.26:160][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.45.26:196][469]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-01.45.26:196][469]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.26:197][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.26:199][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:242][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:281][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:281][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:281][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:281][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:281][471]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-01.45.26:283][471]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:283][471]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:284][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:284][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:284][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-01.45.26:284][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.26:284][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:284][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-01.45.26:284][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.26:284][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-01.45.26:284][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:284][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-01.45.26:284][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:285][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:323][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.45.26:326][472]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:326][472]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:326][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:326][472]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-01.45.26:326][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:326][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:326][472]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-01.45.26:326][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:326][472]Interaction: Interaction time: 15.933216 [2020.05.16-01.45.26:326][472]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - DerickLOL][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-01.45.26:326][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.26:327][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:366][473]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.26:366][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.26:369][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:411][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:453][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:496][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:537][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:577][478]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.26:577][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.26:579][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:621][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:660][480]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:660][480]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.26:660][480]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionOut. [2020.05.16-01.45.26:660][480]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-01.45.26:660][480]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.26:660][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.45.26:663][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:663][480]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.45.26:703][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:743][482]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.26:743][482]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.26:745][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:786][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:828][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:868][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:907][486]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.26:907][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.26:910][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:950][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.26:991][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:032][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:072][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:110][491]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.27:110][491]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.27:112][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:153][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:193][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:233][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:271][495]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.27:271][495]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.27:274][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:313][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:353][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:394][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:432][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:469][500]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.27:469][500]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.27:472][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:511][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:551][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:590][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:629][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:665][505]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.27:665][505]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.27:667][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:706][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:746][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:784][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:820][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.27:820][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.27:823][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:861][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:899][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:938][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.27:976][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:011][514]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.28:012][514]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.28:014][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:052][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:090][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:127][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:163][518]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.28:163][518]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.16-01.45.28:163][518]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookStruggle. [2020.05.16-01.45.28:163][518]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-01.45.28:163][518]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.16-01.45.28:163][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-01.45.28:165][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:165][518]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-01.45.28:200][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.28:200][519]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.28:202][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:240][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:277][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:315][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:352][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:387][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.28:387][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.28:390][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:428][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:465][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:501][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:537][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:572][529]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.28:572][529]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.28:575][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:614][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:658][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:698][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:737][533]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.28:737][533]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.28:741][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:782][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:823][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:865][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:907][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:945][538]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.28:945][538]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.28:948][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.28:990][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:032][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:073][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:112][542]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.29:112][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.29:115][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:158][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:199][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:243][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:287][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:327][547]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.29:327][547]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.29:331][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:374][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:419][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:462][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:502][551]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.29:502][551]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.29:506][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:549][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:593][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:637][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:677][555]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.29:677][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.29:680][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:724][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:767][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:811][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:855][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:895][560]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.29:895][560]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.29:898][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:942][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.29:987][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:030][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:070][564]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.30:070][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.30:074][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:113][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:153][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:194][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:233][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:270][569]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.30:270][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.30:274][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:313][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:354][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:394][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:434][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:471][574]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.30:471][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.30:475][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:513][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:551][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:588][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:626][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:660][579]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.30:661][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.30:663][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:700][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:738][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:777][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:815][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:849][584]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.30:849][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.30:852][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:891][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:928][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.30:966][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:002][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:036][589]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.31:037][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.31:040][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:078][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:114][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:151][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:188][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:223][594]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.31:223][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.31:226][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:270][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:316][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:362][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:403][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.31:403][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.31:407][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:450][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:494][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:539][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:581][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:621][603]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.31:621][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.31:624][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:668][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:711][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:756][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:795][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.31:795][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.31:799][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:842][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:886][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:930][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.31:973][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:013][612]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.32:013][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.32:017][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:060][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:102][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:144][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:183][616]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.32:183][616]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.32:186][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:228][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:269][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:311][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:353][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:392][621]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.32:392][621]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.32:396][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:437][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:479][623]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-01.45.32:480][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:524][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:562][625]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.32:563][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.32:566][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:609][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:654][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:696][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:737][629]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.32:737][629]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.32:740][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:783][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:826][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:870][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:910][633]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.32:911][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.32:914][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.32:957][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:001][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:043][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:087][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:127][638]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.33:127][638]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.33:130][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:173][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:217][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:259][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:299][642]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.33:299][642]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.33:303][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:345][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:389][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:432][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:471][646]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.33:471][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.33:474][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:517][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:561][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:603][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:646][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:686][651]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.33:686][651]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.33:689][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:732][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:775][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:819][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:857][655]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.33:858][655]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.33:861][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:905][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:947][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.33:990][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:033][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:073][660]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.34:073][660]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.34:076][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:119][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:162][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:205][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:244][664]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.34:244][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.34:248][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:290][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:333][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:376][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:418][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:458][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.34:458][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.34:462][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:504][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:547][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:591][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:629][673]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.34:630][673]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.34:633][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:676][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:718][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:761][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:800][677]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.34:800][677]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.34:804][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:846][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:889][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:931][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.34:974][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:013][682]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.35:013][682]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.35:017][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:059][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:102][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:144][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:183][686]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.35:183][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.35:186][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:230][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:272][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:315][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:354][690]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.35:354][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.35:358][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:400][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:443][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:485][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:528][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:566][695]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.35:566][695]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.35:570][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:612][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:655][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:698][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:737][699]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.35:738][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.35:741][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:784][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:827][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:870][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:913][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:951][704]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.35:952][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.35:955][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.35:998][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:041][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:084][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:123][708]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.36:123][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.36:127][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:169][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:212][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:254][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:297][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:336][713]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.36:336][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.36:340][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:382][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:425][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:467][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:507][717]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.36:507][717]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.36:510][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:553][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:596][719]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-01.45.36:596][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:638][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:678][721]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.36:678][721]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.36:681][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:725][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:768][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:811][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:854][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:893][726]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.36:893][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.36:896][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:938][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.36:980][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:023][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:061][730]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.37:061][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.37:064][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:106][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:148][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:190][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:232][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:272][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.37:272][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.37:276][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:318][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:362][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:404][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:444][739]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.37:444][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.37:448][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:490][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:532][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:574][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:616][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:656][744]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.37:656][744]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.37:659][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:699][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:740][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:782][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:820][748]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.37:820][748]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.37:823][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:864][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:905][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:946][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.37:988][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:026][753]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.38:026][753]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.38:029][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:070][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:111][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:152][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:193][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:233][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.38:233][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.38:236][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:278][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:319][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:361][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:399][762]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.38:399][762]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.38:402][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:444][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:487][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:528][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:566][766]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.38:566][766]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.38:570][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:612][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:656][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:697][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:736][770]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.38:736][770]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.38:740][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:782][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:826][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:868][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:910][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:950][775]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.38:950][775]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.38:953][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.38:996][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:039][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:081][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:121][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.39:121][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.39:124][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:167][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:209][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:251][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:293][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:333][784]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.39:333][784]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.39:336][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:378][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:422][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:464][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:504][788]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.39:504][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.39:508][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:550][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:593][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:635][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:677][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:717][793]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.39:717][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.39:720][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:763][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:807][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:850][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:890][797]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.39:890][797]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.39:894][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:937][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.39:980][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:023][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:066][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:105][802]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.40:105][802]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.40:109][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:152][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:194][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:237][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:276][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.40:276][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.40:280][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:323][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:365][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:409][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:451][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:490][811]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.40:490][811]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.40:494][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:536][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:579][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:621][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:661][815]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.40:662][815]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.40:665][815]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-01.45.40:665][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:708][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:751][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:793][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:836][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:878][820]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.40:878][820]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.40:881][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:922][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.40:966][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:009][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:052][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:091][825]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.41:091][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.41:095][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:137][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:181][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:224][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:265][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.41:265][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.41:269][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:310][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:354][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:395][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:437][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:477][834]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.41:477][834]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.41:480][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:523][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:566][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:608][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:646][838]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.41:646][838]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.41:649][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:690][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:732][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:774][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:816][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:855][843]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.41:855][843]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.41:858][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:899][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:941][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.41:982][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:024][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:063][848]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.42:063][848]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.42:066][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:108][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:151][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:192][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:232][852]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.42:232][852]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.42:235][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:278][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:322][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:367][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:410][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:451][857]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.42:451][857]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.42:454][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:497][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:541][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:584][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:625][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.42:625][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.42:629][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:672][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:715][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:758][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:801][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:841][866]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.42:841][866]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.42:844][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:888][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:931][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.42:974][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:014][870]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.43:014][870]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.43:018][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:061][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:104][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:148][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:190][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:230][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.43:231][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.43:234][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:277][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:320][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:363][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:403][879]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-01.45.43:403][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-01.45.43:406][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:450][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:493][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:537][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:580][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-01.45.43:583][883]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.01, Good: 15.01, DriverTime: 716.13, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1208FD37390] [2020.05.16-01.45.43:583][883]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.01, Good: 15.01, DriverTime: 716.13, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1208FD37390] [2020.05.16-01.45.43:583][883]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.05.16-01.45.43:583][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.01, Good: 15.01, DriverTime: 716.13, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1208FD37390]' [2020.05.16-01.45.43:583][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.05.16-01.45.43:583][883]LogNet: SetIsDisconnected from: false to: true [2020.05.16-01.45.43:583][883]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.16-01.45.43:583][883]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.05.16-01.45.43:583][883]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.05.16-01.45.43:584][883]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.05.16-01.45.43:584][883]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:584][883]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120920D1540], Channels: 85, Time: 2020.05.16-01.45.43 [2020.05.16-01.45.43:584][883]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x12084B62AD0] [2020.05.16-01.45.43:620][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.43:620][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:620][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:620][884]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:620][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.05, Real: 15.05, Good: 15.05, DriverTime: 716.18, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1204A65C550]' [2020.05.16-01.45.43:620][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:620][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:620][884]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:662][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.43:662][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:662][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:662][885]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:662][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.09, Real: 15.09, Good: 15.09, DriverTime: 716.22, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120920D96A0]' [2020.05.16-01.45.43:662][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:663][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:663][885]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:703][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.43:703][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:703][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:703][886]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:703][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.13, Real: 15.13, Good: 15.13, DriverTime: 716.26, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120848C8FB0]' [2020.05.16-01.45.43:704][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:704][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:704][886]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:744][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.43:744][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:744][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:744][887]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:744][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.17, Real: 15.17, Good: 15.17, DriverTime: 716.30, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120920D36D0]' [2020.05.16-01.45.43:744][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:744][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:744][887]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:784][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.43:784][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:784][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:784][888]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:785][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.21, Real: 15.21, Good: 15.21, DriverTime: 716.34, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120920DF160]' [2020.05.16-01.45.43:785][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:785][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:785][888]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:825][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.43:825][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:825][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:825][889]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:826][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.25, Real: 15.25, Good: 15.25, DriverTime: 716.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1200C64EE60]' [2020.05.16-01.45.43:826][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-01.45.43:826][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.43:826][889]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.43:863][890]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.05.16-01.45.43:863][890]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.05.16-01.45.43:863][890]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.05.16-01.45.43:863][890]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.05.16-01.45.43:863][890]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Escaped [2020.05.16-01.45.43:864][890]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.05.16-01.45.43:864][890]LogNet: [UDBDEngineUtils::EndGameByDisconnect] Triggering escape score event [2020.05.16-01.45.43:864][890]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.45.43:864][890]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.05.16-01.45.43:864][890]GameFlow: Writing Profile Stat DBD_EscapeKO: 1 [2020.05.16-01.45.43:865][890]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.45.43:865][890]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.16-01.45.43:866][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-01.45.43:866][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-01.45.43:866][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-01.45.43:866][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 729.232483 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 640.177124 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1073.578613 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 792.004639 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1.852274 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 90.367157 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1185.228027 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1709.429321 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 138.493317 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:867][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.003460 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 58.204319 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 22.940722 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.114009 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 36.478268 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 501.043854 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 458.260406 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 500.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Harpoon.PullOnChain Bloodpoints Value: 89.492493 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Harpoon.PullOnChain Bloodpoints Value: 53.429253 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GetMended Bloodpoints Value: 100.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 315.626129 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 15.026359 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 368.278137 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 14.693647 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 347.277374 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 36.730206 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 237.074829 [2020.05.16-01.45.43:868][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.16-01.45.43:869][890]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.16-01.45.43:869][890]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveKO Bloodpoints Value: 5000.000000 [2020.05.16-01.45.43:869][890]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.45.43:869][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 44432.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:869][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 44432.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:869][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 44432.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:869][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 44432.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:869][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 44432.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:869][890]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.45.43:869][890]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 44432 [2020.05.16-01.45.43:869][890]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.16-01.45.43:870][890]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=71 [2020.05.16-01.45.43:870][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:870][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:870][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:870][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:870][890]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-01.45.43:870][890]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 44432 FearTokens: 1 [2020.05.16-01.45.43:870][890]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.05.16-01.45.43:870][890]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-01.45.43:870][890]LogQuestEvent: player did finish playing [2020.05.16-01.45.44:009][890]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 811F3B0F01001001 [2020.05.16-01.45.44:009][890]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: WereGonnaLiveForever 2 Perk2: Kindred 2 Perk3: Balanced_Landing 2 Perk4: Empathy 2 Offering: _EMPTY_ [2020.05.16-01.45.44:012][890]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.45.44:013][890]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.05.16-01.45.44:013][890]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.05.16-01.45.44:013][890]LogNet: SetIsDisconnected from: true to: false [2020.05.16-01.45.44:013][890]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.05.16-01.45.44:013][890]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.05.16-01.45.44:013][890]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.05.16-01.45.44:014][890]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.44:014][890]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.05.16-01.45.44:014][890]LogNet: SetIsDisconnected from: false to: true [2020.05.16-01.45.44:014][890]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.44:014][890]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.44, Real: 15.44, Good: 15.44, DriverTime: 716.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1204A65C550]' [2020.05.16-01.45.44:014][890]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.16-01.45.44:014][890]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.44:014][890]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.44:014][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.45.44:014][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.45.44:015][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-01.45.44:015][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-01.45.44:019][890]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:020][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.16-01.45.44:022][890]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:022][890]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:022][890]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:022][890]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:023][890]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:023][890]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:023][890]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:023][890]GameFlow: InGameContextComponent::Leave [2020.05.16-01.45.44:025][890]LogAsyncLoad: Unloading library Game [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:025][890]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:027][890]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:027][890]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:027][890]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:027][890]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:027][890]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:027][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.45.44:030][890]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:030][890]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:030][890]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:030][890]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-01.45.44:031][890]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-01.45.44:031][890]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.69.255:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.45.44:031][890]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.45.44:031][890]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.45.44:031][890]LogAsyncLoad: Start loading library async: Menu [2020.05.16-01.45.44:031][890]LogAsyncLoad: 215 assets in Menu [2020.05.16-01.45.44:031][890]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.45.44:031][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.45.44:032][890]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.44:032][890]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.45.44:032][890]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.05.16-01.45.45:105][890]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1204A659EB0] Result: '1' k_EResultOK (success) [2020.05.16-01.45.45:105][890]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1204A659EB0]' succeeded in 0.542385 seconds [2020.05.16-01.45.45:106][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.45.45:106][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:686][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.45.45:686][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:887][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.45.45:887][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:887][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.45.45:887][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:888][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.45.45:888][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:888][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.45.45:888][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:906][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.45.45:906][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:906][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.45.45:906][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:906][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.45.45:906][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:906][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.45.45:906][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:907][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.45.45:907][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:907][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.45.45:907][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:907][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.45.45:907][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:907][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.45.45:907][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:912][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.45.45:912][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:916][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.45.45:916][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:919][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.45.45:919][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:920][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.45.45:920][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:932][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.45.45:932][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:935][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.45.45:935][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:936][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.45.45:936][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:940][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.45.45:941][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:945][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.45.45:945][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:957][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.45.45:957][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:963][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.45.45:964][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:966][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.45.45:966][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:979][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.45.45:979][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:979][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.45.45:979][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:979][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.45.45:979][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:979][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.45.45:979][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:980][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.45.45:980][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:980][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.45.45:980][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:980][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.45.45:980][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:980][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.45.45:980][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:981][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.45.45:981][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:983][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.45.45:983][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:997][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.45.45:997][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.45:999][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.45.45:999][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:002][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.45.46:002][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:004][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.45.46:004][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:018][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.45.46:018][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:018][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.45.46:018][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:018][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.45.46:018][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:018][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.45.46:018][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:019][890]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.46:019][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.16-01.45.46:020][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.16-01.45.46:024][890]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.45.46:039][890]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.16-01.45.46:039][890]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.45.46:106][890]LogStreaming: Flushing async loaders took 82ms. [2020.05.16-01.45.46:218][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.16-01.45.46:218][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.16-01.45.46:218][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.16-01.45.46:242][891]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.45.46:242][891]r.CullAll = "1" [2020.05.16-01.45.46:249][891]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.05.16-01.45.46:249][891]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-01.45.46:249][891]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.16-01.45.46:249][891]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.46:249][891]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.46:250][891]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.67, Real: 17.68, Good: 17.68, DriverTime: 718.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1204A65ACC0] [2020.05.16-01.45.46:250][891]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.67, Real: 17.68, Good: 17.68, DriverTime: 718.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.230.69.255:7780, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x1204A65ACC0]' [2020.05.16-01.45.46:250][891]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.16-01.45.46:250][891]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-01.45.46:250][891]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-01.45.46:253][891]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-01.45.46:254][891]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-01.45.46:285][892]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-01.45.46:419][892]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.45.46:419][892]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.45.46:419][892]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-01.45.46:419][892]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.05.16-01.45.46:419][892]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.05.16-01.45.46:424][892]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.05.16-01.45.46:425][892]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.45.46:425][892]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.45.46:425][892]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-01.45.46:425][892]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:425][892]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.45.46:425][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-01.45.46:425][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.46:425][892]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-01.45.46:426][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-01.45.46:426][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.46:426][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-01.45.46:426][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-01.45.46:426][892]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-01.45.46:426][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-01.45.46:426][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-01.45.46:426][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.16-01.45.46:426][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.46:430][892]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.46:430][892]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.46:430][892]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.46:430][892]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.46:431][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:431][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:431][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 16.228411, Lifetime Duration: 60.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Napoleão, Originating Player: BP_CamperFemale01_Character_C_0 - Napoleão, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.05.16-01.45.46:431][892]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.05.16-01.45.46:431][892]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.05.16-01.45.46:431][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:431][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:431][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - IRON WILL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:431][892]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale10_Character_C_0 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale10_Character_C_0 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale10_Character_C_0 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale10_Character_C_0 [2020.05.16-01.45.46:432][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:432][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:432][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Cereza, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.16-01.45.46:432][892]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.16-01.45.46:433][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:433][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:433][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale10_Character_C_0 - Cereza, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_Slasher_Character_19_C_0 - IRON WILL, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:433][892]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - DerickLOL, Originating Player: BP_CamperFemale02_Character_C_0 - DerickLOL, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.46:723][892]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1203A0ED120] Result: '1' k_EResultOK (success) [2020.05.16-01.45.46:723][892]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1203A0ED120]' succeeded in 2.832537 seconds [2020.05.16-01.45.46:723][892]LogUObjectHash: Compacting FUObjectHashTables data took 8.39ms [2020.05.16-01.45.46:797][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.46:968][892]LogStreaming: Flushing async loaders took 172ms. [2020.05.16-01.45.46:969][892]LogAIModule: Creating AISystem for world ParadiseTransition [2020.05.16-01.45.46:969][892]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.05.16-01.45.46:975][892]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.05.15-22.45.46 [2020.05.16-01.45.46:975][892]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.05.16-01.45.46:976][892]LogWorld: Bringing up level for play took: 0.006738 [2020.05.16-01.45.46:976][892]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-01.45.46:977][892]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.05.16-01.45.46:977][892]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-01.45.46:977][892]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.16-01.45.46:977][892]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.45.46:977][892]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.45.46:977][892]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.45.46:977][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.47:042][892]LogStreaming: Flushing async loaders took 65ms. [2020.05.16-01.45.47:045][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.47:831][892]LogStreaming: Throttling on (incoming >= 100) [2020.05.16-01.45.47:831][892]LogStreaming: Throttling off (incoming grabbed) [2020.05.16-01.45.47:966][892]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.45.47:977][892]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-01.45.47:999][892]LogStreaming: Flushing async loaders took 953ms. [2020.05.16-01.45.48:089][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-01.45.48:089][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-01.45.48:089][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-01.45.48:089][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-01.45.48:089][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-01.45.48:089][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-01.45.48:089][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:236][892]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.45.48:273][892]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.45.48:294][892]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-01.45.48:313][892]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-01.45.48:619][892]LogStreaming: Flushing async loaders took 530ms. [2020.05.16-01.45.48:620][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:632][892]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-01.45.48:633][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:638][892]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.45.48:638][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:643][892]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.45.48:643][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-01.45.48:645][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-01.45.48:645][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-01.45.48:645][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-01.45.48:646][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-01.45.48:646][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-01.45.48:646][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:646][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-01.45.48:647][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-01.45.48:647][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.48:648][892]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.48:648][892]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.48:648][892]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-01.45.48:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-01.45.48:649][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-01.45.48:649][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.48:649][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.48:649][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.45.48:649][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.16-01.45.48:650][892]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-01.45.48:651][892]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-01.45.48:651][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:652][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.45.48:652][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.45.48:653][892]GameFlow: Spawn Item: Item_Camper_MedKit [2020.05.16-01.45.48:653][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:654][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.45.48:655][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000057 seconds [2020.05.16-01.45.48:655][892]GameFlow: ACollectable::BeginPlay [2020.05.16-01.45.48:655][892]GameFlow: BegunPlayFenceGuid 7B8074B4-4137-728F-15D5-019288AE11CF [2020.05.16-01.45.48:655][892]GameFlow: OnCreationFence 7B8074B4-4137-728F-15D5-019288AE11CF [2020.05.16-01.45.48:655][892]GameFlow: Waiting for fence 7B8074B4-4137-728F-15D5-019288AE11CF [2020.05.16-01.45.48:655][892]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 7B8074B44137728F15D5019288AE11CF [2020.05.16-01.45.48:655][892]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.45.48:655][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:674][892]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.45.48:674][892]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.45.48:674][892]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.45.48:675][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:676][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.45.48:676][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:677][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.45.48:677][892]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.45.48:677][892]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.45.48:677][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:680][892]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.45.48:680][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:681][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.45.48:681][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:682][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.45.48:682][892]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.45.48:682][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:686][892]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.45.48:686][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:689][892]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.45.48:689][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:691][892]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.45.48:692][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:732][892]LogStreaming: Flushing async loaders took 40ms. [2020.05.16-01.45.48:732][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:762][892]LogStreaming: Flushing async loaders took 29ms. [2020.05.16-01.45.48:762][892]LogStreaming: Flushing async loaders. [2020.05.16-01.45.48:782][892]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.45.48:783][892]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.45.48:783][892]LogLoad: Took 2.363571 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.05.16-01.45.48:783][892]LogSM: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] [2020.05.16-01.45.48:790][892]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.48:790][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-01.45.48:791][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-01.45.48:914][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-01.45.48:914][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-01.45.48:915][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-01.45.48:957][893]GameFlow: Fence Opened 7B8074B4-4137-728F-15D5-019288AE11CF. [2020.05.16-01.45.48:957][893]GameFlow: Authority 7B8074B4-4137-728F-15D5-019288AE11CF: Calling RPC on clients. [2020.05.16-01.45.48:958][893]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.48:958][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-01.45.48:959][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-01.45.49:293][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-01.45.49:470][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B559040] Result: '1' k_EResultOK (success) [2020.05.16-01.45.49:470][893]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B559040]' succeeded in 5.462464 seconds [2020.05.16-01.45.49:470][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.45.49:470][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.45.49:470][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-01.45.49:471][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-01.45.49:548][894]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.49:548][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-01.45.49:549][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-01.45.49:719][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-01.45.49:868][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.45.49:868][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.45.49:868][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-01.45.49:870][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-01.45.49:881][895]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.49:881][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-01.45.49:883][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-01.45.50:324][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12014EEC6D0] Result: '1' k_EResultOK (success) [2020.05.16-01.45.50:324][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-01.45.50:464][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-01.45.50:464][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-01.45.50:464][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-01.45.50:473][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-01.45.50:479][896]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-01.45.50:547][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 4.083092 seconds [2020.05.16-01.45.50:583][898]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.50:583][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-01.45.50:584][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-01.45.50:805][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-01.45.50:805][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-01.45.50:805][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-01.45.51:030][904]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.51:030][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-01.45.51:031][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-01.45.51:200][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-01.45.51:200][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-01.45.51:200][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-01.45.51:210][905]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.51:210][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-01.45.51:213][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-01.45.51:389][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-01.45.52:867][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-01.45.52:867][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-01.45.52:868][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-01.45.52:868][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-01.45.52:868][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-01.45.52:868][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-01.45.52:869][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-01.45.52:896][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-01.45.52:900][906]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-01.45.53:467][918]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.53:467][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-01.45.53:469][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-01.45.53:724][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-01.45.53:724][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-01.45.53:724][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-01.45.53:733][919]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.53:733][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-01.45.53:735][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-01.45.54:012][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-01.45.54:012][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-01.45.54:012][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-01.45.54:022][920]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.54:022][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-01.45.54:024][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-01.45.54:291][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-01.45.54:291][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-01.45.54:291][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-01.45.54:299][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.45.54:300][921]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.45.54:344][922]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.54:344][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-01.45.54:346][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-01.45.54:648][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-01.45.54:648][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-01.45.54:650][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-01.45.54:667][923]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.54:667][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-01.45.54:668][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-01.45.54:977][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-01.45.54:977][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-01.45.54:978][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-01.45.54:987][924]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.54:987][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-01.45.54:989][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-01.45.55:299][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-01.45.55:299][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-01.45.55:299][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-01.45.55:308][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.45.55:308][925]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.45.55:308][925]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.55:308][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-01.45.55:310][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-01.45.55:621][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-01.45.55:621][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-01.45.55:622][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-01.45.55:631][926]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.55:631][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-01.45.55:633][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-01.45.55:965][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-01.45.55:965][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-01.45.55:966][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-01.45.56:020][928]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-01.45.56:021][928]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='12.005' TotalLoadTime='12.005' TimeStamp='2020-05-16T01:45:54.282Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.45.56:021][928]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-01.45.56:021][928]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='12.005' TimeStamp='2020-05-16T01:45:54.282Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.45.56:021][928]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-01.45.56:021][928]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='12.005' TimeStamp='2020-05-16T01:45:54.282Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.45.56:021][928]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-01.45.56:022][928]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='12.005' TimeStamp='2020-05-16T01:45:54.282Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.45.56:022][928]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.05.16-01.45.56:022][928]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.05.16-01.45.56:069][929]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.45.56:069][929]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.45.56:069][929]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live' [2020.05.16-01.45.57:027][950]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-01.45.57:027][950]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.16-01.45.57:027][950]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:028][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.45.57:028][950]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:028][950]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:028][950]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:028][950]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-01.45.57:028][950]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.45.57:028][950]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:028][950]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.45.57:028][950]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:028][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:131][950]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:131][950]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.45.57:131][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.45.57:131][950]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:132][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.45.57:257][950]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:257][950]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:257][950]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.45.57:257][950]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.45.57:257][950]LogArchives: Error: Update node progress QuestEvent:QuestEvent.SearchFinish Repetition:0 [2020.05.16-01.45.57:257][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-01.45.57:258][950]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.45.57:258][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.45.57:258][950]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.45.57:258][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.45.57:258][950]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:260][950]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:260][950]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:265][950]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:265][950]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:265][950]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:266][950]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:266][950]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:413][951]r.CullAll = "0" [2020.05.16-01.45.57:418][951]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:418][951]GameFlow: TallyContextComponent::Enter [2020.05.16-01.45.57:442][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:828 [2020.05.16-01.45.57:489][951]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23348] [2020.05.16-01.45.57:489][951]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.45.57:490][951]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8394&schemaVersion=0] [2020.05.16-01.45.57:491][951]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.45.57:491][951]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-01.45.57:491][951]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.45.57:491][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.16-01.45.57:681][952]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-01.45.57:685][952]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.45.57:686][952]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.45.57:686][952]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.16-01.45.57:686][952]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-01.45.57:839][952]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-01.45.57:839][952]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.57:839][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.16-01.45.57:839][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-01.45.57:839][952]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.45.57:839][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-01.45.57:839][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-01.45.57:839][952]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.45.57:840][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-01.45.57:840][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-01.45.57:840][952]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.57:840][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.16-01.45.57:846][952]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.57:846][952]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.57:846][952]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.45.57:848][952]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.16-01.45.57:849][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.16-01.45.58:134][953]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.45.58:134][953]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.45.58:134][953]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.45.58:136][953]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.58:137][953]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.58:137][953]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.45.58:278][955]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-01.45.58:278][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.45.58:278][955]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-01.45.58:383][958]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8394&schemaVersion=0] [2020.05.16-01.45.58:383][958]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.45.58:556][962]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-01.45.58:557][962]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-01.45.58:557][962]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.45.58:831][968]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-01.45.58:831][968]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-01.45.59:182][976]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.45.59:305][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.45.59:305][978]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.45.59:438][982]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-01.46.00:388][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.00:388][ 4]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.02:365][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.02:365][ 57]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-01.46.02:401][ 58]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.46.02:401][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.16-01.46.02:402][ 58]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.46.02:402][ 58]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.46.02:402][ 58]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-01.46.02:402][ 58]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.02:402][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.16-01.46.02:402][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-01.46.02:403][ 58]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.02:403][ 58]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.02:403][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-01.46.02:403][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-01.46.02:403][ 58]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.02:403][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-01.46.02:403][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-01.46.04:397][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.04:397][119]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.05:392][149]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.05:392][149]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.08:963][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.09:399][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.09:399][269]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.10:468][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.10:468][298]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.12:008][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.13:142][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.13:182][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.05.16-01.46.13:182][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.16-01.46.14:472][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.14:472][419]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.15:439][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.15:576][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.15:576][452]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.18:824][551]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.05.16-01.46.19:486][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.19:486][570]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.19:692][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.19:729][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-01.46.19:729][578]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-01.46.19:991][586]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-01.46.20:587][603]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.20:587][603]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.22:785][669]LogAsyncLoad: Done loading library async: Menu in 140.7 sec [2020.05.16-01.46.24:583][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.24:583][723]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.25:683][756]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.25:683][756]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.29:681][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.29:681][876]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.30:781][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.30:781][909]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.34:779][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.34:779][ 29]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.35:879][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.35:879][ 62]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.36:391][ 78]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-01.46.36:391][ 78]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-01.46.36:512][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.46.37:745][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.39:877][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.46.39:877][182]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.39:978][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.39:991][186]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-01.46.39:991][186]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-01.46.40:978][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-01.46.40:978][215]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-01.46.43:120][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-01.46.43:120][280]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-01.46.43:277][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.46.43:817][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-01.46.43:943][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-01.46.44:643][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.44:643][325]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.16-01.46.44:675][326]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:675][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.16-01.46.44:677][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:677][326]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:677][326]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:677][326]GameFlow: TallyContextComponent::Leave [2020.05.16-01.46.44:677][326]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.46.44:677][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.46.44:677][326]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.16-01.46.44:677][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.46.44:677][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: 1: 4d9ab...02783 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: 2: d2b4a...62357 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: 3: c234f...31153 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: 4: 1fede...68361 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-01.46.44:677][326]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:33:44.847Z : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eca6bca9-051b-4fb7-a538-9f8cf06a633e : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.69.255 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: EncryptionKey=I1nBcbxyf5Z2u9ZXcOHHDY4GyUJcSBPX3c17yEKKUKM= : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.46.44:678][326]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7EA808D7F9392D105A6E63738D03|18.230.69.255|7780 : OnlineService [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.46.44:679][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12084A2A2D0] [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.46.44:679][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.46.44:680][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.230.69.255:7780 SessionId: 00CC7...38D03 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.44:680][326]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:33:44.847Z : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eca6bca9-051b-4fb7-a538-9f8cf06a633e : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.69.255 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: EncryptionKey=I1nBcbxyf5Z2u9ZXcOHHDY4GyUJcSBPX3c17yEKKUKM= : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7EA808D7F9392D105A6E63738D03|18.230.69.255|7780 : OnlineService [2020.05.16-01.46.44:681][326]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.46.44:681][326]LogOnline: Destroying session GameSession [2020.05.16-01.46.44:681][326]LogDBDEasyAntiCheat: DestroySession [2020.05.16-01.46.44:681][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.16-01.46.44:681][326]LogOnline: Destroying session GameSession [2020.05.16-01.46.44:681][326]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.46.44:681][326]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-01.46.44:681][326]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-01.46.44:685][326]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.44:686][326]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:686][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:686][326]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:688][326]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.44:689][326]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.44:689][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.46.44:690][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.44:690][326]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.44:690][326]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.44:690][326]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.46.44:707][327]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.46.44:941][334]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eca6bca9-051b-4fb7-a538-9f8cf06a633e] [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: 1: 4d9ab...02783 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: 2: d2b4a...62357 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: 3: c234f...31153 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: 4: 1fede...68361 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-01.46.44:941][334]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:33:44.847Z : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eca6bca9-051b-4fb7-a538-9f8cf06a633e : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.69.255 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: EncryptionKey=I1nBcbxyf5Z2u9ZXcOHHDY4GyUJcSBPX3c17yEKKUKM= : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7EA808D7F9392D105A6E63738D03|18.230.69.255|7780 : OnlineService [2020.05.16-01.46.44:942][334]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.46.44:942][334]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.16-01.46.44:959][335]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.274882 seconds [2020.05.16-01.46.44:974][335]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.16-01.46.44:975][335]LogDBDEasyAntiCheat: slave disconnected [2020.05.16-01.46.44:975][335]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.16-01.46.44:980][336]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.003362 seconds [2020.05.16-01.46.45:209][342]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:209][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.46.45:214][342]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:214][342]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:214][342]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:214][342]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-01.46.45:214][342]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.05.16-01.46.45:214][342]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live' [2020.05.16-01.46.45:214][342]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.46.45:214][342]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.46.45:214][342]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-01.46.45:214][342]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-01.46.45:214][342]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.46.45:214][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.46.45:214][342]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:214][342]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.46.45:302][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.46.45:303][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:303][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.46.45:303][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:303][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.46.45:304][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:304][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.46.45:304][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:304][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.46.45:304][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:304][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.46.45:304][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:304][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.46.45:304][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:305][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.46.45:305][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:305][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.46.45:305][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:305][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.46.45:305][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:305][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.46.45:305][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:306][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.46.45:306][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.46.45:307][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:307][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.46.45:308][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:308][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.46.45:308][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:308][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.46.45:308][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:308][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.46.45:308][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:308][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.46.45:308][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:308][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.46.45:308][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:309][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.46.45:309][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:310][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.46.45:310][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:310][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.46.45:310][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:310][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.46.45:310][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:311][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.46.45:311][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:311][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.46.45:311][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:311][342]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.46.45:311][342]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.46.45:312][342]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:312][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.16-01.46.45:312][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.16-01.46.45:312][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.16-01.46.45:317][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.16-01.46.45:317][342]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.45:317][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.16-01.46.45:317][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.16-01.46.45:317][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.16-01.46.45:327][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.16-01.46.45:570][343]r.CullAll = "1" [2020.05.16-01.46.46:222][361]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-01.46.46:222][361]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-01.46.46:253][362]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-01.46.46:253][362]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-01.46.46:253][362]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-01.46.46:253][362]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-01.46.46:254][362]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.05.16-01.46.46:254][362]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.46.46:254][362]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.46.46:254][362]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-01.46.46:254][362]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-01.46.46:254][362]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.46.46:254][362]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.46.46:254][362]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-01.46.46:254][362]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-01.46.46:324][362]LogUObjectHash: Compacting FUObjectHashTables data took 7.83ms [2020.05.16-01.46.46:336][362]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.46.46:390][362]LogStreaming: Flushing async loaders took 55ms. [2020.05.16-01.46.46:391][362]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-01.46.46:391][362]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-01.46.46:391][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-01.46.46:391][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:219][362]LogStreaming: Flushing async loaders took 827ms. [2020.05.16-01.46.47:221][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-01.46.47:221][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:224][362]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.46.47:224][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-01.46.47:224][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:225][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.46.47:225][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-01.46.47:225][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:227][362]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.47:228][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-01.46.47:228][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:291][362]LogStreaming: Flushing async loaders took 64ms. [2020.05.16-01.46.47:292][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-01.46.47:292][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:292][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.46.47:292][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-01.46.47:292][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:313][362]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.46.47:313][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-01.46.47:313][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:924][362]LogStreaming: Flushing async loaders took 610ms. [2020.05.16-01.46.47:927][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-01.46.47:927][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.47:931][362]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.46.47:931][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-01.46.47:931][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.48:548][362]LogStreaming: Flushing async loaders took 617ms. [2020.05.16-01.46.48:551][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-01.46.48:551][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.48:592][362]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-01.46.48:592][362]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-01.46.48:592][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.48:638][362]LogStreaming: Flushing async loaders took 45ms. [2020.05.16-01.46.48:641][362]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.15-22.46.48 [2020.05.16-01.46.48:641][362]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-01.46.48:641][362]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-01.46.48:642][362]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.46.48:642][362]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.46.48:642][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.46.48:642][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.46.48:642][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x1208C4B7D20] [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.48:642][362]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.46.48:643][362]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.46.48:643][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.46.48:643][362]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.46.48:660][362]LogWorld: Bringing up level for play took: 0.020122 [2020.05.16-01.46.48:661][362]GameFlow: [Login Attempted] Options: "?Name=666DevilSoul" Response: "" [2020.05.16-01.46.48:661][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.46.48:661][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.46.48:661][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12084B29CD0] [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.48:661][362]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.46.48:662][362]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.46.48:662][362]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.46.48:662][362]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-01.46.48:669][362]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-01.46.48:669][362]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.05.16-01.46.48:689][362]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23348] [2020.05.16-01.46.48:689][362]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.46.48:690][362]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.46.48:690][362]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.46.48:690][362]LogCustomization: ------ [2020.05.16-01.46.48:690][362]LogCustomization: --> M_Head03 [2020.05.16-01.46.48:690][362]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.46.48:690][362]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.46.48:690][362]LogCustomization: ------ [2020.05.16-01.46.48:690][362]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.46.48:690][362]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-01.46.48:690][362]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.46.48:703][362]LogStreaming: Flushing async loaders. [2020.05.16-01.46.48:740][362]LogStreaming: Flushing async loaders took 37ms. [2020.05.16-01.46.48:760][362]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-01.46.48:783][362]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000053 seconds [2020.05.16-01.46.48:783][362]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000043 seconds [2020.05.16-01.46.48:783][362]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-01.46.48:784][362]LogLoad: Took 2.530471 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-01.46.48:784][362]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.46.48:785][362]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-01.46.48:785][362]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-01.46.49:980][397]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-01.46.49:980][397]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.773' TotalLoadTime='4.773' TimeStamp='2020-05-16T01:46:48.243Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.46.49:980][397]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.773' TimeStamp='2020-05-16T01:46:48.243Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.773' TimeStamp='2020-05-16T01:46:48.243Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.773' TimeStamp='2020-05-16T01:46:48.243Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D5E5808D7F9392D4501F66378D0F8' [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.16-01.46.49:981][397]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-01.46.50:010][398]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.46.50:010][398]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.46.50:010][398]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-01.46.51:007][431]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-01.46.51:007][431]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.46.51:007][431]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-01.46.51:007][431]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:008][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.46.51:008][431]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:008][431]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:008][431]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:008][431]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-01.46.51:008][431]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.46.51:008][431]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:008][431]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.46.51:009][431]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:009][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.46.51:109][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:109][431]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:109][431]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:109][431]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.46.51:109][431]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.46.51:109][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.46.51:109][431]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:110][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.46.51:176][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:176][431]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:176][431]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:176][431]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:178][431]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.51:178][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.46.51:179][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.51:179][431]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.51:179][431]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:221][431]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.46.51:221][431]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.46.51:221][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.46.51:222][431]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.46.51:222][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.46.51:228][431]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.46.51:228][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.46.51:228][431]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:228][431]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:254][431]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23348] [2020.05.16-01.46.51:254][431]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.46.51:254][431]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.46.51:254][431]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:254][431]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.51:255][431]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.46.51:672][432]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.46.51:677][432]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.46.51:677][432]r.CullAll = "0" [2020.05.16-01.46.51:678][432]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-01.46.51:678][432]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-01.46.51:678][432]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-01.46.51:678][432]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-01.46.51:678][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-01.46.51:678][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-01.46.51:678][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.46.51:678][432]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x1203A0E05B0] [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...4E6B] [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=220029989 : OnlineService [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=939937175 : OnlineService [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1793731752 : OnlineService [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1389491683 : OnlineService [2020.05.16-01.46.51:679][432]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977862251 : OnlineService [2020.05.16-01.46.51:679][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-01.46.51:680][432]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-01.46.51:680][432]LogNet: SetIsDisconnected from: true to: false [2020.05.16-01.46.51:680][432]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-01.46.51:680][432]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.46.51:680][432]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.46.51:680][432]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.46.51:777][432]LogStreaming: Flushing async loaders took 97ms. [2020.05.16-01.46.51:777][432]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.46.51:778][432]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.46.51:780][432]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.46.51:780][432]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.46.51:781][432]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.46.51:782][432]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.46.51:783][432]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.46.51:783][432]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.46.51:786][432]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-01.46.51:786][432]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.46.51:792][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.51:797][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.51:798][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.51:798][432]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.46.51:798][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.51:799][432]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.46.51:803][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.51:933][433]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.46.51:933][433]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.46.51:933][433]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.46.51:933][433]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.46.51:934][433]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.46.51:936][433]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.05.16-01.46.51:937][433]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.05.16-01.46.51:937][433]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.46.51:937][433]LogCustomization: ------ [2020.05.16-01.46.51:937][433]LogCustomization: --> M_Head03 [2020.05.16-01.46.51:937][433]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.46.51:937][433]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.46.51:937][433]LogCustomization: ------ [2020.05.16-01.46.51:937][433]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.46.51:937][433]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.46.51:966][433]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-01.46.51:966][433]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.46.51:966][433]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.46.51:966][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:968][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.51:968][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:970][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.51:970][433]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.46.51:970][433]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.46.51:970][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:974][433]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-01.46.51:974][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:975][433]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.46.51:975][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:976][433]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.46.51:976][433]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.46.51:976][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:981][433]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-01.46.51:981][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:983][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.51:983][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:986][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.51:986][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:994][433]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-01.46.51:994][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:997][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.51:997][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.51:999][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.51:999][433]LogStreaming: Flushing async loaders. [2020.05.16-01.46.52:001][433]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.46.52:002][433]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.46.52:002][433]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.46.52:003][433]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.52:003][433]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.46.52:003][433]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.46.52:023][434]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.46.52:023][434]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.46.52:542][445]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.46.52:543][445]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.46.52:586][446]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.46.52:586][446]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.46.52:586][446]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.46.52:587][446]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.57:566][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.57:567][573]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.16-01.46.57:604][574]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:605][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:607][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.46.57:673][574]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:673][574]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:673][574]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:923][574]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.46.57:923][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.46.57:930][574]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:930][574]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:975][574]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:975][574]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.46.57:975][574]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.46.59:908][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.46.59:920][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:930][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:940][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:940][617]GameFlow: Authority_SetSelectedCharacterId: 0 Player: 666DevilSoul [2020.05.16-01.46.59:954][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:961][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:961][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.46.59:962][617]LogCustomization: ------ [2020.05.16-01.46.59:962][617]LogCustomization: --> M_Head03 [2020.05.16-01.46.59:962][617]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.46.59:962][617]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.46.59:962][617]LogCustomization: ------ [2020.05.16-01.46.59:962][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.46.59:962][617]LogCustomization: ------ [2020.05.16-01.46.59:962][617]LogCustomization: --> M_Head03 [2020.05.16-01.46.59:962][617]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.46.59:962][617]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.46.59:962][617]LogCustomization: ------ [2020.05.16-01.46.59:962][617]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.46.59:962][617]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.46.59:962][617]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.46.59:962][617]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.46.59:962][617]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.46.59:962][617]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.46.59:969][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:975][617]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.46.59:976][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.46.59:976][617]LogCustomization: ------ [2020.05.16-01.46.59:976][617]LogCustomization: --> DF_Head04 [2020.05.16-01.46.59:976][617]LogCustomization: --> D_Torso02 [2020.05.16-01.46.59:976][617]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.46.59:976][617]LogCustomization: ------ [2020.05.16-01.46.59:976][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.46.59:976][617]LogCustomization: ------ [2020.05.16-01.46.59:976][617]LogCustomization: --> DF_Head04 [2020.05.16-01.46.59:976][617]LogCustomization: --> D_Torso02 [2020.05.16-01.46.59:976][617]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.46.59:976][617]LogCustomization: ------ [2020.05.16-01.46.59:976][617]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.46.59:976][617]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.46.59:976][617]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.46.59:976][617]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.47.00:104][617]LogStreaming: Flushing async loaders took 128ms. [2020.05.16-01.47.00:105][617]LogStreaming: Flushing async loaders. [2020.05.16-01.47.00:137][617]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-01.47.00:137][617]LogStreaming: Flushing async loaders. [2020.05.16-01.47.00:158][617]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.47.00:158][617]LogStreaming: Flushing async loaders. [2020.05.16-01.47.00:189][617]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-01.47.00:213][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.47.00:213][618]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.47.00:213][618]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [0] [2020.05.16-01.47.00:213][618]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.47.00:228][618]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.47.00:228][618]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.47.00:228][618]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.47.00:229][618]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.47.00:229][618]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.47.00:629][628]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.47.00:629][628]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.47.00:629][628]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.47.00:629][628]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.47.00:629][628]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.47.00:629][628]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.47.00:632][628]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.47.00:632][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.47.00:632][628]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.47.00:632][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-01.47.00:636][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.05.16-01.47.00:636][628]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.05.16-01.47.00:636][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.47.00:636][628]LogCustomization: ------ [2020.05.16-01.47.00:636][628]LogCustomization: --> DF_Head04 [2020.05.16-01.47.00:636][628]LogCustomization: --> D_Torso02 [2020.05.16-01.47.00:636][628]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.47.00:636][628]LogCustomization: ------ [2020.05.16-01.47.00:636][628]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.47.00:636][628]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.47.00:710][628]LogStreaming: Flushing async loaders took 74ms. [2020.05.16-01.47.00:711][628]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.47.00:711][628]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.47.00:711][628]LogStreaming: Flushing async loaders. [2020.05.16-01.47.00:786][628]LogStreaming: Flushing async loaders took 75ms. [2020.05.16-01.47.00:788][628]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.47.00:788][628]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.47.00:788][628]LogStreaming: Flushing async loaders. [2020.05.16-01.47.00:806][628]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-01.47.00:806][628]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.47.00:809][628]LogStreaming: Flushing async loaders. [2020.05.16-01.47.00:842][628]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.47.01:035][634]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.47.01:035][634]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.47.01:121][636]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.47.01:121][636]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.47.01:121][636]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.47.01:121][636]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.47.01:124][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.01:124][636]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.16-01.47.01:166][637]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:166][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:168][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.47.01:240][637]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:240][637]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:240][637]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:243][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:45053, #nodesDataArray:30, #pathsDataArray:42, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:48, prestige:2, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.16-01.47.01:245][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.16-01.47.01:246][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.16-01.47.01:246][637]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.47.01:246][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.47.01:254][637]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:254][637]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:300][637]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:300][637]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.47.01:300][637]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-01.47.01:300][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:30, #pathsDataArray:42, animate:true [2020.05.16-01.47.01:726][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000692252 ) [2020.05.16-01.47.01:726][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000692252 [2020.05.16-01.47.02:807][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000692252 seconds [2020.05.16-01.47.04:129][692]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.04:130][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:309) [2020.05.16-01.47.04:131][692]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 49.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.16-01.47.04:133][692]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.47.04:140][692]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.47.04:194][692]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23284] [2020.05.16-01.47.04:194][692]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.47.04:194][692]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8395&schemaVersion=0] [2020.05.16-01.47.04:198][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=false), bloodpoints:39053, #nodesDataArray:32, #pathsDataArray:44, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:49, prestige:2, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.16-01.47.04:199][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.16-01.47.04:203][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000540888868 ) [2020.05.16-01.47.04:203][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000540888868 [2020.05.16-01.47.04:216][693]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.47.04:217][693]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.47.04:217][693]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-01.47.04:217][693]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.47.04:217][693]LogCustomization: ------ [2020.05.16-01.47.04:217][693]LogCustomization: --> DF_Head04 [2020.05.16-01.47.04:217][693]LogCustomization: --> D_Torso02 [2020.05.16-01.47.04:217][693]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.47.04:217][693]LogCustomization: ------ [2020.05.16-01.47.04:217][693]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.47.04:217][693]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.47.04:217][693]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.47.04:217][693]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.47.04:217][693]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.47.04:217][693]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.47.04:219][693]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.47.04:219][693]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.47.04:219][693]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.47.04:220][693]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.47.04:220][693]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.47.04:267][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120920D57A0] Result: '1' k_EResultOK (success) [2020.05.16-01.47.04:298][696]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.069132 seconds [2020.05.16-01.47.04:419][699]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.04:672][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.05:010][714]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.47.05:010][714]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.47.05:049][715]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.47.05:050][715]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.47.05:050][715]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.47.05:050][715]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.47.05:207][719]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8395&schemaVersion=0] [2020.05.16-01.47.05:207][719]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.47.05:724][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.05:763][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000540888868 seconds [2020.05.16-01.47.05:763][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:49, prestige:2, #levelUpDetailsDataArray:0 [2020.05.16-01.47.06:312][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.06:430][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.16-01.47.06:430][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:44, animate:true [2020.05.16-01.47.06:905][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000761332922 ) [2020.05.16-01.47.06:905][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000761332922 [2020.05.16-01.47.06:905][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.16-01.47.08:056][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000761332922 seconds [2020.05.16-01.47.14:899][939]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.14:900][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:102) [2020.05.16-01.47.15:174][946]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.15:334][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.16:565][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.16:567][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:105) [2020.05.16-01.47.16:884][989]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.16:927][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.19:199][ 47]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.19:199][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:202) [2020.05.16-01.47.19:435][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.19:554][ 56]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.20:508][ 80]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.20:509][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:404, completeWeb:false, teleport:false ) [2020.05.16-01.47.20:509][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.05.16-01.47.20:510][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:208) [2020.05.16-01.47.20:745][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.20:784][ 87]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.22:254][124]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.22:256][124]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.16-01.47.22:256][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:306, completeWeb:false, teleport:false ) [2020.05.16-01.47.22:257][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:308) [2020.05.16-01.47.22:570][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.05.16-01.47.22:650][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.23:006][143]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.24:565][182]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.24:566][182]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.16-01.47.24:566][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:206, completeWeb:false, teleport:false ) [2020.05.16-01.47.24:567][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:303) [2020.05.16-01.47.24:836][189]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.24:878][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.24:878][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.05.16-01.47.29:434][304]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.29:435][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:103, completeWeb:false, teleport:false ) [2020.05.16-01.47.29:435][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:201) [2020.05.16-01.47.29:632][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.47.29:749][312]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.29:752][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.05.16-01.47.33:962][418]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.33:962][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:205, completeWeb:false, teleport:false ) [2020.05.16-01.47.33:963][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:305, completeWeb:false, teleport:false ) [2020.05.16-01.47.33:963][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:301) [2020.05.16-01.47.34:194][424]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-01.47.34:276][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.05.16-01.47.34:276][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.05.16-01.47.34:394][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.50.05:035][955]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.50.05:036][955]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.50.05:308][962]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.50.05:308][962]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.50.05:349][963]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.50.38:845][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.50.40:598][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.50.40:608][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:620][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:629][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:630][836]GameFlow: Authority_SetSelectedCharacterId: 1 Player: 666DevilSoul [2020.05.16-01.50.40:636][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 1 (playerChanged=true), bloodpoints:3053, #nodesDataArray:33, #pathsDataArray:39, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:true ) [2020.05.16-01.50.40:637][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.16-01.50.40:639][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.16-01.50.40:645][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:652][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:652][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.50.40:652][836]LogCustomization: ------ [2020.05.16-01.50.40:652][836]LogCustomization: --> DF_Head04 [2020.05.16-01.50.40:652][836]LogCustomization: --> D_Torso02 [2020.05.16-01.50.40:652][836]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.50.40:653][836]LogCustomization: ------ [2020.05.16-01.50.40:653][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.50.40:653][836]LogCustomization: ------ [2020.05.16-01.50.40:653][836]LogCustomization: --> DF_Head04 [2020.05.16-01.50.40:653][836]LogCustomization: --> D_Torso02 [2020.05.16-01.50.40:653][836]LogCustomization: --> DF_Legs01_02 [2020.05.16-01.50.40:653][836]LogCustomization: ------ [2020.05.16-01.50.40:653][836]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.16-01.50.40:653][836]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.16-01.50.40:653][836]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.16-01.50.40:653][836]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.16-01.50.40:653][836]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.05.16-01.50.40:653][836]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.05.16-01.50.40:660][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:666][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:667][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.50.40:667][836]LogCustomization: ------ [2020.05.16-01.50.40:667][836]LogCustomization: --> M_Head03 [2020.05.16-01.50.40:667][836]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.50.40:667][836]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.50.40:667][836]LogCustomization: ------ [2020.05.16-01.50.40:667][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.50.40:667][836]LogCustomization: ------ [2020.05.16-01.50.40:667][836]LogCustomization: --> M_Head03 [2020.05.16-01.50.40:667][836]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.50.40:667][836]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.50.40:667][836]LogCustomization: ------ [2020.05.16-01.50.40:667][836]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.50.40:667][836]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.50.40:667][836]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.50.40:667][836]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.50.40:676][836]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-01.50.40:676][836]LogStreaming: Flushing async loaders. [2020.05.16-01.50.40:678][836]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.50.40:679][836]LogStreaming: Flushing async loaders. [2020.05.16-01.50.40:681][836]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.50.40:701][837]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.50.40:701][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.50.40:701][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [1] [2020.05.16-01.50.40:701][837]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.16-01.50.40:702][837]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.50.40:702][837]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.50.40:702][837]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.40:703][837]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.50.40:703][837]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.50.40:703][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:39, animate:true [2020.05.16-01.50.41:178][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000703264959 ) [2020.05.16-01.50.41:178][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000703264959 [2020.05.16-01.50.41:622][838]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.50.41:622][838]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.50.41:623][838]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.50.41:623][838]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.50.41:623][838]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.50.41:623][838]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.41:628][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.16-01.50.41:846][840]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-01.50.41:846][840]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-01.50.41:846][840]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.50.41:846][840]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.50.41:846][840]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-01.50.41:846][840]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-01.50.41:850][840]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.50.41:850][840]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.50.41:850][840]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-01.50.41:851][840]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.50.41:854][840]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000073 seconds [2020.05.16-01.50.41:854][840]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.16-01.50.41:854][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.50.41:854][840]LogCustomization: ------ [2020.05.16-01.50.41:854][840]LogCustomization: --> M_Head03 [2020.05.16-01.50.41:854][840]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.50.41:854][840]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.50.41:854][840]LogCustomization: ------ [2020.05.16-01.50.41:854][840]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.50.41:855][840]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.50.41:900][840]LogStreaming: Flushing async loaders took 45ms. [2020.05.16-01.50.41:900][840]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.50.41:900][840]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.50.41:900][840]LogStreaming: Flushing async loaders. [2020.05.16-01.50.41:902][840]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.50.41:902][840]LogStreaming: Flushing async loaders. [2020.05.16-01.50.41:904][840]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.50.41:904][840]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.50.41:904][840]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.50.41:904][840]LogStreaming: Flushing async loaders. [2020.05.16-01.50.41:909][840]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.50.41:910][840]LogStreaming: Flushing async loaders. [2020.05.16-01.50.41:911][840]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.50.41:911][840]LogStreaming: Flushing async loaders. [2020.05.16-01.50.41:912][840]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.50.41:912][840]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.50.41:915][840]LogStreaming: Flushing async loaders. [2020.05.16-01.50.41:917][840]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.50.42:334][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000703264959 seconds [2020.05.16-01.50.46:038][941]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-01.50.46:305][948]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-01.50.46:305][948]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.50.46:305][948]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.50.46:305][948]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.46:311][948]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.46:313][948]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.50.46:313][948]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.50.46:313][948]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.50.46:313][948]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.50.46:314][948]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.50.46:540][954]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.50.46:540][954]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.50.46:579][955]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.50.46:579][955]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.50.46:579][955]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.50.46:580][955]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.53.41:609][392]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-01.53.41:610][392]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.53.41:845][398]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.53.41:845][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.56.33:449][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.56.50:149][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.56.50:157][149]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.56.50:160][149]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-01.56.50:160][149]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.16-01.56.50:160][149]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.56.50:160][149]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.16-01.56.50:161][149]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.56.50:187][150]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.56.50:187][150]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.56.50:187][150]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.56.50:187][150]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.56.50:187][150]LogCustomization: ------ [2020.05.16-01.56.50:187][150]LogCustomization: --> M_Head03 [2020.05.16-01.56.50:187][150]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.56.50:187][150]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.56.50:187][150]LogCustomization: ------ [2020.05.16-01.56.50:187][150]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.56.50:187][150]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.56.50:187][150]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.56.50:187][150]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.56.50:187][150]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.56.50:187][150]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.56.50:190][150]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.56.50:190][150]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.56.50:190][150]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.56.50:191][150]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.56.50:191][150]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.56.50:191][150]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.16-01.56.50:191][150]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-01.56.50:191][150]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.56.50:192][150]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.56.50:228][151]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.16-01.56.50:228][151]GameFlow: Starting Quickmatch: GameSession [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.16-01.56.50:229][151]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.16-01.56.50:229][151]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.16-01.56.50:230][151]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.16-01.56.50:230][151]GameFlow: Verbose: Doing Find Sessions [2020.05.16-01.56.50:266][152]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.56.50:423][156]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.56.50:423][156]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.56.50:463][157]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.56.50:463][157]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.56.50:463][157]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.16-01.56.50:464][157]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.56.51:013][171]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.56.51:013][171]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.56.51:013][171]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.56.51:211][176]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.56.51:230][177]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.000275 seconds [2020.05.16-01.57.01:320][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.01:757][442]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.01:761][443]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.478186 seconds [2020.05.16-01.57.11:872][699]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.12:150][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.12:167][707]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.332415 seconds [2020.05.16-01.57.22:235][961]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.22:513][968]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.22:529][969]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.332052 seconds [2020.05.16-01.57.32:607][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.32:883][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.32:903][232]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.331244 seconds [2020.05.16-01.57.42:990][488]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.43:304][496]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.43:311][497]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.356757 seconds [2020.05.16-01.57.53:411][753]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.53:728][761]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.57.53:750][762]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.375101 seconds [2020.05.16-01.58.03:827][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.04:145][ 16]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.04:165][ 17]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.362833 seconds [2020.05.16-01.58.14:236][272]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.15:264][298]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.15:271][299]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.067098 seconds [2020.05.16-01.58.25:371][555]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.25:730][564]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.25:744][565]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.409413 seconds [2020.05.16-01.58.35:838][820]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.36:113][827]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.36:133][828]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.330178 seconds [2020.05.16-01.58.46:199][ 84]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.46:593][ 94]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.46:599][ 95]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.435784 seconds [2020.05.16-01.58.56:686][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.56:962][355]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.58.56:982][356]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.332243 seconds [2020.05.16-01.59.07:064][611]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.59.07:341][618]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.59.07:358][619]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.330760 seconds [2020.05.16-01.59.17:424][875]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.59.17:936][888]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-01.59.17:936][888]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5da7dd91-7ded-42e6-89ee-a9b09470f4bd : OnlineService [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: MatchMembersA=["09cad696-045e-44ff-bdaa-716c7483d91b"] : OnlineService [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: MatchMembersB=["547985c6-4433-457b-b0a0-8ddcf5ec6d1a","7c1303b0-d08c-45d5-9434-c11ebb9688d6","54ed4747-e5c6-445f-acf7-a1130a9abcbf","75b50f0a-8cee-4809-8fc4-82d1a7546d17"] : OnlineService [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: EncryptionKey=ZEE6vOCUTTZPmWC8bhe4NHuAcP8GIhoQQh9dRzuk0+U= : OnlineService [2020.05.16-01.59.17:937][888]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-01.59.17:937][888]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.16-01.59.17:937][888]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.17:948][889]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.561502 seconds [2020.05.16-01.59.17:975][889]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.59.17:976][889]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.16-01.59.17:977][889]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.16-01.59.17:977][889]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.59.17:978][889]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.59.18:214][895]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.18:214][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.18:214][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.16-01.59.18:253][896]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.59.18:253][896]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.59.18:294][897]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.59.23:216][ 22]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.16-01.59.23:217][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.23:649][ 33]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.23:649][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.23:649][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.16-01.59.23:650][ 33]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.16-01.59.23:650][ 33]GameFlow: Joining sesion : GameSession [2020.05.16-01.59.23:650][ 33]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.16-01.59.23:650][ 33]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.16-01.59.23:650][ 33]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.16-01.59.23:650][ 33]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.16-01.59.23:650][ 33]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.16-01.59.23:650][ 33]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.16-01.59.23:651][ 33]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.59.23:651][ 33]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.16-01.59.23:651][ 33]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.16-01.59.23:651][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.59.23:652][ 33]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.16-01.59.23:652][ 33]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-01.59.23:653][ 33]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-01.59.23:654][ 33]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-01.59.23:654][ 33]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.16-01.59.23:654][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-01.59.23:654][ 33]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.59.23:655][ 33]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.59.23:655][ 33]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-01.59.23:655][ 33]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.59.23:657][ 33]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:657][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:679][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-01.59.23:680][ 33]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:680][ 33]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:680][ 33]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:680][ 33]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:681][ 33]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:690][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.59.23:695][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.23:696][ 33]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.23:696][ 33]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-01.59.23:697][ 33]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:697][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-01.59.23:700][ 33]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:700][ 33]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:700][ 33]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:700][ 33]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.59.23:700][ 33]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-01.59.23:700][ 33]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-01.59.23:700][ 33]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-01.59.23:700][ 33]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-01.59.23:700][ 33]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-01.59.23:700][ 33]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-01.59.23:700][ 33]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.59.23:700][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-01.59.23:701][ 33]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.23:701][ 33]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-01.59.24:133][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-01.59.24:133][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:133][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-01.59.24:133][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:189][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-01.59.24:189][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:189][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-01.59.24:189][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:189][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-01.59.24:189][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:189][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-01.59.24:189][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:190][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-01.59.24:190][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:190][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-01.59.24:190][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:190][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-01.59.24:190][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:190][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-01.59.24:190][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:190][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-01.59.24:190][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:190][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-01.59.24:191][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:191][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-01.59.24:191][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:191][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-01.59.24:191][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:191][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-01.59.24:191][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:191][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-01.59.24:191][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:192][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-01.59.24:192][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:193][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-01.59.24:193][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:193][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-01.59.24:193][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:193][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-01.59.24:193][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:193][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-01.59.24:193][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:193][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-01.59.24:193][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:193][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-01.59.24:193][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:194][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-01.59.24:194][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:195][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-01.59.24:195][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:195][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-01.59.24:195][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:195][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-01.59.24:195][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:195][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-01.59.24:195][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:196][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-01.59.24:196][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:201][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-01.59.24:201][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-01.59.24:227][ 34]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-01.59.24:227][ 34]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-01.59.24:227][ 34]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.59.24:227][ 34]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.59.24:227][ 34]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-01.59.24:228][ 34]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.59.24:228][ 34]r.CullAll = "1" [2020.05.16-01.59.24:228][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.24:228][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.24:228][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.59.24:228][ 34]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.24:228][ 34]LogCustomization: ------ [2020.05.16-01.59.24:228][ 34]LogCustomization: --> M_Head03 [2020.05.16-01.59.24:228][ 34]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.24:228][ 34]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.24:228][ 34]LogCustomization: ------ [2020.05.16-01.59.24:228][ 34]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-01.59.24:228][ 34]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.59.24:228][ 34]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.59.24:228][ 34]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.59.24:228][ 34]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.59.24:228][ 34]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.59.24:230][ 34]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.59.24:230][ 34]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.59.24:461][ 39]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.59.24:461][ 39]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.59.24:500][ 40]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.59.24:733][ 45]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.59.24:733][ 45]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.16-01.59.24:733][ 45]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.59.24:771][ 46]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-01.59.24:771][ 46]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-01.59.24:771][ 46]LogNet: Browse: 18.231.164.20:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-01.59.24:771][ 46]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.16-01.59.24:773][ 46]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.16-01.59.24:773][ 46]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.16-01.59.24:773][ 46]LogNet: Game client on port 7779, rate 10000 [2020.05.16-01.59.24:886][ 49]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.231.164.20:7779, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.16-01.59.25:000][ 52]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.16-01.59.25:001][ 52]LogLoad: LoadMap: 18.231.164.20:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.16-01.59.25:001][ 52]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-01.59.25:001][ 52]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-01.59.25:001][ 52]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-01.59.25:001][ 52]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.59.25:001][ 52]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.16-01.59.25:001][ 52]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-01.59.25:001][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-01.59.25:036][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 5.72ms [2020.05.16-01.59.25:056][ 52]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.59.25:087][ 52]LogStreaming: Flushing async loaders took 31ms. [2020.05.16-01.59.25:088][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-01.59.25:088][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:809][ 52]LogStreaming: Flushing async loaders took 721ms. [2020.05.16-01.59.25:810][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-01.59.25:811][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:812][ 52]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.59.25:812][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-01.59.25:812][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:888][ 52]LogStreaming: Flushing async loaders took 76ms. [2020.05.16-01.59.25:888][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-01.59.25:888][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:890][ 52]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.59.25:890][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.16-01.59.25:890][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:968][ 52]LogStreaming: Flushing async loaders took 77ms. [2020.05.16-01.59.25:968][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-01.59.25:968][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:969][ 52]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.59.25:969][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-01.59.25:969][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:969][ 52]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-01.59.25:970][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-01.59.25:970][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.25:981][ 52]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.59.25:981][ 52]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-01.59.25:981][ 52]LogStreaming: Flushing async loaders. [2020.05.16-01.59.26:635][ 52]LogStreaming: Flushing async loaders took 654ms. [2020.05.16-01.59.26:641][ 52]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.15-22.59.26 [2020.05.16-01.59.26:641][ 52]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.16-01.59.26:641][ 52]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-01.59.26:657][ 52]LogWorld: Bringing up level for play took: 0.017443 [2020.05.16-01.59.26:658][ 52]LogLoad: Took 1.657495 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.16-01.59.26:889][ 57]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000052 seconds [2020.05.16-01.59.26:890][ 57]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.16-01.59.26:890][ 57]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.16-01.59.26:890][ 57]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-01.59.26:890][ 57]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-01.59.27:042][ 61]LogDBDEasyAntiCheat: RPC to validate server [2020.05.16-01.59.27:042][ 61]LogDBDEasyAntiCheat: Server is dedicated [2020.05.16-01.59.27:044][ 61]LogDBDEasyAntiCheat: slave connected [2020.05.16-01.59.27:081][ 62]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.59.27:081][ 62]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:547985c6-4433-457b-b0a0-8ddcf5ec6d1a|76561198215798657 [2020.05.16-01.59.27:081][ 62]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.59.27:081][ 62]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.27:081][ 62]LogCustomization: ------ [2020.05.16-01.59.27:081][ 62]LogCustomization: --> M_Head03 [2020.05.16-01.59.27:081][ 62]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.27:081][ 62]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.27:081][ 62]LogCustomization: ------ [2020.05.16-01.59.27:081][ 62]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.27:160][ 64]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.27:230][ 66]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.27:230][ 66]LogCustomization: ------ [2020.05.16-01.59.27:231][ 66]LogCustomization: --> M_Head03 [2020.05.16-01.59.27:231][ 66]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.27:231][ 66]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.27:231][ 66]LogCustomization: ------ [2020.05.16-01.59.27:268][ 67]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.59.27:268][ 67]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:09cad696-045e-44ff-bdaa-716c7483d91b|76561198086349036 [2020.05.16-01.59.27:268][ 67]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.59.27:268][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.27:268][ 67]LogCustomization: ------ [2020.05.16-01.59.27:268][ 67]LogCustomization: --> KK_Head02 [2020.05.16-01.59.27:268][ 67]LogCustomization: --> KK_Body012 [2020.05.16-01.59.27:268][ 67]LogCustomization: --> KK_W01 [2020.05.16-01.59.27:268][ 67]LogCustomization: ------ [2020.05.16-01.59.27:269][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.27:453][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.27:453][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.59.27:490][ 73]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.59.27:490][ 73]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:75b50f0a-8cee-4809-8fc4-82d1a7546d17|76561198005770063 [2020.05.16-01.59.27:490][ 73]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.59.27:490][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.27:490][ 73]LogCustomization: ------ [2020.05.16-01.59.27:490][ 73]LogCustomization: --> JP_Head010 [2020.05.16-01.59.27:490][ 73]LogCustomization: --> JP_Torso03_02 [2020.05.16-01.59.27:490][ 73]LogCustomization: --> JP_Legs012 [2020.05.16-01.59.27:490][ 73]LogCustomization: ------ [2020.05.16-01.59.27:490][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.27:526][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.27:779][ 81]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.59.27:780][ 81]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.126' TotalLoadTime='4.126' TimeStamp='2020-05-16T01:59:26.042Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-01.59.27:780][ 81]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.59.27:780][ 81]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.126' TimeStamp='2020-05-16T01:59:26.042Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-01.59.27:780][ 81]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.59.27:780][ 81]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.126' TimeStamp='2020-05-16T01:59:26.042Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-01.59.27:780][ 81]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-01.59.27:781][ 81]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.126' TimeStamp='2020-05-16T01:59:26.042Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-01.59.27:781][ 81]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.16-01.59.27:781][ 81]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-01.59.27:815][ 82]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-01.59.27:815][ 82]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-01.59.27:815][ 82]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.164.20:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-01.59.28:061][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.28:061][ 89]LogCustomization: ------ [2020.05.16-01.59.28:061][ 89]LogCustomization: --> KK_Head02 [2020.05.16-01.59.28:061][ 89]LogCustomization: --> KK_Body012 [2020.05.16-01.59.28:061][ 89]LogCustomization: --> KK_W01 [2020.05.16-01.59.28:062][ 89]LogCustomization: ------ [2020.05.16-01.59.28:062][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.28:062][ 89]LogCustomization: ------ [2020.05.16-01.59.28:062][ 89]LogCustomization: --> JP_Head010 [2020.05.16-01.59.28:062][ 89]LogCustomization: --> JP_Torso03_02 [2020.05.16-01.59.28:062][ 89]LogCustomization: --> JP_Legs012 [2020.05.16-01.59.28:062][ 89]LogCustomization: ------ [2020.05.16-01.59.28:062][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.28:131][ 91]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.59.28:131][ 91]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:54ed4747-e5c6-445f-acf7-a1130a9abcbf|76561198049380882 [2020.05.16-01.59.28:131][ 91]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.59.28:131][ 91]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.28:131][ 91]LogCustomization: ------ [2020.05.16-01.59.28:131][ 91]LogCustomization: --> DK_Head01_P01 [2020.05.16-01.59.28:131][ 91]LogCustomization: --> DK_Torso001_02 [2020.05.16-01.59.28:131][ 91]LogCustomization: --> DK_Legs001_02 [2020.05.16-01.59.28:131][ 91]LogCustomization: ------ [2020.05.16-01.59.28:131][ 91]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.28:337][ 97]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.28:337][ 97]LogCustomization: ------ [2020.05.16-01.59.28:337][ 97]LogCustomization: --> DK_Head01_P01 [2020.05.16-01.59.28:337][ 97]LogCustomization: --> DK_Torso001_02 [2020.05.16-01.59.28:337][ 97]LogCustomization: --> DK_Legs001_02 [2020.05.16-01.59.28:337][ 97]LogCustomization: ------ [2020.05.16-01.59.28:471][101]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.28:471][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.59.28:505][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.28:640][107]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.16-01.59.28:640][107]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.28:802][111]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.59.28:803][111]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-01.59.28:803][111]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-01.59.28:803][111]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.28:803][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-01.59.28:803][111]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.28:803][111]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.28:803][111]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.28:803][111]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-01.59.28:804][111]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-01.59.28:804][111]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.28:804][111]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-01.59.28:804][111]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.28:804][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-01.59.28:937][111]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.28:937][111]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.28:937][111]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.28:938][111]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-01.59.28:938][111]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-01.59.28:938][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-01.59.28:938][111]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.28:938][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-01.59.29:044][111]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:044][111]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:044][111]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:045][111]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:047][111]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.29:047][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-01.59.29:048][111]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.29:048][111]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.29:048][111]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:092][111]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.59.29:093][111]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-01.59.29:093][111]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-01.59.29:093][111]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-01.59.29:093][111]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-01.59.29:093][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-01.59.29:100][111]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-01.59.29:101][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-01.59.29:101][111]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:101][111]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:127][111]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23348] [2020.05.16-01.59.29:127][111]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.59.29:128][111]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8396&schemaVersion=0] [2020.05.16-01.59.29:128][111]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:128][111]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-01.59.29:129][111]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.59.29:288][112]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.29:289][112]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.29:289][112]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.16-01.59.29:289][112]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-01.59.29:289][112]r.CullAll = "0" [2020.05.16-01.59.29:290][112]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.59.29:290][112]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-01.59.29:291][112]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-01.59.29:291][112]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.16-01.59.29:291][112]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.59.29:294][112]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.59.29:450][113]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-01.59.29:450][113]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.59.29:451][113]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.59.29:451][113]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.59.29:451][113]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.59.29:451][113]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.59.29:453][113]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000069 seconds [2020.05.16-01.59.29:454][113]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.05.16-01.59.29:454][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.29:454][113]LogCustomization: ------ [2020.05.16-01.59.29:454][113]LogCustomization: --> M_Head03 [2020.05.16-01.59.29:454][113]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.29:455][113]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.29:455][113]LogCustomization: ------ [2020.05.16-01.59.29:455][113]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.59.29:455][113]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.59.29:602][113]LogStreaming: Flushing async loaders took 147ms. [2020.05.16-01.59.29:602][113]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.59.29:602][113]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.59.29:602][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:641][113]LogStreaming: Flushing async loaders took 39ms. [2020.05.16-01.59.29:641][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:660][113]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.59.29:660][113]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.59.29:660][113]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.59.29:660][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:733][113]LogStreaming: Flushing async loaders took 73ms. [2020.05.16-01.59.29:733][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:744][113]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.59.29:745][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:756][113]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-01.59.29:756][113]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.59.29:756][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:778][113]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-01.59.29:778][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:780][113]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.59.29:780][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:783][113]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.59.29:783][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:806][113]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-01.59.29:806][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:832][113]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-01.59.29:833][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:853][113]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.59.29:853][113]LogStreaming: Flushing async loaders. [2020.05.16-01.59.29:855][113]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.59.29:856][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.29:857][113]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KK_Head02. KK_Body012. KK_W01. [2020.05.16-01.59.29:857][113]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.59.29:857][113]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head010. JP_Torso03_02. JP_Legs012. [2020.05.16-01.59.29:857][113]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.59.29:857][113]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head01_P01. DK_Torso001_02. DK_Legs001_02. [2020.05.16-01.59.29:857][113]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.59.29:886][114]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8396&schemaVersion=0] [2020.05.16-01.59.29:887][114]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.59.29:916][114]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-01.59.29:916][114]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-01.59.29:916][114]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8397&schemaVersion=0] [2020.05.16-01.59.29:916][114]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-01.59.29:920][114]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-01.59.29:920][114]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-01.59.29:920][114]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.29:921][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.16-01.59.29:978][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.29:979][114]LogCustomization: ------ [2020.05.16-01.59.29:979][114]LogCustomization: --> JP_Head010 [2020.05.16-01.59.29:979][114]LogCustomization: --> JP_Torso03_02 [2020.05.16-01.59.29:979][114]LogCustomization: --> JP_Legs012 [2020.05.16-01.59.29:979][114]LogCustomization: ------ [2020.05.16-01.59.29:993][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.29:993][114]LogCustomization: ------ [2020.05.16-01.59.29:993][114]LogCustomization: --> M_Head03 [2020.05.16-01.59.29:993][114]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.29:993][114]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.29:993][114]LogCustomization: ------ [2020.05.16-01.59.29:993][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.29:993][114]LogCustomization: ------ [2020.05.16-01.59.29:993][114]LogCustomization: --> M_Head03 [2020.05.16-01.59.29:993][114]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.29:993][114]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.29:993][114]LogCustomization: ------ [2020.05.16-01.59.29:993][114]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.59.29:993][114]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.59.29:993][114]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.59.29:993][114]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.59.29:993][114]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.59.29:993][114]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.59.29:995][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.29:995][114]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.29:995][114]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.59.29:995][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.29:995][114]LogCustomization: ------ [2020.05.16-01.59.29:995][114]LogCustomization: --> M_Head03 [2020.05.16-01.59.29:995][114]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.29:995][114]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.29:995][114]LogCustomization: ------ [2020.05.16-01.59.29:995][114]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.59.29:995][114]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.59.29:995][114]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.59.29:995][114]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.59.29:995][114]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.59.29:995][114]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.59.29:997][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.59.29:997][114]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.59.29:997][114]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.59.29:997][114]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.05.16-01.59.29:999][114]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000055 seconds [2020.05.16-01.59.29:999][114]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.59.30:018][114]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-01.59.30:019][114]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.05.16-01.59.30:019][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.30:019][114]LogCustomization: ------ [2020.05.16-01.59.30:019][114]LogCustomization: --> KK_Head02 [2020.05.16-01.59.30:019][114]LogCustomization: --> KK_Body012 [2020.05.16-01.59.30:019][114]LogCustomization: --> KK_W01 [2020.05.16-01.59.30:019][114]LogCustomization: ------ [2020.05.16-01.59.30:019][114]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.05.16-01.59.30:019][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:076][114]LogStreaming: Flushing async loaders took 57ms. [2020.05.16-01.59.30:076][114]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.05.16-01.59.30:076][114]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body012 [2020.05.16-01.59.30:076][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:255][114]LogStreaming: Flushing async loaders took 179ms. [2020.05.16-01.59.30:260][114]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body012 [2020.05.16-01.59.30:260][114]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.05.16-01.59.30:261][114]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.05.16-01.59.30:261][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:281][114]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-01.59.30:282][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.59.30:282][114]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.59.30:282][114]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.59.30:282][114]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.05.16-01.59.30:284][114]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.05.16-01.59.30:284][114]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.05.16-01.59.30:284][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.30:284][114]LogCustomization: ------ [2020.05.16-01.59.30:284][114]LogCustomization: --> JP_Head010 [2020.05.16-01.59.30:284][114]LogCustomization: --> JP_Torso03_02 [2020.05.16-01.59.30:284][114]LogCustomization: --> JP_Legs012 [2020.05.16-01.59.30:284][114]LogCustomization: ------ [2020.05.16-01.59.30:284][114]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.16-01.59.30:284][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:408][114]LogStreaming: Flushing async loaders took 124ms. [2020.05.16-01.59.30:409][114]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.16-01.59.30:409][114]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_02 [2020.05.16-01.59.30:409][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:410][114]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.05.16-01.59.30:500][114]LogStreaming: Flushing async loaders took 91ms. [2020.05.16-01.59.30:501][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:534][114]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.59.30:534][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:567][114]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.59.30:567][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:579][114]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-01.59.30:580][114]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_02 [2020.05.16-01.59.30:580][114]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs012 [2020.05.16-01.59.30:580][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:652][114]LogStreaming: Flushing async loaders took 72ms. [2020.05.16-01.59.30:652][114]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs012 [2020.05.16-01.59.30:654][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:696][114]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-01.59.30:697][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:733][114]LogStreaming: Flushing async loaders took 36ms. [2020.05.16-01.59.30:733][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:784][114]LogStreaming: Flushing async loaders took 50ms. [2020.05.16-01.59.30:784][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:826][114]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-01.59.30:826][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.59.30:826][114]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.59.30:826][114]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.59.30:826][114]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-01.59.30:829][114]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.16-01.59.30:829][114]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.05.16-01.59.30:829][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.30:829][114]LogCustomization: ------ [2020.05.16-01.59.30:829][114]LogCustomization: --> DK_Head01_P01 [2020.05.16-01.59.30:829][114]LogCustomization: --> DK_Torso001_02 [2020.05.16-01.59.30:829][114]LogCustomization: --> DK_Legs001_02 [2020.05.16-01.59.30:829][114]LogCustomization: ------ [2020.05.16-01.59.30:829][114]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01_P01 [2020.05.16-01.59.30:829][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:834][114]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.59.30:835][114]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01_P01 [2020.05.16-01.59.30:835][114]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_02 [2020.05.16-01.59.30:835][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:845][114]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-01.59.30:845][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:851][114]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-01.59.30:851][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:856][114]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-01.59.30:856][114]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_02 [2020.05.16-01.59.30:856][114]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs001_02 [2020.05.16-01.59.30:856][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:858][114]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-01.59.30:858][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:860][114]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-01.59.30:860][114]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs001_02 [2020.05.16-01.59.30:861][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:928][114]LogStreaming: Flushing async loaders took 66ms. [2020.05.16-01.59.30:928][114]LogStreaming: Flushing async loaders. [2020.05.16-01.59.30:969][114]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-01.59.30:972][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.59.30:972][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.16-01.59.30:972][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.30:973][114]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-01.59.30:973][114]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.59.30:998][115]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8397&schemaVersion=0] [2020.05.16-01.59.30:998][115]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-01.59.31:004][115]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.31:004][115]LogCustomization: ------ [2020.05.16-01.59.31:004][115]LogCustomization: --> DK_Head01_P01 [2020.05.16-01.59.31:004][115]LogCustomization: --> DK_Torso001_02 [2020.05.16-01.59.31:004][115]LogCustomization: --> DK_Legs001_02 [2020.05.16-01.59.31:004][115]LogCustomization: ------ [2020.05.16-01.59.31:004][115]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.31:004][115]LogCustomization: ------ [2020.05.16-01.59.31:004][115]LogCustomization: --> DK_Head01_P01 [2020.05.16-01.59.31:004][115]LogCustomization: --> DK_Torso001_02 [2020.05.16-01.59.31:004][115]LogCustomization: --> DK_Legs001_02 [2020.05.16-01.59.31:004][115]LogCustomization: ------ [2020.05.16-01.59.31:004][115]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01_P01 [2020.05.16-01.59.31:004][115]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01_P01 [2020.05.16-01.59.31:004][115]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_02 [2020.05.16-01.59.31:004][115]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_02 [2020.05.16-01.59.31:005][115]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs001_02 [2020.05.16-01.59.31:005][115]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs001_02 [2020.05.16-01.59.31:006][115]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.31:006][115]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.31:006][115]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-01.59.31:006][115]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.31:006][115]LogCustomization: ------ [2020.05.16-01.59.31:006][115]LogCustomization: --> DK_Head01_P01 [2020.05.16-01.59.31:006][115]LogCustomization: --> DK_Torso001_02 [2020.05.16-01.59.31:006][115]LogCustomization: --> DK_Legs001_02 [2020.05.16-01.59.31:006][115]LogCustomization: ------ [2020.05.16-01.59.31:006][115]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01_P01 [2020.05.16-01.59.31:006][115]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01_P01 [2020.05.16-01.59.31:006][115]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_02 [2020.05.16-01.59.31:006][115]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_02 [2020.05.16-01.59.31:006][115]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs001_02 [2020.05.16-01.59.31:006][115]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs001_02 [2020.05.16-01.59.31:233][117]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-01.59.31:233][117]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-01.59.31:233][117]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-01.59.31:233][117]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7c1303b0-d08c-45d5-9434-c11ebb9688d6|76561198064005150 [2020.05.16-01.59.31:233][117]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-01.59.31:233][117]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.31:234][117]LogCustomization: ------ [2020.05.16-01.59.31:234][117]LogCustomization: --> MT_Head011 [2020.05.16-01.59.31:234][117]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.31:234][117]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.31:234][117]LogCustomization: ------ [2020.05.16-01.59.31:234][117]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-01.59.31:236][117]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-01.59.31:236][117]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head011. MT_Torso011. MT_Legs011. [2020.05.16-01.59.31:237][117]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-01.59.31:279][118]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-01.59.31:280][118]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-01.59.31:280][118]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-01.59.31:280][118]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-01.59.31:280][118]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-01.59.31:281][118]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.16-01.59.31:282][118]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.05.16-01.59.31:282][118]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.31:282][118]LogCustomization: ------ [2020.05.16-01.59.31:282][118]LogCustomization: --> MT_Head011 [2020.05.16-01.59.31:282][118]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.31:282][118]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.31:282][118]LogCustomization: ------ [2020.05.16-01.59.31:282][118]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head011 [2020.05.16-01.59.31:282][118]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.59.31:315][118]LogStreaming: Flushing async loaders took 33ms. [2020.05.16-01.59.31:315][118]LogStreaming: Flushing async loaders. [2020.05.16-01.59.31:450][118]LogStreaming: Flushing async loaders took 134ms. [2020.05.16-01.59.31:450][118]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.16-01.59.31:450][118]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso011 [2020.05.16-01.59.31:451][118]LogStreaming: Flushing async loaders. [2020.05.16-01.59.31:575][118]LogStreaming: Flushing async loaders took 124ms. [2020.05.16-01.59.31:576][118]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso011 [2020.05.16-01.59.31:576][118]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs011 [2020.05.16-01.59.31:576][118]LogStreaming: Flushing async loaders. [2020.05.16-01.59.31:615][118]LogStreaming: Flushing async loaders took 39ms. [2020.05.16-01.59.31:615][118]LogStreaming: Flushing async loaders. [2020.05.16-01.59.31:630][118]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-01.59.31:631][118]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs011 [2020.05.16-01.59.31:638][119]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.31:638][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.59.31:638][119]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.31:638][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.59.31:673][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.31:673][120]LogCustomization: ------ [2020.05.16-01.59.31:673][120]LogCustomization: --> MT_Head011 [2020.05.16-01.59.31:673][120]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.31:673][120]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.31:673][120]LogCustomization: ------ [2020.05.16-01.59.31:673][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.31:673][120]LogCustomization: ------ [2020.05.16-01.59.31:673][120]LogCustomization: --> MT_Head011 [2020.05.16-01.59.31:673][120]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.31:673][120]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.31:673][120]LogCustomization: ------ [2020.05.16-01.59.31:674][120]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head011 [2020.05.16-01.59.31:674][120]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.16-01.59.31:674][120]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso011 [2020.05.16-01.59.31:674][120]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso011 [2020.05.16-01.59.31:674][120]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs011 [2020.05.16-01.59.31:674][120]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs011 [2020.05.16-01.59.31:674][120]LogStreaming: Display: Flushing async loaders. [2020.05.16-01.59.31:713][120]LogStreaming: Flushing async loaders took 38ms. [2020.05.16-01.59.31:713][120]LogStreaming: Flushing async loaders. [2020.05.16-01.59.31:772][120]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-01.59.32:490][137]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.32:490][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-01.59.32:490][137]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.32:490][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-01.59.32:490][137]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.32:490][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.16-01.59.32:557][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.32:557][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.32:557][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.32:557][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-01.59.32:557][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.05.16-01.59.33:487][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.33:487][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.59.33:487][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.33:487][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-01.59.33:487][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-01.59.33:487][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.16-01.59.33:577][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-01.59.33:824][167]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.16-01.59.33:824][167]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.33:870][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-01.59.33:870][168]LogCustomization: ------ [2020.05.16-01.59.33:870][168]LogCustomization: --> MT_Head011 [2020.05.16-01.59.33:870][168]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.33:870][168]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.33:870][168]LogCustomization: ------ [2020.05.16-01.59.33:870][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.33:870][168]LogCustomization: ------ [2020.05.16-01.59.33:870][168]LogCustomization: --> MT_Head011 [2020.05.16-01.59.33:870][168]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.33:870][168]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.33:870][168]LogCustomization: ------ [2020.05.16-01.59.33:870][168]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head011 [2020.05.16-01.59.33:870][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.16-01.59.33:870][168]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso011 [2020.05.16-01.59.33:871][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso011 [2020.05.16-01.59.33:871][168]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs011 [2020.05.16-01.59.33:871][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs011 [2020.05.16-01.59.33:873][168]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.33:873][168]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.33:873][168]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.59.33:873][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.33:873][168]LogCustomization: ------ [2020.05.16-01.59.33:873][168]LogCustomization: --> MT_Head011 [2020.05.16-01.59.33:873][168]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.33:874][168]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.33:874][168]LogCustomization: ------ [2020.05.16-01.59.33:874][168]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head011 [2020.05.16-01.59.33:874][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.16-01.59.33:874][168]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso011 [2020.05.16-01.59.33:874][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso011 [2020.05.16-01.59.33:874][168]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs011 [2020.05.16-01.59.33:874][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs011 [2020.05.16-01.59.34:077][173]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.34:077][173]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.34:078][173]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.16-01.59.38:164][272]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.38:164][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.38:164][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.59.38:164][272]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.38:164][272]LogCustomization: ------ [2020.05.16-01.59.38:164][272]LogCustomization: --> MT_Head011 [2020.05.16-01.59.38:164][272]LogCustomization: --> MT_Torso011 [2020.05.16-01.59.38:164][272]LogCustomization: --> MT_Legs011 [2020.05.16-01.59.38:164][272]LogCustomization: ------ [2020.05.16-01.59.38:164][272]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head011 [2020.05.16-01.59.38:164][272]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.16-01.59.38:164][272]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso011 [2020.05.16-01.59.38:164][272]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso011 [2020.05.16-01.59.38:165][272]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs011 [2020.05.16-01.59.38:165][272]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs011 [2020.05.16-01.59.39:383][285]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.16-01.59.39:383][285]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.39:638][287]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.39:638][287]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.39:638][287]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.16-01.59.42:078][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-01.59.42:115][346]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.42:115][346]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.42:115][346]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-01.59.42:116][346]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.42:116][346]LogCustomization: ------ [2020.05.16-01.59.42:116][346]LogCustomization: --> M_Head03 [2020.05.16-01.59.42:116][346]LogCustomization: --> M_Torso01_P01 [2020.05.16-01.59.42:116][346]LogCustomization: --> MT_Legs002_02 [2020.05.16-01.59.42:116][346]LogCustomization: ------ [2020.05.16-01.59.42:116][346]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-01.59.42:116][346]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-01.59.42:116][346]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-01.59.42:116][346]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-01.59.42:116][346]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-01.59.42:116][346]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-01.59.44:637][408]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.16-01.59.44:637][408]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.44:883][414]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.44:883][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.44:883][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.16-01.59.49:850][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.16-01.59.49:850][536]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.50:094][542]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.50:095][542]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.50:095][542]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.16-01.59.55:072][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.16-01.59.55:072][665]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.55:273][670]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-01.59.55:274][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-01.59.55:274][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.16-01.59.57:961][736]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.57:961][736]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.57:961][736]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.05.16-01.59.57:961][736]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.57:961][736]LogCustomization: ------ [2020.05.16-01.59.57:961][736]LogCustomization: --> JP_Head010 [2020.05.16-01.59.57:961][736]LogCustomization: --> JP_Torso03_02 [2020.05.16-01.59.57:961][736]LogCustomization: --> JP_Legs012 [2020.05.16-01.59.57:961][736]LogCustomization: ------ [2020.05.16-01.59.57:961][736]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.16-01.59.57:961][736]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.16-01.59.57:961][736]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_02 [2020.05.16-01.59.57:961][736]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_02 [2020.05.16-01.59.57:961][736]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs012 [2020.05.16-01.59.57:962][736]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs012 [2020.05.16-01.59.58:978][761]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-01.59.58:978][761]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-01.59.58:978][761]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.05.16-01.59.58:978][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-01.59.58:978][761]LogCustomization: ------ [2020.05.16-01.59.58:978][761]LogCustomization: --> JP_Head010 [2020.05.16-01.59.58:978][761]LogCustomization: --> JP_Torso03_02 [2020.05.16-01.59.58:978][761]LogCustomization: --> JP_Legs012 [2020.05.16-01.59.58:978][761]LogCustomization: ------ [2020.05.16-01.59.58:978][761]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.16-01.59.58:978][761]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.16-01.59.58:978][761]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_02 [2020.05.16-01.59.58:978][761]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_02 [2020.05.16-01.59.58:978][761]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs012 [2020.05.16-01.59.58:978][761]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs012 [2020.05.16-02.00.00:237][792]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.16-02.00.00:237][792]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.00:724][804]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.00:724][804]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.00:724][804]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.16-02.00.00:971][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-02.00.00:972][810]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-02.00.00:972][810]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-02.00.00:972][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.00.00:972][810]LogCustomization: ------ [2020.05.16-02.00.00:972][810]LogCustomization: --> DK_Head01_P01 [2020.05.16-02.00.00:972][810]LogCustomization: --> DK_Torso001_02 [2020.05.16-02.00.00:972][810]LogCustomization: --> DK_Legs001_02 [2020.05.16-02.00.00:972][810]LogCustomization: ------ [2020.05.16-02.00.00:972][810]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01_P01 [2020.05.16-02.00.00:972][810]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01_P01 [2020.05.16-02.00.00:972][810]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_02 [2020.05.16-02.00.00:972][810]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_02 [2020.05.16-02.00.00:972][810]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs001_02 [2020.05.16-02.00.00:972][810]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs001_02 [2020.05.16-02.00.04:756][903]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-02.00.04:756][903]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.05.16-02.00.04:756][903]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.05.16-02.00.04:756][903]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.05.16-02.00.04:756][903]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.05.16-02.00.04:756][903]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.05.16-02.00.04:756][903]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.00.04:756][903]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435469 [2020.05.16-02.00.04:757][903]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-02.00.04:759][903]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-02.00.05:692][926]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.16-02.00.05:692][926]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.05:935][932]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.05:935][932]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.05:935][932]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.16-02.00.10:908][ 54]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.16-02.00.10:908][ 54]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.11:151][ 60]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.11:152][ 60]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.11:152][ 60]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.16-02.00.16:142][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.16-02.00.16:142][183]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.16:386][189]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.16:386][189]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.16:386][189]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.16-02.00.21:409][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.16-02.00.21:409][313]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.21:811][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.21:811][323]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.21:812][323]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.16-02.00.26:677][443]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-02.00.26:677][443]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cae95520-bcee-4f15-9af8-2c1a1606463f|76561198067847663 [2020.05.16-02.00.26:677][443]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-02.00.26:677][443]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-02.00.26:677][443]LogCustomization: ------ [2020.05.16-02.00.26:677][443]LogCustomization: --> QK_Head01 [2020.05.16-02.00.26:677][443]LogCustomization: --> QK_Body01 [2020.05.16-02.00.26:677][443]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.26:677][443]LogCustomization: ------ [2020.05.16-02.00.26:678][443]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-02.00.26:679][443]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-02.00.26:680][443]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QK_Head01. QK_Body01. QK_W01_P01. [2020.05.16-02.00.26:680][443]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.00.26:717][444]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-02.00.26:717][444]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-02.00.26:717][444]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-02.00.26:717][444]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435472. [2020.05.16-02.00.26:718][444]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher17_C_0.CharacterMesh0' [2020.05.16-02.00.26:719][444]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000060 seconds [2020.05.16-02.00.26:719][444]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.00.27:091][444]LogStreaming: Flushing async loaders took 372ms. [2020.05.16-02.00.27:091][444]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.0 [2020.05.16-02.00.27:092][444]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.00.27:092][444]LogCustomization: ------ [2020.05.16-02.00.27:092][444]LogCustomization: --> QK_Head01 [2020.05.16-02.00.27:092][444]LogCustomization: --> QK_Body01 [2020.05.16-02.00.27:092][444]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.27:092][444]LogCustomization: ------ [2020.05.16-02.00.27:092][444]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.16-02.00.27:092][444]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.16-02.00.27:092][444]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.16-02.00.27:092][444]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.16-02.00.27:092][444]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.05.16-02.00.27:092][444]LogStreaming: Flushing async loaders. [2020.05.16-02.00.27:219][444]LogStreaming: Flushing async loaders took 127ms. [2020.05.16-02.00.27:220][444]LogStreaming: Flushing async loaders. [2020.05.16-02.00.27:257][444]LogStreaming: Flushing async loaders took 37ms. [2020.05.16-02.00.27:258][444]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.05.16-02.00.27:262][445]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-02.00.27:263][445]LogCustomization: ------ [2020.05.16-02.00.27:263][445]LogCustomization: --> QK_Head01 [2020.05.16-02.00.27:263][445]LogCustomization: --> QK_Body01 [2020.05.16-02.00.27:263][445]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.27:263][445]LogCustomization: ------ [2020.05.16-02.00.27:263][445]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.00.27:263][445]LogCustomization: ------ [2020.05.16-02.00.27:263][445]LogCustomization: --> QK_Head01 [2020.05.16-02.00.27:263][445]LogCustomization: --> QK_Body01 [2020.05.16-02.00.27:263][445]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.27:263][445]LogCustomization: ------ [2020.05.16-02.00.27:263][445]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.16-02.00.27:263][445]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.16-02.00.27:263][445]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.16-02.00.27:263][445]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.16-02.00.27:263][445]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.05.16-02.00.27:263][445]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.05.16-02.00.27:285][446]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.16-02.00.27:285][446]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.27:551][448]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.27:552][448]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.27:552][448]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.16-02.00.29:628][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-02.00.29:628][497]LogCustomization: ------ [2020.05.16-02.00.29:628][497]LogCustomization: --> QK_Head01 [2020.05.16-02.00.29:628][497]LogCustomization: --> QK_Body01 [2020.05.16-02.00.29:628][497]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.29:628][497]LogCustomization: ------ [2020.05.16-02.00.29:628][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.00.29:628][497]LogCustomization: ------ [2020.05.16-02.00.29:628][497]LogCustomization: --> QK_Head01 [2020.05.16-02.00.29:628][497]LogCustomization: --> QK_Body01 [2020.05.16-02.00.29:628][497]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.29:628][497]LogCustomization: ------ [2020.05.16-02.00.29:628][497]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.16-02.00.29:628][497]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.16-02.00.29:628][497]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.16-02.00.29:628][497]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.16-02.00.29:628][497]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.05.16-02.00.29:628][497]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.05.16-02.00.29:629][497]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-02.00.29:629][497]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-02.00.29:629][497]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435472] and selected character id [268435472] [2020.05.16-02.00.29:629][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.00.29:629][497]LogCustomization: ------ [2020.05.16-02.00.29:629][497]LogCustomization: --> QK_Head01 [2020.05.16-02.00.29:629][497]LogCustomization: --> QK_Body01 [2020.05.16-02.00.29:629][497]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.29:629][497]LogCustomization: ------ [2020.05.16-02.00.29:629][497]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.16-02.00.29:629][497]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.16-02.00.29:629][497]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.16-02.00.29:629][497]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.16-02.00.29:629][497]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.05.16-02.00.29:629][497]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.05.16-02.00.32:353][564]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.16-02.00.32:353][564]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.32:597][570]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.32:597][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.32:597][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.16-02.00.32:640][571]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.00.33:495][592]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.00.33:495][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.00.33:740][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.05.16-02.00.33:740][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.05.16-02.00.34:475][616]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.00.34:475][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.00.34:476][616]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.00.34:476][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.00.34:476][616]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.00.34:476][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-02.00.34:843][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-02.00.34:843][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.05.16-02.00.35:493][641]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.00.35:493][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.00.35:493][641]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.00.35:493][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-02.00.35:535][642]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-02.00.37:572][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.05.16-02.00.37:572][692]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.37:776][697]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-02.00.37:776][697]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-02.00.37:776][697]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435472] and selected character id [268435472] [2020.05.16-02.00.37:776][697]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.00.37:776][697]LogCustomization: ------ [2020.05.16-02.00.37:776][697]LogCustomization: --> QK_Head01 [2020.05.16-02.00.37:776][697]LogCustomization: --> QK_Body01 [2020.05.16-02.00.37:776][697]LogCustomization: --> QK_W01_P01 [2020.05.16-02.00.37:776][697]LogCustomization: ------ [2020.05.16-02.00.37:776][697]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.16-02.00.37:776][697]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.16-02.00.37:776][697]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.16-02.00.37:776][697]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.16-02.00.37:776][697]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.05.16-02.00.37:776][697]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.05.16-02.00.37:815][698]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.37:815][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.37:815][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.05.16-02.00.42:783][820]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.05.16-02.00.42:783][820]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.43:028][826]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.43:029][826]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.43:029][826]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.05.16-02.00.43:487][834]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.16-02.00.43:488][834]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.16-02.00.43:488][834]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-02.00.43:488][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-02.00.43:488][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-02.00.43:488][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-02.00.43:488][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_5. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.00.43:488][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.05.16-02.00.43:489][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.05.16-02.00.43:489][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.05.16-02.00.43:489][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.05.16-02.00.43:489][834]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.05.16-02.00.43:490][835]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.16-02.00.43:490][835]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-02.00.43:531][836]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.16-02.00.46:492][911]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.16-02.00.46:492][911]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.16-02.00.46:492][911]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.16-02.00.46:894][920]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 50.13 ms [2020.05.16-02.00.46:935][922]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.16-02.00.46:935][922]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-02.00.46:935][922]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.16-02.00.48:021][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.05.16-02.00.48:021][947]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.48:236][952]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.00.48:236][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-02.00.48:236][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.05.16-02.00.48:454][957]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.16-02.00.48:454][957]GameFlow: AOfferingSequenceManager::InitCards [2020.05.16-02.00.48:454][957]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.16-02.00.48:454][957]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.00.48:459][957]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.00.48:459][957]LogStreaming: Flushing async loaders. [2020.05.16-02.00.48:465][957]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.00.48:465][957]LogStreaming: Flushing async loaders. [2020.05.16-02.00.48:473][957]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-02.00.48:473][957]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.16-02.00.48:474][957]LogStreaming: Flushing async loaders. [2020.05.16-02.00.48:474][957]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.00.48:474][957]LogStreaming: Flushing async loaders. [2020.05.16-02.00.48:474][957]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.00.48:474][957]LogStreaming: Flushing async loaders. [2020.05.16-02.00.48:487][957]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-02.00.48:499][958]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-02.00.48:758][964]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-02.00.49:170][974]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.16-02.00.49:170][974]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.16-02.00.49:170][974]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-02.00.49:170][974]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.16-02.00.49:170][974]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.16-02.00.49:170][974]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Faint Reagent [2020.05.16-02.00.49:170][974]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Faint Reagent [2020.05.16-02.00.49:171][974]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Ardent Shrike Wreath [2020.05.16-02.00.49:171][974]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ardent Shrike Wreath [2020.05.16-02.00.52:365][ 51]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.16-02.00.52:365][ 51]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-02.00.52:365][ 51]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-02.00.54:381][100]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.16-02.00.54:381][100]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-02.00.54:381][100]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-02.00.54:384][100]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.16-02.00.54:384][100]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.16-02.00.54:385][100]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-02.00.54:386][100]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:386][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:400][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:400][100]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:402][100]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-02.00.54:403][100]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.00.54:403][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-02.00.54:404][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.00.54:404][100]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.00.54:404][100]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.00.54:404][100]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-02.00.54:404][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:405][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-02.00.54:408][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:408][100]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:408][100]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:408][100]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-02.00.54:408][100]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-02.00.54:408][100]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.164.20:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-02.00.54:408][100]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-02.00.54:408][100]LogAsyncLoad: Unloading library Menu [2020.05.16-02.00.54:408][100]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.16-02.00.54:408][100]LogAsyncLoad: Start loading library async: Game [2020.05.16-02.00.54:408][100]LogAsyncLoad: 22 assets in Game [2020.05.16-02.00.54:409][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.00.54:409][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-02.00.54:409][100]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.54:409][100]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-02.00.54:622][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.16-02.00.54:622][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.54:622][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.16-02.00.54:622][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.54:622][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.16-02.00.54:622][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:052][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.16-02.00.55:052][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:065][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-02.00.55:065][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:065][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.16-02.00.55:065][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:066][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.16-02.00.55:066][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:170][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.16-02.00.55:170][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:170][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.16-02.00.55:170][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:170][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.16-02.00.55:171][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:175][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.16-02.00.55:176][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:191][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.16-02.00.55:191][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:195][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.16-02.00.55:195][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:300][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.16-02.00.55:300][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:301][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.16-02.00.55:301][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:320][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.16-02.00.55:320][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:320][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.16-02.00.55:320][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:321][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.16-02.00.55:321][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:321][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.16-02.00.55:321][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:321][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.16-02.00.55:321][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.00.55:322][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:322][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.16-02.00.55:322][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.16-02.00.55:322][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.16-02.00.55:323][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.16-02.00.55:323][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:323][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.16-02.00.55:323][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-02.00.55:323][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-02.00.55:323][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.16-02.00.55:323][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.16-02.00.55:324][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.16-02.00.55:324][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:324][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.16-02.00.55:324][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-02.00.55:324][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-02.00.55:324][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.16-02.00.55:324][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.16-02.00.55:326][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.16-02.00.55:326][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:326][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.16-02.00.55:326][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-02.00.55:326][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-02.00.55:327][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.16-02.00.55:327][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.16-02.00.55:329][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.16-02.00.55:329][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:329][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.16-02.00.55:329][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.16-02.00.55:330][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.16-02.00.55:330][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.16-02.00.55:330][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:330][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.16-02.00.55:330][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.16-02.00.55:330][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.16-02.00.55:331][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.16-02.00.55:331][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:331][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.16-02.00.55:331][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.16-02.00.55:331][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.16-02.00.55:331][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.16-02.00.55:331][100]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:331][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.16-02.00.55:332][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.16-02.00.55:332][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.16-02.00.55:332][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.16-02.00.55:332][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.16-02.00.55:333][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.16-02.00.55:333][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.16-02.00.55:334][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.16-02.00.55:334][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.16-02.00.55:335][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.16-02.00.55:335][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.16-02.00.55:335][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.16-02.00.55:336][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.16-02.00.55:336][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.16-02.00.55:336][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.16-02.00.55:336][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.16-02.00.55:337][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.16-02.00.55:337][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.16-02.00.55:337][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.16-02.00.55:338][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.16-02.00.55:338][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.16-02.00.55:338][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:338][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.16-02.00.55:339][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.16-02.00.55:339][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.16-02.00.55:339][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.16-02.00.55:340][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.16-02.00.55:340][100]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.00.55:340][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-02.00.55:340][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.16-02.00.55:340][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.16-02.00.55:340][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.16-02.00.55:648][101]r.CullAll = "1" [2020.05.16-02.00.55:652][101]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-02.00.55:653][101]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.00.55:653][101]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-02.00.55:653][101]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-02.00.55:654][101]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-02.00.55:655][101]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.00.55:725][102]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.55:725][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.16-02.00.55:726][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.16-02.00.56:534][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.16-02.00.56:534][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.16-02.00.56:540][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.16-02.00.56:578][103]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-02.00.56:579][103]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-02.00.56:579][103]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.00.56:579][103]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-02.00.56:579][103]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-02.00.56:579][103]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-02.00.56:583][103]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.16-02.00.56:587][103]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.00.56:587][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.16-02.00.56:588][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.16-02.00.57:205][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.16-02.00.57:205][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.16-02.00.57:206][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:216][104]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-02.00.57:219][104]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_5 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.16-02.00.57:219][104]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.00.57:219][104]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.05.16-02.00.57:219][104]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-02.00.57:468][108]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.00.57:468][108]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.071' TotalLoadTime='3.071' TimeStamp='2020-05-16T02:00:55.715Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC7CD808D7F9395D678016684911BB' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.00.57:468][108]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.00.57:621][112]LogAsyncLoad: Done loading library async: Game in 10.9 sec [2020.05.16-02.00.57:783][113]LogUObjectHash: Compacting FUObjectHashTables data took 8.57ms [2020.05.16-02.00.57:789][113]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.05.16-02.00.57:789][113]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.05.15-23.00.57 [2020.05.16-02.00.57:789][113]LogWorld: Bringing up level for play took: 0.000263 [2020.05.16-02.00.57:789][113]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-02.00.57:789][113]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.16-02.00.57:826][115]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.05.16-02.00.58:135][119]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.00.58:135][119]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-02.00.58:316][123]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.16-02.00.58:467][127]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.00.58:467][127]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-02.00.58:592][130]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.00.58:842][136]LogUObjectHash: Compacting FUObjectHashTables data took 4.74ms [2020.05.16-02.00.58:854][136]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.05.16-02.00.58:854][136]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.15-23.00.58 [2020.05.16-02.00.58:855][136]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-16T02:00:57.054Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC7CD808D7F9395D678016684911BB, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.00.58:856][136]LogWorld: Bringing up level for play took: 0.002437 [2020.05.16-02.00.58:856][136]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-02.00.58:856][136]LogWorld: ----SeamlessTravel finished in 2.27 seconds ------ [2020.05.16-02.00.58:913][138]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.00.58:913][138]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-02.00.58:914][138]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-02.00.59:035][141]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.00.59:035][141]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.582' TotalLoadTime='4.653' TimeStamp='2020-05-16T02:00:57.297Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.00.59:036][141]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.00.59:117][143]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-02.00.59:195][145]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-02.00.59:508][153]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-02.01.00:038][167]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.01.00:038][167]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-02.01.00:039][167]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-02.01.00:331][175]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.00:355][175]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-02.01.00:355][175]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.16-02.01.00:356][175]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.504, totalTime=1.504, timeStamp=2020-05-16T02:00:58.558Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.00:368][176]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.036, totalTime=1.541, timeStamp=2020-05-16T02:00:58.594Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.00:583][182]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.251, totalTime=1.792, timeStamp=2020-05-16T02:00:58.845Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.00:617][183]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.16-02.00.58) [2020.05.16-02.01.00:617][183]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.16-02.01.00:618][183]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.00:619][183]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.00:619][183]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589594461 [2020.05.16-02.01.00:619][183]ProceduralLevelGeneration: InitLevel: Theme: Hospital Map: Hos_Treatment Generation Seed: -1 [2020.05.16-02.01.00:619][183]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.792, timeStamp=2020-05-16T02:00:58.845Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.01:004][194]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.16-02.01.01:074][196]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.05.16-02.01.01:759][216]LogStreaming: Error: Couldn't find file for package /Script/SubstanceCore requested by async loading code. NameToLoad: /Script/SubstanceCore [2020.05.16-02.01.01:759][216]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.16-02.01.01:759][216]LogStreaming: Error: Found 1 dependent packages... [2020.05.16-02.01.01:759][216]LogStreaming: Error: /Game/Materials/Substance/Textures/T_Crackling_Lime1_BC [2020.05.16-02.01.01:870][220]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:870][220]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_R.T_Crackling_Lime1_R [2020.05.16-02.01.01:870][220]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_R.uasset [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.05.16-02.01.01:870][220]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.05.16-02.01.01:870][220]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_R [2020.05.16-02.01.01:870][220]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:870][220]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_N.T_Crackling_Lime1_N [2020.05.16-02.01.01:870][220]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_N.uasset [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.05.16-02.01.01:870][220]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.05.16-02.01.01:870][220]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_N [2020.05.16-02.01.01:870][220]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:870][220]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_M.T_Crackling_Lime1_M [2020.05.16-02.01.01:870][220]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_M.uasset [2020.05.16-02.01.01:870][220]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:871][220]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.05.16-02.01.01:871][220]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.05.16-02.01.01:871][220]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.05.16-02.01.01:871][220]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_M [2020.05.16-02.01.01:871][220]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:871][220]LogStreaming: Error: Export 1 /Game/Materials/Substance/bhvr_crackling_lime.bhvr_crackling_lime [2020.05.16-02.01.01:871][220]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/bhvr_crackling_lime.uasset [2020.05.16-02.01.01:871][220]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:871][220]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceInstanceFactory [2020.05.16-02.01.01:871][220]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceInstanceFactory [2020.05.16-02.01.01:871][220]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceInstanceFactory but it hasn't been created yet. [2020.05.16-02.01.01:871][220]LogStreaming: Error: Could not find class SubstanceInstanceFactory to create bhvr_crackling_lime [2020.05.16-02.01.01:900][221]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:900][221]LogStreaming: Error: Export 1 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:900][221]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/T_Crackling_Lime1.uasset [2020.05.16-02.01.01:900][221]LogStreaming: Error: Dep C_BEFORE_S Import 6 /Game/Materials/Substance/bhvr_crackling_lime.bhvr_crackling_lime [2020.05.16-02.01.01:900][221]LogStreaming: Error: Dep C_BEFORE_S Import 1 /Game/Materials/Substance/M_Crackling_Lime1.M_Crackling_Lime1 [2020.05.16-02.01.01:900][221]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceGraphInstance [2020.05.16-02.01.01:900][221]LogStreaming: Error: Dep S_BEFORE_C Import 5 /Script/SubstanceCore.Default__SubstanceGraphInstance [2020.05.16-02.01.01:900][221]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceGraphInstance but it hasn't been created yet. [2020.05.16-02.01.01:901][221]LogStreaming: Error: Could not find class SubstanceGraphInstance to create T_Crackling_Lime1 [2020.05.16-02.01.01:901][221]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:901][221]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_BC.T_Crackling_Lime1_BC [2020.05.16-02.01.01:901][221]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_BC.uasset [2020.05.16-02.01.01:901][221]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:901][221]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.05.16-02.01.01:901][221]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.05.16-02.01.01:901][221]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.05.16-02.01.01:901][221]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_BC [2020.05.16-02.01.01:994][224]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.16-02.01.01:994][224]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_AO.T_Crackling_Lime1_AO [2020.05.16-02.01.01:994][224]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_AO.uasset [2020.05.16-02.01.01:994][224]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.05.16-02.01.01:994][224]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.05.16-02.01.01:994][224]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.05.16-02.01.01:994][224]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.05.16-02.01.01:994][224]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_AO [2020.05.16-02.01.05:516][348]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.09:799][348]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.10:886][348]LogStreaming: Flushing async loaders took 5370ms. [2020.05.16-02.01.10:918][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.16-02.01.10:920][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.16-02.01.10:920][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.16-02.01.10:921][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.16-02.01.10:921][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.16-02.01.11:014][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.16-02.01.11:015][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.16-02.01.11:015][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.16-02.01.11:016][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.16-02.01.11:016][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.16-02.01.11:016][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:019][348]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=4.904, totalTime=6.696, timeStamp=2020-05-16T02:01:03.749Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.11:060][348]LogStreaming: Flushing async loaders took 44ms. [2020.05.16-02.01.11:067][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:298][348]LogStreaming: Flushing async loaders took 231ms. [2020.05.16-02.01.11:302][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:302][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:302][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:303][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:303][348]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.05.16-02.01.11:303][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_0 [2020.05.16-02.01.11:303][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:303][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:304][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:304][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:308][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:308][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:308][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:308][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:308][348]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.05.16-02.01.11:309][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_1 [2020.05.16-02.01.11:309][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:309][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:309][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:309][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:313][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:313][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:313][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:314][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:314][348]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.05.16-02.01.11:314][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_2 [2020.05.16-02.01.11:314][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:314][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:314][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:314][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:318][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:318][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:318][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:318][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:319][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.05.16-02.01.11:319][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_3 [2020.05.16-02.01.11:319][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:319][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:319][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:319][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:322][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:322][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:322][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:322][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:322][348]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.01.11:323][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_4 [2020.05.16-02.01.11:323][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:323][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:323][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:323][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:326][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:326][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:327][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:327][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:327][348]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.05.16-02.01.11:327][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_5 [2020.05.16-02.01.11:327][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:327][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:327][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:327][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:330][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:330][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:330][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:330][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:330][348]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.05.16-02.01.11:331][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_6 [2020.05.16-02.01.11:331][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:331][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:331][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:331][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:334][348]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.05.16-02.01.11:334][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_7 [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:334][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:338][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:338][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:338][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:338][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-02.01.11:338][348]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.01.11:339][348]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_8 [2020.05.16-02.01.11:339][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:339][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:339][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:339][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-02.01.11:339][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:372][348]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-02.01.11:378][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.11:378][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.05.16-02.01.11:379][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.11:379][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.05.16-02.01.11:379][348]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.11:386][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.11:386][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.05.16-02.01.11:387][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.11:387][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.05.16-02.01.11:387][348]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.11:395][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.11:395][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.05.16-02.01.11:396][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.11:396][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.05.16-02.01.11:396][348]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.11:402][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.11:402][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Enabled [2020.05.16-02.01.11:403][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.11:403][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Disabled [2020.05.16-02.01.11:403][348]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.11:409][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.11:409][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.05.16-02.01.11:410][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.11:410][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.05.16-02.01.11:410][348]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.11:410][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:499][348]LogStreaming: Flushing async loaders took 88ms. [2020.05.16-02.01.11:499][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:505][348]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.01.11:505][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:506][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:506][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:517][348]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-02.01.11:517][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:521][348]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.11:521][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:522][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:522][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:523][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:523][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:548][348]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-02.01.11:548][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:550][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:550][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:553][348]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.11:553][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:554][348]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.11:554][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:559][348]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.01.11:559][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:560][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:560][348]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.16-02.01.11:561][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.16-02.01.11:561][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:571][348]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-02.01.11:573][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:573][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:573][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:573][348]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-02.01.11:574][348]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.16-02.01.11:574][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:574][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:574][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:574][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:575][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:577][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:577][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:577][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:577][348]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-02.01.11:578][348]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.16-02.01.11:578][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:578][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:578][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:578][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:580][348]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.11:580][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:581][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:581][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:610][348]LogStreaming: Flushing async loaders took 29ms. [2020.05.16-02.01.11:610][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:611][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:611][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:637][348]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-02.01.11:637][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:638][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:638][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:639][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:639][348]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.16-02.01.11:639][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.16-02.01.11:639][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:640][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:642][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:642][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:642][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:642][348]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-02.01.11:642][348]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.16-02.01.11:642][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:642][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:642][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:643][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:644][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:646][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-02.01.11:646][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-02.01.11:647][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-02.01.11:647][348]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-02.01.11:647][348]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.16-02.01.11:647][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-02.01.11:647][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-02.01.11:647][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-02.01.11:647][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.16-02.01.11:648][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:648][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:648][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:685][348]LogStreaming: Flushing async loaders took 36ms. [2020.05.16-02.01.11:685][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:686][348]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.11:686][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:871][348]LogStreaming: Flushing async loaders took 185ms. [2020.05.16-02.01.11:871][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.11:915][348]LogStreaming: Flushing async loaders took 43ms. [2020.05.16-02.01.11:915][348]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 172] [2020.05.16-02.01.11:915][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.16-02.01.11:916][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.12:003][348]LogStreaming: Flushing async loaders took 88ms. [2020.05.16-02.01.12:003][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.12:182][348]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.12:791][348]LogStreaming: Flushing async loaders took 789ms. [2020.05.16-02.01.12:794][348]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.12:799][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.12:799][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.12:803][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.12:803][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.12:806][348]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.12:806][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.12:825][348]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-02.01.12:825][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.12:829][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.12:870][348]LogStreaming: Flushing async loaders took 41ms. [2020.05.16-02.01.12:871][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.16-02.01.12:872][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.16-02.01.12:872][348]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-02.01.12:875][348]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.12:878][348]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.12:878][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.12:885][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.12:886][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.12:886][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.13:001][348]LogStreaming: Flushing async loaders took 115ms. [2020.05.16-02.01.13:003][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.01.13:004][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.01.13:004][348]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-02.01.13:004][348]LogStreaming: Flushing async loaders. [2020.05.16-02.01.13:052][348]LogStreaming: Flushing async loaders took 49ms. [2020.05.16-02.01.13:054][348]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000054 seconds [2020.05.16-02.01.13:054][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:057][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:063][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:064][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:064][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:067][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:069][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:072][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:074][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:076][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:078][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:403][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:404][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome1_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:404][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome2_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:405][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:406][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow1_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:406][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome3_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:407][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow3_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:407][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow4' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow4_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:408][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow5' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow5_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:408][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow6' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow6_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:409][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow2_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:409][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow7' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow7_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:410][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow8' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow8_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:410][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow9' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow9_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:411][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow10' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow10_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_10.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:411][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:411][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB1_GEN_VARIABLE_BP_HOS_WireB_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:412][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB2_GEN_VARIABLE_BP_HOS_WireB_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:412][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:413][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB4' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB4_GEN_VARIABLE_BP_HOS_WireB_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:413][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireC1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC1_GEN_VARIABLE_BP_HOS_WireC_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:425][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_SR_CentralModule01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_SR_CentralModule01_GEN_VARIABLE_BP_HOS_SR_CentralModule01_C_CAT_0.Root' which is static to it. Aborting. [2020.05.16-02.01.13:434][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome_Unlit' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_Unlit_GEN_VARIABLE_BP_HOS_LightDome_Unlit_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:435][348]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome_Unlit1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_Unlit_GEN_VARIABLE_BP_HOS_LightDome_Unlit_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.05.16-02.01.13:451][348]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:452][348]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:453][348]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-02.01.13:485][349]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.97, Realtime: 7.97. SteamNetDriver_2 [2020.05.16-02.01.13:490][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:491][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:494][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:499][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:500][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:504][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:510][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.13:510][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.16-02.01.13:511][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.13:511][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.16-02.01.13:514][349]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.13:519][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:520][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:524][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:527][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:531][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:531][349]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:535][349]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.13:542][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:546][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:550][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:556][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:556][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:561][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:565][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:569][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.13:570][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-02.01.13:571][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-02.01.13:571][349]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-02.01.13:577][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:577][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:583][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.13:584][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.13:672][349]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.024, totalTime=6.720, timeStamp=2020-05-16T02:01:03.773Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.13:710][350]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 7.974519. This could result into websocket disconnection! [2020.05.16-02.01.13:836][353]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_0.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:865][354]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF011_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_1.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:889][355]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_0.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:919][356]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_C_1.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:950][357]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_2.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.13:976][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_Tee_0P_MD64_C_0.BP_HOS_LightRectSlimA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightRectSlimA_GEN_VARIABLE_BP_HOS_LightRectSlimA_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:013][360]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:014][360]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:014][360]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:015][360]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireA1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA1_GEN_VARIABLE_BP_HOS_WireA_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:027][360]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_C_3.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:049][361]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_4.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:050][361]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF04_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_2.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:091][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:091][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_C_0.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:101][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_3.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:102][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF03_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_5.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:107][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_Tee_0P_HD62_C_0.BP_HOS_LightRectSlimA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightRectSlimA_GEN_VARIABLE_BP_HOS_LightRectSlimA_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:150][365]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_6.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:179][366]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_7.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:181][366]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF04_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_4.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:215][368]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.97 ms [2020.05.16-02.01.14:265][369]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_5.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:266][369]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF04_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_8.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:288][370]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_C_9.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:337][372]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_Str_1P_HD61_C_0.BP_HOS_LightRectSlimA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightRectSlimA_GEN_VARIABLE_BP_HOS_LightRectSlimA_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:338][372]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:338][372]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:338][372]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:338][372]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireA1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA1_GEN_VARIABLE_BP_HOS_WireA_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:370][373]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_6.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:373][373]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_C_1.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:373][373]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_C_1.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:411][374]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Hos_Shack_C_0.BP_HOS_LightDome' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:489][377]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF011_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_7.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:492][377]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_C_2.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:492][377]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_C_2.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:507][378]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=8.970, totalTime=15.690, timeStamp=2020-05-16T02:01:12.744Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.14:551][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_01_C_0.BP_Rats1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats1_GEN_VARIABLE_BP_Rats_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:552][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_01_C_0.BP_Rats2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats2_GEN_VARIABLE_BP_Rats_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:554][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_01_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:584][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_01_C_0.BP_Rats1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats1_GEN_VARIABLE_BP_Rats_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:585][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_01_C_0.BP_Rats2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats2_GEN_VARIABLE_BP_Rats_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:587][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_01_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:599][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_02_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:599][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_02_C_0.BP_Rats' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats_GEN_VARIABLE_BP_Rats_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:640][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_02_C_0.BP_Rats' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats_GEN_VARIABLE_BP_Rats_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:641][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_02_C_0.BP_Rats1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats1_GEN_VARIABLE_BP_Rats_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:644][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_02_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:686][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Rec_Bath_1P_02_C_0.BP_HOS_CeilingWindow' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_11.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:687][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Rec_Bath_1P_02_C_0.BP_HOS_CeilingWindow1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow1_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_12.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:688][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Rec_Bath_1P_02_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:689][379]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Rec_Bath_1P_02_C_0.BP_RatsWall1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall1_GEN_VARIABLE_BP_Rats_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.14:714][379]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.025, totalTime=15.715, timeStamp=2020-05-16T02:01:12.769Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.14:733][380]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.025, totalTime=15.741, timeStamp=2020-05-16T02:01:12.794Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.14:782][381]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.15:004][381]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_17.Default__BP_Slasher_Character_17_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.15:350][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:350][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_0.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:350][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:351][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_1.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_10.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:351][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_1.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:352][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_1.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:353][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:354][381]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_11.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-02.01.15:357][381]LogStreaming: Flushing async loaders took 575ms. [2020.05.16-02.01.15:413][381]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.200, totalTime=15.941, timeStamp=2020-05-16T02:01:12.994Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.15:420][382]ProceduralLevelGeneration: HasLevelBeenSpawned Hos_Treatment: 0 Spawned : 25/25 Dependencies : 1 [2020.05.16-02.01.15:420][382]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.050, totalTime=15.990, timeStamp=2020-05-16T02:01:13.044Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.15:420][382]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.16-02.01.15:686][387]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.15:744][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.01.15:745][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.01.15:745][388]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-02.01.15:799][390]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.15:849][392]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.15:933][395]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.16:035][399]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.16:090][401]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.16:170][404]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.16:218][406]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.16:348][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.01.16:349][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.01.16:349][411]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-02.01.16:399][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.01.16:399][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.01.16:400][413]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-02.01.16:503][417]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.16:551][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.01.16:551][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.01.16:551][419]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-02.01.16:625][422]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.16:703][425]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.16:757][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.16:758][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.16:906][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-02.01.16:906][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.DamageCharge Enabled?: Enabled [2020.05.16-02.01.16:907][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-02.01.16:908][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.DamageCharge Enabled?: Disabled [2020.05.16-02.01.16:908][433]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-02.01.17:100][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.16-02.01.17:101][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.16-02.01.17:101][441]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-02.01.17:122][442]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.17:222][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.17:223][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.17:344][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.17:344][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.17:435][455]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.17:484][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.17:485][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.17:669][465]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.17:780][469]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.17:827][471]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.17:936][475]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.18:005][478]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.18:051][480]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.18:163][485]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-02.01.18:234][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.18:235][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.18:324][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.18:324][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.18:434][497]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.18:521][501]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-02.01.18:631][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.18:631][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.18:739][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.18:740][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.18:822][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-02.01.18:823][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-02.01.19:476][545]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.674, totalTime=20.664, timeStamp=2020-05-16T02:01:17.718Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC38F208D7F93CF99649CEC84671A5, lobbyId=014D372B08D7F93CC031D13AC289357A [2020.05.16-02.01.19:476][545]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.19:572][545]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.20:149][545]LogStreaming: Flushing async loaders took 673ms. [2020.05.16-02.01.20:149][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.20:168][545]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-02.01.20:261][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-02.01.20:262][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-02.01.20:262][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-02.01.20:262][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.01.20:262][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-02.01.20:262][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-02.01.20:262][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:359][545]LogStreaming: Flushing async loaders took 1097ms. [2020.05.16-02.01.21:360][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:410][545]LogStreaming: Flushing async loaders took 51ms. [2020.05.16-02.01.21:411][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:443][545]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-02.01.21:444][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:445][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.21:446][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:467][545]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-02.01.21:467][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-02.01.21:468][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.21:468][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.01.21:469][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.21:469][545]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.05.16-02.01.21:469][545]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.16-02.01.21:469][545]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.16-02.01.21:469][545]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.05.16-02.01.21:469][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.01.21:469][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-02.01.21:469][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.01.21:469][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-02.01.21:469][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-02.01.21:470][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-02.01.21:470][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.21:470][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.21:470][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.21:471][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.05.16-02.01.21:471][545]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-02.01.21:472][545]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.21:472][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:511][545]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.21:581][545]LogStreaming: Flushing async loaders took 109ms. [2020.05.16-02.01.21:679][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-02.01.21:680][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-02.01.21:680][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-02.01.21:680][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.01.21:680][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-02.01.21:680][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-02.01.21:680][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:714][545]LogStreaming: Flushing async loaders took 34ms. [2020.05.16-02.01.21:714][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:751][545]LogStreaming: Flushing async loaders took 36ms. [2020.05.16-02.01.21:751][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:775][545]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-02.01.21:776][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:780][545]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.01.21:781][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:795][545]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-02.01.21:795][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-02.01.21:795][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.21:795][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.01.21:796][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.21:796][545]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-02.01.21:796][545]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-02.01.21:797][545]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-02.01.21:797][545]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-02.01.21:797][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.01.21:797][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-02.01.21:797][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.01.21:797][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-02.01.21:797][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-02.01.21:798][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-02.01.21:798][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.21:798][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.21:798][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.21:798][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.05.16-02.01.21:799][545]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.21:799][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.21:811][545]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.21:966][545]LogStreaming: Flushing async loaders took 166ms. [2020.05.16-02.01.22:063][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-02.01.22:064][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-02.01.22:064][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-02.01.22:064][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.01.22:064][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-02.01.22:064][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-02.01.22:064][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.22:112][545]LogStreaming: Flushing async loaders took 48ms. [2020.05.16-02.01.22:113][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.22:149][545]LogStreaming: Flushing async loaders took 36ms. [2020.05.16-02.01.22:150][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.22:194][545]LogStreaming: Flushing async loaders took 44ms. [2020.05.16-02.01.22:194][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.22:201][545]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-02.01.22:201][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-02.01.22:202][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.22:202][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.01.22:203][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.22:203][545]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.01.22:203][545]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.01.22:203][545]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.01.22:203][545]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.01.22:203][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.01.22:203][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-02.01.22:203][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.01.22:203][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-02.01.22:203][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-02.01.22:204][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-02.01.22:204][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.22:204][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.22:204][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.22:204][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.16-02.01.22:206][545]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.22:206][545]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.01.22:280][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-02.01.22:280][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-02.01.22:281][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-02.01.22:281][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-02.01.22:281][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-02.01.22:281][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-02.01.22:282][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-02.01.22:282][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.22:282][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-02.01.22:283][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.22:283][545]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-02.01.22:283][545]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-02.01.22:283][545]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-02.01.22:283][545]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-02.01.22:283][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-02.01.22:283][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-02.01.22:283][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-02.01.22:283][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-02.01.22:283][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-02.01.22:284][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-02.01.22:284][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.22:284][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.22:284][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.22:284][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.16-02.01.22:286][545]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.22:287][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.22:287][545]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.22:288][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-02.01.22:288][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-02.01.22:289][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-02.01.22:289][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-02.01.22:289][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-02.01.22:289][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-02.01.22:290][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.22:382][545]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_17.Default__BP_Slasher_Character_17_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.01.22:390][545]LogStreaming: Flushing async loaders took 100ms. [2020.05.16-02.01.22:559][545]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.CharacterMesh0' [2020.05.16-02.01.22:567][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-02.01.22:567][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.16-02.01.22:567][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:157][545]LogStreaming: Flushing async loaders took 589ms. [2020.05.16-02.01.23:158][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:182][545]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-02.01.23:183][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:207][545]LogStreaming: Flushing async loaders took 24ms. [2020.05.16-02.01.23:208][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:212][545]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.01.23:212][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.23:212][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-02.01.23:213][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.01.23:213][545]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_17_C_0 [2020.05.16-02.01.23:213][545]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_17_C_0 [2020.05.16-02.01.23:213][545]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_17_C_0 [2020.05.16-02.01.23:213][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-02.01.23:219][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.23:219][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.23:219][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.01.23:219][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:220][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.23:220][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:245][545]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-02.01.23:245][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:255][545]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-02.01.23:255][545]LogStreaming: Flushing async loaders. [2020.05.16-02.01.23:265][545]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-02.01.23:265][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000074 seconds [2020.05.16-02.01.23:268][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.16-02.01.23:268][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-02.01.23:268][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.16-02.01.23:269][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.16-02.01.23:269][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-02.01.23:269][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.16-02.01.23:270][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.16-02.01.23:270][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-02.01.23:270][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.16-02.01.23:271][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.16-02.01.23:271][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-02.01.23:271][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.16-02.01.23:272][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.16-02.01.23:272][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-02.01.23:272][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.16-02.01.23:272][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.16-02.01.23:272][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-02.01.23:272][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.16-02.01.23:274][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000065 seconds [2020.05.16-02.01.23:274][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000074 seconds [2020.05.16-02.01.23:275][545]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.01.23:275][545]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.01.23:276][545]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.01.23:276][545]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.01.23:276][545]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:276][545]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:276][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.01.23:276][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.01.23:276][545]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.01.23:277][545]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.DemogorgonKill_C_0) Already registered. Aborting. [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:280][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.DemogorgonKill_C_0) Already registered. Aborting. [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.16-02.01.23:281][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:296][546]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:296][546]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:296][546]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:297][546]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:297][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.23:300][546]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.DemogorgonKill_C_0) Already registered. Aborting. [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.16-02.01.23:301][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:301][546]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.DemogorgonKill_C_0) Already registered. Aborting. [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:320][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-02.01.23:321][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.25:951][668]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.01.27:591][760]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.27:700][760]LogStreaming: Flushing async loaders took 109ms. [2020.05.16-02.01.27:700][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.27:708][760]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-02.01.27:709][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.27:714][760]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.01.27:715][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.27:949][760]LogStreaming: Flushing async loaders took 234ms. [2020.05.16-02.01.27:959][760]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head010 [2020.05.16-02.01.27:960][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.27:982][760]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-02.01.27:983][760]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.16-02.01.27:983][760]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso03_02 [2020.05.16-02.01.27:983][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.27:993][760]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-02.01.27:993][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.27:996][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.27:996][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:005][760]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-02.01.28:005][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:006][760]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.28:007][760]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_02 [2020.05.16-02.01.28:007][760]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs012 [2020.05.16-02.01.28:007][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:018][760]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-02.01.28:018][760]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs012 [2020.05.16-02.01.28:019][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:024][760]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.01.28:025][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:028][760]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.28:029][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:031][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.28:032][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:034][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.28:035][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:075][760]LogStreaming: Flushing async loaders took 40ms. [2020.05.16-02.01.28:076][760]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01_P01 [2020.05.16-02.01.28:076][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:084][760]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-02.01.28:084][760]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01_P01 [2020.05.16-02.01.28:084][760]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso001_02 [2020.05.16-02.01.28:085][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:100][760]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-02.01.28:101][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:107][760]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.01.28:107][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:114][760]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-02.01.28:114][760]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_02 [2020.05.16-02.01.28:114][760]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs001_02 [2020.05.16-02.01.28:114][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:118][760]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.28:118][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:119][760]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.28:119][760]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs001_02 [2020.05.16-02.01.28:121][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:126][760]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.01.28:126][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:130][760]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.01.28:131][760]GameFlow: (BP_Slasher_Character_17_C_0) - UpdateCustomization with item QK_Head01 [2020.05.16-02.01.28:131][760]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.05.16-02.01.28:131][760]GameFlow: (BP_Slasher_Character_17_C_0) - UpdateCustomization with item QK_Body01 [2020.05.16-02.01.28:131][760]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.05.16-02.01.28:131][760]GameFlow: (BP_Slasher_Character_17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.05.16-02.01.28:131][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:148][760]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-02.01.28:149][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:154][760]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.01.28:155][760]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.05.16-02.01.28:155][760]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-02.01.28:155][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:183][760]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-02.01.28:184][760]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.01.28:184][760]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.01.28:184][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:186][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.28:187][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:189][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.28:189][760]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.01.28:189][760]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.01.28:189][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:194][760]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.01.28:194][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:196][760]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.28:196][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:197][760]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.28:197][760]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.01.28:199][760]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head011 [2020.05.16-02.01.28:199][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:201][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.28:201][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:230][760]LogStreaming: Flushing async loaders took 29ms. [2020.05.16-02.01.28:231][760]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.16-02.01.28:231][760]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso011 [2020.05.16-02.01.28:231][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:256][760]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-02.01.28:259][760]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso011 [2020.05.16-02.01.28:259][760]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs011 [2020.05.16-02.01.28:259][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:265][760]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.01.28:265][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:268][760]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.28:269][760]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs011 [2020.05.16-02.01.28:272][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:276][760]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.01.28:276][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:279][760]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.28:280][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:306][760]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-02.01.28:307][760]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DemogorgonPouncingFovEffect, Status Owner: BP_Slasher_Character_17_C_0 - Zariondrio, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.28:307][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:308][760]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.28:309][760]GameFlow: OnRep_BegunPlayFenceGuid 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:309][760]GameFlow: BegunPlayFenceGuid 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:309][760]GameFlow: OnCreationFence 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:309][760]GameFlow: Waiting for fence 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:309][760]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06B8E30708D7F93D0BFF205ECA1DB94F [2020.05.16-02.01.28:310][760]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000045 seconds [2020.05.16-02.01.28:310][760]GameFlow: ACollectable::BeginPlay [2020.05.16-02.01.28:310][760]GameFlow: BegunPlayFenceGuid 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:310][760]GameFlow: OnCreationFence 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:310][760]GameFlow: Warning: Already Waiting for fence 06B8E307-08D7-F93D-0BFF-205ECA1DB94F [2020.05.16-02.01.28:311][760]GameFlow: OnRep_BegunPlayFenceGuid 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:311][760]GameFlow: BegunPlayFenceGuid 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:311][760]GameFlow: OnCreationFence 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:311][760]GameFlow: Waiting for fence 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:311][760]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06A9779108D7F93D0BFC3E34CA1D6F7E [2020.05.16-02.01.28:312][760]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000081 seconds [2020.05.16-02.01.28:312][760]GameFlow: ACollectable::BeginPlay [2020.05.16-02.01.28:312][760]GameFlow: BegunPlayFenceGuid 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:312][760]GameFlow: OnCreationFence 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:312][760]GameFlow: Warning: Already Waiting for fence 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E [2020.05.16-02.01.28:312][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.28:314][760]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.28:315][760]GameFlow: OnRep_BegunPlayFenceGuid 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:315][760]GameFlow: BegunPlayFenceGuid 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:315][760]GameFlow: OnCreationFence 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:315][760]GameFlow: Waiting for fence 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:315][760]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06B916F908D7F93D0BFF53C6CA1DBE73 [2020.05.16-02.01.28:316][760]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000053 seconds [2020.05.16-02.01.28:316][760]GameFlow: ACollectable::BeginPlay [2020.05.16-02.01.28:316][760]GameFlow: BegunPlayFenceGuid 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:316][760]GameFlow: OnCreationFence 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:316][760]GameFlow: Warning: Already Waiting for fence 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73 [2020.05.16-02.01.28:316][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.29:748][760]LogStreaming: Flushing async loaders took 1431ms. [2020.05.16-02.01.29:749][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.01.29:749][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.01.29:749][760]GameFlow: OnRep_BegunPlayFenceGuid 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:749][760]GameFlow: BegunPlayFenceGuid 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:749][760]GameFlow: OnCreationFence 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:749][760]GameFlow: Waiting for fence 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:749][760]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06B736C808D7F93D0BFF0394CA1DB66E [2020.05.16-02.01.29:749][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.01.29:749][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.01.29:749][760]GameFlow: ACollectable::BeginPlay [2020.05.16-02.01.29:750][760]GameFlow: BegunPlayFenceGuid 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:750][760]GameFlow: OnCreationFence 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:750][760]GameFlow: Warning: Already Waiting for fence 06B736C8-08D7-F93D-0BFF-0394CA1DB66E [2020.05.16-02.01.29:750][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.29:822][760]LogStreaming: Flushing async loaders took 72ms. [2020.05.16-02.01.29:823][760]GameFlow: OnRep_BegunPlayFenceGuid 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:823][760]GameFlow: BegunPlayFenceGuid 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:823][760]GameFlow: OnCreationFence 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:823][760]GameFlow: Waiting for fence 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:823][760]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06A8719D08D7F93D0BFC027ACA1D6985 [2020.05.16-02.01.29:823][760]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000058 seconds [2020.05.16-02.01.29:823][760]GameFlow: ACollectable::BeginPlay [2020.05.16-02.01.29:824][760]GameFlow: BegunPlayFenceGuid 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:824][760]GameFlow: OnCreationFence 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:824][760]GameFlow: Warning: Already Waiting for fence 06A8719D-08D7-F93D-0BFC-027ACA1D6985 [2020.05.16-02.01.29:825][760]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.16-02.01.29:826][760]GameFlow: GameState : Level is ready to play; map theme name: Hospital [2020.05.16-02.01.29:826][760]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:023][760]LogStreaming: Flushing async loaders took 196ms. [2020.05.16-02.01.30:122][762]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.16-02.01.30:123][762]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.16-02.01.30:123][762]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.16-02.01.30:123][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-02.01.30:123][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.30:123][762]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.16-02.01.30:123][762]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.16-02.01.30:123][762]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.16-02.01.30:123][762]GameFlow: Collected received : QatarKillerPowerPrototype_C_0. [2020.05.16-02.01.30:123][762]GameFlow: AddToInventory received : QatarKillerPowerPrototype_C_0. [2020.05.16-02.01.30:123][762]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.05.16-02.01.30:124][762]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.05.16-02.01.30:124][762]GameFlow: Fence Opened 06B916F9-08D7-F93D-0BFF-53C6CA1DBE73. [2020.05.16-02.01.30:124][762]GameFlow: Fence Opened 06B8E307-08D7-F93D-0BFF-205ECA1DB94F. [2020.05.16-02.01.30:124][762]GameFlow: Fence Opened 06A8719D-08D7-F93D-0BFC-027ACA1D6985. [2020.05.16-02.01.30:124][762]GameFlow: Fence Opened 06B736C8-08D7-F93D-0BFF-0394CA1DB66E. [2020.05.16-02.01.30:124][762]GameFlow: Fence Opened 06A97791-08D7-F93D-0BFC-3E34CA1D6F7E. [2020.05.16-02.01.30:128][762]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.16-02.01.30:128][762]GameFlow: SetLoadoutSpawned. [2020.05.16-02.01.30:262][763]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.30:292][763]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-02.01.30:292][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:299][763]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-02.01.30:299][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:299][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:301][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.30:301][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:301][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:302][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.30:303][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:303][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:303][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:303][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:303][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:303][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:303][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:305][763]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.30:306][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:309][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.30:309][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:310][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.30:310][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:337][763]LogStreaming: Flushing async loaders took 27ms. [2020.05.16-02.01.30:337][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:337][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:337][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:338][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:338][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:483][763]LogStreaming: Flushing async loaders took 145ms. [2020.05.16-02.01.30:483][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:543][763]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-02.01.30:543][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:545][763]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.30:546][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:546][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:546][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:546][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:546][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:591][763]LogStreaming: Flushing async loaders took 45ms. [2020.05.16-02.01.30:592][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:592][763]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.30:592][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:592][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:592][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:592][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:593][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:593][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:593][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:593][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:593][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:593][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:595][763]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.30:595][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:595][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:596][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.30:596][763]LogStreaming: Flushing async loaders. [2020.05.16-02.01.30:599][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.01.30:599][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:599][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.30:599][763]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:069][821]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.32:071][821]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.01.32:071][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:071][821]LogStreaming: Flushing async loaders. [2020.05.16-02.01.32:072][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.32:073][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:073][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:073][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:073][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:073][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 666DevilSoul, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:073][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:074][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:074][821]LogStreaming: Flushing async loaders. [2020.05.16-02.01.32:099][821]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-02.01.32:099][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_17_C_0 - Zariondrio, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.01.32:232][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.01.32:232][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.01.32:232][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.01.32:232][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-02.01.32:232][828]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.16-02.01.32:233][828]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.16-02.01.32:233][828]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-02.01.32:233][828]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=true new= false [2020.05.16-02.01.32:271][828]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23412] [2020.05.16-02.01.32:271][828]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.01.32:272][828]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8398&schemaVersion=0] [2020.05.16-02.01.32:272][828]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 811F3B0F01001001 [2020.05.16-02.01.32:273][828]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: WereGonnaLiveForever 2 Perk2: Kindred 2 Perk3: Balanced_Landing 2 Perk4: Empathy 2 Offering: _EMPTY_ [2020.05.16-02.01.32:284][828]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.01.32:285][828]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='33.198' TotalLoadTime='37.850' TimeStamp='2020-05-16T02:01:30.495Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.01.32:285][828]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-02.01.32:285][828]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='37.850' TimeStamp='2020-05-16T02:01:30.495Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.01.32:285][828]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.16-02.01.32:285][828]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-02.01.32:297][829]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-02.01.32:297][829]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-02.01.32:297][829]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.164.20:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-02.01.32:311][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120918950B0] Result: '1' k_EResultOK (success) [2020.05.16-02.01.32:639][831]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.177983 seconds [2020.05.16-02.01.32:639][831]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8398&schemaVersion=0] [2020.05.16-02.01.32:640][831]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.01.32:648][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.01.33:174][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.05.16-02.01.33:305][850]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-02.01.33:305][850]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.16-02.01.33:306][850]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:306][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-02.01.33:306][850]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:306][850]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:306][850]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:306][850]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-02.01.33:306][850]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-02.01.33:306][850]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:306][850]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-02.01.33:307][850]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:307][850]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:307][850]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:910][851]r.CullAll = "0" [2020.05.16-02.01.33:910][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.01.33:910][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.01.33:910][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.01.33:910][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.01.33:919][851]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:920][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.16-02.01.33:946][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-02.01.33:961][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-02.01.33:961][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-02.01.33:972][851]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:972][851]GameFlow: InGameContextComponent::Enter [2020.05.16-02.01.33:973][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-02.01.33:975][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-02.01.33:976][851]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.01.33:976][851]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.16-02.01.33:976][851]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.01.33:976][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.16-02.01.33:977][851]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:977][851]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:977][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:981][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:981][851]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:981][851]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.33:982][851]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.34:139][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198215798657 playerName:666DevilSoul isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-02.01.34:149][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198005770063 playerName:Daalas isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-02.01.34:160][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198049380882 playerName:clash89 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-02.01.34:171][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198064005150 playerName:Josco El Trosko isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.16-02.01.34:171][852]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.34:178][852]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.01.34:178][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:178][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:179][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:179][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:179][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:180][852]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.34:180][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:180][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:181][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:181][852]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.34:181][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:182][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:182][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:183][852]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.34:183][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:183][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:184][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:184][852]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.01.34:184][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:185][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:185][852]LogStreaming: Flushing async loaders. [2020.05.16-02.01.34:185][852]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.34:556][854]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.01.34:556][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-02.01.34:564][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-02.01.34:823][861]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.01.34:823][861]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.01.40:934][ 28]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.16-02.01.40:934][ 28]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.16-02.01.40:935][ 28]LogQuestEvent: A Quest was evaluated [2020.05.16-02.01.40:936][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.40:936][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.40:936][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.40:936][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.01.40:936][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.01.40:936][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.01.40:979][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.16-02.01.41:012][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.41:012][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.41:012][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.41:045][ 31]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.41:045][ 31]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.41:045][ 31]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.41:199][ 35]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.01.41:199][ 35]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.01.41:199][ 35]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.01.41:988][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.16-02.01.43:030][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.16-02.01.43:321][ 88]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.16-02.01.43:321][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.43:378][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.01.44:244][112]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.16-02.01.44:244][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.45:301][131]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.16-02.01.45:302][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.45:573][137]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.16-02.01.45:573][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.46:423][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.05.16-02.01.46:423][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.46:469][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.01.46:588][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.05.16-02.01.46:588][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.46:588][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.05.16-02.01.46:588][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.46:755][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.05.16-02.01.46:755][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.46:755][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.05.16-02.01.46:755][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.05.16-02.01.47:480][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:515][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.05.16-02.01.47:515][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:561][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.01.47:588][182]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.05.16-02.01.47:589][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:626][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.05.16-02.01.47:626][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:626][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.05.16-02.01.47:626][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:626][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.05.16-02.01.47:627][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.47:627][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.05.16-02.01.47:627][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:416][201]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.05.16-02.01.48:416][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:416][201]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.05.16-02.01.48:416][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:493][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.05.16-02.01.48:493][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:493][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.05.16-02.01.48:493][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:607][206]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.05.16-02.01.48:607][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:642][207]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.01.48:642][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:642][207]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.01.48:642][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:645][207]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.48:645][207]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.48:645][207]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.01.48:645][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.01.48:645][207]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.48:645][207]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.01.48:645][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.48:645][207]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.01.48:645][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.48:645][207]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalIn Demogorgon. [2020.05.16-02.01.48:645][207]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.01.48:645][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.49:124][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.01.49:126][219]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.49:126][219]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.01.49:126][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.49:126][219]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.49:126][219]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.01.49:126][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.49:126][219]Interaction: Interaction time: 1.000000 [2020.05.16-02.01.49:126][219]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalAction Demogorgon. [2020.05.16-02.01.49:126][219]LogSM: Error: Play Update Montage AM_QK_SetPortal_Action Duration 1.000000 Timestamp 0.000000 [2020.05.16-02.01.49:127][219]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.01.49:127][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.49:406][226]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_SetPortal_Action [2020.05.16-02.01.50:141][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.01.50:224][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Enabled [2020.05.16-02.01.50:224][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.DestroyPortalChargeable Enabled?: Enabled [2020.05.16-02.01.50:224][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Disabled [2020.05.16-02.01.50:224][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.DestroyPortalChargeable Enabled?: Disabled [2020.05.16-02.01.50:227][247]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.01.50:227][247]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.01.50:227][247]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.01.50:227][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.50:265][248]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.50:265][248]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.01.50:265][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.50:265][248]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.50:265][248]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalOut Demogorgon. [2020.05.16-02.01.50:265][248]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.01.50:265][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.50:316][249]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.16-02.01.50:316][249]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.50:317][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.16-02.01.50:317][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.16-02.01.50:317][249]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.50:317][249]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.50:317][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.16-02.01.50:469][249]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.50:469][249]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.50:469][249]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.50:469][249]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.50:581][249]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.01.50:581][249]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.01.50:652][249]LogStreaming: Flushing async loaders. [2020.05.16-02.01.50:786][249]LogStreaming: Flushing async loaders took 134ms. [2020.05.16-02.01.50:842][249]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.16-02.01.50:843][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.16-02.01.51:210][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.01.51:213][250]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.51:213][250]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.01.51:213][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.51:213][250]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.51:213][250]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.01.51:213][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.01.51:213][250]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.01.51:213][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.01.51:213][250]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.01.51:213][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.51:213][250]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.01.51:213][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.51:213][250]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.51:223][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.01.55:379][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.01.55:380][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-02.01.55:416][354]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.55:416][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.16-02.01.55:420][354]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.55:420][354]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.55:420][354]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.55:451][354]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.16-02.01.55:451][354]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.55:451][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.16-02.01.55:451][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.16-02.01.55:451][354]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-02.01.57:919][421]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon AnimTag_StrafeLeft. [2020.05.16-02.01.57:921][421]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.57:921][421]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.01.57:955][422]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.01.58:028][424]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.16-02.01.58:029][424]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.01.58:030][424]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.05.16-02.01.58:038][424]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - clash89]: On [2020.05.16-02.01.58:064][425]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.16-02.01.58:252][430]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.05.16-02.01.58:613][440]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-02.01.58:613][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.58:650][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-02.01.58:650][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.58:654][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.58:654][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.58:654][441]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.01.58:654][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.01.58:654][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.58:654][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-02.01.58:654][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.58:654][441]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.01.58:655][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.58:655][441]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.01.58:655][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.58:691][442]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.01.58:867][447]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.58:867][447]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.01.58:868][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.58:868][447]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.58:868][447]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.01.58:868][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.58:868][447]Interaction: Interaction time: 0.600000 [2020.05.16-02.01.58:868][447]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.05.16-02.01.58:868][447]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-02.01.58:868][447]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-02.01.58:868][447]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.01.58:868][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.58:869][447]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.05.16-02.01.58:941][449]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.01.59:240][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.01.59:503][464]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.59:503][464]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.01.59:503][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.59:503][464]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.59:503][464]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.01.59:503][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.59:542][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.59:542][465]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.01.59:542][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.59:542][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.59:542][465]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.01.59:542][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.01.59:542][465]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.01.59:542][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.01.59:542][465]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.01.59:542][465]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.01.59:542][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.01.59:542][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.16-02.01.59:542][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.01.59:542][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.01.59:576][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634507 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.02.00:030][478]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - clash89]: Off [2020.05.16-02.02.00:863][500]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.02.00:863][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.00:863][500]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.02.00:863][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.00:867][500]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.00:867][500]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.00:868][500]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.00:868][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.00:868][500]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.00:868][500]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.02.00:868][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.00:868][500]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.00:868][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.00:868][500]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.00:868][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.00:906][501]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.00:981][503]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.02.00:981][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-02.02.00:986][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.00:986][503]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.00:986][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.00:987][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.00:987][503]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.00:987][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.00:987][503]Interaction: Interaction time: 80.000000 [2020.05.16-02.02.00:987][503]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.00:987][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.00:987][503]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.01:339][512]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.01:339][512]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.01:975][528]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.01:976][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.01:976][528]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.01:976][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.01:978][528]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.01:978][528]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.01:978][528]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.01:978][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.01:978][528]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.01:978][528]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.01:978][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.01:978][528]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.01:978][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.01:979][528]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.01:979][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.02:016][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.02.02:018][529]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.02:018][529]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.02:019][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.02:019][529]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.02:019][529]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.02:019][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.02:019][529]Interaction: Interaction time: 1.000000 [2020.05.16-02.02.02:019][529]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.02:019][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.03:055][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.02.03:084][557]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.02.03:084][557]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.02.03:084][557]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.02.03:084][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.03:876][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.876852 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.02.03:911][580]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.16-02.02.04:056][584]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:056][584]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.04:056][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:056][584]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:056][584]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.04:056][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:089][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.02.04:090][585]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:090][585]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.04:090][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:090][585]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:090][585]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.04:091][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.04:091][585]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.04:091][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.04:091][585]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.04:091][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:091][585]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.04:091][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.04:091][585]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:100][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.02.04:161][587]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.05.16-02.02.04:164][587]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:164][587]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:165][587]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.02.04:233][589]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.05.16-02.02.04:233][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.04:270][590]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.05.16-02.02.04:271][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.04:271][590]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.02.04:356][590]LogStreaming: Flushing async loaders took 85ms. [2020.05.16-02.02.04:356][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.16-02.02.04:359][590]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:359][590]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:359][590]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.04:359][590]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.04:359][590]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:359][590]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.05.16-02.02.04:359][590]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.04:359][590]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.04:359][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:360][590]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.04:360][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:360][590]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.04:409][592]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:409][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.04:409][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:409][592]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.04:409][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.04:409][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:410][592]Interaction: Interaction time: 0.000000 [2020.05.16-02.02.04:410][592]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.05.16-02.02.04:410][592]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.05.16-02.02.04:410][592]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.02.04:410][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.04:410][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.04:410][592]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.06:297][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.16-02.02.06:297][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.06:403][646]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.06:403][646]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.06:403][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.06:404][646]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.06:404][646]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.06:404][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.06:438][647]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.06:439][647]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.06:439][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.06:439][647]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.06:439][647]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.06:439][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.06:439][647]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.06:439][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.06:439][647]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.05.16-02.02.06:439][647]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.06:439][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.06:439][647]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.05.16-02.02.06:439][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.06:439][647]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.06:806][657]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.16-02.02.06:806][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.07:338][672]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.02.09:084][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.16-02.02.09:084][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.09:200][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.16-02.02.09:200][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.11:139][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439142 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.02.11:763][789]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.11:763][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.11:763][789]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.11:763][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.11:766][789]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.11:766][789]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.11:766][789]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.11:766][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.11:766][789]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.11:766][789]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.11:766][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.11:766][789]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.11:766][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.11:766][789]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalIn Demogorgon AnimTag_StrafeRight. [2020.05.16-02.02.11:766][789]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.11:766][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.12:300][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.02.12:302][803]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.12:302][803]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.12:302][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.12:302][803]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.12:302][803]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.12:302][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.12:302][803]Interaction: Interaction time: 1.000000 [2020.05.16-02.02.12:303][803]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalAction Demogorgon. [2020.05.16-02.02.12:303][803]LogSM: Error: Play Update Montage AM_QK_SetPortal_Action Duration 1.000000 Timestamp 0.000000 [2020.05.16-02.02.12:303][803]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.12:303][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.12:669][812]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_SetPortal_Action [2020.05.16-02.02.13:248][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.16-02.02.13:248][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.13:292][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.02.13:358][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.TeleportChargeable Enabled?: Enabled [2020.05.16-02.02.13:358][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.DestroyPortalChargeable Enabled?: Enabled [2020.05.16-02.02.13:358][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.TeleportChargeable Enabled?: Disabled [2020.05.16-02.02.13:358][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.DestroyPortalChargeable Enabled?: Disabled [2020.05.16-02.02.13:360][829]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.02.13:360][829]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.02.13:361][829]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.02.13:361][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.13:364][829]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.16-02.02.13:364][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.13:396][830]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.13:396][830]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.13:396][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.13:396][830]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.13:396][830]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalOut Demogorgon. [2020.05.16-02.02.13:396][830]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.13:396][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:192][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.02.14:195][851]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.14:195][851]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.14:195][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:195][851]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.14:195][851]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.14:195][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.14:195][851]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.14:195][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.14:195][851]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.14:195][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:195][851]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.14:195][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.14:195][851]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.14:204][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.02.14:461][858]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-02.02.14:461][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.14:462][858]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-02.02.14:462][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.14:466][858]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.14:466][858]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.14:466][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.14:466][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.14:466][858]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.14:466][858]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-02.02.14:466][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.14:467][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.14:467][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:467][858]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.16-02.02.14:467][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.14:467][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:467][858]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.14:845][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.02.14:850][868]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.14:850][868]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.14:850][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:850][868]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.14:850][868]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.14:850][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:850][868]Interaction: Interaction time: 14.000000 [2020.05.16-02.02.14:850][868]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.16-02.02.14:851][868]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.16-02.02.14:851][868]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.14:851][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.14:851][868]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.14:852][868]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.16-02.02.15:041][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-02.02.15:041][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.15:041][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-02.02.15:041][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.15:044][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.15:045][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.15:045][873]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.15:045][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.15:045][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.15:045][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-02.02.15:045][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.15:045][873]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.15:045][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.15:045][873]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.15:045][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.15:162][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.02.15:166][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.15:166][876]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.15:166][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.15:167][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.15:167][876]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.15:167][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.15:167][876]Interaction: Interaction time: 16.000000 [2020.05.16-02.02.15:167][876]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.15:167][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.05.16-02.02.24:855][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.24:899][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.25:257][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.05.16-02.02.25:257][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:257][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.05.16-02.02.25:257][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.05.16-02.02.25:258][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:312][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:386][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.05.16-02.02.25:387][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:387][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.05.16-02.02.25:387][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.05.16-02.02.25:585][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.25:586][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.05.16-02.02.25:586][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.27:967][213]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_13] [2020.05.16-02.02.27:967][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.27:967][213]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.27:967][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.27:967][213]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.16-02.02.27:967][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:013][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.28:047][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.28:047][215]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:050][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.28:050][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.28:050][215]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.02.28:050][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.28:050][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.28:050][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.28:050][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:050][215]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.28:050][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:050][215]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.28:050][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:050][215]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.28:119][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.28:119][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:119][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.28:168][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.28:168][218]LogDBDPlayerMovement: StopSnapping Final Location (4275.000000 8380.000000 82.150452) [2020.05.16-02.02.28:168][218]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.28:168][218]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.28:168][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:168][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.28:168][218]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.28:168][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:169][218]Interaction: Interaction time: 1.000000 [2020.05.16-02.02.28:169][218]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.16-02.02.28:169][218]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 62.476070 [2020.05.16-02.02.28:169][218]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-02.02.28:169][218]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.28:169][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:511][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_13] [2020.05.16-02.02.28:512][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:512][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.16-02.02.28:512][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:512][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.16-02.02.28:512][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:766][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.16-02.02.28:766][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:766][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_13] [2020.05.16-02.02.28:766][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:766][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.28:766][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.28:880][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.02.28:947][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.02.28:947][239]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.02.28:947][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.02.28:947][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:985][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.28:985][240]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.28:985][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.28:985][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.28:985][240]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.28:985][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:018][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-02.02.29:023][241]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.29:023][241]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.29:024][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:024][241]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.29:024][241]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.29:024][241]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.29:024][241]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.29:024][241]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.29:024][241]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.29:024][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:024][241]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.16-02.02.29:024][241]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.29:024][241]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.29:030][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-02.02.29:138][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.02.29:172][244]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.02.29:172][244]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.02.29:172][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.29:172][244]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.29:172][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:172][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.29:172][244]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.29:172][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:172][244]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-02.02.29:209][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.29:209][245]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.29:209][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:209][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.29:209][245]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.02.29:209][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.29:209][245]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.29:209][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.29:209][245]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.02.29:210][245]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.29:210][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.29:210][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.29:210][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.29:210][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.29:210][245]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.29:210][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.29:211][245]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.29:282][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.29:297][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.29:440][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_13] [2020.05.16-02.02.29:440][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.29:440][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.16-02.02.29:440][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.29:548][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.16-02.02.29:548][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.30:867][287]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.16-02.02.31:149][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.02.31:158][294]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:158][294]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:158][294]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:158][294]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:158][294]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:158][294]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:158][294]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.02.31:161][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.02.31:189][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.02.31:238][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.31:238][296]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.31:238][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.31:238][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.31:238][296]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.31:238][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.31:238][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.31:238][296]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.31:238][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.31:238][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.31:238][296]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.31:238][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.31:238][296]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.31:238][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.31:238][296]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.31:238][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.31:239][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-02.02.31:239][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.31:239][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.31:245][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.02.32:701][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.02.33:000][341]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.05.16-02.02.33:479][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.02.33:479][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.02.33:479][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.02.33:479][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.02.33:479][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.02.33:479][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-02.02.34:006][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-02.02.34:683][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.277384 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.36:071][419]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.36:071][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.36:071][419]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.36:071][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.36:074][419]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.36:074][419]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.36:074][419]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.36:074][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.36:074][419]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.36:074][419]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.36:074][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.36:074][419]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.36:074][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.36:074][419]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.36:074][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.36:111][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.02.36:113][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.36:113][420]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.36:113][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.36:113][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.36:113][420]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.36:114][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.36:114][420]Interaction: Interaction time: 1.000000 [2020.05.16-02.02.36:114][420]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.36:114][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.37:147][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.02.37:179][448]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.02.37:180][448]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.02.37:181][448]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.02.37:181][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.37:933][468]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:933][468]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.37:933][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.37:933][468]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:933][468]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.37:933][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.37:970][469]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.05.16-02.02.37:970][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.02.37:972][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:972][469]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.37:972][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.37:972][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:972][469]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.37:972][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.37:972][469]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.37:972][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.37:972][469]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.37:973][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.37:973][469]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.37:973][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.37:973][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:973][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:973][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.37:973][469]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.02.37:981][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.02.38:170][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.16-02.02.38:170][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:246][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.38:246][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:246][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.38:246][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:292][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.05.16-02.02.38:292][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:292][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.05.16-02.02.38:292][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:578][484]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.02.38:579][484]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceMiss Demogorgon. [2020.05.16-02.02.38:748][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.05.16-02.02.38:749][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:794][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.38:827][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.16-02.02.38:827][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:827][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.05.16-02.02.38:827][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:827][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.05.16-02.02.38:827][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:828][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.38:828][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:828][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.38:828][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:855][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_13] [2020.05.16-02.02.38:855][491]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:856][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.38:856][491]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:862][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.38:862][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.38:862][491]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.02.38:862][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.38:862][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.38:862][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.38:862][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:862][491]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.38:862][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.38:862][491]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.38:862][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.38:863][491]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.38:864][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.38:898][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.38:927][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.38:927][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.38:933][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.38:971][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:008][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:039][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-02.02.39:039][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-02.02.39:042][496]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:042][496]LogDBDPlayerMovement: StopSnapping Final Location (4904.100098 6159.399902 82.150002) [2020.05.16-02.02.39:043][496]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.39:043][496]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.39:043][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:043][496]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:043][496]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.39:043][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:043][496]Interaction: Interaction time: 0.600000 [2020.05.16-02.02.39:043][496]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.16-02.02.39:043][496]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 73.359009 [2020.05.16-02.02.39:043][496]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-02.02.39:043][496]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.39:044][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:046][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:081][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:129][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:158][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:194][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:231][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:268][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:302][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:338][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:373][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:410][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:444][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.02.39:444][507]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.02.39:659][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.02.39:659][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.02.39:659][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:659][513]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.39:659][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:659][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:659][513]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.39:660][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:696][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:696][514]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.39:696][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:696][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:696][514]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.02.39:696][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.39:696][514]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.39:696][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.39:696][514]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.02.39:696][514]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.39:697][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.39:697][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.39:697][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.39:697][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.39:697][514]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.39:697][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.39:780][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.40:015][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.40:016][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.40:016][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.05.16-02.02.40:016][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.40:062][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.40:062][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.40:062][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.40:062][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.40:148][525]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.05.16-02.02.40:148][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.40:878][543]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.40:878][543]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.42:139][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.02.42:139][576]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.42:139][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.02.42:140][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.42:144][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.42:144][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.42:144][576]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.42:144][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.42:144][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.42:144][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.02.42:144][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.42:144][576]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.42:144][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.42:144][576]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.42:144][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.42:144][576]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.42:219][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.02.42:219][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-02.02.42:223][578]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.42:223][578]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.42:224][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.42:224][578]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.02.42:224][578]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.42:224][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.42:224][578]Interaction: Interaction time: 80.000000 [2020.05.16-02.02.42:224][578]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.42:224][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.42:300][580]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.44:364][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.02.44:364][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.44:364][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.02.44:364][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.44:368][635]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.44:368][635]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.44:368][635]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.44:368][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.44:368][635]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.44:368][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.02.44:368][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.44:369][635]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.44:369][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.44:369][635]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.44:369][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.44:440][637]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.44:506][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.02.44:507][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-02.02.44:511][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.44:511][639]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.44:511][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.44:511][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.02.44:511][639]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.44:511][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.44:511][639]Interaction: Interaction time: 80.000000 [2020.05.16-02.02.44:511][639]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.44:511][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.44:511][639]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.45:615][671]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.05.16-02.02.45:615][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.45:715][674]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.45:715][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.45:715][674]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.45:715][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.45:760][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.45:851][678]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.45:852][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.45:852][678]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.05.16-02.02.45:852][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:053][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.46:053][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:054][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.46:054][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:058][684]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.46:058][684]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.46:058][684]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.02.46:058][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.46:058][684]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.46:058][684]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.46:058][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:058][684]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.46:058][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.46:058][684]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.46:058][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.46:058][684]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.46:127][686]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.46:127][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:127][686]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.46:169][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.46:170][687]LogDBDPlayerMovement: StopSnapping Final Location (4904.100098 6138.640137 82.150002) [2020.05.16-02.02.46:170][687]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.46:170][687]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.46:170][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.46:170][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.46:170][687]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.46:170][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.46:170][687]Interaction: Interaction time: 1.100000 [2020.05.16-02.02.46:170][687]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.05.16-02.02.46:170][687]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 80.485016 [2020.05.16-02.02.46:170][687]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.16-02.02.46:170][687]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.46:170][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.46:707][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.16-02.02.46:708][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:746][702]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.05.16-02.02.46:746][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:784][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.05.16-02.02.46:784][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:784][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.05.16-02.02.46:785][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:785][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.46:785][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.46:785][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.46:785][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:062][710]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.02.47:104][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.02.47:104][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.02.47:104][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.47:104][711]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.47:104][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.47:104][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.47:104][711]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.47:104][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.47:104][711]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-02.02.47:140][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.47:140][712]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.47:140][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.47:140][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.47:140][712]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.02.47:140][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.47:140][712]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.47:140][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.47:140][712]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.02.47:140][712]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.47:140][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.47:140][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.47:140][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:140][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.02.47:141][712]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:141][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.02.47:141][712]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.47:214][714]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.47:214][714]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.02.47:214][714]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.16-02.02.47:217][714]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.47:235][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.47:414][719]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.05.16-02.02.47:414][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:414][719]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.05.16-02.02.47:414][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:453][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.47:453][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:453][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.05.16-02.02.47:453][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:534][722]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.16-02.02.47:534][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.47:674][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084B403D0] Result: '1' k_EResultOK (success) [2020.05.16-02.02.47:674][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084B403D0]' succeeded in 0.456090 seconds [2020.05.16-02.02.47:959][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.129702 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.02.47:963][733]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.16-02.02.48:160][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084E30580] Result: '1' k_EResultOK (success) [2020.05.16-02.02.48:190][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.961668 seconds [2020.05.16-02.02.49:005][762]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.49:005][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.49:006][762]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.49:006][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.49:008][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.49:008][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.49:008][762]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.49:008][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.49:008][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.49:008][762]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.49:008][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.49:008][762]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.49:008][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.49:008][762]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.49:008][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.49:045][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.02.49:046][763]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.49:046][763]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.49:046][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.49:046][763]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.49:046][763]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.49:046][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.49:046][763]Interaction: Interaction time: 1.000000 [2020.05.16-02.02.49:047][763]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.49:047][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.49:786][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.49:786][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.49:787][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.49:787][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.49:787][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.49:787][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.49:787][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.49:787][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:072][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.02.50:098][793]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.02.50:098][793]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.02.50:098][793]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.02.50:098][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:446][803]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:446][803]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.50:446][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:446][803]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:446][803]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.50:446][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:477][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.02.50:479][804]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:479][804]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.50:479][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:479][804]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:480][804]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.50:480][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.50:480][804]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.50:480][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.50:480][804]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.50:480][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:480][804]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.02.50:480][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:480][804]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:490][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.02.50:512][805]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.05.16-02.02.50:513][805]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:513][805]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:514][805]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.05.16-02.02.50:657][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:826][814]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.05.16-02.02.50:826][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:862][815]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.05.16-02.02.50:862][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:862][815]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.16-02.02.50:864][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:864][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:864][815]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.02.50:864][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.50:864][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:865][815]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.05.16-02.02.50:865][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.50:865][815]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.02.50:865][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:865][815]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.02.50:865][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:865][815]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.02.50:935][817]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:935][817]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.02.50:935][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:935][817]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.50:935][817]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.02.50:935][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:935][817]Interaction: Interaction time: 0.000000 [2020.05.16-02.02.50:936][817]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.05.16-02.02.50:936][817]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.05.16-02.02.50:936][817]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.02.50:936][817]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.02.50:936][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.50:970][818]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.02.50:972][818]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Pounce_BOW [2020.05.16-02.02.52:972][870]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.52:972][870]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.02.52:972][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.52:972][870]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.52:972][870]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.02.52:972][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.53:019][871]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.53:019][871]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.02.53:019][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.53:019][871]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.53:019][871]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.02.53:019][871]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.53:019][871]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.02.53:019][871]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.02.53:019][871]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.05.16-02.02.53:019][871]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.02.53:019][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.02.53:019][871]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.05.16-02.02.53:020][871]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.53:020][871]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.02.53:887][892]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.025065, Lifetime Duration: 3.000000 [2020.05.16-02.02.57:888][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.05.16-02.02.57:888][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.57:956][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.02.57:956][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.57:956][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.02.57:956][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.57:990][ 1]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.05.16-02.02.57:990][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.57:990][ 1]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.05.16-02.02.57:990][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.05.16-02.02.58:495][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:540][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:568][ 17]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.02.58:569][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.58:569][ 17]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.02.58:569][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.05.16-02.02.59:105][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.00:257][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.00:257][ 63]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.00:257][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.00:257][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.00:257][ 63]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.00:257][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.00:260][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-02.03.00:294][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.00:294][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.00:294][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.00:295][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.03.00:295][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.00:295][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.01:063][ 85]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.760468 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.01:356][ 93]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_16] [2020.05.16-02.03.01:356][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.01:356][ 93]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_16] [2020.05.16-02.03.01:356][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.01:361][ 93]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.01:361][ 93]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.01:361][ 93]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.01:361][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.01:361][ 93]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.01:361][ 93]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_16] [2020.05.16-02.03.01:361][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.01:361][ 93]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.01:361][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.01:361][ 93]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-02.03.01:361][ 93]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.01:361][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.01:470][ 96]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.01:684][102]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.01:684][102]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.01:684][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.01:684][102]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.01:684][102]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.01:685][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.01:685][102]Interaction: Interaction time: 1.050000 [2020.05.16-02.03.01:685][102]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-02.03.01:685][102]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-02.03.01:685][102]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.01:685][102]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.01:685][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.01:721][103]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.01:981][110]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-02.03.02:717][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.02:753][131]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.02:753][131]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.02:753][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.02:754][131]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.02:754][131]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.02:754][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.02:788][132]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.02:788][132]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.02:788][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.02:788][132]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.02:788][132]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.02:788][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.02:788][132]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.02:788][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.02:788][132]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.02:789][132]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.02:789][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.02:789][132]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_16] [2020.05.16-02.03.02:789][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.02:789][132]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.02:960][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.219273 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.03.03:253][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-02.03.03:932][162]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 62.273552 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.03.04:020][164]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:020][164]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.04:020][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:020][164]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:020][164]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.04:020][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:065][165]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:065][165]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.04:065][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:065][165]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:065][165]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.04:065][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.04:065][165]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.04:066][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.04:066][165]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.04:066][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:066][165]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.03.04:066][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.04:066][165]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:418][175]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-02.03.04:456][176]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.03.04:456][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.04:456][176]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.03.04:456][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.04:469][176]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:469][176]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:470][176]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.04:470][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.04:470][176]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:470][176]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.03.04:470][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.04:470][176]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.04:470][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:470][176]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.04:470][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:471][176]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.04:488][177]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.03.04:493][177]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:494][177]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.04:494][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:494][177]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.04:494][177]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.04:494][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:494][177]Interaction: Interaction time: 25.726448 [2020.05.16-02.03.04:494][177]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.04:494][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.04:532][178]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.05:427][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-02.03.05:970][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.05:970][217]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.05:970][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.05:970][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.05:970][217]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.05:970][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.05:970][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.05:970][217]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.05:970][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.05:970][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.05:970][217]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.05:970][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.05:970][217]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.05:970][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.05:970][217]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.05:970][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.05:970][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.03.05:970][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.05:970][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:144][222]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.173244 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.03.06:215][224]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.03.06:215][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.06:215][224]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.03.06:215][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.06:216][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-02.03.06:220][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:220][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:220][224]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.06:220][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.06:220][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:220][224]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.03.06:220][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.06:220][224]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.06:220][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:220][224]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.06:220][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:220][224]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.06:288][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-02.03.06:288][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.06:327][227]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.03.06:328][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-02.03.06:328][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.06:333][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:333][227]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.06:333][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:333][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:333][227]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.06:333][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:333][227]Interaction: Interaction time: 64.826752 [2020.05.16-02.03.06:333][227]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.06:333][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:334][227]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.06:334][227]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.06:334][227]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.06:334][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.06:334][227]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.06:334][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-02.03.06:334][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.06:334][227]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.06:334][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:334][227]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.06:334][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:334][227]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.06:368][228]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.06:515][232]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.06:515][232]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.06:515][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:515][232]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.06:515][232]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.06:515][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:516][232]Interaction: Interaction time: 0.600000 [2020.05.16-02.03.06:516][232]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.16-02.03.06:516][232]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.16-02.03.06:516][232]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.06:516][232]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.06:516][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.06:587][234]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.06:804][240]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.03.06:806][240]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:806][240]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.06:931][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.07:200][250]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.07:200][250]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.07:200][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.07:200][250]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.07:200][250]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.07:200][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.07:200][250]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.07:200][250]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.07:200][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.07:200][250]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.07:200][250]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.07:200][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.07:200][250]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.07:200][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.07:200][250]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.07:200][250]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.07:200][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.07:200][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-02.03.07:201][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.07:201][250]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.07:234][251]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.03.07:312][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.03.07:363][254]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.05.16-02.03.08:307][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834727 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.08:379][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-02.03.08:574][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_16] [2020.05.16-02.03.08:574][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.08:574][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_16] [2020.05.16-02.03.08:574][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.08:574][286]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.08:579][286]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.08:579][286]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.08:579][286]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.08:579][286]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.08:579][286]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.08:579][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.05.16-02.03.08:579][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.08:579][286]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.08:579][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.08:579][286]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.08:579][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.08:615][287]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.08:902][295]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.08:902][295]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.09:096][300]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.09:096][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.09:096][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:096][300]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.09:096][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.09:096][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:097][300]Interaction: Interaction time: 0.700000 [2020.05.16-02.03.09:097][300]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.16-02.03.09:097][300]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.16-02.03.09:097][300]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.09:097][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.09:097][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:168][302]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.09:789][319]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.09:789][319]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.09:789][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:789][319]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.09:789][319]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.09:789][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:822][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.09:822][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_Slasher_Character_17_C_0 [2020.05.16-02.03.09:822][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.09:827][320]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.09:827][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.09:827][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:827][320]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.09:827][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.09:827][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.09:827][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.09:827][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.09:827][320]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.09:827][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.09:827][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.09:827][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_16] [2020.05.16-02.03.09:827][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.09:827][320]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.10:705][345]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.03.10:707][345]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.10:707][345]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.10:740][346]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.03.10:809][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-02.03.10:810][348]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.10:810][348]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-02.03.10:818][348]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Josco El Trosko]: On [2020.05.16-02.03.11:081][356]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.05.16-02.03.12:791][403]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Josco El Trosko]: Off [2020.05.16-02.03.13:793][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.13:793][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.13:793][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.13:793][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.13:794][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.05.16-02.03.13:794][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.13:794][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.16-02.03.13:794][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.13:794][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.05.16-02.03.13:794][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.13:839][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.03.14:105][437]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.14:105][437]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.05.16-02.03.14:576][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:615][451]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.05.16-02.03.14:615][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:663][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.03.14:687][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.05.16-02.03.14:687][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.03.14:722][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.05.16-02.03.16:512][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:555][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.16:627][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.16:673][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.03.17:190][520]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.05.16-02.03.17:191][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:200][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.03.17:222][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_19] [2020.05.16-02.03.17:222][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:223][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_19] [2020.05.16-02.03.17:223][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:223][521]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.17:227][521]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.17:227][521]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.17:227][521]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.17:228][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.17:228][521]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.17:228][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_19] [2020.05.16-02.03.17:228][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:228][521]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.17:228][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.17:228][521]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.17:228][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.17:263][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.05.16-02.03.17:263][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.17:300][523]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.17:336][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.17:336][524]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.17:336][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.17:336][524]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.17:336][524]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.17:336][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.17:336][524]Interaction: Interaction time: 1.000000 [2020.05.16-02.03.17:337][524]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.16-02.03.17:337][524]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.16-02.03.17:337][524]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.17:337][524]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.17:337][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.17:374][525]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.18:305][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.18:373][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.18:373][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.18:378][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.18:378][552]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.18:378][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.18:378][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.18:378][552]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.18:378][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.18:378][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.18:378][552]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.18:378][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.18:378][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.18:378][552]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.18:378][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.18:378][552]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.18:378][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.18:378][552]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.18:378][552]Interaction: Verbose: [VaultMid2][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.18:378][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.18:379][552]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_19] [2020.05.16-02.03.18:379][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.18:379][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.18:379][552]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-02.03.18:379][552]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.20:983][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_19] [2020.05.16-02.03.20:983][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.20:983][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_19] [2020.05.16-02.03.20:983][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.20:988][621]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.20:988][621]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.20:988][621]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.20:989][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.20:989][621]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.20:989][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_19] [2020.05.16-02.03.20:989][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.20:989][621]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.20:989][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.20:989][621]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.16-02.03.20:989][621]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.20:989][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.21:026][622]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.21:289][629]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.21:289][629]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.21:289][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.21:289][629]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.21:289][629]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.21:289][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.21:289][629]Interaction: Interaction time: 1.050000 [2020.05.16-02.03.21:289][629]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.16-02.03.21:289][629]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-02.03.21:289][629]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.21:289][629]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.21:289][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.21:327][630]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.21:566][636]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-02.03.22:336][656]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.22:375][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:375][657]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.22:375][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:375][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:375][657]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.22:376][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:376][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:376][657]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.22:376][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:376][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:376][657]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.22:376][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.22:376][657]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.22:376][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.22:376][657]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.22:376][657]Interaction: Verbose: [Vault1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.22:376][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:376][657]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_19] [2020.05.16-02.03.22:376][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:376][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:461][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.03.22:461][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:461][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_5] [2020.05.16-02.03.22:461][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:461][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_5] [2020.05.16-02.03.22:461][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:517][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.03.22:542][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.05.16-02.03.22:542][661]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:542][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.03.22:542][661]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:545][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.03.22:545][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.03.22:545][661]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.03.22:546][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.22:546][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.03.22:546][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.03.22:546][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:546][661]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.22:546][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:546][661]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.22:546][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:546][661]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.22:586][662]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.03.22:586][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:627][663]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.03.22:629][663]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.22:629][663]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.22:673][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.03.22:673][664]LogDBDPlayerMovement: StopSnapping Final Location (1693.299316 9353.682617 82.150002) [2020.05.16-02.03.22:673][664]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.22:673][664]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.22:673][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:673][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.03.22:673][664]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.22:673][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:673][664]Interaction: Interaction time: 64.239532 [2020.05.16-02.03.22:674][664]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.22:674][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:750][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.03.22:750][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-02.03.22:790][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-02.03.22:790][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:790][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-02.03.22:790][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:790][667]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.03.22:883][667]LogStreaming: Flushing async loaders took 93ms. [2020.05.16-02.03.22:883][667]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.16-02.03.22:883][667]LogStreaming: Flushing async loaders. [2020.05.16-02.03.22:892][667]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-02.03.22:893][667]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.03.22:898][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:898][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:898][667]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.22:898][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.22:898][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:898][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-02.03.22:898][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.22:898][667]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.22:898][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:898][667]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.22:898][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:898][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:898][667]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.22:898][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:898][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.22:898][667]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.22:898][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.22:898][667]Interaction: Interaction time: 0.500000 [2020.05.16-02.03.22:898][667]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.22:898][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.23:158][674]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.03.23:358][679]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.03.23:364][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.23:365][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.23:365][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.23:365][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.23:365][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.23:365][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.23:365][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.23:365][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.23:365][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.23:365][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.23:365][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.23:365][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.23:365][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.23:365][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.23:365][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.23:365][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.23:365][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-02.03.23:365][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.23:366][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.23:442][681]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.03.23:488][682]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Miss Demogorgon. [2020.05.16-02.03.23:691][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402523 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.03.25:009][718]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:009][718]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:891][739]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.25:891][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.25:891][739]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.25:891][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.25:893][739]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:893][739]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:893][739]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.25:893][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.25:893][739]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:893][739]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.25:893][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.25:893][739]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.25:893][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.25:893][739]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.25:893][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.25:937][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.03.25:939][740]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:939][740]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.25:939][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.25:939][740]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.25:939][740]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.25:939][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.25:939][740]Interaction: Interaction time: 1.000000 [2020.05.16-02.03.25:939][740]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.25:939][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.26:935][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.03.27:009][766]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:009][766]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.27:009][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.27:009][766]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:009][766]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.27:009][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.27:053][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.05.16-02.03.27:055][767]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:055][767]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.27:055][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.27:055][767]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:055][767]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.27:055][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.27:055][767]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.27:055][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.27:055][767]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.27:055][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.27:055][767]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.27:055][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.27:055][767]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:062][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.05.16-02.03.27:090][768]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.05.16-02.03.27:092][768]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:092][768]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.27:093][768]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.03.27:636][781]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.03.27:636][781]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceMiss Demogorgon. [2020.05.16-02.03.28:086][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.16-02.03.28:086][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.28:086][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.16-02.03.28:086][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.28:090][792]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:090][792]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:090][792]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.28:090][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.28:090][792]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:090][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.16-02.03.28:090][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.28:090][792]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.28:090][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:090][792]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.28:090][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:090][792]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.28:219][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4363948702812195, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-02.03.28:220][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-02.03.28:250][796]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:250][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.28:250][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:250][796]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:250][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.28:250][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:250][796]Interaction: Interaction time: 0.600000 [2020.05.16-02.03.28:250][796]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.16-02.03.28:250][796]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.16-02.03.28:250][796]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.28:251][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.28:251][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:251][796]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.28:258][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03419554606080055, xOffset=0, yOffset=0) [2020.05.16-02.03.28:297][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.071567453444004, xOffset=0, yOffset=0) [2020.05.16-02.03.28:339][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058679074048996, xOffset=0, yOffset=0) [2020.05.16-02.03.28:380][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1468906402587891, xOffset=0, yOffset=0) [2020.05.16-02.03.28:421][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.180900365114212, xOffset=0, yOffset=0) [2020.05.16-02.03.28:465][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2232556343078613, xOffset=0, yOffset=0) [2020.05.16-02.03.28:506][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572583556175232, xOffset=0, yOffset=0) [2020.05.16-02.03.28:547][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2980962693691254, xOffset=0, yOffset=0) [2020.05.16-02.03.28:586][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3321181833744049, xOffset=0, yOffset=0) [2020.05.16-02.03.28:631][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.373551994562149, xOffset=0, yOffset=0) [2020.05.16-02.03.28:661][806]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.28:666][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4075773656368256, xOffset=0, yOffset=0) [2020.05.16-02.03.28:711][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4492935538291931, xOffset=0, yOffset=0) [2020.05.16-02.03.28:752][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483331561088562, xOffset=0, yOffset=0) [2020.05.16-02.03.28:786][809]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-02.03.28:786][809]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-02.03.28:787][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.28:790][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.28:796][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-02.03.28:830][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.28:870][811]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.03.28:870][811]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-02.03.28:874][811]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:875][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.28:875][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:875][811]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:875][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.28:875][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:875][811]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:875][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.28:875][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:875][811]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:875][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.28:875][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.28:875][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.28:875][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.28:875][811]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.28:875][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.28:875][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.28:875][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.16-02.03.28:875][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.28:875][811]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.28:876][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.28:912][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.28:952][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.28:990][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.29:029][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.29:073][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.29:112][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.29:156][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.29:197][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.03.29:323][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084EFE740] Result: '1' k_EResultOK (success) [2020.05.16-02.03.29:323][823]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084EFE740]' succeeded in 0.450073 seconds [2020.05.16-02.03.29:374][824]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084EFE740] Result: '1' k_EResultOK (success) [2020.05.16-02.03.29:405][825]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522224 seconds [2020.05.16-02.03.29:957][838]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.29:957][838]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.31:801][883]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.03.31:803][883]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.31:803][883]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.31:838][884]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.03.31:955][887]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-02.03.31:956][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-02.03.31:956][887]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.31:956][887]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.16-02.03.31:956][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.547668 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.03.31:964][887]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Josco El Trosko]: On [2020.05.16-02.03.32:001][888]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.16-02.03.32:004][888]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.03.32:004][888]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.03.32:004][888]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.03.32:004][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.32:004][888]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-02.03.32:004][888]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-02.03.32:004][888]LogDBDGeneral: Warning: Scalars [2020.05.16-02.03.32:004][888]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Textures [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Vectors [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Scalars [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Textures [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Vectors [2020.05.16-02.03.32:005][888]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-02.03.32:010][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-02.03.32:042][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.32:042][889]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.32:042][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.32:042][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.32:042][889]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.32:042][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.32:042][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.32:042][889]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.32:042][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.32:042][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.32:042][889]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.32:042][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.32:043][889]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.32:043][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.32:043][889]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.32:043][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.32:043][889]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.05.16-02.03.32:043][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.32:043][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.32:121][891]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.16-02.03.32:204][893]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.05.16-02.03.32:706][905]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.725588 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.03.32:716][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.03.32:925][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.05.16-02.03.33:471][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.03.33:471][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.03.33:471][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.03.33:471][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.03.33:471][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.03.33:471][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-02.03.33:525][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-02.03.33:939][934]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Josco El Trosko]: Off [2020.05.16-02.03.35:270][967]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:270][967]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:386][970]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_11] [2020.05.16-02.03.35:386][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.35:386][970]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_11] [2020.05.16-02.03.35:386][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.35:386][970]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.16-02.03.35:388][970]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:388][970]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:388][970]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.35:388][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.35:388][970]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:388][970]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.16-02.03.35:389][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.35:389][970]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.35:389][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.35:389][970]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.35:389][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.35:427][971]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.35:664][977]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:664][977]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.35:664][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.35:664][977]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.35:664][977]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.35:664][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.35:664][977]Interaction: Interaction time: 2.600000 [2020.05.16-02.03.35:664][977]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PlankDestroy Demogorgon. [2020.05.16-02.03.35:664][977]LogSM: Error: Play Update Montage AM_QK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-02.03.35:664][977]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.03.35:664][977]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.35:665][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.35:665][977]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.38:038][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.38:193][ 42]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.03.38:308][ 45]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.38:309][ 45]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.38:309][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.38:309][ 45]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.38:309][ 45]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.38:309][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.38:348][ 46]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.38:348][ 46]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.38:348][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.38:348][ 46]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.38:348][ 46]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.38:348][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.38:348][ 46]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.38:348][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.38:349][ 46]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.05.16-02.03.38:349][ 46]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.38:349][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.38:349][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_11] [2020.05.16-02.03.38:349][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.38:349][ 46]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.38:423][ 48]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.001370, Lifetime Duration: 3.000000 [2020.05.16-02.03.39:224][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-02.03.39:224][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.39:225][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-02.03.39:225][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.39:227][ 68]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.39:227][ 68]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.39:227][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.39:227][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.39:227][ 68]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.39:227][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-02.03.39:227][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.39:227][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.39:227][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.39:228][ 68]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon. [2020.05.16-02.03.39:228][ 68]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_Female AnimTag_Follower. [2020.05.16-02.03.39:228][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.39:228][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.39:228][ 68]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.05.16-02.03.39:228][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.39:591][ 77]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.39:591][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.39:591][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.39:591][ 77]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.39:591][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.39:591][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.39:591][ 77]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.05.16-02.03.39:591][ 77]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.16-02.03.39:592][ 77]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-02.03.39:592][ 77]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-02.03.39:592][ 77]Interaction: Interaction time: 2.700000 [2020.05.16-02.03.39:592][ 77]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.05.16-02.03.39:592][ 77]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-02.03.39:592][ 77]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-02.03.39:592][ 77]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.03.39:592][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.39:592][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.39:630][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.39:672][ 79]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.39:672][ 79]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.39:790][ 82]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.05.16-02.03.42:289][146]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.42:289][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.42:289][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:289][146]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.16-02.03.42:289][146]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.03.42:289][146]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.42:289][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.42:289][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:328][147]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.42:328][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.42:328][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:328][147]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.42:328][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.42:328][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.42:328][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.42:328][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.42:328][147]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.05.16-02.03.42:328][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.42:328][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:328][147]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-02.03.42:329][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.42:329][147]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.42:481][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-02.03.42:481][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.42:481][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-02.03.42:481][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.42:485][151]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.42:486][151]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.42:486][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.42:486][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.42:486][151]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.42:486][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-02.03.42:486][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.42:486][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.42:486][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:486][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.42:486][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:520][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-02.03.42:524][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.42:525][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.42:525][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:525][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.42:525][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.42:525][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.42:525][152]Interaction: Interaction time: 16.000000 [2020.05.16-02.03.42:525][152]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Female. [2020.05.16-02.03.42:525][152]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-02.03.42:525][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.42:525][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.44:236][196]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.44:273][197]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Female. [2020.05.16-02.03.44:507][203]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.03.46:025][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.46:063][243]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Female. [2020.05.16-02.03.46:228][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7108032703399658, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-02.03.46:228][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-02.03.46:263][248]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.03.46:268][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03726863488554955, xOffset=0, yOffset=0) [2020.05.16-02.03.46:308][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07228145003318787, xOffset=0, yOffset=0) [2020.05.16-02.03.46:348][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1086334437131882, xOffset=0, yOffset=0) [2020.05.16-02.03.46:386][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1436730772256851, xOffset=0, yOffset=0) [2020.05.16-02.03.46:425][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1789778918027878, xOffset=0, yOffset=0) [2020.05.16-02.03.46:465][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2143060714006424, xOffset=0, yOffset=0) [2020.05.16-02.03.46:503][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2504945397377014, xOffset=0, yOffset=0) [2020.05.16-02.03.46:542][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2855168879032135, xOffset=0, yOffset=0) [2020.05.16-02.03.46:581][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3208954334259033, xOffset=0, yOffset=0) [2020.05.16-02.03.46:620][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3563684225082397, xOffset=0, yOffset=0) [2020.05.16-02.03.46:661][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39183422923088, xOffset=0, yOffset=0) [2020.05.16-02.03.46:686][259]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.03.46:686][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.46:689][259]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.46:689][259]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.46:689][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.46:689][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.46:689][259]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.46:689][259]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.03.46:689][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.46:689][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.46:689][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.46:690][259]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry. [2020.05.16-02.03.46:690][259]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.16-02.03.46:690][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.03.46:690][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.46:690][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.46:690][259]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.03.46:693][259]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Female. [2020.05.16-02.03.46:694][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.16-02.03.46:695][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.03.46:695][259]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.16-02.03.46:700][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4271999597549438, xOffset=0, yOffset=0) [2020.05.16-02.03.46:736][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.462650865316391, xOffset=0, yOffset=0) [2020.05.16-02.03.46:770][261]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.46:771][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.46:771][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.46:771][261]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.46:771][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.46:771][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.46:771][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.46:771][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.46:771][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.46:771][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.46:771][261]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-02.03.46:771][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.46:771][261]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.46:777][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4986157715320587, xOffset=0, yOffset=0) [2020.05.16-02.03.46:805][262]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.03.46:805][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.46:816][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5349460244178772, xOffset=0, yOffset=0) [2020.05.16-02.03.46:856][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5703570246696472, xOffset=0, yOffset=0) [2020.05.16-02.03.46:898][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.605865478515625, xOffset=0, yOffset=0) [2020.05.16-02.03.46:935][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6426244974136353, xOffset=0, yOffset=0) [2020.05.16-02.03.46:972][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6776777505874634, xOffset=0, yOffset=0) [2020.05.16-02.03.47:001][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.05.16-02.03.47:003][267]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.47:003][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.47:004][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.47:004][267]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.47:004][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.47:004][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.47:004][267]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Female. [2020.05.16-02.03.47:004][267]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-02.03.47:004][267]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-02.03.47:004][267]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.03.47:004][267]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.05.16-02.03.47:004][267]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.03.47:004][267]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.05.16-02.03.47:004][267]Interaction: Interaction time: 1.500000 [2020.05.16-02.03.47:004][267]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.05.16-02.03.47:004][267]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.05.16-02.03.47:004][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.47:004][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.47:007][267]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.05.16-02.03.47:014][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7127296328544617, xOffset=0, yOffset=0) [2020.05.16-02.03.47:051][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7485597133636475, xOffset=0, yOffset=0) [2020.05.16-02.03.47:081][269]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-02.03.47:081][269]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-02.03.47:090][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-02.03.47:161][271]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.03.47:161][271]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-02.03.47:553][281]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12002C20BE0] Result: '1' k_EResultOK (success) [2020.05.16-02.03.47:553][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12002C20BE0]' succeeded in 0.391022 seconds [2020.05.16-02.03.47:578][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12084EC1930] Result: '1' k_EResultOK (success) [2020.05.16-02.03.47:607][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.434443 seconds [2020.05.16-02.03.48:539][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.05.16-02.03.48:569][307]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-02.03.48:570][307]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.03.48:572][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.03.48:572][307]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.03.48:572][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.03.48:572][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.48:572][307]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.03.48:572][307]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-02.03.48:572][307]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.03.48:573][307]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.03.48:573][307]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.03.48:573][307]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.03.48:573][307]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamperOut. [2020.05.16-02.03.48:574][307]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-02.03.48:574][307]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-02.03.48:574][307]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.16-02.03.48:587][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-02.03.48:609][308]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.48:610][308]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.48:610][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.48:610][308]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.48:610][308]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.48:610][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.48:610][308]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.03.48:647][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.05.16-02.03.48:649][309]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.48:649][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.48:649][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.48:649][309]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.48:649][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.48:649][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.48:650][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.48:650][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.48:650][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.48:650][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.48:650][309]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.03.48:650][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.48:650][309]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.48:652][309]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.48:652][309]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.03.48:657][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.05.16-02.03.50:251][349]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.50:252][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.50:252][349]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.50:252][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.50:254][349]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.50:254][349]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.50:254][349]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.03.50:254][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.50:254][349]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.50:254][349]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.50:254][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.50:254][349]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.03.50:254][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.50:254][349]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalIn Demogorgon. [2020.05.16-02.03.50:254][349]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.03.50:254][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.50:734][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.03.50:736][361]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.50:736][361]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.03.50:736][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.50:736][361]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.50:736][361]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.03.50:736][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.50:736][361]Interaction: Interaction time: 1.000000 [2020.05.16-02.03.50:736][361]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalAction Demogorgon. [2020.05.16-02.03.50:736][361]LogSM: Error: Play Update Montage AM_QK_SetPortal_Action Duration 1.000000 Timestamp 0.000000 [2020.05.16-02.03.50:736][361]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.03.50:736][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.50:939][366]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_SetPortal_Action [2020.05.16-02.03.51:745][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.03.51:821][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_2.TeleportChargeable Enabled?: Enabled [2020.05.16-02.03.51:821][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_2.DestroyPortalChargeable Enabled?: Enabled [2020.05.16-02.03.51:821][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_2.TeleportChargeable Enabled?: Disabled [2020.05.16-02.03.51:822][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_2.DestroyPortalChargeable Enabled?: Disabled [2020.05.16-02.03.51:824][388]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.51:824][388]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.03.51:824][388]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.03.51:824][388]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.03.51:824][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.51:824][388]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.51:824][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.51:824][388]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.51:824][388]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalOut Demogorgon. [2020.05.16-02.03.51:824][388]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.51:824][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.52:659][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.03.52:661][409]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.52:661][409]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.52:661][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.52:662][409]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.52:662][409]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.52:662][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.52:662][409]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.52:662][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.52:662][409]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.52:662][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.52:662][409]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.03.52:662][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.52:662][409]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.03.52:668][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.03.53:342][426]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.03.53:342][426]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.03.53:342][426]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.03.53:342][426]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.05.16-02.03.53:342][426]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.03.53:342][426]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.16-02.03.58:663][558]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.58:663][558]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.03.58:663][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.58:663][558]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.58:663][558]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.03.58:663][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.58:668][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-02.03.58:743][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.58:743][560]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.03.58:743][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.58:743][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.58:743][560]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.03.58:743][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.58:743][560]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.03.58:743][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.03.58:743][560]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.03.58:743][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.03.58:743][560]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.03.58:743][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.03.58:743][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.03.59:415][577]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.095448 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.03.59:624][582]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-02.03.59:624][582]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.03.59:850][588]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.03.59:850][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.04.01:566][631]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.16-02.04.01:887][639]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.04.01:889][639]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.01:889][639]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.02:047][643]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.04.02:167][646]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.16-02.04.02:168][646]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.04.02:169][646]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.16-02.04.02:178][646]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Daalas]: On [2020.05.16-02.04.02:408][652]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.05.16-02.04.04:171][696]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Daalas]: Off [2020.05.16-02.04.05:407][727]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.05:407][727]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.05:445][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.954033 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.04.05:651][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.04.05:651][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.04.05:651][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.05:651][733]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.05:651][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.05:651][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.05:651][733]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.05:652][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.05:691][734]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.05:691][734]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.05:691][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.05:691][734]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.05:691][734]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.04.05:691][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.05:691][734]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.05:691][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.05:691][734]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.05:691][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.05:691][734]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.05:691][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.05:691][734]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.05:691][734]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.05:691][734]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.05:735][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-02.04.05:764][736]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.04.05:764][736]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.537285 [2020.05.16-02.04.05:781][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.04.06:134][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.06:134][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.06:134][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.06:134][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.06:134][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_5] [2020.05.16-02.04.06:134][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.06:203][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B2307C0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.06:203][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B2307C0]' succeeded in 0.437960 seconds [2020.05.16-02.04.06:231][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B2307C0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.06:266][749]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.482857 seconds [2020.05.16-02.04.06:336][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.05.16-02.04.06:336][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.06:450][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.982998 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.04.06:815][762]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.05.16-02.04.06:815][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.08:551][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.09:077][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.12:038][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.518442 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.04.12:081][885]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.16-02.04.15:653][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.15:654][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.15:654][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.15:654][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.15:659][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.15:659][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.15:659][970]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.15:659][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.15:659][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.15:659][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.15:659][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.15:659][970]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.15:659][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.15:659][970]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.15:659][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.15:659][970]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.15:821][974]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-02.04.15:821][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.05.16-02.04.15:826][974]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.15:826][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.15:826][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.15:826][974]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.15:826][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.15:826][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.15:826][974]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.04.15:827][974]Interaction: Interaction time: 0.800000 [2020.05.16-02.04.15:827][974]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.16-02.04.15:827][974]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.16-02.04.15:827][974]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.16-02.04.15:827][974]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.800000 Timestamp 0.000000 [2020.05.16-02.04.15:827][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.15:827][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.15:870][975]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.04.15:870][975]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.04.15:870][975]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.04.15:870][975]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookIn. [2020.05.16-02.04.15:870][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.15:871][975]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-02.04.15:914][976]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.15:915][976]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.15:915][976]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.15:915][976]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.16:130][981]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:220][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:263][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:263][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:263][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:263][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:310][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.16:310][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:310][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.16:310][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:314][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.16:315][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:490][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:490][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:490][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:490][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:634][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.05.16-02.04.16:714][994]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.04.16:714][994]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.04.16:729][994]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-02.04.16:730][994]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.16-02.04.16:737][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.16:737][994]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.04.16:737][994]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.16:737][994]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.16:737][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.16:737][994]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.16:737][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.16:737][994]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.04.16:738][994]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-02.04.16:738][994]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.16-02.04.16:738][994]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.16:738][994]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookOut. [2020.05.16-02.04.16:738][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.16:738][994]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-02.04.16:738][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.16:738][994]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.16-02.04.16:738][994]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.16:738][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.16:756][995]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.187632 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.04.16:759][995]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.04.16:759][995]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.04.16:760][995]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.16-02.04.16:760][995]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.05.16-02.04.16:763][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:763][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.16:763][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.16:763][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.17:064][ 2]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.16-02.04.17:458][ 11]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.04.17:462][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.17:462][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.17:891][ 21]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.04.17:933][ 22]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.16-02.04.17:934][ 22]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.16-02.04.17:935][ 22]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.04.17:935][ 22]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.16-02.04.17:935][ 22]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.901585 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.04.17:943][ 22]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Daalas]: On [2020.05.16-02.04.17:974][ 23]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.16-02.04.18:150][ 27]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-02.04.18:150][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.05.16-02.04.18:155][ 27]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.18:155][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.18:156][ 27]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.04.18:156][ 27]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.18:156][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.18:156][ 27]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.04.18:156][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.18:156][ 27]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:156][ 27]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.18:161][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.05.16-02.04.18:191][ 28]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.05.16-02.04.18:198][ 28]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.18:198][ 28]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.18:371][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.04.18:377][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.04.18:379][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-02.04.18:875][ 44]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.18:875][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:875][ 44]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.18:875][ 44]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:881][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.18:882][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.18:882][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.04.18:882][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.18:882][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.18:882][ 44]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.18:882][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:882][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.18:882][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.18:882][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.18:882][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.18:882][ 44]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.18:940][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.18:940][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:940][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.18:940][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:940][ 45]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.16-02.04.18:945][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.18:945][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.18:945][ 45]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.18:945][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.18:945][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.18:945][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.18:945][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:946][ 45]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.18:946][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.18:946][ 45]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.18:946][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.18:946][ 45]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.18:946][ 45]LogDBDPlayerMovement: StopSnapping Final Location (2325.611572 5397.507324 86.161423) [2020.05.16-02.04.18:947][ 45]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.18:956][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-02.04.18:982][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.18:982][ 46]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.18:982][ 46]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.16-02.04.18:991][ 46]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Exiting interaction because fail received] [2020.05.16-02.04.18:991][ 46]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.16-02.04.18:991][ 46]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.19:024][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-02.04.19:030][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.19:030][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.19:030][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.19:030][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.19:030][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.19:030][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.19:030][ 47]Interaction: Interaction time: 7.111111 [2020.05.16-02.04.19:030][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.19:030][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.19:030][ 47]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.19:030][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.19:030][ 47]LogDBDPlayerMovement: StopSnapping Final Location (2325.611572 5397.507324 82.150017) [2020.05.16-02.04.19:030][ 47]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.19:031][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.19:031][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.19:031][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.19:031][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.19:031][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.19:031][ 47]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.19:031][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.19:031][ 47]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.19:031][ 47]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.19:078][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.04.19:083][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.04.19:086][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-02.04.19:658][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.562346 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.04.19:919][ 68]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Daalas]: Off [2020.05.16-02.04.20:083][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.20:083][ 72]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.20:083][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.20:083][ 72]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.20:087][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.20:087][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.20:087][ 72]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.04.20:087][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.20:087][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.20:087][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.20:087][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.20:087][ 72]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.20:087][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.20:088][ 72]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.20:088][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.20:088][ 72]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.20:129][ 73]LogDBDPlayerMovement: StopSnapping Final Location (2328.919922 5392.669922 86.045158) [2020.05.16-02.04.20:129][ 73]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.20:136][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-02.04.20:166][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.20:166][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.20:166][ 74]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.16-02.04.20:170][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.20:170][ 74]LogDBDPlayerMovement: StopSnapping Final Location (2328.919922 5392.669922 82.150009) [2020.05.16-02.04.20:170][ 74]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.20:170][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.20:170][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.20:170][ 74]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.20:170][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.20:170][ 74]Interaction: Interaction time: 10.744836 [2020.05.16-02.04.20:170][ 74]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.20:170][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.20:460][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467495 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.04.20:506][ 82]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-02.04.20:506][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.20:961][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.270679 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.04.21:260][100]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:260][100]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:470][105]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-02.04.21:470][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.21:470][105]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-02.04.21:470][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.21:473][105]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:473][105]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:473][105]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.21:473][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.21:473][105]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:473][105]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-02.04.21:473][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.21:473][105]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.21:473][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.21:473][105]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_StrafeLeft. [2020.05.16-02.04.21:473][105]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.21:473][105]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.21:473][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.21:473][105]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.05.16-02.04.21:474][105]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.21:851][114]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:851][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.21:851][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.21:851][114]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:851][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.21:851][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.21:851][114]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.05.16-02.04.21:851][114]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.16-02.04.21:851][114]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-02.04.21:851][114]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-02.04.21:851][114]Interaction: Interaction time: 2.700000 [2020.05.16-02.04.21:851][114]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.05.16-02.04.21:852][114]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.21:852][114]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-02.04.21:852][114]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.04.21:852][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.21:852][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.21:852][114]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.21:939][116]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.21:939][116]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.22:024][118]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.05.16-02.04.24:001][164]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.031857 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.04.24:002][164]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.04.24:014][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.04.24:014][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.04.24:014][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.24:014][164]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.24:014][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:014][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.24:014][164]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.24:014][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:021][164]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:021][164]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:021][164]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:021][164]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:021][164]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:021][164]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:021][164]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.04.24:026][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-02.04.24:043][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-02.04.24:049][165]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.24:049][165]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.24:049][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:049][165]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.24:049][165]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.04.24:049][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:049][165]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.24:049][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:049][165]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.24:049][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:050][165]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:050][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:050][165]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:050][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:050][165]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.24:097][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-02.04.24:135][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:135][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.24:135][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:135][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:135][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.24:135][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:135][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:135][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.24:135][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:136][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:136][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.24:136][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:136][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.24:136][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:136][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.24:136][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:136][167]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:136][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:136][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:138][167]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.16-02.04.24:138][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:174][168]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.16-02.04.24:219][169]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.24:219][169]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.24:435][174]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.04.24:480][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:481][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:558][177]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:558][177]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.24:558][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:559][177]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-02.04.24:559][177]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.04.24:559][177]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:559][177]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.24:559][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:567][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:601][178]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:601][178]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.24:601][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:601][178]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:601][178]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.24:601][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:601][178]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.24:601][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:601][178]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.05.16-02.04.24:601][178]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.24:601][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:601][178]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-02.04.24:601][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:601][178]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:645][179]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-02.04.24:645][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:655][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:655][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:655][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:655][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:655][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-02.04.24:656][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:689][180]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-02.04.24:690][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:695][180]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:695][180]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:695][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.24:695][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.24:695][180]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:695][180]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-02.04.24:695][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:695][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.24:695][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:696][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.24:696][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:696][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:696][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:696][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:697][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:738][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:738][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:738][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:738][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:740][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:740][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:740][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:740][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:776][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-02.04.24:780][182]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:780][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.24:780][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:780][182]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.24:780][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.24:780][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:780][182]Interaction: Interaction time: 16.000000 [2020.05.16-02.04.24:781][182]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.05.16-02.04.24:781][182]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-02.04.24:781][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.24:781][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.24:781][182]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:782][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:782][182]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:782][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:944][186]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.04.24:944][186]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.826261 [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.24:957][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:989][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.24:989][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:989][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.24:989][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:995][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:995][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.24:996][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.24:996][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.05.16-02.04.25:116][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.25:366][197]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12091103820] Result: '1' k_EResultOK (success) [2020.05.16-02.04.25:366][197]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12091103820]' succeeded in 0.415663 seconds [2020.05.16-02.04.25:407][198]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12091103820] Result: '1' k_EResultOK (success) [2020.05.16-02.04.25:449][199]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.465623 seconds [2020.05.16-02.04.26:577][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.04.26:619][227]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.05.16-02.04.26:896][234]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.04.28:451][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.04.28:492][275]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.05.16-02.04.28:604][278]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.04.30:291][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.04.30:328][323]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.05.16-02.04.30:589][330]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.04.31:736][361]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.04.32:033][369]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.32:033][369]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:036][369]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:036][369]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:036][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.32:036][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.32:036][369]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:036][369]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.32:036][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:036][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.32:036][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:037][369]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry. [2020.05.16-02.04.32:037][369]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.32:037][369]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.04.32:037][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.32:037][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:037][369]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.32:040][369]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.05.16-02.04.32:040][369]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:041][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:078][370]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.16-02.04.32:146][372]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.32:146][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:151][372]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:151][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.32:151][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:151][372]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:151][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.32:151][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.32:151][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.32:151][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.32:151][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.32:151][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:151][372]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-02.04.32:151][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:151][372]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:404][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.05.16-02.04.32:406][379]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:407][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.32:407][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:407][379]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.32:407][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.32:407][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:407][379]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Male. [2020.05.16-02.04.32:407][379]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-02.04.32:407][379]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-02.04.32:407][379]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-02.04.32:407][379]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.05.16-02.04.32:407][379]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.32:407][379]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.05.16-02.04.32:407][379]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.32:407][379]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.05.16-02.04.32:407][379]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.05.16-02.04.32:407][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.32:407][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.32:408][379]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.05.16-02.04.32:710][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.32:790][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.04.33:518][409]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.04.33:518][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.04.33:602][411]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.05.16-02.04.33:895][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.05.16-02.04.33:922][420]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.16-02.04.33:924][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.04.33:924][420]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.33:924][420]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.33:924][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.33:924][420]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.04.33:925][420]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-02.04.33:925][420]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.04.33:925][420]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.33:925][420]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.33:926][420]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.33:926][420]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamperOut. [2020.05.16-02.04.33:926][420]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-02.04.33:926][420]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-02.04.33:926][420]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.33:939][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.04.33:960][421]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.33:960][421]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.33:960][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.33:960][421]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.33:960][421]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.33:960][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.33:961][421]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.33:994][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.05.16-02.04.33:996][422]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.33:996][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.33:996][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.33:996][422]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.33:996][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.33:996][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.33:996][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.33:996][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.33:996][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.33:996][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.33:996][422]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.33:996][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.33:996][422]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.33:998][422]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.33:999][422]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.34:004][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.05.16-02.04.34:498][436]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.04.34:498][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-02.04.34:498][436]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-02.04.34:498][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-02.04.34:502][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.05.16-02.04.34:502][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.34:506][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-02.04.34:957][449]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.05.16-02.04.34:957][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:089][453]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.04.35:090][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:090][453]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.04.35:090][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:091][453]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.35:091][453]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.35:091][453]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.35:091][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.35:091][453]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.35:091][453]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.04.35:091][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:091][453]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.35:091][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:091][453]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalIn Demogorgon. [2020.05.16-02.04.35:092][453]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.35:092][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:094][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.35:094][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:094][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.35:094][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:094][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorHospital_C_5] [2020.05.16-02.04.35:094][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:133][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.04.35:500][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.35:500][465]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:501][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.35:501][465]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:510][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.35:510][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.35:510][465]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-02.04.35:510][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.35:510][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.35:510][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.35:510][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:510][465]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.35:510][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:510][465]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.35:510][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:510][465]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.35:567][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.35:567][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.35:604][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.04.35:606][468]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.35:606][468]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.35:606][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:606][468]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.35:606][468]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.35:606][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:606][468]Interaction: Interaction time: 1.000000 [2020.05.16-02.04.35:606][468]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalAction Demogorgon. [2020.05.16-02.04.35:606][468]LogSM: Error: Play Update Montage AM_QK_SetPortal_Action Duration 1.000000 Timestamp 0.000000 [2020.05.16-02.04.35:606][468]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.35:606][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:609][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.35:609][468]LogDBDPlayerMovement: StopSnapping Final Location (1617.849609 9238.499023 82.150002) [2020.05.16-02.04.35:609][468]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.35:609][468]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.35:609][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:609][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.35:609][468]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.35:609][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:609][468]Interaction: Interaction time: 21.256748 [2020.05.16-02.04.35:609][468]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.35:609][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.35:678][470]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.04.35:678][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-02.04.35:834][474]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_SetPortal_Action [2020.05.16-02.04.36:613][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.04.36:698][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.TeleportChargeable Enabled?: Enabled [2020.05.16-02.04.36:698][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.DestroyPortalChargeable Enabled?: Enabled [2020.05.16-02.04.36:698][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.TeleportChargeable Enabled?: Disabled [2020.05.16-02.04.36:698][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.DestroyPortalChargeable Enabled?: Disabled [2020.05.16-02.04.36:701][494]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.36:702][494]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.04.36:702][494]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.36:702][494]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.36:702][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.36:702][494]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.36:702][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.36:702][494]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.36:702][494]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalOut Demogorgon. [2020.05.16-02.04.36:702][494]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.36:702][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.36:795][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:795][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:795][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.36:796][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:876][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.36:876][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.36:876][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.36:876][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:144][504]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:144][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:144][504]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:144][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:198][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.74204933643341, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-02.04.37:198][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-02.04.37:228][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:228][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:228][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:228][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:236][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03156435862183571, xOffset=0, yOffset=0) [2020.05.16-02.04.37:276][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:276][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:276][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:276][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:279][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:279][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:279][507]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:279][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:286][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07695690542459488, xOffset=0, yOffset=0) [2020.05.16-02.04.37:325][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:325][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:325][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:325][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:332][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209749951958656, xOffset=0, yOffset=0) [2020.05.16-02.04.37:380][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1659240871667862, xOffset=0, yOffset=0) [2020.05.16-02.04.37:417][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1976172626018524, xOffset=0, yOffset=0) [2020.05.16-02.04.37:465][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419296205043793, xOffset=0, yOffset=0) [2020.05.16-02.04.37:502][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2736601531505585, xOffset=0, yOffset=0) [2020.05.16-02.04.37:538][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.05.16-02.04.37:540][513]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.37:540][513]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.37:540][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:540][513]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.37:540][513]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.37:540][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.37:540][513]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.37:540][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.37:540][513]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.37:540][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:540][513]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.05.16-02.04.37:540][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:540][513]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:546][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:548][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.05.16-02.04.37:550][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3177182376384735, xOffset=0, yOffset=0) [2020.05.16-02.04.37:573][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.37:573][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:573][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.37:573][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:577][514]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.37:577][514]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.37:577][514]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.37:577][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.37:577][514]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.37:577][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.37:577][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:577][514]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.37:577][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:577][514]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.37:577][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:589][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494854271411896, xOffset=0, yOffset=0) [2020.05.16-02.04.37:632][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39366215467453, xOffset=0, yOffset=0) [2020.05.16-02.04.37:660][516]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.37:661][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:661][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:661][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:661][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:663][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:663][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:663][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:663][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:667][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:667][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:667][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:667][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:667][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:667][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.37:668][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:675][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4254640638828278, xOffset=0, yOffset=0) [2020.05.16-02.04.37:705][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.04.37:709][517]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.37:709][517]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.37:709][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:709][517]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.37:709][517]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.37:709][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:710][517]Interaction: Interaction time: 22.614996 [2020.05.16-02.04.37:710][517]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.37:710][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.37:717][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697844386100769, xOffset=0, yOffset=0) [2020.05.16-02.04.37:759][518]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.37:759][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:759][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:759][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.37:759][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.37:767][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149126052856445, xOffset=0, yOffset=0) [2020.05.16-02.04.37:803][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5467950701713562, xOffset=0, yOffset=0) [2020.05.16-02.04.37:849][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5899835228919983, xOffset=0, yOffset=0) [2020.05.16-02.04.37:886][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6218978762626648, xOffset=0, yOffset=0) [2020.05.16-02.04.37:921][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.767984 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.04.37:933][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66717380285263, xOffset=0, yOffset=0) [2020.05.16-02.04.37:980][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7111982703208923, xOffset=0, yOffset=0) [2020.05.16-02.04.38:016][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7431939244270325, xOffset=0, yOffset=0) [2020.05.16-02.04.38:064][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7870834469795227, xOffset=0, yOffset=0) [2020.05.16-02.04.38:089][526]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-02.04.38:089][526]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-02.04.38:089][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:096][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:102][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-02.04.38:141][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:173][528]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.04.38:173][528]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-02.04.38:178][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:225][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:267][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:304][531]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] [2020.05.16-02.04.38:304][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.38:304][531]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] [2020.05.16-02.04.38:304][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.38:306][531]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.38:306][531]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.38:306][531]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.38:306][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.38:306][531]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.38:306][531]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] [2020.05.16-02.04.38:306][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.38:306][531]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.38:306][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.38:306][531]Interaction: Verbose: [InteractionEnter] Interaction Teleport to Portal is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.05.16-02.04.38:306][531]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalCharge Demogorgon. [2020.05.16-02.04.38:306][531]LogSM: Error: Play Update Montage AM_QK_Portal_Charge Duration 1.600000 Timestamp 0.000000 [2020.05.16-02.04.38:306][531]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.38:306][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.38:307][531]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.38:310][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:346][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:387][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.TeleportChargeable Enabled?: Enabled [2020.05.16-02.04.38:388][533]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.38:388][533]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.38:388][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.38:388][533]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.38:388][533]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.38:388][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.38:388][533]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.38:388][533]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.04.38:389][533]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.38:389][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.38:389][533]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.38:391][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:427][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:481][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:523][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-02.04.38:623][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1207AFFD9C0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.38:623][539]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1207AFFD9C0]' succeeded in 0.447919 seconds [2020.05.16-02.04.38:676][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208FD32020] Result: '1' k_EResultOK (success) [2020.05.16-02.04.38:691][540]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.38:691][540]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.38:691][540]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.38:691][540]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.04.38:691][540]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.04.38:691][540]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.38:705][541]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.521398 seconds [2020.05.16-02.04.39:877][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.TeleportChargeable Enabled?: Disabled [2020.05.16-02.04.39:990][571]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_17_C_0 - Zariondrio, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.04.39:991][571]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.04.39:991][571]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.39:991][571]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.39:991][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.39:992][571]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.16-02.04.39:992][571]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.16-02.04.39:992][571]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.16-02.04.39:992][571]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.16-02.04.39:994][571]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalEntry Demogorgon. [2020.05.16-02.04.39:994][571]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.04.40:257][577]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-02.04.40:510][583]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalTravel Demogorgon. [2020.05.16-02.04.40:510][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_QK_Portal_Charge [2020.05.16-02.04.40:541][584]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.40:890][592]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Portal_Charge [2020.05.16-02.04.41:187][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4058079719543457, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-02.04.41:187][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-02.04.41:231][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04280699789524078, xOffset=0, yOffset=0) [2020.05.16-02.04.41:269][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07600118219852448, xOffset=0, yOffset=0) [2020.05.16-02.04.41:313][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1188281774520874, xOffset=0, yOffset=0) [2020.05.16-02.04.41:353][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1520441770553589, xOffset=0, yOffset=0) [2020.05.16-02.04.41:396][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1943016350269318, xOffset=0, yOffset=0) [2020.05.16-02.04.41:436][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275359928607941, xOffset=0, yOffset=0) [2020.05.16-02.04.41:479][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2696847319602966, xOffset=0, yOffset=0) [2020.05.16-02.04.41:519][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029408156871796, xOffset=0, yOffset=0) [2020.05.16-02.04.41:564][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3457372784614563, xOffset=0, yOffset=0) [2020.05.16-02.04.41:602][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790158331394196, xOffset=0, yOffset=0) [2020.05.16-02.04.41:647][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4216252863407135, xOffset=0, yOffset=0) [2020.05.16-02.04.41:686][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4559041857719421, xOffset=0, yOffset=0) [2020.05.16-02.04.41:731][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49764347076416, xOffset=0, yOffset=0) [2020.05.16-02.04.41:768][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5309559106826782, xOffset=0, yOffset=0) [2020.05.16-02.04.41:803][614]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-02.04.41:803][614]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-02.04.41:812][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-02.04.41:839][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.04.41:839][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.41:839][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.04.41:839][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.41:842][615]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.41:842][615]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.41:842][615]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.41:842][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.41:842][615]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.41:842][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.04.41:842][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.41:842][615]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.41:842][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.41:842][615]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.41:842][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.41:887][616]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.04.41:888][616]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-02.04.41:928][617]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.04.41:969][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.04.41:969][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-02.04.41:972][618]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.41:973][618]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.41:973][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.41:973][618]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.41:973][618]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.41:973][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.41:973][618]Interaction: Interaction time: 13.731461 [2020.05.16-02.04.41:973][618]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.41:973][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.42:010][619]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.42:319][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1208B279FA0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.42:319][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x1208B279FA0]' succeeded in 0.430591 seconds [2020.05.16-02.04.42:358][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x1208B279FA0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.42:399][629]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.509963 seconds [2020.05.16-02.04.43:477][654]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalExit Demogorgon. [2020.05.16-02.04.43:477][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_QK_Portal_Charge [2020.05.16-02.04.43:477][654]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale02_Character_C_0. [2020.05.16-02.04.43:477][654]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale05_Character_C_0. [2020.05.16-02.04.43:477][654]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_0. [2020.05.16-02.04.43:477][654]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_1. [2020.05.16-02.04.43:805][662]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Portal_Charge [2020.05.16-02.04.44:287][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_QK_Portal_Charge [2020.05.16-02.04.44:505][680]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.44:505][680]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.44:505][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.44:505][680]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.44:505][680]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.44:505][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.44:506][680]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.04.44:513][680]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale02_Character_C_0. [2020.05.16-02.04.44:513][680]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale05_Character_C_0. [2020.05.16-02.04.44:513][680]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_0. [2020.05.16-02.04.44:513][680]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_1. [2020.05.16-02.04.44:540][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.TeleportChargeable Enabled?: Enabled [2020.05.16-02.04.44:542][681]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.44:542][681]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.44:542][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.44:542][681]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.44:542][681]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.44:542][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.44:542][681]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.44:542][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.44:542][681]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.05.16-02.04.44:542][681]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.44:542][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.44:543][681]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [EndInteraction Called] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_3] [2020.05.16-02.04.44:543][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.44:543][681]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.44:552][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.TeleportChargeable Enabled?: Disabled [2020.05.16-02.04.46:994][738]LogDBDGeneral: StatusEffect::EndPlay - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_17_C_0 - Zariondrio, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.028335, Lifetime Duration: 2.500000 [2020.05.16-02.04.49:019][786]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-02.04.49:019][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.49:019][786]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.49:019][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Scalars [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Textures [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-02.04.49:019][786]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Vectors [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Scalars [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Textures [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Vectors [2020.05.16-02.04.49:020][786]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-02.04.49:024][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-02.04.49:058][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.04.49:058][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-02.04.49:059][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.49:059][787]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.49:059][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:059][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.49:059][787]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.49:059][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:099][788]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.16-02.04.49:103][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.49:103][788]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.49:103][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:103][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.49:103][788]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-02.04.49:103][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.49:103][788]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.49:103][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.49:103][788]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.49:103][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:103][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.49:103][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:103][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.49:103][788]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:103][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT MASTER] [2020.05.16-02.04.49:141][789]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.04.49:141][789]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.49:141][789]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.49:141][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:182][790]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.04.49:182][790]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.265709 [2020.05.16-02.04.49:184][790]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:184][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:184][790]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:184][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:189][790]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.49:189][790]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.49:189][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:189][790]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.49:189][790]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.49:189][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:189][790]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.49:189][790]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.49:189][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:189][790]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.49:189][790]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.49:189][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.49:189][790]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.49:189][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.49:189][790]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.49:189][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.49:189][790]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.05.16-02.04.49:190][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:190][790]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.04.49:227][791]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:227][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:227][791]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:227][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:266][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:266][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:266][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:266][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:308][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:309][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:309][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:309][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:349][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:349][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:349][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.16-02.04.49:349][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:357][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:448][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:491][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-02.04.49:492][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:594][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120C1DEC9A0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.49:594][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120C1DEC9A0]' succeeded in 0.410689 seconds [2020.05.16-02.04.49:617][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120C1DEC9A0] Result: '1' k_EResultOK (success) [2020.05.16-02.04.49:656][802]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.450195 seconds [2020.05.16-02.04.49:791][805]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.641792 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorHospital_C_5] [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorHospital_C_5] [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorHospital_C_5] [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_5] [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorHospital_C_5] [2020.05.16-02.04.49:870][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.49:979][810]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.635293 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.04.50:095][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorHospital_C_5] [2020.05.16-02.04.50:095][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.50:095][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_5] [2020.05.16-02.04.50:095][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.50:095][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorHospital_C_5] [2020.05.16-02.04.50:095][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.52:365][875]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.16-02.04.52:365][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.52:662][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.16-02.04.52:662][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.55:768][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-02.04.55:842][966]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.04.55:842][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.04.55:842][966]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.04.55:842][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Scalars [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Textures [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-02.04.55:842][966]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Vectors [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Scalars [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Textures [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Vectors [2020.05.16-02.04.55:843][966]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-02.04.55:876][967]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.16-02.04.55:881][967]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.55:881][967]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.55:881][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.55:881][967]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.55:881][967]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.55:881][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.55:920][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.55:920][968]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.55:920][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.55:920][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.55:920][968]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.55:920][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.55:920][968]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.55:920][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.55:920][968]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.55:920][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.55:920][968]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.05.16-02.04.55:920][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.55:920][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.56:659][987]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.730637 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-02.04.57:391][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:391][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:392][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:392][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:396][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:396][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:396][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.57:396][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.57:397][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:397][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:397][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:397][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.57:397][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:397][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.57:397][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:473][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.04.57:477][ 7]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:477][ 7]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.57:477][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:478][ 7]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:478][ 7]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.57:478][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:478][ 7]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.57:478][ 7]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.57:478][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:516][ 8]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:516][ 8]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:516][ 8]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.04.57:516][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.57:516][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.04.57:516][ 8]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.57:516][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.04.57:558][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:558][ 9]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.57:558][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:558][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:558][ 9]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.57:558][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:565][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.04.57:594][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.04.57:596][ 10]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:596][ 10]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:596][ 10]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.04.57:596][ 10]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.04.57:596][ 10]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.57:598][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:598][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.57:598][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:598][ 10]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:598][ 10]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:598][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:604][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.04.57:801][ 15]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:801][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:801][ 15]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:801][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:806][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:806][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:806][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.57:806][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.57:806][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:806][ 15]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:806][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:806][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.57:806][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:806][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.57:806][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:919][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:920][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:920][ 18]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.57:920][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:920][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.57:920][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:957][ 19]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:957][ 19]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:957][ 19]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.04.57:957][ 19]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.57:958][ 19]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.04.57:958][ 19]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.57:959][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:959][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.57:959][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:959][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:960][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.57:960][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.57:960][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.57:960][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.57:960][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.57:960][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.57:960][ 19]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.57:960][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.57:960][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.57:997][ 20]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:997][ 20]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.57:997][ 20]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.04.57:997][ 20]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.04.57:997][ 20]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.58:189][ 25]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.16-02.04.58:445][ 31]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:445][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:445][ 31]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:446][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:446][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.571108 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.16-02.04.58:451][ 31]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:451][ 31]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:451][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.58:451][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.58:451][ 31]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:451][ 31]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:451][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:451][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.58:451][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:451][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.58:451][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:524][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.04.58:529][ 33]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:529][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.58:529][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:529][ 33]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:529][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.58:529][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:529][ 33]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.58:529][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.58:529][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:568][ 34]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.58:569][ 34]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.58:569][ 34]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.04.58:569][ 34]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.58:569][ 34]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.04.58:569][ 34]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.58:569][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.04.58:569][ 34]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.58:569][ 34]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.58:569][ 34]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.04.58:569][ 34]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.04.58:569][ 34]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.58:569][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.04.58:571][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:571][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:571][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:571][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.58:571][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:571][ 34]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:571][ 34]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:571][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:578][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.04.58:897][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:897][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:897][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:898][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:902][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:902][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:903][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.58:903][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.58:903][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:903][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.58:903][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.58:903][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.58:903][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:903][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.58:903][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:979][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.04.58:983][ 44]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:983][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.58:983][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:983][ 44]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.58:983][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.58:983][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.58:984][ 44]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.58:984][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.58:984][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:022][ 45]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:022][ 45]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:022][ 45]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.04.59:022][ 45]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.59:022][ 45]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.04.59:023][ 45]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.59:023][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.04.59:024][ 45]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:025][ 45]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:025][ 45]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:025][ 45]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.59:025][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:025][ 45]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:025][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:025][ 45]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:032][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.04.59:066][ 46]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:066][ 46]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:066][ 46]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.04.59:066][ 46]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.04.59:066][ 46]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.59:401][ 54]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:401][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:401][ 54]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:401][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:406][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:406][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:406][ 54]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.59:406][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.59:406][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:406][ 54]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:406][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:406][ 54]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.59:406][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:406][ 54]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.59:406][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:442][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.04.59:448][ 55]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:448][ 55]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.04.59:448][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:448][ 55]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:448][ 55]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.04.59:448][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:448][ 55]Interaction: Interaction time: 1.500000 [2020.05.16-02.04.59:448][ 55]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.04.59:448][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:487][ 56]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:487][ 56]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:487][ 56]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.04.59:487][ 56]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.04.59:487][ 56]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.04.59:487][ 56]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.59:488][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.04.59:530][ 57]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:530][ 57]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:530][ 57]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:530][ 57]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.04.59:530][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:530][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:530][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:530][ 57]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:536][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.04.59:569][ 58]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:569][ 58]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.04.59:569][ 58]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.04.59:569][ 58]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.04.59:569][ 58]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.04.59:780][ 63]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.05.16-02.04.59:782][ 63]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:782][ 63]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:943][ 67]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:943][ 67]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:943][ 67]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:943][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:947][ 67]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:947][ 67]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:947][ 67]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.04.59:947][ 67]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.04.59:947][ 67]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.04.59:947][ 67]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.04.59:947][ 67]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.04.59:947][ 67]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.04.59:947][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.04.59:947][ 67]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.04.59:947][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:057][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.00:061][ 70]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:062][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.00:062][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:062][ 70]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:062][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.00:062][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:062][ 70]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.00:062][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.00:062][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:096][ 71]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:097][ 71]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:097][ 71]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.00:097][ 71]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.00:097][ 71]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.00:097][ 71]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.00:097][ 71]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.05.00:098][ 71]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:099][ 71]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:099][ 71]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:099][ 71]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.00:099][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:099][ 71]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:099][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.00:099][ 71]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:107][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.00:135][ 72]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:135][ 72]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:135][ 72]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.00:135][ 72]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.00:135][ 72]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.00:321][ 77]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.05.16-02.05.00:435][ 80]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:435][ 80]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.00:435][ 80]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.16-02.05.00:436][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.00:436][ 80]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-02.05.00:436][ 80]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:436][ 80]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.00:437][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-02.05.00:441][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:441][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:442][ 80]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.00:442][ 80]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.00:442][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:442][ 80]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:442][ 80]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.00:442][ 80]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.00:442][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:442][ 80]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.00:442][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:447][ 80]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Josco El Trosko]: On [2020.05.16-02.05.00:448][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-02.05.00:547][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.00:551][ 83]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:551][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.00:551][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:551][ 83]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:551][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.00:551][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:551][ 83]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.00:551][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.00:551][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:587][ 84]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:587][ 84]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:587][ 84]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.00:587][ 84]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.00:587][ 84]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.00:587][ 84]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.00:587][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.05.00:589][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:589][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.00:589][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:589][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:589][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:590][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:590][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.00:590][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.00:590][ 84]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:590][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.00:590][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.00:597][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.00:621][ 85]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.05.16-02.05.00:624][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:624][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.00:624][ 85]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.00:624][ 85]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.00:624][ 85]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.00:998][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:998][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.00:999][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.00:999][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:002][ 95]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:002][ 95]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:002][ 95]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.01:002][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.01:002][ 95]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:003][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.01:003][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:003][ 95]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.01:003][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:003][ 95]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.01:003][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:040][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.01:045][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:045][ 96]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.01:045][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:045][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:045][ 96]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.01:045][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:045][ 96]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.01:045][ 96]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.01:045][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:082][ 97]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:082][ 97]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:082][ 97]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.01:083][ 97]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.01:083][ 97]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.01:083][ 97]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.01:083][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.05.01:124][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:124][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.01:124][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:124][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:124][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.01:124][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:133][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.01:161][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.01:166][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:166][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.01:166][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:166][ 99]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.01:166][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:166][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:171][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.01:205][100]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:205][100]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:205][100]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.01:205][100]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.01:206][100]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.01:529][108]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.01:529][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:529][108]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.01:529][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:534][108]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:534][108]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:534][108]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.01:534][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.01:534][108]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:534][108]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.01:534][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:534][108]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.01:534][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:535][108]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.01:535][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:576][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.01:580][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:580][109]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.01:580][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:580][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:580][109]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.01:580][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:580][109]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.01:580][109]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.01:580][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:616][110]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:616][110]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:616][110]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.01:616][110]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.01:616][110]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.01:617][110]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.01:617][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-02.05.01:705][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:705][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.01:705][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:705][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:705][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.01:705][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:705][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:705][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.01:705][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:705][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:705][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.01:705][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.01:705][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.01:705][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.01:705][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.01:705][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.01:705][112]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.01:705][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.01:705][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.01:711][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.01:742][113]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:742][113]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.01:742][113]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.01:742][113]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.01:742][113]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.02:055][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:055][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:055][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:055][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:055][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.247657 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.02:061][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:061][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:061][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.02:061][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.02:061][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:061][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:061][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:061][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.02:061][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:061][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.02:061][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:185][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.02:188][124]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:188][124]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:188][124]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.02:188][124]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.02:188][124]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.02:188][124]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.02:189][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:190][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.02:190][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:190][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:190][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.02:190][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:190][124]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.02:190][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.02:190][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:227][125]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:227][125]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.02:227][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:227][125]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:227][125]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.02:227][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:233][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.02:266][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.02:269][126]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:269][126]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:269][126]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.02:269][126]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.02:269][126]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.02:271][126]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:271][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.02:271][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:271][126]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:271][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.02:271][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.02:271][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.02:271][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.02:272][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.02:272][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:272][126]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:272][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:272][126]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:278][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.02:442][130]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Josco El Trosko]: Off [2020.05.16-02.05.02:516][132]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:516][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:516][132]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:516][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:522][132]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:522][132]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:522][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.02:522][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.02:522][132]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:522][132]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:522][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:522][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.02:522][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:522][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.02:522][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:599][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.02:602][134]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:602][134]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:602][134]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.02:602][134]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.02:602][134]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.02:603][134]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.02:604][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:604][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.02:605][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:605][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:605][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.02:605][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:605][134]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.02:605][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.02:605][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:726][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:726][137]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.02:726][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:726][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:726][137]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.02:726][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:726][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:726][137]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.02:726][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:726][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:726][137]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.02:726][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.02:726][137]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.02:726][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.02:726][137]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.02:726][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.02:727][137]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.02:727][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.02:727][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.02:735][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.02:764][138]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:764][138]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.02:764][138]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.02:764][138]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.02:764][138]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.03:093][146]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:093][146]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:093][146]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:093][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:098][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:098][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:098][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.03:098][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.03:098][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:098][146]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:099][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:099][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.03:099][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:099][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.03:099][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:173][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.03:177][148]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:177][148]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:177][148]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookAttemptEscape. [2020.05.16-02.05.03:177][148]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.03:177][148]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-02.05.03:177][148]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.03:179][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:179][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.03:179][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:179][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:179][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.03:179][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:179][148]Interaction: Interaction time: 1.500000 [2020.05.16-02.05.03:179][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.03:179][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:258][150]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:259][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.03:259][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:259][150]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:259][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.03:259][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:264][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.03:295][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-02.05.03:300][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:300][151]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.03:300][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:300][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:300][151]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.03:300][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.03:300][151]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.03:301][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.03:301][151]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.03:301][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:301][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:301][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:301][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:309][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-02.05.03:339][152]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:339][152]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:339][152]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.05.16-02.05.03:339][152]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-02.05.03:339][152]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.03:661][160]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:661][160]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:740][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:740][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:740][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:740][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:745][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:745][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:745][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.03:745][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.03:745][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:745][162]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.03:745][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.03:745][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.03:745][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:745][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.03:746][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:746][162]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.03:822][164]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-02.05.03:822][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-02.05.03:827][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:827][164]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.03:827][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:827][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:827][164]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.03:827][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:827][164]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.16-02.05.03:827][164]Interaction: Interaction time: 1.000000 [2020.05.16-02.05.03:827][164]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.16-02.05.03:827][164]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.16-02.05.03:827][164]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.03:827][164]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-02.05.03:827][164]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.03:827][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.03:867][165]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:867][165]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:868][165]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.03:868][165]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookIn. [2020.05.16-02.05.03:868][165]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.03:868][165]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-02.05.03:870][165]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.03:913][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:913][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.03:913][166]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.04:212][173]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.04:836][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-02.05.04:908][190]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.04:908][190]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.16-02.05.04:914][190]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.04:914][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-02.05.04:914][190]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-02.05.04:914][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-02.05.04:914][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.04:915][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.04:915][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.04:915][190]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.05.04:915][190]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-02.05.04:915][190]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-02.05.04:915][190]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.16-02.05.04:915][190]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookOut. [2020.05.16-02.05.04:915][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-02.05.04:915][190]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-02.05.04:916][190]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.04:916][190]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.16-02.05.04:916][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.04:916][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.04:990][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.04:990][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.209823 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.05.04:993][192]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.04:993][192]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.04:993][192]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-02.05.04:993][192]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.05.16-02.05.06:400][227]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-02.05.06:400][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-02.05.06:404][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.06:405][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.06:405][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.06:405][227]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.05.06:405][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.06:405][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.06:405][227]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.06:405][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.06:405][227]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.06:405][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.06:405][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.06:405][227]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-02.05.06:405][227]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.05.16-02.05.06:405][227]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.06:405][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.06:410][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-02.05.06:485][229]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.06:485][229]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:504][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-02.05.07:504][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.07:575][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-02.05.07:575][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.07:575][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-02.05.07:575][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.07:576][257]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.16-02.05.07:581][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:581][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:581][257]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.07:581][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.07:581][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:581][257]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-02.05.07:581][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.07:581][257]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.07:581][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.07:581][257]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.07:581][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.07:581][257]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.07:621][258]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:621][258]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:658][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.05.07:663][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:663][259]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.07:663][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.07:663][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.07:663][259]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.07:663][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.07:664][259]Interaction: Interaction time: 8.000000 [2020.05.16-02.05.07:664][259]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.07:664][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.07:664][259]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.07:979][267]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-02.05.07:980][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.08:552][281]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-02.05.08:896][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-02.05.08:896][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.09:429][303]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-02.05.09:429][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.12:367][377]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-02.05.13:622][407]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-02.05.13:622][407]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.13:661][408]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-02.05.13:661][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.13:661][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.13:666][408]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.13:666][408]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.13:666][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.13:667][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.13:667][408]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.13:667][408]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-02.05.13:667][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.13:667][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.13:667][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.13:667][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.13:667][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.13:706][409]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.13:830][412]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.13:830][412]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.13:830][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.13:830][412]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.13:830][412]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.13:830][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.13:830][412]Interaction: Interaction time: 1.100000 [2020.05.16-02.05.13:830][412]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.05.16-02.05.13:830][412]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.16-02.05.13:830][412]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.05.13:831][412]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.13:831][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.13:869][413]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.14:720][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.14:720][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.14:720][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.14:720][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.14:720][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.14:721][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.14:721][434]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-02.05.14:721][434]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.14:753][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.14:753][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.14:757][435]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.14:758][435]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.14:758][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.14:758][435]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.14:758][435]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.14:758][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.14:758][435]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.14:758][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.14:758][435]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.05.14:758][435]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.14:758][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.14:758][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.16-02.05.14:758][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.14:758][435]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.15:660][457]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016276 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.05.16-02.05.15:661][457]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.16-02.05.15:668][457]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:668][457]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:669][457]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:669][457]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:669][457]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:669][457]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:669][457]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-02.05.15:700][458]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-02.05.15:700][458]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.15:700][458]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-02.05.15:700][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.15:700][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.15:705][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:705][458]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.15:705][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:705][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:705][458]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.15:705][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:705][458]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.15:705][458]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.15:705][458]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.15:705][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.15:705][458]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.15:706][458]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-02.05.15:706][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.15:706][458]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.15:706][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:706][458]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.15:706][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:711][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.05.15:746][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:746][459]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.15:746][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:746][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:746][459]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.15:746][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.15:746][459]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.15:746][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.15:746][459]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.15:747][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:747][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-02.05.15:747][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.15:747][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:782][460]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-02.05.15:787][460]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.15:830][461]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:830][461]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.15:831][461]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.15:831][461]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.15:831][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:831][461]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.15:831][461]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.15:831][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:831][461]Interaction: Interaction time: 1.100000 [2020.05.16-02.05.15:831][461]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.05.16-02.05.15:831][461]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.16-02.05.15:831][461]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.16-02.05.15:831][461]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.15:831][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.15:875][462]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.16:320][473]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-02.05.16:745][483]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.16:745][483]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-02.05.16:745][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.16:745][483]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.16:745][483]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-02.05.16:745][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.16:788][484]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.16-02.05.16:793][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.16:793][484]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-02.05.16:793][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.16:793][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.16:793][484]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-02.05.16:794][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.16:794][484]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-02.05.16:794][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.16:794][484]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.16-02.05.16:794][484]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-02.05.16:794][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.16:794][484]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Josco El Trosko][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.16-02.05.16:794][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.16:794][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.16-02.05.16:986][489]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.05.16-02.05.16:986][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.16:986][489]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.05.16-02.05.16:986][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.16:987][489]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.16-02.05.16:989][489]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.16:989][489]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.16:989][489]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.16:989][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.16:989][489]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.16:989][489]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.16-02.05.16:989][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.16:989][489]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.16:989][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.16:989][489]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.16:989][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.16:989][489]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.17:104][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DestroyPortalInteraction2][GroundPortal_C_3] [2020.05.16-02.05.17:105][492]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:105][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DestroyPortalInteraction2][GroundPortal_C_3] [2020.05.16-02.05.17:105][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:109][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:109][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:109][492]Interaction: Verbose: [BP_DestroyPortalInteraction2][GroundPortal_C_3] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.17:109][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.17:109][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:109][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DestroyPortalInteraction2][GroundPortal_C_3] [2020.05.16-02.05.17:109][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:109][492]Interaction: Verbose: [BP_DestroyPortalInteraction2][GroundPortal_C_3] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.17:109][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:109][492]Interaction: Verbose: [BP_DestroyPortalInteraction2][GroundPortal_C_3] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.17:110][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:110][492]LogAkAudio: Warning: [GroundPortal_C_3.AkAudioPortal] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-02.05.17:150][493]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.17:217][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.05.16-02.05.17:217][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:217][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.16-02.05.17:217][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:217][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.16-02.05.17:217][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:266][495]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:266][495]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.17:266][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:266][495]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:266][495]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.17:266][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:266][495]Interaction: Interaction time: 2.600000 [2020.05.16-02.05.17:266][495]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PlankDestroy Demogorgon. [2020.05.16-02.05.17:266][495]LogSM: Error: Play Update Montage AM_QK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-02.05.17:266][495]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.05.16-02.05.17:266][495]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_17_C_0 - Zariondrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.17:266][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:267][495]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.17:279][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-02.05.17:304][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_3.DestroyPortalChargeable Enabled?: Enabled [2020.05.16-02.05.17:308][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:309][496]Interaction: Verbose: [BP_DestroyPortalInteraction2][GroundPortal_C_3] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.17:309][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:309][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.17:309][496]Interaction: Verbose: [BP_DestroyPortalInteraction2][GroundPortal_C_3] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.17:309][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:309][496]Interaction: Interaction time: 12.000000 [2020.05.16-02.05.17:309][496]Interaction: Verbose: [BP_DestroyPortalInteraction2][GroundPortal_C_3] - [BP_CamperMale02_Character_C_0 - Daalas][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.17:309][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.17:309][496]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.17:676][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.16-02.05.17:676][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:676][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.05.16-02.05.17:676][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.17:676][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.16-02.05.17:676][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:076][515]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DestroyPortalInteraction3][GroundPortal_C_3] [2020.05.16-02.05.18:077][515]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:077][515]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DestroyPortalInteraction3][GroundPortal_C_3] [2020.05.16-02.05.18:077][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:082][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.18:082][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.18:082][515]Interaction: Verbose: [BP_DestroyPortalInteraction3][GroundPortal_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-02.05.18:082][515]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-02.05.18:082][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.18:082][515]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DestroyPortalInteraction3][GroundPortal_C_3] [2020.05.16-02.05.18:082][515]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:082][515]Interaction: Verbose: [BP_DestroyPortalInteraction3][GroundPortal_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-02.05.18:082][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.18:082][515]Interaction: Verbose: [BP_DestroyPortalInteraction3][GroundPortal_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-02.05.18:082][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.18:082][515]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-02.05.18:325][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.18:325][521]Interaction: Verbose: [BP_DestroyPortalInteraction3][GroundPortal_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-02.05.18:325][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.18:325][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.18:325][521]Interaction: Verbose: [BP_DestroyPortalInteraction3][GroundPortal_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-02.05.18:325][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.18:325][521]Interaction: Interaction time: 10.956478 [2020.05.16-02.05.18:325][521]Interaction: Verbose: [BP_DestroyPortalInteraction3][GroundPortal_C_3] - [BP_CamperMale05_Character_C_0 - clash89][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-02.05.18:325][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-02.05.18:365][522]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:679][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:723][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:724][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:724][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:724][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:989][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:989][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.18:989][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.18:989][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.19:603][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 666DevilSoul][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.05.16-02.05.19:730][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.19:769][554]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp. [2020.05.16-02.05.19:769][554]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.231.164.20:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120849ED180] [2020.05.16-02.05.19:769][554]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.231.164.20:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x120849ED180], Channels: 112, Time: 2020.05.16-02.05.19 [2020.05.16-02.05.19:770][554]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.231.164.20:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:666DevilSoul [0x12006D642A0] [2020.05.16-02.05.19:770][554]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.05.16-02.05.19:771][554]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.05.16-02.05.19:771][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.19:771][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.05.16-02.05.19:771][554]LogNet: SetIsDisconnected from: false to: true [2020.05.16-02.05.19:771][554]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.16-02.05.19:771][554]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.05.16-02.05.19:771][554]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.05.16-02.05.19:771][554]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.05.16-02.05.19:771][554]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.19:808][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.19:808][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-02.05.19:808][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.19:808][555]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.19:849][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.19:849][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-02.05.19:849][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.19:849][556]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.19:888][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.19:888][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-02.05.19:888][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.19:888][557]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.19:926][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.19:926][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-02.05.19:926][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.19:926][558]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.19:966][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.19:966][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-02.05.19:966][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.19:966][559]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.20:005][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.20:005][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.16-02.05.20:005][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.20:005][560]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.20:026][561]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.05.16-02.05.20:026][561]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.05.16-02.05.20:026][561]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.05.16-02.05.20:026][561]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.05.16-02.05.20:026][561]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Escaped [2020.05.16-02.05.20:026][561]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.05.16-02.05.20:026][561]LogNet: [UDBDEngineUtils::EndGameByDisconnect] Triggering escape score event [2020.05.16-02.05.20:028][561]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-02.05.20:028][561]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.832151 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 33.657818 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.207570 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.402484 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.713323 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.16-02.05.20:028][561]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 685.188049 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 671.606079 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 332.136688 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 333.426056 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 413.130371 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 484.429504 [2020.05.16-02.05.20:029][561]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.05.16-02.05.20:029][561]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9531.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9531.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9531.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9531.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.05.20:030][561]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 9531 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9531.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.16-02.05.20:030][561]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=70 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:030][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:031][561]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.05.20:031][561]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.05.16-02.05.20:031][561]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-02.05.20:031][561]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 9531 FearTokens: 1 [2020.05.16-02.05.20:031][561]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.05.16-02.05.20:031][561]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.05.16-02.05.20:031][561]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-02.05.20:031][561]LogQuestEvent: player did finish playing [2020.05.16-02.05.20:184][561]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 811F3B0F01001001 [2020.05.16-02.05.20:184][561]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: WereGonnaLiveForever 2 Perk2: Kindred 2 Perk3: Balanced_Landing 2 Perk4: Empathy 2 Offering: _EMPTY_ [2020.05.16-02.05.20:188][561]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-02.05.20:189][561]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.05.16-02.05.20:189][561]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.05.16-02.05.20:189][561]LogNet: SetIsDisconnected from: true to: false [2020.05.16-02.05.20:189][561]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.05.16-02.05.20:189][561]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.05.16-02.05.20:191][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.20:191][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.05.16-02.05.20:191][561]LogNet: SetIsDisconnected from: false to: true [2020.05.16-02.05.20:191][561]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.20:191][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-02.05.20:191][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-02.05.20:191][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-02.05.20:191][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-02.05.20:195][561]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:195][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.16-02.05.20:197][561]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:197][561]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:197][561]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:197][561]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:199][561]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:199][561]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:199][561]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:199][561]GameFlow: InGameContextComponent::Leave [2020.05.16-02.05.20:200][561]LogAsyncLoad: Unloading library Game [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:201][561]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:202][561]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:202][561]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:202][561]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:202][561]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:203][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:203][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-02.05.20:206][561]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:206][561]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:206][561]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:207][561]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-02.05.20:208][561]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-02.05.20:208][561]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.164.20:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-02.05.20:208][561]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-02.05.20:208][561]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-02.05.20:208][561]LogAsyncLoad: Start loading library async: Menu [2020.05.16-02.05.20:208][561]LogAsyncLoad: 215 assets in Menu [2020.05.16-02.05.20:208][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.05.20:208][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-02.05.20:208][561]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.20:208][561]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-02.05.20:208][561]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.05.16-02.05.21:660][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-02.05.21:660][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:657][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-02.05.22:657][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:657][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-02.05.22:657][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:660][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-02.05.22:660][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:660][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-02.05.22:660][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:660][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-02.05.22:660][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:660][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-02.05.22:660][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:667][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-02.05.22:667][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:694][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-02.05.22:694][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:694][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-02.05.22:694][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:694][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-02.05.22:694][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:695][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-02.05.22:695][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:696][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-02.05.22:696][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:732][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-02.05.22:732][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:732][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-02.05.22:732][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:732][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-02.05.22:732][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:732][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-02.05.22:732][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:732][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-02.05.22:732][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:732][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-02.05.22:733][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:733][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-02.05.22:733][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:733][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-02.05.22:733][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:733][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-02.05.22:733][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:733][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-02.05.22:734][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:734][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-02.05.22:734][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:734][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-02.05.22:734][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:734][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-02.05.22:734][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:734][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-02.05.22:734][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:734][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-02.05.22:735][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:735][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-02.05.22:735][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:735][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-02.05.22:735][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:735][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-02.05.22:735][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:735][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-02.05.22:735][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:737][561]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.22:737][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.16-02.05.22:738][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.16-02.05.22:743][561]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.05.22:747][561]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.16-02.05.22:747][561]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.05.22:807][561]LogStreaming: Flushing async loaders took 65ms. [2020.05.16-02.05.23:002][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.16-02.05.23:002][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.16-02.05.23:002][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.16-02.05.23:031][562]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-02.05.23:032][562]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-02.05.23:032][562]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.05.23:032][562]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.05.16-02.05.23:033][562]r.CullAll = "1" [2020.05.16-02.05.23:034][562]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.05.16-02.05.23:034][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.16-02.05.23:034][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.16-02.05.23:034][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.16-02.05.23:034][562]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.16-02.05.23:039][562]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-02.05.23:039][562]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-02.05.23:079][563]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-02.05.23:230][563]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.05.23:230][563]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.05.23:230][563]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live [2020.05.16-02.05.23:231][563]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.05.16-02.05.23:231][563]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.05.16-02.05.23:236][563]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.05.16-02.05.23:237][563]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.23:237][563]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.23:237][563]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.23:237][563]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:237][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:238][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:238][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:238][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.16-02.05.23:243][563]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.05.16-02.05.23:243][563]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.16-02.05.23:243][563]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.16-02.05.23:243][563]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.05.16-02.05.23:243][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:243][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:243][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 74.318840, Lifetime Duration: 90.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperMale02_Character_C_0 - Daalas, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 3.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:244][563]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-02.05.23:244][563]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-02.05.23:244][563]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-02.05.23:244][563]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-02.05.23:244][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:244][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:244][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - clash89, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:245][563]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-02.05.23:245][563]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-02.05.23:245][563]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.16-02.05.23:245][563]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.16-02.05.23:245][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:245][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:245][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale02_Character_C_0 - Daalas, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_1 - Josco El Trosko, Originating Player: BP_CamperMale05_Character_C_0 - clash89, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 26.123600, Lifetime Duration: 90.000000 [2020.05.16-02.05.23:246][563]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_17_C_0 [2020.05.16-02.05.23:246][563]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_17_C_0 [2020.05.16-02.05.23:246][563]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_17_C_0 [2020.05.16-02.05.23:246][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:246][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:246][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: DemogorgonPouncingFovEffect, Status Owner: BP_Slasher_Character_17_C_0 - Zariondrio, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:246][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_17_C_0 - Zariondrio, Originating Player: BP_Slasher_Character_17_C_0 - Zariondrio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.23:507][563]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120848C55C0] Result: '1' k_EResultOK (success) [2020.05.16-02.05.23:507][563]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120848C55C0]' succeeded in 3.382979 seconds [2020.05.16-02.05.23:674][563]LogUObjectHash: Compacting FUObjectHashTables data took 8.60ms [2020.05.16-02.05.23:771][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.24:027][563]LogStreaming: Flushing async loaders took 255ms. [2020.05.16-02.05.24:027][563]LogAIModule: Creating AISystem for world ParadiseTransition [2020.05.16-02.05.24:028][563]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.05.16-02.05.24:035][563]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.05.15-23.05.24 [2020.05.16-02.05.24:035][563]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.05.16-02.05.24:036][563]LogWorld: Bringing up level for play took: 0.007695 [2020.05.16-02.05.24:036][563]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-02.05.24:036][563]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.05.16-02.05.24:036][563]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-02.05.24:036][563]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.16-02.05.24:037][563]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-02.05.24:037][563]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-02.05.24:037][563]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-02.05.24:037][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.24:303][563]LogStreaming: Flushing async loaders took 266ms. [2020.05.16-02.05.24:304][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.25:679][563]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.05.25:688][563]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-02.05.25:732][563]LogStreaming: Flushing async loaders took 1427ms. [2020.05.16-02.05.25:861][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-02.05.25:861][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-02.05.25:861][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-02.05.25:861][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-02.05.25:861][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-02.05.25:861][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-02.05.25:862][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.26:918][563]LogStreaming: Flushing async loaders took 1056ms. [2020.05.16-02.05.26:918][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.26:984][563]LogStreaming: Flushing async loaders took 65ms. [2020.05.16-02.05.26:985][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:068][563]LogStreaming: Flushing async loaders took 83ms. [2020.05.16-02.05.27:068][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:089][563]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-02.05.27:090][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-02.05.27:092][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-02.05.27:092][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-02.05.27:092][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-02.05.27:092][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-02.05.27:092][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-02.05.27:092][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:092][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-02.05.27:093][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-02.05.27:093][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.05.27:093][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.05.27:094][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-02.05.27:094][563]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.27:094][563]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.27:094][563]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.27:094][563]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.05.27:094][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-02.05.27:094][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-02.05.27:094][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-02.05.27:094][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-02.05.27:094][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-02.05.27:095][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-02.05.27:095][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.27:095][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.27:095][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.05.27:095][563]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.16-02.05.27:096][563]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-02.05.27:097][563]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-02.05.27:097][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:109][563]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-02.05.27:109][563]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.05.27:109][563]GameFlow: Spawn Item: Item_Camper_MedKit [2020.05.16-02.05.27:109][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:123][563]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-02.05.27:124][563]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000053 seconds [2020.05.16-02.05.27:124][563]GameFlow: ACollectable::BeginPlay [2020.05.16-02.05.27:124][563]GameFlow: BegunPlayFenceGuid DDA87758-4F7F-28CB-92A0-A0B165DB5064 [2020.05.16-02.05.27:124][563]GameFlow: OnCreationFence DDA87758-4F7F-28CB-92A0-A0B165DB5064 [2020.05.16-02.05.27:124][563]GameFlow: Waiting for fence DDA87758-4F7F-28CB-92A0-A0B165DB5064 [2020.05.16-02.05.27:124][563]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: DDA877584F7F28CB92A0A0B165DB5064 [2020.05.16-02.05.27:124][563]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-02.05.27:124][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:192][563]LogStreaming: Flushing async loaders took 67ms. [2020.05.16-02.05.27:193][563]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.05.27:193][563]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.05.27:194][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:229][563]LogStreaming: Flushing async loaders took 35ms. [2020.05.16-02.05.27:229][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:247][563]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-02.05.27:247][563]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.05.27:248][563]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.05.27:248][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:310][563]LogStreaming: Flushing async loaders took 62ms. [2020.05.16-02.05.27:310][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:311][563]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.05.27:312][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:313][563]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.05.27:313][563]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.05.27:314][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:336][563]LogStreaming: Flushing async loaders took 22ms. [2020.05.16-02.05.27:336][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:340][563]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.05.27:341][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:345][563]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.05.27:346][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:371][563]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-02.05.27:372][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:376][563]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.05.27:377][563]LogStreaming: Flushing async loaders. [2020.05.16-02.05.27:380][563]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.05.27:381][563]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-02.05.27:381][563]LogLoad: Took 4.150258 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.05.16-02.05.27:382][563]LogSM: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] [2020.05.16-02.05.27:397][563]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.27:397][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-02.05.27:398][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-02.05.27:602][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-02.05.27:602][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-02.05.27:602][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-02.05.27:638][564]GameFlow: Fence Opened DDA87758-4F7F-28CB-92A0-A0B165DB5064. [2020.05.16-02.05.27:638][564]GameFlow: Authority DDA87758-4F7F-28CB-92A0-A0B165DB5064: Calling RPC on clients. [2020.05.16-02.05.27:639][564]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.27:639][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-02.05.27:640][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-02.05.27:848][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-02.05.28:041][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120853ADB40] Result: '1' k_EResultOK (success) [2020.05.16-02.05.28:041][564]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120853ADB40]' succeeded in 8.007327 seconds [2020.05.16-02.05.28:041][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-02.05.28:042][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-02.05.28:042][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-02.05.28:043][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-02.05.28:160][565]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.28:160][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-02.05.28:161][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-02.05.28:378][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-02.05.28:587][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12025E4FAF0] Result: '1' k_EResultOK (success) [2020.05.16-02.05.28:587][565]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12025E4FAF0]' succeeded in 5.525071 seconds [2020.05.16-02.05.28:587][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-02.05.28:587][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-02.05.28:587][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-02.05.28:588][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-02.05.28:598][566]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.28:598][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-02.05.28:599][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-02.05.29:080][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x12025E4FAF0] Result: '1' k_EResultOK (success) [2020.05.16-02.05.29:080][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-02.05.29:303][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-02.05.29:303][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-02.05.29:303][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-02.05.29:312][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-02.05.29:317][567]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-02.05.29:352][568]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 6.109571 seconds [2020.05.16-02.05.29:468][569]LogTaskGraph: Warning: Task graph took 36.44ms for RT to recieve broadcast. [2020.05.16-02.05.29:468][569]LogTaskGraph: Warning: Task graph took 37.23ms for RT to recieve broadcast and do processing. [2020.05.16-02.05.29:468][569]LogTaskGraph: Warning: Task graph took 37.26ms to wait for named thread broadcast. [2020.05.16-02.05.29:468][569]LogTaskGraph: Warning: Task graph took 37.42ms to broadcast. [2020.05.16-02.05.29:470][569]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.29:470][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-02.05.29:472][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-02.05.29:754][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-02.05.29:754][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-02.05.29:754][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-02.05.29:856][573]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.36 ms [2020.05.16-02.05.30:002][575]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.30:002][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-02.05.30:003][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-02.05.30:254][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-02.05.30:255][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-02.05.30:255][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-02.05.30:264][576]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.30:264][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-02.05.30:267][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-02.05.30:534][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-02.05.32:989][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-02.05.32:989][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-02.05.32:990][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-02.05.32:990][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-02.05.32:990][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-02.05.32:991][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-02.05.32:991][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-02.05.32:991][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-02.05.32:992][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-02.05.32:992][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-02.05.32:992][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-02.05.32:993][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-02.05.32:993][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-02.05.33:023][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-02.05.33:029][577]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-02.05.33:032][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.05.33:032][577]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.33:586][589]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.33:586][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-02.05.33:587][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-02.05.33:915][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-02.05.33:915][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-02.05.33:915][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-02.05.33:930][590]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.33:930][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-02.05.33:932][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-02.05.34:263][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-02.05.34:264][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-02.05.34:264][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-02.05.34:273][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.05.34:274][591]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.34:274][591]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.34:274][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-02.05.34:277][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-02.05.34:646][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-02.05.34:646][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-02.05.34:646][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-02.05.34:699][593]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.34:699][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-02.05.34:700][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-02.05.35:121][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-02.05.35:121][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-02.05.35:122][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-02.05.35:133][594]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.35:133][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-02.05.35:135][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-02.05.35:529][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-02.05.35:530][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-02.05.35:530][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-02.05.35:543][595]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.35:543][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-02.05.35:544][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-02.05.35:962][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-02.05.35:962][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-02.05.35:963][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-02.05.35:974][596]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.35:974][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-02.05.35:977][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-02.05.36:405][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-02.05.36:405][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-02.05.36:406][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-02.05.36:416][597]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.36:416][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-02.05.36:418][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-02.05.36:859][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-02.05.36:860][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-02.05.36:860][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-02.05.36:914][599]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='16.724' TotalLoadTime='16.724' TimeStamp='2020-05-16T02:05:35.176Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='16.724' TimeStamp='2020-05-16T02:05:35.176Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='16.724' TimeStamp='2020-05-16T02:05:35.176Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='16.724' TimeStamp='2020-05-16T02:05:35.176Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.05.16-02.05.36:915][599]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.05.16-02.05.36:960][600]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-02.05.36:960][600]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-02.05.36:960][600]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live' [2020.05.16-02.05.37:946][621]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-02.05.37:946][621]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.16-02.05.37:946][621]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.37:946][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-02.05.37:946][621]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.37:946][621]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.37:946][621]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.37:946][621]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.16-02.05.37:946][621]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-02.05.37:946][621]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.37:946][621]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-02.05.37:946][621]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.37:946][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.16-02.05.38:058][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.38:058][621]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.38:059][621]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.38:059][621]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.16-02.05.38:059][621]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.38:059][621]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-02.05.38:059][621]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.05.38:059][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-02.05.38:059][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.05.38:059][621]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.05.38:059][621]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:059][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-02.05.38:237][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:237][621]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:237][621]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.05.38:237][621]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-02.05.38:237][621]LogArchives: Error: Update node progress QuestEvent:QuestEvent.SearchFinish Repetition:0 [2020.05.16-02.05.38:237][621]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-02.05.38:238][621]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-02.05.38:238][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-02.05.38:238][621]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-02.05.38:238][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-02.05.38:238][621]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:240][621]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:240][621]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:246][621]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:246][621]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:246][621]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:246][621]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:247][621]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:396][622]r.CullAll = "0" [2020.05.16-02.05.38:398][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.05.38:398][622]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.38:398][622]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.38:399][622]GameFlow: TallyContextComponent::Enter [2020.05.16-02.05.38:424][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:828 [2020.05.16-02.05.38:475][622]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-02.05.38:475][622]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.05.38:475][622]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8399&schemaVersion=0] [2020.05.16-02.05.38:477][622]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.05.38:477][622]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-02.05.38:477][622]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.05.38:477][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.16-02.05.38:670][623]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-02.05.38:675][623]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-02.05.38:675][623]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.05.38:675][623]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.16-02.05.38:853][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-02.05.38:853][623]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-02.05.38:853][623]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-02.05.38:853][623]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-02.05.38:853][623]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.38:853][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.16-02.05.38:860][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.38:860][623]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.38:860][623]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.38:862][623]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.16-02.05.38:862][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.16-02.05.39:168][624]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.05.39:168][624]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-02.05.39:168][624]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8399&schemaVersion=0] [2020.05.16-02.05.39:168][624]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.05.39:169][624]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.05.39:169][624]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.05.39:169][624]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-02.05.39:172][624]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.39:172][624]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.39:173][624]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.39:188][625]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-02.05.39:189][625]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-02.05.39:312][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.05.39:312][626]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.39:405][629]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-02.05.39:405][629]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-02.05.39:405][629]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-02.05.39:496][631]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-02.05.39:628][634]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-02.05.39:628][634]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-02.05.42:187][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.05.42:187][696]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-02.05.42:219][697]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.42:219][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.16-02.05.42:220][697]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.42:220][697]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.42:220][697]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.05.42:220][697]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.42:220][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.16-02.05.42:221][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-02.05.42:221][697]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-02.05.42:221][697]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.05.42:221][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-02.05.42:221][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-02.05.42:221][697]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.05.42:221][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-02.05.42:221][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-02.05.43:494][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.05.43:495][733]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.44:499][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.05.44:499][764]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.46:077][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.05.48:591][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.05.48:591][888]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.49:529][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.05.49:569][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.05.16-02.05.49:569][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.16-02.05.49:596][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.05.49:596][917]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.50:806][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.05.53:091][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyHold nav:escape-gamepad_B [2020.05.16-02.05.53:322][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.53:689][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.05.53:690][ 43]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.54:072][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.54:238][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.54:604][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.05.54:604][ 71]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.54:741][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.54:871][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.55:238][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.05.55:438][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.55:603][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.56:072][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.56:237][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.56:371][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.56:470][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.56:571][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.56:670][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.56:739][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.05.56:838][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.05.58:575][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.05.58:658][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-02.05.58:658][193]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-02.05.58:705][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.05.58:705][194]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.05.59:702][224]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.05.59:702][224]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.03:800][348]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.03:800][348]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.04:706][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.04:706][375]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.05:308][394]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.21 ms [2020.05.16-02.06.05:978][413]LogAsyncLoad: Done loading library async: Menu in 186.5 sec [2020.05.16-02.06.08:897][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.08:897][501]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.09:796][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.09:796][528]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.13:995][654]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.13:995][654]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.14:893][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.14:893][681]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.19:092][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.19:092][807]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.19:992][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.19:992][834]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.24:190][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.24:190][960]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.25:090][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.25:090][987]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.29:288][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.29:288][113]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.30:288][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.30:288][143]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.30:588][151]LogTaskGraph: Warning: Task graph took 23.75ms for RT to recieve broadcast. [2020.05.16-02.06.30:588][151]LogTaskGraph: Warning: Task graph took 24.65ms for RT to recieve broadcast and do processing. [2020.05.16-02.06.30:588][151]LogTaskGraph: Warning: Task graph took 24.68ms to wait for named thread broadcast. [2020.05.16-02.06.30:588][151]LogTaskGraph: Warning: Task graph took 24.85ms to broadcast. [2020.05.16-02.06.33:087][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.33:087][227]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.33:586][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.06.33:586][242]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.34:686][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.34:686][275]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.35:785][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.35:785][308]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.38:184][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.38:184][380]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.39:084][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.06.39:084][407]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.40:183][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.40:183][440]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.41:282][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.41:283][473]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.43:281][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.43:281][533]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.44:181][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.06.44:181][560]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.44:581][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.44:581][572]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.46:380][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.46:380][626]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.48:379][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.48:379][686]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.49:279][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.06.49:279][713]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.49:879][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.49:879][731]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.51:478][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.51:478][779]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.53:477][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.53:477][839]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.54:376][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.06.54:376][866]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.55:376][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.55:376][896]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.56:576][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.06.56:576][932]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.58:575][992]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.06.58:575][992]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.06.59:608][ 23]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.06.59:608][ 23]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.00:707][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.00:708][ 56]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.01:806][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.01:806][ 89]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.03:606][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.03:606][142]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.04:705][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.04:705][175]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.05:105][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.05:105][187]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.06:944][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.06:944][214]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.08:653][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.08:653][262]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.09:753][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.09:753][295]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.10:052][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.10:053][304]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.11:952][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.11:952][361]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.13:752][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.13:752][415]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.14:851][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.14:851][448]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.15:550][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.15:550][469]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.17:050][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.17:050][514]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.18:848][568]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.18:849][568]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.19:948][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.19:949][601]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.21:048][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.21:048][634]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.22:147][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.22:147][667]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.23:946][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.23:946][721]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.25:045][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.25:046][754]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.25:345][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.25:346][763]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.27:178][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.27:178][818]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.28:978][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.28:978][872]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.29:500][887]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Connection Aborted [2020.05.16-02.07.29:500][887]LogRealTimeMessaging: RTM: Real Time Messaging closed: WebSocket Read: Connection Aborted. [2020.05.16-02.07.29:582][887]LogRealTimeMessaging: Closed successfully with expected error: WebSocket Read: Connection Aborted [2] [2020.05.16-02.07.29:582][887]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=false [2020.05.16-02.07.29:583][887]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.05.16-02.07.29:583][887]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.05.16-02.07.29:583][887]PartyFacade: Error: [UPartyFacade::SetError] Current error set to ConnectionToPartyManagementLost [2020.05.16-02.07.29:591][887]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-02.07.29:591][887]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.05.16-02.07.29:592][887]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-02.07.29:592][887]LogRealTimeMessaging: Warning: Connection was closed unexpectedly, restarting connection [2020.05.16-02.07.29:592][887]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.16-02.07.29:598][888]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-02.07.29:598][888]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.29:922][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: NoNetworkConnection [2020.05.16-02.07.29:929][889]LogHttp: Warning: 00000120843E7540: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 00000120843E7540: libcurl info message cache 0 (Found bundle for host steam.live.bhvrdbd.com: 0x12084bd8f80 [serially]) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 00000120843E7540: libcurl info message cache 1 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 00000120843E7540: libcurl info message cache 2 (Closing connection 59) [2020.05.16-02.07.29:930][889]LogMirrors: Error: Request unable to connect to Mirrors: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.29:930][889]LogRealTimeMessaging: Error: MirrorsAuthenticatedPresenceAdapter::Impl::OnRealTimeMessagingGetUrl - Returned error result code (-1) or invalid url [2020.05.16-02.07.29:930][889]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 5.000000 sec [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 0 (Connection 37 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 1 (Closing connection 37) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 2 (Connection 53 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 3 (Closing connection 53) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 4 (Connection 54 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 5 (Closing connection 54) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 6 (Connection 55 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 7 (Closing connection 55) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 8 (Connection 57 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 9 (Closing connection 57) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 10 (Connection 52 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 11 (Closing connection 52) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 12 (Connection 56 seems to be dead!) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 13 (Closing connection 56) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 14 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.07.29:930][889]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 15 (Closing connection 58) [2020.05.16-02.07.29:931][889]LogMirrors: Error: Request unable to connect to Mirrors: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/0d1d6425-3806-4d97-9515-d358ad2e0a1d] [2020.05.16-02.07.29:931][889]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.16-02.07.29:992][891]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...4E6B]' succeeded in 0.016195 seconds [2020.05.16-02.07.30:089][891]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.157121 seconds [2020.05.16-02.07.30:089][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.30:089][891]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.30:208][892]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.16-02.07.30:208][892]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.16-02.07.30:208][892]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.16-02.07.30:208][892]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.16-02.07.30:209][892]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.05.16-02.07.30:209][892]PartyFacade: [UPartyFacade::LeaveParty] Party not left. Error code [-1] [2020.05.16-02.07.30:209][892]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = UnknownError. Is critical = 1 [2020.05.16-02.07.30:654][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.30:654][905]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.32:276][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.32:276][955]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.33:177][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.33:177][982]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.33:975][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.07.33:975][ 6]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.34:941][ 35]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-02.07.34:941][ 35]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.34:974][ 36]LogHttp: Warning: 00000120843E0C40: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.07.34:974][ 36]LogHttp: Warning: 00000120843E0C40: libcurl info message cache 0 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.07.34:974][ 36]LogHttp: Warning: 00000120843E0C40: libcurl info message cache 1 (Closing connection 60) [2020.05.16-02.07.34:974][ 36]LogMirrors: Error: Request unable to connect to Mirrors: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.34:975][ 36]LogRealTimeMessaging: Error: MirrorsAuthenticatedPresenceAdapter::Impl::OnRealTimeMessagingGetUrl - Returned error result code (-1) or invalid url [2020.05.16-02.07.34:975][ 36]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 8.000000 sec [2020.05.16-02.07.34:976][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.34:976][ 36]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.36:056][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.36:056][ 68]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.37:075][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.37:075][ 99]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.38:173][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.38:173][132]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.39:275][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.39:275][165]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.40:373][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.07.40:373][197]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.41:472][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.41:472][230]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.42:571][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.42:571][263]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.43:003][276]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-02.07.43:004][276]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.43:036][277]LogHttp: Warning: 000001209D8E4340: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.07.43:037][277]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 0 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.07.43:037][277]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 1 (Closing connection 61) [2020.05.16-02.07.43:037][277]LogMirrors: Error: Request unable to connect to Mirrors: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.43:037][277]LogRealTimeMessaging: Error: MirrorsAuthenticatedPresenceAdapter::Impl::OnRealTimeMessagingGetUrl - Returned error result code (-1) or invalid url [2020.05.16-02.07.43:037][277]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 12.800000 sec [2020.05.16-02.07.43:671][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.43:671][296]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.44:770][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.44:771][329]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.44:937][334]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.16-02.07.44:937][334]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-02.07.44:938][334]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.07.44:938][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.16-02.07.44:938][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-02.07.44:938][334]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.07.44:938][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-02.07.44:938][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-02.07.44:938][334]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.07.44:938][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-02.07.44:938][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-02.07.44:938][334]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.07.44:939][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.16-02.07.44:945][334]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.07.44:945][334]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.07.44:945][334]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.07.44:947][334]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.16-02.07.44:947][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.16-02.07.45:770][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.07.45:770][359]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.46:869][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.46:869][392]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.47:969][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.47:969][425]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.49:069][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.49:069][458]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.50:168][491]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.50:168][491]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.51:267][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.51:267][524]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.52:367][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.52:367][557]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.53:467][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.07.53:467][590]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.54:566][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.54:566][623]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.55:665][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.07.55:665][656]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.55:864][662]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-02.07.55:864][662]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.55:898][663]LogHttp: Warning: 000001209D8E4340: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.07.55:898][663]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 0 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.07.55:898][663]LogHttp: Warning: 000001209D8E4340: libcurl info message cache 1 (Closing connection 62) [2020.05.16-02.07.55:898][663]LogMirrors: Error: Request unable to connect to Mirrors: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.07.55:898][663]LogRealTimeMessaging: Error: MirrorsAuthenticatedPresenceAdapter::Impl::OnRealTimeMessagingGetUrl - Returned error result code (-1) or invalid url [2020.05.16-02.07.55:898][663]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 20.480001 sec [2020.05.16-02.07.56:765][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.07.56:765][689]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.57:864][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.07.57:864][722]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.07.58:964][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.07.58:964][755]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.00:063][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.00:063][788]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.01:163][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.01:163][821]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.02:263][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.02:263][854]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.03:362][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.03:362][887]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.04:362][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.08.04:362][917]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.05:461][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.05:461][950]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.06:560][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.06:560][983]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.07:659][ 16]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.07:660][ 16]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.08:759][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.08:759][ 49]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.09:760][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.09:760][ 79]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.10:859][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.10:859][112]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.11:958][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.11:958][145]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.13:057][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.13:057][178]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.14:157][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.08.14:157][211]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.15:257][244]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.15:257][244]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.16:356][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.16:356][277]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.16:388][278]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-02.08.16:388][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.08.16:421][279]LogHttp: Warning: 000001209D8E5600: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.08.16:421][279]LogHttp: Warning: 000001209D8E5600: libcurl info message cache 0 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.08.16:421][279]LogHttp: Warning: 000001209D8E5600: libcurl info message cache 1 (Closing connection 63) [2020.05.16-02.08.16:422][279]LogMirrors: Error: Request unable to connect to Mirrors: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.08.16:422][279]LogRealTimeMessaging: Error: MirrorsAuthenticatedPresenceAdapter::Impl::OnRealTimeMessagingGetUrl - Returned error result code (-1) or invalid url [2020.05.16-02.08.16:422][279]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 32.768002 sec [2020.05.16-02.08.17:456][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.17:456][310]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.18:555][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.18:555][343]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.19:655][376]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.08.19:655][376]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.20:655][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.20:655][406]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.21:754][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.21:754][439]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.22:853][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.22:853][472]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.23:953][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.23:953][505]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.25:053][538]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.25:053][538]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.26:152][571]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.26:152][571]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.27:252][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.27:252][604]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.28:351][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.28:351][637]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.29:450][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-02.08.29:450][670]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.30:456][700]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.16-02.08.30:456][700]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.31:570][736]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.31:570][736]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.32:306][763]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-02.08.32:306][763]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-02.08.32:413][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.08.32:572][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.05.16-02.08.32:572][772]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.33:648][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-02.08.33:648][808]LogDBDEasyAntiCheat: RPC Message from client [2020.05.16-02.08.33:848][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.33:848][814]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-02.08.33:881][815]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.08.33:881][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.16-02.08.33:882][815]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.08.33:882][815]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.08.33:882][815]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-02.08.33:882][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-02.08.33:882][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-02.08.33:882][815]LogNet: SetIsDisconnected from: true to: false [2020.05.16-02.08.33:882][815]GameFlow: Verbose: UDBDGameInstance::TravelToSplashScreen [2020.05.16-02.08.33:882][815]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-02.08.33:882][815]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.16-02.08.33:882][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.08.33:882][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: 1: 09cad...49036 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: 2: 75b50...70063 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: 3: 54ed4...80882 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: 4: 7c130...05150 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: 5: cae95...47663 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 93 [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-02.08.33:882][815]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:59:20.476Z : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5da7dd91-7ded-42e6-89ee-a9b09470f4bd : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.164.20 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: EncryptionKey=ZEE6vOCUTTZPmWC8bhe4NHuAcP8GIhoQQh9dRzuk0+U= : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4F908D7F93CBFFDFD42C28406B1|18.231.164.20|7779 : OnlineService [2020.05.16-02.08.33:883][815]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-02.08.33:883][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.08.33:883][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.231.164.20:7779 SessionId: 00CCB...406B1 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-02.08.33:884][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:59:20.476Z : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5da7dd91-7ded-42e6-89ee-a9b09470f4bd : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.164.20 : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: EncryptionKey=ZEE6vOCUTTZPmWC8bhe4NHuAcP8GIhoQQh9dRzuk0+U= : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4F908D7F93CBFFDFD42C28406B1|18.231.164.20|7779 : OnlineService [2020.05.16-02.08.33:885][815]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-02.08.33:885][815]LogOnline: Destroying session GameSession [2020.05.16-02.08.33:885][815]LogDBDEasyAntiCheat: DestroySession [2020.05.16-02.08.33:885][815]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.16-02.08.33:885][815]LogOnline: Destroying session GameSession [2020.05.16-02.08.33:885][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-02.08.33:885][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-02.08.33:885][815]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE(16) [2020.05.16-02.08.33:885][815]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:885][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.16-02.08.33:886][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-02.08.33:886][815]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:886][815]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:886][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-02.08.33:886][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-02.08.33:886][815]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.08.33:886][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-02.08.33:886][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-02.08.33:887][815]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:887][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.16-02.08.33:888][815]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:888][815]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:888][815]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:888][815]GameFlow: TallyContextComponent::Leave [2020.05.16-02.08.33:888][815]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-02.08.33:888][815]LogOnline: Error: [UOnlineSystemHandler::DestroyLingeredSessions]: Possibly trying to destroy a session that has already been queued to be started/destroyed [2020.05.16-02.08.33:888][815]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [EndingSession] [2020.05.16-02.08.33:888][815]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-02.08.33:888][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.08.33:888][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: 1: 09cad...49036 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: 2: 75b50...70063 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: 3: 54ed4...80882 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: 4: 7c130...05150 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: 5: cae95...47663 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.08.33:888][815]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 93 [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:59:20.476Z : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5da7dd91-7ded-42e6-89ee-a9b09470f4bd : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.164.20 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: EncryptionKey=ZEE6vOCUTTZPmWC8bhe4NHuAcP8GIhoQQh9dRzuk0+U= : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4F908D7F93CBFFDFD42C28406B1|18.231.164.20|7779 : OnlineService [2020.05.16-02.08.33:889][815]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-02.08.33:889][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.08.33:889][815]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.08.33:889][815]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-02.08.33:889][815]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-02.08.33:889][815]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-02.08.33:889][815]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.33:893][815]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:893][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:893][815]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.08.33:895][815]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.08.33:896][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-02.08.33:896][815]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.08.33:896][815]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.08.33:896][815]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.08.33:896][815]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-02.08.33:913][816]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.08.33:946][817]LogHttp: Warning: 00000120273A7A40: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.08.33:946][817]LogHttp: Warning: 00000120273A7A40: libcurl info message cache 0 (Could not resolve host: gamelogs.live.bhvrdbd.com) [2020.05.16-02.08.33:946][817]LogHttp: Warning: 00000120273A7A40: libcurl info message cache 1 (Closing connection 64) [2020.05.16-02.08.33:946][817]LogAnalytics: Warning: Mirrors Analytics: Server response . [2020.05.16-02.08.33:946][817]LogHttp: Warning: 00000120843E7540: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.08.33:946][817]LogHttp: Warning: 00000120843E7540: libcurl info message cache 0 (Could not resolve host: steam.live.bhvrdbd.com) [2020.05.16-02.08.33:947][817]LogHttp: Warning: 00000120843E7540: libcurl info message cache 1 (Closing connection 66) [2020.05.16-02.08.33:947][817]LogMirrors: Error: Request unable to connect to Mirrors: [GET https://steam.live.bhvrdbd.com/api/v1/match/5da7dd91-7ded-42e6-89ee-a9b09470f4bd] [2020.05.16-02.08.33:947][817]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: -1 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: 0: 54798...98657 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: 1: 09cad...49036 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: 2: 75b50...70063 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: 3: 54ed4...80882 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: 4: 7c130...05150 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: 5: cae95...47663 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 93 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.08.33:947][817]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T01:59:20.476Z : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5da7dd91-7ded-42e6-89ee-a9b09470f4bd : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.164.20 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: EncryptionKey=ZEE6vOCUTTZPmWC8bhe4NHuAcP8GIhoQQh9dRzuk0+U= : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4F908D7F93CBFFDFD42C28406B1|18.231.164.20|7779 : OnlineService [2020.05.16-02.08.33:948][817]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-02.08.33:948][817]LogHttp: Warning: 000001209D8E5600: request failed, libcurl result: 6 (Couldn't resolve host name) [2020.05.16-02.08.33:948][817]LogHttp: Warning: 000001209D8E5600: libcurl info message cache 0 (Found bundle for host gamelogs.live.bhvrdbd.com: 0x120c1e4d690 [serially]) [2020.05.16-02.08.33:948][817]LogHttp: Warning: 000001209D8E5600: libcurl info message cache 1 (Could not resolve host: gamelogs.live.bhvrdbd.com) [2020.05.16-02.08.33:948][817]LogHttp: Warning: 000001209D8E5600: libcurl info message cache 2 (Closing connection 65) [2020.05.16-02.08.33:948][817]LogAnalytics: Warning: Mirrors Analytics: Server response . [2020.05.16-02.08.33:955][818]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.068559 seconds [2020.05.16-02.08.33:979][818]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.16-02.08.33:980][818]LogDBDEasyAntiCheat: slave disconnected [2020.05.16-02.08.34:447][832]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.34:448][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-02.08.34:452][832]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.34:452][832]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.34:452][832]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.34:452][832]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE (16) [2020.05.16-02.08.34:452][832]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.05.16-02.08.34:452][832]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=1?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=1?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=0?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=WereGonnaLiveForever;Kindred;Balanced_Landing;Empathy?PerkLevels=2;2;2;2?CustomizationParts=M_Head03;M_Torso01_P01;MT_Legs002_02?PlatformAccountId=76561198215798657?MirrorsId=547985c6-4433-457b-b0a0-8ddcf5ec6d1a?Platform=32?content_version=3.7.0_299646live' [2020.05.16-02.08.34:452][832]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-02.08.34:452][832]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-02.08.34:452][832]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-02.08.34:452][832]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-02.08.34:452][832]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.08.34:452][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-02.08.34:452][832]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.34:452][832]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-02.08.34:524][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-02.08.34:525][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:525][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-02.08.34:525][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:525][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-02.08.34:525][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:525][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-02.08.34:525][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:526][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-02.08.34:526][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:526][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-02.08.34:526][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:526][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-02.08.34:526][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:526][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-02.08.34:526][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:526][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-02.08.34:526][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:526][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-02.08.34:526][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:527][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-02.08.34:527][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-02.08.34:528][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:528][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:529][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-02.08.34:529][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:530][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-02.08.34:530][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:530][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-02.08.34:530][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:530][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-02.08.34:530][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:530][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-02.08.34:530][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:530][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-02.08.34:530][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:530][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-02.08.34:530][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:531][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-02.08.34:531][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:531][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-02.08.34:531][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:531][832]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-02.08.34:531][832]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-02.08.34:538][833]r.CullAll = "1" [2020.05.16-02.08.35:463][868]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE (16) [2020.05.16-02.08.35:463][868]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' [2020.05.16-02.08.35:486][869]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-02.08.35:486][869]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-02.08.35:486][869]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.16-02.08.35:487][869]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.16-02.08.35:487][869]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.05.16-02.08.35:488][869]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.08.35:488][869]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.08.35:488][869]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.16-02.08.35:488][869]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.16-02.08.35:488][869]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.08.35:488][869]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.08.35:488][869]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-02.08.35:488][869]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-02.08.35:541][869]LogUObjectHash: Compacting FUObjectHashTables data took 8.76ms [2020.05.16-02.08.35:552][869]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.08.35:587][869]LogStreaming: Flushing async loaders took 35ms. [2020.05.16-02.08.35:588][869]LogAIModule: Creating AISystem for world StartScreen [2020.05.16-02.08.35:588][869]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.16-02.08.35:589][869]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.16-02.08.35:589][869]LogStreaming: Flushing async loaders. [2020.05.16-02.08.35:748][869]LogStreaming: Flushing async loaders took 159ms. [2020.05.16-02.08.35:748][869]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.16-02.08.35:748][869]LogStreaming: Flushing async loaders. [2020.05.16-02.08.35:771][869]LogStreaming: Flushing async loaders took 23ms. [2020.05.16-02.08.35:772][869]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.15-23.08.35 [2020.05.16-02.08.35:843][869]LogWorld: Bringing up level for play took: 0.070476 [2020.05.16-02.08.35:843][869]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-02.08.35:843][869]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.16-02.08.35:844][869]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-02.08.35:844][869]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-02.08.35:844][869]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-02.08.35:844][869]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000057 seconds [2020.05.16-02.08.35:844][869]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000044 seconds [2020.05.16-02.08.35:844][869]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.16-02.08.35:844][869]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-02.08.35:845][869]LogLoad: Took 0.358051 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.16-02.08.36:873][904]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' [2020.05.16-02.08.36:873][904]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.426' TotalLoadTime='2.426' TimeStamp='2020-05-16T02:08:35.136Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.08.36:873][904]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' [2020.05.16-02.08.36:873][904]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.426' TimeStamp='2020-05-16T02:08:35.136Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.08.36:874][904]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' [2020.05.16-02.08.36:874][904]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.426' TimeStamp='2020-05-16T02:08:35.136Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.08.36:874][904]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' [2020.05.16-02.08.36:874][904]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.426' TimeStamp='2020-05-16T02:08:35.136Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE' MatchId='01DC38F208D7F93CF99649CEC84671A5' LobbyId='014D372B08D7F93CC031D13AC289357A' [2020.05.16-02.08.36:874][904]GameFlow: LoadingContextComponent::Run - Level StartScreen is ready. Preparing to request context transition with LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE. [2020.05.16-02.08.36:874][904]GameFlow: LoadingContextComponent::SetStartingMapName() Name='StartScreen' [2020.05.16-02.08.36:896][905]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-02.08.36:896][905]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-02.08.36:896][905]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/StartScreen?Name=Player' [2020.05.16-02.08.37:875][950]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE (16) [2020.05.16-02.08.37:875][950]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.16-02.08.37:875][950]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:875][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-02.08.37:876][950]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_NO_DIALOGUE (16) [2020.05.16-02.08.37:876][950]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-02.08.37:876][950]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-02.08.37:876][950]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-02.08.37:876][950]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:876][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.16-02.08.37:885][950]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.16-02.08.37:886][950]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::UnscheduleRealTimeMessagingConnection - Connection unscheduled [2020.05.16-02.08.37:886][950]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.16-02.08.37:977][950]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.16-02.08.37:977][950]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.16-02.08.37:977][950]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-02.08.37:978][950]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-02.08.37:978][950]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-02.08.37:978][950]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.16-02.08.37:978][950]LogAsyncLoad: Resume loading library async: Global [2020.05.16-02.08.37:978][950]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.16-02.08.37:978][950]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.16-02.08.37:978][950]LogContextSystem: Leave Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:978][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ToastNotificationScreen) [2020.05.16-02.08.37:978][950]LogContextSystem: Leave Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:978][950]LogContextSystem: Leave Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:978][950]LogContextSystem: Leave Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:978][950]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.08.37:978][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.16-02.08.37:979][950]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:979][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.16-02.08.37:979][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.16-02.08.37:979][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.16-02.08.37:979][950]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:979][950]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:979][950]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.16-02.08.37:979][950]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.16-02.08.37:979][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.16-02.08.37:980][951]r.CullAll = "0" [2020.05.16-02.08.50:951][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: Connected [2020.05.16-02.08.51:665][321]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198215798657 [2020.05.16-02.08.52:069][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.52:069][334]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.16-02.08.52:070][334]GameFlow: Cached NetUniqueId: 666DevilSoul 76561198215798657 (811F3B0F01001001) [2020.05.16-02.08.52:070][334]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-16T02:08:52.070Z [2020.05.16-02.08.52:070][334]GameFlow: [GameInit] New Init Progress: DisconnectingPresencePlugin, startTime: 2020-05-16T02:08:52.070Z [2020.05.16-02.08.52:070][334]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:070][334]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:070][334]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:070][334]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:070][334]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:070][334]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:070][334]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:070][334]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:070][334]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:070][334]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.16-02.08.52:071][334]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:071][334]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.16-02.08.52:071][334]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:071][334]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:071][334]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.16-02.08.52:072][334]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.16-02.08.52:072][334]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:072][334]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.05.16-02.08.52:072][334]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.16-02.08.52:072][334]OnlinePresence: Warning: [MirrorsMatchmaking (2)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.16-02.08.52:072][334]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.16-02.08.52:072][334]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.16-02.08.52:073][334]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:248][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.52:459][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.52:667][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.52:786][358]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.16-02.08.52:786][358]OnlinePresence: [MirrorsAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.05.16-02.08.52:786][358]OnlinePresence: [MirrorsAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:786][358]OnlinePresence: [MirrorsSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.05.16-02.08.52:786][358]OnlinePresence: [MirrorsSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:786][358]OnlinePresence: [Plugin (5)::OnlinePresencePlugin::OnReceiveChildrenDisconnectionResult] Disconnection: reverting to Initialized: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.16-02.08.52:786][358]OnlinePresence: [Plugin (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.16-02.08.52:786][358]OnlinePresence: [Plugin (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.16-02.08.52:787][358]GameFlow: [GameInit] New Init Progress: DisconnectingPresencePlugin, startTime: 2020-05-16T02:08:52.070Z, endTime: 2020-05-16T02:08:52.787Z, progress complete in 0.717000 seconds [2020.05.16-02.08.52:787][358]GameFlow: ADBDGame_Start::OnPresencePluginDisconnected previousState(17) newState(17) presenceOperation(2) [2020.05.16-02.08.52:787][358]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-16T02:08:52.787Z [2020.05.16-02.08.52:787][358]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.16-02.08.52:787][358]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:787][358]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:787][358]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.16-02.08.52:789][358]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.52:789][358]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.16-02.08.52:789][358]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.52:789][358]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-02.08.52:789][358]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.16-02.08.52:879][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.52:994][365]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.16-02.08.52:994][365]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.417.1-1 [2020.05.16-02.08.53:117][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.53:214][373]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-16T02:08:52.787Z, endTime: 2020-05-16T02:08:53.214Z, progress complete in 0.427000 seconds [2020.05.16-02.08.53:214][373]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-16T02:08:53.214Z [2020.05.16-02.08.53:214][373]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-02.08.53:214][373]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.53:214][373]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-02.08.53:214][373]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.53:215][373]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.16-02.08.53:215][373]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.16-02.08.53:215][373]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-02.08.53:215][373]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.53:215][373]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-02.08.53:215][373]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.53:215][373]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-02.08.53:215][373]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.53:354][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.53:469][381]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.16-02.08.53:469][381]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.16-02.08.53:469][381]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.16-02.08.53:469][381]LogDBDGeneral: Date-time synced online: 2020.05.16-02.08.54 (service used - Mirrors) [2020.05.16-02.08.53:674][388]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.16-02.08.53:674][388]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.16-02.08.53:765][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.53:880][395]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.16-02.08.53:881][395]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.16-02.08.53:881][395]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam 666DevilSoul [2020.05.16-02.08.53:881][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.16-02.08.53:971][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.54:147][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.54:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.54:587][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.54:726][424]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.16-02.08.54:726][424]LogMirrors: Mirrors Auth: Reconnecting user id 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-02.08.54:726][424]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.16-02.08.54:726][424]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.16-02.08.54:726][424]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-02.08.54:726][424]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.54:726][424]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.16-02.08.54:726][424]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.16-02.08.54:726][424]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.16-02.08.54:726][424]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-02.08.54:726][424]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a. [2020.05.16-02.08.54:726][424]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-16T02:08:53.214Z, endTime: 2020-05-16T02:08:54.726Z, progress complete in 1.512000 seconds [2020.05.16-02.08.54:727][424]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-16T02:08:54.726Z [2020.05.16-02.08.54:727][424]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.16-02.08.54:727][424]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-02.08.54:727][424]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.08.54:791][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.54:930][431]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.16-02.08.54:932][431]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-16T02:08:54.726Z, endTime: 2020-05-16T02:08:54.932Z, progress complete in 0.206000 seconds [2020.05.16-02.08.54:947][431]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.16-02.08.54:947][431]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-16T02:08:54.947Z [2020.05.16-02.08.54:947][431]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-16T02:08:54.947Z, endTime: 2020-05-16T02:08:54.947Z, progress complete in 0.000000 seconds [2020.05.16-02.08.54:947][431]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-16T02:08:54.947Z [2020.05.16-02.08.54:960][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.16-02.08.55:163][439]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.16-02.08.55:163][439]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-16T02:08:54.947Z, endTime: 2020-05-16T02:08:55.163Z, progress complete in 0.216000 seconds [2020.05.16-02.08.55:163][439]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-16T02:08:54.947Z [2020.05.16-02.08.55:164][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.16-02.08.55:219][441]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.028175 seconds [2020.05.16-02.08.55:225][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 3 [2020.05.16-02.08.55:225][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.16-02.08.55:225][441]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.16-02.08.55:368][446]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-02.08.55:368][446]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/547985c6-4433-457b-b0a0-8ddcf5ec6d1a:9f520fd8cabe134e32eb642b161ecccd1b5fdf172914e8193d0f13ea04728778310a464ac8d43e4700a09f0736b3fe57 [2020.05.16-02.08.55:368][446]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/547985c6-4433-457b-b0a0-8ddcf5ec6d1a:9f520fd8cabe134e32eb642b161ecccd1b5fdf172914e8193d0f13ea04728778310a464ac8d43e4700a09f0736b3fe57 [2020.05.16-02.08.55:370][446]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.16-02.08.55:560][452]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.16-02.08.55:560][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.16-02.08.55:560][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.16-02.08.55:560][452]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/friends?platform=steam] [2020.05.16-02.08.55:771][459]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/friends?platform=steam] [2020.05.16-02.08.55:772][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.16-02.08.55:772][459]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-02.08.55:943][465]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/547985c6-4433-457b-b0a0-8ddcf5ec6d1a:9f520fd8cabe134e32eb642b161ecccd1b5fdf172914e8193d0f13ea04728778310a464ac8d43e4700a09f0736b3fe57 [2020.05.16-02.08.56:059][469]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-02.08.56:060][469]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Gooddalek, friend Id: 75f1c7a3-e114-4cb7-aafa-c9e6aa91bb76 [2020.05.16-02.08.56:060][469]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-16T02:08:54.947Z, endTime: 2020-05-16T02:08:56.060Z, progress complete in 1.113000 seconds [2020.05.16-02.08.56:060][469]LogOnline: Warning: Sync friends success - 0 [2020.05.16-02.08.56:060][469]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-16T02:08:56.060Z [2020.05.16-02.08.56:090][469]LogDBDEasyAntiCheat: Client Auth is created [2020.05.16-02.08.56:090][469]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.16-02.08.56:121][471]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.16-02.08.56:121][471]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.16-02.08.56:122][471]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.16-02.08.56:122][471]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.16-02.08.56:122][471]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.16-02.08.56:295][477]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.16-02.08.56:295][477]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.16-02.08.56:532][485]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.16-02.08.56:533][485]LogDBDEasyAntiCheat: client created [2020.05.16-02.08.56:533][485]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.16-02.08.56:534][485]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-16T02:08:56.060Z, endTime: 2020-05-16T02:08:56.534Z, progress complete in 0.474000 seconds [2020.05.16-02.08.56:534][485]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-16T02:08:56.534Z [2020.05.16-02.08.56:549][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.08.56:708][491]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.56:709][491]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.56:709][491]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-16T02:08:56.534Z, endTime: 2020-05-16T02:08:56.709Z, progress complete in 0.175000 seconds [2020.05.16-02.08.56:709][491]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-16T02:08:56.709Z [2020.05.16-02.08.56:711][491]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.16-02.08.56:768][493]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.56:768][493]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.16-02.08.56:768][493]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.16-02.08.56:769][493]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-02.08.56:891][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.56:947][499]LogLatencyCalculator: Latency of id eu-west-1: 239 [2020.05.16-02.08.57:125][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.08.57:215][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.16-02.08.57:364][513]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-02.08.57:364][513]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.16-02.08.57:364][513]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.16-02.08.57:364][513]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.16-02.08.57:364][513]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.16-02.08.57:377][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-02.08.57:377][514]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-02.08.57:423][515]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.57:423][515]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.16-02.08.57:423][515]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-16T02:08:56.709Z, endTime: 2020-05-16T02:08:57.423Z, progress complete in 0.714000 seconds [2020.05.16-02.08.57:424][515]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-16T02:08:57.423Z [2020.05.16-02.08.57:424][515]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-16T02:08:57.423Z, endTime: 2020-05-16T02:08:57.424Z, progress complete in 0.001000 seconds [2020.05.16-02.08.57:424][515]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-16T02:08:57.424Z [2020.05.16-02.08.57:424][515]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-02.08.57:464][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.08.57:569][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.08.57:634][521]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-02.08.57:634][521]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-02.08.57:635][521]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-16T02:08:57.424Z, endTime: 2020-05-16T02:08:57.635Z, progress complete in 0.211000 seconds [2020.05.16-02.08.57:635][521]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-16T02:08:57.635Z [2020.05.16-02.08.57:635][521]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-16T02:08:57.635Z, endTime: 2020-05-16T02:08:57.635Z, progress complete in 0.000000 seconds [2020.05.16-02.08.57:635][521]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T02:08:57.635Z [2020.05.16-02.08.57:700][523]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/specialEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.57:700][523]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T02:08:57.635Z, endTime: 2020-05-16T02:08:57.700Z, progress complete in 0.065000 seconds [2020.05.16-02.08.57:700][523]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/bonusPointEvents/bonusPointEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.57:701][523]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T02:08:57.635Z, endTime: 2020-05-16T02:08:57.700Z, progress complete in 0.065000 seconds [2020.05.16-02.08.57:701][523]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-16T02:08:57.701Z [2020.05.16-02.08.57:701][523]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.16-02.08.57:701][523]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.16-02.08.57:705][523]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.08.57:705][523]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.16-02.08.57:796][526]LogLatencyCalculator: Latency of id ap-south-1: 339 [2020.05.16-02.08.57:991][532]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.16-02.08.58:011][532]GameFlow: Save validation data initialized. UID: 811F3B0F01001001 [2020.05.16-02.08.58:155][532]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-02.08.58:155][532]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-02.08.58:155][532]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-02.08.58:155][532]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-02.08.58:155][532]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-02.08.58:155][532]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-02.08.58:155][532]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.16-02.08.58:155][532]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.16-02.08.58:157][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.16-02.08.58:157][532]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-16T02:08:57.701Z, endTime: 2020-05-16T02:08:58.157Z, progress complete in 0.456000 seconds [2020.05.16-02.08.58:159][532]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-16T02:08:58.159Z [2020.05.16-02.08.58:160][532]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.16-02.08.58:364][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.16-02.08.58:364][539]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-16T02:08:58.159Z, endTime: 2020-05-16T02:08:58.364Z, progress complete in 0.205000 seconds [2020.05.16-02.08.58:364][539]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-16T02:08:58.364Z [2020.05.16-02.08.58:364][539]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.16-02.08.58:653][548]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.16-02.08.58:654][548]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-16T02:08:58.364Z, endTime: 2020-05-16T02:08:58.654Z, progress complete in 0.290000 seconds [2020.05.16-02.08.58:654][548]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-16T02:08:58.654Z [2020.05.16-02.08.58:654][548]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.16-02.08.58:654][548]LogLatencyCalculator: Latency of id ap-southeast-2: 460 [2020.05.16-02.08.58:878][555]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.16-02.08.58:878][555]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.16-02.08.58:878][555]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-16T02:08:58.654Z, endTime: 2020-05-16T02:08:58.878Z, progress complete in 0.224000 seconds [2020.05.16-02.08.58:879][555]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-16T02:08:58.878Z [2020.05.16-02.08.58:879][555]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.16-02.08.58:943][557]LogLatencyCalculator: Latency of id eu-central-1: 239 [2020.05.16-02.08.59:008][559]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.16-02.08.59:111][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.16-02.08.59:283][567]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-16T02:08:58.878Z, endTime: 2020-05-16T02:08:59.283Z, progress complete in 0.405000 seconds [2020.05.16-02.08.59:283][567]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-16T02:08:59.283Z [2020.05.16-02.08.59:318][568]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/GameConfigs.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.59:318][568]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-16T02:08:59.283Z, endTime: 2020-05-16T02:08:59.318Z, progress complete in 0.035000 seconds [2020.05.16-02.08.59:318][568]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-16T02:08:59.318Z [2020.05.16-02.08.59:318][568]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.16-02.08.59:318][568]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.16-02.08.59:518][574]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.16-02.08.59:518][574]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.16-02.08.59:518][574]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-16T02:08:59.318Z, endTime: 2020-05-16T02:08:59.518Z, progress complete in 0.200000 seconds [2020.05.16-02.08.59:518][574]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-16T02:08:59.518Z [2020.05.16-02.08.59:583][576]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/schedule/contentSchedule.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.59:583][576]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-16T02:08:59.518Z, endTime: 2020-05-16T02:08:59.583Z, progress complete in 0.065000 seconds [2020.05.16-02.08.59:583][576]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-16T02:08:59.583Z [2020.05.16-02.08.59:616][577]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/news/newsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.08.59:616][577]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-16T02:08:59.583Z, endTime: 2020-05-16T02:08:59.616Z, progress complete in 0.033000 seconds [2020.05.16-02.08.59:616][577]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-16T02:08:59.616Z [2020.05.16-02.08.59:619][577]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-16T02:08:59.616Z, endTime: 2020-05-16T02:08:59.619Z, progress complete in 0.003000 seconds [2020.05.16-02.08.59:619][577]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-16T02:08:59.619Z [2020.05.16-02.08.59:747][577]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-16T02:08:59.619Z, endTime: 2020-05-16T02:08:59.747Z, progress complete in 0.128000 seconds [2020.05.16-02.08.59:747][577]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.16-02.08.59:747][577]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-16T02:08:52.070Z, endTime: 2020-05-16T02:08:59.747Z, progress complete in 7.677000 seconds [2020.05.16-02.08.59:755][577]GameFlow: [GameInit] New Init Complete State: Success [2020.05.16-02.08.59:755][577]LogWindows: EnumDisplayDevices: [2020.05.16-02.08.59:756][577]LogWindows: 0. 'Intel(R) HD Graphics 5500' (P:1 D:1) [2020.05.16-02.08.59:757][577]LogWindows: 1. 'Intel(R) HD Graphics 5500' (P:0 D:0) [2020.05.16-02.08.59:758][577]LogWindows: 2. 'Intel(R) HD Graphics 5500' (P:0 D:0) [2020.05.16-02.08.59:759][577]LogWindows: DebugString: FoundDriverCount:3 [2020.05.16-02.08.59:763][577]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/666DevilSoul] [2020.05.16-02.08.59:967][584]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.16-02.09.00:067][587]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/666DevilSoul] [2020.05.16-02.09.00:067][587]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.16-02.09.00:067][587]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.16-02.09.00:067][587]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.16-02.09.00:067][587]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.16-02.09.00:070][587]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.16-02.09.00:302][594]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.16-02.09.00:438][598]LogLatencyCalculator: Latency of id us-east-1: 169 [2020.05.16-02.09.00:519][601]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x1202C833D30] Result: '1' k_EResultOK (success) [2020.05.16-02.09.00:519][601]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: 666DevilSoul [0x1202C833D30]' succeeded in 0.450121 seconds [2020.05.16-02.09.00:540][601]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.16-02.09.00:540][601]LogRanks: URankManager::Async_GetPlayerPips [2020.05.16-02.09.00:540][601]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-02.09.00:547][601]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-02.09.00:547][601]LogLatencyCalculator: Latency of id ap-northeast-2: 345 [2020.05.16-02.09.00:741][607]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-02.09.00:741][607]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=70 Killer=0 [2020.05.16-02.09.00:741][607]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=70 [2020.05.16-02.09.00:741][607]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.16-02.09.00:741][607]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.16-02.09.00:741][607]GameFlow: Reading Profile Stat DBD_CamperSkulls: 70 [2020.05.16-02.09.00:741][607]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-02.09.00:741][607]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-02.09.00:741][607]GameFlow: FCharacterStateData::SetPips() with value=70 [2020.05.16-02.09.00:770][607]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-02.09.00:770][607]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.09.00:770][607]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8401&schemaVersion=0] [2020.05.16-02.09.00:770][607]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.16-02.09.00:770][607]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-02.09.00:967][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x120147C2D70] Result: '1' k_EResultOK (success) [2020.05.16-02.09.00:969][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x120147C2D70]' succeeded in 0.419896 seconds [2020.05.16-02.09.01:010][615]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-02.09.01:010][615]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.16-02.09.01:011][615]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.16-02.09.01:011][615]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.16-02.09.01:011][615]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.09.01:011][615]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.16-02.09.01:011][615]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-02.09.01:029][615]LogRHI: Display: ShaderPipelineCache: Resumed Batching. -1 [2020.05.16-02.09.01:030][615]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.16-02.09.01:030][615]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.16-02.09.01:043][616]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=8401&schemaVersion=0] [2020.05.16-02.09.01:043][616]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.09.01:078][617]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.09.01:144][619]LogLatencyCalculator: Latency of id sa-east-1: 34 [2020.05.16-02.09.01:144][619]LogLatencyCalculator: Latency of id ap-northeast-1: 319 [2020.05.16-02.09.01:244][622]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.09.01:417][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: 666DevilSoul [0x12084CE06A0] Result: '1' k_EResultOK (success) [2020.05.16-02.09.01:417][628]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: 666DevilSoul [0x12084CE06A0]' succeeded in 0.674512 seconds [2020.05.16-02.09.01:580][632]LogLatencyCalculator: Latency of id ap-southeast-1: 400 [2020.05.16-02.09.01:646][634]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-02.09.01:647][634]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-02.09.01:680][635]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.16-02.09.01:848][640]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-02.09.01:848][640]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-02.09.01:849][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-02.09.01:865][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: 666DevilSoul [0x120B0975860] Result: '1' k_EResultOK (success) [2020.05.16-02.09.01:886][642]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.113042 seconds [2020.05.16-02.09.02:047][646]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-02.09.02:048][646]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-02.09.02:048][646]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-02.09.02:048][646]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-02.09.02:050][646]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.16-02.09.02:081][647]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.16-02.09.02:081][647]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-02.09.02:115][647]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-02.09.02:135][647]LogUObjectHash: Compacting FUObjectHashTables data took 7.01ms [2020.05.16-02.09.02:140][647]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.09.02:146][647]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.09.02:147][647]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-02.09.02:147][647]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-02.09.02:148][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-02.09.02:148][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.02:165][647]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-02.09.02:165][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-02.09.02:165][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.02:169][647]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.09.02:169][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-02.09.02:169][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.02:169][647]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.09.02:169][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-02.09.02:170][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.02:172][647]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.09.02:173][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-02.09.02:173][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.02:173][647]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.09.02:173][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-02.09.02:173][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.02:190][647]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-02.09.02:190][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-02.09.02:190][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.03:008][647]LogStreaming: Flushing async loaders took 818ms. [2020.05.16-02.09.03:011][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-02.09.03:011][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.03:067][647]LogStreaming: Flushing async loaders took 56ms. [2020.05.16-02.09.03:068][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-02.09.03:068][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.03:199][647]LogStreaming: Flushing async loaders took 132ms. [2020.05.16-02.09.03:200][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-02.09.03:200][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.03:201][647]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.09.03:201][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-02.09.03:201][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:141][647]LogStreaming: Flushing async loaders took 940ms. [2020.05.16-02.09.04:144][647]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-02.09.04:144][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:452][647]LogStreaming: Flushing async loaders took 308ms. [2020.05.16-02.09.04:456][647]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.15-23.09.04 [2020.05.16-02.09.04:456][647]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-02.09.04:456][647]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-02.09.04:457][647]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-02.09.04:457][647]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-02.09.04:457][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.09.04:457][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.09.04:457][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.09.04:457][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.09.04:457][647]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-02.09.04:477][647]LogWorld: Bringing up level for play took: 0.022080 [2020.05.16-02.09.04:478][647]GameFlow: [Login Attempted] Options: "?Name=666DevilSoul" Response: "" [2020.05.16-02.09.04:478][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.09.04:478][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.09.04:478][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.09.04:478][647]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.09.04:478][647]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-02.09.04:479][647]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-02.09.04:479][647]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-02.09.04:479][647]GameFlow: FCharacterStateData::SetPips() with value=70 [2020.05.16-02.09.04:509][647]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-02.09.04:509][647]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.09.04:509][647]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.09.04:509][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-02.09.04:509][647]LogCustomization: ------ [2020.05.16-02.09.04:509][647]LogCustomization: ------ [2020.05.16-02.09.04:509][647]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-02.09.04:509][647]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-02.09.04:509][647]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-02.09.04:522][647]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:540][647]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-02.09.04:579][647]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-02.09.04:593][647]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000058 seconds [2020.05.16-02.09.04:593][647]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000046 seconds [2020.05.16-02.09.04:593][647]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-02.09.04:594][647]LogLoad: Took 2.479260 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-02.09.04:595][647]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-02.09.04:595][647]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-02.09.04:595][647]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-02.09.04:600][648]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.16-02.09.04:601][648]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:601][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.16-02.09.04:601][648]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:601][648]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:601][648]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:601][648]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:602][648]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-02.09.04:602][648]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:602][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.16-02.09.04:632][648]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:632][648]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:632][648]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:632][648]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.16-02.09.04:632][648]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.09.04:632][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.16-02.09.04:632][648]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:633][648]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:633][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.16-02.09.04:633][648]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:633][648]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:633][648]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:633][648]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:658][648]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-02.09.04:658][648]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.09.04:658][648]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.09.04:659][648]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:659][648]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:659][648]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:659][648]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:659][648]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:659][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-02.09.04:668][648]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:668][648]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-02.09.04:668][648]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.09.04:712][648]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.05.16-02.09.04:713][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.05.16-02.09.04:714][648]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.16-02.09.04:714][648]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.09.04:730][648]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-02.09.04:731][648]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.09.04:731][648]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.09.04:731][648]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:732][648]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.09.04:733][648]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:734][648]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.09.04:734][648]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.09.04:734][648]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.09.04:734][648]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:738][648]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.09.04:738][648]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:738][648]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-02.09.04:738][648]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:739][648]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.09.04:739][648]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.09.04:740][648]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.05.16-02.09.04:834][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-02.09.04:835][648]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.05.16-02.09.04:835][648]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.05.16-02.09.04:835][648]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01 [2020.05.16-02.09.04:836][648]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01 [2020.05.16-02.09.04:836][648]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.05.16-02.09.04:836][648]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.05.16-02.09.04:836][648]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.05.16-02.09.04:841][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.05.16-02.09.04:841][648]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.05.16-02.09.04:842][648]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.05.16-02.09.04:842][648]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.16-02.09.04:845][648]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.16-02.09.04:845][648]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.16-02.09.04:845][648]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.16-02.09.04:845][648]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.05.16-02.09.04:848][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.05.16-02.09.04:849][648]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head01 [2020.05.16-02.09.04:849][648]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.05.16-02.09.04:849][648]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.05.16-02.09.04:849][648]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.05.16-02.09.04:849][648]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.05.16-02.09.04:850][648]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.05.16-02.09.04:850][648]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.05.16-02.09.04:851][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000239 seconds [2020.05.16-02.09.04:851][648]LogStreaming: Flushing async loaders. [2020.05.16-02.09.04:859][648]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-02.09.04:860][648]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.05.16-02.09.04:860][648]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.05.16-02.09.04:860][648]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.05.16-02.09.04:860][648]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.05.16-02.09.04:860][648]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Weapon01 [2020.05.16-02.09.04:860][648]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.05.16-02.09.04:860][648]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.09.04:860][648]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-02.09.04:860][648]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-02.09.04:860][648]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-02.09.04:860][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.09.04:860][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.09.04:860][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.09.04:861][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.09.04:861][648]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-02.09.04:861][648]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-02.09.04:861][648]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-02.09.04:874][648]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-02.09.04:998][648]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.09.04:998][648]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.09.04:998][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-02.09.04:998][648]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.04:998][648]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.04:999][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-02.09.05:194][648]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:194][648]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:194][648]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-02.09.05:194][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-02.09.05:194][648]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:195][648]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.05:236][649]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.09.05:236][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.09.05:236][649]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-02.09.05:237][649]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.09.05:237][649]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-02.09.06:079][665]LogLatencyCalculator: Latency of id us-west-2: 369 [2020.05.16-02.09.07:337][691]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-02.09.07:337][691]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.09.07:571][696]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.09.07:571][696]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.09.25:328][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-02.09.25:328][ 71]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-02.09.25:384][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.09.27:019][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.09.27:110][109]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.16-02.09.27:110][109]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.16-02.09.27:110][109]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.16-02.09.27:110][109]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.16-02.09.27:110][109]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.16-02.09.27:110][109]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-02.09.27:410][117]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-02.09.27:410][117]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-02.09.27:410][117]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.16-02.09.27:410][117]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.16-02.09.27:410][117]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.16-02.09.27:411][117]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.16-02.09.27:629][122]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.16-02.09.27:629][122]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.16-02.09.28:005][131]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977999576 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.374922 seconds [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12102557090] [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-02.09.28:024][131]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...66D8] [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1366208874 : OnlineService [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1001369930 : OnlineService [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1455215446 : OnlineService [2020.05.16-02.09.28:025][131]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=92739028 : OnlineService [2020.05.16-02.09.28:025][131]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.16-02.09.28:026][131]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/ae914e96-c450-4eb6-a943-2caa058715d4] [2020.05.16-02.09.28:241][136]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/ae914e96-c450-4eb6-a943-2caa058715d4] [2020.05.16-02.09.28:241][136]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.16-02.09.28:241][136]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: ae914e96-c450-4eb6-a943-2caa058715d4 [2020.05.16-02.09.28:241][136]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: ae914e96-c450-4eb6-a943-2caa058715d4 [2020.05.16-02.09.28:241][136]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-02.09.28:241][136]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.16-02.09.28:242][136]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-02.09.28:242][136]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.16-02.09.28:242][136]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.16-02.09.28:242][136]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: 666DevilSoul, ID( 157539 ) setting playerRole : VE_Camper [2020.05.16-02.09.28:253][136]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-02.09.28:253][136]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-02.09.28:253][136]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-02.09.28:254][136]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-02.09.28:256][136]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-02.09.28:256][136]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/ae914e96-c450-4eb6-a943-2caa058715d4] [2020.05.16-02.09.28:256][136]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.28:256][136]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.28:256][136]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.28:256][136]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:257][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:257][136]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:258][136]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:258][136]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:258][136]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:258][136]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:258][136]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:258][136]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.28:258][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-02.09.28:285][137]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-02.09.28:503][142]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/ae914e96-c450-4eb6-a943-2caa058715d4] [2020.05.16-02.09.28:504][142]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-02.09.28:504][142]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-02.09.28:508][143]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198215798657 [2020.05.16-02.09.28:811][149]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.28:812][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-02.09.29:011][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:011][149]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:011][149]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:011][149]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-02.09.29:011][149]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:011][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-02.09.29:102][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:102][149]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:102][149]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-02.09.29:102][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-02.09.29:103][149]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:146][149]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:147][149]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:149][149]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.09.29:150][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-02.09.29:157][149]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.09.29:157][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-02.09.29:158][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.09.29:158][149]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.09.29:158][149]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:158][149]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:186][149]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-02.09.29:186][149]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.09.29:186][149]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.09.29:186][149]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:186][149]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-02.09.29:187][149]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-02.09.29:187][149]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.09.29:187][149]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-02.09.29:187][149]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-02.09.29:187][149]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-02.09.29:187][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-02.09.29:353][150]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-02.09.29:355][150]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-02.09.29:355][150]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-02.09.29:355][150]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-02.09.29:355][150]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-02.09.29:355][150]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.09.29:355][150]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.09.29:355][150]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.09.29:355][150]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.09.29:355][150]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-02.09.29:355][150]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12091D4F310] [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...66D8] [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.09.29:356][150]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1366208874 : OnlineService [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1001369930 : OnlineService [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1455215446 : OnlineService [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=92739028 : OnlineService [2020.05.16-02.09.29:357][150]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240977999576 : OnlineService [2020.05.16-02.09.29:357][150]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.09.29:357][150]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-02.09.29:357][150]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-02.09.29:357][150]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.09.29:357][150]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.09.29:365][150]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.29:396][151]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-02.09.29:396][151]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-02.09.29:396][151]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-02.09.29:396][151]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.16-02.09.29:397][151]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-02.09.29:397][151]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-02.09.29:397][151]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.29:398][151]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-02.09.29:398][151]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.09.29:566][152]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-02.09.29:653][153]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-02.09.29:653][153]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-02.09.29:653][153]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-02.09.29:653][153]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.29:654][153]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.09.29:654][153]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.09.29:654][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.09.29:654][153]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-02.09.30:164][165]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.09.30:164][165]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.09.30:185][165]LogStreaming: Flushing async loaders took 21ms. [2020.05.16-02.09.30:185][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.09.30:186][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.09.30:188][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.09.30:188][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.09.30:191][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.09.30:191][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.09.30:193][165]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.09.30:193][165]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.09.30:195][165]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-02.09.30:195][165]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.09.30:202][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.30:209][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.30:209][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.30:209][165]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-02.09.30:209][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.09.30:232][166]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-02.09.30:232][166]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-02.09.30:232][166]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-02.09.30:232][166]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-02.09.30:233][166]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-02.09.30:235][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.16-02.09.30:236][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.05.16-02.09.30:236][166]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.09.30:236][166]LogCustomization: ------ [2020.05.16-02.09.30:236][166]LogCustomization: --> M_Head03 [2020.05.16-02.09.30:236][166]LogCustomization: --> M_Torso01_P01 [2020.05.16-02.09.30:236][166]LogCustomization: --> MT_Legs002_02 [2020.05.16-02.09.30:236][166]LogCustomization: ------ [2020.05.16-02.09.30:236][166]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-02.09.30:236][166]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.09.30:236][166]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.09.30:237][166]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.09.30:237][166]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.09.30:237][166]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.09.30:237][166]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.09.30:242][166]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-02.09.30:243][166]LogStreaming: Flushing async loaders. [2020.05.16-02.09.30:246][166]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.09.30:246][166]LogStreaming: Flushing async loaders. [2020.05.16-02.09.30:249][166]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.09.30:250][166]LogStreaming: Flushing async loaders. [2020.05.16-02.09.30:262][166]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-02.09.30:263][166]LogStreaming: Flushing async loaders. [2020.05.16-02.09.30:265][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.09.30:266][166]LogStreaming: Flushing async loaders. [2020.05.16-02.09.30:267][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.09.30:268][166]LogStreaming: Flushing async loaders. [2020.05.16-02.09.30:270][166]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-02.09.33:376][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.09.35:175][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.16-02.09.35:329][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-02.09.35:330][299]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-02.09.35:413][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.09.35:454][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.17.50:160][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-02.17.50:160][136]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-02.17.50:262][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.17.51:591][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.16-02.17.51:591][171]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.05.16-02.17.51:591][171]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-02.17.51:591][171]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.05.16-02.17.51:591][171]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/ae914e96-c450-4eb6-a943-2caa058715d4] [2020.05.16-02.17.51:591][171]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.16-02.17.51:668][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.17.52:808][204]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/ae914e96-c450-4eb6-a943-2caa058715d4] [2020.05.16-02.17.52:808][204]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.16-02.17.52:812][205]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...66D8]' succeeded in 0.000263 seconds [2020.05.16-02.17.52:847][205]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.05.16-02.17.52:851][206]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.038773 seconds [2020.05.16-02.17.52:884][206]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.16-02.17.52:884][206]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.16-02.17.52:885][206]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.16-02.17.52:885][206]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.16-02.17.52:885][206]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.05.16-02.17.52:885][206]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.05.16-02.17.52:885][206]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.16-02.17.52:885][206]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.05.16-02.17.52:885][206]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.05.16-02.17.52:886][206]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.17.52:887][206]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.17.52:888][206]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [ae914e96-c450-4eb6-a943-2caa058715d4] doesn't match with the current party id []. [2020.05.16-02.17.52:888][206]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-02.17.52:888][206]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-02.17.52:888][206]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.16-02.17.52:888][206]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.17.52:888][206]LogCustomization: ------ [2020.05.16-02.17.52:888][206]LogCustomization: --> M_Head03 [2020.05.16-02.17.52:888][206]LogCustomization: --> M_Torso01_P01 [2020.05.16-02.17.52:888][206]LogCustomization: --> MT_Legs002_02 [2020.05.16-02.17.52:888][206]LogCustomization: ------ [2020.05.16-02.17.52:888][206]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.16-02.17.52:889][206]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.17.52:889][206]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.17.52:889][206]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.17.52:889][206]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.17.52:889][206]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.17.52:890][206]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:891][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-02.17.52:891][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:891][206]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:891][206]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:891][206]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:894][206]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:902][206]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.17.52:904][206]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.52:904][206]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-02.17.52:904][206]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:904][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-02.17.52:918][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:918][206]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:918][206]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:918][206]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.17.52:919][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.17.52:919][206]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-02.17.52:919][206]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:919][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-02.17.52:924][206]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.52:924][206]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-02.17.52:924][206]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.17.52:924][206]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.17.52:924][206]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.16-02.17.52:925][206]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-02.17.52:925][206]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-02.17.52:925][206]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-02.17.52:925][206]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.17.52:925][206]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.17.52:925][206]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.17.52:925][206]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.17.52:925][206]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-02.17.52:925][206]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-02.17.52:926][206]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-02.17.52:928][206]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-02.17.53:053][206]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.17.53:053][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.17.53:053][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-02.17.53:054][206]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.17.53:107][207]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-02.17.53:107][207]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-02.17.53:107][207]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [-1] [2020.05.16-02.17.53:296][209]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.17.53:296][209]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.17.53:351][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198215798657 [2020.05.16-02.17.53:454][211]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:454][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-02.17.53:658][211]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:658][211]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:658][211]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-02.17.53:658][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-02.17.53:659][211]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:659][211]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:660][211]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.17.53:675][212]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-02.17.53:721][212]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.05.16-02.17.53:722][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.05.16-02.17.53:722][212]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Head03 [2020.05.16-02.17.53:723][212]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.17.53:723][212]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.17.53:723][212]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.17.53:723][212]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.17.53:724][212]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.17.53:724][212]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.05.16-02.17.53:725][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.05.16-02.17.53:726][212]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.16-02.17.53:726][212]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.16-02.17.53:726][212]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.16-02.17.53:727][212]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.16-02.17.53:727][212]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.16-02.17.53:727][212]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.16-02.17.53:727][212]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.05.16-02.17.53:730][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.05.16-02.17.53:731][212]GameFlow: (BP_Menu_CamperMale06_C_1) - UpdateCustomization with item QS_Head01 [2020.05.16-02.17.53:731][212]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.05.16-02.17.53:731][212]GameFlow: (BP_Menu_CamperMale06_C_1) - UpdateCustomization with item QS_Torso01 [2020.05.16-02.17.53:732][212]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.05.16-02.17.53:732][212]GameFlow: (BP_Menu_CamperMale06_C_1) - UpdateCustomization with item QS_Legs01 [2020.05.16-02.17.53:732][212]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.05.16-02.17.53:733][212]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.05.16-02.17.53:737][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.16-02.17.53:738][212]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head01 [2020.05.16-02.17.53:739][212]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.05.16-02.17.53:739][212]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso01 [2020.05.16-02.17.53:740][212]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.16-02.17.53:740][212]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.05.16-02.17.53:741][212]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.16-02.17.53:741][212]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.05.16-02.17.53:742][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000059 seconds [2020.05.16-02.17.53:742][212]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.17.53:744][212]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-02.17.53:744][212]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.05.16-02.17.53:745][212]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.05.16-02.17.53:745][212]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.05.16-02.17.53:745][212]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.05.16-02.17.53:745][212]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.05.16-02.17.53:745][212]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.05.16-02.17.53:745][212]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-02.17.53:745][212]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-02.17.53:745][212]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-02.17.53:745][212]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-02.17.53:745][212]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-02.17.53:751][213]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-02.17.54:359][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.16-02.17.54:483][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-02.17.54:483][226]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-02.17.54:632][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.17.54:633][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.18.41:547][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-02.18.41:547][199]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-02.18.41:659][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.18.43:661][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.16-02.18.43:661][245]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.16-02.18.43:661][245]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.16-02.18.43:661][245]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.16-02.18.43:661][245]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.16-02.18.43:661][245]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.16-02.18.43:661][245]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-02.18.43:886][251]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-02.18.43:886][251]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-02.18.43:886][251]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.16-02.18.43:886][251]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.16-02.18.43:886][251]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.16-02.18.43:886][251]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.16-02.18.44:106][256]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.16-02.18.44:106][256]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.16-02.18.44:491][265]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240978024736 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.356055 seconds [2020.05.16-02.18.44:499][265]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.18.44:499][265]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-02.18.44:499][265]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-02.18.44:499][265]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x12025E4B440] [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...C920] [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1831859884 : OnlineService [2020.05.16-02.18.44:500][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=897076697 : OnlineService [2020.05.16-02.18.44:501][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2084377458 : OnlineService [2020.05.16-02.18.44:501][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=361000922 : OnlineService [2020.05.16-02.18.44:501][265]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.16-02.18.44:501][265]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/92d00954-3578-4dd9-83c2-ec8e15846fda] [2020.05.16-02.18.44:719][270]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/92d00954-3578-4dd9-83c2-ec8e15846fda] [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 92d00954-3578-4dd9-83c2-ec8e15846fda [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 92d00954-3578-4dd9-83c2-ec8e15846fda [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 547985c6-4433-457b-b0a0-8ddcf5ec6d1a [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.16-02.18.44:719][270]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.16-02.18.44:719][270]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: 666DevilSoul, ID( 157539 ) setting playerRole : VE_Camper [2020.05.16-02.18.44:730][270]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-02.18.44:730][270]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-02.18.44:731][270]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-02.18.44:743][270]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-02.18.44:743][270]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.16-02.18.44:744][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/92d00954-3578-4dd9-83c2-ec8e15846fda] [2020.05.16-02.18.44:744][270]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.44:744][270]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.44:744][270]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.44:744][270]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.44:744][270]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.44:744][270]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:744][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.44:745][270]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.44:745][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-02.18.44:763][271]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-02.18.44:939][275]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/92d00954-3578-4dd9-83c2-ec8e15846fda] [2020.05.16-02.18.44:939][275]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.16-02.18.44:967][276]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198215798657 [2020.05.16-02.18.44:984][276]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-02.18.45:296][283]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:296][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-02.18.45:493][283]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:493][283]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:493][283]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:493][283]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-02.18.45:493][283]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:493][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-02.18.45:580][283]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:580][283]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:580][283]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-02.18.45:580][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-02.18.45:581][283]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:625][283]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:625][283]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:627][283]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:627][283]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:627][283]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-02.18.45:627][283]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:627][283]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:627][283]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:628][283]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:628][283]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:628][283]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:628][283]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-02.18.45:628][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-02.18.45:634][283]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.18.45:634][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-02.18.45:634][283]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.18.45:634][283]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.18.45:634][283]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:634][283]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:666][283]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [23368] [2020.05.16-02.18.45:666][283]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/811F3B0F01001001.profjce [2020.05.16-02.18.45:666][283]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-02.18.45:667][283]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:667][283]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-02.18.45:667][283]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-02.18.45:667][283]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-02.18.45:667][283]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-02.18.45:667][283]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-02.18.45:668][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-02.18.45:913][286]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-02.18.45:915][286]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-02.18.45:915][286]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-02.18.45:915][286]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-02.18.45:915][286]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-02.18.45:915][286]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-02.18.45:915][286]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-02.18.45:915][286]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-02.18.45:915][286]LogOnlineSession: Verbose: OSS: OwningPlayerName: 666DevilSoul [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: OwningPlayerId: 666DevilSoul [0x120C3D55F80] [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198215798657:7777 Type: Lobby session SessionId: Lobby[0x18...C920] [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1831859884 : OnlineService [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=897076697 : OnlineService [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2084377458 : OnlineService [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=361000922 : OnlineService [2020.05.16-02.18.45:916][286]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198215798657:7777|109775240978024736 : OnlineService [2020.05.16-02.18.45:916][286]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-02.18.45:916][286]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-02.18.45:916][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-02.18.45:916][286]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.18.45:917][286]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.18.45:919][286]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:015][287]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-02.18.46:015][287]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-02.18.46:015][287]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-02.18.46:015][287]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.16-02.18.46:016][287]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-02.18.46:016][287]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-02.18.46:017][287]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:017][287]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-02.18.46:017][287]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.18.46:124][290]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.18.46:124][290]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.18.46:162][291]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-02.18.46:162][291]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-02.18.46:323][295]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/547985c6-4433-457b-b0a0-8ddcf5ec6d1a/state] [2020.05.16-02.18.46:323][295]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-02.18.46:363][296]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-02.18.46:364][296]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [547985c6-4433-457b-b0a0-8ddcf5ec6d1a] [2020.05.16-02.18.46:364][296]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-02.18.46:364][296]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:449][298]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-02.18.46:731][304]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.18.46:731][304]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.18.46:739][304]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-02.18.46:740][304]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.18.46:740][304]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.18.46:743][304]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.18.46:743][304]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.18.46:745][304]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.18.46:745][304]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.18.46:747][304]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-02.18.46:747][304]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-02.18.46:748][304]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-02.18.46:748][304]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-02.18.46:755][304]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:762][304]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:763][304]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:763][304]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.16-02.18.46:763][304]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-02.18.46:789][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-02.18.46:789][305]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-02.18.46:789][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-02.18.46:789][305]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-02.18.46:790][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.16-02.18.46:793][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.16-02.18.46:793][305]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.05.16-02.18.46:793][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-02.18.46:793][305]LogCustomization: ------ [2020.05.16-02.18.46:793][305]LogCustomization: --> M_Head03 [2020.05.16-02.18.46:794][305]LogCustomization: --> M_Torso01_P01 [2020.05.16-02.18.46:794][305]LogCustomization: --> MT_Legs002_02 [2020.05.16-02.18.46:794][305]LogCustomization: ------ [2020.05.16-02.18.46:794][305]GameFlow: (BP_Menu_CamperFemale01_C_3) - UpdateCustomization with item M_Head03 [2020.05.16-02.18.46:794][305]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.16-02.18.46:794][305]GameFlow: (BP_Menu_CamperFemale01_C_3) - UpdateCustomization with item M_Torso01_P01 [2020.05.16-02.18.46:794][305]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.16-02.18.46:794][305]GameFlow: (BP_Menu_CamperFemale01_C_3) - UpdateCustomization with item MT_Legs002_02 [2020.05.16-02.18.46:795][305]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs002_02 [2020.05.16-02.18.46:795][305]LogStreaming: Display: Flushing async loaders. [2020.05.16-02.18.46:801][305]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-02.18.46:802][305]LogStreaming: Flushing async loaders. [2020.05.16-02.18.46:854][305]LogStreaming: Flushing async loaders took 52ms. [2020.05.16-02.18.46:855][305]LogStreaming: Flushing async loaders. [2020.05.16-02.18.46:859][305]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-02.18.46:859][305]LogStreaming: Flushing async loaders. [2020.05.16-02.18.46:892][305]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-02.18.46:893][305]LogStreaming: Flushing async loaders. [2020.05.16-02.18.46:896][305]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.18.46:897][305]LogStreaming: Flushing async loaders. [2020.05.16-02.18.46:900][305]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.18.46:901][305]LogStreaming: Flushing async loaders. [2020.05.16-02.18.46:904][305]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-02.18.49:467][367]LogAudio: Warning: Waited 36.283600ms for audio thread. [2020.05.16-02.19.04:628][558]LogAudio: Warning: Waited 99.626305ms for audio thread. [2020.05.16-02.19.04:644][558]LogAudio: Warning: Waited 115.358505ms for audio thread. [2020.05.16-02.19.11:817][737]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-02.19.11:818][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.19.12:071][742]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-02.19.12:071][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-02.22.17:431][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.16-02.22.17:605][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-02.22.17:605][513]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-02.22.17:702][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.22.17:703][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-02.22.24:625][688]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-02.22.24:625][688]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-02.22.24:755][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.16-02.22.26:111][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.16-02.27.26:672][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null